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Bard

Bard (BRD) Actions, Traits and Role Actions


If you are looking for THE FASTEST WAY to reach the level cap with any class or job within 7 days, this FFXIV Leveling Guide by Killer Guides is a definite must have! It comes with step-by-step leveling tips, quest walkthroughs, detailed primal battle strategies, extensive dungeon guides, and more.

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FFXIV - Disciples of War - Bard
Upon hearing the word bard, most folk are like to be put in mind of those itinerant minstrels, fair of voice and nimble of finger, who earn their coin performing in taverns and the halls of great lords.

Few know, however, that bards in fact trace their origins back to bowmen who took to singing in the heat of battle, that they might fortify their spirits with anthems beseeching the gods for victory.
In time, their impassioned song came to hold sway over the hearts of men, inspiring their comrades to great feats and granting peace unto those who lay upon the precipice of death. While the bardic tradition had gone into decline in recent decades, the time is nigh when song once more shapes the outcome of conflict.
Patch 1.21 saw the introduction of jobs to FFXIV, which allows you to become one of the traditional jobs from the FF series after completing a quest. An Archer can become a Bard by equipping the Soul of the Bard item after completing the first quest. The details for this quest are below.

Quest NPC Location Conditions
A Song of Bards and Bowmen Luciane Gridania, Archers' Guild ARC 30

For each quest you complete, you will be rewarded with a new ability, while the latter quests will also reward you with artifact (AF) armour that is shown in the screenshot above.


Introduction to Bard


Bard is a support job that branches off the damage dealing class Archer. The idea behind the job is that it sacrifices some damage in order to buff party members via songs.


Attributes


As a Bard your main stat is Dexterity (DEX) for your ranged damage. You should be focusing on equipment with this stat. For secondary stats you should be focusing on the likes of Direct Hit Rate, Determination, Critical Hit Rate and Skill Speed in addition to simply boosting DEX. However you'll find Skill Speed is generally not worth it.

Skill Speed and Critical Hit Rate are self explantory in what they do. For the other two, Determination is used to boost the damage dealt by all attacks and the amount of HP recovered when healed while Direct Hit Rate is Stormblood's replacement for Accuracy. Instead of a simple hit or miss effect that Accuracy could give, having low Direct Hit Rate for a fight will reduce damage dealt so it is important to improve this stat.


Actions


Actions are skills that the Bard can equip to their bar and select to use at any time as long as their timer is available. Actions used in a combo will generate additional damage and effects. All Bard actions are exclusive to that job.


AST  BRD  BLM  DRK  DRG  MCH  MNK  NIN  
PLD  RDM  SAM  SCH  SMN  WAR  WHM

Name Level Cast Recast MP TP Range Radius
FFXIV - Bard - Mage's BalladMage's Ballad 30 0 800 0 25y 0y
Deals unaspected damage with a potency of 100.

Additional Effect: Increases critical hit rate of all party members within a radius of 20 yalms by 2%
Duration: 30s
Effect is lost if party members move out of hearing distance.

Additional Effect: Activates Repertoire, resetting Bloodletter and Rain of Death recast time if critical damage over time is dealt by Caustic Bite or Stormbite
FFXIV - Bard - Foe RequiemFoe Requiem 35 1.5 2.50 0 0y 20y
Increases damage taken by nearby enemies by 3%. MP is drained while singing. Effect is lost if targets move out of hearing distance, and ends upon reuse.
FFXIV - Bard - Army's PaeonArmy's Paeon 40 0 800 0 25y 0y
Deals unaspected damage with a potency of 100.

Additional Effect: Increases critical hit rate of all party members within a radius of 20 yalms by 2%
Duration: 30s
Effect is lost if party members move out of hearing distance.

Additional Effect: Grants Repertoire if critical damage over time is dealt by Caustic Bite or Stormbite Repertoire Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 4%
Can be stacked up to 4 times.
FFXIV - Bard - Rain Of DeathRain Of Death 45 0 150 0 0y 8y
Delivers an attack with a potency of 100 to target and all enemies nearby it.


Shares a recast timer with Bloodletter.
FFXIV - Bard - Battle VoiceBattle Voice 50 0 1800 0 0y 20y
Increases direct hit rate of all party members by 15%.
Duration: 20s
Can only be executed while singing Mage's Ballad, Army's Paeon, or the Wanderer's Minuet.
FFXIV - Bard - The Wanderer's MinuetThe Wanderer's Minuet 52 0 800 0 25y 0y
Deals unaspected damage with a potency of 100.

Additional Effect: Increases critical hit rate of all party members within a radius of 20 yalms by 2%
Duration: 30s
Effect is lost if party members move out of hearing distance.

Additional Effect: Allows execution of Pitch Perfect if critical damage over time is dealt by Caustic Bite or Stormbite Can be stacked up to 3 times.
FFXIV - Bard - Pitch PerfectPitch Perfect 52 0 30 0 0y 0y
Delivers an attack with a potency of 100 when Repertoire stack is 1, 240 when Repertoire stack is 2, and 420 when Repertoire stack is 3.
Can only be executed when the Wanderer's Minuet is active.
FFXIV - Bard - Empyreal ArrowEmpyreal Arrow 54 0 150 0 0y 0y
Delivers an attack with a potency of 230. This weaponskill does not share a recast timer with any other actions.
FFXIV - Bard - Iron JawsIron Jaws 56 0 2.50 0 0y 0y
Delivers an attack with a potency of 100.

Additional Effect: If the target is suffering from a Caustic Bite or Stormbite effect inflicted by you, the effect timer is reset
FFXIV - Bard - The Warden's PaeanThe Warden's Paean 58 0 450 0 30y 0y
Removes one select detrimental effect from a target party member or pet. If the target is not enfeebled, a barrier is created nullifying the target's next detrimental effect suffered.
Duration: 30s
FFXIV - Bard - SidewinderSidewinder 60 0 600 0 0y 0y
Delivers an attack with a potency of 100.

Additional Effect: If the target is suffering from a Caustic Bite or Stormbite effect inflicted by you, Sidewinder potency is increased to 175 for one effect, or 260 for both
FFXIV - Bard - TroubadourTroubadour 62 0 1800 0 0y 20y
Adds an additional effect to the song currently being sung.
Mage's Ballad Effect: Increases maximum HP by 15%
Army's Paeon Effect: Reduces physical vulnerability by 10%
The Wanderer's Minuet Effect: Reduces magic vulnerability by 10%
Duration: 30s
Can only be executed while singing Mage's Ballad, Army's Paeon, or the Wanderer's Minuet.
FFXIV - Bard - Caustic BiteCaustic Bite 64 0 2.50 0 0y 0y
Delivers an attack with a potency of 120.

Additional Effect: Poison
Potency: 45
Duration: 30s
FFXIV - Bard - StormbiteStormbite 64 0 2.50 0 0y 0y
Deals wind damage with a potency of 120.

Additional Effect: Wind damage over time
Potency: 55
Duration: 30s
FFXIV - Bard - Nature's MinneNature's Minne 66 0 450 0 30y 0y
Increases HP recovery via healing magic for a party member or self by 20%.
Duration: 15s
FFXIV - Bard - Refulgent ArrowRefulgent Arrow 70 0 2.50 0 0y 0y
Delivers an attack with a potency of 300.
Can only be executed while under the effect of Straighter Shot.


As well as these the Bard can also equip Archer actions.



Role Actions


Since the Stormblood expansion for FFXIV, cross class actions were removed and replaced with the concept of "role" actions. Role actions are more generic as they don't belong to specific classes, but instead to roles such as melee DPS, magic DPS, healer or tank. The Bard can equip up to 5 of these.

Name Level Cast Recast MP TP Range Radius
FFXIV -  - Second WindSecond Wind 8 0 1200 0 0y 0y
Instantly restores own HP.
Cure Potency: 500
Cure potency varies with current attack power.
FFXIV -  - Foot GrazeFoot Graze 12 0 300 0 0y 0y
Binds target.
Duration: 10s
Cancels auto-attack upon execution.
Target unbound if damage taken.
FFXIV -  - Leg GrazeLeg Graze 16 0 300 0 0y 0y
Inflicts target with Heavy +40%.
Duration: 10s
FFXIV -  - PelotonPeloton 20 0 50 0 0y 20y
Increases movement speed of self and nearby party members as long as they remain within distance.
Duration: 30s
Effect ends when enmity is generated. Cannot be used in battle.
FFXIV -  - InvigorateInvigorate 24 0 1200 0 0y 0y
Instantly restores 400 TP.
FFXIV -  - TacticianTactician 32 0 1800 0 0y 20y
Gradually restores own TP and the TP of all nearby party members.
Duration: 30s

Additional Effect: Halves enmity
FFXIV -  - RefreshRefresh 36 0 1800 0 0y 20y
Gradually restores own MP and the MP of all nearby party members.
Duration: 30s

Additional Effect: Halves enmity
FFXIV -  - Head GrazeHead Graze 40 0 300 0 0y 0y
Silences target.
Duration: 1s
FFXIV -  - Arm GrazeArm Graze 44 0 250 0 5y 0y
Stuns target.
Duration: 2s
FFXIV -  - PalisadePalisade 48 0 1500 0 30y 0y
Reduces physical damage taken by a party member by 20%.
Duration: 10s


PvP Actions


From the Stormblood expansion PvP was revamped significantly and you can no longer use PvE actions during PvP battles. That means all of the actions above you can no longer use in PvP. Action Points (AP) were also removed. While some of the dedicated PvP actions do have the same name, they will have different potencies or effects. Below are the PvP actions that are unique to the Bard. There exists even more PvP actions and even traits but these are not unique to the Bard. You can find these further down the page.

Name Cast Recast MP TP Range Radius
FFXIV - PVP - Army's Paeon Army's Paeon 0 25 0 0 0y 0y
Deals unaspected damage with a potency of 500.

Additional Effect: Allows accumulation of up to 4 Repertoire
Duration: 30s
Repertoire Effect: Increases damage dealt by 5% and reduces weaponskill cast time and recast time by 5%

※This action cannot be assigned to a hotbar.
FFXIV - PVP - Barrage Barrage 0 15 0 0 0y 0y
Triples the number of strikes for a single-target weaponskill. Additional effects added only once.
Duration: 5s
Can only be executed while under the effect of Army's Paeon.

※This action cannot be assigned to a hotbar.
FFXIV - PVP - Bloodletter Bloodletter 0 15 0 0 0y 0y
Delivers an attack with a potency of 750.
Cannot use while under the effect of Army's Paeon or the Wanderer's Minuet.

※Action changes to Pitch Perfect while under the effect of Army's Paeon.
※Action changes to Barrage while under the effect of the Wanderer's Minuet.
FFXIV - PVP - Blunt Arrow Blunt Arrow 0 30 0 0 0y 0y
Silences target.
Duration: 2s
FFXIV - PVP - Caustic Bite Caustic Bite 0 2.3 0 0 0y 0y
Delivers an attack with a potency of 250.

Additional Effect: Poison
Potency: 250
Duration: 15s

※This action cannot be assigned to a hotbar.
FFXIV - PVP - Empyreal Arrow Empyreal Arrow 0 5 0 0 0y 0y
Delivers an attack with a potency of 1,000.
FFXIV - PVP - Heavy Shot Heavy Shot 0 2.3 0 0 0y 0y
Delivers an attack with a potency of 500.
Minuet/Paeon
Additional Effect: Grants Repertoire if used on target suffering from a Caustic Bite effect inflicted by you

※This action cannot be assigned to a hotbar.
FFXIV - PVP - Pitch Perfect Pitch Perfect 0 3 0 0 0y 0y
Delivers an attack with a potency of 500 when Repertoire stack is 1, 1,250 when Repertoire stack is 2, and 2,000 when Repertoire stack is 3.
Can only be executed when the Wanderer's Minuet is active.

※This action cannot be assigned to a hotbar.
FFXIV - PVP - Repelling Shot Repelling Shot 0 10 0 0 5y 0y
Delivers an attack with a potency of 500.

Additional Effect: 10-yalm backstep

Additional Effect: Bind
Duration: 3s
Cannot be executed while bound.
FFXIV - PVP - Sidewinder Sidewinder 0 30 0 0 0y 0y
Delivers an attack with a potency of 250.

Additional Effect: If the target is suffering from a Caustic Bite or Stormbite effect inflicted by you, Sidewinder potency is increased to 750 for one effect, or 1,250 for both
FFXIV - PVP - Stormbite Stormbite 0 2.3 0 0 0y 0y
Delivers an attack to target.
Combo Action: Caustic Bite
Combo Potency: 500

Additional Effect: Wind damage over time
Potency: 200
Duration: 15s

※This action cannot be assigned to a hotbar.
FFXIV - PVP - Straight Shot Straight Shot 0 2.3 0 0 0y 0y
Delivers an attack to target.
Combo Action: Heavy Shot
Combo Potency: 1,000
Minuet/Paeon
Additional Effect: Grants Repertoire if used on target suffering from a Stormbite effect inflicted by you

※This action cannot be assigned to a hotbar.
FFXIV - PVP - Terminal Velocity Terminal Velocity 0 0 0 0 30y 30y
Delivers an attack to all enemies in a straight line before you with a potency of 3,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies.

Additional Effect: Reduces target's HP recovered by healing magic by 25%
Duration: 15s
Can only be executed while the Adrenaline Gauge is full.
FFXIV - PVP - The Wanderer's Minuet The Wanderer's Minuet 0 25 0 0 0y 0y
Deals unaspected damage with a potency of 500.

Additional Effect: Allows accumulation of up to 3 Repertoire
Duration: 30s
Repertoire Effect: Allows execution of Pitch Perfect

※Action changes to Army's Paeon upon execution.
FFXIV - PVP - Troubadour Troubadour 0 45 0 0 0y 20y
Adds an additional effect to the song currently being sung.
Army's Paeon Effect: Reduces damage taken by 5%
The Wanderer's Minuet Effect: Increases damage dealt by 5%
Duration: 10s
Can only be executed while singing Army's Paeon or the Wanderer's Minuet.


Shared PvP Actions


The following is a list of PvP actions which are shared across all classes and jobs. These can only be used in PvP areas and you are limited to selecting two of them.

Name Cast Recast MP TP Range Radius
FFXIV - PVP - Aetheric Siphon Aetheric Siphon 0 6 0 0 25y 0y
Activates the instrument.
FFXIV - PVP - Anti-gravity Gimbal Anti-gravity Gimbal 0 5 0 0 0y 0y
Simulates the spell Levitate using Nero tol Scaeva's odd contraption.
FFXIV - PVP - Bolt Bolt 0 45 0 0 0y 0y
Movement speed is increased.
Duration: 10s
FFXIV - PVP - Concentrate Concentrate 0 45 0 0 0y 0y
Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects.
Duration: 10s
FFXIV - PVP - Deflect Deflect 0 2 0 0 0y 4y
Scatters potentially harmful aether.
FFXIV - PVP - Enliven Enliven 0 90 0 0 0y 0y
Restores 50% of maximum TP.
FFXIV - PVP - Muse Muse 0 90 0 0 0y 0y
Restores 25% of maximum MP.
FFXIV - PVP - Purify Purify 0 45 0 0 0y 0y
Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction.
FFXIV - PVP - Recuperate Recuperate 0 45 0 0 0y 0y
Restores 25% of maximum HP.
FFXIV - PVP - Safeguard Safeguard 0 90 0 0 0y 0y
Reduces damage taken by 25%.
Duration: 10s
FFXIV - PVP - Smoke Screen Smoke Screen 0 2.5 0 0 0y 20y
Throw an incendiary device that creates a blanket of smoke temporarily granting you the Stealth status.
FFXIV - PVP - Vril Vril 0 3 0 0 0y 0y
Use the aetheric residue lingering on your body to temporarily disguise yourself as one of Lakshmi's loyal dreamers.


Shared PvP Traits


The following is a list of PvP traits which are shared across all classes and jobs. These can only be used in PvP areas and you are limited to selecting three of them.

Name Description
FFXIV - PVP - Decreased Damage Taken Decreased Damage Taken Decreases damage taken by 3%.
FFXIV - PVP - Decreased Recast Time Decreased Recast Time Decreases recast time of additional actions by 20%.
FFXIV - PVP - Increased Action Speed Increased Action Speed Decreases weaponskill and spell cast and recast times by 3%.
FFXIV - PVP - Increased Damage Dealt Increased Damage Dealt Increases damage dealt by 3%.
FFXIV - PVP - Increased Healing Potency Increased Healing Potency Increases spell-based HP restoration by 5%.
FFXIV - PVP - Increased HP Increased HP Increases maximum HP by 5%.
FFXIV - PVP - Increased MP Regeneration Increased MP Regeneration Increases MP regeneration rate by 25%.
FFXIV - PVP - Increased Resistance Duration Increased Resistance Duration Increases duration of resistances by 50%.
FFXIV - PVP - Increased TP Regeneration Increased TP Regeneration Increases TP regeneration rate by 40%.


Bard Equipment


The best equipment for your Bard constantly changes depending on what was added in the latest patch so it is important to do your own research on top of this guide. We have broken the equipment down into tiers in order to give some indication of what you can use before you get up to that item level tier.

Slot Best Next Tier Third Tier
Main Hand Ultimate Dreadwyrm Longbow
Genji Greatbow
Augmented Lost Allagan Composite Bow
Shinryu's Greatbow
Head Genji Eboshi of Aiming
Augmented Lost Allagan Helm of Aiming
Ivalician Fusilier's Mask
Lost Allagan Helm of Aiming
Genta Eboshi of Aiming
True Griffin Hat of Aiming
Body Augmented Lost Allagan Jacket of Aiming
Genji Oyoroi of Aiming
Lost Allagan Jacket of Aiming
Ivalician Fusilier's Jacket
Genta Oyoroi of Aiming
Indigo Ramie Tabard of Aiming
Ornate Indigo Ramie Tabard of Aiming
Hands Genji Kote of Aiming
Augmented Lost Allagan Gloves of Aiming
Ivalician Fusilier's Gloves
Lost Allagan Gloves of Aiming
Genta Kote of Aiming
True Griffin Bracers of Aiming
Legs Augmented Lost Allagan Breeches of Aiming
Genji Tsutsu-hakama of Aiming
Ivalician Fusilier's Slops
Lost Allagan Breeches of Aiming
Genta Tsutsu-hakama of Aiming
True Griffin Breeches of Aiming
Feet Genji Sune-ate of Aiming
Augmented Lost Allagan Thighboots of Aiming
Ivalician Fusilier's Boots
Lost Allagan Thighboots of Aiming
Genta Sune-ate of Aiming
True Griffin Boots of Aiming
Waist Augmented Lost Allagan Belt of Aiming
Genji Obi of Aiming
Lost Allagan Belt of Aiming
Ivalician Fusilier's Belt
Genta Obi of Aiming
Indigo Ramie Sash of Aiming
Neck Genji Necklace of Aiming
Augmented Lost Allagan Choker of Aiming
Lost Allagan Choker of Aiming
Genta Necklace of Aiming
Lakshmi's Necklace of Aiming
Torreya Choker of Aiming
Ear Genji Earrings of Aiming
Augmented Lost Allagan Earrings of Aiming
Lost Allagan Earrings of Aiming
Genta Earrings of Aiming
Lakshmi's Earrings of Aiming
Palladium Earring of Aiming
Rings Genji Ring of Aiming
Augmented Lost Allagan Ring of Aiming
Lost Allagan Ring of Aiming
Genta Ring of Aiming
Lakshmi's Ring of Aiming
Palladium Band of Aiming
Wrist Genji Bracelet of Aiming
Augmented Lost Allagan Bracelet of Aiming
Lost Allagan Bracelet of Aiming
Genta Bracelet of Aiming
Lakshmi's Bracelet of Aiming
Torreya Bracelet of Aiming




AST  BRD  BLM  DRK  DRG  MCH  MNK  NIN  
PLD  RDM  SAM  SCH  SMN  WAR  WHM


Comments


The following comments are from our legacy commenting system.

Nimrod [Anon]
Jun 22, 2015 - 21:09:27 | Location: Nowhere, In a Box

There seems to be an error in the explanation of Iron Jaws.
(Potency taken from Empyreal Arrow)
 
Anonymous
Jul 15, 2014 - 08:50:19 | Location: Nowhere, In a Box

I have a question. Farshot said Potency is not affected by distance. Is distance affected only in pvp or both pvp and pve?
 
Anonymous
Jan 15, 2014 - 03:46:30 | Location: Nowhere, In a Box

Invigorate restores 400tp
 
Koramu Akura [Anon]
Sep 19, 2013 - 02:32:46 | Location: Nowhere, In a Box

Feint only slows attack/skill//cast speed. It does not slow run speed so it isnt that great.

Best cross class skills for BRD are:

Groups:
1.Internal Release
2.Blood For Blood
3.Mantra
4.Invigorate
5.Second Wind

Solo:
1.Second Wind
2.Haymaker
3.Internal Release
4.Invigorate
5.Featherfoot
 
Nanaki386 [Anon]
Sep 06, 2013 - 19:34:11 | Location: Nowhere, In a Box

Anyone know if the "additional effect: slow" of Feint is a movement speed decrease? Or if its just attack speed?
 
Calder [Anon]
Sep 05, 2013 - 18:53:55 | Location: Nowhere, In a Box

Cure is horrible for anyone that doesn't have mind, even a Paladin it's almost worthless. Bard is better off with PGL and LNC abilities, Second Wind will work way better as a heal anyway.
 
Xenor
Sep 02, 2013 - 07:34:54 | Location: Durham, United Kingdom

I'll fix this tonight. I don't know how it was over looked when I updated the jobs after phase 4.
 
Darq [Anon]
Aug 30, 2013 - 17:06:43 | Location: Nowhere, In a Box

Agreed with Mirth Alfa.

This needs to be updated. Can't use the CNJ abilities and need to add the PUG abilities that can be used as cross skills.
 
Euphya [Anon]
Aug 30, 2013 - 09:40:10 | Location: Nowhere, In a Box

Dang too bad....,cure and raise were actually two big reasons for me going bard...especially cure argh.
 
Anonymous
Aug 30, 2013 - 03:45:19 | Location: Nowhere, In a Box

yeah I heard we can only cross skill from pugilist(duh) and lancer now. I'm not quite sure about lancer since I haven't levelled it


and I'm kinda sad I can't cross skills my conjurer abilities when I'm a bard.. self heals saved me alot of times because I tend to solo alot and move at a fast pace that sometimes my HP doesn't regen to full before I start another fight.

 
Anonymous
Aug 30, 2013 - 03:45:07 | Location: Nowhere, In a Box

yeah I heard we can only cross skill from pugilist(duh) and lancer now. I'm not quite sure about lancer since I haven't levelled it


and I'm kinda sad I can't cross skills my conjurer abilities when I'm a bard.. self heals saved me alot of times because I tend to solo alot and move at a fast pace that sometimes my HP doesn't regen to full before I start another fight.


 
Anonymous
Aug 30, 2013 - 03:42:32 | Location: Nowhere, In a Box

yeah I'm kinda sad that I can't cross skill other classes anymore as a bard. I've heard that We can only cross skill pugilist and lancer skills now. I don't know about lancer since I haven't levelled one
 
Mirth Alfa [Anon]
Aug 29, 2013 - 07:21:21 | Location: Nowhere, In a Box

I can confirm that cure is no longer usable by BRD nor is protect or Raise
 
KazumiAmano
Aug 04, 2013 - 17:53:37 | Location: Unknown, United States

In Phase 3, I'm almost sure you wanted to stay a Bard. The best weapon was for BRD only, Rain of Death gave 10% damage taken debuff, and I think BRD got a bunch of DEX as a bonus just for changing to BRD. The cross-class skills you could use would never make up for this.

In Phase 4, I saw there are variations of top level gear (relic+1 and an equivalent) for class and job, so that shouldn't be an issue, and Rain of Death lost that damage taken debuff. It may well be that for purely top DPS you'll want to choose Archer when you're completely decked out, but even then a Bard will almost certainly be more desirable in any party formation even IF it does slightly less DPS, as an 8 man buff is well worth a little DPS loss for the individual.
 
Dps archer [Anon]
Aug 04, 2013 - 01:44:41 | Location: Nowhere, In a Box

Does max lvl archer have to go bard for max dps?
 
fate167
Aug 01, 2013 - 12:45:50 | Location: Unknown, United States

do conjurers and white mages have skills or spells that can restore the mp of party members to help when a bard does run out of mp?
 
Xenor
Aug 01, 2013 - 12:34:11 | Location: Durham, United Kingdom

It is a constant MP drain until you run out of MP, cn't remember if it restores your own too but I don't think it does. You can turn the songs off and on however by recasting them.

From what I read elsewhere you get abut a minute before your MP runs out. You can boost this time with PIE and ethers, and I think having a second BRD will mean unlimited time with a rotation.
 
fate167
Jul 31, 2013 - 12:59:16 | Location: Unknown, United States

If it doesn't restore your own mp then I'm assuming that the mp drain while singing will probably be a slow drain so that you can still use a decent amount before running out of mp. At least most of the attacking skills that the bard would use come from the archer and use tp instead of mp. Other than singing, most of your need for mp would be for healing spells, which would be minimal in a dungeon or party since there would more than likely be a dedicated healer anyway.
 
Anonymous
Jul 31, 2013 - 01:11:42 | Location: Nowhere, In a Box

Is this a constant MP drain or just during cast time? I'm really hoping that Mage's Ballad can be used to regenerate the Bard's own MP as well as the party. I would hate to lose more MP than I can regenerate. This is vital for long battles in my experience.
 
Anonymous
Jul 16, 2013 - 18:50:53 | Location: Nowhere, In a Box

need a heal over time song...