Below is a list of New Items in Patch 5.35 in FFXIV: Shadowbringers.
The information listed includes the level you can equip the New Items in Patch 5.35, the item level of the item and the attributes that the item has.
The New Items in Patch 5.35 are sorted by level, however you can sort them by any of the columns by clicking on the headers. Under the headers are search boxes that allow you to filter results.
Hover over or click on an item name for more info and any stats.
5.5 5.45 5.41 5.4 5.35 5.31 5.3 5.25 5.21 5.2 5.18 5.11 5.1 5.05 5.01 5.0 4.58 4.56 4.55 4.5 4.45 4.4 4.35 4.31 4.3 4.25 4.2 4.15 4.11 4.1 4.01 4.0 3.5b 3.56 3.5 3.45 3.4 3.35 3.3 3.25 3.2 3.15 3.1 3.07 3.05 3.0 2.55 2.51 2.5 2.45 2.4 2.38 2.35 2.3 2.28 2.25 2.2 2.1 1.23
5.5 5.45 5.41 5.4 5.35 5.31 5.3 5.25 5.21 5.2 5.18 5.11 5.1 5.05 5.01 5.0 4.58 4.56 4.55 4.5 4.45 4.4 4.35 4.31 4.3 4.25 4.2 4.15 4.11 4.1 4.01 4.0 3.5b 3.56 3.5 3.45 3.4 3.35 3.3 3.25 3.2 3.15 3.1 3.07 3.05 3.0 2.55 2.51 2.5 2.45 2.4 2.38 2.35 2.3 2.28 2.25 2.2 2.1 1.23
The information listed includes the level you can equip the New Items in Patch 5.35, the item level of the item and the attributes that the item has.
The New Items in Patch 5.35 are sorted by level, however you can sort them by any of the columns by clicking on the headers. Under the headers are search boxes that allow you to filter results.
Hover over or click on an item name for more info and any stats.
Items () | Stats/Compatibility/Description | Level | iLvl | |
---|---|---|---|---|
Akademos Recollection | Mind: +197, Vitality: +183, Critical Hit: +194, Determination: +136 | 80 | 500 | |
Augmented Akademos | Mind: +197, Vitality: +183, Critical Hit: +194, Determination: +136 | 80 | 500 | |
Augmented Brilliance | Dexterity: +197, Vitality: +203, Determination: +194, Critical Hit: +136 | 80 | 500 | |
Augmented Crownsblade | Strength: +197, Vitality: +203, Tenacity: +194, Determination: +136 | 80 | 500 | |
Augmented Dreizack | Strength: +197, Vitality: +203, Critical Hit: +194, Determination: +136 | 80 | 500 | |
Augmented Enchufla | Dexterity: +197, Vitality: +203, Determination: +194, Critical Hit: +136 | 80 | 500 | |
Augmented Espiritus | Intelligence: +197, Vitality: +183, Determination: +194, Critical Hit: +136 | 80 | 500 | |
Augmented Honeshirazu | Dexterity: +197, Vitality: +203, Determination: +194, Critical Hit: +136 | 80 | 500 | |
Augmented Honorbound | Strength: +141, Vitality: +145, Tenacity: +139, Determination: +97 | 80 | 500 | |
Augmented Hoshikiri | Strength: +197, Vitality: +203, Determination: +194, Direct Hit Rate: +136 | 80 | 500 | |
Augmented Ingrimm | Mind: +197, Vitality: +183, Critical Hit: +194, Determination: +136 | 80 | 500 | |
Augmented Lawman | Dexterity: +197, Vitality: +203, Determination: +194, Critical Hit: +136 | 80 | 500 | |
Augmented Samsara | Strength: +197, Vitality: +203, Critical Hit: +194, Determination: +136 | 80 | 500 | |
Augmented Skullrender | Strength: +197, Vitality: +203, Tenacity: +194, Critical Hit: +136 | 80 | 500 | |
Augmented Solstice | Mind: +197, Vitality: +183, Critical Hit: +194, Determination: +136 | 80 | 500 | |
Augmented Soulscourge | Intelligence: +197, Vitality: +183, Critical Hit: +194, Direct Hit Rate: +136 | 80 | 500 | |
Augmented Talekeeper | Intelligence: +197, Vitality: +183, Critical Hit: +194, Determination: +136 | 80 | 500 | |
Augmented Tenacity | Strength: +56, Vitality: +58, Tenacity: +55, Determination: +39 | 80 | 500 | |
Augmented Woeborn | Strength: +197, Vitality: +203, Tenacity: +194, Critical Hit: +136 | 80 | 500 | |
Brilliance Recollection | Dexterity: +197, Vitality: +203, Determination: +194, Critical Hit: +136 | 80 | 500 | |
Crownsblade Recollection | Strength: +197, Vitality: +203, Tenacity: +194, Determination: +136 | 80 | 500 | |
Dreizack Recollection | Strength: +197, Vitality: +203, Critical Hit: +194, Determination: +136 | 80 | 500 | |
Enchufla Recollection | Dexterity: +197, Vitality: +203, Determination: +194, Critical Hit: +136 | 80 | 500 | |
Espiritus Recollection | Intelligence: +197, Vitality: +183, Determination: +194, Critical Hit: +136 | 80 | 500 | |
Honeshirazu Recollection | Dexterity: +197, Vitality: +203, Determination: +194, Critical Hit: +136 | 80 | 500 | |
Honorbound Recollection | Strength: +141, Vitality: +145, Tenacity: +139, Determination: +97 | 80 | 500 | |
Hoshikiri Recollection | Strength: +197, Vitality: +203, Determination: +194, Direct Hit Rate: +136 | 80 | 500 | |
Ingrimm Recollection | Mind: +197, Vitality: +183, Critical Hit: +194, Determination: +136 | 80 | 500 | |
Lawman Recollection | Dexterity: +197, Vitality: +203, Determination: +194, Critical Hit: +136 | 80 | 500 | |
Samsara Recollection | Strength: +197, Vitality: +203, Critical Hit: +194, Determination: +136 | 80 | 500 | |
Skullrender Recollection | Strength: +197, Vitality: +203, Tenacity: +194, Critical Hit: +136 | 80 | 500 | |
Skysung Alembic | Craftsmanship: +830, Control: +455, CP: +6 | 80 | 500 | |
Skysung Cross-pein Hammer | Craftsmanship: +830, Control: +455, CP: +6 | 80 | 500 | |
Skysung Fishing Rod | Improved Skysteel tool. | 80 | 500 | |
Skysung Frypan | Craftsmanship: +830, Control: +455, CP: +6 | 80 | 500 | |
Skysung Hatchet | Gathering: +833, Perception: +476, GP: +8, Vitality: +91 | 80 | 500 | |
Skysung Lapidary Hammer | Craftsmanship: +830, Control: +455, CP: +6 | 80 | 500 | |
Skysung Needle | Craftsmanship: +830, Control: +455, CP: +6 | 80 | 500 | |
Skysung Pickaxe | Gathering: +833, Perception: +476, GP: +8, Vitality: +91 | 80 | 500 | |
Skysung Raising Hammer | Craftsmanship: +830, Control: +455, CP: +6 | 80 | 500 | |
Skysung Round Knife | Craftsmanship: +830, Control: +455, CP: +6 | 80 | 500 | |
Skysung Saw | Craftsmanship: +830, Control: +455, CP: +6 | 80 | 500 | |
Solstice Recollection | Mind: +197, Vitality: +183, Critical Hit: +194, Determination: +136 | 80 | 500 | |
Soulscourge Recollection | Intelligence: +197, Vitality: +183, Critical Hit: +194, Direct Hit Rate: +136 | 80 | 500 | |
Talekeeper Recollection | Intelligence: +197, Vitality: +183, Critical Hit: +194, Determination: +136 | 80 | 500 | |
Tenacity Recollection | Strength: +56, Vitality: +58, Tenacity: +55, Determination: +39 | 80 | 500 | |
Woeborn Recollection | Strength: +197, Vitality: +203, Tenacity: +194, Critical Hit: +136 | 80 | 500 | |
Augmented Bozjan Armguards of Aiming | Dexterity: +118, Vitality: +121, Direct Hit Rate: +116, Skill Speed: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Armguards of Striking | Strength: +118, Vitality: +121, Direct Hit Rate: +116, Determination: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Boots of Aiming | Dexterity: +118, Vitality: +121, Direct Hit Rate: +116, Determination: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Boots of Casting | Intelligence: +118, Vitality: +109, Direct Hit Rate: +116, Determination: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Boots of Fending | Strength: +118, Vitality: +121, Tenacity: +116, Skill Speed: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Boots of Healing | Mind: +118, Vitality: +109, Piety: +116, Determination: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Boots of Maiming | Strength: +118, Vitality: +121, Critical Hit: +116, Direct Hit Rate: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Boots of Scouting | Dexterity: +118, Vitality: +121, Direct Hit Rate: +116, Skill Speed: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Boots of Striking | Strength: +118, Vitality: +121, Direct Hit Rate: +116, Critical Hit: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Breeches of Fending | Strength: +187, Vitality: +193, Determination: +184, Critical Hit: +129 Set Bonus: Set Bonus: :Haste: -2 | 80 | 495 | |
Augmented Bozjan Breeches of Maiming | Strength: +187, Vitality: +193, Determination: +184, Direct Hit Rate: +129 Set Bonus: Set Bonus: :Haste: -2 | 80 | 495 | |
Augmented Bozjan Cap of Casting | Intelligence: +118, Vitality: +109, Critical Hit: +116, Direct Hit Rate: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Cap of Healing | Mind: +118, Vitality: +109, Piety: +116, Determination: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Cap of Maiming | Strength: +118, Vitality: +121, Critical Hit: +116, Determination: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Coat of Casting | Intelligence: +187, Vitality: +174, Determination: +184, Critical Hit: +129 Set Bonus: Set Bonus: :Haste: -2 | 80 | 495 | |
Augmented Bozjan Coat of Fending | Strength: +187, Vitality: +193, Tenacity: +184, Critical Hit: +129 Set Bonus: Set Bonus: :Haste: -2 | 80 | 495 | |
Augmented Bozjan Coat of Healing | Mind: +187, Vitality: +174, Critical Hit: +184, Determination: +129 Set Bonus: Set Bonus: :Haste: -2 | 80 | 495 | |
Augmented Bozjan Coat of Maiming | Strength: +187, Vitality: +193, Determination: +184, Skill Speed: +129 Set Bonus: Set Bonus: :Haste: -2 | 80 | 495 | |
Augmented Bozjan Gilet of Aiming | Dexterity: +187, Vitality: +193, Critical Hit: +184, Determination: +129 Set Bonus: Set Bonus: :Haste: -2 | 80 | 495 | |
Augmented Bozjan Gilet of Scouting | Dexterity: +187, Vitality: +193, Determination: +184, Critical Hit: +129 Set Bonus: Set Bonus: :Haste: -2 | 80 | 495 | |
Augmented Bozjan Gilet of Striking | Strength: +187, Vitality: +193, Determination: +184, Skill Speed: +129 Set Bonus: Set Bonus: :Haste: -2 | 80 | 495 | |
Augmented Bozjan Gloves of Fending | Strength: +118, Vitality: +121, Determination: +116, Skill Speed: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Gloves of Maiming | Strength: +118, Vitality: +121, Direct Hit Rate: +116, Critical Hit: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Goggles of Scouting | Dexterity: +118, Vitality: +121, Determination: +116, Direct Hit Rate: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Goggles of Striking | Strength: +118, Vitality: +121, Determination: +116, Direct Hit Rate: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Halfgloves of Casting | Intelligence: +118, Vitality: +109, Spell Speed: +116, Determination: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Halfgloves of Healing | Mind: +118, Vitality: +109, Piety: +116, Spell Speed: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Hood of Aiming | Dexterity: +118, Vitality: +121, Critical Hit: +116, Skill Speed: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Hood of Fending | Strength: +118, Vitality: +121, Critical Hit: +116, Determination: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Augmented Bozjan Poleyns of Aiming | Dexterity: +187, Vitality: +193, Determination: +184, Critical Hit: +129 Set Bonus: Set Bonus: :Haste: -2 | 80 | 495 | |
Augmented Bozjan Poleyns of Scouting | Dexterity: +187, Vitality: +193, Direct Hit Rate: +184, Determination: +129 Set Bonus: Set Bonus: :Haste: -2 | 80 | 495 | |
Augmented Bozjan Poleyns of Striking | Strength: +187, Vitality: +193, Critical Hit: +184, Skill Speed: +129 Set Bonus: Set Bonus: :Haste: -2 | 80 | 495 | |
Augmented Bozjan Trousers of Casting | Intelligence: +187, Vitality: +174, Direct Hit Rate: +184, Spell Speed: +129 Set Bonus: Set Bonus: :Haste: -2 | 80 | 495 | |
Augmented Bozjan Trousers of Healing | Mind: +187, Vitality: +174, Determination: +184, Critical Hit: +129 Set Bonus: Set Bonus: :Haste: -2 | 80 | 495 | |
Augmented Bozjan Wristwraps of Scouting | Dexterity: +118, Vitality: +121, Critical Hit: +116, Skill Speed: +81 Set Bonus: Set Bonus: :Haste: -1 | 80 | 495 | |
Bozjan Armguards of Aiming | Dexterity: +118, Vitality: +121, Direct Hit Rate: +116, Skill Speed: +81 | 80 | 495 | |
Bozjan Armguards of Striking | Strength: +118, Vitality: +121, Direct Hit Rate: +116, Determination: +81 | 80 | 495 | |
Bozjan Boots of Aiming | Dexterity: +118, Vitality: +121, Direct Hit Rate: +116, Determination: +81 | 80 | 495 | |
Bozjan Boots of Casting | Intelligence: +118, Vitality: +109, Direct Hit Rate: +116, Determination: +81 | 80 | 495 | |
Bozjan Boots of Fending | Strength: +118, Vitality: +121, Tenacity: +116, Skill Speed: +81 | 80 | 495 | |
Bozjan Boots of Healing | Mind: +118, Vitality: +109, Piety: +116, Determination: +81 | 80 | 495 | |
Bozjan Boots of Maiming | Strength: +118, Vitality: +121, Critical Hit: +116, Direct Hit Rate: +81 | 80 | 495 | |
Bozjan Boots of Scouting | Dexterity: +118, Vitality: +121, Direct Hit Rate: +116, Skill Speed: +81 | 80 | 495 | |
Bozjan Boots of Striking | Strength: +118, Vitality: +121, Direct Hit Rate: +116, Critical Hit: +81 | 80 | 495 | |
Bozjan Breeches of Fending | Strength: +187, Vitality: +193, Determination: +184, Critical Hit: +129 | 80 | 495 | |
Bozjan Breeches of Maiming | Strength: +187, Vitality: +193, Determination: +184, Direct Hit Rate: +129 | 80 | 495 | |
Bozjan Cap of Casting | Intelligence: +118, Vitality: +109, Critical Hit: +116, Direct Hit Rate: +81 | 80 | 495 | |
Bozjan Cap of Healing | Mind: +118, Vitality: +109, Piety: +116, Determination: +81 | 80 | 495 | |
Bozjan Cap of Maiming | Strength: +118, Vitality: +121, Critical Hit: +116, Determination: +81 | 80 | 495 | |
Bozjan Coat of Casting | Intelligence: +187, Vitality: +174, Determination: +184, Critical Hit: +129 | 80 | 495 | |
Bozjan Coat of Fending | Strength: +187, Vitality: +193, Tenacity: +184, Critical Hit: +129 | 80 | 495 | |
Bozjan Coat of Healing | Mind: +187, Vitality: +174, Critical Hit: +184, Determination: +129 | 80 | 495 | |
Bozjan Coat of Maiming | Strength: +187, Vitality: +193, Determination: +184, Skill Speed: +129 | 80 | 495 | |
Bozjan Gilet of Aiming | Dexterity: +187, Vitality: +193, Critical Hit: +184, Determination: +129 | 80 | 495 | |
Bozjan Gilet of Scouting | Dexterity: +187, Vitality: +193, Determination: +184, Critical Hit: +129 | 80 | 495 | |
Bozjan Gilet of Striking | Strength: +187, Vitality: +193, Determination: +184, Skill Speed: +129 | 80 | 495 | |
Bozjan Gloves of Fending | Strength: +118, Vitality: +121, Determination: +116, Skill Speed: +81 | 80 | 495 | |
Bozjan Gloves of Maiming | Strength: +118, Vitality: +121, Direct Hit Rate: +116, Critical Hit: +81 | 80 | 495 | |
Bozjan Goggles of Scouting | Dexterity: +118, Vitality: +121, Determination: +116, Direct Hit Rate: +81 | 80 | 495 | |
Bozjan Goggles of Striking | Strength: +118, Vitality: +121, Determination: +116, Direct Hit Rate: +81 | 80 | 495 | |
Bozjan Halfgloves of Casting | Intelligence: +118, Vitality: +109, Spell Speed: +116, Determination: +81 | 80 | 495 | |
Bozjan Halfgloves of Healing | Mind: +118, Vitality: +109, Piety: +116, Spell Speed: +81 | 80 | 495 | |
Bozjan Hood of Aiming | Dexterity: +118, Vitality: +121, Critical Hit: +116, Skill Speed: +81 | 80 | 495 | |
Bozjan Hood of Fending | Strength: +118, Vitality: +121, Critical Hit: +116, Determination: +81 | 80 | 495 | |
Bozjan Poleyns of Aiming | Dexterity: +187, Vitality: +193, Determination: +184, Critical Hit: +129 | 80 | 495 | |
Bozjan Poleyns of Scouting | Dexterity: +187, Vitality: +193, Direct Hit Rate: +184, Determination: +129 | 80 | 495 | |
Bozjan Poleyns of Striking | Strength: +187, Vitality: +193, Critical Hit: +184, Skill Speed: +129 | 80 | 495 | |
Bozjan Trousers of Casting | Intelligence: +187, Vitality: +174, Direct Hit Rate: +184, Spell Speed: +129 | 80 | 495 | |
Bozjan Trousers of Healing | Mind: +187, Vitality: +174, Determination: +184, Critical Hit: +129 | 80 | 495 | |
Bozjan Wristwraps of Scouting | Dexterity: +118, Vitality: +121, Critical Hit: +116, Skill Speed: +81 | 80 | 495 | |
Augmented Dragonsung Alembic | Craftsmanship: +794, Control: +434 | 80 | 485 | |
Augmented Dragonsung Cross-pein Hammer | Craftsmanship: +794, Control: +434 | 80 | 485 | |
Augmented Dragonsung Fishing Rod | Skysteel tool. | 80 | 485 | |
Augmented Dragonsung Frypan | Craftsmanship: +794, Control: +434 | 80 | 485 | |
Augmented Dragonsung Hatchet | Gathering: +789, Perception: +451, Vitality: +87 | 80 | 485 | |
Augmented Dragonsung Lapidary Hammer | Craftsmanship: +794, Control: +434 | 80 | 485 | |
Augmented Dragonsung Needle | Craftsmanship: +794, Control: +434 | 80 | 485 | |
Augmented Dragonsung Pickaxe | Gathering: +789, Perception: +451, Vitality: +87 | 80 | 485 | |
Augmented Dragonsung Raising Hammer | Craftsmanship: +794, Control: +434 | 80 | 485 | |
Augmented Dragonsung Round Knife | Craftsmanship: +794, Control: +434 | 80 | 485 | |
Augmented Dragonsung Saw | Craftsmanship: +794, Control: +434 | 80 | 485 | |
Oddly Specific Aloe | 1 | 485 | ||
Oddly Specific Cedar Log | Must include the initials of star-crossed lovers carved into the bark. The Skysteel engineers will know if you have carved them yourself, especially if you use your own initials. | 1 | 485 | |
Oddly Specific Coerthan Iron Ore | As if specifying the location from which it is mined was not enough, the Skysteel engineers have also asked that you carry it about your person while walking an entire lap around Ishgard, so that it may soak up the local atmosphere. | 1 | 485 | |
Oddly Specific Fleece | The fleece must be soft enough that one can put their hand into the basket and not be able to feel a thing─except for the inside of said basket. | 1 | 485 | |
Oddly Specific Gagana Skin | Each gagana must be treated with the utmost care and allowed to live a life of uninterrupted bliss, right up until the moment they are brutally slaughtered. | 1 | 485 | |
Oddly Specific Mythrite Sand | Each pinch must contain mythrite and only mythrite, which in the grand scheme of things, seems perfectly reasonable. | 1 | 485 | |
Oddly Specific Sap | Before use, it should be shaken, stirred, shaken again, and then poured down a gagana’s gullet and regurgitated, as tradition dictates. | 1 | 485 | |
Oddly Specific Silver Ore | The ore requested must be “similar in appearance to gold, but with more of a light-grey tinge to it.” Silver, in other words. | 1 | 485 | |
Oddly Specific Cedar Plank | One may be forgiven that an entire plank of anything is probably too much raw material for any sort of artisan’s tool. | 1 | 480 | |
Oddly Specific Gagana Leather | The gagana itself must come from good stock, supposedly, though such wild creatures are not in the habit of keeping detailed records of their lineage. | 1 | 480 | |
Oddly Specific Iron Ingot | The exact number of hammer blows used in its forging was specified by the Skysteel Manufactory’s staff, but an extra tap here and there will likely go unnoticed. | 1 | 480 | |
Oddly Specific Mythril Plate | The instructions regarding the exact dimensions of each sheet were annoyingly specific, though one should be thankful that they did not request plates of mythril sheet, which are considerably more troublesome to craft. | 1 | 480 | |
Oddly Specific Paste | Great pains must be taken while mixing to ensure the paste does not end up as a semi-liquid, or even worse, a liquid. | 1 | 480 | |
Oddly Specific Rubber | The procurement of this rubbery specimen did not differ significantly from that of lesser varieties, though the manner in which it is handled before use tends to raise eyebrows. It must be thrown against a wall with an overarm motion, and then bounce exactly three and a half times before being caught in a bowl of hot porridge. | 1 | 480 | |
Oddly Specific Silver Ingot | Considering that this ingot will inevitably be melted and hit repeatedly with hammers and so forth, the effort spent on making it look pretty seems rather pointless. | 1 | 480 | |
Oddly Specific Undyed Woolen Cloth | Given the number of steps needed for the wool to reach this state, the possibility of a near-endless list of oddly specific instructions would be enough to deter all but the most stalwart of artisans. In the end, however, the Skysteel Manufactory staff asked only that it be “free from any artificial colorings,” which is presumably what the “undyed” part of its name implies. | 1 | 480 | |
Allagan Hunter | Its aggressive temperament have ensured its place near the top of the food chain, although much of this aggression is directed at its own species. In a sense, the Allagan hunter is its own worst enemy. Can only be caught when equipped with an augmented dragonsung fishing rod. [Suitable for printing on large canvases.] | 1 | 460 | |
Oddly Specific Cedar Lumber | Must be cut within twenty paces of a lark’s call, beneath a double rainbow. | 1 | 460 | |
Oddly Specific Cloth | Though the Skysteel Manufactory staff were oddly specific regarding the material itself, this odd level of specificity did not extend to its name, which is oddly unspecific. | 1 | 460 | |
Oddly Specific Gaganaskin Strap | The entire strap must be made from a single piece of skin, and being over a malm in length, is something of a tall order. Or long order, to be more precise. | 1 | 460 | |
Oddly Specific Glue | Most glues are designed to be used on certain types of material, whereas this sort is specifically meant to glue everything to everything else, including any container one may choose to place it in. This can make transporting it somewhat troublesome. | 1 | 460 | |
Oddly Specific Iron Nails | Each and every nail must produce a sound akin to a Starlight Celebration chime when dropped from a height of precisely fourteen and a half ilms. | 1 | 460 | |
Oddly Specific Mythril Rings | The requirement that each ring be the same size does not seem to be especially odd or specific at first, but such opinions soon change upon realizing they must be crafted while blindfolded. | 1 | 460 | |
Oddly Specific Oil | While the instructions relating to the oil itself were not particularly specific, the bottle must be made from glass expertly crafted in the light of a full moon and blessed by forest spirits. Luckily, those conditions cannot be easily verified, and can therefore be ignored. | 1 | 460 | |
Oddly Specific Primordial Asphaltum | The perfect substance for scalekin to dive into and enjoy a good frolic. Of course, it is all fun and games until someone gets dragged down and preserved for future generations to excavate. | 1 | 460 | |
Oddly Specific Primordial Resin | The passing of time has rendered this once translucent jewel of the forest as opaque as obsidian. In fact, it may very well be an ordinary stone. | 1 | 460 | |
Oddly Specific Silver Nugget | Each specimen must have precisely the correct amount of nuggetiness. | 1 | 460 | |
Petal Shell | Sometimes mistaken for underwater flowers, though sadly, the aroma they produce is far less pleasant. Can only be caught when equipped with a dragonsung fishing rod. [Suitable for printing on small canvases.] | 1 | 460 | |
Oddly Specific Primordial Log | The last remains of a great arboreal pillar, as old as time, that once towered over the earliest forms of life at the world’s beginning. Smells a bit funny. | 1 | 455 | |
Oddly Specific Primordial Ore | Even among its rocky brethren, this specimen is especially ancient, having weathered the passing of ages, and is regarded as the grandfather of all stones. Well, not literally, that would be impossible for reasons far too complex to explain here. Or anywhere, for that matter. | 1 | 455 | |
Oddly Specific Landborne Aethersand | While sand that is “borne by the land” is actually rather commonplace, the part about it being aetherially charged does make its procurement quite a challenge. | 1 | 450 | |
Oddly Specific Leafborne Aethersand | The original request was simply for green sand, which does not actually leave that many options. | 1 | 450 | |
Oddly Specific Dark Chestnut Log | Oddly enough, all of the specific requirements relate to the wood’s aroma, which is strange considering it will most likely be covered in several layers of varnish, thereby obfuscating the original scent. | 1 | 445 | |
Oddly Specific Schorl | Schorl is already in and of itself rather a specific thing to request, and it is somewhat surprising to find that it would play a significant part in improving an artisan’s tool of the trade. | 1 | 445 | |
Bozjan Earring | Main Attribute: +78, Vitality: +80, Secondary Attribute: +79, Determination: +79 Set Bonus: Set Bonus: :Haste: -3 | 71 | 430 | |
Oriental Wooden Deck | A slatted deck in the Far Eastern fashion, perfect for quiet contemplation or loud consumption of dango. | 1 | 430 | |
Brilliance Replica | 80 | 1 | ||
Crownsblade Replica | 80 | 1 | ||
Dragonsung Alembic Replica | Craftsmanship: +24, Control: +14 | 80 | 1 | |
Dragonsung Cross-pein Hammer Replica | Craftsmanship: +24, Control: +14 | 80 | 1 | |
Dragonsung Fishing Rod Replica | 80 | 1 | ||
Dragonsung Frypan Replica | Craftsmanship: +24, Control: +14 | 80 | 1 | |
Dragonsung Hatchet Replica | Gathering: +26, Perception: +14 | 80 | 1 | |
Dragonsung Lapidary Hammer Replica | Craftsmanship: +24, Control: +14 | 80 | 1 | |
Dragonsung Needle Replica | Craftsmanship: +24, Control: +14 | 80 | 1 | |
Dragonsung Pickaxe Replica | Gathering: +26, Perception: +14 | 80 | 1 | |
Dragonsung Raising Hammer Replica | Craftsmanship: +24, Control: +14 | 80 | 1 | |
Dragonsung Round Knife Replica | Craftsmanship: +24, Control: +14 | 80 | 1 | |
Dragonsung Saw Replica | Craftsmanship: +24, Control: +14 | 80 | 1 | |
Dreizack Replica | 80 | 1 | ||
Honorbound Replica | 80 | 1 | ||
Hoshikiri Replica | 80 | 1 | ||
Ingrimm Replica | 80 | 1 | ||
Lawman Replica | 80 | 1 | ||
Replica Enchufla | 80 | 1 | ||
Replica Honeshirazu | 80 | 1 | ||
Replica of Akademos | 80 | 1 | ||
Replica of Espiritus | 80 | 1 | ||
Replica Samsara | 80 | 1 | ||
Skullrender Replica | 80 | 1 | ||
Solstice Replica | 80 | 1 | ||
Soulscourge Replica | 80 | 1 | ||
Talekeeper Replica | 80 | 1 | ||
Tenacity Replica | 80 | 1 | ||
Woeborn Replica | 80 | 1 | ||
Adrammelech Card | A rare (★★★) card used in the game Triple Triad. Card No. 290 | 1 | 1 | |
Alchemist’s Gobbiegoo | A Skysteel tool coating crafted by deeply intriguing means. | 1 | 1 | |
Armorer’s Gobbiegoo | A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Brittle when spread overthin. | 1 | 1 | |
Ballroom Etiquette – Pointed Misgivings | An illustrated manual of how to make clear that you are keeping close watch over the whole of the banquet table, and will deliver swift retribution should anyone try to take more than the socially acceptable number of hors d’oeuvres. Use to learn the /guard emote. | 1 | 1 | |
Banner of Firm Resolve | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Banner of Honed Acuity | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Banner of Honored Sacrifice | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Banner of Noble Ends | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Banner of Solemn Clarity | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Banner of Tireless Conviction | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Battle with an Esper (Zodiac Age Version) Orchestrion Roll | Music roll for Battle with an Esper (Zodiac Age Version). Use to add to your orchestrion list. | 1 | 1 | |
Battle with an Esper (Zodiac Age Version) Orchestrion Roll | Music roll for Battle with an Esper (Zodiac Age Version). Use to add to your orchestrion list. | 1 | 1 | |
Bitter Memory of the Dying | The bitter memory of a departed soul, forever trapped in crystal. | 1 | 1 | |
Blacksmith’s Gobbiegoo | A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Cold to the touch. | 1 | 1 | |
Blood on the Wind Orchestrion Roll | Music roll for Blood on the Wind. Use to add to your orchestrion list. | 1 | 1 | |
Blood on the Wind Orchestrion Roll | Music roll for Blood on the Wind. Use to add to your orchestrion list. | 1 | 1 | |
Botanist’s Gobbiegoo | A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Minty fresh. | 1 | 1 | |
Bozjan Cluster | 1 | 1 | ||
Bozjan Coin | A tarnished and dented coin minted in Bozja before it became subject to imperial rule. | 1 | 1 | |
Bozjan Runner’s Secrets (Body Gear) | Clasps, protective material, and other accoutrements that can be applied to personal equipment for increased safety and mobility on the battlefield. | 1 | 1 | |
Bozjan Runner’s Secrets (Foot Gear) | Clasps, protective material, and other accoutrements that can be applied to personal equipment for increased safety and mobility on the battlefield. | 1 | 1 | |
Bozjan Runner’s Secrets (Hand Gear) | Clasps, protective material, and other accoutrements that can be applied to personal equipment for increased safety and mobility on the battlefield. | 1 | 1 | |
Bozjan Runner’s Secrets (Head Gear) | Clasps, protective material, and other accoutrements that can be applied to personal equipment for increased safety and mobility on the battlefield. | 1 | 1 | |
Bozjan Runner’s Secrets (Leg Gear) | Clasps, protective material, and other accoutrements that can be applied to personal equipment for increased safety and mobility on the battlefield. | 1 | 1 | |
Carpenter’s Gobbiegoo | A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Tastes of sawdust…not that you would know. | 1 | 1 | |
Classy Checkered Parasol | Were one to describe this parasol’s pattern as “black-and-white check” then perhaps it might conjure images of chessboards and the like. Even so, it could be argued that this design is far classier. Use to acquire a classy checkered parasol. | 1 | 1 | |
Construct 14 Identification Key | A thin, rectangular piece of what appears to be cermet. Placing it near your Construct 14 will magically bring the machine to life. | 1 | 1 | |
Culinarian’s Gobbiegoo | A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Incredibly inedible. | 1 | 1 | |
Dainsleif F1 | Does not form the head. Or any other part of the body, for that matter. Use item to acquire the Dáinsleif F1 minion. | 1 | 1 | |
Dainsleif SD | An amazingly lifelike model constructed using specially engineered cloth and cotton bolls by Ironworks employees with a particular…enthusiasm for the Dáinsleif machina. Designation: snuggly. | 1 | 1 | |
Dawon Card | A rare (★★★) card used in the game Triple Triad. Card No. 289 | 1 | 1 | |
Deep Essence of the Aetherweaver | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Deep Essence of the Beast | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Deep Essence of the Bloodsucker | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Deep Essence of the Breathtaker | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Deep Essence of the Guardian | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Deep Essence of the Irregular | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Deep Essence of the Martialist | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Deep Essence of the Ordained | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Deep Essence of the Platebearer | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Deep Essence of the Profane | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Deep Essence of the Savior | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Deep Essence of the Skirmisher | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Deep Essence of the Templar | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Deep Essence of the Veteran | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Deep Essence of the Watcher | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Discord: Imperial (Zodiac Age Version) Orchestrion Roll | Music roll for Discord: Imperial (Zodiac Age Version). Use to add to your orchestrion list. | 1 | 1 | |
Discord: Imperial (Zodiac Age Version) Orchestrion Roll | Music roll for Discord: Imperial (Zodiac Age Version). Use to add to your orchestrion list. | 1 | 1 | |
Dynamis Dice | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Essence of the Aetherweaver | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Essence of the Beast | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Essence of the Bloodsucker | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Essence of the Breathtaker | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Essence of the Guardian | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Essence of the Irregular | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Essence of the Martialist | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Essence of the Ordained | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Essence of the Platebearer | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Essence of the Profane | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Essence of the Savior | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Essence of the Skirmisher | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Essence of the Templar | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Essence of the Veteran | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Essence of the Watcher | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Field Notes on Aggie | Handwritten notes on the history and character of the Resistance’s precocious young pugilist, Aggie Glover. Use to add to your field record. | 1 | 1 | |
Field Notes on Albeleo | Handwritten notes on the history and character of the IVth’s sadistic sorcerer, Sadr rem Albeleo. Use to add to your field record. | 1 | 1 | |
Field Notes on Bajsaljen | Handwritten notes on the history and character of the Resistance’s forward-thinking leader, Bajsaljen Ulgasch. Use to add to your field record. | 1 | 1 | |
Field Notes on Blaz | Handwritten notes on the history and character of the Bozjan samurai and follower of the Verdant Path, Blaz Azetina. Use to add to your field record. | 1 | 1 | |
Field Notes on Clarricie | Handwritten notes on the history and character of the IVth’s enigmatic and ostentatious beastmaster, Clarricie quo Priscus. Use to add to your field record. | 1 | 1 | |
Field Notes on Dabog | Handwritten notes on the history and character of the IVth’s hypertuned magitek soldier, Dabog aan Inivisch. Use to add to your field record. | 1 | 1 | |
Field Notes on Dyunbu | Handwritten notes on the history and character of the IVth’s formidable healer, Dyunbu pyr Potitus. Use to add to your field record. | 1 | 1 | |
Field Notes on Gunnhildr | Handwritten notes on the history and character of Gunnhildr, Queen of Bozja. Use to add to your field record. | 1 | 1 | |
Field Notes on Hernais | Handwritten notes on the history and character of the IVth’s tenacious young beastmaster, Hernais pyr Longus. Use to add to your field record. | 1 | 1 | |
Field Notes on Isolde | Handwritten notes on the history and character of the eagle-eyed Bozjan archer, Isolde Covey. Use to add to your field record. | 1 | 1 | |
Field Notes on Llofii | Handwritten notes on the history and character of the compassionate mage and imperial defector, Llofii pyr Potitus. Use to add to your field record. | 1 | 1 | |
Field Notes on Lyon | Handwritten notes on the history and character of the IVth Legion’s Beast King. Use to add to your field record. | 1 | 1 | |
Field Notes on Marsak | Handwritten notes on the history and character of the Resistance’s charismatic right-hand man, Marsak Apella. Use to add to your field record. | 1 | 1 | |
Field Notes on Menenius | Handwritten notes on the history and character of the IVth’s second-in-command, Menenius sas Lanatus. Use to add to your field record. | 1 | 1 | |
Field Notes on Misija | Handwritten notes on the history and character of the IVth’s covert operative, Misija Votyasch. Use to add to your field record. | 1 | 1 | |
Field Notes on Sartauvoir | Handwritten notes on the history and character of the IVth’s puissant pyromancer, Sartauvoir quo Soranus. Use to add to your field record. | 1 | 1 | |
Field Notes on Sicinius | Handwritten notes on the history and character of the IVth’s senior engineer and magitek master, Sicinius mal Vellutus. Use to add to your field record. | 1 | 1 | |
Field Notes on Stanik | Handwritten notes on the history and character of the unwavering blade of Bozja, Stanik Alubov. Use to add to your field record. | 1 | 1 | |
Field Notes on Velibor | Handwritten notes on the history and character of the Bozjan knight and follower of the Verdant Path, Velibor Azetina. Use to add to your field record. | 1 | 1 | |
Field Notes on Xeven | Handwritten notes on the history and character of the fearsome high mage of Bozja, Xeven Svanasch. Use to add to your field record. | 1 | 1 | |
Fisher’s Gobbiegoo | A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Smells of fish. | 1 | 1 | |
Forgotten Fragment of Awakening | A single, unidentified memory of the lost. Resistance rank required for appraisal: 5 Potential memories contained: Essence of the Guardian, Essence of the Ordained, Essence of the Skirmisher, Essence of the Watcher, Essence of the Profane, Essence of the Irregular, Essence of the Breathtaker | 1 | 1 | |
Forgotten Fragment of Becoming | A single, unidentified memory of the lost. Resistance rank required for appraisal: 13 Potential memories contained: Deep Essence of the Guardian, Deep Essence of the Ordained, Deep Essence of the Skirmisher, Deep Essence of the Watcher, Deep Essence of the Profane, Deep Essence of the Irregular, Deep Essence of the Breathtaker | 1 | 1 | |
Forgotten Fragment of Caprice | A single, unidentified memory of the lost. Resistance rank required for appraisal: 15 Potential memories contained: Lost Fair Trade, Mimic, Dynamis Dice | 1 | 1 | |
Forgotten Fragment of Care | A single, unidentified memory of the lost. Resistance rank required for appraisal: 5 Potential memories contained: Resistance Reraiser, Resistance Potion Kit, Resistance Ether Kit | 1 | 1 | |
Forgotten Fragment of Caution | A single, unidentified memory of the lost. Resistance rank required for appraisal: 2 Potential memories contained: Lost Manawall, Lost Stealth, Lost Protect, Lost Shell, Lost Cure, Lost Cure III, Lost Incense | 1 | 1 | |
Forgotten Fragment of Compassion | A single, unidentified memory of the lost. Resistance rank required for appraisal: 8 Potential memories contained: Lost Cure II, Lost Cure IV, Lost Arise, Resistance Medikit | 1 | 1 | |
Forgotten Fragment of Ingenuity | A single, unidentified memory of the lost. Resistance rank required for appraisal: 5 Potential memories contained: Lost Paralyze III, Lost Banish III, Lost Dispel, Lost Spellforge, Lost Steelsting, Lost Swift | 1 | 1 | |
Forgotten Fragment of Mastery | A single, unidentified memory of the lost. Resistance rank required for appraisal: 11 Potential memories contained: Deep Essence of the Aetherweaver, Deep Essence of the Martialist, Deep Essence of the Savior, Deep Essence of the Veteran, Deep Essence of the Platebearer | 1 | 1 | |
Forgotten Fragment of Preparation | A single, unidentified memory of the lost. Resistance rank required for appraisal: 2 Potential memories contained: Resistance Phoenix, Resistance Potion | 1 | 1 | |
Forgotten Fragment of Resolve | A single, unidentified memory of the lost. Resistance rank required for appraisal: 8 Potential memories contained: Banner of Noble Ends, Banner of Honored Sacrifice, Banner of Tireless Conviction, Banner of Firm Resolve, Banner of Solemn Clarity, Banner of Honed Acuity | 1 | 1 | |
Forgotten Fragment of Sagacity | A single, unidentified memory of the lost. Resistance rank required for appraisal: 12 Potential memories contained: Lost Font of Magic, Lost Font of Skill, Lost Font of Power | 1 | 1 | |
Forgotten Fragment of Skill | A single, unidentified memory of the lost. Resistance rank required for appraisal: 2 Potential memories contained: Essence of the Aetherweaver, Essence of the Martialist, Essence of the Savior, Essence of the Veteran, Essence of the Platebearer | 1 | 1 | |
Forgotten Fragment of Superstition | A single, unidentified memory of the lost. Resistance rank required for appraisal: 11 Potential memories contained: Essence of the Bloodsucker, Essence of the Beast, Essence of the Templar | 1 | 1 | |
Forgotten Fragment of Support | A single, unidentified memory of the lost. Resistance rank required for appraisal: 8 Potential memories contained: Lost Reflect, Lost Stoneskin, Lost Bravery | 1 | 1 | |
Forgotten Fragment of Transcendence | A single, unidentified memory of the lost. Resistance rank required for appraisal: 14 Potential memories contained: Deep Essence of the Bloodsucker, Deep Essence of the Beast, Deep Essence of the Templar | 1 | 1 | |
Forgotten Fragment of Violence | A single, unidentified memory of the lost. Resistance rank required for appraisal: 8 Potential memories contained: Lost Focus, Lost Slash, Lost Death | 1 | 1 | |
Gabriel α Identification Key | A thin, rectangular piece of what appears to be cermet. Placing it near your Gabriel α will magically bring the machine to life. | 1 | 1 | |
Goldsmith’s Gobbiegoo | A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Enticingly shiny. | 1 | 1 | |
Harrowing Memory of the Dying | The harrowing memory of a departed soul, forever trapped in crystal. | 1 | 1 | |
Helldiver SD | An amazingly lifelike model constructed using specially engineered cloth and cotton bolls by Ironworks employees with a particular…enthusiasm for the helldiver variety of machina. Designation: snuggly. | 1 | 1 | |
Highly Viscous Alchemist’s Gobbiegoo | “Does the adjective placement here imply that the alchemist in question is particularly viscous?” is a thought that could only come from the addled mind of one steeped in the alchemical arts─which is precisely the reason that no one trusts those people. | 1 | 1 | |
Highly Viscous Armorer’s Gobbiegoo | A Skysteel tool coating. Now with extra…goo. | 1 | 1 | |
Highly Viscous Blacksmith’s Gobbiegoo | This Skysteel tool coating is of a peculiar shiny black, and you cannot shake the feeling that it is somehow gooier than ever before. | 1 | 1 | |
Highly Viscous Botanist’s Gobbiegoo | This Skysteel tool coating is deeply weird, but frankly, nature has produced weirder. | 1 | 1 | |
Highly Viscous Carpenter’s Gobbiegoo | Though you naturally understand how paper and the like is made, you cannot fathom how the materials you provided might have become this Skysteel tool coating. | 1 | 1 | |
Highly Viscous Culinarian’s Gobbiegoo | “But I cook food in that!” you may plead as the Skysteel engineers make to apply this coating to your frypan, but they will not heed your cries. | 1 | 1 | |
Highly Viscous Fisher’s Gobbiegoo | Try not to think about the process involved in rendering the “materials” you provided into this gloopy, pinkish Skysteel tool coating. | 1 | 1 | |
Highly Viscous Goldsmith’s Gobbiegoo | This thick Skysteel tool coating emits fumes that you recall fondly from the gilding process. You also recall said fumes are highly toxic. | 1 | 1 | |
Highly Viscous Leatherworker’s Gobbiegoo | Even practiced leatherworkers are disgusted by the texture of this Skysteel tool coating─which is really saying something. | 1 | 1 | |
Highly Viscous Miner’s Gobbiegoo | This Skysteel tool coating is darker than the depths of a mineshaft, and more viscous than…regular goo. | 1 | 1 | |
Highly Viscous Weaver’s Gobbiegoo | Generally “viscous” is not high on the list of attributes one associates with delicate needlework, but perhaps the frankly alarming amount of goo that Skysteel engineers will soon apply to your needle will change that. | 1 | 1 | |
Into the Fortress (Zodiac Age Version) Orchestrion Roll | Music roll for Into the Fortress (Zodiac Age Version). Use to add to your orchestrion list. | 1 | 1 | |
Into the Fortress (Zodiac Age Version) Orchestrion Roll | Music roll for Into the Fortress (Zodiac Age Version). Use to add to your orchestrion list. | 1 | 1 | |
Leatherworker’s Gobbiegoo | A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Known for its delightful aroma─though perhaps leatherworkers are not best positioned to judge. | 1 | 1 | |
Life and Death (Zodiac Age Version) Orchestrion Roll | Music roll for Life and Death (Zodiac Age Version). Use to add to your orchestrion list. | 1 | 1 | |
Life and Death (Zodiac Age Version) Orchestrion Roll | Music roll for Life and Death (Zodiac Age Version). Use to add to your orchestrion list. | 1 | 1 | |
Lost Arise | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Banish III | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Bravery | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Cure | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Cure II | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Cure III | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Cure IV | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Death | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Dispel | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Fair Trade | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Focus | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Font of Magic | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Font of Power | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Font of Skill | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Incense | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Manawall | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Paralyze III | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Protect | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Reflect | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Shell | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Slash | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Spellforge | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Stealth | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Steelsting | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Stoneskin | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Lost Swift | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Magitek Helldiver F1 | Minimal firepower, maximum attitude. Use item to acquire the magitek helldiver F1 minion. | 1 | 1 | |
Mettle | 1 | 1 | ||
Mimic | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Miner’s Gobbiegoo | A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Tastes of soil, which is a perfectly reasonable thing to know. | 1 | 1 | |
Modern Aesthetics – Wind Caller | The realm’s premier publication on beauty and fashion, this limited edition of Modern Aesthetics covers, in detail, feathering and styling techniques to achieve the windswept look of a legendary Vartan warrior. Use to unlock a new hairstyle at the aesthetician. Unavailable to Hrothgar. | 1 | 1 | |
Resistance Ether Kit | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Resistance Medikit | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Resistance Phoenix | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Resistance Potion | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Resistance Potion Kit | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Resistance Reraiser | Crystallized memory of an esoteric technique. ※Only available for use in Save the Queen areas. | 1 | 1 | |
Slanted Skylight | A freestanding sloped wall with an inbuilt window to let the sun─and only the sun, somehow─in. | 1 | 1 | |
Slanted Wall | This freestanding wall adds fashionable and potentially confounding angles to any interior. | 1 | 1 | |
Sorrowful Memory of the Dying | The sorrowful memory of a departed soul, forever trapped in crystal. | 1 | 1 | |
Southern Front Lockbox | A battered though still firmly sealed box discovered at the Bozjan southern front. Only a Gangos-trained locksmith might grant you access to the spoils within. | 1 | 1 | |
Tortured Memory of the Dying | The tortured memory of a departed soul, forever trapped in crystal. | 1 | 1 | |
Weaver’s Gobbiegoo | A Skysteel tool coating crafted by means that are intriguing─but not quite so intriguing that you would risk finding out what they are. Not a suitable substitute for medicinal salves, no matter how much your fingers ache. | 1 | 1 | |
Wind on the Plains Orchestrion Roll | Music roll for Wind on the Plains. Use to add to your orchestrion list. | 1 | 1 | |
Wind on the Plains Orchestrion Roll | Music roll for Wind on the Plains. Use to add to your orchestrion list. | 1 | 1 |