Disciplines

Fisher (FSH) Gathering Abilities and Materia


FFXIV - Disciples of Land - Fisher




Fishers are the harvesters of the realm's marine and freshwater animal resources. The goods they obtain from their catch place them in direct dealings with both culinarians and goldsmiths.

Be it from the shore of a sea, the bank of a river, or the deck of a boat, Eorzea's anglers must constantly account for a wide range of factors to optimize their success, including season, time, place, tools, and bait. In addition, the sometimes perilous nature of desirable fishing holes, be they on or offshore, above or below ground, prompts many fishers to employ the protection of more combat-oriented professions. The primary tool of the fisher is the fishing rod.

Below is a list of abilities for the Fisher class up to level 50. All of the Fisher's abilities use 0 MP or TP and have 0 cast time.



Abilities

Disciples of the Land abilities are different in that the Fisher can only equip some of them to their bar. The others are used at random while the player is gathering. Fishers do not use MP or TP.

DoL: Botanist | Fisher | Miner

Name Level Cast Recast Requires
FFXIV - Fisher - Stone Throw Stone Throw 1 0 5 Discipline of Hand or Land
Throw a rock at an enemy.
FFXIV - Fisher - Gulleye Gulleye 1 0 15 Exclusive
Survey the landscape to locate grade 1 schools of fish.
FFXIV - Fisher - Dowse Dowse 3 0 30 Exclusive
Survey the landscape to discern the number and direction of grade 1 schools of fish in the area. Increases movement speed when far.
FFXIV - Fisher - Gulleye II Gulleye II 8 0 15 Exclusive
Survey the landscape to locate grade 2 schools of fish.
FFXIV - Fisher - Stealth Stealth 8 0 0 Exclusive
Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level 20 and below. Can only be activated if your current class level is 8 or above.
FFXIV - Fisher - Wrist Flick Wrist Flick 10 0 30 Discipline of Hand or Land
Hurl with great force, causing your next thrown stone to stun the target.
FFXIV - Fisher - Dowse II Dowse II 10 0 30 Exclusive
Survey the landscape to discern the number and direction of schools of fish grade 2 and below in the area. Increases movement speed when far.
FFXIV - Fisher - Veteran Trade Veteran Trade 10 0 0 Discipline of Land
Increases your hit range during the approach phase while gathering.
FFXIV - Fisher - Nature's Bounty Nature's Bounty 15 0 0 Discipline of Land
Increases your chance to locate rare items while gathering.
FFXIV - Fisher - Gulleye III Gulleye III 18 0 15 Exclusive
Survey the landscape to locate grade 3 schools of fish.
FFXIV - Fisher - Stealth II Stealth II 18 0 0 Exclusive
Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level 30 and below. Can only be activated if your current class level is 18 or above.
FFXIV - Fisher - Fingerprints of the Gods Fingerprints of the Gods 18 0 0 Discipline of Land
Allows you to sometimes discover catalysts at gathering nodes.
FFXIV - Fisher - Deft Grasp Deft Grasp 20 0 0 Discipline of Land
Temporarily increases your dexterity.
FFXIV - Fisher - Dowse III Dowse III 20 0 30 Exclusive
Survey the landscape to discern the number and direction of schools of fish grade 3 and below in the area. Increases movement speed when far.
FFXIV - Fisher - Dowse IV Dowse IV 20 0 30 Exclusive
Survey the landscape to discern the number and direction of schools of fish grade 4 and below in the area. Increases movement speed when far.
FFXIV - Fisher - Llymlaen's Ward Llymlaen's Ward 20 0 0 Discipline of Land
Temporarily increases your chance to obtain wind shards.
FFXIV - Fisher - Thaliak's Ward Thaliak's Ward 20 0 0 Discipline of Land
Temporarily increases your chance to obtain water shards.
FFXIV - Fisher - Tidal Faith Tidal Faith 20 0 0 Discipline of Land
Temporarily increases your piety.
FFXIV - Fisher - Way of Plenty Way of Plenty 25 0 0 Discipline of Land
Increases the remainder of a gathering location.
FFXIV - Fisher - Gulleye IV Gulleye IV 28 0 15 Exclusive
Survey the landscape to locate grade 4 schools of fish.
FFXIV - Fisher - Stealth III Stealth III 28 0 0 Exclusive
Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level 40 and below. Can only be activated if your current class level is 28 or above.
FFXIV - Fisher - Clever Arc Clever Arc 30 0 0 Discipline of Land
Slows the rate at which a gathering location's remainder decreases.
FFXIV - Fisher - Dowse V Dowse V 30 0 30 Exclusive
Survey the landscape to discern the number and direction of schools of fish grade 5 and below in the area. Increases movement speed when far.
FFXIV - Fisher - Truth of Seas Truth of Seas 30 0 0 Discipline of Land
Ensures one or more shards are obtained from successful gathering attempts.
FFXIV - Fisher - Master of Fish Master of Fish 36 0 0 Discipline of Land
Increases your chance to obtain high-quality items while gathering.
FFXIV - Fisher - Gulleye V Gulleye V 38 0 15 Exclusive
Survey the landscape to locate grade 5 schools of fish.
FFXIV - Fisher - Stealth IV Stealth IV 38 0 0 Exclusive
Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level 50 and below. Can only be activated if your current class level is 38 or above.




Materia Selection


To get the most out of your Fisher, you should aim to maximise their stats through using materia that best benefits the class. A fisher's main attributes are DEX and PIE, so focusing on these will be beneficial. Below is a list of materia that we recommend you aim for.

Slot Materia
Tool Gatherer's Grasp (Output) | Gatherer's Guerdon (Gathering) | Gatherer's Guile (Perception)
Head Nothing worth slotting.
Body Piety (PIE)
Hands Dexterity (DEX)
Legs Swordsman's Cry (STR/DEX) | Watchman's Vigil (VIT/DEX)
Feet Nothing worth slotting.
Waist Nothing worth slotting.

DoL: Botanist | Fisher | Miner


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