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Bard

Bard (BRD) Actions, Traits and Role Actions


FFXIV - Disciples of War - Bard
Upon hearing the word bard, most folk are like to be put in mind of those itinerant minstrels, fair of voice and nimble of finger, who earn their coin performing in taverns and the halls of great lords.

Few know, however, that bards in fact trace their origins back to bowmen who took to singing in the heat of battle, that they might fortify their spirits with anthems beseeching the gods for victory.
In time, their impassioned song came to hold sway over the hearts of men, inspiring their comrades to great feats and granting peace unto those who lay upon the precipice of death. While the bardic tradition had gone into decline in recent decades, the time is nigh when song once more shapes the outcome of conflict.
Patch 1.21 saw the introduction of jobs to FFXIV, which allows you to become one of the traditional jobs from the FF series after completing a quest. An Archer can become a Bard by equipping the Soul of the Bard item after completing the first quest. The details for this quest are below.

Quest NPC Location Conditions
A Song of Bards and Bowmen Luciane Gridania, Archers' Guild ARC 30

For each quest you complete, you will be rewarded with a new ability, while the latter quests will also reward you with artifact (AF) armour that is shown in the screenshot above.


Introduction to Bard


Bard is a support job that branches off the damage dealing class Archer. The idea behind the job is that it sacrifices some damage in order to buff party members via songs.


Attributes


As a Bard your main stat is Dexterity (DEX) for your ranged damage. You should be focusing on equipment with this stat. For secondary stats you should be focusing on the likes of Direct Hit Rate, Determination, Critical Hit Rate and Skill Speed in addition to simply boosting DEX. However you'll find Skill Speed is generally not worth it.

Skill Speed and Critical Hit Rate are self explantory in what they do. For the other two, Determination is used to boost the damage dealt by all attacks and the amount of HP recovered when healed while Direct Hit Rate is Stormblood's replacement for Accuracy. Instead of a simple hit or miss effect that Accuracy could give, having low Direct Hit Rate for a fight will reduce damage dealt so it is important to improve this stat.


Actions


Actions are skills that the Bard can equip to their bar and select to use at any time as long as their timer is available. Actions used in a combo will generate additional damage and effects. All Bard actions are exclusive to that job.


AST  BRD  BLM  DRK  DRG  MCH  MNK  NIN  
PLD  RDM  SAM  SCH  SMN  WAR  WHM

Name Level Cast Recast MP TP Range Radius
FFXIV - Bard - Mage's BalladMage's Ballad 30 0 800 0 25y 0y
Deals unaspected damage with a potency of 100.

Additional Effect: Grants Mage's Ballad

Duration: 30s

Additional Effect: 40% chance to grant Repertoire when damage over time is dealt by Caustic Bite or Stormbite Repertoire Effect: Resets the recast timer of Bloodletter and Rain of Death

This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
FFXIV - Bard - the Warden's Paeanthe Warden's Paean 35 0 450 0 30y 0y
Removes one select detrimental effect from self or target party member. If the target is not enfeebled, a barrier is created nullifying the target's next detrimental effect suffered.

Duration: 30s
FFXIV - Bard - Army's PaeonArmy's Paeon 40 0 800 0 25y 0y
Deals unaspected damage with a potency of 100.

Additional Effect: Grants Army's Paeon

Duration: 30s

Additional Effect: 40% chance to grant Repertoire when damage over time is dealt by Caustic Bite or Stormbite Repertoire Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 4%

Can be stacked up to 4 times.

This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
FFXIV - Bard - Battle VoiceBattle Voice 50 0 1800 0 0y 20y
Increases direct hit rate of all nearby party members by 20%.

Duration: 20s

Can only be executed while singing Mage's Ballad, Army's Paeon, or the Wanderer's Minuet.
FFXIV - Bard - the Wanderer's Minuetthe Wanderer's Minuet 52 0 800 0 25y 0y
Deals unaspected damage with a potency of 100.

Additional Effect: Grants the Wanderer's Minuet

Duration: 30s

Additional Effect: 40% chance to grant Repertoire when damage over time is dealt by Caustic Bite or Stormbite Repertoire Effect: Allows execution of Pitch Perfect.

Can be stacked up to 3 times.

This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions.
FFXIV - Bard - Pitch PerfectPitch Perfect 52 0 30 0 0y 0y
Delivers an attack with a potency of 100 when Repertoire stack is 1, 250 when Repertoire stack is 2, and 450 when Repertoire stack is 3.

Can only be executed when the Wanderer's Minuet is active.
FFXIV - Bard - Empyreal ArrowEmpyreal Arrow 54 0 150 0 0y 0y
Delivers an attack with a potency of 230.
FFXIV - Bard - Iron JawsIron Jaws 56 0 2.50 0 0y 0y
Delivers an attack with a potency of 100.

Additional Effect: If the target is suffering from a Caustic Bite or Stormbite effect inflicted by you, the effect timer is reset Additional Effect: 35% chance of becoming Straight Shot Ready

Duration: 10s
FFXIV - Bard - SidewinderSidewinder 60 0 600 0 0y 0y
Delivers an attack with a potency of 100.

Additional Effect: If the target is suffering from a Caustic Bite or Stormbite effect inflicted by you, Sidewinder potency is increased to 175 for one effect, or 260 for both Shares a recast timer with Shadowbite .
FFXIV - Bard - TroubadourTroubadour 62 0 1800 0 0y 20y
Reduces damage taken by self and nearby party members by 10%.

Duration: 15s

Effect cannot be stacked with machinist's Tactician or dancer's Shield Samba.
FFXIV - Bard - Caustic BiteCaustic Bite 64 0 2.50 0 0y 0y
Delivers an attack with a potency of 150.

Additional Effect: Poison

Potency: 50

Duration: 30s Additional Effect: 35% chance of becoming Straight Shot Ready

Duration: 10s
FFXIV - Bard - StormbiteStormbite 64 0 2.50 0 0y 0y
Deals wind damage with a potency of 100.

Additional Effect: Wind damage over time

Potency: 60

Duration: 30s Additional Effect: 35% chance of becoming Straight Shot Ready

Duration: 10s
FFXIV - Bard - Nature's MinneNature's Minne 66 0 900 0 30y 0y
Increases HP recovery via healing actions for a party member or self by 20%.

Duration: 15s
FFXIV - Bard - Refulgent ArrowRefulgent Arrow 70 0 2.50 0 0y 0y
Delivers an attack with a potency of 340.

Can only be executed when Straight Shot Ready.
FFXIV - Bard - ShadowbiteShadowbite 72 0 600 0 0y 5y
Delivers an attack with a potency of 100 to target and all enemies nearby it.

Additional Effect: If the target is suffering from a Caustic Bite or Stormbite effect inflicted by you, Shadowbite potency is increased to 160 for one effect, or 220 for both

Shares a recast timer with Sidewinder.
FFXIV - Bard - Burst ShotBurst Shot 76 0 2.50 0 0y 0y
Delivers an attack with a potency of 230.

Additional Effect: 35% chance of becoming Straight Shot Ready

Duration: 10s
FFXIV - Bard - Apex ArrowApex Arrow 80 0 2.50 0 15y 15y
Delivers an attack with a potency of 500 to all enemies in a straight line before you.

Soul Voice Gauge Cost: 20

Potency increases as Soul Voice Gauge exceeds minimum cost.

Consumes Soul Voice Gauge upon execution.


As well as these the Bard can also equip Archer actions.



Role Actions


Since the Stormblood expansion for FFXIV, cross class actions were removed and replaced with the concept of "role" actions. Role actions are more generic as they don't belong to specific classes, but instead to roles such as melee DPS, magic DPS, healer or tank. The Bard can equip up to 5 of these.

Name Level Cast Recast MP TP Range Radius


PvP Actions


From the Stormblood expansion PvP was revamped significantly and you can no longer use PvE actions during PvP battles. That means all of the actions above you can no longer use in PvP. Action Points (AP) were also removed. While some of the dedicated PvP actions do have the same name, they will have different potencies or effects. Below are the PvP actions that are unique to the Bard. There exists even more PvP actions and even traits but these are not unique to the Bard. You can find these further down the page.

Name Cast Recast MP TP Range Radius
FFXIV - PVP - Terminal Velocity Terminal Velocity 1.5 15 0 0 30y 30y
Delivers an attack to all enemies in a straight line before you with a potency of 6,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies.

Additional Effect: Reduces target's HP recovered by healing magic by 25%
Duration: 15s
Can only be executed while the Adrenaline Gauge is full.


Shared PvP Actions


The following is a list of PvP actions which are shared across all classes and jobs. These can only be used in PvP areas and you are limited to selecting two of them.

Name Cast Recast MP TP Range Radius
FFXIV - PVP - Aetheric Siphon Aetheric Siphon 0 6 0 0 25y 0y
Activates the instrument.
FFXIV - PVP - Anti-gravity Gimbal Anti-gravity Gimbal 0 5 0 0 0y 0y
Simulates the spell Levitate using Nero tol Scaeva's odd contraption.
FFXIV - PVP - Bolt Bolt 0 45 0 0 0y 0y
Movement speed is increased.
Duration: 10s
Chimatsuri 4.5 45 0 0 8y 0y
FFXIV - PVP - Concentrate Concentrate 0 45 0 0 0y 0y
Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects.
Duration: 10s
FFXIV - PVP - Deflect Deflect 0 2 0 0 0y 4y
Scatters potentially harmful aether.
Doom Of The Living 4.5 45 0 0 8y 0y
Dragonsong Dive 4.5 45 0 0 8y 0y
FFXIV - PVP - Enliven Enliven 0 90 0 0 0y 0y
Restores 50% of maximum TP.
Final Heaven 4.5 45 0 0 8y 0y
Delivers an attack with a potency of 9,000.
FFXIV - PVP - Muse Muse 0 90 0 0 0y 0y
Restores 25% of maximum MP.
FFXIV - PVP - Purify Purify 0 45 0 0 0y 0y
Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction.
FFXIV - PVP - Recuperate Recuperate 0 45 0 0 0y 0y
Restores 25% of maximum HP.
FFXIV - PVP - Safeguard Safeguard 0 90 0 0 0y 0y
Reduces damage taken by 25%.
Duration: 10s
FFXIV - PVP - Smoke Screen Smoke Screen 0 2.5 0 0 0y 20y
Throw an incendiary device that creates a blanket of smoke temporarily granting you the Stealth status.
Ungarmax 3 30 0 0 14y 20y
FFXIV - PVP - Vril Vril 0 3 0 0 0y 0y
Use the aetheric residue lingering on your body to temporarily disguise yourself as one of Lakshmi's loyal dreamers.


Shared PvP Traits


The following is a list of PvP traits which are shared across all classes and jobs. These can only be used in PvP areas and you are limited to selecting three of them.

Name Description
FFXIV - PVP - Decreased Damage Taken Decreased Damage Taken Decreases damage taken by 3%.
FFXIV - PVP - Decreased Recast Time Decreased Recast Time Decreases recast time of additional actions by 20%.
FFXIV - PVP - Increased Action Speed Increased Action Speed Decreases weaponskill and spell cast and recast times by 3%.
FFXIV - PVP - Increased Damage Dealt Increased Damage Dealt Increases damage dealt by 3%.
FFXIV - PVP - Increased Healing Potency Increased Healing Potency Increases spell-based HP restoration by 5%.
FFXIV - PVP - Increased HP Increased HP Increases maximum HP by 5%.
FFXIV - PVP - Increased MP Regeneration Increased MP Regeneration Increases MP regeneration rate by 25%.
FFXIV - PVP - Increased Resistance Duration Increased Resistance Duration Increases duration of resistances by 50%.
FFXIV - PVP - Increased TP Regeneration Increased TP Regeneration Increases TP regeneration rate by 40%.


Bard Equipment


The best equipment for your Bard constantly changes depending on what was added in the latest patch so it is important to do your own research on top of this guide. We have broken the equipment down into tiers in order to give some indication of what you can use before you get up to that item level tier.

Slot Best Next Tier Third Tier
Main Hand Edengrace Harp Bow
Augmented Deepshadow Crossbow
Deepshadow Crossbow
Head Augmented Deepshadow Chapeau of Aiming
Edengrace Helm of Aiming
Deepshadow Chapeau of Aiming
Edengate Helm of Aiming
Facet Turban of Aiming
Body Augmented Deepshadow Coat of Aiming
Edengrace Mail of Aiming
Deepshadow Coat of Aiming
Edengate Mail of Aiming
Ornate Facet Tabard of Aiming
Facet Tabard of Aiming
Hands Augmented Deepshadow Gloves of Aiming
Edengrace Gauntlets of Aiming
Deepshadow Gloves of Aiming
Edengate Gauntlets of Aiming
Facet Halfgloves of Aiming
Legs Augmented Deepshadow Breeches of Aiming
Edengrace Trousers of Aiming
Deepshadow Breeches of Aiming
Edengate Trousers of Aiming
Facet Brais of Aiming
Feet Augmented Deepshadow Greaves of Aiming
Edengrace Greaves of Aiming
Deepshadow Greaves of Aiming
Edengate Greaves of Aiming
Facet Boots of Aiming
Waist Augmented Deepshadow Tassets of Aiming
Edengrace Tassets of Aiming
Deepshadow Tassets of Aiming
Edengate Tassets of Aiming
Facet Plate Belt of Aiming
Neck Edengrace Choker of Aiming
Augmented Deepshadow Necklace of Aiming
Deepshadow Necklace of Aiming
Immaculate Necklace of Aiming
Edengate Choker of Aiming
Facet Choker of Aiming
Ear Augmented Deepshadow Earring of Aiming
Edengrace Earring of Aiming
Deepshadow Earring of Aiming
Edengate Earring of Aiming
Immaculate Ear Cuffs of Aiming
Facet Earrings of Aiming
Rings Edengrace Ring of Aiming
Augmented Deepshadow Ring of Aiming
Deepshadow Ring of Aiming
Immaculate Ring of Aiming
Edengate Ring of Aiming
Facet Ring of Aiming
Wrist Edengrace Bracelet of Aiming
Augmented Deepshadow Bracelet of Aiming
Deepshadow Bracelet of Aiming
Immaculate Bracelets of Aiming
Edengate Bracelet of Aiming
Facet Bracelet of Aiming




AST  BRD  BLM  DRK  DRG  MCH  MNK  NIN  
PLD  RDM  SAM  SCH  SMN  WAR  WHM


Comments


The following comments are from our legacy commenting system.

Nimrod [Anon]
Jun 22, 2015 - 21:09:27 | Location: Nowhere, In a Box

There seems to be an error in the explanation of Iron Jaws.
(Potency taken from Empyreal Arrow)
 
Anonymous
Jul 15, 2014 - 08:50:19 | Location: Nowhere, In a Box

I have a question. Farshot said Potency is not affected by distance. Is distance affected only in pvp or both pvp and pve?
 
Anonymous
Jan 15, 2014 - 03:46:30 | Location: Nowhere, In a Box

Invigorate restores 400tp
 
Koramu Akura [Anon]
Sep 19, 2013 - 02:32:46 | Location: Nowhere, In a Box

Feint only slows attack/skill//cast speed. It does not slow run speed so it isnt that great.

Best cross class skills for BRD are:

Groups:
1.Internal Release
2.Blood For Blood
3.Mantra
4.Invigorate
5.Second Wind

Solo:
1.Second Wind
2.Haymaker
3.Internal Release
4.Invigorate
5.Featherfoot
 
Nanaki386 [Anon]
Sep 06, 2013 - 19:34:11 | Location: Nowhere, In a Box

Anyone know if the "additional effect: slow" of Feint is a movement speed decrease? Or if its just attack speed?
 
Calder [Anon]
Sep 05, 2013 - 18:53:55 | Location: Nowhere, In a Box

Cure is horrible for anyone that doesn't have mind, even a Paladin it's almost worthless. Bard is better off with PGL and LNC abilities, Second Wind will work way better as a heal anyway.
 
Xenor
Sep 02, 2013 - 07:34:54 | Location: Durham, United Kingdom

I'll fix this tonight. I don't know how it was over looked when I updated the jobs after phase 4.
 
Darq [Anon]
Aug 30, 2013 - 17:06:43 | Location: Nowhere, In a Box

Agreed with Mirth Alfa.

This needs to be updated. Can't use the CNJ abilities and need to add the PUG abilities that can be used as cross skills.
 
Euphya [Anon]
Aug 30, 2013 - 09:40:10 | Location: Nowhere, In a Box

Dang too bad....,cure and raise were actually two big reasons for me going bard...especially cure argh.
 
Anonymous
Aug 30, 2013 - 03:45:19 | Location: Nowhere, In a Box

yeah I heard we can only cross skill from pugilist(duh) and lancer now. I'm not quite sure about lancer since I haven't levelled it


and I'm kinda sad I can't cross skills my conjurer abilities when I'm a bard.. self heals saved me alot of times because I tend to solo alot and move at a fast pace that sometimes my HP doesn't regen to full before I start another fight.

 
Anonymous
Aug 30, 2013 - 03:45:07 | Location: Nowhere, In a Box

yeah I heard we can only cross skill from pugilist(duh) and lancer now. I'm not quite sure about lancer since I haven't levelled it


and I'm kinda sad I can't cross skills my conjurer abilities when I'm a bard.. self heals saved me alot of times because I tend to solo alot and move at a fast pace that sometimes my HP doesn't regen to full before I start another fight.


 
Anonymous
Aug 30, 2013 - 03:42:32 | Location: Nowhere, In a Box

yeah I'm kinda sad that I can't cross skill other classes anymore as a bard. I've heard that We can only cross skill pugilist and lancer skills now. I don't know about lancer since I haven't levelled one
 
Mirth Alfa [Anon]
Aug 29, 2013 - 07:21:21 | Location: Nowhere, In a Box

I can confirm that cure is no longer usable by BRD nor is protect or Raise
 
KazumiAmano
Aug 04, 2013 - 17:53:37 | Location: Unknown, United States

In Phase 3, I'm almost sure you wanted to stay a Bard. The best weapon was for BRD only, Rain of Death gave 10% damage taken debuff, and I think BRD got a bunch of DEX as a bonus just for changing to BRD. The cross-class skills you could use would never make up for this.

In Phase 4, I saw there are variations of top level gear (relic+1 and an equivalent) for class and job, so that shouldn't be an issue, and Rain of Death lost that damage taken debuff. It may well be that for purely top DPS you'll want to choose Archer when you're completely decked out, but even then a Bard will almost certainly be more desirable in any party formation even IF it does slightly less DPS, as an 8 man buff is well worth a little DPS loss for the individual.
 
Dps archer [Anon]
Aug 04, 2013 - 01:44:41 | Location: Nowhere, In a Box

Does max lvl archer have to go bard for max dps?
 
fate167
Aug 01, 2013 - 12:45:50 | Location: Unknown, United States

do conjurers and white mages have skills or spells that can restore the mp of party members to help when a bard does run out of mp?
 
Xenor
Aug 01, 2013 - 12:34:11 | Location: Durham, United Kingdom

It is a constant MP drain until you run out of MP, cn't remember if it restores your own too but I don't think it does. You can turn the songs off and on however by recasting them.

From what I read elsewhere you get abut a minute before your MP runs out. You can boost this time with PIE and ethers, and I think having a second BRD will mean unlimited time with a rotation.
 
fate167
Jul 31, 2013 - 12:59:16 | Location: Unknown, United States

If it doesn't restore your own mp then I'm assuming that the mp drain while singing will probably be a slow drain so that you can still use a decent amount before running out of mp. At least most of the attacking skills that the bard would use come from the archer and use tp instead of mp. Other than singing, most of your need for mp would be for healing spells, which would be minimal in a dungeon or party since there would more than likely be a dedicated healer anyway.
 
Anonymous
Jul 31, 2013 - 01:11:42 | Location: Nowhere, In a Box

Is this a constant MP drain or just during cast time? I'm really hoping that Mage's Ballad can be used to regenerate the Bard's own MP as well as the party. I would hate to lose more MP than I can regenerate. This is vital for long battles in my experience.
 
Anonymous
Jul 16, 2013 - 18:50:53 | Location: Nowhere, In a Box

need a heal over time song...