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Monk

Monk (MNK) Actions, Traits and Role Actions


FFXIV - Disciples of War - Monk
Though now under Garlean rule, the fortified city-state of Ala Mhigo once claimed dominion over the lands of Gyr Abania and boasted the greatest military might of all Eorzea. Among its standing armies were the monks?ascetic warriors dreaded by foes on the field of battle as much as the Ala Mhigan pikemen.
The monks comprised an order known as the Fist of Rhalgr, and it was to this god?the Destroyer and guardian deity of Ala Mhigo to whom they devoted their lives of fervent worship.

In their remote mountain temples, the monkhood underwent rigorous training of both mind and body, ever seeking to draw closer to the godhead of Rhalgr himself. Over the long course of its esoteric tradition, the Fist has developed a deadly and destructive martial art.

Patch 1.21 saw the introduction of jobs to FFXIV, which allows you to become one of the traditional jobs from the FF series after completing a quest. A Pugilist can become a Monk by equipping the Soul of the Monk item after completing the first quest. The details for this quest are below.


Quest NPC Location Conditions
Brother from Another Mother Gagaruna Ul'dah Merchant Strip,
Pugilists' Guild
PGL 30

For each quest you complete, you will be rewarded with a new ability, while the latter quests will also reward you with artifact (AF) armour that is shown in the screenshot above.


Introduction to Monk


Monk is a melee damage dealing job which branches from the Pugilist class. It is quite complex compared to the other damage dealing jobs and requires a lot of thought and movement to play right. Most abilities can only be used when in the right form.


Attributes


As a Monk your main attribute is going to be Strength (STR) as this increases physical attack damage. You should be focusing on equipment with this stat. For secondary stats you should be focusing on the likes of Direct Hit Rate, Determination, Critical Hit Rate and Skill Speed in addition to simply boosting STR. However you'll find Skill Speed is generally not worth it.

Skill Speed and Critical Hit Rate are self explantory in what they do. For the other two, Determination is used to boost the damage dealt by all attacks and the amount of HP recovered when healed while Direct Hit Rate is Stormblood's replacement for Accuracy. Instead of a simple hit or miss effect that Accuracy could give, having low Direct Hit Rate for a fight will reduce damage dealt so it is important to improve this stat.


Forms


The Monk has access to three forms, which dictate the skills they are able to use and when. Before we can get into skill rotations it is important to understand what these are and what can be used when. The three forms are called Opo-opo, Raptor and Coeurl. Each of them have three abilities and one will lead to the next form, starting with Opo-opo, on to Raptor, then Coeurl and then back to Opo-opo.

In order to use a skill from one form you must already be under the previous form, with the exception of Opo-opo as this is where you begin.


Actions


Actions are skills that the Monk can equip to their bar and select to use at any time as long as their timer is available. Actions used in a combo will generate additional damage and effects. All Monk actions are exclusive to that job.


AST  BRD  BLM  DRK  DRG  MCH  MNK  NIN  
PLD  RDM  SAM  SCH  SMN  WAR  WHM

Name Level Cast Recast MP TP Range Radius
FFXIV - Monk - RockbreakerRockbreaker 30 0 2.50 0 5y 5y
Delivers an attack with a potency of 130 to all enemies in a cone before you.

Can only be executed when in F201FAF201FBcoeurl0101 form.

F201F8F201F9Additional Effect:0101 Changes form to F201FAF201FBopo-opo0101

F201F8F201F9Duration:0101 10s

F201F8F201F9Additional Effect:0101 Grants F201FAF201FBGreased Lightning0101

F201F8F201F9Duration:0101 16s

F201F8F201F9Greased Lightning Bonus:0101 Increases damage dealt by 10% and reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 5%
FFXIV - Monk - Shoulder TackleShoulder Tackle 35 0 300 0 20y 0y
Rushes target and delivers an attack with a potency of 100.

F201F8F201F9Additional Effect:0101 F201FAF201FBStun0101

F201F8F201F9Duration:0101 2s

Cannot be executed while bound.
FFXIV - Monk - Fists of FireFists of Fire 40 0 30 0 0y 0y
Increases damage dealt by 6%.

Cannot be used with F201F4F201F5Fists of Earth0101 or F201F4F201F5Fists of Wind0101, and shares recast timer with both.

Effect ends upon reuse.
FFXIV - Monk - One Ilm PunchOne Ilm Punch 45 0 2.50 0 0y 0y
Delivers an attack with a potency of 120.

Can only be executed when in F201FAF201FBraptor0101 form.

F201F8F201F9Additional Effect:0101 F201FAF201FBStun0101

F201F8F201F9Duration:0101 1s

F201FAF201FBStun0101 is impervious to stun nullifying effects.

F201F8F201F9Additional Effect:0101 Changes form to F201FAF201FBcoeurl0101

F201F8F201F9Duration:0101 10s
FFXIV - Monk - Dragon KickDragon Kick 50 0 2.50 0 0y 0y
Delivers an attack with a potency of 120.

140 when executed from a target's flank.

F201F8F201F9Opo-opo Form Bonus:0101 Reduces target's blunt resistance by 10%

F201F8F201F9Duration:0101 15s

F201F8F201F9Additional Effect:0101 Changes form to F201FAF201FBraptor0101

F201F8F201F9Duration:0101 10s
FFXIV - Monk - Form ShiftForm Shift 52 0 2.50 0 0y 0y
Shifts your current form to the next in the sequence. If no form is being used when executed, you will move into the F201FAF201FBopo-opo0101 form.
FFXIV - Monk - MeditationMeditation 54 0 1.20 0 0y 0y
Opens a chakra. Up to five chakra can be opened at once.

Shares a recast timer with all other weaponskills.
FFXIV - Monk - The Forbidden ChakraThe Forbidden Chakra 54 0 50 0 0y 0y
Delivers an attack with a potency of 250.
Can only be executed while under the effect of the Fifth Chakra. The five chakras close upon execution.

※This action cannot be assigned to a hotbar.
FFXIV - Monk - Elixir FieldElixir Field 56 0 300 0 0y 5y
Delivers an attack with a potency of 220 to all nearby enemies.
FFXIV - Monk - PurificationPurification 58 0 1200 0 0y 0y
Restores 300 TP.

F201F8F201F9Additional Effect:0101 Reduces enmity by half

Can only be executed while under the effect of the F201FAF201FBFifth Chakra0101. The five chakra close upon execution.
FFXIV - Monk - Tornado KickTornado Kick 60 0 100 0 0y 0y
Delivers an attack with a potency of 330.

Can only be executed while under the effect of F201FAF201FBGreased Lightning III0101. Effect fades upon execution.
FFXIV - Monk - Riddle of EarthRiddle of Earth 64 0 600 0 0y 0y
Grants F201FAF201FBFists of Earth0101. Also grants F201FAF201FBEarth's Reply0101 if damage is taken while active.

F201F8F201F9Duration: 010130s

F201F8F201F9Additional Effect: 0101Extends F201FAF201FBGreased Lightning0101 duration to maximum

F201F8F201F9Earth's Reply Bonus: 0101Reduces damage taken by 10%

F201F8F201F9Duration: 010130s

Both F201FAF201FBRiddle of Earth0101 and F201FAF201FBEarth's Reply0101 are canceled if F201FAF201FBFists of Earth0101 ends.
FFXIV - Monk - Riddle of FireRiddle of Fire 68 0 900 0 0y 0y
Increases damage dealt by 30% while increasing weaponskill recast time by 15%. Also grants F201FAF201FBFists of Fire0101.

F201F8F201F9Duration:0101 20s

F201FAF201FBRiddle of Fire0101 is canceled if F201FAF201FBFists of Fire0101 ends.
FFXIV - Monk - BrotherhoodBrotherhood 70 0 900 0 0y 15y
Grants F201FAF201FBBrotherhood0101 and F201FAF201FBMeditative Brotherhood0101 to all nearby party members.

F201F8F201F9Brotherhood Effect:0101 Increases physical damage dealt by 5%.

F201F8F201F9Meditative Brotherhood Effect:0101 30% chance you open a chakra when party members under this effect execute a weaponskill.

F201F8F201F9Duration:0101 15s


As well as these the Monk can also equip Pugilist actions.



Role Actions


Since the Stormblood expansion for FFXIV, cross class actions were removed and replaced with the concept of "role" actions. Role actions are more generic as they don't belong to specific classes, but instead to roles such as melee DPS, magic DPS, healer or tank. The Monk can equip up to 5 of these.

Name Level Cast Recast MP TP Range Radius


PvP Actions


From the Stormblood expansion PvP was revamped significantly and you can no longer use PvE actions during PvP battles. That means all of the actions above you can no longer use in PvP. Action Points (AP) were also removed. While some of the dedicated PvP actions do have the same name, they will have different potencies or effects. Below are the PvP actions that are unique to the Monk. There exists even more PvP actions and even traits but these are not unique to the Monk. You can find these further down the page.

Name Cast Recast MP TP Range Radius
FFXIV - PVP - Raw Destruction Raw Destruction 2 20 0 0 8y 0y
Delivers an attack with a potency of 8,000.
Can only be executed while the Adrenaline Gauge is full.
FFXIV - PVP - Somersault Somersault 0 3 0 0 0y 0y
Delivers an attack with a potency of 750.

F201F8F201F9Additional Effect:0101 Opens a chakra


Shared PvP Actions


The following is a list of PvP actions which are shared across all classes and jobs. These can only be used in PvP areas and you are limited to selecting two of them.

Name Cast Recast MP TP Range Radius
FFXIV - PVP - Aetheric Siphon Aetheric Siphon 0 6 0 0 25y 0y
Activates the instrument.
FFXIV - PVP - Anti-gravity Gimbal Anti-gravity Gimbal 0 5 0 0 0y 0y
Simulates the spell Levitate using Nero tol Scaeva's odd contraption.
FFXIV - PVP - Bolt Bolt 0 45 0 0 0y 0y
Movement speed is increased.
Duration: 10s
Chimatsuri 4.5 45 0 0 8y 0y
FFXIV - PVP - Concentrate Concentrate 0 45 0 0 0y 0y
Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects.
Duration: 10s
FFXIV - PVP - Deflect Deflect 0 2 0 0 0y 4y
Scatters potentially harmful aether.
Doom Of The Living 4.5 45 0 0 8y 0y
Dragonsong Dive 4.5 45 0 0 8y 0y
FFXIV - PVP - Enliven Enliven 0 90 0 0 0y 0y
Restores 50% of maximum TP.
Final Heaven 4.5 45 0 0 8y 0y
Delivers an attack with a potency of 9,000.
FFXIV - PVP - Muse Muse 0 90 0 0 0y 0y
Restores 25% of maximum MP.
FFXIV - PVP - Purify Purify 0 45 0 0 0y 0y
Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction.
FFXIV - PVP - Recuperate Recuperate 0 45 0 0 0y 0y
Restores 25% of maximum HP.
FFXIV - PVP - Safeguard Safeguard 0 90 0 0 0y 0y
Reduces damage taken by 25%.
Duration: 10s
FFXIV - PVP - Smoke Screen Smoke Screen 0 2.5 0 0 0y 20y
Throw an incendiary device that creates a blanket of smoke temporarily granting you the Stealth status.
Ungarmax 3 30 0 0 14y 20y
FFXIV - PVP - Vril Vril 0 3 0 0 0y 0y
Use the aetheric residue lingering on your body to temporarily disguise yourself as one of Lakshmi's loyal dreamers.


Shared PvP Traits


The following is a list of PvP traits which are shared across all classes and jobs. These can only be used in PvP areas and you are limited to selecting three of them.

Name Description
FFXIV - PVP - Decreased Damage Taken Decreased Damage Taken Decreases damage taken by 3%.
FFXIV - PVP - Decreased Recast Time Decreased Recast Time Decreases recast time of additional actions by 20%.
FFXIV - PVP - Increased Action Speed Increased Action Speed Decreases weaponskill and spell cast and recast times by 3%.
FFXIV - PVP - Increased Damage Dealt Increased Damage Dealt Increases damage dealt by 3%.
FFXIV - PVP - Increased Healing Potency Increased Healing Potency Increases spell-based HP restoration by 5%.
FFXIV - PVP - Increased HP Increased HP Increases maximum HP by 5%.
FFXIV - PVP - Increased MP Regeneration Increased MP Regeneration Increases MP regeneration rate by 25%.
FFXIV - PVP - Increased Resistance Duration Increased Resistance Duration Increases duration of resistances by 50%.
FFXIV - PVP - Increased TP Regeneration Increased TP Regeneration Increases TP regeneration rate by 40%.


Monk Equipment


The best equipment for your Monk constantly changes depending on what was added in the latest patch so it is important to do your own research on top of this guide. We have broken the equipment down into tiers in order to give some indication of what you can use before you get up to that item level tier.

Slot Best Next Tier Third Tier
Main Hand Omega Knuckles
Dumuzis Eureka
Dumuzis Physeos
Augmented Scaevan Magitek Tonfa
Dumuzis
Hydatos Knuckles +1
Seiryu's Bladed Tekko
Head Omega Circlet of Striking
Augmented Scaevan Headgear of Striking
Elemental Hat of Striking +2
Scaevan Headgear of Striking
Elemental Hat of Striking +1
Ivalician Brave's Circlet
Yama Gantai of Striking
Elemental Hat of Striking
Omicron Circlet of Striking
Rakshasa Gantai of Striking
Body Omega Gambison of Striking
Augmented Scaevan Jacket of Striking
Ivalician Brave's Jacket
Elemental Jacket of Striking +2
Elemental Jacket of Striking +1
Scaevan Jacket of Striking
Yama Haori of Striking
Elemental Jacket of Striking
Omicron Gambison of Striking
Ornate Rakshasa Haori of Striking
Rakshasa Haori of Striking
Hands Omega Armguards of Striking
Augmented Scaevan Armguards of Striking
Elemental Gloves of Striking +1
Ivalician Brave's Gauntlets
Elemental Gloves of Striking +2
Scaevan Armguards of Striking
Yama Tekko of Striking
Elemental Gloves of Striking
Omicron Armguards of Striking
Rakshasa Tekko of Striking
Legs Augmented Scaevan Trousers of Striking
Omega Trousers of Striking
Elemental Breeches of Striking +2
Elemental Breeches of Striking +1
Scaevan Trousers of Striking
Ivalician Brave's Trousers
Yama Hakama of Striking
Omicron Trousers of Striking
Elemental Breeches of Striking
Rakshasa Hakama of Striking
Feet Omega Shoes of Striking
Augmented Scaevan Greaves of Striking
Scaevan Greaves of Striking
Elemental Boots of Striking +1
Ivalician Brave's Greaves
Elemental Boots of Striking +2
Yama Zori of Striking
Elemental Boots of Striking
Omicron Shoes of Striking
Rakshasa Zori of Striking
Waist Augmented Scaevan Tassets of Striking
Omega Tassets of Striking
Scaevan Tassets of Striking
Ivalician Brave's Belt
Yama Obi of Striking
Omicron Tassets of Striking
Rakshasa Obi of Striking
Neck Omega Choker of Slaying
Augmented Scaevan Choker of Slaying
Scaevan Choker of Slaying
Yama Necklace of Slaying
Omicron Choker of Slaying
Rakshasa Necklace of Slaying
Ear Augmented Scaevan Ear Cuff of Slaying
Omega Ear Cuff of Slaying
Scaevan Ear Cuff of Slaying
Yama Earring of Slaying
Omicron Ear Cuff of Slaying
Rakshasa Earring of Slaying
Rings Omega Ring of Slaying
Augmented Scaevan Ring of Slaying
Scaevan Ring of Slaying
Yama Ring of Slaying
Omicron Ring of Slaying
Rakshasa Ring of Slaying
Wrist Omega Bracelet of Slaying
Augmented Scaevan Bracelet of Slaying
Scaevan Bracelet of Slaying
Yama Bracelet of Slaying
Omicron Bracelet of Slaying
Rakshasa Bracelet of Slaying




AST  BRD  BLM  DRK  DRG  MCH  MNK  NIN  
PLD  RDM  SAM  SCH  SMN  WAR  WHM


Comments


The following comments are from our legacy commenting system.

Anonymous
Jun 13, 2015 - 09:56:15 | Location: Nowhere, In a Box

I cant turn a monk my pugilist right now are 36 and lancer 15 but the quest to turn a monk don't show in the pugilist guild a did something wrong

 
Xenor
Jan 11, 2015 - 21:48:29 | Location: Durham, United Kingdom

I just checked and it seems MNK lost Impulse Drive in 2.45. But well pointed out because it seems I forgot to implement the 2.45 LNC/DRG changes. I'll get it sorted now.
 
CharGen [Anon]
Jan 10, 2015 - 18:18:53 | Location: Nowhere, In a Box

Impulse drive was removed, patch 2.4 I think?
 
Anonymous
Jan 19, 2014 - 03:39:10 | Location: Nowhere, In a Box

"parry doesn't seem as effective as defense to me."

You clearly don't play a tank in this or any other mmo... Therefore you sir are an idiot.
 
Duke [Anon]
Dec 10, 2013 - 16:35:35 | Location: Nowhere, In a Box

To the person who commented before me: Why would you get rid of bootshine? Its easily one of your hardest hitting abilities, if not the hardest hitting. As long as you are behind the enemy its a guaranteed crit. Are crits 200% or 150% base damage/potency in this game? Even if it's 150% that still brings bootshin to 195 potency. If anything maybe get 2 bootshine off and then go through the rotation to keep GL up. Beside mercy stroke, B4B, and invig, cross-class are personal preference. I take bloodbath and foresight to help the healers out. Slows are pretty miniscule in this game. And parry doesn't seem as effective as defense to me.
 
Anonymous
Oct 02, 2013 - 07:34:21 | Location: Nowhere, In a Box

take impulse drive. it helped me a ton with my dps.
it seems stupid but ill explain.
the two highest potency abilities you have access to (excluding mercy stroke) are snap punch and impulse drive.
when you have greased lightning x3 you can actually fit 3 impulse drives in ur combo and still have time to snap punch to refresh greased lightning.
this means you are landing way more 180 potency abilities and not overlapping ur greased lighting way too early.
this also allows you to remove true strike and bootshine almost completely from your rotation since you are now just refreshing dragon kick and twin snakes, since your I II III stance rotation is stretched out a lot longer.
 
Anonymous
Sep 23, 2013 - 14:05:24 | Location: Nowhere, In a Box

Image for Skull Sunder and Bloodbath should be the other way around xD

.. and in response to SomeWolf; yeah they add up / equate / stack
 
SomeWolf [Anon]
Sep 09, 2013 - 18:08:25 | Location: Nowhere, In a Box

So I have a mechanics question, not just about Monk, but it is most relevant here. Damage bonus % increase buffs, as from Fists of Fire, Twin Snakes, and Greased Lightning, and further increases from Raging Strikes and Blood for Blood. How do they stack? Do they additivly work on each other (3x Greased Lightning and Fists of Fire would equal a flat 26% damage increase), or is it some other method of increase that would make way less sense?
 
Xenor
Sep 05, 2013 - 02:23:59 | Location: Durham, United Kingdom

Thanks for pointing that out Tay. I had a look and it seems that typo was on all the job pages. It's fixed now.
 
Tay [Anon]
Sep 04, 2013 - 19:26:20 | Location: Nowhere, In a Box

It says "You can then equip them on your White Mage no matter what your level.
" White Mage should be Monk for this page Typo!
 
Anonymous
Aug 23, 2013 - 11:41:40 | Location: Nowhere, In a Box

War is not a DD.....i would say for solo play DRG beats MNK due to MNK needing quiet some time to put all his buffs up to be fully effective.
 
Anonymous
Aug 14, 2013 - 03:56:34 | Location: Nowhere, In a Box

how good is monk actually going to be or will it be over looked on runs like it was b4 ..... cant decide if war mnk or drg will be the best for a single dd / solo friendly job
 
Xenor
Aug 07, 2013 - 22:00:05 | Location: Durham, United Kingdom

Interesting, I'd missed that one with the leaks. I can't update the skills until phase 4 though. People have been told off for leaking the changes.
 
Anonymous [Anon]
Aug 07, 2013 - 13:21:44 | Location: Nowhere, In a Box

Will be MRD instead of GLA in Phase 4