|Paladin's Pledge||Lulutsu||Ul'dah Merchant Strip, Gladiators' Guild||GLA 30|
|Deals additional damage with a potency of 75 after each auto-attack. Damage affected by weapon delay.
Cannot be used with F201F4F201F5Shield Oath0101.
Effect ends upon reuse.
|Delivers an attack with a potency of 110 to all nearby enemies.|
|Blocks the next attack.
F201F8F201F9Additional Effect:0101 Partial MP restored upon block
F201F8F201F9Oath Gauge Cost:0101 50
|Delivers an attack with a potency of 100.
Combo Action:0101 F201F4F201F5Riot Blade0101
|Upon HP recovery via healing magic cast by self or a party member, a protective barrier is cast on all party members within a radius of 15 yalms.
F201F8F201F9Barrier Effect:0101 Prevents damage up to 10% of your maximum HP
Effect ends upon additional HP recovery via healing magic.
|Restores target's HP.
F201F8F201F9Cure Potency:0101 1200
F201F8F201F9Additional Effect:0101 Restores to self 50% of HP restored to target if target is a party member
|Delivers an attack with a potency of 100.
Combo Action:0101 F201F4F201F5Riot Blade0101
|Reduces target party member's damage taken by 10%.
F201F8F201F9Additional Effect:0101 Increases damage reduction by another 50% of the effect of F201FAF201FBRampart0101 or F201FAF201FBSentinel0101 if either are active
F201F8F201F9Oath Gauge Cost:0101 50
|Deals unaspected damage with a potency of 380.
F201F8F201F9Shield Oath Bonus:0101 Increases F201F4F201F5Oath Gauge0101 by 20
|Delivers an attack with a potency of 350. Potency decreases as own MP decreases.
F201F8F201F9Additional Effect:0101 Increases attack magic and healing magic potency by 20% if current MP is at 80% or higher
|Passage of Arms||70||0||120||0||0||0y||8y|
|Increases block rate to 100% and creates a designated area in a cone behind you in which party members will only suffer 85% of all damage inflicted.
Effect ends upon using another action or moving (including facing a different direction).
Cancels auto-attack upon execution.
|Reduces damage taken by self and nearby party members by 25%.
Can only be executed while the Adrenaline Gauge is full.
|Removes Cover status.|
|Activates the instrument.|
|Simulates the spell Levitate using Nero tol Scaeva's odd contraption.|
|Movement speed is increased.
|Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects.
|Scatters potentially harmful aether.|
|Doom Of The Living||4.5||45||0||0||8y||0y|
|Restores 50% of maximum TP.|
|Delivers an attack with a potency of 9,000.|
|Restores 25% of maximum MP.|
|Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction.|
|Restores 25% of maximum HP.|
|Reduces damage taken by 25%.
|Throw an incendiary device that creates a blanket of smoke temporarily granting you the Stealth status.|
|Use the aetheric residue lingering on your body to temporarily disguise yourself as one of Lakshmi's loyal dreamers.|
|Decreased Damage Taken||Decreases damage taken by 3%.|
|Decreased Recast Time||Decreases recast time of additional actions by 20%.|
|Increased Action Speed||Decreases weaponskill and spell cast and recast times by 3%.|
|Increased Damage Dealt||Increases damage dealt by 3%.|
|Increased Healing Potency||Increases spell-based HP restoration by 5%.|
|Increased HP||Increases maximum HP by 5%.|
|Increased MP Regeneration||Increases MP regeneration rate by 25%.|
|Increased Resistance Duration||Increases duration of resistances by 50%.|
|Increased TP Regeneration||Increases TP regeneration rate by 40%.|
|Slot||Best||Next Tier||Third Tier|
|Main Hand||Antea Physeos
Augmented Scaevan Magitek Katzbalger
|Hydatos Sword +1|
|Augmented Scaevan Magitek Shield
|Hydatos Shield +1|
|Head||Augmented Scaevan Helm of Fending
Omega Circlet of Fending
|Elemental Helm of Fending +1
Ivalician Holy Knight's Circlet
Elemental Helm of Fending +2
Scaevan Helm of Fending
Yama Mask of Fending
|Elemental Helm of Fending|
Omicron Circlet of Fending
Rakshasa Mask of Fending
|Body||Augmented Scaevan Armor of Fending
Omega Gambison of Fending
|Elemental Armor of Fending +2
Elemental Armor of Fending +1
Scaevan Armor of Fending
Ivalician Holy Knight's Armor
Yama Kasaya of Fending
|Omicron Gambison of Fending|
Elemental Armor of Fending
Ornate Rakshasa Kasaya of Fending
Rakshasa Kasaya of Fending
|Hands||Omega Armguards of Fending
Augmented Scaevan Gauntlets of Fending
|Elemental Gauntlets of Fending +2
Scaevan Gauntlets of Fending
Elemental Gauntlets of Fending +1
Ivalician Holy Knight's Gloves
Yama Kote of Fending
|Omicron Armguards of Fending|
Elemental Gauntlets of Fending
Rakshasa Kote of Fending
|Legs||Augmented Scaevan Trousers of Fending
Omega Trousers of Fending
|Elemental Trousers of Fending +1
Ivalician Holy Knight's Trousers
Elemental Trousers of Fending +2
Scaevan Trousers of Fending
Yama Tsutsu-Hakama of Fending
|Elemental Trousers of Fending|
Omicron Trousers of Fending
Rakshasa Tsutsu-hakama of Fending
|Feet||Omega Shoes of Fending
Augmented Scaevan Greaves of Fending
|Ivalician Holy Knight's Boots
Elemental Shoes of Fending +2
Scaevan Greaves of Fending
Elemental Shoes of Fending +1
Yama Sune-Ate of Fending
|Omicron Shoes of Fending|
Elemental Shoes of Fending
Rakshasa Sune-ate of Fending
|Waist||Omega Tassets of Fending
Augmented Scaevan Tassets of Fending
|Scaevan Tassets of Fending
Ivalician Holy Knight's Belt
Yama Obi of Fending
|Omicron Tassets of Fending|
Rakshasa Obi of Fending
|Neck||Augmented Scaevan Choker of Fending
Omega Choker of Fending
|Scaevan Choker of Fending
Yama Necklace of Fending
|Omicron Choker of Fending|
Rakshasa Necklace of Fending
|Ear||Augmented Scaevan Ear Cuff of Fending
Omega Ear Cuff of Fending
|Scaevan Ear Cuff of Fending
Yama Earring of Fending
|Omicron Ear Cuff of Fending|
Rakshasa Earring of Fending
|Rings||Omega Ring of Fending
Augmented Scaevan Ring of Fending
|Scaevan Ring of Fending
Yama Ring of Fending
|Omicron Ring of Fending|
Rakshasa Ring of Fending
|Wrist||Omega Bracelet of Fending
Augmented Scaevan Bracelet of Fending
|Scaevan Bracelet of Fending
Yama Bracelet of Fending
|Omicron Bracelet of Fending|
Rakshasa Bracelet of Fending
||Jan 21, 2014 - 06:35:36 | Location: Nowhere, In a Box|
I found that after 45 is where you really see pld grow as a tank. I have my pld to 50 and am working on valor gear. It seems like war is better at the beginning, but now I see how much I love my job. I have played as both. It's worth it if you want to be a main tank and really have high health and hate (enmity). Personally I think pld is better, but I might be biased. The cross class abilities from mar make it worth it. You get the best of both worlds.
||Dec 23, 2013 - 16:21:36 | Location: Nowhere, In a Box|
I might be missing something, but isn't it kind of crappy that Paladins lose out on a lot of helpful cross-class abilities that are available to Gladiators?
If I were to switch to Paladin I would lose 70% of my (hypothetical) cross-class build: Raging Strikes, Invigorate, Hawkeye, Featherfoot, Second Wind, Keen Flurry, and Haymaker.
While Shield Oath and Cover would undoubtedly be good for tanking (especially in situations where you can't prevent other party members from taking damage by simply holding aggro), do they sufficiently make up for this shortcoming?
Maybe I'm incorrectly assuming that Hallowed Ground will cause enemies to lose interest in you? I'm only at level 28.
||Dec 02, 2013 - 06:41:00 | Location: Nowhere, In a Box|
Both Defiance and Shield Oath will increase effective hp by 25%.
If you take 20% less damage the effect to health is 1.0/.8 --> 1.25.
That said, what really matters is the Wrath 15% increase to healing taken, but there Warrior definitely falls short of Paladin in terms of how much healing is needed to keep the tank alive. Even if the two passives/buffs were equal, the stronger the boss is compared to your heals, the further that pushes PLD ahead (though, vice-versa on weak enemies).
A 2.0 Warrior is essentially a matter of big numbers when in small ponds. It can practically self-heal WP and AK bosses, but as soon as something is seriously bigger than it is it falls behind Paladins, who scale with the enemy rather than being limited to their own stats.
(Note: Post made prior to patch)
2.1 Warriors will still likely fall behind Paladins in situations of extended streaming damage, but can burst mitigate more often. This still makes Inner Beast-Infuriate-Inner Beast more effective than Sentinel, lasting 12 compared to Sentinel's 10 seconds, and at a third of the cooldown (in addition to the 2-minute CD Sentinel's reduction currently listed for Vengeance), but consider also that PLD is still walking around with a permanent Rampart and one more main mitigation ability than Warrior (IB[~20-], Foresight, Vengeance, (Featherfoot), (Storm's Path[7.5]), vs. Rampart, Foresight, Sentinel, Bulwark, (Flash), (Hallowed Ground).
||Nov 20, 2013 - 03:21:23 | Location: Nowhere, In a Box|
according to SE they say that pld has the upper hand on survivability over warrior which is the reason that warrior will be getting a buff
||Oct 22, 2013 - 15:11:48 | Location: Nowhere, In a Box|
As for the tank buffs, Defiance is actually better due to the other effects it has besides HP+ and enmity+. As you stack Wrath you also get a 15% increase to healing taken (and crit). Paladins, however, have the ability to block as well as a no-cd stun. Both types of tank are necessary, both are just as good in many situations.
||Oct 15, 2013 - 05:25:04 | Location: Nowhere, In a Box|
Shield Oath scales with damage, Defiance scales with WAR's health. It's easy to see why Shield Oath is better.
||Oct 10, 2013 - 08:47:30 | Location: Unknown, United States|
In regards to defiance looking better than shield oath I would actually say that shield oath is a bit better than defiance. Both increase survivability by exactly the same amount, yet shield oath has a smaller damage reduction (20% vrs 25%). The math is that a 25% hp increase is exactly 1/5th of your new hp total which is now 125%.
||Oct 09, 2013 - 19:09:06 | Location: Nowhere, In a Box|
Here is a video showing the paladin quest giver location..
||Oct 02, 2013 - 13:40:03 | Location: Nowhere, In a Box|
Well i was playing around with a equal lvl warrior in an instance last night and we were taking turns tanking mobs. I gotta say it was different. Fact of the matter is paladin is gonna hold hate better most of the time.... I simply had more "oh crap" buttons to hit. Secondly with the cycling of job abilities and shield oath I took significantly less damage. His mobs died a little faster while my mobs were a little less mana intensive on our healer. At this stage in the game it doesnt feel like a huge difference.
||Oct 01, 2013 - 17:19:56 | Location: Nowhere, In a Box|
I'm a lvl 38 Paladin and I was enjoying it but I can't help but think that Warriors are better, key point being WAR's Defiance granted at lvl 30
"Increases maximum HP by 25%, while lowering damage dealt by 25% and increasing enmity.
Effect ends upon reuse."
And the PLD version granted at lvl 40
"Reduces damage received by 20%, while lowering damage dealt by 20% and increasing enmity. Cannot be used with Sword Oath.
Effect ends upon reuse." Seems unfair that the WAR gets 25% more health while the PLD gets a damage reduction (Yes I understand that Tank require Damage Reduction skills) and the ten lvl difference also seems slightly unfair.
Just appears in my eyes slightly unbalanced although I am sure there is a reason for it
||Sep 27, 2013 - 09:16:58 | Location: Nowhere, In a Box|
Best cross class IMO is Stoneskin, Forsight, Bloodbath, Mercy Stroke and Cure.
Skull Sunder is completely pointless, Protect is better left to healers, raise cant be use in combat, fracture only raise your dps slightly and doesnt generate much enmity.
||Sep 25, 2013 - 13:14:32 | Location: Nowhere, In a Box|
how to use the cross class ability?
||Sep 03, 2013 - 14:00:32 | Location: Nowhere, In a Box|
are these the only cross class skliss for paladin?
because gladiator is able to use a lot more refering to the guide.
||Sep 01, 2013 - 17:59:11 | Location: Nowhere, In a Box|
Skull Sunder and Bloodbath icons wrong way round
||Aug 29, 2013 - 02:12:08 | Location: Nowhere, In a Box|
Max vit= become any class you desire ^^
Posted: May 23, 2015 - 13:18
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