Fishers are the harvesters of the realm's marine and freshwater animal resources. The goods they obtain from their catch place them in direct dealings with both culinarians and goldsmiths.
Be it from the shore of a sea, the bank of a river, or the deck of a boat, Eorzea's anglers must constantly account for a wide range of factors to optimize their success, including season, time, place, tools, and bait. In addition, the sometimes perilous nature of desirable fishing holes, be they on or offshore, above or below ground, prompts many fishers to employ the protection of more combat-oriented professions. The primary tool of the fisher is the fishing rod.
Below is a list of abilities for the Fisher class up to level 50. All of the Fisher's abilities use 0 MP or TP and have 0 cast time.
can only equip some of them to their bar. The others are used at random while the player is
. Fishers do not use MP or TP.
|
Name |
Level |
Cast |
Recast |
Requires |
 |
Stone Throw |
1 |
0 |
5 |
Discipline of Hand or Land |
| Throw a rock at an enemy. |
 |
Gulleye |
1 |
0 |
15 |
Exclusive |
| Survey the landscape to locate grade 1 schools of fish. |
 |
Dowse |
3 |
0 |
30 |
Exclusive |
| Survey the landscape to discern the number and direction of grade 1 schools of fish in the area. Increases movement speed when far. |
 |
Gulleye II |
8 |
0 |
15 |
Exclusive |
| Survey the landscape to locate grade 2 schools of fish. |
 |
Stealth |
8 |
0 |
0 |
Exclusive |
| Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level 20 and below. Can only be activated if your current class level is 8 or above. |
 |
Wrist Flick |
10 |
0 |
30 |
Discipline of Hand or Land |
| Hurl with great force, causing your next thrown stone to stun the target. |
 |
Dowse II |
10 |
0 |
30 |
Exclusive |
| Survey the landscape to discern the number and direction of schools of fish grade 2 and below in the area. Increases movement speed when far. |
 |
Veteran Trade |
10 |
0 |
0 |
Discipline of Land |
| Increases your hit range during the approach phase while gathering. |
 |
Nature's Bounty |
15 |
0 |
0 |
Discipline of Land |
| Increases your chance to locate rare items while gathering. |
 |
Gulleye III |
18 |
0 |
15 |
Exclusive |
| Survey the landscape to locate grade 3 schools of fish. |
 |
Stealth II |
18 |
0 |
0 |
Exclusive |
| Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level 30 and below. Can only be activated if your current class level is 18 or above. |
 |
Fingerprints of the Gods |
18 |
0 |
0 |
Discipline of Land |
| Allows you to sometimes discover catalysts at gathering nodes. |
 |
Deft Grasp |
20 |
0 |
0 |
Discipline of Land |
| Temporarily increases your dexterity. |
 |
Dowse III |
20 |
0 |
30 |
Exclusive |
| Survey the landscape to discern the number and direction of schools of fish grade 3 and below in the area. Increases movement speed when far. |
 |
Dowse IV |
20 |
0 |
30 |
Exclusive |
| Survey the landscape to discern the number and direction of schools of fish grade 4 and below in the area. Increases movement speed when far. |
 |
Llymlaen's Ward |
20 |
0 |
0 |
Discipline of Land |
| Temporarily increases your chance to obtain wind shards. |
 |
Thaliak's Ward |
20 |
0 |
0 |
Discipline of Land |
| Temporarily increases your chance to obtain water shards. |
 |
Tidal Faith |
20 |
0 |
0 |
Discipline of Land |
| Temporarily increases your piety. |
 |
Way of Plenty |
25 |
0 |
0 |
Discipline of Land |
| Increases the remainder of a gathering location. |
 |
Gulleye IV |
28 |
0 |
15 |
Exclusive |
| Survey the landscape to locate grade 4 schools of fish. |
 |
Stealth III |
28 |
0 |
0 |
Exclusive |
| Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level 40 and below. Can only be activated if your current class level is 28 or above. |
 |
Clever Arc |
30 |
0 |
0 |
Discipline of Land |
| Slows the rate at which a gathering location's remainder decreases. |
 |
Dowse V |
30 |
0 |
30 |
Exclusive |
| Survey the landscape to discern the number and direction of schools of fish grade 5 and below in the area. Increases movement speed when far. |
 |
Truth of Seas |
30 |
0 |
0 |
Discipline of Land |
| Ensures one or more shards are obtained from successful gathering attempts. |
 |
Master of Fish |
36 |
0 |
0 |
Discipline of Land |
| Increases your chance to obtain high-quality items while gathering. |
 |
Gulleye V |
38 |
0 |
15 |
Exclusive |
| Survey the landscape to locate grade 5 schools of fish. |
 |
Stealth IV |
38 |
0 |
0 |
Exclusive |
| Conceal yourself and tread quietly, reducing movement speed, but enabling you to avoid enemies level 50 and below. Can only be activated if your current class level is 38 or above. |
that best benefits the class. A fisher's main attributes are
, so focusing on these will be beneficial. Below is a list of materia that we recommend you aim for.