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Miscellany Database


Below is a list of all Miscellany in FFXIV: Heavensward.

The information listed includes their stack size, the price you can sell to an NPC for, a description of the item and any info relating to stats that they may have. Miscellany are mainly used by players to open chests or other content or the items simply do not fit anywhere else.

The Miscellany items are sorted by name, however you can sort them by any of the columns by clicking on the headers. Under the headers are search boxes that allow you to filter results.

Hover over or click on an item name for more info and any stats.


Reagents   Dyes   Crystals   Catalysts   Miscellany   Seasonal   Demimateria

Items ()Stack DescriptionNPC
Abigail Barding1 A suit of chocobo armor designed to fulfill your lifelong desire to see a chocobo dressed like a scullery maid.1
Abyss Armor Coffer1 A banded chest containing a complete set of abyss armor and an antiquated Caladbolg.[BR][BR]Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Adamantite Francesca1 A small throwing axe forged from adamantite.96
Adamantoise Whistle1 A small polished whistle carved from thick turtle shell. Emits a low-pitched tone which summons an adamantoise mount to your side.0
Aerodynamics System Identification Key1 A thin rectangular piece of some unknown material. Placing it near your reprogrammed aerodynamics system will magically bring the machine to life.0
Aerodynamo Component1 A component to be used in creating the Dezul Qualan's aerodynamo.[BR][BR]※Only for use in Ixal beast tribe quests.0
Aerodynamo Component Materials1 Materials required to craft components for an airship's aerodynamo.[BR][BR]※Only for use in Ixal beast tribe quests.0
Aether Oil1 Born of Allagan ingenuity, this aetherochemical oil can be applied to metal to lower its aetherial conductivity.0
Aetheric Shielding1 A protective guard to be used to obstruct the flow of aether emanated from crystals and prevent moogles from succumbing to overexposure.[BR][BR]※Only for use in moogle beast tribe quests.0
Aetheric Shielding Materials1 Materials required to craft aetheric shielding.[BR][BR]※Only for use in moogle beast tribe quests.0
Aetheric Stabilizer1 A clever little device that harmonizes discordant aetherial currents, allowing for the safe use of previously unstable nodes.0
Aetherpool Grip1 A sturdy grip designed for aetherpool arms.0
Aethertight Flask1 An utterly impermeable vessel of Sharlayan design, created for the purpose of securely storing experimental alchemical concoctions.0
Aetheryte Pendulum1 A shard of aetheryte which can be attuned to new adventurers, allowing for swift travel to their side in times of need.0
Aetheryte Ticket1 Good for a single journey through the aetheryte network.[BR][BR][Collected in place of gil when using the Teleport command.]0
Aged Decanter1 An antiquated decanter of unknown origin.75
Aged Grimoire1 An antiquated grimoire of unknown origin.75
Aged Mortar1 An antiquated mortar of unknown origin.75
Aged Pestle1 An antiquated pestle of unknown origin.75
Aged Phial1 An antiquated phial of unknown origin.75
Aged Ring1 An antiquated ring of unknown origin.75
Aged Robe1 An antiquated robe of unknown origin.75
Aged Spear1 An antiquated spear of unknown origin.75
Air Force Identification Key1 A thin rectangular piece of what appears to be cermet. Placing it near your Air Force mobile assault unit will magically bring the machine to life.0
Aithon Whistle1 This whistle emits a shrill tone that is said to summon Aithon, the steed of legend.0
Ala Mhigan Barding1 A suit of traditional Ala Mhigan chocobo armor.1
Alchemy Delineation1 A detailed outline of complex alchemy techniques. One delineation is consumed when using the Heart of the Alchemist specialist action.0
Alchemy for Beginners1 A useful volume covering the basics of desynthesis.[BR][BR]※Resets alchemy desynthesis skill to 1.66
Alexandrian Gear1 A round cog removed from Alexander's main sector.0
Alexandrian Manifesto - Page 11 The opening page of the Illuminati's least-known catechismal masterwork.[BR][BR]Manifesto pages of the same type can be traded for special gear.0
Alexandrian Manifesto - Page 21 The second page of the Illuminati's least-known catechismal masterwork.[BR][BR]Manifesto pages of the same type can be traded for special gear or enhancing materials.0
Alexandrian Manifesto - Page 31 The third page of the Illuminati's least-known catechismal masterwork.[BR][BR]Manifesto pages of the same type can be traded for special gear or enhancing materials.0
Alexandrian Manifesto - Page 41 The fourth page of the Illuminati's least-known catechismal masterwork.[BR][BR]Manifesto pages of the same type can be traded for special gear.0
Allagan Band1 An old, weathered ring carved with ancient runes thought to be of Allagan origin.0
Allagan Bronze Piece1 Currency minted in the Third Astral Era by the Allagan Empire.[BR][BR]Exchangeable for gil.100
Allagan Commerce Node Permit1 This permit allows the renting of Allagan commerce nodes on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Allagan Gold Piece1 Currency minted in the Third Astral Era by the Allagan Empire.[BR][BR]Exchangeable for gil.2500
Allagan Housekeeping Node Permit1 This permit allows the renting of Allagan housekeeping nodes on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Allagan Platinum Piece1 Currency minted in the Third Astral Era by the Allagan Empire.[BR][BR]Exchangeable for gil.10000
Allagan Repair Node Permit1 This permit allows the renting of Allagan repair nodes on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Allagan Resupply Node Permit1 This permit allows the renting of Allagan resupply nodes on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Allagan Runestone - Althyk1 A small, smoothed stone featuring in its center a single carved symbol representing Althyk, the Keeper.0
Allagan Runestone - Azeyma1 A small, smoothed stone featuring in its center a single carved symbol representing Azeyma, the Warden.0
Allagan Runestone - Byregot1 A small, smoothed stone featuring in its center a single carved symbol representing Byregot, the Builder.0
Allagan Runestone - Halone1 A small, smoothed stone featuring in its center a single carved symbol representing Halone, the Fury.0
Allagan Runestone - Llymlaen1 A small, smoothed stone featuring in its center a single carved symbol representing Llymlaen, the Navigator.0
Allagan Runestone - Menphina1 A small, smoothed stone featuring in its center a single carved symbol representing Menphina, the Lover.0
Allagan Runestone - Nald'thal1 A small, smoothed stone featuring in its center a single carved symbol representing Nald'thal, the Traders.0
Allagan Runestone - Nophica1 A small, smoothed stone featuring in its center a single carved symbol representing Nophica, the Matron.0
Allagan Runestone - Nymeia1 A small, smoothed stone featuring in its center a single carved symbol representing Nymeia, the Spinner.0
Allagan Runestone - Oschon1 A small, smoothed stone featuring in its center a single carved symbol representing Oschon, the Wanderer.0
Allagan Runestone - Rhalgr1 A small, smoothed stone featuring in its center a single carved symbol representing Rhalgr, the Destroyer.0
Allagan Runestone - Thaliak1 A small, smoothed stone featuring in its center a single carved symbol representing Thaliak, the Scholar.0
Allagan Silver Piece1 Currency minted in the Third Astral Era by the Allagan Empire.[BR][BR]Exchangeable for gil.500
Allagan Tin Piece1 Currency minted in the Third Astral Era by the Allagan Empire.[BR][BR]Exchangeable for gil.25
Allagan Tomestone of Creation1 Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire.0
Allagan Tomestone of Esoterics1 Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire.0
Allagan Tomestone of Genesis1 Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information on creation gathered by the lost Allagan Empire.0
Allagan Tomestone of Goetia1 Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information on demonology gathered by the lost Allagan Empire.0
Allagan Tomestone of Law1 Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire.0
Allagan Tomestone of Lore1 Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire.0
Allagan Tomestone of Mendacity1 Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information on untruths gathered by the lost Allagan Empire.0
Allagan Tomestone of Mythology1 Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire.0
Allagan Tomestone of Philosophy1 Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire.0
Allagan Tomestone of Poetics1 Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire.0
Allagan Tomestone of Scripture1 Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire.0
Allagan Tomestone of Soldiery1 Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire.0
Allagan Tomestone of Verity1 Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire.0
Allied Seal1 Yet another currency printed and distributed by the Eorzean Alliance. Rewarded for slaying marks specified in the Hunt.0
Alphascape Bolt1 A uniquely crafted bolt discovered somewhere within the Interdimensional Rift.[BR][BR]One bolt can be traded for a special accessory.0
Alphascape Chain1 A uniquely crafted chain discovered somewhere within the Interdimensional Rift.[BR][BR]One chain can be traded for a special belt.0
Alphascape Crank1 A uniquely crafted crank discovered somewhere within the Interdimensional Rift.[BR][BR]Two cranks can be traded for special arm gear.0
Alphascape Crystalloid1 A remarkable crystalline fragment within which can be seen images from another world.0
Alphascape Datalog v1.01 Detailed records of past battles waged somewhere within the Interdimensional Rift.[BR][BR]Logs of the same type can be traded for special gear.0
Alphascape Datalog v2.01 Detailed records of past battles waged somewhere within the Interdimensional Rift.[BR][BR]Logs of the same type can be traded for special gear or materials.0
Alphascape Datalog v3.01 Detailed records of past battles waged somewhere within the Interdimensional Rift.[BR][BR]Logs of the same type can be traded for special gear or materials.0
Alphascape Datalog v4.01 Detailed records of past battles waged somewhere within the Interdimensional Rift.[BR][BR]Logs of the same type can be traded for special gear.0
Alphascape Lens1 A uniquely crafted lens discovered somewhere within the Interdimensional Rift.[BR][BR]Two lenses can be traded for special headgear.0
Alphascape Pedal1 A uniquely crafted pedal discovered somewhere within the Interdimensional Rift.[BR][BR]Two pedals can be traded for special foot gear.0
Alphascape Shaft1 A uniquely crafted shaft discovered somewhere within the Interdimensional Rift.[BR][BR]Four shafts can be traded for special body gear.0
Alphascape Spring1 A uniquely crafted spring discovered somewhere within the Interdimensional Rift.[BR][BR]Four springs can be traded for special leg gear.0
Altar Component Materials1 Various materials necessary to craft altar components.[BR][BR]※Only for use in Namazu beast tribe quests.0
Altar Components1 Components required to craft an altar to the Big One.[BR][BR]※Only for use in Namazu beast tribe quests.0
Alte Roite Prism1 A multi-faceted prism that, when held aloft, refracts light in a way that can be seen only by your Alte Roite mount─a being who possesses the uncanny ability to hide in plain sight until summoned.0
Amaro Barding Repair Materials1 Materials for repairing the inner lining of the antique amaro barding.0
Amaro Horn1 A large, curved horn that, when blown, will call your dutiful amaro to your side.0
Amber Draught Chocobo Whistle1 A small hand-carved whistle that emits a unique, high-pitched tone discernible only by a rare amber draught chocobo trained from capture to recognize and respond to the sound. Use to summon your personal amber draught chocobo.0
Amber-encased Vilekin1 A tiny vilekin unlike any currently found in Eorzea is trapped within this rock-solid piece of dried tree sap. Collectors will pay large sums for these rare treasures.0
Amh Araeng Riding Map1 This highly detailed map of Amh Araeng, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by amaro couriers seeking to reduce delivery times.0
Ananta Dreamstaff1 These magicked metal rods are used as currency by the Ananta.0
Ananta Junkmonger Permit1 This permit allows the hiring of Ananta junkmongers on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Ananta Maidservant Permit1 This permit allows the hiring of Ananta maidservants on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Ananta Material Supplier Permit1 This permit allows the hiring of Ananta material suppliers on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Ananta Mender Permit1 This permit allows the hiring of Ananta menders on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Ancient Animal Skin1 Shed by what is believed to be an ancient creature, this shred of skin may well shed light on the samiel.0
Anemos Crystal1 A crystal discovered in Eureka Anemos─a region where the elemental aspect leans heavily to wind.0
Anemos Lockbox1 A firmly sealed box discovered deep in the Anemos wilds. Only a skilled picker of locks might grant you access to the treasure within.0
Angelic Barding1 A suit of armor designed to give your chocobo another pair of flightless wings.0
Animal Droppings1 “A steaming, fly-ridden pile of excrement is a veritable repository of knowledge.”[BR][BR]─Qeshi-Rae0
Animal Trace1 Will this specimen yield a breakthrough in the search for the samiel? Only time and effort will tell...0
Anti-shark Harpoon1 A harpoon particularly effective for warding off sharks...by stabbing them.138
Antique Breeches1 While this legwear is far too old and moth-eaten to survive any further battles, collectors have been known to pay sizable sums for similar pieces.0
Antique Gauntlets1 While these gauntlets are far too old and rusted to survive any further battles, collectors have been known to pay sizable sums for similar pieces.0
Antique Helm1 While this headpiece is far too old and dented to survive any further battles, collectors have been known to pay sizable sums for similar pieces.0
Antique Mail1 While this suit is far too old and battered to survive any further battles, collectors have been known to pay sizable sums for similar pieces.0
Antique Sollerets1 While this footwear is far too old and worn to survive any further battles, collectors have been known to pay sizable sums for similar pieces.0
Antique Tassets1 While these tassets are far too old and cracked to survive any further battles, collectors have been known to pay sizable sums for similar pieces.0
Aoidos' Attire Coffer1 A banded chest containing a complete set of aoidos' attire.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Aquamarine Carbuncle Whistle1 A jeweled whistle that emits a heart-melting tone said to summon an Aquamarine Carbuncle.0
Aquamarine Cross1 This medal featuring two crossed oars is awarded to those petty officers who have shown exceptional performance in service to the Maelstrom.0
Archon Egg1 A prophetic egg decorated with gold trim.2
Archon Throne1 A mysterious floating chair rumored to have been used by the famed Archon Louisoix himself...despite the fact no one actually ever saw him ride it.0
Argute Attire Coffer1 A banded chest containing a complete set of argute attire.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Arkhi Brewing Set1 An assortment of items for brewing the milk-based alcohol that is traditional on the Azim Steppe.413
Arkhi Brewing Vat Materials1 Processed materials that can be combined into the necessary components for brewing arkhi.3
Armor Identification Key1 A thin rectangular piece of what appears to be cermet. Placing it near your suit of magitek armor will magically bring the machine to life.0
Armoring Delineation1 A detailed outline of complex armoring techniques. One delineation is consumed when using the Heart of the Armorer specialist action.0
Armoring for Beginners1 A useful volume covering the basics of desynthesis.[BR][BR]※Resets armoring desynthesis skill to 1.66
Arrhidaeus Master Key1 A heavy gold key that, when inserted into the proper slot on the Arrhidaeus transport module, will power the superannuated device.0
Astral Nodule1 A crystalline amalgamation of astrally charged crystals.0
Astrologian's Attire Coffer1 A banded chest containing a complete set of astrologian's attire.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Astrope Whistle1 A small hand-carved whistle that emits a unique, high-pitched tone discernible only by Astrope.0
Atma of the Archer1 The crystallized essence of the fallen, won from a battle in the North Shroud.0
Atma of the Bull1 The crystallized essence of the fallen, won from a battle in eastern Thanalan.0
Atma of the Crab1 The crystallized essence of the fallen, won from a battle in western La Noscea.0
Atma of the Fish1 The crystallized essence of the fallen, won from a battle in lower La Noscea.0
Atma of the Goat1 The crystallized essence of the fallen, won from a battle in the East Shroud.0
Atma of the Lion1 The crystallized essence of the fallen, won from a battle in outer La Noscea.0
Atma of the Maiden1 The crystallized essence of the fallen, won from a battle in the Central Shroud.0
Atma of the Ram1 The crystallized essence of the fallen, won from a battle in middle La Noscea.0
Atma of the Scales1 The crystallized essence of the fallen, won from a battle in central Thanalan.0
Atma of the Scorpion1 The crystallized essence of the fallen, won from a battle in southern Thanalan.0
Atma of the Twins1 The crystallized essence of the fallen, won from a battle in western Thanalan.0
Atma of the Water-bearer1 The crystallized essence of the fallen, won from a battle in upper La Noscea.0
Auspicious Kamuy Fife1 The prophetic song of this stout flute is said to summon a kamuy blessed by Lord Byakko himself.0
Austere Offering1 A token of good faith given to the dragons in exchange for their aid in restoring Bahrr Lehs.[BR][BR]※Only for use in moogle beast tribe quests.0
Austere Offering Materials1 Materials required to craft an offering to the dragons in exchange for their aid.[BR][BR]※Only for use in moogle beast tribe quests.0
Auxiliary Aerodynamo Component1 A component to be used in creating the Dezul Qualan's auxiliary aerodynamo.[BR][BR]※Only for use in Ixal beast tribe quests.0
Auxiliary Aerodynamo Component Materials1 Materials required to craft components for an airship's auxiliary aerodynamo.[BR][BR]※Only for use in Ixal beast tribe quests.0
Azim Steppe Riding Map1 This highly detailed map of the Azim Steppe, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by Far Eastern merchants seeking to reduce delivery times.0
Azim Steppe Souvenir Component Materials1 Various materials necessary to craft Azim Steppe souvenir components.[BR][BR]※Only for use in Namazu beast tribe quests.0
Azim Steppe Souvenir Components1 Components required to craft Azim Steppe souvenirs.[BR][BR]※Only for use in Namazu beast tribe quests.0
Azys Lla Riding Map1 This highly detailed map of Azys Lla, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by chocobo couriers seeking to reduce delivery times.0
Backstep L1 Crystallized memory of an esoteric technique.[BR][BR]※Only available for use in the Forbidden Land, Eureka.0
Ballast Component1 A component to be used in creating the Dezul Qualan's ballast.[BR][BR]※Only for use in Ixal beast tribe quests.0
Ballast Component Materials1 Materials required to craft components for an airship's ballast.[BR][BR]※Only for use in Ixal beast tribe quests.0
Ballroom Etiquette - A Fitting End1 An illustrated manual detailing the ten essential steps to die a graceful death. Use to learn the /playdead emote.0
Ballroom Etiquette - Better Dead than Underbred1 An illustrated manual detailing actions unbecoming for a maid of noble upbringing. Use to learn the /prettyplease emote.0
Ballroom Etiquette - Bewilderment1 An illustrated manual of expressions that can be used to feign bemusement when confronted by difficult-to-recall acquaintances at social gatherings. Use to learn the /aback emote.0
Ballroom Etiquette - Calamitous Endings1 An illustrated manual of how to mimic the summoning motions of the dreadwyrm Bahamut. Use to learn the /megaflare emote.0
Ballroom Etiquette - Diamond Dust1 An illustrated manual detailing how to dance like a snowflake on the wind. Use to learn the /iceheart emote.0
Ballroom Etiquette - Display of Power1 An illustrated manual of various Far Eastern vulgarities. Use to learn the /powerup emote.0
Ballroom Etiquette - Eastern Dance1 An illustrated manual of the various steps that comprise a dance originating in the fantastical Far East. Use to learn the /easterndance emote.0
Ballroom Etiquette - Excessive Petticoats1 An illustrated manual of how to cool oneself with at least some semblance of dignity after a rousing circuit of the dance floor. Use to learn the /sweat emote.0
Ballroom Etiquette - Exotic Exercises1 An illustrated manual of the queer stretching exercises employed by Far Eastern hermits to ensure their bodies remain limber. Use to learn the /easternstretch emote.0
Ballroom Etiquette - Exotic Greetings1 An illustrated manual of curious greeting customs from the Far East. Use to learn the /easterngreeting emote.0
Ballroom Etiquette - Fear and Loathing1 An illustrated manual of how not to react when confronted by highwaymen or tax collectors. Use to learn the /tremble emote.0
Ballroom Etiquette - Frolicsome Folly1 An illustrated manual of what not to do when confronted with a large punch bowl or, heavens forfend, a champagne pyramid. Use to learn the /splash emote.0
Ballroom Etiquette - Get Fantasy1 An illustrated manual of the various steps that comprise the popular dance dubbed “get fantasy.” Use to learn the /getfantasy emote.0
Ballroom Etiquette - Heathen Gestures1 An illustrated manual of the various vulgar hand motions used by the godless savages which reside in the darkest corners of Hydaelyn. Use to learn the /ritualprayer emote.0
Ballroom Etiquette - Ideal Gossip1 An illustrated manual of how to put an evening spent amongst the wealthy and powerful to best use. Use to learn the /scheme emote.1
Ballroom Etiquette - Improper Amorism1 An illustrated manual of how not to express one's feelings of love. Use to learn the /dote emote.0
Ballroom Etiquette - Improper Celebration1 An illustrated manual of vulgar celebratory rituals from faraway lands. Use to learn the /backflip emote.0
Ballroom Etiquette - Improper Greetings1 An illustrated manual of vulgar greeting customs from faraway lands. Use to learn the /fistbump emote.0
Ballroom Etiquette - Insufficient Petticoats1 An illustrated manual of how not to conduct oneself while trapped on the balcony with an indefatigable admirer in the evening hours. Use to learn the /shiver emote.1
Ballroom Etiquette - Intellectual Diversions1 An illustrated manual of how to behave when struck with inspiration, ensuring bystanders are duly awed by your intellect. Use to learn the /eureka emote.0
Ballroom Etiquette - Modern Dance1 An illustrated manual of the various steps that comprise popular performers the Songbirds' most famous act. Use to learn the /songbird emote.0
Ballroom Etiquette - Overzealous Affirmations1 An illustrated manual of how not to express your enthusiasm for mashed popotoes in the middle of the dinner course. Use to learn the /fistpump emote.1
Ballroom Etiquette - Pursuing Happiness1 An illustrated manual of how to properly feign amusement without risk of insult when humoring boorish, yet important, individuals. Use to learn the /biggrin emote.0
Ballroom Etiquette - Refined Reproaches1 An illustrated manual of dignified means by which to put your social inferiors in their place. Use to learn the /reprimand emote.0
Ballroom Etiquette - Reflection1 An illustrated manual of how to contemplate past errors in judgment and how to successfully transfer the blame to someone of lesser social standing. Use to learn the /reflect emote.0
Ballroom Etiquette - Salacious Sentiments1 An illustrated manual of vulgar reactions to lustful advances. Use to learn the /charmed emote.0
Ballroom Etiquette - Scholarly Certitude1 An illustrated manual of how to consult reference materials with an air of gravitas sufficient to impress upon high society the significance of anything you say. Use to learn the /confirm emote.1
Ballroom Etiquette - Secrets of the Fist1 An illustrated manual of how to perform the ancient Fist of Rhalgr battle dance made popular by Lyse. Use to learn the /crimsonlotus emote.0
Ballroom Etiquette - Stimulating Soliloquies1 An illustrated manual of how to confidently explain a matter in excruciating detail, regardless of whether anyone asked. Use to learn the /elucidate emote.0
Ballroom Etiquette - The Box Step1 An illustrated manual of the various steps that comprise the box step. Use to learn the /boxstep emote.0
Ballroom Etiquette - The Gold Dance1 An illustrated manual of the various steps that comprise the Gold dance. Use to learn the /golddance emote.0
Ballroom Etiquette - The Popoto Step1 An illustrated manual of the various steps that comprise the popoto step. Use to learn the /popotostep emote.0
Ballroom Etiquette - The Side Step1 An illustrated manual of the various steps that comprise the side step. Use to learn the /sidestep emote.0
Ballroom Etiquette - The Thavnairian Dance1 An illustrated manual of the various steps that comprise the exotic Thavnairian dance. Use to learn the /thavnairiandance emote.0
Ballroom Etiquette - The Yol Dance1 An illustrated manual of the various steps that comprise a traditional dance of the Oronir tribe. Use to learn the /yoldance emote.0
Ballroom Etiquette - Ultima1 An illustrated manual of how to obliterate your enemies in style when pushed to the brink of annihilation. Use to learn the /ultima emote.0
Ballroom Etiquette - Unseemly Exertions1 An illustrated manual of how not to compose yourself after extended bouts of strenuous activities. Use to learn the /winded emote.0
Ballroom Etiquette - Zantetsuken1 An illustrated manual detailing how to best cleave an enemy or acquaintance in twain. Use to learn the /zantetsuken emote.0
Bard's Attire Coffer1 A banded chest containing a complete set of bard's attire.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Barding of Light1 A suit of chocobo armor designed to resemble a legendary Warrior of the Light.0
Barghest Attire Coffer1 A banded chest containing a complete set of barghest attire.[BR][BR]Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Basket Component1 A component to be used to enhance both the durability and practicality of sankchinni baskets.[BR][BR]※Only for use in moogle beast tribe quests.0
Basket Component Materials1 Materials required to craft a basket component.[BR][BR]※Only for use in moogle beast tribe quests.0
Battle Bear Horn1 A simple horn used to summon your battle bear─a towering mount certain to strike fear into the hearts of your foes.0
Battle Lion Horn1 An iron-banded horn used to summon your battle lion mount...to battle!0
Battle Panther Bell1 A brass bell used to summon your battle panther mount. How only your panther answers the summons, and not the panthers of hundreds of other adventurers with similar summoning bells is a mystery for the ages.0
Battle Tiger Horn1 A suspiciously scored horn to which your battle tiger will respond─with obedience rather than violence, if you are fortunate.0
Battlefield Etiquette - At Ease1 An illustrated manual of one of the most basic stances in any military organization. Use to learn the /atease emote.0
Battlefield Etiquette - Attention1 An illustrated manual of one of the most basic stances in any military organization. Use to learn the /attention emote.0
Beeswax Candle1 A stout candle made from hardened beeswax.1
Behemoth Barding1 A suit of chocobo armor designed to resemble a ferocious behemoth.0
Behemoth Warhorn1 This imposing horn emits a thunderous tone that summons your mighty behemoth.0
Bennu Horn1 This horn of bone emits a golden tone that summons a mythical bennu.0
Berube Feed1 This dish of assorted greens will be instantly recognizable to any Berube skipper as the feed it was raised on.0
Bicolor Gemstone1 A precious stone that shimmers with multiple hues.0
Black Aethersand1 This aetherially charged sand is a key ingredient in the preparation of glamour dispeller.0
Black Arums1 A bunch of black arums, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Black Brightlilies1 A bunch of black brightlilies, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Black Cherry Blossoms1 A bunch of black Shroud cherry blossoms, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Black Chocobo Whistle1 A small hand-carved whistle that emits a unique, high-pitched tone discernible only by a black chocobo trained from birth to recognize and respond to the sound. Use to summon your personal black chocobo.0
Black Copper Gil Promissory Note1 A promissory note that can be exchanged for black copper gil which, at first glance, appears to be standard Eorzean currency. Until, that is, one notices the crooked stamping and texture of smelted scrap metal.0
Black Dahlias1 A bunch of black dahlias, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Black Daisies1 A bunch of black daisies, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Black Hydrangeas1 A bunch of black hydrangeas, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Black Lilies of the Valley1 A bunch of black lilies of the valley, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Black Mage Barding1 An expertly crafted suit of aether-infused chocobo armor, designed to mimic the garb of the black mages of days past.0
Black Oldroses1 A bunch of black oldroses, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Black Tulips1 A bunch of black tulips, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Black Violas1 A bunch of black violas, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Blacksmithing Delineation1 A detailed outline of complex blacksmithing techniques. One delineation is consumed when using the Heart of the Blacksmith specialist action.0
Blacksmithing for Beginners1 A useful volume covering the basics of desynthesis.[BR][BR]※Resets blacksmithing desynthesis skill to 1.66
Bladder Component1 A component to be used in creating the Dezul Qualan's bladder envelope.[BR][BR]※Only for use in Ixal beast tribe quests.0
Bladder Component Materials1 Materials required to craft components for an airship's bladder envelope.[BR][BR]※Only for use in Ixal beast tribe quests.0
Bladder Lining Component1 A component to be used in creating the Dezul Qualan's bladder envelope lining.[BR][BR]※Only for use in Ixal beast tribe quests.0
Bladder Lining Component Materials1 Materials required to craft components for reinforcing an airship's bladder envelope.[BR][BR]※Only for use in Ixal beast tribe quests.0
Blade of Revelry1 The blade from a sword used by the Lord of the Revel himself. Despite being long removed from its hilt, the steel still shudders with unseen magicks.39
Blank Invitation1 The Ceremony of Eternal Bonding invitation from which all future invitations are born.0
Blessed Decoy1 A manikin made with materials blessed by an anointed priestess of the Matron. Grants all nearby militia laborers with the effect of Regen.0
Blessed Pavis1 A large shield made with materials blessed by an anointed priestess of the Matron. Grants all nearby militia laborers with the effect of Regen.0
Blessed Rations1 Small, bite-sized victuals fortified with a sprinkle of holy water blessed by an anointed priestess of the Matron. Grants the effect of Regen to all militia members who consume one.0
Bliss Totem1 This pulsating metal idol forged in the likeness of the primal Lakshmi is thought to be employed by the Ananta in forbidden summoning ceremonies.0
Blissful Barding1 A suit of chocobo armor designed to resemble Lakshmi, Lady of Bliss.1
Blissful Kamuy Fife1 The sweet song of this stout flute is said to summon a kamuy blessed by Lakshmi herself.0
Blood-spattered Mark Log1 A list of elite marks slain by the log's owner...before the owner herself was slain.0
Bloodbath L1 Crystallized memory of an esoteric technique.[BR][BR]※Only available for use in the Forbidden Land, Eureka.0
Blue Arums1 A bunch of blue arums, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Blue Brightlilies1 A bunch of blue brightlilies, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Blue Cherry Blossoms1 A bunch of blue Shroud cherry blossoms, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Blue Crafters' Scrip1 Currency paid to Disciples of the Hand by Rowena's House of Splendors in exchange for services rendered. Can be used to purchase items from the aforementioned establishment. Not valid anywhere else on Hydaelyn.0
Blue Dahlias1 A bunch of blue dahlias, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Blue Daisies1 A bunch of blue daisies, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Blue Gatherers' Scrip1 Currency paid to Disciples of the Land by Rowena's House of Splendors in exchange for services rendered. Can be used to purchase items from the aforementioned establishment. Not valid anywhere else on Hydaelyn.0
Blue Hydrangeas1 A bunch of blue hydrangeas, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Blue Lilies of the Valley1 A bunch of blue lilies of the valley, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Blue Oldroses1 A bunch of blue oldroses, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Blue Tulips1 A bunch of blue tulips, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Blue Violas1 A bunch of blue violas, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Bluespirit Bracelet Coffer1 A chest emitting a faint blueish glow with lavish filigree that suggests a valuable accessory lies within.[BR][BR]Required level: 74. IL: 403. Bracelet type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Bluespirit Chest Gear Coffer1 A chest emitting a faint blueish glow with lavish filigree that suggests a valuable piece of attire lies within.[BR][BR]Required level: 74. IL: 403. Chest gear type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Bluespirit Earring Coffer1 A chest emitting a faint blueish glow with lavish filigree that suggests a valuable accessory lies within.[BR][BR]Required level: 74. IL: 403. Earring type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Bluespirit Foot Gear Coffer1 A chest emitting a faint blueish glow with lavish filigree that suggests a valuable piece of attire lies within.[BR][BR]Required level: 74. IL: 403. Foot gear type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Bluespirit Hand Gear Coffer1 A chest emitting a faint blueish glow with lavish filigree that suggests a valuable piece of attire lies within.[BR][BR]Required level: 74. IL: 403. Hand gear type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Bluespirit Head Gear Coffer1 A chest emitting a faint blueish glow with lavish filigree that suggests a valuable piece of attire lies within.[BR][BR]Required level: 74. IL: 403. Head gear type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Bluespirit Leg Gear Coffer1 A chest emitting a faint blueish glow with lavish filigree that suggests a valuable piece of attire lies within.[BR][BR]Required level: 74. IL: 403. Leg gear type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Bluespirit Necklace Coffer1 A chest emitting a faint blueish glow with lavish filigree that suggests a valuable accessory lies within.[BR][BR]Required level: 74. IL: 403. Necklace type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Bluespirit Ring Coffer1 A chest emitting a faint blueish glow with lavish filigree that suggests a valuable accessory lies within.[BR][BR]Required level: 74. IL: 403. Ring type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Bluespirit Waist Gear Coffer1 A chest emitting a faint blueish glow with lavish filigree that suggests a valuable piece of attire lies within.[BR][BR]Required level: 74. IL: 403. Waist gear type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Bluespirit Weapon Coffer1 A chest emitting a faint blueish glow with lavish filigree that suggests a valuable weapon lies within.[BR][BR]Required level: 74. IL: 403. Weapon type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Bomb Palanquin Horn1 This horn of bone emits a deep tone that summons a bevy of bombs who will bear you in comfort upon a hovering palanquin.0
Book of Skylight1 A sacred tome depicting the valorous deeds of the Zodiac Braves, legendary heroes from a bygone era. This volume provides detailed descriptions of the mythical arms the men and women wielded.0
Boreas Whistle1 This whistle emits a shrill tone that is said to summon Boreas, the steed of legend.0
Brass Dish1 A serving dish made of solid brass.4
Brass Gobcog1 A tiny, multi-toothed brass cog widely used by goblins as currency.2
Brass Kettle1 A stunning teapot─neither too short, nor too stout─forged by master craftsman Gerolt in his never-ending pursuit of the perfect kettle.0
Brass Natalan Coffer Key1 A small, bent key found in the Ixal settlement of Natalan.0
Brass Shposhae Coffer Key1 A small, bent key found in the subterranean caverns of Shposhae.0
Brass Sky Pirate Spoil1 When sky pirates raiding in the Sea of Clouds board another vessel, it is tradition to claim a piece of the airship to serve as proof of the deadly deed. These objects of honor and bravery have also been known to be used as currency between the brigands.0
Brass U'Ghamaro Coffer Key1 A small, bent key found deep in the kobold-infested U'Ghamaro Mines.0
Brass Zahar'ak Coffer Key1 A small, bent key found in the Amalj'aa stronghold of Zahar'ak.0
Brazier Component Materials1 Various materials necessary to craft components for braziers for the festival site.[BR][BR]※Only for use in Namazu beast tribe quests.0
Brazier Components1 Components necessary to craft braziers that will burn safely through the night.[BR][BR]※Only for use in Namazu beast tribe quests.0
Broken Heart Pendant (Left)1 When held aloft, this pendant magically summons half of a flying heart. The left half.0
Broken Heart Pendant (Right)1 When held aloft, this pendant magically summons half of a flying heart. The right half.0
Bronze Amalj'ok1 A small, curved bronze blade used as currency by the Amalj'aa.2
Bronze Durai Memorial Card1 One of five low rarity Triple Triad cards, including limited edition tournament cards.0
Bronze Lake Crystal1 Discovered growing on the floor of Bronze Lake, this heretofore unseen aetherial formation appears to be impossibly aspected to two different elements─wind and water.0
Bronze Rowena Cup Classic Card1 One of five low rarity Triple Triad cards, including limited edition tournament cards.0
Bronze Shposhae Coffer Key1 A small, patinated key found in the subterranean caverns of Shposhae.0
Bronze Spinner's Pull Card1 One of five low rarity Triple Triad cards, including limited edition tournament cards.0
Bronze Tournament of Champions Card1 One of five low rarity Triple Triad cards, including limited edition tournament cards.0
Bronze Triad Card1 One of nine low rarity Triple Triad cards.0
Bronze U'Ghamaro Coffer Key1 A small, patinated key found deep in the kobold-infested U'Ghamaro Mines.0
Bronze-trimmed Sack1 This heavy bag containing a portion of the Palace of the Dead's Accursed Hoard has been sealed with powerful magicks. Only following an appraisal at the hands of a bishop trained in the dispelling of hexes can the seal be broken.0
Brooklet Tank Trimmings1 An assortment of items used to outfit an aquarium that it might resemble a babbling forest brooklet.[BR][BR][For use in any tier aquarium.]17
Broth Ingredients1 All the ingredients necessary to brew a simple fish stock─one of the pillars of Far Eastern cuisine. (Crystal not included.)0
Brutal Armor Coffer1 A banded chest containing a complete set of brutal armor and an antiquated Farsha.[BR][BR]Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Bustier Materials1 All the materials necessary to sew a figure-enhancing bustier. (Crystal not included.)0
Bustle Materials1 All the materials necessary to sew an Ishgardian bustle dress. (Crystal not included.)0
Butlery Barding1 A suit of chocobo armor designed to fool the world into believing your chocobo is a man hired to answer your front door.0
Buuz Cooking Paraphernalia1 Various items used in the cooking of buuz.[BR][BR]※Only for use in Namazu beast tribe quests.0
Buuz Cooking Paraphernalia Materials1 Various materials necessary to craft buuz cooking paraphernalia.[BR][BR]※Only for use in Namazu beast tribe quests.0
Byakko Barding1 A suit of chocobo armor designed to resemble the Far Eastern auspice Byakko.1
Byakko Totem1 It is unknown by whom or for what purpose this wooden idol carved in the likeness of the auspice Byakko was created.0
Caller's Attire Coffer1 A banded chest containing a complete set of caller's attire.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Canvas Repair Materials1 Materials for repairing the canvas of the painting of Dampsole, Lakeland.0
Carboncoat1 Born of Allagan ingenuity, this aetherochemical concoction is said to increase a gem's hardness.0
Carbontwine1 Born of Allagan ingenuity, this aetherochemically engineered fiber can be used to improve the durability of almost anything.0
Carpentry for Beginners1 A useful volume covering the basics of desynthesis.[BR][BR]※Resets carpentry desynthesis skill to 1.66
Carved Kupo Nut Promissory Note1 A promissory note that can be exchanged for carved kupo nuts─inedible kupo nuts carved with a special symbol to denote use as moogle currency.0
Catfish Lure Component Materials1 Various materials necessary to craft catfish lure components.[BR][BR]※Only for use in Namazu beast tribe quests.0
Catfish Lure Components1 Components required to craft catfish lures.[BR][BR]※Only for use in Namazu beast tribe quests.0
Central Shroud Riding Map1 This highly detailed map of the Central Shroud, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by chocobo couriers seeking to reduce delivery times.0
Central Thanalan Riding Map1 This highly detailed map of central Thanalan, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by chocobo couriers seeking to reduce delivery times.0
Centurio Seal1 Currency minted by Clan Centurio and distributed as requital for the successful completion of Clan Hunt bills.0
Centurio Tiger Horn1 The horn of a beast felled on a legendary Hunt used to summon a legendary tiger gifted to you by the Clan Centurio.0
Ceremonial Bow Component Materials1 Various materials necessary to craft ceremonial bow components.[BR][BR]※Only for use in Namazu beast tribe quests.0
Ceremonial Bow Components1 Components required to craft a ceremonial bow for the archery event.[BR][BR]※Only for use in Namazu beast tribe quests.0
Ceremony Chocobo Whistle1 A small hand-carved whistle that emits a unique, high-pitched tone discernible only by a ceremony chocobo trained from birth to recognize and respond to the sound. Use to summon your ceremony chocobo mount.0
Ceremony Invitation1 Allows admittance to a Ceremony of Eternal Bonding. Speak with Etoinelle at the Sanctum of the Twelve before using.0
Ceruleum Tank1 Airship-grade refined ceruleum. Required to fuel vessels traveling to the Sea of Clouds on exploratory voyages. Can also be used in submersibles on subaquatic voyages.0
Ceruleum Tank Component1 A component to be used in creating the Dezul Qualan's main ceruleum fuel tank.[BR][BR]※Only for use in Ixal beast tribe quests.0
Ceruleum Tank Component Materials1 Materials required to craft components for an airship's main ceruleum fuel tank.[BR][BR]※Only for use in Ixal beast tribe quests.0
Channeler's Attire Coffer1 A banded chest containing a complete set of channeler's attire and an antiquated copy of Lemegeton.[BR][BR]Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Chaos Armor Coffer1 A banded chest containing a complete set of chaos armor.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Chivalrous Armor Coffer1 A banded chest containing a complete set of chivalrous armor, an antiquated Galatyn, and an antiquated Evalach.[BR][BR]Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Chocobo Raincoat1 A light tarp designed to protect a chocobo from the rain...and not much else.0
Chocobo Training Manual - Breather I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Breather.[BR][BR]Trait Effect: Restores stamina at a rate of 0.8% per second while decelerating.0
Chocobo Training Manual - Breather II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Breather II.[BR][BR]Trait Effect: Restores stamina at a rate of 1% per second while decelerating.0
Chocobo Training Manual - Breather III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Breather III.[BR][BR]Trait Effect: Restores stamina at a rate of 1.2% per second while decelerating.0
Chocobo Training Manual - Choco Calm I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Calm.[BR][BR]Ability Effect: Cures Frenzied status while restoring stamina by 100.0
Chocobo Training Manual - Choco Calm II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Calm II.[BR][BR]Ability Effect: Cures Frenzied status while restoring stamina by 150.0
Chocobo Training Manual - Choco Calm III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Calm III.[BR][BR]Ability Effect: Cures Frenzied status while restoring stamina by 200.0
Chocobo Training Manual - Choco Cure I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Cure.[BR][BR]Ability Effect: Restores 6% of total stamina.0
Chocobo Training Manual - Choco Cure II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Cure II.[BR][BR]Ability Effect: Restores 9% of total stamina.0
Chocobo Training Manual - Choco Cure III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Cure III.[BR][BR]Ability Effect: Restores 12% of total stamina.0
Chocobo Training Manual - Choco Dash I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Dash.[BR][BR]Ability Effect: Temporarily boosts speed without depleting stamina.[BR][BR]Duration: 1s0
Chocobo Training Manual - Choco Dash II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Dash II.[BR][BR]Ability Effect: Temporarily boosts speed without depleting stamina.[BR][BR]Duration: 2s0
Chocobo Training Manual - Choco Dash III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Dash III.[BR][BR]Ability Effect: Temporarily boosts speed without depleting stamina.[BR][BR]Duration: 3s0
Chocobo Training Manual - Choco Drain I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Drain.[BR][BR]Ability Effect: Generates a field which drains the stamina of nearby chocobos at a rate of 15 per second.0
Chocobo Training Manual - Choco Drain II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Drain II.[BR][BR]Ability Effect: Generates a field which drains the stamina of nearby chocobos at a rate of 25 per second.0
Chocobo Training Manual - Choco Drain III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Drain III.[BR][BR]Ability Effect: Generates a field which drains the stamina of nearby chocobos at a rate of 35 per second.0
Chocobo Training Manual - Choco Ease I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Ease.[BR][BR]Ability Effect: Cures Heavy status while restoring stamina by 80.0
Chocobo Training Manual - Choco Ease II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Ease II.[BR][BR]Ability Effect: Cures Heavy status while restoring stamina by 130.0
Chocobo Training Manual - Choco Ease III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Ease III.[BR][BR]Ability Effect: Cures Heavy status while restoring stamina by 180.0
Chocobo Training Manual - Choco Esuna I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Esuna.[BR][BR]Ability Effect: Removes all current enfeeblements with a 75% success rate.0
Chocobo Training Manual - Choco Esuna II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Esuna II.[BR][BR]Ability Effect: Removes all current enfeeblements with a 90% success rate.0
Chocobo Training Manual - Choco Esuna III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Esuna III.[BR][BR]Ability Effect: Removes all current enfeeblements with a 100% success rate.0
Chocobo Training Manual - Choco Reflect I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Reflect.[BR][BR]Ability Effect: Repels any non-area of effect enfeeblement back to its point of origin.[BR][BR]Duration: 10s0
Chocobo Training Manual - Choco Reflect II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Reflect II.[BR][BR]Ability Effect: Repels any non-area of effect enfeeblement back to its point of origin.[BR][BR]Duration: 15s0
Chocobo Training Manual - Choco Reflect III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Reflect III.[BR][BR]Ability Effect: Repels any non-area of effect enfeeblement back to its point of origin.[BR][BR]Duration: 20s0
Chocobo Training Manual - Choco Reraise I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Choco Reraise.[BR][BR]Trait Effect: Instantly restores 60 stamina when stamina meter reaches zero.0
Chocobo Training Manual - Choco Reraise II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Choco Reraise II.[BR][BR]Trait Effect: Instantly restores 130 stamina when stamina meter reaches zero.0
Chocobo Training Manual - Choco Reraise III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Choco Reraise III.[BR][BR]Trait Effect: Instantly restores 200 stamina when stamina meter reaches zero.0
Chocobo Training Manual - Choco Shock I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Shock.[BR][BR]Ability Effect: Creates a disconcerting aura which distracts nearby chocobos and prevents them from using items.[BR][BR]Duration: 25s0
Chocobo Training Manual - Choco Shock II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Shock II.[BR][BR]Ability Effect: Creates a disconcerting aura which distracts nearby chocobos and prevents them from using items.[BR][BR]Duration: 30s0
Chocobo Training Manual - Choco Shock III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Shock III.[BR][BR]Ability Effect: Creates a disconcerting aura which distracts nearby chocobos and prevents them from using items.[BR][BR]Duration: 35s0
Chocobo Training Manual - Choco Silence I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Silence.[BR][BR]Ability Effect: Creates a vacuum of silence preventing any nearby chocobo from using abilities.[BR][BR]Duration: 35s0
Chocobo Training Manual - Choco Silence II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Silence II.[BR][BR]Ability Effect: Creates a vacuum of silence preventing any nearby chocobo from using abilities.[BR][BR]Duration: 40s0
Chocobo Training Manual - Choco Silence III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Silence III.[BR][BR]Ability Effect: Creates a vacuum of silence preventing any nearby chocobo from using abilities.[BR][BR]Duration: 45s0
Chocobo Training Manual - Choco Steal I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Steal.[BR][BR]Ability Effect: Take an item from the satchel of the forerunning jockey with a 50% success rate.0
Chocobo Training Manual - Choco Steal II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Steal II.[BR][BR]Ability Effect: Take an item from the satchel of the forerunning jockey with a 70% success rate.0
Chocobo Training Manual - Choco Steal III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Choco Steal III.[BR][BR]Ability Effect: Take an item from the satchel of the forerunning jockey with a 90% success rate.0
Chocobo Training Manual - Dressage I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Dressage.[BR][BR]Ability Effect: Increases EXP earned in races by 10%.0
Chocobo Training Manual - Dressage II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Dressage II.[BR][BR]Ability Effect: Increases EXP earned in races by 20%.0
Chocobo Training Manual - Dressage III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Dressage III.[BR][BR]Ability Effect: Increases EXP earned in races by 30%.0
Chocobo Training Manual - Enfeeblement Clause I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Enfeeblement Clause.[BR][BR]Trait Effect: Reduces enfeeblement duration by 20%.0
Chocobo Training Manual - Enfeeblement Clause II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Enfeeblement Clause II.[BR][BR]Trait Effect: Reduces enfeeblement duration by 35%.0
Chocobo Training Manual - Enfeeblement Clause III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Enfeeblement Clause III.[BR][BR]Trait Effect: Reduces enfeeblement duration by 50%.0
Chocobo Training Manual - Feather Field I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Feather Field.[BR][BR]Ability Effect: Nullifies the detrimental field effects of any nearby chocobos.[BR][BR]Duration: 10s0
Chocobo Training Manual - Feather Field II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Feather Field II.[BR][BR]Ability Effect: Nullifies the detrimental field effects of any nearby chocobos.[BR][BR]Duration: 20s0
Chocobo Training Manual - Feather Field III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Feather Field III.[BR][BR]Ability Effect: Nullifies the detrimental field effects of any nearby chocobos.[BR][BR]Duration: 30s0
Chocobo Training Manual - Heavy Resistance I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Heavy Resistance.[BR][BR]Ability Effect: Increases chances of resisting Heavy to 60%.0
Chocobo Training Manual - Heavy Resistance II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Heavy Resistance II.[BR][BR]Ability Effect: Increases chances of resisting Heavy to 70%.0
Chocobo Training Manual - Heavy Resistance III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Heavy Resistance III.[BR][BR]Ability Effect: Increases chances of resisting Heavy to 80%.0
Chocobo Training Manual - Heavy Resistance IV1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Heavy Resistance IV.[BR][BR]Ability Effect: Increases chances of resisting Heavy to 90%.0
Chocobo Training Manual - Heavy Resistance V1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Heavy Resistance V.[BR][BR]Ability Effect: Increases chances of resisting Heavy to 100%.0
Chocobo Training Manual - Increased Stamina I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Increased Stamina.[BR][BR]Ability Effect: Reduces stamina depletion during acceleration by 9%.0
Chocobo Training Manual - Increased Stamina II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Increased Stamina II.[BR][BR]Ability Effect: Reduces stamina depletion during acceleration by 12%.0
Chocobo Training Manual - Increased Stamina III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Increased Stamina III.[BR][BR]Ability Effect: Reduces stamina depletion during acceleration by 15%.0
Chocobo Training Manual - Level Head I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Level Head.[BR][BR]Ability Effect: Increases chances of resisting Frenzied status to 60%.0
Chocobo Training Manual - Level Head II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Level Head II.[BR][BR]Ability Effect: Increases chances of resisting Frenzied status to 70%.0
Chocobo Training Manual - Level Head III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Level Head III.[BR][BR]Ability Effect: Increases chances of resisting Frenzied status to 80%.0
Chocobo Training Manual - Level Head IV1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Level Head IV.[BR][BR]Ability Effect: Increases chances of resisting Frenzied status to 90%.0
Chocobo Training Manual - Level Head V1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Level Head V.[BR][BR]Ability Effect: Increases chances of resisting Frenzied status to 100%.0
Chocobo Training Manual - Mimic I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Mimic.[BR][BR]Ability Effect: Repeats any ability or item used by a forerunning chocobo.[BR][BR]Duration: 7s0
Chocobo Training Manual - Mimic II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Mimic II.[BR][BR]Ability Effect: Repeats any ability or item used by a forerunning chocobo.[BR][BR]Duration: 11s0
Chocobo Training Manual - Mimic III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Mimic III.[BR][BR]Ability Effect: Repeats any ability or item used by a forerunning chocobo.[BR][BR]Duration: 15s0
Chocobo Training Manual - Paradigm Shift1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Paradigm Shift.[BR][BR]Ability Effect: Swaps current item with a different one.0
Chocobo Training Manual - Speedy Recovery I1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Speedy Recovery.[BR][BR]Ability Effect: Increases ability-induced stamina recovery by 50%.0
Chocobo Training Manual - Speedy Recovery II1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Speedy Recovery II.[BR][BR]Ability Effect: Increases ability-induced stamina recovery by 65%.0
Chocobo Training Manual - Speedy Recovery III1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the trait Speedy Recovery III.[BR][BR]Ability Effect: Increases ability-induced stamina recovery by 80%.0
Chocobo Training Manual - Super Sprint1 A comprehensive manual detailing chocobo training methods developed by experts across the realm. Use to teach your race chocobo the ability Super Sprint.[BR][BR]Ability Effect: Sprint without weather or terrain penalties until all stamina is spent.0
Chocobo Whistle1 A small hand-carved whistle that emits a unique, high-pitched tone discernible only by a chocobo trained from birth to recognize and respond to the sound. Use to summon your personal chocobo.0
Chronometer Materials1 All the materials necessary to craft a desktop chronometer. (Crystal not included.)0
Churning Mists Riding Map1 This highly detailed map of the Churning Mists, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by chocobo couriers seeking to reduce delivery times.0
Cieldalaes Pineapple1 A bitter fruit found growing on the Cieldalaes─a remote archipelago in the Rhotano Sea. While typically avoided by the five races, it is a favorite amongst chocobos, and is known to lighten the blue hues of their feathers.4
Circus Resonator1 A metal tuning fork that, when struck, emits an almost comically eerie tone which opens a temporary rift in the void, allowing your Circus ahriman to pass through to this plane.0
Citrine Carbuncle Whistle1 A jeweled whistle that emits a heart-melting tone said to summon a Citrine Carbuncle.0
Clan Mark Log1 A list of elite marks slain by the log's owner...before the owner himself vanished without a trace following an embarrassing defeat at the hands of a ladybug.0
Cleric's Attire Coffer1 A banded chest containing a complete set of cleric's attire.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Cloud Mallow Seeds1 A handful of seeds that, when scattered, immediately grow into full-sized cloud mallows.0
Cloud Pearl1 A synthetic version of a rare treasure occasionally found in the Sea of Clouds.413
Cloud Pearl Components1 A variety of components necessary to create a synthetic cloud pearl.3
Cloudfish Lure1 Expertly crafted tackle to entice unsuspecting cloudfish.[BR][BR]※Only for use in moogle beast tribe quests.0
Cloudfish Tackle Materials1 Materials required to craft a lure for unsuspecting cloudfish.[BR][BR]※Only for use in moogle beast tribe quests.0
Cloudkin Feather1 This feather could easily have come from one of any number of cloudkin.6
Cockpit Exterior Component1 A component to be used in creating the Dezul Qualan's cockpit exterior.[BR][BR]※Only for use in Ixal beast tribe quests.0
Cockpit Exterior Component Materials1 Materials required to craft components for the exterior of an airship's cockpit.[BR][BR]※Only for use in Ixal beast tribe quests.0
Cockpit Interior Component1 A component to be used in creating the Dezul Qualan's cockpit interior.[BR][BR]※Only for use in Ixal beast tribe quests.0
Cockpit Interior Component Materials1 Materials required to craft components for the interior of an airship's cockpit.[BR][BR]※Only for use in Ixal beast tribe quests.0
Coerthan Cold-weather Gear1 Various items so effective against the cold that no Coerthan would leave home without them.238
Coerthan Souvenir1 A novel item to remember the northern region by.138
Coerthan Souvenir Component1 A component used to complete a Coerthan souvenir.4
Coerthan Souvenir Component Materials1 Various materials necessary to craft Coerthan souvenir components.4
Coerthas Central Highlands Riding Map1 This highly detailed map of the Coerthas central highlands, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by chocobo couriers seeking to reduce delivery times.0
Coerthas Western Highlands Riding Map1 This highly detailed map of the Coerthas western highlands, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by chocobo couriers seeking to reduce delivery times.0
Coeurl Bell1 A tiny brass bell used to summon your personal coeurl mount, trained on the Pearl by the last of the legendary coeurltamers.0
Cold-warped Lockbox1 A firmly sealed box discovered deep in the Pagos wilds, its shape made irregular by prolonged exposure to the elements. Only a skilled picker of locks might grant you access to the treasure within.0
Cold-weather Gear Components1 A variety of components needed to create cold-weather gear of the sort favored by Coerthans.3
Colored Archon Egg1 A prophetic egg decorated with colorful camouflage.5
Colossus Slab1 This piece of carved stone appears to have once been part of a large statue.1
Commemorative Coin1 A one-gil coin minted by the three Grand Companies of Limsa Lominsa, Gridania, and Ul'dah to commemorate the reforming of the Eorzean Alliance. Guaranteed never to depreciate in value!0
Commercial Engineering Manual1 This comprehensive manual, written by a disgruntled former employee of Rowena's House of Splendors, provides a detailed explanation of inhuman techniques forced upon consortium-hired Disciples of the Hand to increase their output. It is known to inspire (and frighten) all who read it, granting a temporary 150% boost to experience points earned from synthesis (up to a maximum of 300,000 points). Effect is halved at level 70 and above.[BR][BR]Duration: 180m100
Commercial Survival Manual1 This comprehensive manual, written by a disgruntled former employee of Rowena's House of Splendors, provides a detailed explanation of inhuman techniques forced upon consortium-hired Disciples of the Land to increase their output. It is known to inspire (and frighten) all who read it, granting a temporary 150% boost to experience points earned from gathering activities (up to a maximum of 300,000 points). Effect is halved at level 70 and above.[BR][BR]Duration: 180m100
Company-issue Engineering Manual1 This comprehensive manual on crafting contains knowledge amassed over centuries by well-traveled Disciples of the Hand. It is known to inspire all who read it, granting a temporary 50% boost to experience points earned from synthesis (up to a maximum of 50,000 points).[BR][BR]Duration: 180m0
Company-issue Engineering Manual II1 The second in a series of comprehensive manuals on crafting containing knowledge amassed over centuries by well-traveled Disciples of the Hand. It is known to inspire all who read it, granting a temporary 50% boost to experience points earned from synthesis (up to a maximum of 100,000 points).[BR][BR]Duration: 180m0
Company-issue Survival Manual1 This comprehensive manual on survival techniques contains knowledge amassed over centuries by trackers, hunters, and woodsmen. It is known to inspire all who read it, granting a temporary 50% boost to experience points earned from gathering activities (up to a maximum of 50,000 points).[BR][BR]Duration: 180m0
Company-issue Survival Manual II1 The second in a series of comprehensive manuals on survival techniques containing knowledge amassed over centuries by trackers, hunters, and woodsmen. It is known to inspire all who read it, granting a temporary 50% boost to experience points earned from gathering activities (up to a maximum of 100,000 points).[BR][BR]Duration: 180m0
Conceptual Logogram1 Crystallized memory that likely contains a novice's knowledge of his art─or perhaps not.1
Confetti-making Tool Materials1 Materials required to craft tools used in the making of confetti.[BR][BR]※Only for use in Namazu beast tribe quests.0
Confetti-making Tools1 A set of tools used in the process of making confetti.[BR][BR]※Only for use in Namazu beast tribe quests.0
Constellation Attire Coffer1 A banded chest containing a complete set of constellation attire and an antiquated Pleiades.[BR][BR]Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Construction Component Materials1 Materials required to craft a repurposed construction component.[BR][BR]※Only for use in moogle beast tribe quests.0
Contemporary Warfare: Defense1 Grand Company-issue literature on defensive battle techniques.[BR][BR]Used to change the class of a squadron member to gladiator or marauder.100
Contemporary Warfare: Magicks1 Grand Company-issue literature on magic battle techniques.[BR][BR]Used to change the class of a squadron member to conjurer, thaumaturge, or arcanist.100
Contemporary Warfare: Offense1 Grand Company-issue literature on offensive battle techniques.[BR][BR]Used to change the class of a squadron member to pugilist, archer, lancer, or rogue.100
Cooking Delineation1 A detailed outline of complex cooking techniques. One delineation is consumed when using the Heart of the Culinarian specialist action.0
Cooking for Beginners1 A useful volume covering the basics of desynthesis.[BR][BR]※Resets cooking desynthesis skill to 1.66
Copper Castrum Coffer Key1 A small, rusted key found in the imperial fortress, Castrum Novum.0
Copper Natalan Coffer Key1 A small, rusted key found in the Ixal settlement of Natalan.0
Copper Shposhae Coffer Key1 A small, rusted key found in the subterranean caverns of Shposhae.0
Copper U'Ghamaro Coffer Key1 A small, rusted key found deep in the kobold-infested U'Ghamaro Mines.0
Copper Voyage Spoil1 One of various items collected on an expeditionary voyage.1
Copper Zahar'ak Coffer Key1 A small, rusted key found in the Amalj'aa stronghold of Zahar'ak.0
Coral Armband1 An armband wrought of coral, bestowed upon Voll the Sharkskinned by the notorious Scarlet Sea Devil.[BR][BR]※Only for use in Sahagin beast tribe quests.0
Coral Band1 A ring wrought of coral, bestowed upon Worr the Whalefin by the notorious Scarlet Sea Devil.[BR][BR]※Only for use in Sahagin beast tribe quests.0
Coral Necklace1 A necklace wrought of coral the notorious Scarlet Sea Devil bestowed upon Aermswys the Stained.[BR][BR]※Only for use in Sahagin beast tribe quests.0
Cotter Dynasty Relic1 A lavishly decorated ornament dated to the rule of Gyr Abanian king Cotter.6
Covering Permission G1-F1 Official documentation permitting the one-time use of a grade 1 female chocobo for breeding purposes.0
Covering Permission G1-M1 Official documentation permitting the one-time use of a grade 1 male chocobo for breeding purposes.0
Covering Permission G2-F1 Official documentation permitting the one-time use of a grade 2 female chocobo for breeding purposes.0
Covering Permission G2-M1 Official documentation permitting the one-time use of a grade 2 male chocobo for breeding purposes.0
Covering Permission G3-F1 Official documentation permitting the one-time use of a grade 3 female chocobo for breeding purposes.0
Covering Permission G3-M1 Official documentation permitting the one-time use of a grade 3 male chocobo for breeding purposes.0
Covering Permission G4-F1 Official documentation permitting the one-time use of a grade 4 female chocobo for breeding purposes.0
Covering Permission G4-M1 Official documentation permitting the one-time use of a grade 4 male chocobo for breeding purposes.0
Covering Permission G5-F1 Official documentation permitting the one-time use of a grade 5 female chocobo for breeding purposes.0
Covering Permission G5-M1 Official documentation permitting the one-time use of a grade 5 male chocobo for breeding purposes.0
Covering Permission G6-F1 Official documentation permitting the one-time use of a grade 6 female chocobo for breeding purposes.0
Covering Permission G6-M1 Official documentation permitting the one-time use of a grade 6 male chocobo for breeding purposes.0
Covering Permission G7-F1 Official documentation permitting the one-time use of a grade 7 female chocobo for breeding purposes.0
Covering Permission G7-M1 Official documentation permitting the one-time use of a grade 7 male chocobo for breeding purposes.0
Covering Permission G8-F1 Official documentation permitting the one-time use of a grade 8 female chocobo for breeding purposes.0
Covering Permission G8-M1 Official documentation permitting the one-time use of a grade 8 male chocobo for breeding purposes.0
Covering Permission G9-F1 Official documentation permitting the one-time use of a grade 9 female chocobo for breeding purposes.0
Covering Permission G9-M1 Official documentation permitting the one-time use of a grade 9 male chocobo for breeding purposes.0
Cracked Cluster1 A large, yet severely damaged crystalline manifestation of aetheric energy.[BR][BR][Can be exchanged for select combat-based varieties of materia VI.]0
Cracked Crystal1 A crystalline manifestation of aetheric energy cracked through in several places.[BR][BR][Can be exchanged for select non-combat-based varieties of materia VI.]0
Cracked Hanya Mask1 This gruesome visage will not be driving any evil spirits from the hearth in its current state.35
Cracked Planicluster1 A multifaceted crystalline manifestation of aetheric energy cracked through in several places.[BR][BR][Can be exchanged for select combat-based varieties of materia VII.]0
Cracked Planicrystal1 A multifaceted crystalline manifestation of aetheric energy cracked through in several places.[BR][BR][Can be exchanged for select non-combat-based varieties of materia VII.]0
Cracked Stellacluster1 A many-pointed crystalline manifestation of aetheric energy cracked through in several places.[BR][BR][Can be exchanged for select combat-based varieties of materia VIII.]0
Cracked Stellacrystal1 A many-pointed crystalline manifestation of aetheric energy cracked through in several places.[BR][BR][Can be exchanged for select non-combat-based varieties of materia VIII.]0
Crafting Tool Component1 A component to be used in creating the crafting tools which will build the Dezul Qualan.[BR][BR]※Only for use in Ixal beast tribe quests.0
Crafting Tool Component Materials1 Materials required to craft components of tools required to craft components of other items such as tools required to craft components of tools.[BR][BR]※Only for use in Ixal beast tribe quests.0
Creed Armor Coffer1 A banded chest containing a complete set of creed armor.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Crimson Coral1 A deep red piece of rare coral native to the Ruby Sea.1
Cryptic Seal1 A small statuette engraved with inscrutable ancient pictographs.1
Crystalscape Tank Trimmings1 An assortment of items used to outfit an aquarium that it might resemble a crystalline wonderland.[BR][BR][For use in any tier aquarium.]17
Culinary Knife Component1 A component required to repair a culinary knife.[BR][BR]※Only for use in Namazu beast tribe quests.0
Culinary Knife Component Materials1 Materials required to craft components for a culinary knife.[BR][BR]※Only for use in Namazu beast tribe quests.0
Curative Logogram1 Crystallized memory that likely contains a master's knowledge of healing arts.1
Cure L1 Crystallized memory of an esoteric technique.[BR][BR]※Only available for use in the Forbidden Land, Eureka.0
Cure L II1 Crystallized memory of an esoteric technique.[BR][BR]※Only available for use in the Forbidden Land, Eureka.0
Curiel Root1 A parsnip-like tuber found growing on the windswept islands of the northern seas. While too bitter for most people's tastes, chocobos are known to enjoy the flavor, and thus the root is often used as fodder for the animals.[BR][BR]Increases EXP earned by your chocobo companion.6
Custom-made Hammer1 A remarkably small hammer intended for use on projects requiring extreme delicacy.0
Dai-Ryumyaku Accessories of Aiming Coffer1 A banded chest containing a complete set of dai-ryumyaku armor of aiming.[BR][BR]Required level: 70. IL: 370. Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Dai-Ryumyaku Accessories of Casting Coffer1 A banded chest containing a complete set of dai-ryumyaku armor of casting.[BR][BR]Required level: 70. IL: 370. Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Dai-Ryumyaku Accessories of Fending Coffer1 A banded chest containing a complete set of dai-ryumyaku armor of fending.[BR][BR]Required level: 70. IL: 370. Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Dai-Ryumyaku Accessories of Healing Coffer1 A banded chest containing a complete set of dai-ryumyaku armor of healing.[BR][BR]Required level: 70. IL: 370. Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Dai-Ryumyaku Accessories of Slaying Coffer1 A banded chest containing a complete set of dai-ryumyaku armor of slaying.[BR][BR]Required level: 70. IL: 370. Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Dai-Ryumyaku Armor of Aiming Coffer1 A banded chest containing a complete set of dai-ryumyaku armor of aiming.[BR][BR]Required level: 70. IL: 370. Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Dai-Ryumyaku Armor of Casting Coffer1 A banded chest containing a complete set of dai-ryumyaku armor of casting.[BR][BR]Required level: 70. IL: 370. Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Dai-Ryumyaku Armor of Fending Coffer1 A banded chest containing a complete set of dai-ryumyaku armor of fending.[BR][BR]Required level: 70. IL: 370. Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Dai-Ryumyaku Armor of Healing Coffer1 A banded chest containing a complete set of dai-ryumyaku armor of healing.[BR][BR]Required level: 70. IL: 370. Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Dai-Ryumyaku Armor of Maiming Coffer1 A banded chest containing a complete set of dai-ryumyaku armor of maiming.[BR][BR]Required level: 70. IL: 370. Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Dai-Ryumyaku Armor of Scouting Coffer1 A banded chest containing a complete set of dai-ryumyaku armor of scouting.[BR][BR]Required level: 70. IL: 370. Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Dai-Ryumyaku Armor of Striking Coffer1 A banded chest containing a complete set of dai-ryumyaku armor of striking.[BR][BR]Required level: 70. IL: 370. Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Dai-Ryumyaku Weapon Coffer1 A heavy chest containing a dai-ryumyaku weapon.[BR][BR]Required level: 70. IL: 370. Weapon type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Damaged Lockbox1 This lockbox is so badly damaged that the chances whatever lies within remains undamaged are slim. Most lockpicks (who oft claim as part of their fee a certain portion of a box's contents) will not even attempt to open one. Bring them several, however, and they may be more amenable to the task.0
Dancer Barding1 Chocobo barding designed to pair well with traditional dancer's garb.0
Dark Knight's Armor Coffer1 A banded chest containing a complete set of armor suitable for a novice dark knight.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Dark Lanner Whistle1 This whistle emits a shrill tone that is said to summon a legendary falcon of rage.0
Darkened Archon Egg1 A prophetic egg decorated with a dark enamel finish.21
Darksteel Amalj'ok1 A small, curved darksteel blade used as currency by the Amalj'aa.57
Dashing Dhalmelskin Jacket1 Sophisticated outerwear for the discerning gentleman or woman.0
Deaspected Cluster1 This translucent crystal cluster seems to have been completely drained of its elemental aspect.30
Deaspected Crystal1 This translucent crystal seems to have been completely drained of its elemental aspect.1
Deck Component1 A component to be used in creating the Dezul Qualan's main decks.[BR][BR]※Only for use in Ixal beast tribe quests.0
Deck Component Materials1 Materials required to craft components for an airship's main decks.[BR][BR]※Only for use in Ixal beast tribe quests.0
Decorative Plating Component1 A component to be used in creating the Dezul Qualan's decorative plating.[BR][BR]※Only for use in Ixal beast tribe quests.0
Decorative Plating Component Materials1 Materials required to craft components for an airship's decorative plating.[BR][BR]※Only for use in Ixal beast tribe quests.0
Decorative Tavern Furnishing Materials1 Processed materials that genuinely look as if they could be used to create stylish furnishings.3
Decoy Parts (Blessing)1 A set of sanctified wooden limbs used to construct blessed decoys.0
Decoy Parts (Musk)1 A set of wooden limbs and pungent beastkin musk used to construct musked decoys.0
Decoy Parts (Reinforcement)1 A set of wooden limbs and metal plates used to construct reinforced decoys.0
Decoy Parts (Spikes)1 A set of wooden limbs and metal spikes used to construct spiked decoys.0
Deepgold Bracelet Coffer1 A shining chest with golden filigree that suggests a valuable accessory lies within.[BR][BR]Required level: 72. IL: 395. Bracelet type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Deepgold Chest Gear Coffer1 A shining chest with golden filigree that suggests a valuable piece of attire lies within.[BR][BR]Required level: 72. IL: 395. Chest gear type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Deepgold Earring Coffer1 A shining chest with golden filigree that suggests a valuable accessory lies within.[BR][BR]Required level: 72. IL: 395. Earring type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Deepgold Foot Gear Coffer1 A shining chest with golden filigree that suggests a valuable piece of attire lies within.[BR][BR]Required level: 72. IL: 395. Foot gear type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Deepgold Hand Gear Coffer1 A shining chest with golden filigree that suggests a valuable piece of attire lies within.[BR][BR]Required level: 72. IL: 395. Hand gear type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Deepgold Head Gear Coffer1 A shining chest with golden filigree that suggests a valuable piece of attire lies within.[BR][BR]Required level: 72. IL: 395. Head gear type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Deepgold Leg Gear Coffer1 A shining chest with golden filigree that suggests a valuable piece of attire lies within.[BR][BR]Required level: 72. IL: 395. Leg gear type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Deepgold Necklace Coffer1 A shining chest with golden filigree that suggests a valuable accessory lies within.[BR][BR]Required level: 72. IL: 395. Necklace type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Deepgold Ring Coffer1 A shining chest with golden filigree that suggests a valuable accessory lies within.[BR][BR]Required level: 72. IL: 395. Ring type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Deepgold Waist Gear Coffer1 A shining chest with golden filigree that suggests a valuable piece of attire lies within.[BR][BR]Required level: 72. IL: 395. Waist gear type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Deepgold Weapon Coffer1 A shining chest with golden filigree that suggests a valuable weapon lies within.[BR][BR]Required level: 72. IL: 395. Weapon type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Deepshadow Barding1 A full suit of pitch-black chocobo armor.0
Deltascape Bolt1 A uniquely crafted bolt discovered in the Deltascape.[BR][BR]One bolt can be traded for a special accessory.0
Deltascape Chain1 A uniquely crafted chain discovered in the Deltascape.[BR][BR]One chain can be traded for a special belt.0
Deltascape Crank1 A uniquely crafted crank discovered in the Deltascape.[BR][BR]Two cranks can be traded for special arm gear.0
Deltascape Crystalloid1 A remarkable crystalline fragment within which can be seen images from another world.0
Deltascape Datalog v1.01 Detailed records of past battles waged in the Deltascape.[BR][BR]Logs of the same type can be traded for special gear.0
Deltascape Datalog v2.01 Detailed records of past battles waged in the Deltascape.[BR][BR]Logs of the same type can be traded for special gear or materials.0
Deltascape Datalog v3.01 Detailed records of past battles waged in the Deltascape.[BR][BR]Logs of the same type can be traded for special gear or materials.0
Deltascape Datalog v4.01 Detailed records of past battles waged in the Deltascape.[BR][BR]Logs of the same type can be traded for special gear.0
Deltascape Lens1 A uniquely crafted lens discovered in the Deltascape.[BR][BR]Two lenses can be traded for special headgear.0
Deltascape Pedal1 A uniquely crafted pedal discovered in the Deltascape.[BR][BR]Two pedals can be traded for special foot gear.0
Deltascape Shaft1 A uniquely crafted shaft discovered in the Deltascape.[BR][BR]Four shafts can be traded for special body gear.0
Deltascape Spring1 A uniquely crafted spring discovered in the Deltascape.[BR][BR]Four springs can be traded for special leg gear.0
Demi-Ozma1 This conveniently sized result of experimentation on the part of the Students of Baldesion may not be entirely stable enough to safely ride─but there's only one way to find out.0
Demon Totem1 This queer idol resembling the primal Zurvan is said to have been used during summoning ceremonies by tribes of centaur-like Meracydians.0
Demonic Barding1 A suit of armor designed to have you questioning your chocobo's motives.0
Demonic Lanner Whistle1 This whistle emits a shrill tone that is said to summon a legendary falcon bred to serve the ancient Meracydian god, Zurvan.0
Diamond Dust1 An icy crystal that harbors the power of the Lady of Frost.0
Diamond Weapon Coffer1 A heavy chest containing a diamond weapon.[BR][BR]Weapon type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Direwolf Whistle1 A polished bone horn used to summon an Ixal-trained direwolf.0
Disembodied Head Resonator1 A metal tuning fork that, when struck, emits a high-pitched tone which can animate inanimate objects possessing voidal properties─including your personal disembodied stone head.0
Dispel L1 Crystallized memory of an esoteric technique.[BR][BR]※Only available for use in the Forbidden Land, Eureka.0
Dispelling Arrow1 Not actually an arrow, but rather a warding charm carved into the shape of one.96
Disposal Unit Component1 A component to be used in creating the Dezul Qualan's disposal unit.[BR][BR]※Only for use in Ixal beast tribe quests.0
Disposal Unit Component Materials1 Materials required to craft components for an airship's emergency disposal unit.[BR][BR]※Only for use in Ixal beast tribe quests.0
Dissolvent Ingredients1 All the ingredients necessary to concoct a batch of highly acidic dissolvent. (Crystal not included.)0
Dive Credit1 Permission issued by Kugane, allowing operation of privately owned submersibles within public waters. Depending on submersible size, and number of submersibles in possession, multiple credits may be required to register a new vehicle.0
Divine Water1 Water believed to be blessed by the Twelve. Used to exorcise powerful demons from worldly items.0
Dodo Horn1 This horn of bone emits a dissonant honk that, for no readily apparent reason, summons a dodo to your side.1000
Doman Plum1 A hard, bitter fruit found in the forests of Far Eastern Doma. While typically avoided by the five races, it is a favorite amongst chocobos, and is known to lighten the red hues of their feathers.4
Doman Reiyaku1 A concentrated elixir created through the use of closely guarded geomantic techniques.0
Doman Rice Balls1 Simple triangular balls of steamed sticky rice sprinkled with naught but a pinch of sea salt so that one might appreciate the subtle flavors of the original ingredients.0
Doman Sukiyaki1 Originally introduced to Doma by Ala Mhigan merchants, sukiyaki is a popular dish that consists of thinly sliced meat and vegetables cooked in sweet and savory soy-based sauce.0
Doman Udon Broth1 Golden savory stock taken by boiling flakes of a dried bonito. Used in many varieties of Far Eastern cuisine, including the noodle dish, udon.0
Doman Urushi1 A thick black resin used in the Far East to treat wood and metal. Recommended for the upkeep of Doman battle gear.0
Doman Whetstone1 A smooth black stone used in the Far East to sharpen blades. Recommended for the upkeep of Doman weapons.0
Double Edge L1 Crystallized memory of an esoteric technique.[BR][BR]※Only available for use in the Forbidden Land, Eureka.0
Doyen's Clan Mark Log1 A list of highly elite marks documented by the log's owner. It is unclear whether the marks within were ever slain by said owner, but the overuse of modifiers such as “ghastly,” “terrifying,” and “beyond all horrors that haunt the sleeping mind” in their descriptions suggests perhaps not.0
Dragonlancer's Armor Coffer1 A banded chest containing a complete set of dragonlancer's armor.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Dragonscale Rasp1 A sturdy file affixed with coarse wyvern scales for scraping dirt and grime from old stone buildings.[BR][BR]※Only for use in moogle beast tribe quests.0
Dragonscale Rasp Materials1 Materials required to craft a large file for scraping grime from stone buildings.[BR][BR]※Only for use in moogle beast tribe quests.0
Drake Horn1 This horn of bone emits a shrill tone that summons your cavalry drake, trained by the Brotherhood of Ash.0
Draught Chocobo Whistle1 A small hand-carved whistle that emits a unique, high-pitched tone discernible only by a draught chocobo trained from birth to recognize and respond to the sound. Use to summon your personal draught chocobo.0
Dravanian Forelands Riding Map1 This highly detailed map of the Dravanian forelands, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by chocobo couriers seeking to reduce delivery times.0
Dravanian Hinterlands Riding Map1 This highly detailed map of the Dravanian hinterlands, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by chocobo couriers seeking to reduce delivery times.0
Dreadwyrm Totem1 A golden idol created by the worshipers of Bahamut─possibly the Lambs of Dalamud.0
Dream of the Fayth1 A slip of what appears to be parchment containing what appears to be some sort of foreign script.0
Dressing Case Materials1 All the materials necessary to construct an oriental dressing case. (Crystal not included.)0
Drum Part Materials1 Materials required to craft drum parts.[BR][BR]※Only for use in Namazu beast tribe quests.0
Drum Parts1 A set of parts needed for the assembly of traditional drums.[BR][BR]※Only for use in Namazu beast tribe quests.0
Duelist's Attire Coffer1 A banded chest containing a complete set of duelist's attire and an antiquated Murgleis.[BR][BR]Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Dzo Shear Component Materials1 Various materials necessary to craft dzo shear components.[BR][BR]※Only for use in Namazu beast tribe quests.0
Dzo Shear Components1 Components required to craft and maintain dzo shears.[BR][BR]※Only for use in Namazu beast tribe quests.0
Eagle Eye Shot L1 Crystallized memory of an esoteric technique.[BR][BR]※Only available for use in the Forbidden Land, Eureka.0
Early Model Tomestone1 Though considerably different in construction, Garlond Ironworks engineers insist this bulky contraption serves the same purpose as a traditional tomestone, and is merely of an earlier, less efficient design.0
East Shroud Riding Map1 This highly detailed map of the East Shroud, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by chocobo couriers seeking to reduce delivery times.0
Eastern Journey Attire Coffer1 A banded chest containing a complete set of Eastern journey attire and matching battle staff.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Eastern La Noscea Riding Map1 This highly detailed map of eastern La Noscea, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by chocobo couriers seeking to reduce delivery times.0
Eastern Thanalan Riding Map1 This highly detailed map of eastern Thanalan, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by chocobo couriers seeking to reduce delivery times.0
Edible Antidote1 A potent medicinal concoction mixed into a vegetable purée catering to amaro sensibilities.0
Eerie Barding1 A purely decorative chocobo costume created for All Saints' Wake.0
Effigy Component Materials1 Various materials necessary to craft components for the Namazu effigy.[BR][BR]※Only for use in Namazu beast tribe quests.0
Effigy Components1 Components required to craft a massive Namazu effigy.[BR][BR]※Only for use in Namazu beast tribe quests.0
Egg Harness1 An egg-themed chocobo harness created in celebration of Hatching–tide.1
Egg Hunter Barding1 A suit of chocobo armor equipped with a basket for hunting eggs during Hatching–tide.0
Eggshilaration System Identification Key1 A thin rectangular piece of some unknown material. Placing it near your reprogrammed eggshilaration system will magically bring the machine to life.0
Elbst Horn1 This horn of bone emits a sonorous tone that summons your cavalry elbst, raised from an egg by Pahh of Novv's Clutch.0
Eldthurs Horn1 This scorched horn emits a rumbling tone that summons your Eldthurs on burning feet of fire.1000
Electrum Shposhae Coffer Key1 A small, burnished key found in the subterranean caverns of Shposhae.0
Electuary Ingredients1 All the ingredients necessary to brew a potent performance-enhancing tonic. (Crystal not included.)0
Elegant Bustle1 A bustle dress of Ishgardian design, featuring extra hoops and springs to prevent unsightly sagging.0
Elixir Mixing Paraphernalia1 Exactly what the Namazu apothecary needs to finish his reinvigorating elixir.[BR][BR]※Only for use in Namazu beast tribe quests.0
Elixir Mixing Paraphernalia Materials1 An assortment of materials required to craft tools and reagents required for the Namazu's revitalizing elixir.[BR][BR]※Only for use in Namazu beast tribe quests.0
Emerald Bough1 This medal featuring a leafed branch is awarded to those petty officers who have shown exceptional performance in service to the Order of the Twin Adder.0
Emerald Leaf1 This medal featuring a single green leaf is awarded to those enlisted soldiers who have shown exceptional performance in service to the Order of the Twin Adder.0
Empyrean Aetherpool Grip1 A sturdy grip designed for empyrean aetherpool arms.0
Empyrean Potsherd1 A jagged piece of a pottery that defies all known methods of dating.0
Empyrean Reliquary1 A holy vessel discovered in Heaven–on–High. The contents are doubtless of great value to the spiritually inclined...unless you have pulverized them by unceremoniously stowing the vessel in your bag, that is.0
Enbarr Whistle1 This whistle emits a shrill tone that is said to summon Enbarr, the steed of legend.0
Enchanted Rubber1 A variety of pliable rubber imbued with arcane magicks to improve aetherial conductivity.0
Enchanting Ring1 This finely wrought ring gleams with an almost sorcerous sheen.0
Enchanting Ring Materials1 A set of materials needed to forge an enchanting ring.0
Enchiridion1 A leather-bound copy of the teachings of Halone─the holiest of Ishgardian scripture.0
Encrypted Tomestone1 While Garlond Ironworks engineers insist tomestones contain reams of invaluable information gathered by the lost Allagan Empire, even they are at a loss how to decipher the content of this particular one.0
Endless Summer Coffer1 A banded chest containing a complete set of Endless Summer attire.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Engine Casing Component1 A component to be used in creating the Dezul Qualan's engine casing.[BR][BR]※Only for use in Ixal beast tribe quests.0
Engine Casing Component Materials1 Materials required to craft components which will compose the protective outer covering for an airship's main propulsion engine.[BR][BR]※Only for use in Ixal beast tribe quests.0
Engine Jointing Component1 A component to be used in creating the Dezul Qualan's engine jointing.[BR][BR]※Only for use in Ixal beast tribe quests.0
Engine Jointing Component Materials1 Materials required to craft components for an airship's propulsion engine jointing.[BR][BR]※Only for use in Ixal beast tribe quests.0
Escape Flyer Component1 A component to be used in creating the Dezul Qualan's escape flyers.[BR][BR]※Only for use in Ixal beast tribe quests.0
Escape Flyer Component Materials1 Materials required to craft components for escape flyers used in the event of an airship emergency.[BR][BR]※Only for use in Ixal beast tribe quests.0
Esuna L1 Crystallized memory of an esoteric technique.[BR][BR]※Only available for use in the Forbidden Land, Eureka.0
Euphonious Kamuy Fife1 The melodious song of this stout flute is said to summon a kamuy blessed by Lady Suzaku herself.0
Eureka Fragment1 Surprisingly heavy for its size, this cube contains a small portion of the aether that comprises the primal Eureka itself.0
Eurekan Petrel Horn1 A delicate shell horn that summons the beautiful and dangerous gastropod known as the Eurekan petrel.1000
Examination Uchigatana1 A katana forged as your final test, and to be delivered to a prominent noble house.0
Exhaust Outlet Component1 A component to be used in creating the Dezul Qualan's exhaust outlet.[BR][BR]※Only for use in Ixal beast tribe quests.0
Exhaust Outlet Component Materials1 Materials required to craft components for an airship's ceruleum exhaust outlet.[BR][BR]※Only for use in Ixal beast tribe quests.0
Expanse Barding1 A suit of chocobo armor designed to resemble Bismarck, the Lord of the Mists.1
Expanse Totem1 This wooden idol carved in the likeness of the primal Bismarck is used by Vanu Vanu priests during summoning ceremonies.0
Expansion of Duties Permit1 An amendment to existing retainer employment contracts allowing for dispatchment on privately owned properties.[BR][BR]※Cottage, house, and mansion gardens can accommodate 1, 2, and 3 retainers, respectively.96
Exploding Kupo Nut1 A counterfeit kupo nut that's impossible to tell apart from the real thing. Emits billowing waves of smoke upon detonation.[BR][BR]※Only for use in moogle beast tribe quests.0
Exploding Kupo Nut Materials1 Materials required to craft an exploding kupo nut.[BR][BR]※Only for use in moogle beast tribe quests.0
Exquisite Buttons1 Lovingly handcrafted antique buttons.21
Extravagant Salvaged Bracelet1 Valuable treasure retrieved from a sunken derelict.[BR][BR]Exchangeable for gil.28500
Extravagant Salvaged Earring1 Valuable treasure retrieved from a sunken derelict.[BR][BR]Exchangeable for gil.30000
Extravagant Salvaged Necklace1 Valuable treasure retrieved from a sunken derelict.[BR][BR]Exchangeable for gil.34500
Extravagant Salvaged Ring1 Valuable treasure retrieved from a sunken derelict.[BR][BR]Exchangeable for gil.27000
Eyewear Materials1 All the materials necessary to craft a pair of spectacles. (Crystal not included.)0
FRC 2018 Champion Certification1 Documentation of noteworthy accomplishments for the Feast Regional Championships 2018.[BR][BR]Use to gain the “Rhyme & Region 2018” achievement.0
FRC 2018 Finalist Certification1 Documentation of noteworthy accomplishments for the Feast Regional Championships 2018.[BR][BR]Use to gain the “Rhyme & Region 2018 - Finalist” achievement.0
FRC 2018 Ranker Certification1 Documentation of noteworthy accomplishments for the Feast Regional Championships 2018.[BR][BR]Use to gain the “Rhyme & Region 2018 - Placed” achievement.0
Fabled Kamuy Fife1 The lonely song of this stout flute is said to summon a long-lived auspice─Kamuy of the Nine Tails─rarely glimpsed by mortal eyes.0
Faded Page1 A slip of paper covered with arcane symbols and queer handwriting. Used by imperial operatives to identify the handwriting of the Twelve Archons.1
Fae Gwiber Trumpet1 This horn-carved instrument emits an ethereal tone that beckons an elusive fae gwiber from its hiding place.0
Fake Kupo Nut1 A counterfeit kupo nut so lifelike it could cause economic collapse in Moghome.[BR][BR]※Only for use in moogle beast tribe quests.0
Fake Kupo Nut Materials1 Materials required to craft a fake kupo nut.[BR][BR]※Only for use in moogle beast tribe quests.0
Falcon Ignition Key1 This ignition key winds the gears of the Falcon-class airship.0
Far Eastern Antique1 A window into Othard's illustrious past.138
Far Eastern Antique Component1 A component used to complete a Far Eastern antique.3
Far Eastern Antique Component Materials1 Various materials necessary to craft Far Eastern antique components.3
Far Eastern Barding1 An extravagant suit of celebratory chocobo armor.0
Far Eastern Coin1 An oblong coin of gold commonly used in the Far East for bribes.96
Fast-acting Allagan Catalyst1 Dubbed a “god in the machina” by those who first discovered it, modern scholars have yet to discover not only what the catalytic agent contains, but exactly how it functions, understanding only that the substance is required to quickly strengthen the properties of certain materials.0
Fast-drying Carboncoat1 Born of Allagan ingenuity, this aetherochemical concoction is said to rapidly increase a gem's hardness.0
Fat Black Chocobo Whistle1 A small hand-carved whistle that emits a high-pitched tone recognized as a feeding call by the fat black chocobo.0
Fat Chocobo Whistle1 A small hand-carved whistle that emits a unique, high-pitched tone recognized by your fat chocobo as a feeding call.0
Fat Moogle Bugle1 One toot on this shiny horn and any adventurer's lifelong dream to ride upon a wooden bench hauled about by a potbellied moogle will be answered.0
Fatter Cat Bugle1 This horn emits a playful honk that calls a rotund-yet-sprightly feline to your side.0
Featherfoot L1 Crystallized memory of an esoteric technique.[BR][BR]※Only available for use in the Forbidden Land, Eureka.0
Featherlight Shortsword1 A sword so lightweight, even the elder steward Fremondain can wield it with relative ease.0
Feint L1 Crystallized memory of an esoteric technique.[BR][BR]※Only available for use in the Forbidden Land, Eureka.0
Fenrir Horn1 A gilded horn that, when blown, summons a purebred Abalathian hoarhound mount named after its pack's legendary leader.0
Fermented Juice1 A now-alcoholic liquid ready to be distilled into a strong but tasty liquor.138
Fiend Totem1 This ligneous idol resembling the primal Sephirot is said to have been used by a tribe of treelike beings during summoning ceremonies.0
Figurehead Component1 A component to be used in creating the Dezul Qualan's figurehead.[BR][BR]※Only for use in Ixal beast tribe quests.0
Figurehead Component Materials1 Materials required to craft components for an airship's figurehead.[BR][BR]※Only for use in Ixal beast tribe quests.0
Finery Component Materials1 Various materials necessary to craft components for one of the eager Namazu's finmade fineries.[BR][BR]※Only for use in Namazu beast tribe quests.0
Finery Components1 Components necessary for the eager Namazu to craft his fincrafted fineries.[BR][BR]※Only for use in Namazu beast tribe quests.0
Finishing Component1 A finishing component to be used in completing the Dezul Qualan.[BR][BR]※Only for use in Ixal beast tribe quests.0
Finishing Component Materials1 Materials required to craft finishing components used to complete an airship.[BR][BR]※Only for use in Ixal beast tribe quests.0
Firebird Whistle1 A mysterious whistle that, when sounded, calls forth a fiery bird of Far Eastern legend.0
Firecrest1 An ancient artifact believed to contain the soul of a legendary dragon.137
Flame Chocobo Issuance1 Present this deed to the Immortal Flames company stables to receive your own chocobo.0
Flame Seal1 Grand Company currency printed and distributed by the Immortal Flames.0
Flame Warsteed Horn1 A hollowed beastkin horn adorned in Immortal Flames black that emits a deep bellowing tone which summons your Flame warsteed.0
Flamefang Choker1 A fiery choker worn by members of the dreaded Flamefang Amalj'aa.[BR][BR]※Only for use in Amalj'aa beast tribe quests.0
Flawless Band1 From this simple ring, a lifelong bond begins.0
Fledgling Chocobo Registration G1-F1 Official registration for a grade 1 female chocobo. Submit to a Chocobo Square representative to register the bird for chocobo racing.0
Fledgling Chocobo Registration G1-M1 Official registration for a grade 1 male chocobo. Submit to a Chocobo Square representative to register the bird for chocobo racing.0
Fledgling Chocobo Registration G2-F1 Official registration for a grade 2 female chocobo. Submit to a Chocobo Square representative to register the bird for chocobo racing.0
Fledgling Chocobo Registration G2-M1 Official registration for a grade 2 male chocobo. Submit to a Chocobo Square representative to register the bird for chocobo racing.0
Fledgling Chocobo Registration G3-F1 Official registration for a grade 3 female chocobo. Submit to a Chocobo Square representative to register the bird for chocobo racing.0
Fledgling Chocobo Registration G3-M1 Official registration for a grade 3 male chocobo. Submit to a Chocobo Square representative to register the bird for chocobo racing.0
Fledgling Chocobo Registration G4-F1 Official registration for a grade 4 female chocobo. Submit to a Chocobo Square representative to register the bird for chocobo racing.0
Fledgling Chocobo Registration G4-M1 Official registration for a grade 4 male chocobo. Submit to a Chocobo Square representative to register the bird for chocobo racing.0
Fledgling Chocobo Registration G5-F1 Official registration for a grade 5 female chocobo. Submit to a Chocobo Square representative to register the bird for chocobo racing.0
Fledgling Chocobo Registration G5-M1 Official registration for a grade 5 male chocobo. Submit to a Chocobo Square representative to register the bird for chocobo racing.0
Fledgling Chocobo Registration G6-F1 Official registration for a grade 6 female chocobo. Submit to a Chocobo Square representative to register the bird for chocobo racing.0
Fledgling Chocobo Registration G6-M1 Official registration for a grade 6 male chocobo. Submit to a Chocobo Square representative to register the bird for chocobo racing.0
Fledgling Chocobo Registration G7-F1 Official registration for a grade 7 female chocobo. Submit to a Chocobo Square representative to register the bird for chocobo racing.0
Fledgling Chocobo Registration G7-M1 Official registration for a grade 7 male chocobo. Submit to a Chocobo Square representative to register the bird for chocobo racing.0
Fledgling Chocobo Registration G8-F1 Official registration for a grade 8 female chocobo. Submit to a Chocobo Square representative to register the bird for chocobo racing.0
Fledgling Chocobo Registration G8-M1 Official registration for a grade 8 male chocobo. Submit to a Chocobo Square representative to register the bird for chocobo racing.0
Fledgling Chocobo Registration G9-F1 Official registration for a grade 9 female chocobo. Submit to a Chocobo Square representative to register the bird for chocobo racing.0
Fledgling Chocobo Registration G9-M1 Official registration for a grade 9 male chocobo. Submit to a Chocobo Square representative to register the bird for chocobo racing.0
Flight Credit1 Permission issued by the three Grand Companies, allowing flight of privately owned airships over public airspace. Depending on airship size, and number of airships in possession, multiple credits may be required to register a new vehicle.0
Flyer Shaffron1 Headgear designed specially for flying chocobos.0
Flying Chair1 Quite unmistakably a chair that flies. Guaranteed to support the weight of even the most muscular of Roegadyn.1000
Flying Cumulus Seed1 The incantion on this enchanted scroll is believed to birth a wondrous cloud, lighter than air, yet solid enough to bear a rider.0
Fortified Rations1 Small, bite-sized victuals fortified with a blend of potent, endurance-enhancing herbs. Increases the defense and evasion of all militia members who consume one.0
Fortifying Philter1 A concentrated potion used to fortify the constitution.0
Fortifying Soup1 A comforting and invigorating vegetable and herb medley sure to have a restorative effect on both body and soul.0
Foundation Component1 A component to be used in constructing the foundation of the fountain in Bahrr Lehs.[BR][BR]※Only for use in moogle beast tribe quests.0
Foundation Component Materials1 Materials required to craft a foundation component.[BR][BR]※Only for use in moogle beast tribe quests.0
Fringes Riding Map1 This highly detailed map of the Fringes, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by chocobo couriers seeking to reduce delivery times.0
Frosted Protean Crystal1 Hastily forged from the aspected aether of slain beasts, this crystal quickly accumulated a fragile veneer of ice when exposed to the frigid air of Pagos. Its energies have yet to settle─if indeed they ever will.0
Fundamental Logogram1 Crystallized memory that likely contains a journeyman's knowledge of his art.1
Furnace Ring1 Fitted with a powerful eye of fire gemstone, this magicked band can instantly produce a white-hot flame at the command of its wearer.129
Gagaroon Luck-die1 A tiny die used as currency by the Qiqirn.14
Gambler Barding1 Chocobo armor designed to replicate the lavish accoutrements of a legendary gambler.0
Gathering Tool Component1 A component to be used in repairing tools for gathering sparkling mallows.[BR][BR]※Only for use in moogle beast tribe quests.0
Gathering Tool Component Materials1 Materials required to craft components for gathering tools.[BR][BR]※Only for use in moogle beast tribe quests.0
Gelmorran Potsherd1 A jagged piece of a pottery dating back to the early Sixth Astral Era.0
Generous Gift1 A gift crafted on behalf of the Namazu to show their appreciation to the Oronir.[BR][BR]※Only for use in Namazu beast tribe quests.0
Generous Gift Materials1 Materials required to craft a gift for the Oronir.[BR][BR]※Only for use in Namazu beast tribe quests.0
Genji Coffer1 A heavy chest containing a Genji weapon.[BR][BR]Weapon type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Gil1 Standard Eorzean currency.0
Gilded Armor Identification Key1 A thin rectangular piece of what appears to be cermet. Placing it near your gilded suit of magitek armor will magically bring the machine to life.0
Ginga Pipe1 An otherworldly flute that, when played, summons the armored Mado steed, Ginga.0
Glass Eye1 A small bead of naturally formed glass that could pass off as an eye, if viewed from thirty paces...in the fog.5
Glass Pumpkin1 A flawless crystal pumpkin believed to be imbued with arcane magicks.137
Gloria Ignition Key1 This ignition key winds the gears of the Gloria-class airship. Remember to keep your balance.0
Goblin Cup1 Goblins fill these iron cups with rot-tea. It should probably be scoured before use.0
Goblin Dice1 A pair of precisely carved and balanced dice used for goblin gambling games.0
Goblin Mask1 A leather mask that filters out bad odors, as well as most poisonous gases. Due to its odd shape, only goblins can wear it.10
Gobwalker Gear1 An oddly shaped metal cog that has been removed from an Illuminati-constructed gobwalker. Using it should restore the machine's controls.0
Goddess Totem1 This hardwood idol resembling the primal Sophia is said to have been used by various Meracydian tribes during summoning ceremonies.0
Goetia Attire Coffer1 A banded chest containing a complete set of goetia attire.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Gold Castrum Coffer Key1 A small, glowing key found in the imperial fortress, Castrum Novum.0
Gold Chocobo Feather1 A common symbol of friendship throughout the realm, these brilliant plumes can be exchanged at Calamity salvagers for special rewards.0
Gold Durai Memorial Card1 One of five high rarity Triple Triad cards, including limited edition tournament cards.0
Gold Gobcog1 A tiny, multi-toothed rose gold cog widely used by goblins as currency.57
Gold Natalan Coffer Key1 A small, glowing key found in the Ixal settlement of Natalan.0
Gold Rowena Cup Classic Card1 One of five high rarity Triple Triad cards, including limited edition tournament cards.0
Gold Saucer Consolation Prize1 Because at the Gold Saucer, everyone goes home a winner.238
Gold Saucer Consolation Prize Component1 A component used to complete a Gold Saucer consolation prize and ensure that everyone goes home a winner.3
Gold Saucer Consolation Prize Component Materials1 Various materials necessary to craft Gold Saucer consolation prize components.3
Gold Saucer Ticket1 Redeem for one free play at any of the Manderville Gold Saucer mini attractions (Jumbo Cactpot, Mini Cactpot, chocobo racing, and Triple Triad not included).0
Gold Saucer VIP Card1 A Grand Company-issue pass for officers granting a temporary increase in MGP payouts at the Manderville Gold Saucer.[BR][BR]Increases quantity of MGP earned by participating in Gold Saucer attractions.[BR][BR]MGP Bonus: +15% Duration: 120m[BR][BR]Overwrites company actions with similar effects.100
Gold Scales1 This medal featuring a solid-gold set of scales is awarded to those enlisted soldiers who have shown exceptional performance in service to the Immortal Flames.0
Gold Shposhae Coffer Key1 A small, glowing key found in the subterranean caverns of Shposhae.0
Gold Spinner's Pull Card1 One of five high rarity Triple Triad cards, including limited edition tournament cards.0
Gold Tournament of Champions Card1 One of five high rarity Triple Triad cards, including limited edition tournament cards.0
Gold Triad Card1 One of nine high rarity Triple Triad cards.0
Gold U'Ghamaro Coffer Key1 A small, glowing key found deep in the kobold-infested U'Ghamaro Mines.0
Gold Zahar'ak Coffer Key1 A small, glowing key found in the Amalj'aa stronghold of Zahar'ak.0
Gold-haloed Sack1 This radiant bag containing a portion of Heaven–on–High's Accursed Hoard has been sealed with powerful magicks. Only an appraiser almost suspiciously well versed in the dispelling of hexes might be able to undo such a seal.0
Gold-trimmed Sack1 This heavy bag containing a portion of the Palace of the Dead's Accursed Hoard has been sealed with powerful magicks. Only following an appraisal at the hands of a bishop trained in the dispelling of hexes can the seal be broken.0
Goldsmithing Delineation1 A detailed outline of complex goldsmithing techniques. One delineation is consumed when using the Heart of the Goldsmith specialist action.0
Goldsmithing for Beginners1 A useful volume covering the basics of desynthesis.[BR][BR]※Resets goldsmithing desynthesis skill to 1.66
Goldtide Psashp1 A gold-colored shell used as currency by the Sahagin.57
Goobbue Horn1 This polished horn emits a deep, bellowing tone that creates subtle vibrations in the land that carry for malms. While undetectable by the five races, goobbues can sense these mini tremblors which they often mistake for mating calls.0
Gordian Manifesto - Page 11 The opening page of the Illuminati's catechismal masterwork.[BR][BR]Manifesto pages of the same type can be traded for special gear or materials.0
Gordian Manifesto - Page 21 The second page of the Illuminati's catechismal masterwork.[BR][BR]Manifesto pages of the same type can be traded for special gear or materials.0
Gordian Manifesto - Page 31 The third page of the Illuminati's catechismal masterwork.[BR][BR]Manifesto pages of the same type can be traded for special gear or materials.0
Gordian Manifesto - Page 41 The fourth page of the Illuminati's catechismal masterwork.[BR][BR]Manifesto pages of the same type can be traded for special gear or materials.0
Goten Pipe1 An otherworldly flute that, when played, summons the armored Mado steed, Goten.0
Gougan Coin1 A small gold coin stamped with what you assume to be the Clockwork City of Goug's mint mark.0
Grade 1 Feed - Acceleration Blend1 A simple blend of cereals and leafy greens believed to slightly improve a race chocobo's acceleration.36
Grade 1 Feed - Balance Blend1 A simple blend of cereals and leafy greens believed to slightly improve a race chocobo's cunning.36
Grade 1 Feed - Endurance Blend1 A simple blend of cereals and leafy greens believed to slightly improve a race chocobo's endurance.36
Grade 1 Feed - Speed Blend1 A simple blend of cereals and leafy greens believed to slightly improve a race chocobo's maximum speed.36
Grade 1 Feed - Stamina Blend1 A simple blend of cereals and leafy greens believed to slightly improve a race chocobo's stamina.36
Grade 1 Wheel of Capacity1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Live off the Land (increased Gathering).42
Grade 1 Wheel of Company1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Seal Sweetener (increased company seals).42
Grade 1 Wheel of Confrontation1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action The Heat of Battle (increased EXP earned through battle).42
Grade 1 Wheel of Dedication1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action That Which Binds Us (increased spiritbonding speed).42
Grade 1 Wheel of Efficiency1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Eat from the Hand (increased Craftsmanship).42
Grade 1 Wheel of Industry1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Helping Hand (increased EXP earned through crafting).42
Grade 1 Wheel of Initiation1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Brave New World (increased attributes for all Disciple of War or Magic members under level 25).42
Grade 1 Wheel of Longeing1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action A Man's Best Friend (increased EXP earned by companions).42
Grade 1 Wheel of Nutriment1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Meat and Mead (increased meal benefit duration).42
Grade 1 Wheel of Observation1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action What You See (increased Perception).42
Grade 1 Wheel of Permanence1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Proper Care (prolonged gear wear).42
Grade 1 Wheel of Pilgrimage1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Reduced Rates (decreased teleportation fees).42
Grade 1 Wheel of Precision1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action In Control (increased Control).42
Grade 1 Wheel of Productivity1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Earth and Water (increased EXP earned through gathering).42
Grade 1 Wheel of Recreation1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Jackpot (increased MGP payout at the Manderville Gold Saucer).42
Grade 1 Wheel of Revival1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Back on Your Feet (decreased Weakness duration).42
Grade 1 Wheel of Rivalry1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Mark Up (increased Wolf Marks).42
Grade 2 Feed - Acceleration Blend1 A complex blend of cereals and leafy greens believed to improve a race chocobo's acceleration.96
Grade 2 Feed - Balance Blend1 A complex blend of cereals and leafy greens believed to improve a race chocobo's cunning.96
Grade 2 Feed - Endurance Blend1 A complex blend of cereals and leafy greens believed to improve a race chocobo's endurance.96
Grade 2 Feed - Special Acceleration Blend1 A secret blend of cereals and leafy greens believed to improve a race chocobo's acceleration.0
Grade 2 Feed - Special Balance Blend1 A secret blend of cereals and leafy greens believed to improve a race chocobo's cunning.0
Grade 2 Feed - Special Endurance Blend1 A secret blend of cereals and leafy greens believed to improve a race chocobo's endurance.0
Grade 2 Feed - Special Speed Blend1 A secret blend of cereals and leafy greens believed to improve a race chocobo's maximum speed.0
Grade 2 Feed - Special Stamina Blend1 A secret blend of cereals and leafy greens believed to improve a race chocobo's stamina.0
Grade 2 Feed - Speed Blend1 A complex blend of cereals and leafy greens believed to improve a race chocobo's maximum speed.96
Grade 2 Feed - Stamina Blend1 A complex blend of cereals and leafy greens believed to improve a race chocobo's stamina.96
Grade 2 Wheel of Capacity1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Live off the Land II (increased Gathering).54
Grade 2 Wheel of Company1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Seal Sweetener II (increased company seals).54
Grade 2 Wheel of Confrontation1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action The Heat of Battle II (increased EXP earned through battle).54
Grade 2 Wheel of Dedication1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action That Which Binds Us II (increased spiritbonding speed).54
Grade 2 Wheel of Efficiency1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Eat from the Hand II (increased Craftsmanship).54
Grade 2 Wheel of Industry1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Helping Hand II (increased EXP earned through crafting).54
Grade 2 Wheel of Initiation1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Brave New World II (increased attributes for all Disciple of War or Magic members under level 49).54
Grade 2 Wheel of Longeing1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action A Man's Best Friend II (increased EXP earned by companions).54
Grade 2 Wheel of Nutriment1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Meat and Mead II (increased meal benefit duration).54
Grade 2 Wheel of Observation1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action What You See II (increased Perception).54
Grade 2 Wheel of Permanence1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Proper Care II (prolonged gear wear).54
Grade 2 Wheel of Pilgrimage1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Reduced Rates II (decreased teleportation fees).54
Grade 2 Wheel of Precision1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action In Control II (increased Control).54
Grade 2 Wheel of Productivity1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Earth and Water II (increased EXP earned through gathering).54
Grade 2 Wheel of Recreation1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Jackpot II (increased MGP payout at the Manderville Gold Saucer).54
Grade 2 Wheel of Revival1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Back on Your Feet II (decreased Weakness duration).54
Grade 2 Wheel of Rivalry1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Mark Up II (increased Wolf Marks).54
Grade 3 Feed - Special Acceleration Blend1 A secret blend of cereals and leafy greens believed to significantly improve a race chocobo's acceleration.0
Grade 3 Feed - Special Balance Blend1 A secret blend of cereals and leafy greens believed to significantly improve a race chocobo's cunning.0
Grade 3 Feed - Special Endurance Blend1 A secret blend of cereals and leafy greens believed to significantly improve a race chocobo's endurance.0
Grade 3 Feed - Special Speed Blend1 A secret blend of cereals and leafy greens believed to significantly improve a race chocobo's maximum speed.0
Grade 3 Feed - Special Stamina Blend1 A secret blend of cereals and leafy greens believed to significantly improve a race chocobo's stamina.0
Grade 3 Wheel of Capacity1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Live off the Land III (increased Gathering).66
Grade 3 Wheel of Company1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Seal Sweetener III (increased company seals).66
Grade 3 Wheel of Confrontation1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action The Heat of Battle III (increased EXP earned through battle).66
Grade 3 Wheel of Dedication1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action That Which Binds Us III (increased spiritbonding speed).66
Grade 3 Wheel of Efficiency1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Eat from the Hand III (increased Craftsmanship).66
Grade 3 Wheel of Industry1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Helping Hand III (increased EXP earned through crafting).66
Grade 3 Wheel of Longeing1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action A Man's Best Friend III (increased EXP earned by companions).66
Grade 3 Wheel of Nutriment1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Meat and Mead III (increased meal benefit duration).66
Grade 3 Wheel of Observation1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action What You See III (increased Perception).66
Grade 3 Wheel of Permanence1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Proper Care III (prolonged gear wear).66
Grade 3 Wheel of Pilgrimage1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Reduced Rates III (decreased teleportation fees).66
Grade 3 Wheel of Precision1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action In Control III (increased Control).66
Grade 3 Wheel of Productivity1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Earth and Water III (increased EXP earned through gathering).66
Grade 3 Wheel of Recreation1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Jackpot III (increased MGP payout at the Manderville Gold Saucer).66
Grade 3 Wheel of Rivalry1 A cylindrical wheel crafted from metal and aspected crystal which, when placed on a stand and spun repeatedly, accumulates an aetherial charge. When fully primed, the wheel can be used to initiate the company action Mark Up III (increased Wolf Marks).66
Grani Horn1 A stygian horn that, when blown, summons the otherworldly steed Grani.0
Green Arums1 A bunch of green arums, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Green Brightlilies1 A bunch of green brightlilies, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Green Cherry Blossoms1 A bunch of green Shroud cherry blossoms, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Green Dahlias1 A bunch of green dahlias, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Green Daisies1 A bunch of green daisies, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Green Hydrangeas1 A bunch of green hydrangeas, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Green Lilies of the Valley1 A bunch of green lilies of the valley, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Green Oldroses1 A bunch of green oldroses, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Green Tulips1 A bunch of green tulips, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Green Violas1 A bunch of green violas, selectively fertilized to achieve their vibrant color.[BR][BR]Bouquets can be placed within select vases for display in estates.4
Greentide Psashp1 A green-colored shell used as currency by the Sahagin.2
Gregarious Worm1 A rare form of earthworm, these fat invertebrates also make fine chocobo feed, providing an excellent source of protein for growing birds.4
Grey Hound Armor Coffer1 A banded chest containing a complete set of grey hound armor.[BR][BR]Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Gridanian Barding1 A full-plate suit of Twin Adder-issue chocobo armor.0
Gridanian Crested Barding1 An elaborately decorated suit of Twin Adder-issue chocobo armor.0
Gridanian Half Barding1 A lightweight suit of Twin Adder-issue chocobo armor.0
Griffin Horn1 A large curved horn that emits a tone so deep, it is undetectable by the ears of man. Griffins however can hear the somber note from hundreds of malms away, and will be immediately drawn to the sound.0
Grizzly Bear Gloves1 A thick pair of protective gloves crafted from the tanned hide of a grizzly bear.0
Guild-forged Ingot1 An ingot forged in the hell-hot furnaces of Limsa Lominsa's Blacksmiths' Guild.0
Gullfaxi Whistle1 This whistle emits a shrill tone that is said to summon Gullfaxi, the steed of legend.0
Gunner's Armor Coffer1 A banded chest containing a complete set of gunner's armor and an antiquated Outsider.[BR][BR]Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Gunro Armor Coffer1 A banded chest containing a complete set of gunro armor.[BR][BR]Required level: 1. IL: 1. Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Gyr Abanian Remedies1 An assortment of highly effective traditional medicines originating in Gyr Abania.113
Gyr Abanian Remedy Components1 A variety of components needed to create traditional Gyr Abanian remedies.3
Gyr Abanian Souvenir1 A quaint item that encapsulates the mountainous region's culture and heritage...all at a reasonable price.113
Gyr Abanian Souvenir Component1 A component used to complete a Gyr Abanian souvenir.3
Gyr Abanian Souvenir Component Materials1 Various materials necessary to craft Gyr Abanian souvenir components.3
Gyrodrive Component1 A component to be used in creating the Dezul Qualan's gyrodrive.[BR][BR]※Only for use in Ixal beast tribe quests.0
Gyrodrive Component Materials1 Materials required to craft components for an airship's ceruleum-powered gyrodrive.[BR][BR]※Only for use in Ixal beast tribe quests.0
Gysahl Greens1 A leafy vegetable indigenous to the Near East. While too bitter for most people's tastes, chocobos are known to enjoy the flavor, and thus the greens are often used as fodder for the animals.[BR][BR]Duration: 30m[BR][BR](Duration can be extended to 60m by offering multiple servings)1
Hagoromo Materials1 All the materials necessary to sew a Far Eastern robe known as a “hagoromo.” (Crystal not included.)0
Hailstorm Attire of Casting Coffer1 A banded chest containing a complete set of augmented hailstorm attire of casting.[BR][BR]Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Hailstorm Attire of Healing Coffer1 A banded chest containing a complete set of augmented hailstorm attire of healing.[BR][BR]Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Hallowed Kamuy Fife1 The solemn song of this stout flute is said to summon a kamuy blessed by Lord Seiryu himself.0
Han Lemon1 A foul, bitter fruit found growing on the Near Eastern island of Thavnair. While typically avoided by the residents of Radz-at-Han, it is a favorite amongst chocobos, and is known to restore feathers to their original hue.4
Happi Component Materials1 Various materials necessary to craft happi components.[BR][BR]※Only for use in Namazu beast tribe quests.0
Happi Components1 Components required to craft festive happi for the Namazu.[BR][BR]※Only for use in Namazu beast tribe quests.0
Hara-ate Materials1 All the materials necessary to forge a Far Eastern breastplate known as a “hara-ate.” (Crystal not included.)0
Hard Place Decorative Furnishings1 Decor perfect for convincing customers that they don't have to go home─and they can stay here.275
Hard Place Furnishing Materials1 A collection of items that look suitable for use in creating furnishings, and aren't that dirty.6
Harpoon Components1 Several components needed to create a harpoon effective against sharks.3
Harpoon Head1 A sharp and sturdy harpoon head, well suited to shark stabbing.6
Heartfelt Gift1 The best gifts are those that come from the heart.275
Heartfelt Gift Component1 A component used to complete a heartfelt gift.4
Heartfelt Gift Component Materials1 Various materials necessary to craft heartfelt gift components.4
Heat Vent Component1 A component to be used in creating the Dezul Qualan's heat vents.[BR][BR]※Only for use in Ixal beast tribe quests.0
Heat Vent Component Materials1 Materials required to craft components for an airship's heat exhaust vents.[BR][BR]※Only for use in Ixal beast tribe quests.0
Heat-warped Lockbox1 A firmly sealed box discovered deep in the Pyros wilds, its shape made irregular by prolonged exposure to the elements. Only a skilled picker of locks might grant you access to the treasure within.0
Heavens' Ward Helm Fragment1 A small piece of steel salvaged from a helm worn by one of the Heavens' Ward.0
Heavy Uchigatana1 A katana forged to be, above all else, durable.0
Hellfire Armor of Fending Coffer1 A banded chest containing a complete set of augmented hellfire armor of fending.[BR][BR]Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Hellfire Armor of Striking Coffer1 A banded chest containing a complete set of augmented hellfire armor of striking.[BR][BR]Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Hellhound Attire Coffer1 A banded chest containing a complete set of hellhound attire.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Helm Component1 A component to be used in finishing the Dezul Qualan's helm.[BR][BR]※Only for use in Ixal beast tribe quests.0
Helm Component Materials1 Materials required to craft components for an airship's helm.[BR][BR]※Only for use in Ixal beast tribe quests.0
Hengr Dhalmel Hide1 The smooth hide of a towering dhalmel found only in Hengr's Crucible.0
High Mythril Bracelet Coffer1 A shining chest with dark metallic filigree that suggests a valuable accessory lies within.[BR][BR]Required level: 78. IL: 415. Bracelet type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
High Mythril Chest Gear Coffer1 A shining chest with dark metallic filigree that suggests a valuable piece of attire lies within.[BR][BR]Required level: 78. IL: 415. Chest gear type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
High Mythril Earring Coffer1 A shining chest with dark metallic filigree that suggests a valuable accessory lies within.[BR][BR]Required level: 78. IL: 415. Earring type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
High Mythril Foot Gear Coffer1 A shining chest with dark metallic filigree that suggests a valuable piece of attire lies within.[BR][BR]Required level: 78. IL: 415. Foot gear type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
High Mythril Hand Gear Coffer1 A shining chest with dark metallic filigree that suggests a valuable piece of attire lies within.[BR][BR]Required level: 78. IL: 415. Hand gear type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
High Mythril Head Gear Coffer1 A shining chest with dark metallic filigree that suggests a valuable piece of attire lies within.[BR][BR]Required level: 78. IL: 415. Head gear type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
High Mythril Leg Gear Coffer1 A shining chest with dark metallic filigree that suggests a valuable piece of attire lies within.[BR][BR]Required level: 78. IL: 415. Leg gear type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
High Mythril Necklace Coffer1 A shining chest with dark metallic filigree that suggests a valuable accessory lies within.[BR][BR]Required level: 78. IL: 415. Necklace type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
High Mythril Ring Coffer1 A shining chest with dark metallic filigree that suggests a valuable accessory lies within.[BR][BR]Required level: 78. IL: 415. Ring type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
High Mythril Waist Gear Coffer1 A shining chest with dark metallic filigree that suggests a valuable piece of attire lies within.[BR][BR]Required level: 78. IL: 415. Waist gear type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
High Mythril Weapon Coffer1 A shining chest with dark metallic filigree that suggests a valuable weapon lies within.[BR][BR]Required level: 78. IL: 415. Weapon type determined by current job or class at time of opening. Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
High-capacity Tomestone1 Ironworks experts insist these tomestones not only contain reams of invaluable information from the Allagan Empire, but compress a far greater wealth of knowledge within than the average tomestone.0
Highland Barding1 A suit of chocobo armor outfitted with multiple layers of leather and fur to protect its wearer from the elements.1
Hingan Barding1 Lightweight chocobo armor designed to resemble traditional Hingan garb.0
Hingan Ritual Paraphernalia1 Various items used to invite the spirits of ancestors into the home.[BR][BR]※Only for use in Namazu beast tribe quests.0
Hingan Ritual Paraphernalia Materials1 Various materials necessary to craft Hingan ritual paraphernalia.[BR][BR]※Only for use in Namazu beast tribe quests.0
Hive Barding1 A suit of chocobo armor designed to resemble Ravana, the Lord of the Hive.1
Hive Totem1 This steel idol resembling the primal Ravana is used by the Gnath during summoning ceremonies.0
Hokonin Permit1 This permit allows the hiring of Hingan servants known as “hokonin” on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Horde Barding1 A suit of chocobo armor designed to resemble the great wyrm Nidhogg.1
Horde Totem1 This horn-carved idol resembling the wyrm Nidhogg is used by heretics during their bloody sacrament.0
Horn Component1 A component to be used on Mogzin's horn.[BR][BR]※Only for use in moogle beast tribe quests.0
Horn Component Materials1 Materials required to craft a component for Mogzin's horn.[BR][BR]※Only for use in moogle beast tribe quests.0
Hull Interior Component1 A component to be used in finishing the Dezul Qualan's hull interior.[BR][BR]※Only for use in Ixal beast tribe quests.0
Hull Interior Component Materials1 Materials required to craft components for the interior of an airship's hull.[BR][BR]※Only for use in Ixal beast tribe quests.0
Hydatos Cluster1 A large chunk of crystals discovered steeping in the water-aspected aether of Hydatos.0
Hydatos Crystal1 A crystal discovered in Eureka Hydatos─a region where the elemental aspect leans heavily to water.0
Hydatos Lockbox1 A firmly sealed box discovered deep in the Hydatos wilds. Only a skilled picker of locks might grant you access to the treasure within.0
Hyperconductor Component1 A component to be used in creating the Dezul Qualan's hyperconductors.[BR][BR]※Only for use in Ixal beast tribe quests.0
Hyperconductor Component Materials1 Materials required to craft components for an airship's hyperconductor unit.[BR][BR]※Only for use in Ixal beast tribe quests.0
Icarus Wing1 This man-made feather bursts into a shower of shimmering plumes when cast skyward.17
Ice Barding1 A suit of chocobo armor designed to resemble the Lady of Frost, Shiva.1
Iga Garb Coffer1 A banded chest containing a complete set of iga garb.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Il Mheg Riding Map1 This highly detailed map of Il Mheg, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by amaro couriers seeking to reduce delivery times─though, in truth, being waylaid by pixies is a much greater danger than any geographical hurdle.0
Illuminati Dark Gobcoat1 An alchemical potion concocted in the dark laboratoriums of the Illuminati. Some of the realm's more daring goldsmiths have applied the unnaturally illuminated substance to a variety of gems and found that it heightens the attributes of eikon-inspired equipment.0
Illuminati Darkest Gobcoat1 An alchemical potion concocted in the dark laboratoriums of the Illuminati. Some of Idyllshire's goblin goldsmiths have applied the unnaturally viscous substance to a variety of precious stones and found that it heightens the attributes of the gear and accessories crafted in their workshops.0
Illuminati Deep Gobdip1 An alchemical potion concocted in the dark laboratoriums of the Illuminati. Some of the realm's more daring blacksmiths have applied the unnaturally viscous substance to a variety of weapons and found that it heightens the attributes of eikon-inspired equipment.0
Illuminati Deepest Gobdip1 An alchemical potion concocted in the dark laboratoriums of the Illuminati. Some of Idyllshire's goblin smithies have applied the unnaturally illuminated substance to a variety of metals and found that it heightens the attributes of weapons crafted in their forges.0
Illuminati Gobcoat1 An alchemical potion concocted in the dark laboratoriums of the Illuminati. Some of the realm's more daring goldsmiths have applied the unnaturally illuminated substance to a variety of gems and found that it heightens the attributes of certain ancient martial artifacts.0
Illuminati Gobdip1 An alchemical potion concocted in the dark laboratoriums of the Illuminati. Some of the realm's more daring blacksmiths have applied the unnaturally viscous substance to a variety of weapons and found that it heightens the attributes of certain ancient martial artifacts.0
Illuminati Gobtwine1 An alchemical thread woven in the dark laboratoriums of the Illuminati. Some of the realm's more daring weavers have applied the unnaturally pliable substance to a variety of vestments and found that it heightens the attributes of certain ancient martial artifacts.0
Illuminati Taut Gobtwine1 An alchemical thread woven in the dark laboratoriums of the Illuminati. Some of the realm's more daring weavers have applied the unnaturally pliable substance to a variety of vestments and found that it heightens the attributes of eikon-inspired equipment.0
Illuminati Tautest Gobtwine1 An alchemical thread woven in the dark laboratoriums of the Illuminati. Some of Idyllshire's goblin weavers have applied the unnaturally pliable substance to a variety of vestments and found that it heightens the attributes of gear woven in their looms.0
Immaculate Totem1 A platinum idol created by the sin eaters...at Vauthry's command.0
Immortal Flames Aetheryte Ticket1 A voucher redeemable by Immortal Flames enlistees for instant teleportation to the Hall of Flames.100
Imperial Triad Card1 One of six Garlean-themed Triple Triad cards.0
Incense L1 Crystallized memory of an esoteric technique.[BR][BR]※Only available for use in the Forbidden Land, Eureka.0
Inferno Seal1 A hand-carved medal said to grant its wearer the protection of the Lord of the Inferno.0
Inferno Taper1 A taper that burns with the eternal flame of Ifrit's own body, bestowed upon the most devout of Amalj'aa zealots as a token of the primal's favor.0
Inferno Totem1 This darksteel idol resembling the primal Ifrit is used by Amalj'aa shamans during summoning ceremonies.0
Inimical Logogram1 Crystallized memory that likely contains a master's knowledge of enfeebling arts.1
Innocence Barding1 A suit of chocobo armor designed to resemble the Lightwarden Innocence.1
Innocent Gwiber Trumpet1 This horn-carved instrument emits an ethereal tone that beckons a light-touched innocent gwiber from its refuge.0
Instrument Panel Component1 A component to be used in creating the Dezul Qualan's main instrument panel.[BR][BR]※Only for use in Ixal beast tribe quests.0
Instrument Panel Component Materials1 Materials required to craft components for an airship's main instrument panel.[BR][BR]※Only for use in Ixal beast tribe quests.0
Intellectuary1 A sweetened tonic believed to improve cognition.0
Intricate Censer1 A solid metal censer of exquisite design.0
Intricate Censer Materials1 A set of materials needed to forge an intricate censer.0
Iron Amalj'ok1 A small, curved iron blade used as currency by the Amalj'aa.14
Iron Voyage Spoil1 One of various items collected on an expeditionary voyage.1
Iron-trimmed Sack1 This heavy bag containing a portion of the Palace of the Dead's Accursed Hoard has been sealed with powerful magicks. Only following an appraisal at the hands of a bishop trained in the dispelling of hexes can the seal be broken.0
Ironfrog Mover Ignition Key1 Inserting this small piece of painted iron will ignite the internal propulsion furnace of your dwarven ironfrog mover.0
Irregular Tomestone of Mythology1 One of only a few in existence, this Allagan tomestone contains ancient legends too bizarre and disturbing to have been passed down by any other means.[BR][BR]Can be exchanged with itinerant moogles for certain items.0
Irregular Tomestone of Philosophy1 One of only a few in existence, this Allagan tomestone contains arguments from a school of thought that was likely considered eccentric even in its time.[BR][BR]Can be exchanged with itinerant moogles for certain items.0
Ishgardian Barding1 A full-plate suit of Ishgardian chocobo armor.0
Ishgardian Cuisine Miscellany1 The finishing touches complement presentation of an Ishgardian meal.[BR][BR]※Only for use in moogle beast tribe quests.0
Ishgardian Cuisine Miscellany Materials1 Materials required to craft the finishing touches of an Ishgardian meal.[BR][BR]※Only for use in moogle beast tribe quests.0
Ishgardian Culinary Essentials1 Cooking tools and ingredients without which the making of authentic Ishgardian cuisine is simply impossible─or so Ishgardian culinarians claim.113
Ishgardian Culinary Materials1 Processed materials that still look like any other sort of materials, but are nevertheless ready to be combined into authentic Ishgardian cooking essentials.3
Ishgardian Half Barding1 A lightweight suit of Ishgardian chocobo armor.0
Isolator Component1 A component to be used in creating the Dezul Qualan's vibration isolators.[BR][BR]※Only for use in Ixal beast tribe quests.0
Isolator Component Materials1 Materials required to craft components for an airship's vibration isolator.[BR][BR]※Only for use in Ixal beast tribe quests.0
Ixali Ebonknot1 A carved piece of ebony used as currency by the Ixal.57
Ixali Mapleknot1 A carved piece of maple used as currency by the Ixal.14
Ixali Oaknot Promissory Note1 A promissory note that can be exchanged for Ixali oaknots─carved pieces of oak used as currency by the Ixal.0
Ixali Willowknot1 A carved piece of willow used as currency by the Ixal.2
Ixion Barding1 A suit of chocobo armor designed to resemble Ixion, a steed as eclectic as he is electric.0
Ixion Clarion1 It is said the legendary Ixion can be tamed by no man. With this horn, however, can the steed be calmed enough for one to mount his back.0
Ixion Horn1 A fragment of Ixion's horn. The raw energy coursing through it renders the item nigh impossible to grasp overlong.1
Jacket Materials1 All the materials necessary to craft a stylish dhalmelskin jacket. (Crystal not included.)0
Jandelaine's Token1 A note of promise received from Jandelaine. Can be redeemed for a single visit from the aesthetician.0
Journeyman Salvager Permit1 This permit allows the hiring of journeyman salvagers on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Juedi Horn1 This horn of bone emits a plangent tone that summons the warsteed Juedi, racing yet raising no dust.0
Juice Fermenting Supplies1 Pulped fruit, yeast, and other prepared supplies necessary for fermenting juice into alcohol.3
Juice Ingredients1 All the ingredients necessary to brew a mean beverage. (Crystal not included.)0
Junior Machinist's Armor Coffer1 A banded chest containing a complete set of armor suitable for a novice machinist.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Junkmonger Permit1 This permit allows the hiring of junkmongers on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.75
Junkmonger Permit A-21 This permit allows the hiring of junkmongers on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Junkmonger Permit A-31 This permit allows the hiring of junkmongers on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Kafre's Tusk1 A bloody tusk taken from the savage Kafre.[BR][BR]※Only for use in sylph beast tribe quests.0
Kage-kakushi Garb Coffer1 A banded chest containing a complete set of kage-kakushi garb and a pair of antiquated Nagi.[BR][BR]Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Khloe's Bronze Certificate of Commendation1 An ever-so-slightly special award presented to you by Khloe Aliapoh. Try not to mind the numerous misspellings and juice stains.0
Khloe's Gold Certificate of Commendation1 An extra special award presented to you by Khloe Aliapoh. Try not to mind the numerous misspellings and juice stains.0
Khloe's Silver Certificate of Commendation1 A relatively special award presented to you by Khloe Aliapoh. Try not to mind the numerous misspellings and juice stains.0
Kholusia Riding Map1 This highly detailed map of Kholusia, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by amaro couriers seeking to reduce delivery times.0
King Totem1 This ligneous idol was, once upon a time, carved by the pixies to celebrate their noble king Titania.0
Kirin Fife1 A magicked pipe that, when blown, summons the mythical Kirin to your side.0
Koga Garb Coffer1 A banded chest containing a complete set of koga garb.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Kojin Junkmonger Permit1 This permit allows the hiring of Kojin junkmongers on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Kojin Manservant Permit1 This permit allows the hiring of Kojin manservants on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Kojin Material Supplier Permit1 This permit allows the hiring of Kojin material suppliers on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Kojin Mender Permit1 This permit allows the hiring of Kojin menders on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Kongamato Whistle1 A small, conch-like whistle used to summon a Gnath-trained kongamato.0
Koro Armor Coffer1 A banded chest containing a complete set of koro armor.[BR][BR]Required level: 1. IL: 1. Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Korpokkur Kolossus Horn1 A nondescript horn that emits a harrowing drone which, for reasons unknown, summons an overgrown korpokkur known playfully as the “kolossus.”0
Korrigan Doll1 A doll made in the spitting image of a korrigan.[BR][BR]※Only for use in Namazu beast tribe quests.0
Korrigan Doll Materials1 Materials required to craft a doll resembling a korrigan.[BR][BR]※Only for use in Namazu beast tribe quests.0
Kote Materials1 All the materials necessary to forge a pair of Far Eastern gauntlets known as “kote.” (Crystal not included.)0
Krakka Root1 A bitter carrot-like root vegetable native to the Near East. While typically avoided by the five races, it is a favorite amongst chocobos.7
Kupo Nut Charm1 This simple talisman carved from a single kupo nut is often presented by moogles as an offering in sacred rituals.0
Lakeland Riding Map1 This highly detailed map of Lakeland, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by amaro couriers seeking to reduce delivery times.0
Lamebrix's Dice1 A pair of precisely carved dice, subtly weighted for the purpose of cheating in goblin gambling games.1
Lamp Component1 A component to be used in creating the Dezul Qualan's lighting system.[BR][BR]※Only for use in Ixal beast tribe quests.0
Lamp Component Materials1 Materials required to craft components for an airship's lighting system.[BR][BR]※Only for use in Ixal beast tribe quests.0
Land Diving Gear1 A set of gear required for the Namazu's latest festival event wherein participants jump from death-defying heights.[BR][BR]※Only for use in Namazu beast tribe quests.0
Land Diving Gear Materials1 Materials required to craft a harness and rope required for land diving.[BR][BR]※Only for use in Namazu beast tribe quests.0
Lapdog Collar Bell1 A tiny copper bell commonly affixed to the collars of Ul'dahn lapdogs to inform owners the location of their precious pets.0
Lapis Cross1 This medal featuring two crossed oars is awarded to those enlisted soldiers who have shown exceptional performance in service to the Maelstrom.0
Larboard Hull Component1 A component to be used in creating the Dezul Qualan's larboard hull.[BR][BR]※Only for use in Ixal beast tribe quests.0
Larboard Hull Component Materials1 Materials required to craft components which will compose the left half of an airship's hull.[BR][BR]※Only for use in Ixal beast tribe quests.0
Larboard Wing Component1 A component to be used in creating the Dezul Qualan's larboard wings.[BR][BR]※Only for use in Ixal beast tribe quests.0
Larboard Wing Component Materials1 Materials required to craft components for the wings positioned on the left side of an airship.[BR][BR]※Only for use in Ixal beast tribe quests.0
Larboard Wing Control Component1 A component to be used in creating the Dezul Qualan's larboard wing control unit.[BR][BR]※Only for use in Ixal beast tribe quests.0
Larboard Wing Control Component Materials1 Materials required to craft components for the gears which allow control of the wings positioned on the left side of an airship.[BR][BR]※Only for use in Ixal beast tribe quests.0
Large Dhalmel Cape1 A dhalmel hide expertly trimmed and prepared for stuffing.0
Large Gagana Cape1 A gagana hide expertly trimmed and prepared for stuffing.0
Large Gagana Skin1 The luxurious skin of an exotic gagana.0
Laurel Goobbue Horn1 This polished horn emits a deep, bellowing tone that creates subtle vibrations in the land that carry for malms. While undetectable by the five races, goobbues can sense these mini tremblors which they often mistake for mating calls. Use to summon your laurel goobbue.0
Lavish Dressing Case1 A dressing case of oriental design, featuring a large mirror of polished metal and countless compartments for jewelry and sundry maquillage.0
Leatherworking Delineation1 A detailed outline of complex leatherworking techniques. One delineation is consumed when using the Heart of the Leatherworker specialist action.0
Leatherworking for Beginners1 A useful volume covering the basics of desynthesis.[BR][BR]※Resets leatherworking desynthesis skill to 1.66
Legacy Chocobo Whistle1 A small hand-carved whistle that emits a unique, high-pitched tone discernible only by a chocobo trained from birth to recognize and respond to the sound. Use to summon your legacy chocobo.0
Legendary Clan Mark Log1 A list of elite marks slain by the log's owner─a hunter so great, that her legendary exploits are almost too remarkable to believe.0
Legendary Kamuy Fife1 The sadistic song of this stout flute is said to summon a kamuy worthy of Shinryu himself.0
Lethe Water1 A strong-smelling tonic made by distilling the leaves of a variety of ginger found only in the Far East. While used mainly as a cure for bad breath, one of its side effects is memory loss, prompting chocobo trainers to employ the potable when wishing to unteach an ability or trait.0
Levin Barding1 A suit of chocobo armor designed to resemble Ramuh, the Lord of Levin.1
Little Worm1 While commonly used as bait by fishers across the realm, little worms also make fine chocobo feed, providing a good source of protein for growing birds.1
Lochs Riding Map1 This highly detailed map of the Lochs, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by chocobo couriers seeking to reduce delivery times.0
Lockbox1 Oft employed by sky pirates and other unsavory individuals to protect their hard-earned plunder, these small containers are nigh impossible to open by all but the most skilled lockpicks.0
Logistics System Identification Key1 A thin rectangular piece of some unknown material. Placing it near your reprogrammed logistics system will magically bring the machine to life.0
Lominsan Barding1 A full-plate suit of Maelstrom-issue chocobo armor.0
Lominsan Crested Barding1 An elaborately decorated suit of Maelstrom-issue chocobo armor.0
Lominsan Half Barding1 A lightweight suit of Maelstrom-issue chocobo armor.0
Lominsan Hara-ate1 A breastplate that combines Hingan design with Lominsan craftsmanship, bringing east and west together at last.0
Lone Faehound Whistle1 A metallic tube-like whistle that emits a unique, high-pitched tone only discernable by a faehound raised and trained in captivity. Use to summon your lone faehound mount.0
Lone Hellhound Whistle1 A metallic tube-like whistle that emits a unique, high-pitched tone only discernable by a hellhound raised and trained in captivity. Use to summon your lone hellhound mount.0
Lost Allagan Glaze1 An alchemical potion concocted by mad scientists a thousand years dead. Some of the realm's more daring goldsmiths have applied the unnaturally illuminated substance to a variety of gems and found that it heightens the attributes of certain martial artifacts of ancient Allagan design.0
Lost Allagan Roborant1 An alchemical potion concocted by mad scientists a thousand years dead. Some of the realm's more daring blacksmiths have applied the unnaturally viscous substance to a variety of weapons and found that it heightens the attributes of certain martial artifacts of ancient Allagan design.0
Lost Allagan Twine1 An alchemical thread woven by mad scientists a thousand years dead. Some of the realm's more daring weavers have applied the unnaturally pliable substance to a variety of vestments and found that it heightens the attributes of certain martial artifacts of ancient Allagan design.0
Lower La Noscea Riding Map1 This highly detailed map of lower La Noscea, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by chocobo couriers seeking to reduce delivery times.0
Luminol1 When applied to an object that has recently been in contact with blood, this alchemical admixture will change color.0
Luminol Ingredients1 All the ingredients necessary to concoct a batch of blood-detecting luminol. (Crystal not included.)0
Luminous Earth Crystal1 Formed during a battle waged in the Dravanian forelands, this crystal's unusual luminosity is the result of a concentrated elemental charge.0
Luminous Fire Crystal1 Formed during a battle waged on Azys Lla, this crystal's unusual luminosity is the result of a concentrated elemental charge.0
Luminous Ice Crystal1 Formed during a battle waged in the Coerthas western highlands, this crystal's unusual luminosity is the result of a concentrated elemental charge.0
Luminous Lightning Crystal1 Formed during a battle waged in the Churning Mists, this crystal's unusual luminosity is the result of a concentrated elemental charge.0
Luminous Water Crystal1 Formed during a battle waged in the Dravanian hinterlands, this crystal's unusual luminosity is the result of a concentrated elemental charge.0
Luminous Wind Crystal1 Formed during a battle waged in the Sea of Clouds, this crystal's unusual luminosity is the result of a concentrated elemental charge.0
Lunar Barding1 A suit of chocobo armor designed to resemble Tsukuyomi, Lady of the Moon.1
Lunar Kamuy Fife1 The bitter song of this stout flute is said to summon a kamuy blessed by Tsukuyomi herself.0
Lunar Totem1 It is unknown by whom or for what purpose this wooden idol carved in the likeness of the primal Tsukuyomi was created.0
Lute Modification Component1 The modification component that you hope will make Harig's lute sing as it once did.0
Lute Modification Component Materials1 Materials for crafting the modification component for Harig's lute.0
Lute Repair Materials1 Materials for repairing Harig's broken lute.0
M Tribe Sundries1 Everyday life in a Seeker of the Sun village can be hard without the proper items.275
M Tribe Sundry Component1 A component used to complete one of many sundries used by the M tribe in daily life.3
M tribe Sundry Component Materials1 Various materials necessary to craft M tribe sundry components.3
MGP1 Official currency of the Manderville Gold Saucer. Redeemable only on Manderville property.0
MGP Bronze Card1 Use to immediately add 5,000 MGP to your Manderville Gold Saucer account.0
MGP Gold Card1 Use to immediately add 30,000 MGP to your Manderville Gold Saucer account.0
MGP Platinum Card1 Use to immediately add 50,000 MGP to your Manderville Gold Saucer account.0
MGP Voucher1 Redeemable for 100 Manderville Gold Saucer points (MGP).0
Machinist's Armor Coffer1 A banded chest containing a complete set of machinist's armor.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Maelstrom Aetheryte Ticket1 A voucher redeemable by Maelstrom enlistees for instant teleportation to Maelstrom Command.100
Maelstrom Materiel1 A practical item handy in times of war or peace.238
Maelstrom Materiel Component1 A component used to complete a piece of Maelstrom materiel.4
Maelstrom Materiel Component Materials1 Various materials necessary to craft Maelstrom materiel components.4
Magic Burst L1 Crystallized memory of an esoteric technique.[BR][BR]※Only available for use in the Forbidden Land, Eureka.0
Magicked Carpet1 With but a few magic words, this carpet will bear you upward to a whole new world─or at least a more elevated one.0
Magicked Stable Broom1 Why entrust the sweeping of chocobo dung to a coinless pleb with a sick wife and two starving children when you can toss a bewitched broom into your personal stables and be done?42
Magitek Avenger A-1 Identification Key1 A thin rectangular piece of what appears to be cermet. Placing it near your magitek avenger A-1 will magically bring the machine to life.0
Magitek Avenger Identification Key1 A thin rectangular piece of what appears to be cermet. Placing it near your magitek avenger will magically bring the machine to life.0
Magitek Conveyor Identification Key1 A thin rectangular piece of what appears to be cermet. Placing it near your magitek conveyor will magically bring the machine to life.0
Magitek Death Claw Identification Key1 A thin rectangular piece of what appears to be cermet. Placing it near your magitek death claw will magically bring the machine to life.0
Magitek Predator Identification Key1 A thin rectangular piece of what appears to be cermet. Placing it near your magitek predator will magically bring the machine to life.0
Magitek Repair Materials1 Various materials used in the repair and maintenance of large-hulled airships and submersibles.42
Magitek Sky Armor Identification Key1 A thin rectangular piece of what appears to be cermet. Placing it near your magitek sky armor will magically bring the machine to life.0
Magna Roader Identification Key1 A thin rectangular piece of what appears to be cermet. Placing it near your magna roader will bring it roaring terrifyingly to life.0
Magnanimous Mogcrown1 A gaudy moogle-sized crown crafted by moogles for use during moogle celebrations.96
Magus's Attire Coffer1 A banded chest containing a complete set of magus's attire.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Makeshift Toy Airship1 A toy airship durable enough to withstand the rough play of dragonets.[BR][BR]※Only for use in moogle beast tribe quests.0
Makeshift Toy Airship Materials1 Materials required to craft a dragonet's toy airship.[BR][BR]※Only for use in moogle beast tribe quests.0
Malleable Still Material1 This flexible material is ideal for use in creating a home-brewing facility of one's very own.6
Mamook Pear1 A bitter fruit found growing in the arid soils of Mamook. While typically avoided by the five races, and even the Mamool Ja themselves, it is a favorite amongst chocobos, and is known to deepen the green hues of their feathers.4
Manacutter Key1 An iron key that completes the circuit connecting a manacutter's steering mechanism with its engine.0
Managarm Horn1 A twisted horn whose eerie bellow renders the deadly moon hound, Managarm, meek as a newborn whelp.0
Mandervillian Barding1 Expertly tailored trumpery designed to resemble the uniforms worn by the maidservants employed at the Manderville manor.0
Marid Horn1 A horn of ivory used to summon a towering marid.0
Marine Wax Ester1 A saturated wax ester harvested from the fathomless abyss.1
Markab Whistle1 This tiny whistle emits a shrill tone which can only be heard by Markab, blessed steed of the Lord of Levin.0
Master Alchemist I1 This esoteric tome contains advanced alchemy recipes that can only be learned by highly skilled alchemists level 50 and higher.0
Master Alchemist II1 This esoteric tome─the second in an equally esoteric series─contains advanced alchemy recipes that can only be learned by highly skilled alchemists.0
Master Alchemist III1 This esoteric tome─the third in an equally esoteric series─contains advanced alchemy recipes that can only be learned by highly skilled alchemists.0
Master Alchemist IV1 This esoteric tome─the fourth in an equally esoteric series─contains advanced alchemy recipes that can only be learned by highly skilled alchemists.0
Master Alchemist V1 This esoteric tome─the fifth in an equally esoteric series─contains advanced alchemy recipes that can only be learned by esoterically skilled alchemists.0
Master Alchemist VI1 This esoteric tome─the sixth in an equally esoteric series─contains advanced alchemy recipes that can only be learned by esoterically skilled alchemists.0
Master Alchemist: Demimateria1 This esoteric tome contains advanced alchemy recipes that can only be learned by highly skilled alchemists.0
Master Alchemist: Glamours1 This esoteric tome contains advanced alchemy recipes that can only be learned by highly skilled alchemists level 15 and higher.0
Master Armorer I1 This esoteric tome contains advanced armorcraft recipes that can only be learned by highly skilled armorers level 50 and higher.0
Master Armorer II1 This esoteric tome─the second in an equally esoteric series─contains advanced armorcraft recipes that can only be learned by highly skilled armorers.0
Master Armorer III1 This esoteric tome─the third in an equally esoteric series─contains advanced armorcraft recipes that can only be learned by highly skilled armorers.0
Master Armorer IV1 This esoteric tome─the fourth in an equally esoteric series─contains advanced armorcraft recipes that can only be learned by highly skilled armorers.0
Master Armorer V1 This esoteric tome─the fifth in an equally esoteric series─contains advanced armorcraft recipes that can only be learned by esoterically skilled armorers.0
Master Armorer VI1 This esoteric tome─the sixth in an equally esoteric series─contains advanced armorcraft recipes that can only be learned by esoterically skilled armorers.0
Master Armorer: Demimateria1 This esoteric tome contains advanced armorcraft recipes that can only be learned by highly skilled armorers.0
Master Armorer: Glamours1 This esoteric tome contains advanced armorcraft recipes that can only be learned by highly skilled armorers level 15 and higher.0
Master Blacksmith I1 This esoteric tome contains advanced smithing recipes that can only be learned by highly skilled blacksmiths level 50 and higher.0
Master Blacksmith II1 This esoteric tome─the second in an equally esoteric series─contains advanced smithing recipes that can only be learned by highly skilled blacksmiths.0
Master Blacksmith III1 This esoteric tome─the third in an equally esoteric series─contains advanced smithing recipes that can only be learned by highly skilled blacksmiths.0
Master Blacksmith IV1 This esoteric tome─the fourth in an equally esoteric series─contains advanced smithing recipes that can only be learned by highly skilled blacksmiths.0
Master Blacksmith V1 This esoteric tome─the fifth in an equally esoteric series─contains advanced smithing recipes that can only be learned by esoterically skilled blacksmiths.0
Master Blacksmith VI1 This esoteric tome─the sixth in an equally esoteric series─contains advanced smithing recipes that can only be learned by esoterically skilled blacksmiths.0
Master Blacksmith: Demimateria1 This esoteric tome contains advanced smithing recipes that can only be learned by highly skilled blacksmiths.0
Master Blacksmith: Glamours1 This esoteric tome contains advanced smithing recipes that can only be learned by highly skilled blacksmiths level 15 and higher.0
Master Carpenter I1 This esoteric tome contains advanced woodworking recipes that can only be learned by highly skilled carpenters level 50 and higher.0
Master Carpenter II1 This esoteric tome─the second in an equally esoteric series─contains advanced woodworking recipes that can only be learned by highly skilled carpenters.0
Master Carpenter III1 This esoteric tome─the third in an equally esoteric series─contains advanced woodworking recipes that can only be learned by highly skilled carpenters.0
Master Carpenter IV1 This esoteric tome─the fourth in an equally esoteric series─contains advanced woodworking recipes that can only be learned by highly skilled carpenters.0
Master Carpenter V1 This esoteric tome─the fifth in an equally esoteric series─contains advanced woodworking recipes that can only be learned by esoterically skilled carpenters.0
Master Carpenter VI1 This esoteric tome─the sixth in an equally esoteric series─contains advanced woodworking recipes that can only be learned by esoterically skilled carpenters.0
Master Carpenter: Demimateria1 This esoteric tome contains advanced woodworking recipes that can only be learned by highly skilled carpenters.0
Master Carpenter: Glamours1 This esoteric tome contains advanced woodworking recipes that can only be learned by highly skilled carpenters level 15 and higher.0
Master Culinarian I1 This esoteric tome contains advanced cooking recipes that can only be learned by highly skilled culinarians level 50 and higher.0
Master Culinarian II1 This esoteric tome─the second in an equally esoteric series─contains advanced cooking recipes that can only be learned by highly skilled culinarians.0
Master Culinarian III1 This esoteric tome─the third in an equally esoteric series─contains advanced cooking recipes that can only be learned by highly skilled culinarians.0
Master Culinarian IV1 This esoteric tome─the fourth in an equally esoteric series─contains advanced cooking recipes that can only be learned by highly skilled culinarians.0
Master Culinarian V1 This esoteric tome─the fifth in an equally esoteric series─contains advanced cooking recipes that can only be learned by esoterically skilled culinarians.0
Master Culinarian VI1 This esoteric tome─the sixth in an equally esoteric series─contains advanced cooking recipes that can only be learned by esoterically skilled culinarians.0
Master Goldsmith I1 This esoteric tome contains advanced goldsmithing recipes that can only be learned by highly skilled goldsmiths level 50 and higher.0
Master Goldsmith II1 This esoteric tome─the second in an equally esoteric series─contains advanced goldsmithing recipes that can only be learned by highly skilled goldsmiths.0
Master Goldsmith III1 This esoteric tome─the third in an equally esoteric series─contains advanced goldsmithing recipes that can only be learned by highly skilled goldsmiths.0
Master Goldsmith IV1 This esoteric tome─the fourth in an equally esoteric series─contains advanced goldsmithing recipes that can only be learned by highly skilled goldsmiths.0
Master Goldsmith V1 This esoteric tome─the fifth in an equally esoteric series─contains advanced goldsmithing recipes that can only be learned by esoterically skilled goldsmiths.0
Master Goldsmith VI1 This esoteric tome─the sixth in an equally esoteric series─contains advanced goldsmithing recipes that can only be learned by esoterically skilled goldsmiths.0
Master Goldsmith: Demimateria1 This esoteric tome contains advanced goldsmithing recipes that can only be learned by highly skilled goldsmiths.0
Master Goldsmith: Glamours1 This esoteric tome contains advanced goldsmithing recipes that can only be learned by highly skilled goldsmiths level 15 and higher.0
Master Leatherworker I1 This esoteric tome contains advanced leatherworking recipes that can only be learned by highly skilled leatherworkers level 50 and higher.0
Master Leatherworker II1 This esoteric tome─the second in an equally esoteric series─contains advanced leatherworking recipes that can only be learned by highly skilled leatherworkers.0
Master Leatherworker III1 This esoteric tome─the third in an equally esoteric series─contains advanced leatherworking recipes that can only be learned by highly skilled leatherworkers.0
Master Leatherworker IV1 This esoteric tome─the fourth in an equally esoteric series─contains advanced leatherworking recipes that can only be learned by highly skilled leatherworkers.0
Master Leatherworker V1 This esoteric tome─the fifth in an equally esoteric series─contains advanced leatherworking recipes that can only be learned by esoterically skilled leatherworkers.0
Master Leatherworker VI1 This esoteric tome─the sixth in an equally esoteric series─contains advanced leatherworking recipes that can only be learned by esoterically skilled leatherworkers.0
Master Leatherworker: Demimateria1 This esoteric tome contains advanced leatherworking recipes that can only be learned by highly skilled leatherworkers.0
Master Leatherworker: Glamours1 This esoteric tome contains advanced leatherworking recipes that can only be learned by highly skilled leatherworkers level 15 and higher.0
Master Weaver I1 This esoteric tome contains advanced clothcraft recipes that can only be learned by highly skilled weavers level 50 and higher.0
Master Weaver II1 This esoteric tome─the second in an equally esoteric series─contains advanced clothcraft recipes that can only be learned by highly skilled weavers.0
Master Weaver III1 This esoteric tome─the third in an equally esoteric series─contains advanced clothcraft recipes that can only be learned by highly skilled weavers.0
Master Weaver IV1 This esoteric tome─the fourth in an equally esoteric series─contains advanced clothcraft recipes that can only be learned by highly skilled weavers.0
Master Weaver V1 This esoteric tome─the fifth in an equally esoteric series─contains advanced clothcraft recipes that can only be learned by esoterically skilled weavers.0
Master Weaver VI1 This esoteric tome─the sixth in an equally esoteric series─contains advanced clothcraft recipes that can only be learned by esoterically skilled weavers.0
Master Weaver: Demimateria1 This esoteric tome contains advanced clothcraft recipes that can only be learned by highly skilled weavers.0
Master Weaver: Glamours1 This esoteric tome contains advanced clothcraft recipes that can only be learned by highly skilled weavers level 15 and higher.0
Materia Melder Permit1 This permit allows the hiring of materia melders on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Material Supplier Permit1 This permit allows the hiring of material suppliers on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.75
Material Supplier Permit A-21 This permit allows the hiring of material suppliers on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Material Supplier Permit A-31 This permit allows the hiring of material suppliers on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Matron's Favor (Azys Lla)1 Temporarily grants the ability to discover normally concealed gathering nodes while harvesting at mature trees or patches of lush vegetation.0
Matron's Favor (Coerthas Western Highlands)1 Temporarily grants the ability to discover normally concealed gathering nodes while harvesting at mature trees or patches of lush vegetation.0
Matron's Favor (Dravanian Forelands)1 Temporarily grants the ability to discover normally concealed gathering nodes while harvesting at mature trees or patches of lush vegetation.0
Matron's Favor (Dravanian Hinterlands)1 Temporarily grants the ability to discover normally concealed gathering nodes while harvesting at mature trees or patches of lush vegetation.0
Matron's Favor (The Churning Mists)1 Temporarily grants the ability to discover normally concealed gathering nodes while harvesting at mature trees or patches of lush vegetation.0
Matron's Favor (The Sea of Clouds)1 Temporarily grants the ability to discover normally concealed gathering nodes while harvesting at mature trees or patches of lush vegetation.0
Maxima Roader Identification Key1 A thin rectangular piece of what appears to be cermet. Placing it near your maxima roader will bring it roaring terrifyingly to life.0
Mazlaya Greens1 Once found growing all across the island of Mazlaya, this bright-green plant was almost completely wiped out when chocobos brought to the island by farmers devoured nearly every one they could find.4
Megafauna Leftovers1 Whatever bit into this plant part can only be described as massive.0
Megafauna Trace1 The possibility cannot be denied: something massive this way came.0
Melancholic Humours1 An alchemical paste made from black bile and beastkin gall bladders. When burned, it emits a noxious smoke.0
Melee Attire Coffer1 A banded chest containing a complete set of melee attire.[BR][BR]Cannot be used in instanced areas such as dungeons, PvP areas, or raids.0
Mender Permit1 This permit allows the hiring of menders on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.75
Mender Permit A-21 This permit allows the hiring of menders on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Mender Permit A-31 This permit allows the hiring of menders on the estate.[BR][BR]※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively.120
Metal Gauntlets1 A pair of sturdy-yet-flexible gauntlets, designed to protect the hands from amaro bites.0
Metal Trident1 A fearsome metal weapon ending in three deadly looking spikes.0
Metal Worm Jar1 A metal jar designed to keep worms fresh.0
Mhachi Demimatter1 A distinct variety of dark matter only found in areas with ties to the ancient civilization of Mhach.[BR][BR][Can be exchanged for select non-combat-based varieties of materia V.]0
Mhachi Farthing1 A small coin of low denomination once used in the long-fallen nation of Mhach. Actively sought by numismatists across Eorzea.0
Mhachi Matter1 A distinct variety of dark matter only found in areas with ties to the ancient civilization of Mhach.[BR][BR][Can be exchanged for select combat-based varieties of materia V.]0
Mhachi Penny1 A small coin of low denomination once used in the long-fallen nation of Mhach. Actively sought by numismatists across Eorzea. There are four Mhachi farthings in a penny.0
Mhachi Shilling1 A small coin of low denomination once used in the long-fallen nation of Mhach. Actively sought by numismatists across Eorzea. There are twelve Mhachi pennies in a shilling.0
Micro Tomestone1 Similar to the more common tomestones believed to store the lost knowledge of the Allagan Empire, yet at the fraction of the size, micro tomestones are highly sought by collectors and scholars alike.0
Midan Gear1 A round cog removed from Alexander's Midas sector.0
Midan Manifesto - Page 11 The opening page of the Illuminati's lesser-known catechismal masterwork.[BR][BR]Manifesto pages of the same type can be traded for special gear.0
Midan Manifesto - Page 21 The second page of the Illuminati's lesser-known catechismal masterwork.[BR][BR]Manifesto pages of the same type can be traded for special gear or materials.0
Midan Manifesto - Page 31 The third page of the Illuminati's lesser-known catechismal masterwork.[BR][BR]Manifesto pages of the same type can be traded for special gear or materials.0
Midan Manifesto - Page 41 The fourth page of the Illuminati's lesser-known catechismal masterwork.[BR][BR]Manifesto pages of the same type can be traded for special gear or materials.0
Middle La Noscea Riding Map1 This highly detailed map of middle La Noscea, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by chocobo couriers seeking to reduce delivery times.0
Mikoshi Flute1 The trill of this fin-carved flute will summon a squad of (mostly) dutiful mikoshi-bearing Namazu to your side.0
Mikoshi Frippery1 Fanciful frippery for the Namazu's mikoshi.[BR][BR]※Only for use in Namazu beast tribe quests.0
Mikoshi Frippery Materials1 Various materials necessary to craft frippery for the Namazu's mikoshi.[BR][BR]※Only for use in Namazu beast tribe quests.0
Military-grade Tomestone1 The exacting specifications to which this tomestone was made, along with its half-deciphered contents, have led Ironworks engineers to believe that it was manufactured for exclusive use by the Allagan armed forces.0
Militia Bow1 A simple yet sturdy longbow commonly used by militia archers throughout Eorzea.25
Militia Gorget1 A simple yet durable gorget commonly worn by militiamen throughout Eorzea.25
Militia Helm1 A simple yet durable helm commonly worn by militiamen throughout Eorzea.25
Militia Leggings1 A simple yet durable pair of leggings commonly worn by militiamen throughout Eorzea.25
Militia Longboots1 A simple yet durable pair of boots commonly worn by militiamen throughout Eorzea.25
Militia Poultice1 A simple yet effective herbal remedy used by militiamen throughout Eorzea.25
Militia Rations1 Bland yet hearty provisions consumed by militiamen throughout Eorzea.25
Militia Sword1 A simple yet durable shortsword commonly used by militiamen throughout Eorzea.25
Mimett Gourd1 A large fleshy squash brought back from the New World by Lominsan explorers. While too sweet for most people's tastes, chocobos are known to enjoy the flavor, and thus the gourds are often used as fodder for the animals.[BR][BR]Increases your chocobo companion's healing magic potency.6
Mirror of the Whorl1 A mysterious mirror that harbors the power of the mighty Leviathan.0
Mission Ceruleum1 Airship-grade refined ceruleum. Required to fuel vessels traveling to the Sea of Clouds on exploratory missions.0
Mission Ceruleum Voucher1 Proof of purchase for a single tank of airship-grade refined ceruleum. Required for passage to the Sea of Clouds on Ishgardian exploratory missions.0
Mitigative Logogram1 Crystallized memory that likely contains a master's knowledge of defensive arts.1
Moddey Dhoo Attire Coffer1 A banded chest containing a complete set of moddey dhoo attire.[BR][BR]Cannot be opened in instanced areas such as dungeons, PvP areas, or raids.0
Model O Identification Key1 A thin rectangular piece of some unknown alloy. Placing it near your Model O will magically bring the machine to life.0
Modern Aesthetics - Adventure1 The realm's premier publication on beauty and fashion, this limited edition of Modern Aesthetics covers, in detail, a hair-styling technique submitted by one of the realm's readers.[BR][BR]Use to unlock a new hairstyle at the aesthetician.0
Modern Aesthetics - Curls1 The realm's premier publication on beauty and fashion, this specific copy of Modern Aesthetics covers, in detail, techniques on crafting a perfect dome of tight curls.[BR][BR]Use to unlock a new hairstyle at the aesthetician.0
Modern Aesthetics - Fashionably Feathered1 The realm's premier publication on beauty and fashion, this specific copy of Modern Aesthetics covers, in detail, techniques for styling short hair using only a razor (and copious amounts of wax).[BR][BR]Use to unlock a new hairstyle at the aesthetician.0
Modern Aesthetics - Form and Function1 The realm's premier publication on beauty and fashion, this specific copy of Modern Aesthetics covers, in detail, techniques for weaving a simple yet elegant braided headband.[BR][BR]Use to unlock a new hairstyle at the aesthetician.1
Modern Aesthetics - Great Lengths1 The realm's premier publication on beauty and fashion, this specific copy of Modern Aesthetics covers, in detail, techniques for keeping long hair neat and sleek.[BR][BR]Use to unlock a new hairstyle at the aesthetician.0
Modern Aesthetics - Gyr Abanian Plait1 The realm's premier publication on beauty and fashion, this specific copy of Modern Aesthetics covers, in detail, techniques on braiding hair in the traditional Ala Mhigan fashion─a style that was popular until the imperial invasion.[BR][BR]Use to unlock a new hairstyle at the aesthetician.1
Modern Aesthetics - Lexen-tails1 The realm's premier publication on beauty and fashion, this specific copy of Modern Aesthetics covers, in detail, techniques for imitating the Lexentale siblings' signature stage-ready styles.[BR][BR]Use to unlock a new hairstyle at the aesthetician.0
Modern Aesthetics - Lucian Locks1 The realm's premier publication on beauty and fashion, this specific copy of Modern Aesthetics covers, in detail, techniques on becoming a suitably windswept protagonist.[BR][BR]Use to unlock a new hairstyle at the aesthetician.0
Modern Aesthetics - Master & Commander1 The realm's premier publication on beauty and fashion, this specific copy of Modern Aesthetics covers, in detail, techniques on imitating Ishgard's Lord Commander Aymeric─recently voted by Modern Aesthetics readers the realm's dreamiest dragoon.[BR][BR]Use to unlock a new hairstyle at the aesthetician.0
Modern Aesthetics - Ponytails1 The realm's premier publication on beauty and fashion, this specific copy of Modern Aesthetics covers, in detail, techniques on tying the perfect ponytail.[BR][BR]Use to unlock a new hairstyle at the aesthetician.0
Modern Aesthetics - Pulse1 The realm's premier publication on beauty and fashion, this specific copy of Modern Aesthetics covers, in detail, techniques on becoming the ultimate enigmatic protagonist.[BR][BR]Use to unlock a new hairstyle at the aesthetician.0
Modern Aesthetics - Rainmaker1 The realm's premier publication on beauty and fashion, this specific copy of Modern Aesthetics is a compilation of festive stylings for any occasion.[BR][BR]Use to unlock a new hairstyle at the aesthetician.0
Modern Aesthetics - Samsonian Locks1 The realm's premier publication on beauty and fashion, this specific copy of Modern Aesthetics covers, in detail, methods for styling longer hair.[BR][BR]Use to unlock a new hairstyle at the aesthetician.1
Modern Aesthetics - Scion Special Issue1 The realm's premier publication on beauty and fashion, this limited edition of Modern Aesthetics covers, in detail, techniques on transforming yourself into Scions of the Seventh Dawn Antecedent Minfilia.[BR][BR]Use to unlock a new hairstyle at the aesthetician.0
Modern Aesthetics - Scion Special Issue II1 The realm's premier publication on beauty and fashion, this limited edition of Modern Aesthetics covers, in detail, techniques on transforming yourself into Thancred─the dreamiest Scion of the Seventh Dawn.[BR][BR]Use to unlock a new hairstyle at the aesthetician.0
Modern Aesthetics - Scion Special Issue III1 The realm's premier publication on beauty and fashion, this limited edition of Modern Aesthetics covers, in detail, techniques on transforming yourself into the Scions of the Seventh Dawn's enigmatic healer, Y'shtola.[BR][BR]Use to unlock a new hairstyle at the aesthetician.0
Modern Aesthetics - Strife1 The realm's premier publication on beauty and fashion, this specific copy of Modern Aesthetics covers, in detail, techniques on becoming the most memorable of all protagonists.[BR][BR]Use to unlock a new hairstyle at the aesthetician.0
Modern Aesthetics - Styled for Hire1 The realm's premier publication on beauty and fashion, this specific copy of Modern Aesthetics covers, in detail, techniques for trimming and coiffing one's way to the dashing look that's in vogue amongst sellswords across the Three Great Continents.[BR][BR]Use to unlock a new hairstyle at the aesthetician.0
Modern Vocation1 A publication on lost combat arts and the weapons and armor associated with those ancient schools of teaching. It has a section of blank pages to record one's own observations.0
Mogstew Miscellany1 Odds and ends to be used in the preparation of a tasty moogle stew.[BR][BR]※Only for use in moogle beast tribe quests.0
Mogstew Miscellany Materials1 Materials required to craft the finishing touches for a tasty helping of mogstew.[BR][BR]※Only for use in moogle beast tribe quests.0
Moisture-warped Lockbox1 A firmly sealed box discovered deep in the Hydatos wilds, its shape made irregular by prolonged exposure to the elements. Only a skilled picker of locks might grant you access to the treasure within.0
Mol Tea Ceremony Paraphernalia1 Various items used in Mol tea ceremonies.[BR][BR]※Only for use in Namazu beast tribe quests.0
Mol Tea Ceremony Paraphernalia Materials1 Various materials necessary to craft Mol tea ceremony paraphernalia.[BR][BR]※Only for use in Namazu beast tribe quests.0
Moogle Miniature1 A small ceramic figurine bearing the likeness of a plump moogle.96
Moogle Mollifier1 A little something necessary for wooing a particularly stubborn moogle to work.[BR][BR]※Only for use in moogle beast tribe quests.0
Moogle Mollifier Materials1 Materials required to craft motivation for a particularly stubborn moogle.[BR][BR]※Only for use in moogle beast tribe quests.0
Moogle Statuette1 A tiny effigy that will serve as the model for a massive monument.[BR][BR]※Only for use in moogle beast tribe quests.0
Moogle Statuette Materials1 Materials required to craft a scale model for a moogle monument.[BR][BR]※Only for use in moogle beast tribe quests.0
Moogle Tool Component1 A component to be used in the crafting of moogle tools.[BR][BR]※Only for use in moogle beast tribe quests.0
Moogle Tool Component Materials1 Materials required to craft a moogle tool component.[BR][BR]※Only for use in moogle beast tribe quests.0
Moonlit Tank Trimmings1 An assortment of items used to outfit an aquarium that it might resemble the moonlit eve upon which a nightbloom once flowered...[BR][BR][For use in any tier aquarium.]17
Mor Dhona Riding Map1 This highly detailed map of Mor Dhona, including everything from land elevation to the location of exposed rocks and roots, was originally drafted by chocobo couriers seeking to reduce delivery times.0
Mullondeis Coin1 A small gold coin stamped with what you assume to be Mullonde's mint mark.0
Mummer's Daggers1 A decorated pair of knives used by mummers in their traveling grotesqueries. The blades have been dulled to prevent injury.0