
The elite of the Sultansworn bend the knee to the sultanate of Ul’dah, swearing a solemn oath to serve the nation as its sword and shield. Clad in brilliant silver armor and called paladins, these men and women were once the pride of the nation, held in high esteem by nobles and smallfolk alike.
But their glory days are no more, for as the sultanate’s power waned, so too did the prestige of the paladin. They are now but a shadow of their former selves, and the sultana must needs turn to sellswords for protection.
In these troubled times, command of the Sultansworn has fallen to a young paladin named Jenlyns. Desperate to restore their honor, he has resorted to recruiting outsiders and training them in the legendary battle arts of the paladin, once a closely guarded secret.
Patch 1.21 saw the introduction of jobs to FFXIV, which allows you to become one of the traditional jobs from the FF series after completing a quest.
A Gladiator can become a Paladin by equipping the Soul of the Paladin item after completing the first quest. The details for this quest are below.
Quest | NPC | Location | Conditions |
Paladin’s Pledge | Lulutsu | Ul’dah Merchant Strip, Gladiators’ Guild | GLA 30 |
For each quest you complete, you will be rewarded with a new ability, while the latter quests will also reward you with artifact (AF) armour that is shown in the screenshot above.
Introduction to Paladin
Paladin is a tank job which uses defensive tactics to hold enmity. It is still capable of dealing decent damage however this should not be your main priority – you should always focus on defense before offense.
Paladin Attributes
As a Paladin your main stat is Vitality (VIT) as this increases your HP and allows you to survive big attacks from bosses. You should be focusing on equipment with this stat. It is also worth looking at equipment with Strength (STR) to increase your damage and the percentage of damage mitigated by block and parry as this will be useful in boss fights.
For secondary stats you should be focusing on the likes of Direct Hit Rate, Determination, Critical Hit Rate and Skill Speed in addition to simply boosting VIT. However you’ll find Skill Speed is generally not worth it.
Skill Speed and Critical Hit Rate are self-explanatory in what they do. For the other two, Determination is used to boost the damage dealt by all attacks and the amount of HP recovered when healed while Direct Hit Rate is Stormblood’s replacement for Accuracy. Instead of a simple hit or miss effect that Accuracy could give, having a low Direct Hit Rate for a fight will reduce damage dealt so it is important to improve this stat.
Paladin Actions
Actions are skills that the Paladin can equip to their bar and select to use at any time as long as their timer is available. Actions used in a combo will generate additional damage and effects. All Paladin actions are exclusive to that job.MNK NIN PLD PCT RPR RDM SGE SAM SCH SMN VPR WAR WHM
Name | Level | Cast | Recast | MP | TP | Range | Radius | ||
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![]() | Spirits Within | 30 | 0 | 30 | 0 | 0 | 0y | 0y | |
Delivers an attack with a potency of 270. Additional Effect: Restores MP |
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![]() | Sheltron | 35 | 0 | 5 | 0 | 0 | 0y | 0y | |
Reduces damage taken by 15%. Duration: 6 s Oath Gauge Cost: 50 |
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![]() | Prominence | 40 | 0 | 2.5 | 0 | 0 | 0y | 5y | |
Delivers an attack with a potency of 100 to all nearby enemies. Additional Effect: Increased enmity Combo Action: Total Eclipse Combo Potency: 170 Combo Bonus: Restores MP Combo Bonus: Grants Divine Might Divine Might Effect: Allows next Holy Spirit or Holy Circle to be cast immediately with increased potency Duration: 30s |
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![]() | Cover | 45 | 0 | 120 | 0 | 0 | 10y | 0y | |
Take all damage intended for another party member as long as said member remains within 10 yalms. Does not activate with certain attacks. Duration: 12s Oath Gauge Cost: 50 |
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![]() | Hallowed Ground | 50 | 0 | 420 | 0 | 0 | 0y | 0y | |
Renders you impervious to most attacks. Duration: 10s |
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![]() | Bulwark | 52 | 0 | 90 | 0 | 0 | 0y | 0y | |
Block incoming attacks. Duration: 10s |
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![]() | Goring Blade | 54 | 0 | 2.5 | 0 | 0 | 0y | 0y | |
Delivers an attack with a potency of 700. Can only be executed while under the effect of Goring Blade Ready. |
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![]() | Divine Veil | 56 | 0 | 90 | 0 | 0 | 0y | 30y | |
Creates a barrier around self and all party members near you that absorbs damage equivalent to 10% of your maximum HP. Duration: 30s Additional Effect: Restores target’s HP Cure Potency: 400 |
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![]() | Clemency | 58 | 1.5 | 2.5 | 0 | 0 | 30y | 0y | |
Restores target’s HP. Cure Potency: 1,000 Additional Effect: Restores to self 50% of HP restored to target if target is a party member |
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![]() | Royal Authority | 60 | 0 | 2.5 | 0 | 0 | 0y | 0y | |
Delivers an attack with a potency of 200 . Combo Action: Riot Blade Combo Potency: 460 Combo Bonus: Grants Atonement Ready Duration: 30s Combo Bonus: Grants Divine Might Divine Might Effect: Allows next Holy Spirit |
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![]() | Intervention | 62 | 0 | 10 | 0 | 0 | 30y | 0y | |
Reduces target party member’s damage taken by 10%. Duration: 8 s Additional Effect: Increases damage reduction by an additional 10% if Rampart or Guardian are active Additional Effect: Grants Knight’s Resolve to target Knight’s Resolve Effect: Reduces damage taken by 10% Duration: 4s Additional Effect: Grants Knight’s Benediction to target Knight’s Benediction Effect: Gradually restores HP Cure Potency: 250 Duration: 12s Oath Gauge Cost: 50 |
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![]() | Holy Spirit | 64 | 1.5 | 2.5 | 0 | 0 | 25y | 0y | |
Deals unaspected damage with a potency of 400 . Divine Might Potency: Requiescat Potency: Additional Effect: Restores own HP Cure Potency: 400 |
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![]() | Requiescat | 68 | 0 | 60 | 0 | 0 | 0y | 0y | |
Deals unaspected damage with a potency of 320. Additional Effect: Grants 4 stacks of Requiescat Requiescat Effect: Increases the potency of Holy Spirit, Holy Circle, and all Confiteor combo actions and spells will require no cast time Additional Effect: Grants Confiteor Ready Duration: 30s |
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![]() | Passage of Arms | 70 | 0 | 120 | 0 | 0 | 0y | 8y | |
Increases block rate to 100% and creates a designated area in a cone behind you in which party members will only suffer 85% of all damage inflicted. Duration: 18s Effect ends upon using another action or moving (including facing a different direction). Cancels auto-attack upon execution. |
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![]() | Holy Circle | 72 | 1.5 | 2.5 | 0 | 0 | 0y | 5y | |
Deals unaspected damage with a potency of 100 to all nearby enemies. Divine Might Potency: 200 Requiescat Potency: 300 The effect of Divine Might will be prioritized over Requiescat when under the effect of both. Additional Effect: Restores own HP Cure Potency: 400 |
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![]() | Intervene | 74 | 0 | 30 | 0 | 0 | 20y | 0y | |
Rushes target and delivers an attack with a potency of 150. Maximum Charges: 2 Cannot be executed while bound. |
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![]() | Atonement | 76 | 0 | 2.5 | 0 | 0 | 0y | 0y | |
Delivers an attack with a potency of 460 . Additional Effect: Restores MP Additional Effect: Grants Supplication Ready Duration: 30s Can only be executed while under the effect of Atonement Ready. |
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![]() | Confiteor | 80 | 0 | 2.5 | 0 | 0 | 25y | 5y | |
Deals unaspected damage to target and all enemies nearby it with a potency of 500 for the first enemy, and 50% less for all remaining enemies. Requiescat Potency: 1,000 Additional Effect: Restores own HP Cure Potency: 400 Can only be executed while under the effect of Confiteor Ready. Effect fades upon execution. |
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![]() | Holy Sheltron | 82 | 0 | 5 | 0 | 0 | 0y | 0y | |
Reduces damage taken by 15%. Duration: 8s Additional Effect: Grants Knight’s Resolve Knight’s Resolve Effect: Reduces damage taken by 15% Duration: 4s Additional Effect: Grants Knight’s Benediction Knight’s Benediction Effect: Gradually restores HP Cure Potency: 250 Duration: 12s Oath Gauge Cost: 50 |
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![]() | Expiacion | 86 | 0 | 30 | 0 | 0 | 0y | 5y | |
Delivers an attack to target and all enemies nearby it with a potency of 450 for the first enemy, and 60% less for all remaining enemies. Additional Effect: Restores MP |
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![]() | Guardian | 92 | 0 | 120 | 0 | 0 | 0y | 0y | |
Reduces damage taken by 40%. Duration: 15s Additional Effect: Erects a magicked barrier which nullifies damage equivalent to a heal of 1,000 potency Duration: 15s |
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![]() | Imperator | 96 | 0 | 60 | 0 | 0 | 25y | 5y | |
Deals unaspected damage to target and all enemies nearby it with a potency of 580 for the first enemy, and 50% less for all remaining enemies. Additional Effect: Grants 4 stacks of Requiescat Duration: 30s Requiescat Effect: Increases the potency of Holy Spirit, Holy Circle, and all Confiteor combo actions, and spells will require no cast time Additional Effect: Grants Confiteor Ready Duration: 30s |
As well as these the Paladin can also equip Gladiator actions.
Paladin Traits
Traits are not actions and can not be equipped to your bar. They are earned as you level up and are always active. As a result they require 0 cast time and have a 0 MP and TP cost. They are also all exclusive to the Paladin job.Name | Level | ||
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Oath Mastery | 35 | |
Increases Oath Gauge by 5 each time an auto-attack lands. | |||
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Enhanced Fight or Flight | 54 | |
Grants Goring Blade Ready upon executing Fight or Flight. Duration: 30s |
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Chivalry | 58 | |
Restores MP when using Riot Blade or Spirits Within. | |||
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Divine Magic Mastery | 64 | |
Halves MP cost for all spells while preventing casting interruptions via damage taken. Grants the following effects after successfully completing a combo with Royal Authority: Combo Bonus: Grants Divine Might Divine Might Effect: Allows next Holy Spirit or Holy Circle to be cast immediately with increased potency Duration: 30s |
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Enhanced Cover | 66 | |
Reduces damage received from a covered player by 20%. | |||
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Sheltron Mastery | 82 | |
Upgrades Sheltron to Holy Sheltron. | |||
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Enhanced Intervention | 82 | |
Extends the duration of Intervention to 8 seconds. Grants Knight’s Resolve to target, reducing damage taken by 10%. Duration: 4s Grants Knight’s Benediction to target, gradually restoring HP over time. Cure Potency: 250 Duration: 12s |
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Divine Magic Mastery II | 84 | |
Adds a healing effect to Holy Spirit, Holy Circle, and Confiteor. Cure Potency: 400 |
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Melee Mastery | 84 | |
Increases the potency of Fast Blade to 200, Riot Blade to 140, Royal Authority to 140, Holy Spirit to 350, Atonement to 400, Supplication to 420, and Sepulchre to 440. | |||
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Spirits Within Mastery | 86 | |
Upgrades Spirits Within to Expiacion. | |||
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Enhanced Divine Veil | 88 | |
Adds a healing effect to Divine Veil. Cure Potency: 400 |
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Sentinel Mastery | 92 | |
Upgrades Sentinel to Guardian. | |||
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Melee Mastery II | 94 | |
Increases the potency of Fast Blade to 220, Riot Blade to 170, Royal Authority to 200, Holy Spirit to 400, Atonement to 460, Supplication to 500, Sepulchre to 540, Confiteor to 500, Blade of Faith to 260, Blade of Truth to 380, and Blade of Valor to 500. | |||
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Requiescat Mastery | 96 | |
Upgrades Requiescat to Imperator. | |||
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Enhanced Blade of Valor | 100 | |
Grants the effect of Blade of Honor Ready upon landing Blade of Valor. Duration: 30s Imperator changes to Blade of Honor while under the effect of Blade of Honor Ready. |
Paladin PvP Actions
From the Stormblood expansion PvP was revamped significantly and you can no longer use PvE actions during PvP battles. That means all of the actions above you can no longer use in PvP. Action Points (AP) were also removed.While some of the dedicated PvP actions do have the same name, they will have different potencies or effects. Below are the PvP actions that are unique to the Paladin. There exists even more PvP actions and even traits but these are not unique to the Paladin. You can find these further down the page.
Name | Cast | Recast | MP | TP | Range | Radius | |||
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Atonement | 0 | 2.5 | 0 | 0 | 5y | 0y | ||
Delivers an attack with a potency of 8,000. Additional Effect: Restores own HP Cure Potency: 4,000 Can only be executed while under the effect of Sword Oath. ※This action cannot be assigned to a hotbar. |
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Blade of Faith | 0 | 2.5 | 0 | 0 | 25y | 5y | |||
Deals unaspected damage with a potency of 7,000 to target and all enemies nearby it. Additional Effect: Potency is increased by 50% when target is under the effect of Sacred Claim Additional Effect: Afflicts target with Sacred Claim Sacred Claim Effect: Restores HP when successfully landing an attack on targets under this effect Cure Potency: 3,000 Duration: 10s Can only be executed while under the effect of Blade of Faith Ready. ※Action changes to Blade of Truth upon execution. ※This action cannot be assigned to a hotbar. |
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Blade of Truth | 0 | 2.5 | 0 | 0 | 25y | 5y | |||
Deals unaspected damage with a potency of 8,000 to target and all enemies nearby it. Additional Effect: Potency is increased by 50% when target is under the effect of Sacred Claim Combo Action: Blade of Faith Additional Effect: Afflicts target with Sacred Claim Sacred Claim Effect: Restores HP when successfully landing an attack on targets under this effect Cure Potency: 3,000 Duration: 10s ※Action changes to Blade of Valor upon execution. ※This action cannot be assigned to a hotbar. |
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Blade of Valor | 0 | 2.5 | 0 | 0 | 25y | 5y | |||
Deals unaspected damage with a potency of 9,000 to target and all enemies nearby it. Additional Effect: Potency is increased by 50% when target is under the effect of Sacred Claim Combo Action: Blade of Truth Additional Effect: Afflicts target with Sacred Claim Sacred Claim Effect: Restores HP when successfully landing an attack on targets under this effect Cure Potency: 3,000 Duration: 10s ※This action cannot be assigned to a hotbar. |
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Clemency | 1.3 | 2.3 | 0 | 0 | 30y | 0y | ||
Restores target’s HP. F201F8F201F9Cure Potency:0101 2,500 F201F8F201F9Additional Effect:0101 Restores to self 50% of HP restored to target if target is a party member |
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Confiteor | 0 | 20 | 0 | 0 | 25y | 5y | ||
Deals unaspected damage with a potency of 12,000 to target and all enemies nearby it. Additional Effect: Afflicts target with Sacred Claim Sacred Claim Effect: Restores HP when successfully landing an attack on targets under this effect Cure Potency: 3,000 Duration: 10s This action does not share a recast timer with any other actions. |
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Cover | 0 | 30 | 0 | 0 | 10y | 0y | ||
Take all damage intended for another party member while increasing damage taken by self by 20%. Only active when member is closer than 10 yalms. Duration: 6s |
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Fast Blade | 0 | 2.5 | 0 | 0 | 5y | 0y | ||
Delivers an attack with a potency of 3,000. ※This action cannot be assigned to a hotbar. |
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Guardian | 0 | 25 | 0 | 0 | 20y | 0y | ||
Rush to a target party member’s side. Additional Effect: Take all damage intended for the targeted party member Duration: 10s Can only be executed when member is closer than 10 yalms. Cannot be executed while bound. Has no effect on targets interacting with an object. |
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Hallowed Ground | 0 | 60 | 0 | 0 | 0y | 0y | ||
Erects a magicked barrier rendering you impervious to most attacks. Duration: 5s |
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Holy Circle | 1.5 | 2.4 | 0 | 0 | 0y | 5y | ||
Deals unaspected damage with a potency of 1,000 to all nearby enemies. Additional Effect: Absorbs 100% of damage dealt as HP Additional Effect: Increases Oath Gauge by 10 |
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Holy Spirit | 1.5 | 2.4 | 0 | 0 | 25y | 0y | ||
Deals unaspected damage with a potency of 1,800. Additional Effect: Absorbs 100% of damage dealt as HP Additional Effect: Increases Oath Gauge by 10 |
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Intervene | 0 | 10 | 0 | 0 | 20y | 0y | ||
Rushes target and delivers an attack with a potency of 2,000. Additional Effect: Grants a stack of Sword Oath, up to a maximum of 3 Duration: 10s Maximum Charges: 2 Cannot be executed while bound. ※Royal Authority Combo changes to Atonement while under the effect of Sword Oath. |
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Intervention | 0 | 15 | 0 | 0 | 30y | 0y | ||
Reduces target party member’s damage taken by 20%. Duration: 6s Additional Effect: Increases target’s damage reduction to 30% when executed while under the effect of Rampart |
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Phalanx | 0 | 10 | 0 | 0 | 0y | 15y | |||
Grants the effect of Hallowed Ground to self and Phalanx to nearby party members. Hallowed Ground Effect: Renders you impervious to most attacks Duration: 10s Phalanx Effect: Reduces damage taken by 33% Duration: 10s Additional Effect: Grants Blade of Faith Ready Duration: 10s Can only be executed when the limit gauge is full. Gauge Charge Time: 120s ※Action changes to Blade of Faith upon execution. |
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Prominence | 0 | 2.4 | 0 | 0 | 0y | 5y | ||
Delivers an attack to all nearby enemies. Combo Action: Total Eclipse Combo Potency: 800 Combo Bonus: Restores 250 MP for each enemy hit Combo Bonus: Increases Oath Gauge by 5 ※This action cannot be assigned to a hotbar. |
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Rage of Halone | 0 | 2.3 | 0 | 0 | 0y | 0y | ||
Delivers an attack to target. F201F8F201F9Combo Action:0101 F201F4F201F5Savage Blade0101 F201F8F201F9Combo Potency:0101 1,250 F201F8F201F9Combo Bonus:0101 Reduces target’s damage dealt and healing potency by 10% F201F8F201F9Duration:0101 15s F201F8F201F9Combo Bonus:0101 Increases F201F4F201F5Oath Gauge0101 by 5 ※This action cannot be assigned to a hotbar. |
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Requiescat | 0 | 30 | 0 | 0 | 5y | 0y | ||
Delivers an attack with a potency of 1,000. Potency increases up to a maximum of 2,000 as MP decreases. Additional Effect: Reduces MP cost of all spells to 0 and allows spells to be cast immediately Duration: 6s |
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Riot Blade | 0 | 2.5 | 0 | 0 | 5y | 0y | ||
Delivers an attack with a potency of 4,000. Combo Action: Fast Blade ※This action cannot be assigned to a hotbar. |
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Royal Authority | 0 | 2.5 | 0 | 0 | 5y | 0y | ||
Delivers an attack with a potency of 5,000. Combo Action: Riot Blade Additional Effect: Grants a stack of Sword Oath, up to a maximum of 3 Duration: 10s ※Royal Authority Combo changes to Atonement while under the effect of Sword Oath. ※This action cannot be assigned to a hotbar. |
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Savage Blade | 0 | 2.3 | 0 | 0 | 0y | 0y | ||
Delivers an attack to target. F201F8F201F9Combo Action:0101 F201F4F201F5Fast Blade0101 F201F8F201F9Combo Potency:0101 1,000 F201F8F201F9Combo Bonus:0101 Increases F201F4F201F5Oath Gauge0101 by 5 ※This action cannot be assigned to a hotbar. |
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Shield Bash | 0 | 15 | 0 | 0 | 5y | 0y | ||
Delivers an attack with a potency of 4,000. Additional Effect: Stun Duration: 3s Additional Effect: Grants a stack of Sword Oath, up to a maximum of 3 Duration: 10s ※Royal Authority Combo changes to Atonement while under the effect of Sword Oath. |
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Shield Lob | 0 | 2.4 | 0 | 0 | 15y | 0y | |||
Delivers a ranged attack with a potency of 800. Additional Effect: Increases Oath Gauge by 5 |
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Shield Oath | 0 | 5 | 0 | 0 | 0y | 0y | ||
Reduces both damage taken and damage dealt by 20%. Effect ends upon reuse. |
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Total Eclipse | 0 | 2.4 | 0 | 0 | 0y | 5y | ||
Delivers an attack with a potency of 600 to all nearby enemies. Additional Effect: Increases Oath Gauge by 5 ※This action cannot be assigned to a hotbar. |
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Uncover | 0 | 3 | 0 | 0 | 0y | 0y | ||
Removes Cover status. |
Paladin Shared PvP Actions
The following is a list of PvP actions which are shared across all classes and jobs. These can only be used in PvP areas and you are limited to selecting two of them.Name | Cast | Recast | MP | TP | Range | Radius | |||
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Aetheric Siphon | 0 | 6 | 0 | 0 | 25y | 0y | ||
Activates the instrument. | |||||||||
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Anti-gravity Gimbal | 0 | 5 | 0 | 0 | 0y | 0y | ||
Simulates the spell Levitate using Nero tol Scaeva’s odd contraption. | |||||||||
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Bolt | 0 | 45 | 0 | 0 | 0y | 0y | ||
Movement speed is increased. Duration: 10s |
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Chimatsuri | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
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Concentrate | 0 | 45 | 0 | 0 | 0y | 0y | ||
Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects. Duration: 10s |
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Deflect | 0 | 2 | 0 | 0 | 0y | 4y | ||
Scatters potentially harmful aether. | |||||||||
Doom Of The Living | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
Dragonsong Dive | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
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Enliven | 0 | 90 | 0 | 0 | 0y | 0y | ||
Restores 50% of maximum TP. | |||||||||
Final Heaven | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
Delivers an attack with a potency of 9,000. | |||||||||
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Muse | 0 | 90 | 0 | 0 | 0y | 0y | ||
Restores 25% of maximum MP. | |||||||||
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Purify | 0 | 45 | 0 | 0 | 0y | 0y | ||
Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction. | |||||||||
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Recuperate | 0 | 45 | 0 | 0 | 0y | 0y | ||
Restores 25% of maximum HP. | |||||||||
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Safeguard | 0 | 90 | 0 | 0 | 0y | 0y | ||
Reduces damage taken by 25%. Duration: 10s |
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Smoke Screen | 0 | 2.5 | 0 | 0 | 0y | 20y | ||
Throw an incendiary device that creates a blanket of smoke temporarily granting you the Stealth status. | |||||||||
Ungarmax | 3 | 30 | 0 | 0 | 14y | 20y | |||
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Vril | 0 | 3 | 0 | 0 | 0y | 0y | ||
Use the aetheric residue lingering on your body to temporarily disguise yourself as one of Lakshmi’s loyal dreamers. |
Paladin Shared PvP Traits
The following is a list of PvP traits which are shared across all classes and jobs. These can only be used in PvP areas and you are limited to selecting three of them.Name | Description | |
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Decreased Damage Taken | Decreases damage taken by 3%. |
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Decreased Recast Time | Decreases recast time of additional actions by 20%. |
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Increased Action Speed | Decreases weaponskill and spell cast and recast times by 3%. |
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Increased Damage Dealt | Increases damage dealt by 3%. |
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Increased Healing Potency | Increases spell-based HP restoration by 5%. |
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Increased HP | Increases maximum HP by 5%. |
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Increased MP Regeneration | Increases MP regeneration rate by 25%. |
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Increased Resistance Duration | Increases duration of resistances by 50%. |
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Increased TP Regeneration | Increases TP regeneration rate by 40%. |