Name | Level | Cast | Recast | CP | Requires | ||||
![]() | Basic Synthesis | 1 | 0 | 0 | 0 | CRP | |||
Increases progress. Efficiency: 100% Success Rate: 90% |
|||||||||
![]() | Basic Touch | 5 | 0 | 0 | 18 | CRP | |||
Increases quality. Efficiency: 100% Success Rate: 70% |
|||||||||
![]() | Master's Mend | 7 | 0 | 0 | 92 | CRP | |||
Restores item durability by 30. | |||||||||
![]() | Steady Hand | 9 | 0 | 0 | 0 | CRP | |||
Improves action success rate by 20% for the next five steps. | |||||||||
![]() | Inner Quiet | 11 | 0 | 0 | 0 | CRP | |||
Grants a bonus to control with every increase in quality. Bonus stacks up to 11 times. |
|||||||||
![]() | Observe | 13 | 0 | 0 | 7 | CRP | |||
Do nothing for one step. | |||||||||
![]() | Rumination | 15 | 0 | 0 | 0 | Disciple of the Hand | |||
Removes F201FAF201FBInner Quiet0101 effect and restores CP proportional to the number of times control was increased. | |||||||||
![]() | Standard Touch | 18 | 0 | 0 | 32 | CRP | |||
Increases quality. Efficiency: 125% Success Rate: 80% |
|||||||||
![]() | Great Strides | 21 | 0 | 0 | 0 | CRP | |||
Doubles efficiency of next F201F4F201F5Touch0101 action. Effect active for three steps. | |||||||||
![]() | Master's Mend II | 25 | 0 | 0 | 160 | CRP | |||
Restores item durability by 60. | |||||||||
![]() | Standard Synthesis | 31 | 0 | 0 | 15 | CRP | |||
Increases progress. Efficiency: 150% Success Rate: 90% |
|||||||||
![]() | Brand of Wind | 37 | 0 | 0 | 6 | Disciple Of The Hand | |||
Increases progress. Progress doubles when recipe affinity is wind. Efficiency: 100% (200%) Success Rate: 90% |
|||||||||
![]() | Advanced Touch | 43 | 0 | 0 | 48 | CRP | |||
Increases quality. Efficiency: 150% Success Rate: 90% |
|||||||||
![]() | Byregot's Blessing | 50 | 0 | 0 | 24 | Disciple Of The Hand | |||
Increases quality. Inner Quiet effect ends upon use. Efficiency: 100% plus 20% for each bonus to control granted by Inner Quiet Success Rate: 90% |
|||||||||
![]() | Collectable Synthesis | 50 | 0 | 0 | 0 | CRP | |||
Use existing recipes to create collectables without increasing step count. | |||||||||
![]() | Byregot's Brow | 51 | 0 | 0 | 18 | CRP | |||
Increases quality. Inner Quiet effect ends upon use. Efficiency: 150% plus 10% for each bonus to control granted by Inner Quiet Success Rate: 70% (Specialist 100%) |
|||||||||
![]() | Precise Touch | 53 | 0 | 0 | 18 | CRP | |||
Increases quality. Additional Effect: Increases Inner Quiet stack by one (up to 11) Efficiency: 100% Success Rate: 70% Available only when material condition is Good or Excellent. |
|||||||||
![]() | Name of the Wind | 54 | 0 | 0 | 0 | Disciple of the Hand | |||
For the next five steps, F201F4F201F5Brand of Wind0101 efficiency is increased. Increase determined by current progress. Only one F201F4F201F5Name of the Element0101 action can be used per synthesis. |
|||||||||
![]() | Satisfaction | 55 | 0 | 0 | 0 | CRP | |||
Specialist Action Uses one Whistle to restore 15 CP. Success Rate: 100% Available only when the Whistle stack size is a multiple of three. |
|||||||||
![]() | Whistle While You Work | 55 | 0 | 0 | 36 | CRP | |||
Specialist Action Grants a Whistle stack of 11. One Whistle used for each step that material condition is Good or Excellent. Increases the effectiveness of certain crafting actions when the stack size is a multiple of three. Finishing Touches is used when stack size reaches 0 and effect wears off. Finishing Touches Efficiency: 200% Finishing Touches Success Rate: 50% |
|||||||||
![]() | Innovative Touch | 56 | 0 | 0 | 8 | CRP | |||
Specialist Action Increases quality. Additional Effect: Innovation Efficiency: 100% Success Rate: 40% |
|||||||||
![]() | Nymeia's Wheel | 57 | 0 | 0 | 18 | CRP | |||
Specialist Action Restores item durability. Amount determined by current Whistle stack. Whistle effect ends upon use. Success Rate: 100% |
|||||||||
![]() | Byregot's Miracle | 58 | 0 | 0 | 10 | CRP | |||
Specialist Action Increases quality. Inner Quiet stack is halved upon use. Efficiency: 100% plus 15% for each bonus to control granted by Inner Quiet Success Rate: 70% |
|||||||||
![]() | Trained Hand | 59 | 0 | 0 | 16 | CRP | |||
Specialist Action Significantly increases both progress and quality. Efficiency: 150% Success Rate: 100% Available only when Inner Quiet and Whistle stack sizes are identical. |
|||||||||
![]() | Heart of the Carpenter | 60 | 0 | 0 | 45 | CRP | |||
Specialist Action For the next seven steps, increases chances of material condition becoming Good. A woodworking delineation is used upon execution. |
|||||||||
![]() | Hasty Touch II | 61 | 0 | 0 | 5 | CRP | |||
Increases quality. Efficiency: 100% Success Rate: 60% |
|||||||||
![]() | Careful Synthesis III | 62 | 0 | 0 | 7 | CRP | |||
Increases progress. Efficiency: 150% Success Rate: 100% |
|||||||||
![]() | Rapid Synthesis II | 63 | 0 | 0 | 12 | CRP | |||
Increases progress. Efficiency: 300% Success Rate: 60% |
|||||||||
![]() | Patient Touch | 64 | 0 | 0 | 6 | CRP | |||
Increases quality. Additional Effect: Increases Inner Quiet stack by one (up to 11) when successful, halves stack upon failure Efficiency: 100% Success Rate: 50% |
|||||||||
![]() | Manipulation II | 65 | 0 | 0 | 0 | CRP | |||
Restores 5 points of F201FAF201FBdurability0101 after each step for the next eight steps. Each step overwrites all other durability-restoring actions. | |||||||||
![]() | Prudent Touch | 66 | 0 | 0 | 21 | CRP | |||
Increases quality at half the durability cost. Efficiency: 100% Success Rate: 70% Unavailable when Waste Not or Waste Not II are active. |
|||||||||
![]() | Focused Synthesis | 67 | 0 | 0 | 5 | CRP | |||
Increases progress. Efficiency: 200% Success Rate: 50% Combo Action: Observe |
|||||||||
![]() | Focused Touch | 68 | 0 | 0 | 18 | CRP | |||
Increases quality. Efficiency: 150% Success Rate: 50% Combo Action: Observe |
|||||||||
![]() | Initial Preparations | 69 | 0 | 0 | 50 | CRP | |||
May reduce CP consumption while status is active. When a specialist, canceling the status grants the use of a single Specialty action. Available only on the first step. |
|||||||||
![]() | Specialty: Reinforce | 69 | 0 | 0 | 0 | CRP | |||
Specialist Action Restores item durability by 25. Can only be used when Initial Preparations is active. |
|||||||||
![]() | Specialty: Refurbish | 69 | 0 | 0 | 0 | CRP | |||
Specialist Action Restores 65 CP. Can only be used when Initial Preparations is active. |
|||||||||
![]() | Specialty: Reflect | 69 | 0 | 0 | 0 | CRP | |||
Specialist Action Increases Inner Quiet stack by three (up to 11). Can only be used when Initial Preparations is active. |
Name | Level | ||
![]() |
Quality Assurance | 63 | |
Slightly increases chances of material condition becoming good. | |||
![]() |
Stroke Of Genius | 70 | |
May increase maximum CP on the second step of synthesis. Increase guaranteed when a specialist. | |||
![]() |
Stroke of Genius | 70 | |
May increase maximum CP on the second step of synthesis. Increase guaranteed when a F201FAF201FBspecialist0101. |
Name | Level | Cast | Recast | CP | Class From | ||||
![]() | Careful Synthesis | 15 | 0 | 0 | 0 | WVR | |||
Increases progress. Efficiency: 90% Success Rate: 100% |
|||||||||
![]() | Hasty Touch | 15 | 0 | 0 | 0 | CUL | |||
Increases quality and requires no CP. Efficiency: 100% Success Rate: 50% |
|||||||||
![]() | Manipulation | 15 | 0 | 0 | 0 | GSM | |||
Restores 10 points of durability after each step for the next three steps. Each step overwrites all other durability-restoring actions. | |||||||||
![]() | Waste Not | 15 | 0 | 0 | 0 | LTW | |||
Reduces loss of durability by 50% for the next four steps. | |||||||||
![]() | Tricks of the Trade | 15 | 0 | 0 | 0 | ALC | |||
Restores 20 CP. Can only be used when material condition is Good or Excellent. | |||||||||
![]() | Rapid Synthesis | 15 | 0 | 0 | 0 | ARM | |||
Increases progress. Efficiency: 250% Success Rate: 50% |
|||||||||
![]() | Ingenuity | 15 | 0 | 0 | 0 | BSM | |||
Slightly lowers recipe level for the next five steps. | |||||||||
![]() | Brand of Lightning | 37 | 0 | 0 | 6 | WVR | |||
Increases progress. Progress doubles when recipe affinity is lightning. Efficiency: 100% (200%) Success Rate: 90% |
|||||||||
![]() | Steady Hand II | 37 | 0 | 0 | 0 | CUL | |||
Improves action success rate by 30% for the next five steps. | |||||||||
![]() | Flawless Synthesis | 37 | 0 | 0 | 15 | GSM | |||
Increases progress by 40. Success Rate: 90% |
|||||||||
![]() | Brand of Earth | 37 | 0 | 0 | 6 | LTW | |||
Increases progress. Progress doubles when recipe affinity is earth. Efficiency: 100% (200%) Success Rate: 90% |
|||||||||
![]() | Brand of Water | 37 | 0 | 0 | 6 | ALC | |||
Increases progress. Progress doubles when recipe affinity is water. Efficiency: 100% (200%) Success Rate: 90% |
|||||||||
![]() | Brand of Ice | 37 | 0 | 0 | 6 | ARM | |||
Increases progress. Progress doubles when recipe affinity is ice. Efficiency: 100% (200%) Success Rate: 90% |
|||||||||
![]() | Brand of Fire | 37 | 0 | 0 | 6 | BSM | |||
Increases progress. Progress doubles when recipe affinity is fire. Efficiency: 100% (200%) Success Rate: 90% |
|||||||||
![]() | Careful Synthesis II | 50 | 0 | 0 | 0 | WVR | |||
Increases progress. Efficiency: 120% Success Rate: 100% |
|||||||||
![]() | Reclaim | 50 | 0 | 0 | 0 | CUL | |||
Increases the chance materials will not be lost after botched synthesis to 90%. | |||||||||
![]() | Innovation | 50 | 0 | 0 | 0 | GSM | |||
Increases F201FAF201FBcontrol0101 by 50% for the next three steps. | |||||||||
![]() | Waste Not II | 50 | 0 | 0 | 0 | LTW | |||
Reduces loss of durability by 50% for the next eight steps. | |||||||||
![]() | Comfort Zone | 50 | 0 | 0 | 0 | ALC | |||
Restores 8 CP after each step for the next ten steps. | |||||||||
![]() | Piece by Piece | 50 | 0 | 0 | 15 | ARM | |||
Increases remaining progress by 33%. Success Rate: 90% |
|||||||||
![]() | Ingenuity II | 50 | 0 | 0 | 0 | BSM | |||
Lowers recipe level for the next five steps. | |||||||||
![]() | Name of Fire | 54 | 0 | 0 | 0 | BSM | |||
For the next five steps, F201F4F201F5Brand of Fire0101 efficiency is increased. Increase determined by current progress. Only one F201F4F201F5Name of the Element0101 action can be used per synthesis. |
|||||||||
![]() | Name of Ice | 54 | 0 | 0 | 0 | ARM | |||
For the next five steps, F201F4F201F5Brand of Ice0101 efficiency is increased. Increase determined by current progress. Only one F201F4F201F5Name of the Element0101 action can be used per synthesis. |
|||||||||
![]() | Maker's Mark | 54 | 0 | 0 | 20 | GSM | |||
Reduces Flawless Synthesis CP cost and durability loss to 0. Effect duration determined by recipe difficulty. Available only on the first step. |
|||||||||
![]() | Name of Earth | 54 | 0 | 0 | 0 | LTW | |||
For the next five steps, F201F4F201F5Brand of Earth0101 efficiency is increased. Increase determined by current progress. Only one F201F4F201F5Name of the Element0101 action can be used per synthesis. |
|||||||||
![]() | Name of Lightning | 54 | 0 | 0 | 0 | WVR | |||
For the next five steps, F201F4F201F5Brand of Lightning0101 efficiency is increased. Increase determined by current progress. Only one F201F4F201F5Name of the Element0101 action can be used per synthesis. |
|||||||||
![]() | Name of Water | 54 | 0 | 0 | 0 | ALC | |||
For the next five steps, F201F4F201F5Brand of Water0101 efficiency is increased. Increase determined by current progress. Only one F201F4F201F5Name of the Element0101 action can be used per synthesis. |
|||||||||
![]() | Muscle Memory | 54 | 0 | 0 | 6 | CUL | |||
Increases progress by 33%. Success Rate: 100% Available only on the first step. |
Cherric Vol [Anon]![]() |
Mar 18, 2014 - 19:30:34 | Location: Nowhere, In a Box |
Most of the CP Cost on here are Wrong and needs to be updated |
![]() |
New Job Abilities in Heavensward |
Posted: May 23, 2015 - 13:18
7 comments | 17174 views |
![]() |
Dev Blog: Live from Paris, It's Letter from the Producer LIVE Part XXI |
Posted: May 23, 2015 - 01:21
1 comment | 12041 views |
![]() |
Heavensward Expansion Confirmed for June 23rd |
Posted: Mar 08, 2015 - 20:53
1 comment | 11893 views |