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End Game

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This guide is current as of patch 2.3.

The purpose of this guide is to talk about the current end-game activities in FFXIV: ARR and give you some guidance of what you should be aiming for and when, to keep you on the right track. The guide will continually update and change throughout the lifespan of the game in order to keep current and remove activities which are no longer considered end-game.

Make no mistake, end-game is all about challenging harder and harder content and having fun while doing so. As you complete content you will gain better gear, which can be used to challenge even harder content. If your gear is not good enough then you will struggle with content, so it is important to not get too far ahead of yourself. While it may feel that end-game is all about gear, the main thing is having fun. The gear rewards you for taking on the challenges and gives you the feeling of getting stronger as you beat higher challenges.

End game in FFXIV: A Realm Reborn currently begins at level 50. Upon reaching this level you should prepare for end-game by first completing your level 50 job quest to gain your final piece of AF armour. You should then complete the main scenario, which will take you to Castrum Meridianum and The Praetorium.

You now have all of your job skills and a basic set of equipment to begin end game with. You may need to take a look at your accessories and get level 50 ones for any that aren't up to standard, and it is worth picking up your level 50 Grand Company weapon as it will be your best weapon at this point.


iLevel & Tokens


From here onwards the ilevel of equipment is important. This is basically a tier system where higher ilevel means better gear stats and higher performance in battle. The tiers drop in dungeons, primals, trials, raids or can be bought with tokens. You can expect to find the following tiers of equipment in the following locations:

ILevel Weapon Location Armour Location
55 Wanderer's Palace, Amdapor Keep Wanderer's Palace, Amdapor Keep
60 Ifrit Primal Pharos Sirius, Haukke Manor (Hard), Copperbell Mines (Hard)
70 Garuda Primal, Crafted Brayflox's Longstop (Hard), Halatali (Hard), The Lost City of Amdapor, Crafted
75 Moogle Primal N/A
80 Relic Weapon Crystal Tower: Labyrinth of the Ancients, Ultima Weapon, Tam-Tara Deepcroft (Hard), Stone Vigil (Hard), Hullbreaker Isle
90 Relic Weapon +1, Extreme Primals Binding Coil of Bahamut, Extreme Primals, Mythology Tokens, Crafted
95 Binding Coil of Bahamut Turn 5, Leviathan Extreme N/A
100 Leviathan Extreme Mirror Upgrade, Ramuh Extreme, Animus Relic, Soldiery Token Weathered Weapons Crystal Tower: Syrcus Tower, Soldiery Token Weathered Set, Thornmarch Extreme (Necklace only), Ramuh Extreme (Ring only)
110 Second Coil of Bahamut, Soldiery Token Weathered Armour Upgrades, Novus Relic
115 Second Coil of Bahamut Turn 4


So what are these tokens I mentioned? When completing dungeons, raids or primal battles you will earn a number of tokens as a reward. These can then be used as currency in Auriana's shop, who is located in Mor Dhona. Soldiery tokens are harder to come by as most dungeons give 0 and you are capped at 450 per week. For now it is not worth worrying about these as you are still new to end game, however it is worth listing where tokens come from.

Dungeons

Content Level iLevel Entry Requirement Mythology Tokens Soldiery Tokens
Castrum Meridianum 50 N/A 20 0
The Praetorium 50 N/A 20 0
Wanderer's Palace 50 N/A 30 10
Amdapor Keep 50 N/A 30 10
Pharos Sirius 50 48 50 20
Haukke Manor (Hard) 50 48 50 20
Copperbell Mines (Hard) 50 48 50 20
Halatali (Hard) 50 55 70 30
Brayflox's Longstop (Hard) 50 55 70 30
The Lost City of Amdapor 50 55 70 30
Tam-Tara Deepcroft (Hard) 50 70 100 45
Stone Vigil (Hard) 50 70 100 45
Hullbreaker Isle 50 70 100 45


Raids

Content Level iLevel Entry Requirement Mythology Tokens Soldiery Tokens
Crystal Tower: Labyrinth of the Ancients 50 50 200 10
Crystal Tower: Syrcus Tower 50 70 100 15
The Binding Coil of Bahamut Turns 1, 2, 4, 5 50 70, 73, 70, 77, 82 20 10
The Second Coil of Bahamut Turns 1, 2, 3, 4 50 N/A 0 30


Trials

Content Level iLevel Entry Requirement Mythology Tokens Soldiery Tokens
Chimera 50 52 10 4
Hydra 50 52 10 4
Ifrit (Hard) 50 49 12 5
Ifrit (Extreme) 50 70 20 10
Garuda (Hard) 50 52 12 5
Garuda (Extreme) 50 65 20 8
Titan (Hard) 50 57 15 6
Titan (Extreme) 50 67 20 9
Good King Moggle Mog XII 50 54 12 5
Good King Moggle Mog XII Extreme 50 54 20 11
Leviathan 50 60 15 5
Leviathan Extreme 50 80 20 12
Ramuh 50 60 15 5
Ramuh Extreme 50 80 20 13
Ultima Weapon (Hard) 50 61 15 7
Gilgamesh 50 61 10 4


Roulette

Roulette Level iLevel Entry Requirement Mythology Tokens Soldiery Tokens
Low Level 50 16 100 5
High Level 50 48 100 10
Expert 50 55 0 35
Main Scenario 50 50 110 0
Trials 50 60 100 10


Early Gear Progression


While it is tempting to jump straight into the hardest content your ilevel allows you to enter this is generally a bad idea because Square Enix sets the minimum ilevels a bit too low. As a result you are better off exceeding these minimums in order to give yourself an easier time. Plus you don't want to be skipping too much content as you learn some key mechanics in each of the dungeons.

Since patch 2.3 the ilevel standard for entry at end-game remains at ilevel 90, however you may find a lot of groups in party finder are locking their groups to those of ilevel 95 or above. This is because most people have had 3-4 months to gear up past ilevel 90. If you are new however you do not.

Assuming you are a fresh 50 player you should begin your journey by attaining ilevel 90 as soon as possible. You are unlikely to have a lot of money so buying the crafted gear is unlikely to be a viable solution. The alternative is to farm Mythology Tokens. You get these from completing content such as dungeons and trials and you can use them to buy equipment from Auriana in Camp Revenant's Toll in Mor Dhona.

You should aim to run through dungeons when you meet the minimum ilevel for entry (you will be locked out otherwise) so this means you will initially only have access to The Wanderer's Palace, Amdapor Keep, Pharos Sirius, Haukke Manor (Hard) and Copperbell Mines (Hard). These dungeons will drop ilevel 55 and 60 equipment allowing you to increase your ilevel. You can also take on the story dungeons you did however they do not drop gear so it is not a good idea. Use the Mythology obtained in these dungeons to purchase ilevel 90 Artifact armour for your job and use the Soldiery obtained to buy ilevel 100 gear. These will give your ilevel a significant boost.

Out of the dungeons you can challenge you will find Pharos Sirius is noticeably more difficult than the others so I would recommend skipping this one until you are higher in ilevel and make it easier for yourself. The best one to farm for Mythology is probably Haukke Manor (Hard) because it is fastest. All of our end-game dungeon pages have boss guides so check them out.

Once you have a few upgrades you should be sufficiently geared to take on the harder dungeons added in patch 2.2. Once you have even more pieces you can take on the 2.2 dungeons which are Halatali (Hard), Brayflox's Longstop (Hard) and The Lost City of Amdapor. These will drop ilevel 70 equipment. Brayflox's Longstop (Hard) is the best one for farming Mythology tokens. By now you should have unlocked the Hard Roulette by completing each of the dungeons mentioned once. This roulette offers a daily bonus in Tomestones for the first completion.

You can also take on the Crystal Tower raid Labyrinth of the Ancients. and the Ultima Weapon fight at this point to try get some ilevel 80 gear. I wouldn't recommend spending too much time on this however since your goal for now is ilevel 90 or above gear in every slot and ilevel 80 gear became much easier to get with patch 2.3.

The dungeons added in patch 2.3 have a step up in entry requirements - you must be ilevel 70 or above, so once you meet these requirements you can take on Tam-Tara Deepcroft (Hard), Stone Vigil (Hard) and Hullbreaker Isle. We already have boss guides available for these via the links. This is it for dungeons - once you can do these three you should stick with them until all of your gear is ilevel 90 or above. You will also be able to do Expert Roulette for a nice bonus amount of Tomestones.


Advanced Progression


Once the majority of your gear is ilevel 90 or above you should begin thinking about your next steps. These tend to be in the form of raids. Once you have your relic you can go unlock the Binding Coil of Bahamut, which was formerly the hardest content in the game. Echo added to it in patch 2.2 has made it easier but Turn 5 is still difficult even with echo since some of the mechanics can one shot you if you do not understand how they work. Guides for these raids are available on their respective pages. In the Coil you can get ilevel 90 Allagan equipment which is as good as the ilevel 90 equipment obtained from Mythology tokens. You will need average ilevels between 73-83 for this depending on which turn you would like to enter. Over 80 for all of them is preferred.

Crystal Tower: Syrcus Tower was added in patch 2.3 which makes the acquisition of ilevel 100 gear easier to obtain. You can get one piece per week from Syrcus Tower and you can challenge the raid from ilevel 70. This is worth doing alongside your Mythology farming and you can also get Oil of Time and Unidentified Allagan Tomestone from the raid. The former will upgrade the ilevel 100 Soldiery accessory gear you bought to ilevel 110, while the latter will allow you to obtain an ilevel 100 weapon. However this also requires you spend a lot of Soldiery on Rowena Token (Soldiery).

Hunts were also added in patch 2.3, and while the content is not difficult in large groups they can pose a significant challenge solo. They will drop Allied Seals which allow you to buy the same gear as Mythology Tokens, Sands of Time and Oil of Time. Sands of Time is similar to the Oil of Time in that it allows you to upgrade Soldiery gear but this is for main slots. I would recommend you use a party for this.


Top Tier End Game


Top tier content is where the most difficult fights in the game lie, and you should be prepared for lots of wipes until you understand how each of the fights work. You should aim to have an average ilevel of 90 or above before going down this path.

The extreme primal battles are the easiest to get into, and the original battles of Garuda, Titan and Ifrit from patch 2.1 are where to start. Titan Extreme is the most difficult one and will take time to master. The good news is you can skip these battles if you want because they are no longer required to unlock higher battles. The rewards from the fights are likely to be gear you no longer need since it is ilevel 90, but it depends on whether you are full i90 at this point. If not then you should focus on that rather than top tier content.

The newer extreme primal battles added in 2.2 (Leviathan and Thornmarch) and Ramuh which was added in 2.3 are another step up in difficulty and you may find you need an ilevel of over 90 in order to join these groups. Though some would say Titan Extreme is still more difficult than these. These battles can drop ilevel 100 equipment which is some of the best equipment in the game.

You can also take on the Second Coil of Bahamut. This is extremely difficult so it is best to find a good Free Company for this. You will be able to obtain ilevel 110 equipment here, and your new goal is to have a full set of ilevel 110 equipment before patch 2.4.


Relic Progression


You can progress on the early stages of the relic quest until Ifrit any time you want, but by around ilevel 55 you should be looking at defeating Ifrit. Maybe even collect a primal weapon from him by defeating him multiple times until you get a drop.

Before you take on Garuda you should aim to have an average ilevel above 60, and for Titan above 65. You can do these with less gear if you are skilled, but as a new player you probably want to make things easier so the higher the ilevel the better. Garuda drops an ilevel 70 weapon while Titan drops an 80, so you can see the level of progression here considering Ifrit dropped a 60. Try getting yourself a Garuda weapon if you can for this reason. It is not important to get a Titan weapon because when you beat Titan you will be able to finish the relic quest very quickly and obtain a weapon as good as Titan's. You could however get a Moogle weapon inbetween but it's not necessary.

Once you defeat Titan you can go get your relic weapon, assuming you had 225 Mythology tokens for your Bottle of Radz-at-Han Quenching Oil. If not just keep farming tokens. You can also upgrade it to an ilevel 90 Zenith weapon by trading in 3x Thavnairian Mists (300 Mythology Tokens each).

See our "A Relic Reborn guide" for the full details on the relic quest.

After the relic quest you can work towards an ilevel 100 Zodiac weapon but it is better to work towards a full set of ilevel 90 equipment before doing this. Your first Zodiac quest requires farming 12 Atmas with extremely low drop rate, followed by 9x 1500 Mythology to purchase books full of content requirements in order to obtain an ilevel 100 Animus weapon.

Going forward from This you will have to start collecting 75 Alexandrite from either completing your daily Expert Roulette (recommended), purchasing maps with 800 Mythology (recommended), farming F.A.T.E.s (not recommended), or purchasing Alexandrite with 200 Allied Seals (not recommended). Some methods are not recommended because of the time involved. More information on the Zodiac quests can be found on our dedicated guide page via the link mentioned earlier.

A guide by Xenor Vernix of Ragnarok server.


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Xenor
Jul 12, 2014 - 10:49:12 | Location: Durham, United Kingdom

The guide has now been reworked for patch 2.3 and the Tomestone changes have been updated.
 
Xenor
Jul 11, 2014 - 00:43:01 | Location: Durham, United Kingdom

It hasn't been updated for 2.3 yet however the general progression route is still the same since most 2.3 content wasn't top tier. That doesn't mean it won't be updated - the plan is to update it sometime this weekend (tomorrow or Sunday).

The Mythology rewards will also be updated - the majority of those changed in 2.3. On the plus the Duty Finder in-game now gives you this info too.
 
Hey there [Anon]
Jul 09, 2014 - 19:06:50 | Location: Nowhere, In a Box

Is this up to date?

 
anon [Anon]
Jul 08, 2014 - 05:21:15 | Location: Nowhere, In a Box

ummmmm apparently its not... those numbers for the myth rewards are ALL wrong... just lettin ya know
 
Xenor
May 31, 2014 - 10:07:34 | Location: Durham, United Kingdom

Yeah it's current as of patch 2.2. It doesn't go into much detail about 2.2 content because the guide is more about the progression path than the content itself. Guides for Leviathan and Moogle extreme can be found elsewhere on the site. Guides for the Second Coil of Bahamut are overdue, but unfortunately my static collapsed when 2.2 went live and I have only just gotten a new one.
 
Canti [Anon]
May 23, 2014 - 17:46:06 | Location: Nowhere, In a Box

Does this end game progression cover everything in the latest patch of the game?
 
Anonymous
Apr 11, 2014 - 20:02:44 | Location: Nowhere, In a Box

Nice guide!

 
Xenor
Mar 27, 2014 - 21:29:06 | Location: Durham, United Kingdom

It will indeed, in the very near future once I finish gathering all the data for the new end-game progression. Right now I'm prioritizing things like the item database and dungeons. But most of the 2.2 stuff should be ready by the end of the weekend.
 
Ezenithor [Anon]
Mar 24, 2014 - 16:56:39 | Location: Nowhere, In a Box

Will this be updated to reflect 2.2 changes?
 
Xenor
Oct 20, 2013 - 22:33:50 | Location: Durham, United Kingdom

Just updated these for 2.05, thanks for the reminder.
 
Anonymous
Oct 18, 2013 - 16:30:50 | Location: Nowhere, In a Box

Any plans to update this post with the 2.05 changes to tomestone drops?