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Carpenter

Carpenter (CRP) Abilities, Traits and Cross Class Skills


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FFXIV - Disciples of Hand - Carpenter
The foremost workers of wood, carpenters possess expert knowledge of the hardness, pliability, weight, and value of all types of timber. Their creed is to bring these natural traits to bear in the form of various wares, including utensils and furniture.

Woodworking techniques were, and continue to be, developed and refined by the shipbuilding endeavors of Limsa Lominsa, as well as the towering architectural pursuits of Ishgard. However, it is in and around Gridania, home to the highest quality timber, that the craft's greatest strides have been made. Gridanian carpentry produces everything from the masks used in their religious ceremonies to the enormous structures that make up their city. The primary tool of the carpenter is the handsaw.

Below is a list of abilities for the Carpenter class up to level 50. All of the Carpenter's abilities use 0 MP or TP and have 0 cast time.



Abilities


Abilities are actions that the Carpenter can equip to their bar and select to use at any time as long as their timer is available. Actions used in a combo will generate additional damage and effects. All Carpenter actions are exclusive to that job.

As some of the better DoH abilities are not exclusive to any specific class it is worth levelling up other DoH classes so that you can get better abilities.


ALC  ARM  BSM  CRP  CUL  GSM  LTW  WVR

Name Level Cast RecastCPRequires
FFXIV - Carpenter - Basic SynthesisBasic Synthesis 1 0 00 CRP
Increases progress. Efficiency: 100% Success Rate: 90%
FFXIV - Carpenter - Basic TouchBasic Touch 5 0 018 CRP
Increases quality. Efficiency: 100% Success Rate: 70%
FFXIV - Carpenter - Master's MendMaster's Mend 7 0 092 CRP
Restores item durability by 30.
FFXIV - Carpenter - Steady HandSteady Hand 9 0 022 CRP
Improves action success rate by 20% for the next five steps.
FFXIV - Carpenter - Inner QuietInner Quiet 11 0 018 CRP
Grants a bonus to control with every increase in quality.
FFXIV - Carpenter - ObserveObserve 13 0 014 CRP
Do nothing for one step.
FFXIV - Carpenter - RuminationRumination 15 0 00 Discipline of Hand
Removes Inner Quiet effect and restores CP proportional to the number of times control was increased.
FFXIV - Carpenter - Standard TouchStandard Touch 18 0 032 CRP
Increases quality. Efficiency: 125% Success Rate: 80%
FFXIV - Carpenter - Great StridesGreat Strides 21 0 032 CRP
Doubles efficiency of next Touch action. Effect active for three steps.
FFXIV - Carpenter - Master's Mend IIMaster's Mend II 25 0 0160 CRP
Restores item durability by 60.
FFXIV - Carpenter - Standard SynthesisStandard Synthesis 31 0 015 CRP
Increases progress. Efficiency: 150% Success Rate: 90%
FFXIV - Carpenter - Advanced TouchAdvanced Touch 37 0 048 CRP
Increases quality. Efficiency: 150% Success Rate: 90%
FFXIV - Carpenter - Brand of WindBrand of Wind 37 0 06 Discipline of Hand
Increases progress. Progress doubles when recipe affinity is wind.
Efficiency: 100% (200%) Success Rate: 90%
FFXIV - Carpenter - Byregot's BlessingByregot's Blessing 50 0 024 Discipline of Hand
Increases quality. Efficiency: 100% plus 20% for each bonus to control granted by Inner Quiet.
Success Rate: 70%
FFXIV - Carpenter - Collectable SynthesisCollectable Synthesis 50 0 00 CRP
Use existing recipes to create collectables without increasing step count.
FFXIV - Carpenter - Byregot's BrowByregot's Brow 51 0 018 CRP
Increases quality. Inner Quiet effect ends upon use.
Efficiency: 150% plus 10% for each bonus to control granted by Inner Quiet
Success Rate: 70% Available only when material condition is Good or Excellent.
FFXIV - Carpenter - Precise TouchPrecise Touch 53 0 018 CRP
Increases quality. Additional Effect: Increases Inner Quiet stack by one (up to 11)
Efficiency: 100% Success Rate: 70%
Available only when material condition is Good or Excellent.
FFXIV - Carpenter - Name of the WindName of the Wind 54 0 015 CRP
For the next five steps, Brand of Wind efficiency is increased. Increase determined by current progress.
Only one Name of the Element action can be used per synthesis.
FFXIV - Carpenter - SatisfactionSatisfaction 55 0 00 CRP
Specialist Action
Uses one Whistle to restore 15 CP. Success Rate: 100%
Available only when the Whistle stack size is a multiple of three.
FFXIV - Carpenter - Whistle While You WorkWhistle While You Work 55 0 036 CRP
Specialist Action
Grants a Whistle stack of 11. One Whistle used for each step that material condition is Good or Excellent.
Increases the effectiveness of certain crafting actions when the stack size is a multiple of three.
Progress increases significantly when stack size reaches 0 and effect wears off.
FFXIV - Carpenter - Innovative TouchInnovative Touch 56 0 08 CRP
Specialist Action
Increases quality. Additional Effect: Innovation Efficiency: 100% Success Rate: 40%
FFXIV - Carpenter - Nymeia's WheelNymeia's Wheel 57 0 018 CRP
Specialist Action
Restores item durability. Amount determined by current Whistle stack. Whistle effect ends upon use. Success Rate: 100%
FFXIV - Carpenter - Byregot's MiracleByregot's Miracle 58 0 016 CRP
Specialist Action
Increases quality. Inner Quiet stack is halved upon use.
Efficiency: 100% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70%
FFXIV - Carpenter - Trained HandTrained Hand 59 0 032 CRP
Specialist Action
Significantly increases both progress and quality. Efficiency: 150%
Success Rate: 80%
Available only when Inner Quiet and Whistle stack sizes are identical.
FFXIV - Carpenter - Heart of the CarpenterHeart of the Carpenter 60 0 045 CRP
For the next seven steps, increases chances of material condition becoming good. A woodworking delineation is used upon execution.



Cross Class Abilities


In FFXIV: A Realm Reborn it is possible to use some abilities from other classes providing you have unlocked them on that class. You can then equip them on your Carpenter no matter what your level.

Name Level Cast RecastCPClass From
FFXIV - Weaver - Careful SynthesisCareful Synthesis 15 0 00WVR
Increases progress. Efficiency: 90% Success Rate: 100%
FFXIV - Culinarian - Hasty TouchHasty Touch 15 0 00CUL
Increases quality and requires no CP. Efficiency: 100% Success Rate: 50%
FFXIV - Goldsmith - ManipulationManipulation 15 0 088GSM
Restores 10 points of durability after each step for the next three steps.
FFXIV - Leatherworker - Waste NotWaste Not 15 0 053LTW
Reduces loss of durability by 50% for the next four steps.
FFXIV - Alchemist - Tricks of the TradeTricks of the Trade 15 0 00ALC
Restores 20 CP. Can only be used when material status is unfavorable.
FFXIV - Armorer - Rapid SynthesisRapid Synthesis 15 0 00ARM
Increases progress. Efficiency: 250% Success Rate: 50%
FFXIV - Blacksmith - IngenuityIngenuity 15 0 024BSM
Lowers recipe level to current level for the next five steps.
FFXIV - Weaver - Brand of LightningBrand of Lightning 37 0 06WVR
Increases progress. Progress doubles when recipe affinity is lightning.
Efficiency: 100% (200%) Success Rate: 90%
FFXIV - Culinarian - Steady Hand IISteady Hand II 37 0 035CUL
Improves action success rate by 30% for the next five steps.
FFXIV - Goldsmith - Flawless SynthesisFlawless Synthesis 37 0 015GSM
Increases progress by 50. Success Rate: 90%
FFXIV - Leatherworker - Brand of EarthBrand of Earth 37 0 06LTW
Increases progress. Progress doubles when recipe affinity is earth.
Efficiency: 100% (200%) Success Rate: 90%
FFXIV - Alchemist - Brand of WaterBrand of Water 37 0 06ALC
Increases progress. Progress doubles when recipe affinity is water.
Efficiency: 100% (200%) Success Rate: 90%
FFXIV - Armorer - Brand of IceBrand of Ice 37 0 06ARM
Increases progress. Progress doubles when recipe affinity is ice.
Efficiency: 100% (200%) Success Rate: 90%
FFXIV - Blacksmith - Brand of FireBrand of Fire 37 0 06BSM
Increases progress. Progress doubles when recipe affinity is fire.
Efficiency: 100% (200%) Success Rate: 90%
FFXIV - Weaver - Careful Synthesis IICareful Synthesis II 50 0 00WVR
Increases progress. Efficiency: 120% Success Rate: 100%
FFXIV - Culinarian - ReclaimReclaim 50 0 0144CUL
Increases the chance materials will not be lost after botches synthesis to 90%.
FFXIV - Goldsmith - InnovationInnovation 50 0 018GSM
Increases control by 50% for the next five steps.
FFXIV - Leatherworker - Waste Not IIWaste Not II 50 0 095LTW
Reduces loss of durability by 50% for the next eight steps.
FFXIV - Alchemist - Comfort ZoneComfort Zone 50 0 058ALC
Restores 8 CP after each step for the next ten steps.
FFXIV - Armorer - Piece by PiecePiece by Piece 50 0 015ARM
Increases remaining progress by 1/3. Success Rate: 90%
FFXIV - Blacksmith - Ingenuity IIIngenuity II 50 0 085BSM
Lowers recipe level three below current level for the next five steps.




ALC  ARM  BSM  CRP  CUL  GSM  LTW  WVR


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Cherric Vol [Anon]
Mar 18, 2014 - 19:30:34 | Location: Nowhere, In a Box

Most of the CP Cost on here are Wrong and needs to be updated