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If you are looking for THE FASTEST WAY to reach the level cap with any class or job, this FFXIV Leveling Guide by Killer Guides is a definite must have! There is nothing that comes even close in regards to level of detail and overall quality.
This weekend at the Penny Arcade Expo (PAX) Square Enix made some big announcements regarding FFXIV: Heavensward. We learned that the expansion will be released worldwide on June 23rd 2015. There will be three versions of the expansion available, while pre-ordering any of them will provide early access from June 19th 2015. The three versions are as follows:
Collector's Edition: In-game items + physical items (including a dragon statue).
Standard Edition: A cheaper version without the above perks.
Combo Version: This includes FFXIV: ARR plus the expansion.
There is also a downloadable version of the above, but the downloadable collector's edition does not come with the physical items. As such the price is lower.
The prices have yet to be announced but with pre-order available on March 16th we won't have to wait long to find out.
Additionally there will be a new benchmark tool released in April that will allow you to see how your PC performs with the game. A Mac version of the game is also scheduled to be released with Heavensward.
June 23rd may seem quite a while off for those who were hoping for an April or May release date but Naoki Yoshida (the game's producer and director) has decided extra time was needed for polishing the large amount of content coming in Heavensward. Before then we can look forward to patch 2.55 at the end of March.
Heavensward - also known as 3.0, is said to contain as much content as the original A Realm Reborn (2.0) release in 2013. While there will be less areas included the new areas are said to be larger than existing areas and it works out at roughly the same land area. To get around we will see the introduction of flying mounts for use in new areas. For now we cannot use these in existing areas because the maps weren't designed with them in mind but in the future they may look into solving this.
We will see three new jobs in the expansion - Astrologian (Healer), Dark Knight (Tank) and Machinist (DPS). These will not have a base class and you must have an existing class at level 30 in order to unlock them. There is some confusion as to whether or not the jobs will begin at level 30 or whether you level up from 1 like existing classes.
For existing jobs we will certainly see some changes in how they play because the level cap is being raised to 60 and we will have new abilities for each job. The new content will be designed with these new abilities in mind, so what worked as your best rotations in ARR may not necessarily be the best in Heavensward. New job quests and artifact armour are also expected.
Square Enix released a new trailer showing off the new areas, flying mounts and more:
Square Enix updated the Lodestone today with more FFXIV: ARR news. Read on for the info, taken from the Lodestone.
Eorzea stands to fall to chaos, from the shadows that gather over Ul'dah, to the darkness that threatens to cover the whole of the realm.
A most malevolent spirit stirs within the Crystal Tower, seeking to burst forth from the World of Darkness. Yet while this flood of shadows threatens the north, the Dark Divinity continues his ride through the Shroud. Can brave souls rise to stem the tide, and banish Odin from the forest?
Adventurers the realm over must rise up to aid the realm once again. There are many spoils to be had in new dungeons, much mischief to be made by helping Hildibrand-agent of enquiry, inspector extraordinaire-on his latest case, and great glory to be gained in joining the Scions of the Seventh Dawn against the evils of Eorzea. Danger and excitement abound in the realm of Eorzea, and today we offer you a glimpse of exactly what's to come in the Patch 2.5 – Before the Fall trailer!
And watch carefully-the trailer includes a peek at the Manderville Gold Saucer (Patch 2.51), and the second half of the Before the Fall main scenario.
Announced at the Las Vegas Fan Fest over a week ago and with more details arriving at the London Fan Fest a couple of days ago we know that the first expansion of FFXIV: ARR will be called Heavensward and it will arrive in the Spring of 2015. Also known as version 3.0, there is still a lot of things yet to be revealed about the content of the expansion. The expansion will feature a storyline revolving around the Coerthas city of Ishgard, Dravania and the Wyrmking.
What we know so far is below:
The Dark Knight (DRK) job will be added. This is a great sword using tank, likely to involve some use of dark magic as well. The job will be the first to not have a class.
A gunner job was also hinted at, to be announced at the Japanese Fan Fest in December. Speculation is that Musketeer will be the base class for this as it already has a guild in Limsa Lominsa.
It is possible that there will be more jobs still to be announced. Rumours are that we will see a new healer. We also know that SMN will receive Leviathan and Ramuh egis as they level up to 60. Yes 60, the level cap is being raised with 3.0.
New Areas and Mounts
The expansion will of course come with new areas. Dravania is the region being talked about right now. This is where the dragons live and is situated to the west of Coerthas. Ishgard will finally become accessible, as well as other areas within the Coerthas region.
We will see flying mounts in 3.0, with a black chocobo said to be one of the first. 7 in total will be ready for the expansion and when Yoshi-p asked the audience if they would like 8 they all said yes, so we may well end up with 8. A single rider airship will be implemented as one of them.
The expansion is being designed with flying mounts in mind, and there will be some areas with floating islands that can only be accessed via the mounts. Indeed such an area already exists in the game north of Outer La Noscea but it is currently inaccessible. Whether this will be in the expansion is pure speculation.
A chocobo forest area has also been hinted at.
New Raids, Primals & Dungeons
The amount of content being released in the expansion is said to be as much as that of the original 2.0, so we can expect new raids, new primals and new dungeons.
Since 2.4 marks the end of the Coil of Bahamut raid series we will see a completely new raid designed for the expansion. This will not require completion of Coil and it looks like they are planning a token type system for loot because the current RNG method just doesn't belong in a modern MMORPG. Crystal Tower will also end in the near future (2.5), so we will likely see a new casual raid in the expansion too.
Two new primals have been revealed. One of which is called Bismark, which has appeared in the Final Fantasy series in the past. This primal is worshipped by the Vanu Vanu - a new beast tribe. Another primal that has been announced is completely new to the Final Fantasy series - Ravana. This primal is worshipped by The Gnath, which is also a new beast tribe.
The dungeons for the expansion are already being worked on and the team has a plan of what they would like to implement. How many is yet to be revealed, but the game will need enough dungeons to support leveling up to 60 as well as the end-game content that will be there. That alone suggests a minimum of six. How many do you think there will be?
There will be some additions to PVP in 3.0. A new battlefield will be added to Frontlines as well as the Wolves Den. 8v8 battles will be possible in the Wolves Den and new PVP elements and gimmicks will be added to both.
A new race will be added, with both male and female versions of it available.
FC airship building will be added.
A rank higher than S will be added to the Hunt system.
Square Enix was at E3 this week and made a number of announcements regarding FFXIV: ARR. They held a live letter from the producer in English on Tuesday, where the class Rogue and its job Ninja was announced. On Thursday we had the Japanese live letter from the producer, which focused on patch 2.3. Patch 2.3 will be released on Tuesday, July 8th 2014. Below highlights a summary of the new information we've picked up around the internet.
In the English live letter we learned that:
Hug and slap emotes will be added.
Desynthesis will be added for crafters in patch 2.3.
Frontlines PVP will be added in an area near the Carteneau Plains in Mor Dhona.
Rogue class and Ninja job will be added in patch 2.4.
A brutal mode of Coil will be added. This has the same drops and lockout as normal Coil but is for the best of the best players. The reward is a title.
Private rooms in FC housing will be implemented in patch 2.3.
Private housing will be implemented in patch 2.38.
FC housing will have a building area in the basement where players can create airships.
Shiva, as well as Ramuh will play a role in the 2.3 story, however only Ramuh will be available for battles. Shiva in 2.4.
Roaming primals that FCs can capture and summon are still coming.
Marriage system has become an "eternal bonding ceremony" and this allows players to marry regardless of gender or race.
Novus weapons will be upgraded further and include special effects.
Queuing for duty finder with your chocobo out will be possible in the future.
In the Japanese live letter regarding patch 2.3 we learned that:
Frontline PVP will be easy to get into and will be a 24 vs 24 vs 24 battle that lasts 30 minutes.
You will be able to change your class or job at outposts within the Frontlines area.
The rewards will be the same as Wolves' Den with the addition of war mounts and Soldiery tomestones.
Monsters will appear in Frontlines but have minimal effect on the battle.
The raid will be about as difficult as Labyrinth of the Ancients when it was released.
A weekly loot lockout will apply, just like the previous one.
The item level requirement has not been decided yet.
The loot will be ilevel 100 armour rather. No accessories and weapons.
The drop rate for the Unidentified Allagan Tomestone and Sands of Time will be 30%.
Pre-made alliances have been delayed until patch 2.35 due to Duty Finder changes caused by Frontlines.
Parties will not split up and accomplish separate goals, they will climb the tower together.
Gilgamesh will not make an appearance in the next Hildibrand quest line.
There will be a fun and exciting battle in the next Hildibrand update.
There will be a side story quest revolving around the delivery moogles.
They may add quests involving his mother depending on demand. His father may also return.
Chocobo raising system will be related to your companion chocobo.
Chocobos will be raised within a stable in the FC garden.
With chocobo raising you will be able to go beyond rank 10 and gain more skill points.
You can't raise a chocobo unless you have a house.
You can only raise one chocobo for now. You can raise more when the Gold Saucer is added.
The side of the FC house has no effect on the size of your private room.
The number if items you can place in your private room won't be shared with the total for the FC house.
You will be able to place the same furniture within your room as the FC house, excluding outdoor furnishings.
The private rooms will be slightly larger than one floor of a small house.
You can craft inside your private room.
Private rooms can be bought for 300,000 gil.
The entrance to private rooms will be from a door on the first floor of the FC house.
Private rooms will have a window.
You will not be able to leave your FC if you do not remove your private room. (We're unsure what happens if you are kicked)
Rogue and Ninja were used by Yugiri and Thancred in the 2.2 main scenario quests.
Other Final Fantasy series characters will make guest appearances in the future.
An artbook/lore collection will be released at some point.
They may give us more freedom with allocating attribute points in the future.
Ixali beat tribe quests will be added in 2.35, with a focus on crafting.
High level accessory recipes will be added in patch 2.3 (higher than i70)
Fan Festival Dates and Locations were announced:
Las Vegas, Nevada - Rio Hotel & Casino
October 18-19, 2014
London, United Kingdom - Tobacco Dock
October 25, 2014
Tokyo, Japan - Tokyo Big Sight
December 20-21, 2014
Become the lord of a castle and turn your small fortress into the capital of the entire kingdom in this exciting online strategy game. Goodgame Empire is a free to play online MMO by Goodgame Studios, which is set in medieval times. Your aim is to build an empire through establishing your castle and growing your army, before using it to crush your enemies and ultimately become the best in the land.
Some of the features of Goodgame Empire include:
An army comprising different melee and ranged fighters.
Combat against other players and an alliance system.
A dynamic world map.
Strategic battles using various units and siege tools.
The ability to upgrade your castle with numerous buildings.
An economic system with different resources.
Outposts for securing more supplies.
An entertaining campaign with missions and attractive rewards.
We tried this game and thought it was quite interesting and as it was voted MMO of the year in 2013 for Best Strategy Browser MMO game we thought we'd share.
Ninja Mar 15, 2015 - 22:40 by Xenor Thanks for this Wyatt, I've updated the database.
Summoner Guide Mar 15, 2015 - 22:29 by Xenor The equipment section of the guide does not list BIS. It lists all of the options for each ilevel tier and as such there's no manual input.
System Requirements Mar 14, 2015 - 16:07 by samson [Anon] pls i have an Hp EliteBook 8440p with a 4gb RAM and a NVIDIA NVS 3100M graphics with 512MB dedicated gDDR3 video memory pls can my laptop run final ...
Summoner Guide Mar 14, 2015 - 15:14 by Anonymous Bad guide... most of the BIS are way out... you have just gone for the most INT in each slot rsther than overall effect.
Ifrit for multiple for ...
Paladin Guide Mar 12, 2015 - 19:50 by ThatTankGuy [Anon] Dian, I am guessing he meant other games. But also, tanking is tanking. There are a lot of skills that you take from MMO to MMO, just the abilities ...
Heavensward Release Date:
June 23rd 2015
87 days, 16 hours, 6 mins, 55 secs. Early Access: June 19th 2015