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Final Fantasy XIV: A Realm Reborn

Posted by Xenor Vernix on Oct 27, 2014 - 21:06.

FFXIV News - FFXIV: ARR Expansion Heavensward - Coming in the Spring

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Announced at the Las Vegas Fan Fest over a week ago and with more details arriving at the London Fan Fest a couple of days ago we know that the first expansion of FFXIV: ARR will be called Heavensward and it will arrive in the Spring of 2015. Also known as version 3.0, there is still a lot of things yet to be revealed about the content of the expansion. The expansion will feature a storyline revolving around the Coerthas city of Ishgard, Dravania and the Wyrmking.

What we know so far is below:

New Jobs

The Dark Knight (DRK) job will be added. This is a great sword using tank, likely to involve some use of dark magic as well. The job will be the first to not have a class.

A gunner job was also hinted at, to be announced at the Japanese Fan Fest in December. Speculation is that Musketeer will be the base class for this as it already has a guild in Limsa Lominsa.

It is possible that there will be more jobs still to be announced. Rumours are that we will see a new healer. We also know that SMN will receive Leviathan and Ramuh egis as they level up to 60. Yes 60, the level cap is being raised with 3.0.

New Areas and Mounts

The expansion will of course come with new areas. Dravania is the region being talked about right now. This is where the dragons live and is situated to the west of Coerthas. Ishgard will finally become accessible, as well as other areas within the Coerthas region.

We will see flying mounts in 3.0, with a black chocobo said to be one of the first. 7 in total will be ready for the expansion and when Yoshi-p asked the audience if they would like 8 they all said yes, so we may well end up with 8. A single rider airship will be implemented as one of them.

The expansion is being designed with flying mounts in mind, and there will be some areas with floating islands that can only be accessed via the mounts. Indeed such an area already exists in the game north of Outer La Noscea but it is currently inaccessible. Whether this will be in the expansion is pure speculation.

A chocobo forest area has also been hinted at.

New Raids, Primals & Dungeons

The amount of content being released in the expansion is said to be as much as that of the original 2.0, so we can expect new raids, new primals and new dungeons.

Since 2.4 marks the end of the Coil of Bahamut raid series we will see a completely new raid designed for the expansion. This will not require completion of Coil and it looks like they are planning a token type system for loot because the current RNG method just doesn't belong in a modern MMORPG. Crystal Tower will also end in the near future (2.5), so we will likely see a new casual raid in the expansion too.

Two new primals have been revealed. One of which is called Bismark, which has appeared in the Final Fantasy series in the past. This primal is worshipped by the Vanu Vanu - a new beast tribe. Another primal that has been announced is completely new to the Final Fantasy series - Ravana. This primal is worshipped by The Gnath, which is also a new beast tribe.

The dungeons for the expansion are already being worked on and the team has a plan of what they would like to implement. How many is yet to be revealed, but the game will need enough dungeons to support leveling up to 60 as well as the end-game content that will be there. That alone suggests a minimum of six. How many do you think there will be?


There will be some additions to PVP in 3.0. A new battlefield will be added to Frontlines as well as the Wolves Den. 8v8 battles will be possible in the Wolves Den and new PVP elements and gimmicks will be added to both.


A new race will be added, with both male and female versions of it available.
FC airship building will be added.
A rank higher than S will be added to the Hunt system.

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Posted by Xenor Vernix on Jun 13, 2014 - 16:47.


Square Enix was at E3 this week and made a number of announcements regarding FFXIV: ARR. They held a live letter from the producer in English on Tuesday, where the class Rogue and its job Ninja was announced. On Thursday we had the Japanese live letter from the producer, which focused on patch 2.3. Patch 2.3 will be released on Tuesday, July 8th 2014. Below highlights a summary of the new information we've picked up around the internet.

In the English live letter we learned that:

Hug and slap emotes will be added.
Desynthesis will be added for crafters in patch 2.3.
Frontlines PVP will be added in an area near the Carteneau Plains in Mor Dhona.
Rogue class and Ninja job will be added in patch 2.4.
A brutal mode of Coil will be added. This has the same drops and lockout as normal Coil but is for the best of the best players. The reward is a title.
Private rooms in FC housing will be implemented in patch 2.3.
Private housing will be implemented in patch 2.38.
FC housing will have a building area in the basement where players can create airships.
Shiva, as well as Ramuh will play a role in the 2.3 story, however only Ramuh will be available for battles. Shiva in 2.4.
Roaming primals that FCs can capture and summon are still coming.
Marriage system has become an "eternal bonding ceremony" and this allows players to marry regardless of gender or race.
Novus weapons will be upgraded further and include special effects.
Queuing for duty finder with your chocobo out will be possible in the future.

In the Japanese live letter regarding patch 2.3 we learned that:

Frontline PVP will be easy to get into and will be a 24 vs 24 vs 24 battle that lasts 30 minutes.
You will be able to change your class or job at outposts within the Frontlines area.
The rewards will be the same as Wolves' Den with the addition of war mounts and Soldiery tomestones.
Monsters will appear in Frontlines but have minimal effect on the battle.

Crystal Tower:
The raid will be about as difficult as Labyrinth of the Ancients when it was released.
A weekly loot lockout will apply, just like the previous one.
The item level requirement has not been decided yet.
The loot will be ilevel 100 armour rather. No accessories and weapons.
The drop rate for the Unidentified Allagan Tomestone and Sands of Time will be 30%.
Pre-made alliances have been delayed until patch 2.35 due to Duty Finder changes caused by Frontlines.
Parties will not split up and accomplish separate goals, they will climb the tower together.

Hildibrand Story:
Gilgamesh will not make an appearance in the next Hildibrand quest line.
There will be a fun and exciting battle in the next Hildibrand update.
There will be a side story quest revolving around the delivery moogles.
They may add quests involving his mother depending on demand. His father may also return.

Chocobo raising system will be related to your companion chocobo.
Chocobos will be raised within a stable in the FC garden.
With chocobo raising you will be able to go beyond rank 10 and gain more skill points.
You can't raise a chocobo unless you have a house.
You can only raise one chocobo for now. You can raise more when the Gold Saucer is added.

The side of the FC house has no effect on the size of your private room.
The number if items you can place in your private room won't be shared with the total for the FC house.
You will be able to place the same furniture within your room as the FC house, excluding outdoor furnishings.
The private rooms will be slightly larger than one floor of a small house.
You can craft inside your private room.
Private rooms can be bought for 300,000 gil.
The entrance to private rooms will be from a door on the first floor of the FC house.
Private rooms will have a window.
You will not be able to leave your FC if you do not remove your private room. (We're unsure what happens if you are kicked)

Rogue and Ninja were used by Yugiri and Thancred in the 2.2 main scenario quests.
Other Final Fantasy series characters will make guest appearances in the future.
An artbook/lore collection will be released at some point.
They may give us more freedom with allocating attribute points in the future.
Ixali beat tribe quests will be added in 2.35, with a focus on crafting.
High level accessory recipes will be added in patch 2.3 (higher than i70)

Fan Festival Dates and Locations were announced:
Las Vegas, Nevada - Rio Hotel & Casino
October 18-19, 2014

London, United Kingdom - Tobacco Dock
October 25, 2014

Tokyo, Japan - Tokyo Big Sight
December 20-21, 2014

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Posted by Xenor Vernix on May 18, 2014 - 05:55.

FFXIV News - Introducing Goodgame Empire - Play It Here!

Become the lord of a castle and turn your small fortress into the capital of the entire kingdom in this exciting online strategy game. Goodgame Empire is a free to play online MMO by Goodgame Studios, which is set in medieval times. Your aim is to build an empire through establishing your castle and growing your army, before using it to crush your enemies and ultimately become the best in the land.

Some of the features of Goodgame Empire include:

An army comprising different melee and ranged fighters.
Combat against other players and an alliance system.
A dynamic world map.
Strategic battles using various units and siege tools.
The ability to upgrade your castle with numerous buildings.
An economic system with different resources.
Outposts for securing more supplies.
An entertaining campaign with missions and attractive rewards.

We tried this game and thought it was quite interesting and as it was voted MMO of the year in 2013 for Best Strategy Browser MMO game we thought we'd share.

Play it Here

Check out the trailer below:

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Posted by Xenor Vernix on Mar 28, 2014 - 00:38.

FFXIV News - Item Database Updated for Patch 2.2

I just thought I would make a post regarding the updates for 2.2. Today I have updated the item database and it now contains all of the new items in patch 2.2. You can even see what's new by going to the Patch 2.2 page. Or why not look at the new High Allagan equipment from the Second Coil of Bahamut?

Getting the item database updated quickly was important as despite SE having their own it is quite a popular section of the site. Of course this also brings with it other benefits that you won't find elsewhere such tiered equipment guides for all jobs (under the guides section).

There's also drop list for the new dungeons:

The Lost City of Amdapor
Brayflox's Longstop Hard Mode
Halatali Hard Mode

It's not all Darklight - SE have went and added completely new ilevel 70 sets which drop alongside it. Over the next few days those pages will also see the addition of boss guides, maps and screenshots.

When it comes to drop lists what will be difficult is determining which of the High Allagan gear drops in which turn, and for that we require community help. Currently the new Coil does not have pages on the site but these will be added over the weekend.

Back to guides of guides; the End Game guide is outdated as a result of 2.2, however it will be updated soon to reflect 2.2 progression. A guide for the Zodiak weapon quest will also appear, alongside Leviathan and Moogle extreme guides.

Most of the things listed here will be on the site by Monday, however more difficult content such as new Coil/extreme guides may take longer.

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Posted by Xenor Vernix on Mar 22, 2014 - 13:34.

FFXIV News - Patch 2.2 to Bring Equipment up to ilevel 115

Yesterday Square Enix produced their thirteenth live letter from the producer, and in it they talked about patch 2.2. Patch 2.2 is scheduled to go live on Thursday next week and now pretty much all of the details are known. The news everyone has been wanting to hear is that regarding ilevel increases, and it was confirmed that 115 will be the new maximum. Below is a summary from the live letter.

The maximum ilevel for weapons will be increased to 115.
The maximum ilevel for armour will be increased to 110.
Leviathan weapons will be ilevel 100.
Tomestones of Soldiery will be ilevel 100.
Only the Binding Coil 2 will drop ilevel 110+ gear.
Crating gear up to ilevel 90 will be added, along with new recipes.
You will be able to upgrade your relic weapons to the Zodiac weapon system. This will be a very long quest and have multiple stages. It will also change the appearance of your weapon after a certain point.
Full ilevel 90 equipment should be enough to clear Leviathan and Good King Moggle Mog extreme fights.

You can only alter the appearance of equipment if its ilevel is higher than that of the equipment you are transfering the appearance from.
You can use Glamours on multi-slot equipment such as cowls, however it only uses the chest portion.
Weapons and accessories can be changed too.

Additional retainers can be hired for a $2 monthly fee.
Retainers can now go out on ventures. This is a system whereby you select a job and equipment for your retainer and they can go out and gather items for you.
Ventures earn EXP and level up over time. This gives access to new areas and better items.
Each venture costs venture chips which can be bought from grand companies.
The time required for a venture varies depending on the task.
Certain items will only be available via retainer ventures.
Retainers on a venture can still sell items and you can still retrieve your items from them.

Small, medium and large sized gardens will be available to all houses.
Gardening is used to harvest seeds and items as a result.
Rare seeds can be obtained through cross-fertilization, resulting in rarer rewards.
Small houses will have a basement added and the number of items they can place doubled to 100.
Personal housing is still coming, but SE feel they need to investigate potential server stresses first so they are using FC housing to gather data.

Echo Buff:
This is designed to make difficult content that has been outdated easier, so people can catch up.
After wiping more than 3 minutes into a battle the echo buff will become active.
This will give you increased HP, damage dealt and cure potency.
Each further wipe will increase the echo buff further, until a maximum has been reached.
For the Binding Coil the echo buff will be added in phases, so every two weeks it will become stronger. However during the first two weeks of 2.2 there is none.

The Gilgamesh battle will not be difficult content.
Fantasia potion (to change your character's appearance) will eventually be sold on the Mog Station.
Game addons and API will be released at some poiny after the PS4 version has been released.
There will be special mounts added for the PLD and WAR jobs.
Additionally the bonus for doing content in the DF as a tank will be multiplied by 7.
After the PS4 version has been released a roadmap will be shown for future development of the game.

Future Patches:
Gold Saucer is coming with three main features.
In 2.3 you will be able to enter the Crystal Tower with a pre-made alliance of 24 members.
New Grand Company ranks will be added in 2.3.
In 2.3 you will be able to summon your chocobo companion after registering for a duty.
In 2.3 you will be able to use the Duty Roulette with a pre-made party.
Eventually the cap on the number of furnishings you can place in a house will be increased.
You will be able to fight Nidhogg from the DRG job quests once we are able to go to Ishgard.
The theme for the first expansion pack (3.0) will be "A Thousand Year War".
The city of Sharlayan will be accessible some day. (expansion maybe?)

Extra from the Patch Notes:
Amdapor Keep will have its difficulty lowered through weakening the second and third bosses.
Pharos Sirius has had its difficulty reduced so that it is similar in difficulty to Copperbell Mines and Haukke Manor hard modes.
Turn 2 of the Binding Coil will have its difficulty adjusted. High Voltage can now be removed with spells that normally remove paralyze effect. This is most likely due to the fact it is now in the DF and you aren't guaranteed a PLD or BRD to silence the attack when using the DF.
Darklight has been moved to the new dungeons, while Philosophy tomestones no longer exist.
Tomestones of Philosophy can be converted to Mythology via an NPC.

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