It is in the fires and on the anvils of Eorzea's blacksmiths that weapons and tools of metal are crafted. Their work is in demand at all times in nearly every location, whether it be hammering the blade of a sword at the forge, or whetting the edge of an axe at camp.
The tradition itself stretches back to the realm’s Age of Bronze, though the advanced metallurgical techniques passed on from master to apprentice today bear little resemblance to the simple practices of ancient times. The relatively recent birth of firearms has created an entirely new area of expertise which is being adopted with fervor by many ambitious members of the guild. The primary tool of the blacksmith is the cross-pein hammer.
Below is a list of abilities for the Blacksmith class up to level 50. All of the Blacksmith's abilities use 0 MP or TP and have 0 cast time.
Abilities
While Blacksmiths can equip up to 10 abilities to their bar, only 5 will appear during the
crafting process and these will be chosen at random when the process starts. It may work out better for you to only equip the best 5 for
Blacksmith crafting.
As none of the DoH abilities are exclusive to any specific class it is worth
levelling up other DoH classes so that you can get better abilities.
|
Name |
Level |
Cast |
Recast |
Requires |
 |
Stone Throw |
1 |
0 |
5 |
Discipline of Hand or Land |
| Throw a rock at an enemy. |
 |
Wrist Flick |
10 |
0 |
30 |
Discipline of Hand or Land |
| Hurl with great force, causing your next thrown stone to stun the target. |
 |
Maker's Muse |
10 |
0 |
0 |
Discipline of Hand |
| Ensures success of standard synthesis for the next three steps. |
 |
Hasty Hand |
15 |
0 |
0 |
Discipline of Hand |
| Instantly completes synthesis when successful, but worsens results of failure. Adequate skill guarantees success. |
 |
Brand of Fire |
20 |
0 |
0 |
Discipline of Hand |
| Ends elemental instAction and increases quality. Effect is increased when the element stabilized is fire. |
 |
Ingenuity |
30 |
0 |
0 |
Discipline of Hand |
| Renders recipe difficulty equal to your skill for the next three steps. |
 |
Sublimation |
30 |
0 |
0 |
Discipline of Hand |
| Increases quality by 50% for the next three steps. |
 |
High Return |
36 |
0 |
0 |
Discipline of Hand |
| Ensures great success for the next step when used during elemental instAction. |
 |
Greater Calling |
45 |
0 |
0 |
Discipline of Hand |
| Ensures success of all types of synthesis for the next three steps. |
that best benefits the class. A blacksmith's main attributes are
, so focusing on these will be beneficial. Below is a list of materia that we recommend you aim for.