Below is a list of New Items in Patch 4.45 in FFXIV: Stormblood.
The information listed includes the level you can equip the New Items in Patch 4.45, the item level of the item and the attributes that the item has.
The New Items in Patch 4.45 are sorted by level, however you can sort them by any of the columns by clicking on the headers. Under the headers are search boxes that allow you to filter results.
Hover over or click on an item name for more info and any stats.
5.5 5.45 5.41 5.4 5.35 5.31 5.3 5.25 5.21 5.2 5.18 5.11 5.1 5.05 5.01 5.0 4.58 4.56 4.55 4.5 4.45 4.4 4.35 4.31 4.3 4.25 4.2 4.15 4.11 4.1 4.01 4.0 3.5b 3.56 3.5 3.45 3.4 3.35 3.3 3.25 3.2 3.15 3.1 3.07 3.05 3.0 2.55 2.51 2.5 2.45 2.4 2.38 2.35 2.3 2.28 2.25 2.2 2.1 1.23
5.5 5.45 5.41 5.4 5.35 5.31 5.3 5.25 5.21 5.2 5.18 5.11 5.1 5.05 5.01 5.0 4.58 4.56 4.55 4.5 4.45 4.4 4.35 4.31 4.3 4.25 4.2 4.15 4.11 4.1 4.01 4.0 3.5b 3.56 3.5 3.45 3.4 3.35 3.3 3.25 3.2 3.15 3.1 3.07 3.05 3.0 2.55 2.51 2.5 2.45 2.4 2.38 2.35 2.3 2.28 2.25 2.2 2.1 1.23
The information listed includes the level you can equip the New Items in Patch 4.45, the item level of the item and the attributes that the item has.
The New Items in Patch 4.45 are sorted by level, however you can sort them by any of the columns by clicking on the headers. Under the headers are search boxes that allow you to filter results.
Hover over or click on an item name for more info and any stats.
Items () | Stats/Compatibility/Description | Level | iLvl | |
---|---|---|---|---|
Pyros Astrometer | Mind: +142, Vitality: +134 | 70 | 385 | |
Pyros Battleaxe | Strength: +142, Vitality: +149 | 70 | 385 | |
Pyros Blade | Strength: +142, Vitality: +149 | 70 | 385 | |
Pyros Cane | Mind: +142, Vitality: +134 | 70 | 385 | |
Pyros Codex | Mind: +142, Vitality: +134 | 70 | 385 | |
Pyros Grimoire | Intelligence: +142, Vitality: +134 | 70 | 385 | |
Pyros Guillotine | Strength: +142, Vitality: +149 | 70 | 385 | |
Pyros Handgonne | Dexterity: +142, Vitality: +149 | 70 | 385 | |
Pyros Harp Bow | Dexterity: +142, Vitality: +149 | 70 | 385 | |
Pyros Knives | Dexterity: +142, Vitality: +149 | 70 | 385 | |
Pyros Knuckles | Strength: +142, Vitality: +149 | 70 | 385 | |
Pyros Lance | Strength: +142, Vitality: +149 | 70 | 385 | |
Pyros Rod | Intelligence: +142, Vitality: +134 | 70 | 385 | |
Pyros Shield | Strength: +41, Vitality: +43 | 70 | 385 | |
Pyros Sword | Strength: +101, Vitality: +106 | 70 | 385 | |
Pyros Tuck | Intelligence: +142, Vitality: +134 | 70 | 385 | |
Penthesilea’s Flame | An ever-burning ember collected from the site of the warrioress Penthesilea’s vanquishment. | 1 | 385 | |
Pyros Crystal | A crystal discovered in Eureka Pyros─a region where the elemental aspect leans heavily to fire. | 1 | 385 | |
Smoldering Protean Crystal | Barely visible wisps of smoke curl from the surface of this aether-forged crystal. Its peculiar warmth may be the result of its elemental energies’ perpetual entropy. | 1 | 385 | |
Elemental Armor of Fending | Strength: +135, Vitality: +140, Determination: +132, Skill Speed: +92 | 70 | 380 | |
Elemental Armor of Maiming | Strength: +135, Vitality: +140, Direct Hit Rate: +132, Skill Speed: +92 | 70 | 380 | |
Elemental Astrometer +2 | Mind: +140, Vitality: +131, Spell Speed: +137, Determination: +96 | 70 | 380 | |
Elemental Battleaxe +2 | Strength: +140, Vitality: +146, Skill Speed: +137, Critical Hit: +96 | 70 | 380 | |
Elemental Blade +2 | Strength: +140, Vitality: +146, Direct Hit Rate: +137, Determination: +96 | 70 | 380 | |
Elemental Boots of Aiming | Dexterity: +85, Vitality: +88, Skill Speed: +83, Critical Hit: +58 | 70 | 380 | |
Elemental Boots of Scouting | Dexterity: +85, Vitality: +88, Skill Speed: +83, Direct Hit Rate: +58 | 70 | 380 | |
Elemental Boots of Striking | Strength: +85, Vitality: +88, Determination: +83, Critical Hit: +58 | 70 | 380 | |
Elemental Bottoms of Casting | Intelligence: +135, Vitality: +126, Critical Hit: +132, Determination: +92 | 70 | 380 | |
Elemental Bottoms of Healing | Mind: +135, Vitality: +126, Piety: +132, Determination: +92 | 70 | 380 | |
Elemental Breeches of Aiming | Dexterity: +135, Vitality: +140, Determination: +132, Critical Hit: +92 | 70 | 380 | |
Elemental Breeches of Scouting | Dexterity: +135, Vitality: +140, Skill Speed: +132, Direct Hit Rate: +92 | 70 | 380 | |
Elemental Breeches of Striking | Strength: +135, Vitality: +140, Determination: +132, Skill Speed: +92 | 70 | 380 | |
Elemental Cane +2 | Mind: +140, Vitality: +131, Spell Speed: +137, Piety: +96 | 70 | 380 | |
Elemental Circlet of Casting | Intelligence: +85, Vitality: +79, Direct Hit Rate: +83, Critical Hit: +58 | 70 | 380 | |
Elemental Circlet of Healing | Mind: +85, Vitality: +79, Spell Speed: +83, Determination: +58 | 70 | 380 | |
Elemental Circlet of Scouting | Dexterity: +85, Vitality: +88, Determination: +83, Direct Hit Rate: +58 | 70 | 380 | |
Elemental Coat of Casting | Intelligence: +135, Vitality: +126, Critical Hit: +132, Direct Hit Rate: +92 | 70 | 380 | |
Elemental Coat of Healing | Mind: +135, Vitality: +126, Critical Hit: +132, Determination: +92 | 70 | 380 | |
Elemental Codex +2 | Mind: +140, Vitality: +131, Piety: +137, Determination: +96 | 70 | 380 | |
Elemental Gauntlets of Fending | Strength: +85, Vitality: +88, Critical Hit: +83, Skill Speed: +58 | 70 | 380 | |
Elemental Gauntlets of Maiming | Strength: +85, Vitality: +88, Determination: +83, Skill Speed: +58 | 70 | 380 | |
Elemental Gloves of Aiming | Dexterity: +85, Vitality: +88, Direct Hit Rate: +83, Critical Hit: +58 | 70 | 380 | |
Elemental Gloves of Casting | Intelligence: +85, Vitality: +79, Determination: +83, Spell Speed: +58 | 70 | 380 | |
Elemental Gloves of Healing | Mind: +85, Vitality: +79, Determination: +83, Piety: +58 | 70 | 380 | |
Elemental Gloves of Scouting | Dexterity: +85, Vitality: +88, Direct Hit Rate: +83, Determination: +58 | 70 | 380 | |
Elemental Gloves of Striking | Strength: +85, Vitality: +88, Critical Hit: +83, Skill Speed: +58 | 70 | 380 | |
Elemental Grimoire +2 | Intelligence: +140, Vitality: +131, Critical Hit: +137, Determination: +96 | 70 | 380 | |
Elemental Guillotine +2 | Strength: +140, Vitality: +146, Tenacity: +137, Critical Hit: +96 | 70 | 380 | |
Elemental Handgonne +2 | Dexterity: +140, Vitality: +146, Direct Hit Rate: +137, Critical Hit: +96 | 70 | 380 | |
Elemental Harp Bow +2 | Dexterity: +140, Vitality: +146, Determination: +137, Direct Hit Rate: +96 | 70 | 380 | |
Elemental Hat of Aiming | Dexterity: +85, Vitality: +88, Direct Hit Rate: +83, Critical Hit: +58 | 70 | 380 | |
Elemental Hat of Striking | Strength: +85, Vitality: +88, Critical Hit: +83, Determination: +58 | 70 | 380 | |
Elemental Helm of Fending | Strength: +85, Vitality: +88, Determination: +83, Tenacity: +58 | 70 | 380 | |
Elemental Helm of Maiming | Strength: +85, Vitality: +88, Determination: +83, Critical Hit: +58 | 70 | 380 | |
Elemental Jacket of Aiming | Dexterity: +135, Vitality: +140, Direct Hit Rate: +132, Skill Speed: +92 | 70 | 380 | |
Elemental Jacket of Scouting | Dexterity: +135, Vitality: +140, Determination: +132, Critical Hit: +92 | 70 | 380 | |
Elemental Jacket of Striking | Strength: +135, Vitality: +140, Skill Speed: +132, Direct Hit Rate: +92 | 70 | 380 | |
Elemental Knives +2 | Dexterity: +140, Vitality: +146, Determination: +137, Critical Hit: +96 | 70 | 380 | |
Elemental Knuckles +2 | Strength: +140, Vitality: +146, Skill Speed: +137, Determination: +96 | 70 | 380 | |
Elemental Lance +2 | Strength: +140, Vitality: +146, Critical Hit: +137, Direct Hit Rate: +96 | 70 | 380 | |
Elemental Rod +2 | Intelligence: +140, Vitality: +131, Spell Speed: +137, Critical Hit: +96 | 70 | 380 | |
Elemental Shield +2 | Strength: +40, Vitality: +42, Tenacity: +39, Determination: +27 | 70 | 380 | |
Elemental Shoes of Casting | Intelligence: +85, Vitality: +79, Direct Hit Rate: +83, Determination: +58 | 70 | 380 | |
Elemental Shoes of Fending | Strength: +85, Vitality: +88, Tenacity: +83, Determination: +58 | 70 | 380 | |
Elemental Shoes of Healing | Mind: +85, Vitality: +79, Critical Hit: +83, Determination: +58 | 70 | 380 | |
Elemental Shoes of Maiming | Strength: +85, Vitality: +88, Skill Speed: +83, Direct Hit Rate: +58 | 70 | 380 | |
Elemental Sword +2 | Strength: +100, Vitality: +104, Tenacity: +98, Determination: +69 | 70 | 380 | |
Elemental Trousers of Fending | Strength: +135, Vitality: +140, Critical Hit: +132, Determination: +92 | 70 | 380 | |
Elemental Trousers of Maiming | Strength: +135, Vitality: +140, Critical Hit: +132, Direct Hit Rate: +92 | 70 | 380 | |
Elemental Tuck +2 | Intelligence: +140, Vitality: +131, Direct Hit Rate: +137, Determination: +96 | 70 | 380 | |
Elemental Astrometer +1 | Mind: +139, Vitality: +129, Spell Speed: +136, Determination: +95 | 70 | 375 | |
Elemental Battleaxe +1 | Strength: +139, Vitality: +143, Skill Speed: +136, Critical Hit: +95 | 70 | 375 | |
Elemental Blade +1 | Strength: +139, Vitality: +143, Direct Hit Rate: +136, Determination: +95 | 70 | 375 | |
Elemental Cane +1 | Mind: +139, Vitality: +129, Spell Speed: +136, Piety: +95 | 70 | 375 | |
Elemental Codex +1 | Mind: +139, Vitality: +129, Piety: +136, Determination: +95 | 70 | 375 | |
Elemental Grimoire +1 | Intelligence: +139, Vitality: +129, Critical Hit: +136, Determination: +95 | 70 | 375 | |
Elemental Guillotine +1 | Strength: +139, Vitality: +143, Tenacity: +136, Critical Hit: +95 | 70 | 375 | |
Elemental Handgonne +1 | Dexterity: +139, Vitality: +143, Direct Hit Rate: +136, Critical Hit: +95 | 70 | 375 | |
Elemental Harp Bow +1 | Dexterity: +139, Vitality: +143, Determination: +136, Direct Hit Rate: +95 | 70 | 375 | |
Elemental Knives +1 | Dexterity: +139, Vitality: +143, Determination: +136, Critical Hit: +95 | 70 | 375 | |
Elemental Knuckles +1 | Strength: +139, Vitality: +143, Skill Speed: +136, Determination: +95 | 70 | 375 | |
Elemental Lance +1 | Strength: +139, Vitality: +143, Critical Hit: +136, Direct Hit Rate: +95 | 70 | 375 | |
Elemental Rod +1 | Intelligence: +139, Vitality: +129, Spell Speed: +136, Critical Hit: +95 | 70 | 375 | |
Elemental Shield +1 | Strength: +40, Vitality: +41, Tenacity: +39, Determination: +27 | 70 | 375 | |
Elemental Sword +1 | Strength: +99, Vitality: +102, Tenacity: +97, Determination: +68 | 70 | 375 | |
Elemental Tuck +1 | Intelligence: +139, Vitality: +129, Direct Hit Rate: +136, Determination: +95 | 70 | 375 | |
Replica Elemental Astrometer | 70 | 1 | ||
Replica Elemental Battleaxe | 70 | 1 | ||
Replica Elemental Blade | 70 | 1 | ||
Replica Elemental Cane | 70 | 1 | ||
Replica Elemental Codex | 70 | 1 | ||
Replica Elemental Grimoire | 70 | 1 | ||
Replica Elemental Guillotine | 70 | 1 | ||
Replica Elemental Handgonne | 70 | 1 | ||
Replica Elemental Harp Bow | 70 | 1 | ||
Replica Elemental Knives | 70 | 1 | ||
Replica Elemental Knuckles | 70 | 1 | ||
Replica Elemental Lance | 70 | 1 | ||
Replica Elemental Rod | 70 | 1 | ||
Replica Elemental Shield | Strength: +31, Vitality: +30 | 70 | 1 | |
Replica Elemental Sword | 70 | 1 | ||
Replica Elemental Tuck | 70 | 1 | ||
Adventuring Pack | An adventurer never leaves home without his compass! And his waterskin. And his lantern. And his potions. And his telescope. And his books. Really, an adventurer needs to learn to pack a bit lighter. | 1 | 1 | |
Archaeodemon Horns | 1 | 1 | ||
Backstep L | Crystallized memory of an esoteric technique. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Ballroom Etiquette – Ideal Gossip | An illustrated manual of how to put an evening spent amongst the wealthy and powerful to best use. Use to learn the /scheme emote. | 1 | 1 | |
Bloodbath L | Crystallized memory of an esoteric technique. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Boar’s Head Kadomatsu | A Heavensturn decoration displayed at homes and places of business. The spinning umbrella is thought to bring fortune as long as an object remains atop. | 1 | 1 | |
Conceptual Logogram | Crystallized memory that likely contains a novice’s knowledge of his art─or perhaps not. | 1 | 1 | |
Crimson Inoshishi Kabuto | 1 | 1 | ||
Curative Logogram | Crystallized memory that likely contains a master’s knowledge of healing arts. | 1 | 1 | |
Cure L | Crystallized memory of an esoteric technique. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Cure L II | Crystallized memory of an esoteric technique. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Dhalmel Calf | Oddly short yet alarmingly tall. Use item to acquire the dhalmel calf minion. | 1 | 1 | |
Dispel L | Crystallized memory of an esoteric technique. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Eldthurs Horn | This scorched horn emits a rumbling tone that summons your Eldthurs on burning feet of fire. | 1 | 1 | |
Esuna L | Crystallized memory of an esoteric technique. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Exclusive Stuffed Dog | Said to bring a full twelvemoon of good fortune…or as much can be expected from a disturbingly realistic dog skin filled with sawdust and bittersweet memories. Perhaps this is related to why there are a limited number in circulation. | 1 | 1 | |
Featherfoot L | Crystallized memory of an esoteric technique. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Feint L | Crystallized memory of an esoteric technique. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Fundamental Logogram | Crystallized memory that likely contains a journeyman’s knowledge of his art. | 1 | 1 | |
Glass Jars | Opaque vessels of assorted size, perhaps containing flour and sugar. Or cookies. Or bugs. | 1 | 1 | |
Heat-warped Lockbox | A firmly sealed box discovered deep in the Pyros wilds, its shape made irregular by prolonged exposure to the elements. Only a skilled picker of locks might grant you access to the treasure within. | 1 | 1 | |
Incense L | Crystallized memory of an esoteric technique. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Inimical Logogram | Crystallized memory that likely contains a master’s knowledge of enfeebling arts. | 1 | 1 | |
Inoshishi Kabuto | 1 | 1 | ||
Karakuri Hanya Card | A common (★) card used in the game Triple Triad. Card No. 224 | 1 | 1 | |
Lamebrix’s Dice | A pair of precisely carved dice, subtly weighted for the purpose of cheating in goblin gambling games. | 1 | 1 | |
Matoya’s Hat | 1 | 1 | ||
Mitigative Logogram | Crystallized memory that likely contains a master’s knowledge of defensive arts. | 1 | 1 | |
Modern Aesthetics – Form and Function | The realm’s premier publication on beauty and fashion, this specific copy of Modern Aesthetics covers, in detail, techniques for weaving a simple-yet-elegant braided headband. Use to unlock a new hairstyle at the aesthetician. Unavailable to Hrothgar. | 1 | 1 | |
Odder Otter Round Andon Lamp | A tall indoor lamp with an odder otter motif. | 1 | 1 | |
Offensive Logogram | Crystallized memory that likely contains a master’s knowledge of destructive arts. | 1 | 1 | |
Paralyze L | Crystallized memory of an esoteric technique. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Pazuzu Card | A rare (★★★) card used in the game Triple Triad. Card No. 225 | 1 | 1 | |
Penthesilea Card | A rare (★★★) card used in the game Triple Triad. Card No. 226 | 1 | 1 | |
Protect L | Crystallized memory of an esoteric technique. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Protective Logogram | Crystallized memory that likely contains a master’s knowledge of chivalrous arts. | 1 | 1 | |
Pyros Lockbox | A firmly sealed box discovered deep in the Pyros wilds. Only a skilled picker of locks might grant you access to the treasure within. | 1 | 1 | |
Raise L | Crystallized memory of an esoteric technique. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Rise of Heroes (Chiptune Version) Orchestrion Roll | Music roll for Rise of Heroes (Chiptune Version). Use to add to your orchestrion list. | 1 | 1 | |
Rise of Heroes (Chiptune Version) Orchestrion Roll | Music roll for Rise of Heroes (Chiptune Version). Use to add to your orchestrion list. | 1 | 1 | |
Samurai Barding | Chocobo barding designed to pair well with traditional samurai garb. | 1 | 1 | |
Shell L | Crystallized memory of an esoteric technique. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Skoll’s Claw | A gleaming, knifelike appendage torn from Skoll’s frigid paw. | 1 | 1 | |
Spice Rack | This storage unit is packed with enough spices, herbs, oils, and other ingredients to satisfy even the most dedicated culinarian. | 1 | 1 | |
Spirit Dart L | Crystallized memory of an esoteric technique. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Spirit of the Remembered | Crystallized memory that once belonged to a beloved hero of uncommon fortitude. Unlike similar crystals, it feels almost…awake, somehow. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Stealth L | Crystallized memory of an esoteric technique. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Stoneskin L | Crystallized memory of an esoteric technique. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Tactical Logogram | Crystallized memory that likely contains a master’s knowledge of logistical arts. | 1 | 1 | |
The Worm’s Tail (Chiptune Version) Orchestrion Roll | Music roll for The Worm’s Tail (Chiptune Version). Use to add to your orchestrion list. | 1 | 1 | |
The Worm’s Tail (Chiptune Version) Orchestrion Roll | Music roll for The Worm’s Tail (Chiptune Version). Use to add to your orchestrion list. | 1 | 1 | |
Tranquilizer L | Crystallized memory of an esoteric technique. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Wayward Daughter (Chiptune Version) Orchestrion Roll | Music roll for Wayward Daughter (Chiptune Version). Use to add to your orchestrion list. | 1 | 1 | |
Wayward Daughter (Chiptune Version) Orchestrion Roll | Music roll for Wayward Daughter (Chiptune Version). Use to add to your orchestrion list. | 1 | 1 | |
Wind-up Elvaan | Remarks relating to a certain people’s perpetually dour facial expressions are best kept to oneself. Use item to acquire the wind-up Elvaan minion. | 1 | 1 | |
Wisdom of the Aetherweaver | Crystallized memory that once belonged to a wily sorcerer of uncommon skill. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Wisdom of the Guardian | Crystallized memory that once belonged to a noble knight of uncommon loyalty. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Wisdom of the Martialist | Crystallized memory that once belonged to a dedicated warrior of uncommon power. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Wisdom of the Ordained | Crystallized memory that once belonged to a magnanimous priestess of uncommon finesse. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Wisdom of the Platebearer | Crystallized memory that once belonged to a principled paladin of uncommon strength. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Wisdom of the Skirmisher | Crystallized memory that once belonged to a scrappy soldier of uncommon resolve. ※Only available for use in the Forbidden Land, Eureka. | 1 | 1 | |
Wooden Cups | A half-dozen goblets for fancy parties. Cupbearer not included. | 1 | 1 | |
Wooden Plates | Dishes for those with simple tastes and many friends. | 1 | 1 | |
Ying-Yang’s Tissue | An unsightly portion of veined membrane ripped from Ying-Yang’s (hopefully vestigial) wings. | 1 | 1 | |
Yojimbo & Daigoro Card | A legendary (★★★★★) card used in the game Triple Triad. Card No. 227 | 1 | 1 |