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Machinist

Machinist (MCH) Actions, Traits and Role Actions


FFXIV - Disciples of War - Machinist
The war with Dravania rages on, brutal and unrelenting. With no end in sight, the Holy See grows desperate. As her dragoons lay down their lives in defense of their home, Ishgard turns to technology to protect her sons and daughters. Great cannons and ballistae now line the city walls, plucking dragons from the sky.
Following the example of Cid Garlond, who has demonstrated the potency of magitek, the Skysteel Manufactory works tirelessly on the development of advanced armaments. As new and devastating weapons are brought to the fray, a new class of champion arises to wield them - the machinist.


Machinist was added at the start of the Heavensward expansion and begins at level 30. The job also has no corresponding class so all abilities earned are on the job itself. In order to become a Machinist you must complete the following quest.

Quest NPC Location Conditions
Savior of Skysteel Stephanivien Ishgard, Foundation (X:8 Y:10) Quest: Before the Dawn

For each quest you complete, you will be rewarded with a new ability, while the latter quests will also reward you with artifact (AF) armour that is shown in the screenshot above.


Introduction to Machinist


Machinist is a melee damage dealing job with no associated class. The job will deal damage using the power of Ninjutsu.


Attributes


As a Machinist your main stat is Dexterity (DEX) as this increases ranged attack power. You should be focusing on equipment with this stat. For secondary stats you should be focusing on the likes of Direct Hit Rate, Determination, Critical Hit Rate and Skill Speed in addition to simply boosting DEX. However you'll find Skill Speed is generally not worth it.

Skill Speed and Critical Hit Rate are self explantory in what they do. For the other two, Determination is used to boost the damage dealt by all attacks and the amount of HP recovered when healed while Direct Hit Rate is Stormblood's replacement for Accuracy. Instead of a simple hit or miss effect that Accuracy could give, having low Direct Hit Rate for a fight will reduce damage dealt so it is important to improve this stat.


Actions


Actions are skills that the Machinist can equip to their bar and select to use at any time as long as their timer is available. Actions used in a combo will generate additional damage and effects. All Machinist actions are exclusive to that job.


AST  BRD  BLM  DRK  DRG  MCH  MNK  NIN  
PLD  RDM  SAM  SCH  SMN  WAR  WHM

Name Level Cast Recast MP TP Range Radius
FFXIV - Machinist - Split ShotSplit Shot 1 0 2.50 0 0y 0y
Delivers an attack with a potency of 160. Additional Effect: Increases Heat Gauge by 5
FFXIV - Machinist - Slug ShotSlug Shot 2 0 2.50 0 0y 0y
Delivers an attack with a potency of 100.

Combo Action: Split Shot or Heated Split Shot

Combo Potency: 240 Combo Bonus: Increases Heat Gauge by 5
FFXIV - Machinist - ReloadReload 4 0 300 0 0y 0y
Loads firearm with three rounds of special ammunition. One round of ammunition is used each time a weaponskill is executed, increasing that weaponskill's potency. Ammunition use may also increase the rate at which a weaponskill's additional effect is triggered, as well as lower the accompanying F201F4F201F5Heat Gauge0101 increase... No more than three rounds can be loaded at one time.
FFXIV - Machinist - Hot ShotHot Shot 4 0 400 0 0y 0y
Delivers an attack with a potency of 300. Additional Effect: Increases Battery Gauge by 20 This weaponskill does not share a recast timer with any other actions.
FFXIV - Machinist - HeartbreakHeartbreak 6 0 300 0 0y 0y
Delivers an attack with a potency of 240.

Can only be executed when target's HP is below 20%.
FFXIV - Machinist - ReassembleReassemble 10 0 600 0 0y 0y
Guarantees that next weaponskill is a critical direct hit.

Duration: 5s
FFXIV - Machinist - BlankBlank 15 0 300 0 5y 0y
Deals a 15-yalm knockback.
FFXIV - Machinist - Gauss RoundGauss Round 15 0 300 0 0y 0y
Delivers an attack with a potency of 150.

Maximum Charges: 3
FFXIV - Machinist - Spread ShotSpread Shot 18 0 2.50 0 12y 12y
Delivers an attack with a potency of 180 to all enemies in a cone before you. Additional Effect: Increases Heat Gauge by 5
FFXIV - Machinist - Quick ReloadQuick Reload 26 0 150 0 0y 0y
Replenishes your ammunition by 1.
FFXIV - Machinist - Clean ShotClean Shot 26 0 2.50 0 0y 0y
Delivers an attack with a potency of 100.

Combo Action: Slug Shot or Heated Slug Shot

Combo Potency: 320 Combo Bonus: Increases Heat Gauge by 5 Combo Bonus: Increases Battery Gauge by 10
FFXIV - Machinist - Rapid FireRapid Fire 30 0 600 0 0y 0y
Reduces weaponskill recast time to 1.5 seconds.

Effect ends upon executing 3 weaponskills.

F201F8F201F9Duration:0101 15s
FFXIV - Machinist - HyperchargeHypercharge 30 0 100 0 0y 0y
Releases the energy building in your firearm, causing it to become Overheated, increasing the potency of single-target weaponskills by 20.

Duration: 8s

Heat Gauge Cost: 50
FFXIV - Machinist - Heat BlastHeat Blast 35 0 2.50 0 0y 0y
Delivers an attack with a potency of 200.

Additional Effect: Reduces the recast time of both Gauss Round and Richochet by 15s

Can only be executed when firearm is Overheated.

Recast timer cannot be affected by status effects or gear attributes.
FFXIV - Machinist - Rook AutoturretRook Autoturret 40 0 60 0 0y 0y
Deploys a single-target battle turret which attacks using Volley Fire, dealing damage with a potency of 80.

Battery Gauge Cost: 50

Duration increases as Battery Gauge exceeds required cost at time of deployment, up to a maximum of 15 seconds.

Consumes Battery Gauge upon execution.

Shuts down when time expires or upon execution of Rook Overdrive.

Shares a recast timer with Rook Overdrive.
FFXIV - Machinist - Turret RetrievalTurret Retrieval 40 0 50 0 0y 0y
Removes an autoturret from the battlefield.
FFXIV - Machinist - Rook OverdriveRook Overdrive 40 0 150 0 25y 0y
Orders the rook autoturret to use Rook Overload.

Shares a recast timer with Rook Autoturret.
FFXIV - Machinist - WildfireWildfire 45 0 1200 0 0y 0y
Covers target's body in a slow-burning pitch. Action is changed to Detonator for the duration of the effect.

Deals damage when time expires or upon executing Detonator.

Potency is increased by 200 for each of your own weaponskills you land prior to the end of the effect.

Duration: 10s
FFXIV - Machinist - Bishop AutoturretBishop Autoturret 50 0 100 0 25y 1y
Deploys an area of effect battle turret which will deliver auto-attacks to enemies within range with a potency of 60 for the first enemy, 10% less for the second, 20% less for the third, 30% less for the fourth, 40% less for the fifth, and 50% less for all remaining enemies.

F201F8F201F9Hypercharge Potency:0101 90

F201F8F201F9Hypercharge Effect:0101 Increases target's damage taken by 5%

F201F8F201F9Duration:0101 10s

Shares a recast timer with F201F4F201F5Rook Autoturret0101.
FFXIV - Machinist - RicochetRicochet 50 0 300 0 0y 5y
Deals damage to all nearby enemies with a potency of 150 for the first enemy, and 50% less for all remaining enemies.

Maximum Charges: 3
FFXIV - Machinist - Auto CrossbowAuto Crossbow 52 0 2.50 0 12y 12y
Delivers an attack with a potency of 180 to all enemies in a cone before you.

Can only be executed when firearm is Overheated.

Recast timer cannot be affected by status effects or gear attributes.
FFXIV - Machinist - Remove BarrelRemove Barrel 52 0 20 0 0y 0y
Removes Gauss Barrel from your weapon.
FFXIV - Machinist - Gauss BarrelGauss Barrel 52 0 20 0 0y 0y
Equips your current firearm with a gauss barrel, increasing damage dealt by 5%. While barrel is equipped, your weapon's F201F4F201F5Heat Gauge0101 will increase each time a weaponskill is executed. When the F201F4F201F5Heat Gauge0101 reaches 100%, your weapon will become F201FAF201FBOverheated0101 and damage dealt will be increased by 20%.

F201F8F201F9Duration:0101 10s

F201FAF201FBGauss Barrel0101 effect ends automatically once weapon is no longer F201FAF201FBOverheated0101 and cannot be applied again for 10s.
FFXIV - Machinist - Heated Split ShotHeated Split Shot 54 0 2.50 0 0y 0y
Delivers an attack with a potency of 200. Additional Effect: Increases Heat Gauge by 5
FFXIV - Machinist - TacticianTactician 56 0 1800 0 0y 20y
Reduces damage taken by self and nearby party members by 10%.

Duration: 15s

Effect cannot be stacked with bard's Troubadour or dancer's Shield Samba.
FFXIV - Machinist - DismantleDismantle 56 0 600 0 0y 0y
Lowers target's damage dealt by 10%.

F201F8F201F9Duration:0101 5s
FFXIV - Machinist - DrillDrill 58 0 200 0 0y 0y
Delivers an attack with a potency of 700. Shares a recast timer with Bioblaster.
FFXIV - Machinist - Heated Slug ShotHeated Slug Shot 60 0 2.50 0 0y 0y
Delivers an attack with a potency of 100.

Combo Action: Heated Split Shot

Combo Potency: 300 Combo Bonus: Increases Heat Gauge by 5
FFXIV - Machinist - Heated Clean ShotHeated Clean Shot 64 0 2.50 0 0y 0y
Delivers an attack with a potency of 100.

Combo Action: Heated Slug Shot

Combo Potency: 400 Combo Bonus: Increases Heat Gauge by 5 Combo Bonus: Increases Battery Gauge by 10
FFXIV - Machinist - Barrel StabilizerBarrel Stabilizer 66 0 1200 0 0y 0y
Increases Heat Gauge by 50.

Can only be executed while in combat.
FFXIV - Machinist - Bishop OverdriveBishop Overdrive 68 0 1200 0 0y 0y
Sends deployed Bishop Autoturret into overdrive. While in overdrive, the autoturret will launch a powerful attack, damaging the unit. The autoturret is removed from the battlefield after execution for repairs and cannot be deployed for 30s.
FFXIV - Machinist - Rook OverloadRook Overload 68 0 00 0 40y 0y
Rook Autoturret under the effect of Rook Overdrive delivers an attack with a potency of 800. Autoturret is removed from the battlefield after execution.

※This action cannot be assigned to a hotbar.
FFXIV - Machinist - Bishop OverloadBishop Overload 68 0 00 0 0y 6y
Bishop Autoturret under the effect of Bishop Overdrive deals damage with a potency of 600 to all nearby enemies. Autoturret is removed from the battlefield after execution.

※This action cannot be assigned to a hotbar.
FFXIV - Machinist - FlamethrowerFlamethrower 70 0 600 0 0y 8y
Delivers damage over time to all enemies in a cone before you.

Potency: 100

Duration: 10s

Effect ends upon using another action or moving (including facing a different direction).

Cancels auto-attack upon execution.

Triggers the cooldown of weaponskills upon execution. Cannot be executed during the cooldown of weaponskills.
FFXIV - Machinist - BioblasterBioblaster 72 0 200 0 12y 12y
Delivers an attack with a potency of 60 to all enemies in a cone before you.

Additional Effect: Damage over time

Potency: 60

Duration: 15s

Shares a recast timer with Drill.
FFXIV - Machinist - Air AnchorAir Anchor 76 0 400 0 0y 0y
Delivers an attack with a potency of 700.

Additional Effect: Increases Battery Gauge by 20

This action does not share a recast timer with any other actions.
FFXIV - Machinist - Automaton QueenAutomaton Queen 80 0 60 0 0y 0y
Deploys an Automaton Queen to fight at your side.

Battery Gauge Cost: 50

Duration increases as Battery Gauge exceeds minimum cost at time of deployment, up to a maximum of 20 seconds.

Consumes Battery Gauge upon execution.

Shuts down when time expires or upon execution of Queen Overdrive.

Shares a recast timer with Queen Overdrive.
FFXIV - Machinist - Queen OverdriveQueen Overdrive 80 0 150 0 30y 0y
Orders the Automaton Queen to use Pile Bunker.

Shares a recast timer with Automaton Queen.


Traits


Traits are not actions and can not be equipped to your bar. They are earned as you level up and are always active. As a result they require 0 cast time and have a 0 MP and TP cost. They are also all exclusive to the Machinist job.

Name Level
FFXIV - Machinist - Lodged Lead Lodged Lead 14
Extends Lead Shot duration to 30 seconds.
FFXIV - Machinist - Enhanced Dexterity II Enhanced Dexterity II 16
Increases dexterity by 4.
FFXIV - Machinist - Enhanced Dexterity Enhanced Dexterity 20
Increases dexterity by 8.
FFXIV - Machinist - Enhanced Dexterity Enhanced Dexterity 20
Increases dexterity by 8.
FFXIV - Machinist - Increased Action Damage Increased Action Damage 20
Increases base action damage and autoturret damage by 10%.
FFXIV - Machinist - Increased Action Damage Increased Action Damage 20
Increases base action damage and autoturret damage by 10%.
FFXIV - Machinist - Enhanced Reassemble Enhanced Reassemble 28
Shortens Reassemble recast time to 60 seconds.
FFXIV - Machinist - Quicker Reload Quicker Reload 32
Shortens Quick Reload recast time to 30 seconds.
FFXIV - Machinist - Enhanced Spread Shot Enhanced Spread Shot 36
Extends the range of Spread Shot to 12 yalms.
FFXIV - Machinist - Increased Action Damage II Increased Action Damage II 40
Increases base action damage and autoturret damage by 20%.
FFXIV - Machinist - Increased Action Damage II Increased Action Damage II 40
Increases base action damage and autoturret damage by 20%.
FFXIV - Machinist - Enhanced Dexterity II Enhanced Dexterity II 40
Increases dexterity by 16.
FFXIV - Machinist - Enhanced Rapid Fire Enhanced Rapid Fire 44
Extends Rapid Fire effect to three weaponskills.
FFXIV - Machinist - Split Shot Mastery Split Shot Mastery 54
Upgrades Split Shot to Heated Split Shot.
FFXIV - Machinist - Slug Shot Mastery Slug Shot Mastery 60
Upgrades Slug Shot to Heated Slug Shot.
FFXIV - Machinist - Enhanced Dexterity III Enhanced Dexterity III 60
Increases dexterity by 24.
FFXIV - Machinist - Shot Mastery Shot Mastery 64
Split Shot, Slug Shot, and Clean Shot become Heated when your Heat Gauge is at 50 or higher.
FFXIV - Machinist - Clean Shot Mastery Clean Shot Mastery 64
Upgrades Clean Shot to Heated Clean Shot.
FFXIV - Machinist - Charged Action Mastery Charged Action Mastery 74
Allows a third charge of Gauss Round and Ricochet.
FFXIV - Machinist - Hot Shot Mastery Hot Shot Mastery 76
Upgrades Hot Shot to Air Anchor.
FFXIV - Machinist - Enhanced Wildfire Enhanced Wildfire 78
Improves Wildfire's potency increase for landing weaponskills to 200.
FFXIV - Machinist - Promotion Promotion 80
Upgrades Rook Autoturret and Rook Overdrive to Automaton Queen and Queen Overdrive respectively.


Role Actions


Since the Stormblood expansion for FFXIV, cross class actions were removed and replaced with the concept of "role" actions. Role actions are more generic as they don't belong to specific classes, but instead to roles such as melee DPS, magic DPS, healer or tank. The Machinist can equip up to 5 of these.

Name Level Cast Recast MP TP Range Radius


PvP Actions


From the Stormblood expansion PvP was revamped significantly and you can no longer use PvE actions during PvP battles. That means all of the actions above you can no longer use in PvP. Action Points (AP) were also removed. While some of the dedicated PvP actions do have the same name, they will have different potencies or effects. Below are the PvP actions that are unique to the Machinist. There exists even more PvP actions and even traits but these are not unique to the Machinist. You can find these further down the page.

Name Cast Recast MP TP Range Radius
FFXIV - PVP - Between the Eyes Between the Eyes 0 30 0 0 25y 0y
Delivers an attack with a potency of 1,000.

Potency is tripled if target is under the effect of F201FAF201FBBind0101, F201FAF201FBStun0101, or F201FAF201FBSleep0101.
FFXIV - PVP - Stun Gun Stun Gun 0 60 0 0 0y 5y
Delivers an attack to all nearby enemies with a potency of 1,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies.

F201F8F201F9Additional Effect:0101 F201FAF201FBStun0101

F201F8F201F9Duration:0101 2s

Overheats F201FAF201FBGauss Barrel0101 upon execution.

※This action cannot be assigned to a hotbar.


Shared PvP Actions


The following is a list of PvP actions which are shared across all classes and jobs. These can only be used in PvP areas and you are limited to selecting two of them.

Name Cast Recast MP TP Range Radius
FFXIV - PVP - Aetheric Siphon Aetheric Siphon 0 6 0 0 25y 0y
Activates the instrument.
FFXIV - PVP - Anti-gravity Gimbal Anti-gravity Gimbal 0 5 0 0 0y 0y
Simulates the spell Levitate using Nero tol Scaeva's odd contraption.
FFXIV - PVP - Bolt Bolt 0 45 0 0 0y 0y
Movement speed is increased.
Duration: 10s
Chimatsuri 4.5 45 0 0 8y 0y
FFXIV - PVP - Concentrate Concentrate 0 45 0 0 0y 0y
Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects.
Duration: 10s
FFXIV - PVP - Deflect Deflect 0 2 0 0 0y 4y
Scatters potentially harmful aether.
Doom Of The Living 4.5 45 0 0 8y 0y
Dragonsong Dive 4.5 45 0 0 8y 0y
FFXIV - PVP - Enliven Enliven 0 90 0 0 0y 0y
Restores 50% of maximum TP.
Final Heaven 4.5 45 0 0 8y 0y
Delivers an attack with a potency of 9,000.
FFXIV - PVP - Muse Muse 0 90 0 0 0y 0y
Restores 25% of maximum MP.
FFXIV - PVP - Purify Purify 0 45 0 0 0y 0y
Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction.
FFXIV - PVP - Recuperate Recuperate 0 45 0 0 0y 0y
Restores 25% of maximum HP.
FFXIV - PVP - Safeguard Safeguard 0 90 0 0 0y 0y
Reduces damage taken by 25%.
Duration: 10s
FFXIV - PVP - Smoke Screen Smoke Screen 0 2.5 0 0 0y 20y
Throw an incendiary device that creates a blanket of smoke temporarily granting you the Stealth status.
Ungarmax 3 30 0 0 14y 20y
FFXIV - PVP - Vril Vril 0 3 0 0 0y 0y
Use the aetheric residue lingering on your body to temporarily disguise yourself as one of Lakshmi's loyal dreamers.


Shared PvP Traits


The following is a list of PvP traits which are shared across all classes and jobs. These can only be used in PvP areas and you are limited to selecting three of them.

Name Description
FFXIV - PVP - Decreased Damage Taken Decreased Damage Taken Decreases damage taken by 3%.
FFXIV - PVP - Decreased Recast Time Decreased Recast Time Decreases recast time of additional actions by 20%.
FFXIV - PVP - Increased Action Speed Increased Action Speed Decreases weaponskill and spell cast and recast times by 3%.
FFXIV - PVP - Increased Damage Dealt Increased Damage Dealt Increases damage dealt by 3%.
FFXIV - PVP - Increased Healing Potency Increased Healing Potency Increases spell-based HP restoration by 5%.
FFXIV - PVP - Increased HP Increased HP Increases maximum HP by 5%.
FFXIV - PVP - Increased MP Regeneration Increased MP Regeneration Increases MP regeneration rate by 25%.
FFXIV - PVP - Increased Resistance Duration Increased Resistance Duration Increases duration of resistances by 50%.
FFXIV - PVP - Increased TP Regeneration Increased TP Regeneration Increases TP regeneration rate by 40%.


Machinist Equipment


The best equipment for your Machinist constantly changes depending on what was added in the latest patch so it is important to do your own research on top of this guide. We have broken the equipment down into tiers in order to give some indication of what you can use before you get up to that item level tier.

Slot Best Next Tier Third Tier
Main Hand The King's Handgonne
Ronkan Pistol
Weathered Fomalhaut
Head Ronkan Headband of Aiming
Weathered Gunslinger's Hat
The Forgiven's Hat of Aiming
Body Ronkan Coat of Aiming
Weathered Gunslinger's Coat
The Forgiven's Tabard of Aiming
Hands Ronkan Armguards of Aiming
Weathered Gunslinger's Halfgloves
The Forgiven's Bracers of Aiming
Legs Ronkan Trousers of Aiming
Weathered Gunslinger's Bottoms
The Forgiven's Breeches of Aiming
Feet Ronkan Thighboots of Aiming
Weathered Gunslinger's Thighboots
The Forgiven's Boots of Aiming
Waist Ronkan Tassets of Aiming
Amaurotine Belt of Aiming
The Forgiven's Belt of Aiming
Neck Immaculate Necklace of Aiming
Ronkan Necklace of Aiming
Amaurotine Choker of Aiming
Ear Immaculate Ear Cuffs of Aiming
Ronkan Earrings of Aiming
Amaurotine Earrings of Aiming
Rings Immaculate Ring of Aiming
Ronkan Ring of Aiming
Amaurotine Ring of Aiming
Wrist Immaculate Bracelets of Aiming
Ronkan Bracelets of Aiming
Amaurotine Bracelets of Aiming



Machinist Screenshots


FFXIV - Machinist FFXIV - Machinist FFXIV - Machinist
FFXIV - Machinist




AST  BRD  BLM  DRK  DRG  MCH  MNK  NIN  
PLD  RDM  SAM  SCH  SMN  WAR  WHM


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