Disciplines

Leatherworker (LTW) Crafting Abilities and Materia


FFXIV - Disciples of Hand - Leatherworker
Contrary to popular belief, a leatherworker’s skills are not limited to the mere boiling and dying of pelts and skins, but also encompass those of an armourer and clothier, for a true leatherworker would never entrust his hides to the hands of another. Perhaps a leatherworker’s most arduous and time–consuming task is procuring the various coats and furs necessary for his trade, which is the reason why many who choose this profession tend to dabble in hunting and trapping as well.

The Elezen have long been known for their skill in leathercrafting, yet for centuries their techniques were heavily guarded. However, when dwindling numbers of guildmasters were threatened with the disappearance of their immense wealth of compiled knowledge, Elezen leatherworkers set aside pride and reluctantly began revealing those techniques to a select few. As a result, the quality of Eorzean–made leather improved significantly, creating an increased demand for products using the superior–quality material.
Below is a list of abilities for the Leatherworker class up to level 50. All of the Leatherworker's abilities use 0 MP or TP and have 0 cast time.

Abilities


While Leatherworkers can equip up to 10 abilities to their bar, only 5 will appear during the crafting process and these will be chosen at random when the process starts. It may work out better for you to only equip the best 5 for Leatherworker crafting.



As none of the DoH abilities are exclusive to any specific class it is worth levelling up other DoH classes so that you can get better abilities.

DoH: Alchemist | Armorer | Blacksmith | Carpenter | Culinarian | Goldsmith | Leatherworker | Weaver

Name Level Cast Recast Requires
FFXIV - Leatherworker - Stone Throw Stone Throw 1 0 5 Discipline of Hand or Land
Throw a rock at an enemy.
FFXIV - Leatherworker - Wrist Flick Wrist Flick 10 0 30 Discipline of Hand or Land
Hurl with great force, causing your next thrown stone to stun the target.
FFXIV - Leatherworker - Fulfillment Fulfillment 10 0 0 Discipline of Hand
Ensures great success of standard synthesis for the next step.
FFXIV - Leatherworker - Hasty Hand Hasty Hand 15 0 0 Discipline of Hand
Instantly completes synthesis when successful, but worsens results of failure. Adequate skill guarantees success.
FFXIV - Leatherworker - Brand of Earth Brand of Earth 20 0 0 Discipline of Hand
Ends elemental instAction and increases quality. Effect is increased when the element stabilized is earth.
FFXIV - Leatherworker - Bold Endeavor Bold Endeavor 30 0 0 Discipline of Hand
Ensures success of all types of synthesis for the next step.
FFXIV - Leatherworker - Inner Quiet Inner Quiet 30 0 0 Discipline of Hand
Increases quality by 100% for the next step.
FFXIV - Leatherworker - Clean Slate Clean Slate 36 0 0 Discipline of Hand
Resets progress, quality, and material durability to beginning values.
FFXIV - Leatherworker - Determination Determination 45 0 0 Discipline of Hand
Increases progress by 150% for the next step.




Materia Selection


To get the most out of your Leatherworker, you should aim to maximise their stats through using materia that best benefits the class. A leatherworker's main attributes are VIT and INT, so focusing on these will be beneficial. Below is a list of materia that we recommend you aim for.

Slot Materia
Tool Craftsman's Command (Control) | Craftsman's Competence (Craftmanship) | Craftsman's Cunning (Magic Craftmanship)
Head Intelligence (INT)
Body Vitality (VIT)
Hands Nothing worth slotting.
Legs Watchman's Vigil (VIT/DEX) | Wise Man's Vision (INT/PIE)
Feet Nothing worth slotting.
Waist Nothing worth slotting.

DoH: Alchemist | Armorer | Blacksmith | Carpenter | Culinarian | Goldsmith | Leatherworker | Weaver


Comments
Post a comment on our article. If you are not logged in your comment will be anonymous.



BBCode is enabled. HTML is disabled. Emoticon List

As you are not logged in, you must enter a Captcha. This is to combat spam.