If you are looking for THE FASTEST WAY to reach the level cap with any class or job within 7 days, this FFXIV Leveling Guide by Killer Guides is a definite must have! It comes with step-by-step leveling tips, quest walkthroughs, detailed primal battle strategies, extensive dungeon guides, and more.
|Pride and Duty
(Will Take You from the Mountain)
|Wyrnzoen||Limsa Lominsa Upper Decks,
|MRD 30, GLA 15|
|Increases maximum HP by 25%, while lowering damage dealt by 25% and increasing enmity. Increases HP recovery via curing magic by 20% for self. Also increases chance to hit by 5%. Effect ends upon reuse.
Using certain actions while under the effect of Defiance will grant Wrath. Each unit of Wrath increases critical hit rate by 2%. When five units are stacked, you will become Infuriated. All Wrath is lost when Defiance ends. Cannot be used with Deliverance. If Deliverance is executed while using Defiance, all Wrath is converted into Abandon. Shares a recast timer with Deliverance.
|Delivers an attack with a potency of 300.
Ignores the damage penalty inflicted by Defiance.
Can only be executed when Infuriated. All Wrath is lost when used.
Additional Effect: Absorb 100% of damage dealt as HP.
Additional Effect: Reduces damage taken by 20%.
|Nullifies the damage penalty inflicted by Defiance.
Can only be executed when Infuriated.
All Wrath is lost when used.
Effect is canceled if Defiance ends.
|Delivers an attack with a potency of 200 to all nearby enemies.
Ignores the 35% damage penalty inflicted by Defiance.
Can only be executed when Infuriated.
All Wrath is lost when used.
|Instantly grants five units of Wrath, changing status to Infuriated. Can only be used when Defiance is active.|
|Increases damage dealt by 5%. Effect ends upon reuse. Using certain actions while under the effect of Deliverance will grant Abandon. Each unit of Abandon increases critical hit rate by 2%. When five units are stacked, you will become Uncontrollable. All Abandon is lost when Deliverance ends.
Cannot be used with Defiance. If Defiance is executed while using Deliverance, all Abandon is converted into Wrath. Shares a recast timer with Defiance.
|Delivers an attack with a potency of 500. Can only be executed when Uncontrollable. All Abandon is lost when used.|
|Parries all attacks taken from the front for 20s.
All attacks taken from the flank or rear will result in critical damage.
Grants Wrath or Abandon for 30s depending on stance.
|Restores own HP when used with Defiance. Cure Potency: 1200.
Restores 200 TP when used with Deliverance.
|Delivers an attack to all nearby enemies with a potency of 280.
Can only be executed when Uncontrollable. All Abandon is lost when used.
|Delivers an attack with a potency of 100.
Additional Effect: Increased enmity
Combo Action: Fast Blade
|Increases evasion by 20%. Duration: 10s (Effect 15% below level 14)|
|Increases Enmity in all nearby enemies. Additional Effect: Blind.
|Instantly restores own HP. Cure Potency 650. Cure potency varies with current attack power.|
|Increases HP restored by spells or actions by 30%.
Duration: 20s (Effect 20% below level 32)
|Delivers an attack with a potency of 170. Can only be used immediately after evading an attack.
Additional Effect: Slow +20%.
|Increases critical hit rate by 30%. Duration 15s (Effect 10% below level 36)|
|Gesture threateningly, increasing enmity in target.|
|Reduces the chance of suffering critical damage by 25%.
Duration: 25s (Duration 20s below level 44)
|Increases HP recovery via curing magic by 20% for self and nearby party members. Duration: 15s. (Effect 10% below level 48)|
|Instantly restores 50% TP.
Enhanced Enliven: Shortens recast time to 180 seconds.
Enhanced Enliven II: Increases TP recovery to 75%.
|Delivers an attack with a potency of 150. Additional Effect: Damage over time
Potency: 30 Duration: 15s Additional Effect: Increases target's damage taken by 10% Duration: 15s
Enhanced Full Swing: Shortens recast time to 150 seconds.
Enhanced Full Swing II: Increases durations to 20 seconds.
Enhanced Full Swing III: Increases target's damage taken by 20%.
|Delivers an attack with a potency of 170 to all nearby enemies.
Additional Effect: 10-yalm knockback and Stun Duration: 2s
Enhanced Mythril Tempest: Shortens recast time to 150 seconds.
Enhanced Mythril Tempest II: Increases potency to 200.
Enhanced Mythril Tempest III: Increases duration to 3 seconds.
|Removes all detrimental effects. Can be used regardless of status affliction.
Enhanced Purify: Shortens recast time to 150 seconds.
|Thrill of War||180||0y|
|Increases maximum HP of self and nearby party members by 15% and restores HP by 15%. Duration: 20s
Enhanced Thrill of War: Shortens recast time to 150 seconds.
Enhanced Thrill of War II: Extends duration to 25 seconds.
Enhanced Thrill of War III: Increases HP increase and restoration to 25%.
|Enhanced Dexterity (PvP)||0||0y|
|Increases dexterity by 2.|
|Enhanced Dexterity II (PvP)||0||0y|
|Increases dexterity by 4.|
|Enhanced Dexterity III (PvP)||0||0y|
|Increases dexterity by 6.|
|Enhanced Intelligence (PvP)||0||0y|
|Increases intelligence by 2.|
|Enhanced Intelligence II (PvP)||0||0y|
|Increases intelligence by 4.|
|Enhanced Intelligence III (PvP)||0||0y|
|Increases intelligence by 6.|
|Enhanced Mind (PvP)||0||0y|
|Increases mind by 2.|
|Enhanced Mind II (PvP)||0||0y|
|Increases mind by 4.|
|Enhanced Mind III (PvP)||0||0y|
|Increases mind by 6.|
|Enhanced Piety (PvP)||0||0y|
|Increases piety by 2.|
|Enhanced Piety II (PvP)||0||0y|
|Increases piety by 4.|
|Enhanced Piety III (PvP)||0||0y|
|Increases piety by 6.|
|Enhanced Strength (PvP)||0||0y|
|Increases strength by 2.|
|Enhanced Strength II (PvP)||0||0y|
|Increases strength by 4.|
|Enhanced Strength III (PvP)||0||0y|
|Increases strength by 6.|
|Enhanced Vitality (PvP)||0||0y|
|Increases vitality by 2.|
|Enhanced Vitality II (PvP)||0||0y|
|Increases vitality by 4.|
|Enhanced Vitality III (PvP)||0||0y|
|Increases vitality by 6.|
||Jan 31, 2014 - 18:29:36 | Location: Nowhere, In a Box|
Just an FYI to the guy saying he wanted a laid back job, Tank jobs are much more hectic and faster paced. You essentially lead the actions of the group and if you are terrible at your job, you'll likely get the party killed.
||Jan 24, 2014 - 10:41:23 | Location: Nowhere, In a Box|
just levelled PGL to 8. I am unable to use Second Wind when I go back to WAR.
||Dec 06, 2013 - 09:31:36 | Location: Nowhere, In a Box|
If you remove the "35%" from Steel Cyclone's description, if will save you a lot of hassle in the long run should defiance's penalty ever change, as it did from 35% to 25%.
||Nov 20, 2013 - 14:51:41 | Location: Nowhere, In a Box|
Play war. We take a war to Titan and coil instead of PLD all the time just fine. And now with the new buffs it's going to be OP
||Nov 01, 2013 - 21:10:14 | Location: Durham, United Kingdom|
Going to suggest PLD LegacyPlayer, because it just seems to be more desired in end-game parties right now. No one seems to want a WAR for Titan or Coil turn 1 or 2.
||Oct 27, 2013 - 01:19:11 | Location: Nowhere, In a Box|
Still trying to decide if my first tank will be WAR or PLD. Tired of healing/dps jobs--need something a little slower paced for my "off" days. Loved PLD tank in XI and WAR seems a little nerfed in ARR. Thoughts?
||Oct 09, 2013 - 14:26:48 | Location: Nowhere, In a Box|
update the whole site pls it's very helpful but there are some leaks of information and mistakes who seem no one cares about them. Good work though!
||Sep 26, 2013 - 10:06:10 | Location: Nowhere, In a Box|
I believe is 35% or the 25% debuff so you still do -16%
||Sep 09, 2013 - 15:31:05 | Location: Nowhere, In a Box|
For "Steel Cyclone" it shows the damage penalty for defiance as 35%, doesn't defiance only debuff dmg by 25%?
||Sep 02, 2013 - 07:45:52 | Location: Nowhere, In a Box|
Recast time for Unchained was changed to 180 seconds.
||Aug 05, 2013 - 15:10:34 | Location: Unknown, United States|
Drake - Warrior can only use Pugilist and Gladiator cross-class skills.
Yuna - Highly doubtful the WAR will put out the same DPS as the actual DPS classes. Warrior is a tank, through and through, especially when you activate the mode where you gain more max HP and enmity gain but lose a % of your damage. I imagine it will mainly be used as an off-tank in end-game, as it's better equipped to deal with adds than bosses.
||Aug 05, 2013 - 06:12:06 | Location: Unknown, Canada|
Anyone know if we`ll be able to dps as WAR or it's tank only?
||Jul 28, 2013 - 18:59:43 | Location: Nowhere, In a Box|
Do you think we lose the skills ( ex ; CJR; cure, protect ... LAN; feint, invigorate ... ). When we change ( ex ; from marauder to warrior )?
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