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Goldsmith

Goldsmith (GSM) Actions, Traits and Role Actions


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FFXIV - Disciples of Hand - Goldsmith
Goldsmithing is the practice of working precious metals and stones into a multitude of accessories that appeal to the Eorzean aesthetic. It also makes use of golds and silvers, rubies and sapphires, and a myriad of other materials to decorate weapons, armor, and tools.

Due to the extreme value of the source materials being worked with, the guild has adopted a philosophy of "high risk, high return." This has given them a reputation for being laborious scrutinizers of market trends, always paying heed to the fluctuating economy. The primary tool of the goldsmith is the chaser hammer.

Below is a list of abilities for the Goldsmith class up to level 50. All of the Goldsmith's abilities use 0 MP or TP and have 0 cast time.



Actions


Actions are skills that the Goldsmith can equip to their bar and select to use at any time as long as their timer is available. Actions used in a combo will generate additional damage and effects. All Goldsmith actions are exclusive to that job.

As some of the better DoH actions are not exclusive to any specific class it is worth levelling up other DoH classes so that you can get better actions.


ALC  ARM  BSM  CRP  CUL  GSM  LTW  WVR

Name Level Cast RecastCPRequires
FFXIV - Goldsmith - Basic SynthesisBasic Synthesis 1 0 00 GSM
Increases progress.
Efficiency: 100%
Success Rate: 90%
FFXIV - Goldsmith - Basic TouchBasic Touch 5 0 018 GSM
Increases quality.
Efficiency: 100%
Success Rate: 70%
FFXIV - Goldsmith - Master's MendMaster's Mend 7 0 092 GSM
Restores item durability by 30.
FFXIV - Goldsmith - Steady HandSteady Hand 9 0 00 GSM
Improves action success rate by 20% for the next five steps.
FFXIV - Goldsmith - Inner QuietInner Quiet 11 0 00 GSM
Grants a bonus to control with every increase in quality.
Bonus stacks up to 11 times.
FFXIV - Goldsmith - ObserveObserve 13 0 07 GSM
Do nothing for one step.
FFXIV - Goldsmith - ManipulationManipulation 15 0 00 Disciple Of The Hand
Restores 10 points of durability after each step for the next three steps. Each step overwrites all other durability-restoring actions.
FFXIV - Goldsmith - Standard TouchStandard Touch 18 0 032 GSM
Increases quality.
Efficiency: 125%
Success Rate: 80%
FFXIV - Goldsmith - Great StridesGreat Strides 21 0 00 GSM
Doubles efficiency of next Touch action. Effect active for three steps.
FFXIV - Goldsmith - Master's Mend IIMaster's Mend II 25 0 0160 GSM
Restores item durability by 60.
FFXIV - Goldsmith - Standard SynthesisStandard Synthesis 31 0 015 GSM
Increases progress.
Efficiency: 150%
Success Rate: 90%
FFXIV - Goldsmith - Flawless SynthesisFlawless Synthesis 37 0 015 Disciple Of The Hand
Increases progress by 40.
Success Rate: 90%
FFXIV - Goldsmith - Advanced TouchAdvanced Touch 43 0 048 GSM
Increases quality.
Efficiency: 150%
Success Rate: 90%
FFXIV - Goldsmith - Collectable SynthesisCollectable Synthesis 50 0 00 GSM
Use existing recipes to create collectables without increasing step count.
FFXIV - Goldsmith - InnovationInnovation 50 0 00 Disciple Of The Hand
Increases control by 50% for the next three steps.
FFXIV - Goldsmith - Byregot's BrowByregot's Brow 51 0 018 GSM
Increases quality. Inner Quiet effect ends upon use.
Efficiency: 150% plus 10% for each bonus to control granted by Inner Quiet
Success Rate: 70% (Specialist 100%)
FFXIV - Goldsmith - Precise TouchPrecise Touch 53 0 018 GSM
Increases quality.

Additional Effect: Increases Inner Quiet stack by one (up to 11)
Efficiency: 100%
Success Rate: 70%

Available only when material condition is Good or Excellent.
FFXIV - Goldsmith - Maker's MarkMaker's Mark 54 0 020 Disciple Of The Hand
Reduces Flawless Synthesis CP cost and durability loss to 0. Effect duration determined by recipe difficulty.
Available only on the first step.
FFXIV - Goldsmith - SatisfactionSatisfaction 55 0 00 GSM
Specialist Action

Uses one Whistle to restore 15 CP.
Success Rate: 100%

Available only when the Whistle stack size is a multiple of three.
FFXIV - Goldsmith - Whistle While You WorkWhistle While You Work 55 0 036 GSM
Specialist Action

Grants a Whistle stack of 11. One Whistle used for each step that material condition is Good or Excellent. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Finishing Touches is used when stack size reaches 0 and effect wears off.
Finishing Touches Efficiency: 200%
Finishing Touches Success Rate: 50%
FFXIV - Goldsmith - Innovative TouchInnovative Touch 56 0 08 GSM
Specialist Action

Increases quality.

Additional Effect: Innovation
Efficiency: 100%
Success Rate: 40%
FFXIV - Goldsmith - Nymeia's WheelNymeia's Wheel 57 0 018 GSM
Specialist Action

Restores item durability. Amount determined by current Whistle stack. Whistle effect ends upon use.
Success Rate: 100%
FFXIV - Goldsmith - Byregot's MiracleByregot's Miracle 58 0 010 GSM
Specialist Action

Increases quality. Inner Quiet stack is halved upon use.
Efficiency: 100% plus 15% for each bonus to control granted by Inner Quiet
Success Rate: 70%
FFXIV - Goldsmith - Trained HandTrained Hand 59 0 016 GSM
Specialist Action

Significantly increases both progress and quality.
Efficiency: 150%
Success Rate: 100%

Available only when Inner Quiet and Whistle stack sizes are identical.
FFXIV - Goldsmith - Heart of the GoldsmithHeart of the Goldsmith 60 0 045 GSM
Specialist Action

For the next seven steps, increases chances of material condition becoming Good.
A goldsmithing delineation is used upon execution.
FFXIV - Goldsmith - Hasty Touch IIHasty Touch II 61 0 05 GSM
Increases quality.
Efficiency: 100%
Success Rate: 60%
FFXIV - Goldsmith - Careful Synthesis IIICareful Synthesis III 62 0 07 GSM
Increases progress.
Efficiency: 150%
Success Rate: 100%
FFXIV - Goldsmith - Rapid Synthesis IIRapid Synthesis II 63 0 012 GSM
Increases progress.
Efficiency: 300%
Success Rate: 60%
FFXIV - Goldsmith - Patient TouchPatient Touch 64 0 06 GSM
Increases quality.

Additional Effect:
Increases Inner Quiet stack by one (up to 11) when successful, halves stack upon failure
Efficiency: 100%
Success Rate: 50%
FFXIV - Goldsmith - Manipulation IIManipulation II 65 0 00 GSM
Restores 5 points of durability after each step for the next eight steps. Each step overwrites all other durability-restoring actions.
FFXIV - Goldsmith - Prudent TouchPrudent Touch 66 0 021 GSM
Increases quality at half the durability cost.
Efficiency: 100%
Success Rate: 70%

Unavailable when Waste Not or Waste Not II are active.
FFXIV - Goldsmith - Focused SynthesisFocused Synthesis 67 0 05 GSM
Increases progress.
Efficiency: 200%
Success Rate: 50%
Combo Action: Observe
Combo Bonus: Increases success rate to 100%
FFXIV - Goldsmith - Focused TouchFocused Touch 68 0 018 GSM
Increases quality.
Efficiency: 150%
Success Rate: 50%
Combo Action: Observe
Combo Bonus: Increases success rate to 100%
FFXIV - Goldsmith - Initial PreparationsInitial Preparations 69 0 050 GSM
May reduce CP consumption while status is active. When a specialist, canceling the status grants the use of a single Specialty action.
Available only on the first step.
FFXIV - Goldsmith - Specialty: ReinforceSpecialty: Reinforce 69 0 00 GSM
Specialist Action

Restores item durability by 25. Can only be used when Initial Preparations is active.
FFXIV - Goldsmith - Specialty: RefurbishSpecialty: Refurbish 69 0 00 GSM
Specialist Action

Restores 65 CP. Can only be used when Initial Preparations is active.
FFXIV - Goldsmith - Specialty: ReflectSpecialty: Reflect 69 0 00 GSM
Specialist Action

Increases Inner Quiet stack by three (up to 11). Can only be used when Initial Preparations is active.


Traits


Traits are not actions and can not be equipped to your bar. They are earned as you level up and are always active. As a result they require 0 cast time and have a 0 MP and TP cost. They are also all exclusive to the Goldsmith class.

Name Level
FFXIV - Goldsmith - Quality Assurance Quality Assurance 63
Slightly increases chances of material condition becoming good.
FFXIV - Goldsmith - Stroke Of Genius Stroke Of Genius 70
May increase maximum CP on the second step of synthesis. Increase guaranteed when a specialist.


Cross Class Actions


In FFXIV: Stormblood it is possible to use some abilities from other classes providing you have unlocked them on that class. You can then equip them on your Goldsmith no matter what your level.

Name Level Cast RecastCPClass From
FFXIV - Weaver - Careful SynthesisCareful Synthesis 15 0 00WVR
Increases progress.
Efficiency: 90%
Success Rate: 100%
FFXIV - Carpenter - RuminationRumination 15 0 00CRP
Removes Inner Quiet effect and restores CP proportional to the number of times control was increased.
FFXIV - Culinarian - Hasty TouchHasty Touch 15 0 00CUL
Increases quality and requires no CP.
Efficiency: 100%
Success Rate: 50%
FFXIV - Leatherworker - Waste NotWaste Not 15 0 00LTW
Reduces loss of durability by 50% for the next four steps.
FFXIV - Alchemist - Tricks of the TradeTricks of the Trade 15 0 00ALC
Restores 20 CP. Can only be used when material condition is Good or Excellent.
FFXIV - Armorer - Rapid SynthesisRapid Synthesis 15 0 00ARM
Increases progress.
Efficiency: 250%
Success Rate: 50%
FFXIV - Blacksmith - IngenuityIngenuity 15 0 00BSM
Slightly lowers recipe level for the next five steps.
FFXIV - Weaver - Brand of LightningBrand of Lightning 37 0 06WVR
Increases progress. Progress doubles when recipe affinity is lightning.
Efficiency: 100% (200%)
Success Rate: 90%
FFXIV - Carpenter - Brand of WindBrand of Wind 37 0 06CRP
Increases progress. Progress doubles when recipe affinity is wind.
Efficiency: 100% (200%)
Success Rate: 90%
FFXIV - Culinarian - Steady Hand IISteady Hand II 37 0 00CUL
Improves action success rate by 30% for the next five steps.
FFXIV - Leatherworker - Brand of EarthBrand of Earth 37 0 06LTW
Increases progress. Progress doubles when recipe affinity is earth.
Efficiency: 100% (200%)
Success Rate: 90%
FFXIV - Alchemist - Brand of WaterBrand of Water 37 0 06ALC
Increases progress. Progress doubles when recipe affinity is water.
Efficiency: 100% (200%)
Success Rate: 90%
FFXIV - Armorer - Brand of IceBrand of Ice 37 0 06ARM
Increases progress. Progress doubles when recipe affinity is ice.
Efficiency: 100% (200%)
Success Rate: 90%
FFXIV - Blacksmith - Brand of FireBrand of Fire 37 0 06BSM
Increases progress. Progress doubles when recipe affinity is fire.
Efficiency: 100% (200%)
Success Rate: 90%
FFXIV - Weaver - Careful Synthesis IICareful Synthesis II 50 0 00WVR
Increases progress.
Efficiency: 120%
Success Rate: 100%
FFXIV - Carpenter - Byregot's BlessingByregot's Blessing 50 0 024CRP
Increases quality. Inner Quiet effect ends upon use.
Efficiency: 100% plus 20% for each bonus to control granted by Inner Quiet
Success Rate: 90%
FFXIV - Culinarian - ReclaimReclaim 50 0 00CUL
Increases the chance materials will not be lost after botched synthesis to 90%.
FFXIV - Leatherworker - Waste Not IIWaste Not II 50 0 00LTW
Reduces loss of durability by 50% for the next eight steps.
FFXIV - Alchemist - Comfort ZoneComfort Zone 50 0 00ALC
Restores 8 CP after each step for the next ten steps.
FFXIV - Armorer - Piece by PiecePiece by Piece 50 0 015ARM
Increases remaining progress by 33%.
Success Rate: 90%
FFXIV - Blacksmith - Ingenuity IIIngenuity II 50 0 00BSM
Lowers recipe level for the next five steps.
FFXIV - Carpenter - Name Of The WindName Of The Wind 54 0 00CRP
For the next five steps, Brand of Wind efficiency is increased. Increase determined by current progress.

Only one Name of the Element action can be used per synthesis.
FFXIV - Blacksmith - Name Of FireName Of Fire 54 0 00BSM
For the next five steps, Brand of Fire efficiency is increased. Increase determined by current progress.

Only one Name of the Element action can be used per synthesis.
FFXIV - Armorer - Name Of IceName Of Ice 54 0 00ARM
For the next five steps, Brand of Ice efficiency is increased. Increase determined by current progress.

Only one Name of the Element action can be used per synthesis.
FFXIV - Leatherworker - Name Of EarthName Of Earth 54 0 00LTW
For the next five steps, Brand of Earth efficiency is increased. Increase determined by current progress.

Only one Name of the Element action can be used per synthesis.
FFXIV - Weaver - Name Of LightningName Of Lightning 54 0 00WVR
For the next five steps, Brand of Lightning efficiency is increased. Increase determined by current progress.

Only one Name of the Element action can be used per synthesis.
FFXIV - Alchemist - Name Of WaterName Of Water 54 0 00ALC
For the next five steps, Brand of Water efficiency is increased. Increase determined by current progress.

Only one Name of the Element action can be used per synthesis.
FFXIV - Culinarian - Muscle MemoryMuscle Memory 54 0 06CUL
Increases progress by 33%.
Success Rate: 100%

Available only on the first step.




ALC  ARM  BSM  CRP  CUL  GSM  LTW  WVR


Comments


The following comments are from our legacy commenting system.

FaeFae [Anon]
Jul 27, 2014 - 04:10:53 | Location: Nowhere, In a Box

Flawless Synthesis increases progress by 40, not 50.

But it's still useful for really hard crafts.
 
Cherric Vol [Anon]
Mar 19, 2014 - 01:11:45 | Location: Nowhere, In a Box

You need to update the cp cost for some Skills

Basic Touch cost 18 CP
Master's Mend cost 92 CP
Observe Cost 14 CP
Manipulation Cost 88 CP
Standard Touch Cost 32 CP
Master's Mend II cost 160 CP
Advanced Touch cost 48


 
Anonymous
Sep 27, 2013 - 15:13:25 | Location: Nowhere, In a Box

Yes pelase! Its dificult find the specific recipes for each discipline. Thank you
 
Anonymous
Jul 02, 2013 - 20:42:45 | Location: Nowhere, In a Box

can you add all the recipe for DoH and DoL?