Below is a list of New Items in Patch 3.4 in FFXIV: Heavensward.
The information listed includes the level you can equip the New Items in Patch 3.4, the item level of the item and the attributes that the item has.
The New Items in Patch 3.4 are sorted by level, however you can sort them by any of the columns by clicking on the headers. Under the headers are search boxes that allow you to filter results.
Hover over or click on an item name for more info and any stats.
5.5 5.45 5.41 5.4 5.35 5.31 5.3 5.25 5.21 5.2 5.18 5.11 5.1 5.05 5.01 5.0 4.58 4.56 4.55 4.5 4.45 4.4 4.35 4.31 4.3 4.25 4.2 4.15 4.11 4.1 4.01 4.0 3.5b 3.56 3.5 3.45 3.4 3.35 3.3 3.25 3.2 3.15 3.1 3.07 3.05 3.0 2.55 2.51 2.5 2.45 2.4 2.38 2.35 2.3 2.28 2.25 2.2 2.1 1.23
5.5 5.45 5.41 5.4 5.35 5.31 5.3 5.25 5.21 5.2 5.18 5.11 5.1 5.05 5.01 5.0 4.58 4.56 4.55 4.5 4.45 4.4 4.35 4.31 4.3 4.25 4.2 4.15 4.11 4.1 4.01 4.0 3.5b 3.56 3.5 3.45 3.4 3.35 3.3 3.25 3.2 3.15 3.1 3.07 3.05 3.0 2.55 2.51 2.5 2.45 2.4 2.38 2.35 2.3 2.28 2.25 2.2 2.1 1.23
The information listed includes the level you can equip the New Items in Patch 3.4, the item level of the item and the attributes that the item has.
The New Items in Patch 3.4 are sorted by level, however you can sort them by any of the columns by clicking on the headers. Under the headers are search boxes that allow you to filter results.
Hover over or click on an item name for more info and any stats.
Items () | Stats/Compatibility/Description | Level | iLvl | |
---|---|---|---|---|
Alexandrian Metal Axe | Strength: +100, Vitality: +104, Determination: +100, Critical Hit: +70 | 60 | 275 | |
Alexandrian Metal Blade | Strength: +71, Vitality: +75, Critical Hit: +72, Skill Speed: +50 | 60 | 275 | |
Alexandrian Metal Bow | Dexterity: +100, Vitality: +104, Skill Speed: +100, Determination: +70 | 60 | 275 | |
Alexandrian Metal Buckler | Strength: +29, Vitality: +29, Determination: +28, Tenacity: +20 | 60 | 275 | |
Alexandrian Metal Cane | Mind: +100, Vitality: +94, Critical Hit: +100, Piety: +70 | 60 | 275 | |
Alexandrian Metal Cannon | Dexterity: +100, Vitality: +104, Critical Hit: +100, Determination: +70 | 60 | 275 | |
Alexandrian Metal Codex | Mind: +100, Vitality: +94, Determination: +100, Piety: +70 | 60 | 275 | |
Alexandrian Metal Daggers | Dexterity: +100, Vitality: +104, Critical Hit: +100, Determination: +70 | 60 | 275 | |
Alexandrian Metal Grimoire | Intelligence: +100, Vitality: +94, Spell Speed: +100, Determination: +70 | 60 | 275 | |
Alexandrian Metal Guillotine | Strength: +100, Vitality: +104, Skill Speed: +100, Tenacity: +70 | 60 | 275 | |
Alexandrian Metal Knuckles | Strength: +100, Vitality: +104, Critical Hit: +100, Determination: +70 | 60 | 275 | |
Alexandrian Metal Meter | Mind: +100, Vitality: +94, Spell Speed: +100, Piety: +70 | 60 | 275 | |
Alexandrian Metal Rod | Intelligence: +100, Vitality: +94, Determination: +100, Critical Hit: +70 | 60 | 275 | |
Alexandrian Metal Spear | Strength: +100, Vitality: +104, Determination: +100, Skill Speed: +70 | 60 | 275 | |
Alexandrian Belt of Aiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 270 | |
Alexandrian Belt of Casting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 270 | |
Alexandrian Belt of Fending | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 270 | |
Alexandrian Belt of Healing | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 270 | |
Alexandrian Belt of Maiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 270 | |
Alexandrian Belt of Scouting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 270 | |
Alexandrian Belt of Striking | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 270 | |
Alexandrian Boots of Casting | Intelligence: +60, Vitality: +57, Direct Hit Rate: +58, Critical Hit: +41 | 60 | 270 | |
Alexandrian Boots of Healing | Mind: +60, Vitality: +57, Spell Speed: +58, Piety: +41 | 60 | 270 | |
Alexandrian Bottoms of Casting | Intelligence: +95, Vitality: +89, Determination: +92, Spell Speed: +64 | 60 | 270 | |
Alexandrian Bottoms of Healing | Mind: +95, Vitality: +89, Piety: +92, Spell Speed: +64 | 60 | 270 | |
Alexandrian Bracelets of Aiming | Dexterity: +47, Determination: +46, Direct Hit Rate: +32, Vitality: +49 | 60 | 270 | |
Alexandrian Bracelets of Casting | Intelligence: +47, Determination: +46, Critical Hit: +32, Vitality: +44 | 60 | 270 | |
Alexandrian Bracelets of Fending | Vitality: +49, Determination: +46, Tenacity: +32, Strength: +47 | 60 | 270 | |
Alexandrian Bracelets of Healing | Mind: +47, Determination: +46, Spell Speed: +32, Vitality: +44 | 60 | 270 | |
Alexandrian Bracelets of Slaying | Strength: +47, Critical Hit: +46, Skill Speed: +32, Vitality: +49 | 60 | 270 | |
Alexandrian Breeches of Fending | Strength: +95, Vitality: +99, Direct Hit Rate: +92, Critical Hit: +64 | 60 | 270 | |
Alexandrian Breeches of Maiming | Strength: +95, Vitality: +99, Skill Speed: +92, Critical Hit: +64 | 60 | 270 | |
Alexandrian Breeches of Striking | Strength: +95, Vitality: +99, Determination: +92, Critical Hit: +64 | 60 | 270 | |
Alexandrian Circlet of Aiming | Dexterity: +60, Vitality: +63, Critical Hit: +58, Determination: +41 | 60 | 270 | |
Alexandrian Coat of Casting | Intelligence: +95, Vitality: +89, Direct Hit Rate: +92, Spell Speed: +64 | 60 | 270 | |
Alexandrian Coat of Scouting | Dexterity: +95, Vitality: +99, Skill Speed: +92, Determination: +64 | 60 | 270 | |
Alexandrian Earrings of Aiming | Dexterity: +47, Determination: +46, Critical Hit: +32, Vitality: +49 | 60 | 270 | |
Alexandrian Earrings of Casting | Intelligence: +47, Direct Hit Rate: +46, Spell Speed: +32, Vitality: +44 | 60 | 270 | |
Alexandrian Earrings of Fending | Vitality: +49, Tenacity: +46, Determination: +32, Strength: +47 | 60 | 270 | |
Alexandrian Earrings of Healing | Mind: +47, Piety: +46, Determination: +32, Vitality: +44 | 60 | 270 | |
Alexandrian Earrings of Slaying | Strength: +47, Skill Speed: +46, Direct Hit Rate: +32, Vitality: +49 | 60 | 270 | |
Alexandrian Gaskins of Aiming | Dexterity: +95, Vitality: +99, Skill Speed: +92, Critical Hit: +64 | 60 | 270 | |
Alexandrian Gaskins of Scouting | Dexterity: +95, Vitality: +99, Direct Hit Rate: +92, Skill Speed: +64 | 60 | 270 | |
Alexandrian Gauntlets of Fending | Strength: +60, Vitality: +63, Direct Hit Rate: +58, Determination: +41 | 60 | 270 | |
Alexandrian Gauntlets of Maiming | Strength: +60, Vitality: +63, Determination: +58, Direct Hit Rate: +41 | 60 | 270 | |
Alexandrian Gloves of Aiming | Dexterity: +60, Vitality: +63, Direct Hit Rate: +58, Determination: +41 | 60 | 270 | |
Alexandrian Gloves of Casting | Intelligence: +60, Vitality: +57, Critical Hit: +58, Direct Hit Rate: +41 | 60 | 270 | |
Alexandrian Gloves of Healing | Mind: +60, Vitality: +57, Piety: +58, Determination: +41 | 60 | 270 | |
Alexandrian Gloves of Scouting | Dexterity: +60, Vitality: +63, Determination: +58, Critical Hit: +41 | 60 | 270 | |
Alexandrian Gloves of Striking | Strength: +60, Vitality: +63, Determination: +58, Direct Hit Rate: +41 | 60 | 270 | |
Alexandrian Hood of Casting | Intelligence: +60, Vitality: +57, Determination: +58, Critical Hit: +41 | 60 | 270 | |
Alexandrian Hood of Healing | Mind: +60, Vitality: +57, Piety: +58, Critical Hit: +41 | 60 | 270 | |
Alexandrian Jacket of Aiming | Dexterity: +95, Vitality: +99, Direct Hit Rate: +92, Skill Speed: +64 | 60 | 270 | |
Alexandrian Jacket of Healing | Mind: +95, Vitality: +89, Critical Hit: +92, Determination: +64 | 60 | 270 | |
Alexandrian Jacket of Maiming | Strength: +95, Vitality: +99, Direct Hit Rate: +92, Skill Speed: +64 | 60 | 270 | |
Alexandrian Jacket of Striking | Strength: +95, Vitality: +99, Critical Hit: +92, Direct Hit Rate: +64 | 60 | 270 | |
Alexandrian Mail of Fending | Strength: +95, Vitality: +99, Critical Hit: +92, Tenacity: +64 | 60 | 270 | |
Alexandrian Mask of Scouting | Dexterity: +60, Vitality: +63, Direct Hit Rate: +58, Critical Hit: +41 | 60 | 270 | |
Alexandrian Mask of Striking | Strength: +60, Vitality: +63, Skill Speed: +58, Direct Hit Rate: +41 | 60 | 270 | |
Alexandrian Neckband of Aiming | Dexterity: +47, Critical Hit: +46, Direct Hit Rate: +32, Vitality: +49 | 60 | 270 | |
Alexandrian Neckband of Casting | Intelligence: +47, Critical Hit: +46, Determination: +32, Vitality: +44 | 60 | 270 | |
Alexandrian Neckband of Fending | Vitality: +49, Direct Hit Rate: +46, Critical Hit: +32, Strength: +47 | 60 | 270 | |
Alexandrian Neckband of Healing | Mind: +47, Piety: +46, Critical Hit: +32, Vitality: +44 | 60 | 270 | |
Alexandrian Neckband of Slaying | Strength: +47, Direct Hit Rate: +46, Determination: +32, Vitality: +49 | 60 | 270 | |
Alexandrian Ring of Aiming | Dexterity: +47, Determination: +46, Skill Speed: +32, Vitality: +49 | 60 | 270 | |
Alexandrian Ring of Casting | Intelligence: +47, Determination: +46, Critical Hit: +32, Vitality: +44 | 60 | 270 | |
Alexandrian Ring of Fending | Vitality: +49, Critical Hit: +46, Skill Speed: +32, Strength: +47 | 60 | 270 | |
Alexandrian Ring of Healing | Mind: +47, Spell Speed: +46, Critical Hit: +32, Vitality: +44 | 60 | 270 | |
Alexandrian Ring of Slaying | Strength: +47, Critical Hit: +46, Determination: +32, Vitality: +49 | 60 | 270 | |
Alexandrian Sollerets of Fending | Strength: +60, Vitality: +63, Skill Speed: +58, Determination: +41 | 60 | 270 | |
Alexandrian Sollerets of Maiming | Strength: +60, Vitality: +63, Direct Hit Rate: +58, Determination: +41 | 60 | 270 | |
Alexandrian Thighboots of Aiming | Dexterity: +60, Vitality: +63, Determination: +58, Direct Hit Rate: +41 | 60 | 270 | |
Alexandrian Thighboots of Scouting | Dexterity: +60, Vitality: +63, Critical Hit: +58, Direct Hit Rate: +41 | 60 | 270 | |
Alexandrian Thighboots of Striking | Strength: +60, Vitality: +63, Skill Speed: +58, Direct Hit Rate: +41 | 60 | 270 | |
Alexandrian Visor of Fending | Strength: +60, Vitality: +63, Direct Hit Rate: +58, Tenacity: +41 | 60 | 270 | |
Alexandrian Visor of Maiming | Strength: +60, Vitality: +63, Critical Hit: +58, Determination: +41 | 60 | 270 | |
Augmented Shire Astrometer | Mind: +98, Vitality: +93, Piety: +96, Critical Hit: +67 | 60 | 270 | |
Augmented Shire Bhuj | Strength: +98, Vitality: +103, Skill Speed: +96, Tenacity: +67 | 60 | 270 | |
Augmented Shire Cesti | Strength: +98, Vitality: +103, Critical Hit: +96, Skill Speed: +67 | 60 | 270 | |
Augmented Shire Codex | Mind: +98, Vitality: +93, Piety: +96, Spell Speed: +67 | 60 | 270 | |
Augmented Shire Conservator’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 270 | |
Augmented Shire Conservator’s Bracelet | Dexterity: +47, Direct Hit Rate: +46, Critical Hit: +32, Vitality: +49 | 60 | 270 | |
Augmented Shire Conservator’s Choker | Dexterity: +47, Determination: +46, Skill Speed: +32, Vitality: +49 | 60 | 270 | |
Augmented Shire Conservator’s Coat | Dexterity: +95, Vitality: +99, Critical Hit: +92, Determination: +64 | 60 | 270 | |
Augmented Shire Conservator’s Earrings | Dexterity: +47, Skill Speed: +46, Direct Hit Rate: +32, Vitality: +49 | 60 | 270 | |
Augmented Shire Conservator’s Gloves | Dexterity: +60, Vitality: +63, Skill Speed: +58, Critical Hit: +41 | 60 | 270 | |
Augmented Shire Conservator’s Hat | Dexterity: +60, Vitality: +63, Direct Hit Rate: +58, Skill Speed: +41 | 60 | 270 | |
Augmented Shire Conservator’s Hose | Dexterity: +95, Vitality: +99, Determination: +92, Direct Hit Rate: +64 | 60 | 270 | |
Augmented Shire Conservator’s Ring | Dexterity: +47, Critical Hit: +46, Determination: +32, Vitality: +49 | 60 | 270 | |
Augmented Shire Conservator’s Thighboots | Dexterity: +60, Vitality: +63, Direct Hit Rate: +58, Skill Speed: +41 | 60 | 270 | |
Augmented Shire Crook | Mind: +98, Vitality: +93, Piety: +96, Determination: +67 | 60 | 270 | |
Augmented Shire Custodian’s Armor | Strength: +95, Vitality: +99, Direct Hit Rate: +92, Skill Speed: +64 | 60 | 270 | |
Augmented Shire Custodian’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 270 | |
Augmented Shire Custodian’s Bracelet | Vitality: +49, Critical Hit: +46, Skill Speed: +32, Strength: +47 | 60 | 270 | |
Augmented Shire Custodian’s Choker | Vitality: +49, Skill Speed: +46, Determination: +32, Strength: +47 | 60 | 270 | |
Augmented Shire Custodian’s Circlet | Strength: +60, Vitality: +63, Critical Hit: +58, Determination: +41 | 60 | 270 | |
Augmented Shire Custodian’s Earrings | Vitality: +49, Direct Hit Rate: +46, Critical Hit: +32, Strength: +47 | 60 | 270 | |
Augmented Shire Custodian’s Gauntlets | Strength: +60, Vitality: +63, Skill Speed: +58, Tenacity: +41 | 60 | 270 | |
Augmented Shire Custodian’s Hose | Strength: +95, Vitality: +99, Tenacity: +92, Direct Hit Rate: +64 | 60 | 270 | |
Augmented Shire Custodian’s Ring | Vitality: +49, Tenacity: +46, Critical Hit: +32, Strength: +47 | 60 | 270 | |
Augmented Shire Custodian’s Sollerets | Strength: +60, Vitality: +63, Direct Hit Rate: +58, Tenacity: +41 | 60 | 270 | |
Augmented Shire Emissary’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 270 | |
Augmented Shire Emissary’s Gloves | Dexterity: +60, Vitality: +63, Direct Hit Rate: +58, Skill Speed: +41 | 60 | 270 | |
Augmented Shire Emissary’s Headband | Dexterity: +60, Vitality: +63, Determination: +58, Direct Hit Rate: +41 | 60 | 270 | |
Augmented Shire Emissary’s Hose | Dexterity: +95, Vitality: +99, Critical Hit: +92, Skill Speed: +64 | 60 | 270 | |
Augmented Shire Emissary’s Jacket | Dexterity: +95, Vitality: +99, Direct Hit Rate: +92, Critical Hit: +64 | 60 | 270 | |
Augmented Shire Emissary’s Thighboots | Dexterity: +60, Vitality: +63, Skill Speed: +58, Determination: +41 | 60 | 270 | |
Augmented Shire Greatsword | Strength: +98, Vitality: +103, Critical Hit: +96, Determination: +67 | 60 | 270 | |
Augmented Shire Grimoire | Intelligence: +98, Vitality: +93, Critical Hit: +96, Spell Speed: +67 | 60 | 270 | |
Augmented Shire Halberd | Strength: +98, Vitality: +103, Critical Hit: +96, Determination: +67 | 60 | 270 | |
Augmented Shire Knives | Dexterity: +98, Vitality: +103, Skill Speed: +96, Determination: +67 | 60 | 270 | |
Augmented Shire Longbow | Dexterity: +98, Vitality: +103, Critical Hit: +96, Determination: +67 | 60 | 270 | |
Augmented Shire Musketoon | Dexterity: +98, Vitality: +103, Skill Speed: +96, Determination: +67 | 60 | 270 | |
Augmented Shire Pankratiast’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 270 | |
Augmented Shire Pankratiast’s Boots | Strength: +60, Vitality: +63, Critical Hit: +58, Determination: +41 | 60 | 270 | |
Augmented Shire Pankratiast’s Bracelets | Strength: +47, Direct Hit Rate: +46, Determination: +32, Vitality: +49 | 60 | 270 | |
Augmented Shire Pankratiast’s Choker | Strength: +47, Skill Speed: +46, Direct Hit Rate: +32, Vitality: +49 | 60 | 270 | |
Augmented Shire Pankratiast’s Earring | Strength: +47, Determination: +46, Critical Hit: +32, Vitality: +49 | 60 | 270 | |
Augmented Shire Pankratiast’s Gloves | Strength: +60, Vitality: +63, Skill Speed: +58, Critical Hit: +41 | 60 | 270 | |
Augmented Shire Pankratiast’s Headband | Strength: +60, Vitality: +63, Determination: +58, Skill Speed: +41 | 60 | 270 | |
Augmented Shire Pankratiast’s Hose | Strength: +95, Vitality: +99, Direct Hit Rate: +92, Critical Hit: +64 | 60 | 270 | |
Augmented Shire Pankratiast’s Jacket | Strength: +95, Vitality: +99, Direct Hit Rate: +92, Determination: +64 | 60 | 270 | |
Augmented Shire Pankratiast’s Ring | Strength: +47, Determination: +46, Skill Speed: +32, Vitality: +49 | 60 | 270 | |
Augmented Shire Pathfinder’s Armor | Strength: +95, Vitality: +99, Determination: +92, Critical Hit: +64 | 60 | 270 | |
Augmented Shire Pathfinder’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 270 | |
Augmented Shire Pathfinder’s Circlet | Strength: +60, Vitality: +63, Skill Speed: +58, Direct Hit Rate: +41 | 60 | 270 | |
Augmented Shire Pathfinder’s Gauntlets | Strength: +60, Vitality: +63, Direct Hit Rate: +58, Skill Speed: +41 | 60 | 270 | |
Augmented Shire Pathfinder’s Hose | Strength: +95, Vitality: +99, Direct Hit Rate: +92, Determination: +64 | 60 | 270 | |
Augmented Shire Pathfinder’s Sollerets | Strength: +60, Vitality: +63, Critical Hit: +58, Skill Speed: +41 | 60 | 270 | |
Augmented Shire Philosopher’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 270 | |
Augmented Shire Philosopher’s Bracelets | Intelligence: +47, Spell Speed: +46, Determination: +32, Vitality: +44 | 60 | 270 | |
Augmented Shire Philosopher’s Choker | Intelligence: +47, Direct Hit Rate: +46, Spell Speed: +32, Vitality: +44 | 60 | 270 | |
Augmented Shire Philosopher’s Coat | Intelligence: +95, Vitality: +89, Critical Hit: +92, Determination: +64 | 60 | 270 | |
Augmented Shire Philosopher’s Earring | Intelligence: +47, Critical Hit: +46, Determination: +32, Vitality: +44 | 60 | 270 | |
Augmented Shire Philosopher’s Gloves | Intelligence: +60, Vitality: +57, Direct Hit Rate: +58, Spell Speed: +41 | 60 | 270 | |
Augmented Shire Philosopher’s Hat | Intelligence: +60, Vitality: +57, Spell Speed: +58, Direct Hit Rate: +41 | 60 | 270 | |
Augmented Shire Philosopher’s Hose | Intelligence: +95, Vitality: +89, Direct Hit Rate: +92, Critical Hit: +64 | 60 | 270 | |
Augmented Shire Philosopher’s Ring | Intelligence: +47, Spell Speed: +46, Critical Hit: +32, Vitality: +44 | 60 | 270 | |
Augmented Shire Philosopher’s Thighboots | Intelligence: +60, Vitality: +57, Determination: +58, Spell Speed: +41 | 60 | 270 | |
Augmented Shire Preceptor’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 270 | |
Augmented Shire Preceptor’s Bracelets | Mind: +47, Piety: +46, Critical Hit: +32, Vitality: +44 | 60 | 270 | |
Augmented Shire Preceptor’s Choker | Mind: +47, Piety: +46, Determination: +32, Vitality: +44 | 60 | 270 | |
Augmented Shire Preceptor’s Coat | Mind: +95, Vitality: +89, Piety: +92, Spell Speed: +64 | 60 | 270 | |
Augmented Shire Preceptor’s Earrings | Mind: +47, Spell Speed: +46, Critical Hit: +32, Vitality: +44 | 60 | 270 | |
Augmented Shire Preceptor’s Gloves | Mind: +60, Vitality: +57, Spell Speed: +58, Piety: +41 | 60 | 270 | |
Augmented Shire Preceptor’s Hat | Mind: +60, Vitality: +57, Determination: +58, Piety: +41 | 60 | 270 | |
Augmented Shire Preceptor’s Hose | Mind: +95, Vitality: +89, Critical Hit: +92, Determination: +64 | 60 | 270 | |
Augmented Shire Preceptor’s Ring | Mind: +47, Determination: +46, Spell Speed: +32, Vitality: +44 | 60 | 270 | |
Augmented Shire Preceptor’s Thighboots | Mind: +60, Vitality: +57, Piety: +58, Determination: +41 | 60 | 270 | |
Augmented Shire Rod | Intelligence: +98, Vitality: +93, Spell Speed: +96, Critical Hit: +67 | 60 | 270 | |
Augmented Shire Shield | Strength: +28, Vitality: +29, Skill Speed: +27, Critical Hit: +19 | 60 | 270 | |
Augmented Shire Sword | Strength: +70, Vitality: +74, Determination: +69, Tenacity: +48 | 60 | 270 | |
Shire Astrometer | Mind: +95, Vitality: +88, Piety: +94, Critical Hit: +66 | 60 | 260 | |
Shire Bhuj | Strength: +95, Vitality: +98, Skill Speed: +94, Tenacity: +66 | 60 | 260 | |
Shire Cesti | Strength: +95, Vitality: +98, Critical Hit: +94, Skill Speed: +66 | 60 | 260 | |
Shire Codex | Mind: +95, Vitality: +88, Piety: +94, Spell Speed: +66 | 60 | 260 | |
Shire Conservator’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 260 | |
Shire Conservator’s Bracelet | Dexterity: +45, Direct Hit Rate: +45, Critical Hit: +32, Vitality: +47 | 60 | 260 | |
Shire Conservator’s Choker | Dexterity: +45, Determination: +45, Skill Speed: +32, Vitality: +47 | 60 | 260 | |
Shire Conservator’s Coat | Dexterity: +91, Vitality: +94, Critical Hit: +90, Determination: +63 | 60 | 260 | |
Shire Conservator’s Earrings | Dexterity: +45, Skill Speed: +45, Direct Hit Rate: +32, Vitality: +47 | 60 | 260 | |
Shire Conservator’s Gloves | Dexterity: +57, Vitality: +59, Skill Speed: +57, Critical Hit: +40 | 60 | 260 | |
Shire Conservator’s Hat | Dexterity: +57, Vitality: +59, Direct Hit Rate: +57, Skill Speed: +40 | 60 | 260 | |
Shire Conservator’s Hose | Dexterity: +91, Vitality: +94, Determination: +90, Direct Hit Rate: +63 | 60 | 260 | |
Shire Conservator’s Ring | Dexterity: +45, Critical Hit: +45, Determination: +32, Vitality: +47 | 60 | 260 | |
Shire Conservator’s Thighboots | Dexterity: +57, Vitality: +59, Direct Hit Rate: +57, Skill Speed: +40 | 60 | 260 | |
Shire Crook | Mind: +95, Vitality: +88, Piety: +94, Determination: +66 | 60 | 260 | |
Shire Custodian’s Armor | Strength: +91, Vitality: +94, Direct Hit Rate: +90, Skill Speed: +63 | 60 | 260 | |
Shire Custodian’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 260 | |
Shire Custodian’s Bracelet | Vitality: +47, Critical Hit: +45, Skill Speed: +32, Strength: +45 | 60 | 260 | |
Shire Custodian’s Choker | Vitality: +47, Skill Speed: +45, Determination: +32, Strength: +45 | 60 | 260 | |
Shire Custodian’s Circlet | Strength: +57, Vitality: +59, Critical Hit: +57, Determination: +40 | 60 | 260 | |
Shire Custodian’s Earrings | Vitality: +47, Direct Hit Rate: +45, Critical Hit: +32, Strength: +45 | 60 | 260 | |
Shire Custodian’s Gauntlets | Strength: +57, Vitality: +59, Skill Speed: +57, Tenacity: +40 | 60 | 260 | |
Shire Custodian’s Hose | Strength: +91, Vitality: +94, Tenacity: +90, Direct Hit Rate: +63 | 60 | 260 | |
Shire Custodian’s Ring | Vitality: +47, Tenacity: +45, Critical Hit: +32, Strength: +45 | 60 | 260 | |
Shire Custodian’s Sollerets | Strength: +57, Vitality: +59, Direct Hit Rate: +57, Tenacity: +40 | 60 | 260 | |
Shire Emissary’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 260 | |
Shire Emissary’s Gloves | Dexterity: +57, Vitality: +59, Direct Hit Rate: +57, Skill Speed: +40 | 60 | 260 | |
Shire Emissary’s Headband | Dexterity: +57, Vitality: +59, Determination: +57, Direct Hit Rate: +40 | 60 | 260 | |
Shire Emissary’s Hose | Dexterity: +91, Vitality: +94, Critical Hit: +90, Skill Speed: +63 | 60 | 260 | |
Shire Emissary’s Jacket | Dexterity: +91, Vitality: +94, Direct Hit Rate: +90, Critical Hit: +63 | 60 | 260 | |
Shire Emissary’s Thighboots | Dexterity: +57, Vitality: +59, Skill Speed: +57, Determination: +40 | 60 | 260 | |
Shire Greatsword | Strength: +95, Vitality: +98, Critical Hit: +94, Determination: +66 | 60 | 260 | |
Shire Grimoire | Intelligence: +95, Vitality: +88, Critical Hit: +94, Spell Speed: +66 | 60 | 260 | |
Shire Halberd | Strength: +95, Vitality: +98, Critical Hit: +94, Determination: +66 | 60 | 260 | |
Shire Knives | Dexterity: +95, Vitality: +98, Skill Speed: +94, Determination: +66 | 60 | 260 | |
Shire Longbow | Dexterity: +95, Vitality: +98, Critical Hit: +94, Determination: +66 | 60 | 260 | |
Shire Musketoon | Dexterity: +95, Vitality: +98, Skill Speed: +94, Determination: +66 | 60 | 260 | |
Shire Pankratiast’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 260 | |
Shire Pankratiast’s Boots | Strength: +57, Vitality: +59, Critical Hit: +57, Determination: +40 | 60 | 260 | |
Shire Pankratiast’s Bracelets | Strength: +45, Direct Hit Rate: +45, Determination: +32, Vitality: +47 | 60 | 260 | |
Shire Pankratiast’s Choker | Strength: +45, Skill Speed: +45, Direct Hit Rate: +32, Vitality: +47 | 60 | 260 | |
Shire Pankratiast’s Earring | Strength: +45, Determination: +45, Critical Hit: +32, Vitality: +47 | 60 | 260 | |
Shire Pankratiast’s Gloves | Strength: +57, Vitality: +59, Skill Speed: +57, Critical Hit: +40 | 60 | 260 | |
Shire Pankratiast’s Headband | Strength: +57, Vitality: +59, Determination: +57, Skill Speed: +40 | 60 | 260 | |
Shire Pankratiast’s Hose | Strength: +91, Vitality: +94, Direct Hit Rate: +90, Critical Hit: +63 | 60 | 260 | |
Shire Pankratiast’s Jacket | Strength: +91, Vitality: +94, Direct Hit Rate: +90, Determination: +63 | 60 | 260 | |
Shire Pankratiast’s Ring | Strength: +45, Determination: +45, Skill Speed: +32, Vitality: +47 | 60 | 260 | |
Shire Pathfinder’s Armor | Strength: +91, Vitality: +94, Determination: +90, Critical Hit: +63 | 60 | 260 | |
Shire Pathfinder’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 260 | |
Shire Pathfinder’s Circlet | Strength: +57, Vitality: +59, Skill Speed: +57, Direct Hit Rate: +40 | 60 | 260 | |
Shire Pathfinder’s Gauntlets | Strength: +57, Vitality: +59, Direct Hit Rate: +57, Skill Speed: +40 | 60 | 260 | |
Shire Pathfinder’s Hose | Strength: +91, Vitality: +94, Direct Hit Rate: +90, Determination: +63 | 60 | 260 | |
Shire Pathfinder’s Sollerets | Strength: +57, Vitality: +59, Critical Hit: +57, Skill Speed: +40 | 60 | 260 | |
Shire Philosopher’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 260 | |
Shire Philosopher’s Bracelets | Intelligence: +45, Spell Speed: +45, Determination: +32, Vitality: +42 | 60 | 260 | |
Shire Philosopher’s Choker | Intelligence: +45, Direct Hit Rate: +45, Spell Speed: +32, Vitality: +42 | 60 | 260 | |
Shire Philosopher’s Coat | Intelligence: +91, Vitality: +85, Critical Hit: +90, Determination: +63 | 60 | 260 | |
Shire Philosopher’s Earring | Intelligence: +45, Critical Hit: +45, Determination: +32, Vitality: +42 | 60 | 260 | |
Shire Philosopher’s Gloves | Intelligence: +57, Vitality: +53, Direct Hit Rate: +57, Spell Speed: +40 | 60 | 260 | |
Shire Philosopher’s Hat | Intelligence: +57, Vitality: +53, Spell Speed: +57, Direct Hit Rate: +40 | 60 | 260 | |
Shire Philosopher’s Hose | Intelligence: +91, Vitality: +85, Direct Hit Rate: +90, Critical Hit: +63 | 60 | 260 | |
Shire Philosopher’s Ring | Intelligence: +45, Spell Speed: +45, Critical Hit: +32, Vitality: +42 | 60 | 260 | |
Shire Philosopher’s Thighboots | Intelligence: +57, Vitality: +53, Determination: +57, Spell Speed: +40 | 60 | 260 | |
Shire Preceptor’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 260 | |
Shire Preceptor’s Bracelets | Mind: +45, Piety: +45, Critical Hit: +32, Vitality: +42 | 60 | 260 | |
Shire Preceptor’s Choker | Mind: +45, Piety: +45, Determination: +32, Vitality: +42 | 60 | 260 | |
Shire Preceptor’s Coat | Mind: +91, Vitality: +85, Piety: +90, Spell Speed: +63 | 60 | 260 | |
Shire Preceptor’s Earrings | Mind: +45, Spell Speed: +45, Critical Hit: +32, Vitality: +42 | 60 | 260 | |
Shire Preceptor’s Gloves | Mind: +57, Vitality: +53, Spell Speed: +57, Piety: +40 | 60 | 260 | |
Shire Preceptor’s Hat | Mind: +57, Vitality: +53, Determination: +57, Piety: +40 | 60 | 260 | |
Shire Preceptor’s Hose | Mind: +91, Vitality: +85, Critical Hit: +90, Determination: +63 | 60 | 260 | |
Shire Preceptor’s Ring | Mind: +45, Determination: +45, Spell Speed: +32, Vitality: +42 | 60 | 260 | |
Shire Preceptor’s Thighboots | Mind: +57, Vitality: +53, Piety: +57, Determination: +40 | 60 | 260 | |
Shire Rod | Intelligence: +95, Vitality: +88, Spell Speed: +94, Critical Hit: +66 | 60 | 260 | |
Shire Shield | Strength: +27, Vitality: +28, Skill Speed: +27, Critical Hit: +19 | 60 | 260 | |
Shire Sword | Strength: +68, Vitality: +70, Determination: +67, Tenacity: +47 | 60 | 260 | |
Kinna Astrometer | Mind: +93, Vitality: +86, Critical Hit: +93, Determination: +65 | 60 | 255 | |
Kinna Axe | Strength: +93, Vitality: +96, Critical Hit: +93, Tenacity: +65 | 60 | 255 | |
Kinna Blade | Strength: +66, Vitality: +69, Critical Hit: +66, Tenacity: +46 | 60 | 255 | |
Kinna Cane | Mind: +93, Vitality: +86, Determination: +93, Spell Speed: +65 | 60 | 255 | |
Kinna Claws | Strength: +93, Vitality: +96, Skill Speed: +93, Determination: +65 | 60 | 255 | |
Kinna Codex | Mind: +93, Vitality: +86, Spell Speed: +93, Critical Hit: +65 | 60 | 255 | |
Kinna Daggers | Dexterity: +93, Vitality: +96, Determination: +93, Critical Hit: +65 | 60 | 255 | |
Kinna Greatsword | Strength: +93, Vitality: +96, Determination: +93, Skill Speed: +65 | 60 | 255 | |
Kinna Grimoire | Intelligence: +93, Vitality: +86, Determination: +93, Spell Speed: +65 | 60 | 255 | |
Kinna Longbow | Dexterity: +93, Vitality: +96, Skill Speed: +93, Critical Hit: +65 | 60 | 255 | |
Kinna Musketoon | Dexterity: +93, Vitality: +96, Determination: +93, Critical Hit: +65 | 60 | 255 | |
Kinna Rod | Intelligence: +93, Vitality: +86, Critical Hit: +93, Determination: +65 | 60 | 255 | |
Kinna Shield | Strength: +27, Vitality: +27, Determination: +27, Skill Speed: +19 | 60 | 255 | |
Kinna Trident | Strength: +93, Vitality: +96, Critical Hit: +93, Skill Speed: +65 | 60 | 255 | |
Sophic Axe | Strength: +93, Vitality: +96, Determination: +93, Skill Speed: +65 | 60 | 255 | |
Sophic Blade | Strength: +66, Vitality: +69, Skill Speed: +66, Determination: +46 | 60 | 255 | |
Sophic Bow | Dexterity: +93, Vitality: +96, Determination: +93, Skill Speed: +65 | 60 | 255 | |
Sophic Cane | Mind: +93, Vitality: +86, Spell Speed: +93, Critical Hit: +65 | 60 | 255 | |
Sophic Edge | Strength: +93, Vitality: +96, Skill Speed: +93, Critical Hit: +65 | 60 | 255 | |
Sophic Fire | Dexterity: +93, Vitality: +96, Critical Hit: +93, Skill Speed: +65 | 60 | 255 | |
Sophic Fists | Strength: +93, Vitality: +96, Determination: +93, Critical Hit: +65 | 60 | 255 | |
Sophic Pike | Strength: +93, Vitality: +96, Skill Speed: +93, Determination: +65 | 60 | 255 | |
Sophic Points | Dexterity: +93, Vitality: +96, Critical Hit: +93, Skill Speed: +65 | 60 | 255 | |
Sophic Pole | Intelligence: +93, Vitality: +86, Determination: +93, Spell Speed: +65 | 60 | 255 | |
Sophic Shield | Strength: +27, Vitality: +27, Critical Hit: +27, Tenacity: +19 | 60 | 255 | |
Sophic Song | Mind: +93, Vitality: +86, Critical Hit: +93, Determination: +65 | 60 | 255 | |
Sophic Star | Mind: +93, Vitality: +86, Determination: +93, Spell Speed: +65 | 60 | 255 | |
Sophic Word | Intelligence: +93, Vitality: +86, Critical Hit: +93, Determination: +65 | 60 | 255 | |
Sophia Miniature | A statuette depicting the Meracydian goddess, Sophia. (Barbelo statuette suspiciously missing.) ※One per estate only. | 1 | 255 | |
Heavy Metal Claws | Strength: +82, Vitality: +86, Skill Speed: +83, Critical Hit: +58 | 60 | 250 | |
Heavy Metal Coif of Fending | Strength: +49, Vitality: +52, Determination: +50, Tenacity: +35 | 60 | 250 | |
Heavy Metal Coif of Maiming | Strength: +49, Vitality: +52, Direct Hit Rate: +50, Critical Hit: +35 | 60 | 250 | |
Heavy Metal Cuirass of Fending | Strength: +79, Vitality: +83, Critical Hit: +79, Direct Hit Rate: +56 | 60 | 250 | |
Heavy Metal Cuirass of Maiming | Strength: +79, Vitality: +83, Critical Hit: +79, Skill Speed: +56 | 60 | 250 | |
Heavy Metal Culverin | Dexterity: +82, Vitality: +86, Determination: +83, Skill Speed: +58 | 60 | 250 | |
Heavy Metal Daggers | Dexterity: +82, Vitality: +86, Determination: +83, Skill Speed: +58 | 60 | 250 | |
Heavy Metal Gauntlets of Fending | Strength: +49, Vitality: +52, Direct Hit Rate: +50, Critical Hit: +35 | 60 | 250 | |
Heavy Metal Gauntlets of Maiming | Strength: +49, Vitality: +52, Direct Hit Rate: +50, Determination: +35 | 60 | 250 | |
Heavy Metal Greatsword | Strength: +82, Vitality: +86, Tenacity: +83, Determination: +58 | 60 | 250 | |
Heavy Metal Kite Shield | Strength: +24, Vitality: +25, Tenacity: +24, Determination: +17 | 60 | 250 | |
Heavy Metal Lance | Strength: +82, Vitality: +86, Skill Speed: +83, Critical Hit: +58 | 60 | 250 | |
Heavy Metal Longsword | Strength: +58, Vitality: +61, Skill Speed: +59, Critical Hit: +41 | 60 | 250 | |
Heavy Metal Plate Belt of Fending | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 250 | |
Heavy Metal Plate Belt of Maiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 250 | |
Heavy Metal Sabatons of Fending | Strength: +49, Vitality: +52, Direct Hit Rate: +50, Skill Speed: +35 | 60 | 250 | |
Heavy Metal Sabatons of Maiming | Strength: +49, Vitality: +52, Determination: +50, Skill Speed: +35 | 60 | 250 | |
Heavy Metal Tassets of Aiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 250 | |
Heavy Metal Tassets of Scouting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 250 | |
Heavy Metal Tassets of Striking | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 250 | |
Heavy Metal War Axe | Strength: +82, Vitality: +86, Skill Speed: +83, Critical Hit: +58 | 60 | 250 | |
Hemiskin Brais of Fending | Strength: +79, Vitality: +83, Tenacity: +79, Determination: +56 | 60 | 250 | |
Hemiskin Brais of Maiming | Strength: +79, Vitality: +83, Direct Hit Rate: +79, Critical Hit: +56 | 60 | 250 | |
Hemiskin Codex | Mind: +82, Vitality: +77, Piety: +83, Determination: +58 | 60 | 250 | |
Hemiskin Gloves of Aiming | Dexterity: +49, Vitality: +52, Direct Hit Rate: +50, Determination: +35 | 60 | 250 | |
Hemiskin Gloves of Scouting | Dexterity: +49, Vitality: +52, Critical Hit: +50, Direct Hit Rate: +35 | 60 | 250 | |
Hemiskin Gloves of Striking | Strength: +49, Vitality: +52, Direct Hit Rate: +50, Determination: +35 | 60 | 250 | |
Hemiskin Grimoire | Intelligence: +82, Vitality: +77, Spell Speed: +83, Critical Hit: +58 | 60 | 250 | |
Hemiskin Leggings of Aiming | Dexterity: +49, Vitality: +52, Determination: +50, Skill Speed: +35 | 60 | 250 | |
Hemiskin Leggings of Scouting | Dexterity: +49, Vitality: +52, Direct Hit Rate: +50, Critical Hit: +35 | 60 | 250 | |
Hemiskin Leggings of Striking | Strength: +49, Vitality: +52, Direct Hit Rate: +50, Critical Hit: +35 | 60 | 250 | |
Hemiskin Open-toed Boots of Casting | Intelligence: +49, Vitality: +47, Spell Speed: +50, Direct Hit Rate: +35 | 60 | 250 | |
Hemiskin Open-toed Boots of Healing | Mind: +49, Vitality: +47, Piety: +50, Critical Hit: +35 | 60 | 250 | |
Hemiskin Trousers of Aiming | Dexterity: +79, Vitality: +83, Critical Hit: +79, Skill Speed: +56 | 60 | 250 | |
Hemiskin Trousers of Scouting | Dexterity: +79, Vitality: +83, Skill Speed: +79, Determination: +56 | 60 | 250 | |
Hemiskin Trousers of Striking | Strength: +79, Vitality: +83, Skill Speed: +79, Critical Hit: +56 | 60 | 250 | |
Ornate Heavy Metal Cuirass of Fending | Strength: +79, Vitality: +83, Critical Hit: +79, Direct Hit Rate: +56 | 60 | 250 | |
Ornate Heavy Metal Cuirass of Maiming | Strength: +79, Vitality: +83, Critical Hit: +79, Skill Speed: +56 | 60 | 250 | |
Ornate Star Velvet Himation of Casting | Intelligence: +79, Vitality: +75, Determination: +79, Critical Hit: +56 | 60 | 250 | |
Ornate Star Velvet Himation of Healing | Mind: +79, Vitality: +75, Piety: +79, Critical Hit: +56 | 60 | 250 | |
Ornate Star Velvet Tabard of Aiming | Dexterity: +79, Vitality: +83, Direct Hit Rate: +79, Critical Hit: +56 | 60 | 250 | |
Ornate Star Velvet Tabard of Scouting | Dexterity: +79, Vitality: +83, Direct Hit Rate: +79, Skill Speed: +56 | 60 | 250 | |
Ornate Star Velvet Tabard of Striking | Strength: +79, Vitality: +83, Direct Hit Rate: +79, Skill Speed: +56 | 60 | 250 | |
Prototype Alexandrian Belt of Aiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 250 | |
Prototype Alexandrian Belt of Casting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 250 | |
Prototype Alexandrian Belt of Fending | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 250 | |
Prototype Alexandrian Belt of Healing | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 250 | |
Prototype Alexandrian Belt of Maiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 250 | |
Prototype Alexandrian Belt of Scouting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 250 | |
Prototype Alexandrian Belt of Striking | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 250 | |
Prototype Alexandrian Boots of Casting | Intelligence: +55, Vitality: +52, Direct Hit Rate: +56, Determination: +39 | 60 | 250 | |
Prototype Alexandrian Boots of Healing | Mind: +55, Vitality: +52, Determination: +56, Spell Speed: +39 | 60 | 250 | |
Prototype Alexandrian Bottoms of Casting | Intelligence: +88, Vitality: +83, Determination: +88, Critical Hit: +62 | 60 | 250 | |
Prototype Alexandrian Bottoms of Healing | Mind: +88, Vitality: +83, Piety: +88, Determination: +62 | 60 | 250 | |
Prototype Alexandrian Bracelets of Aiming | Dexterity: +44, Direct Hit Rate: +44, Determination: +31, Vitality: +45 | 60 | 250 | |
Prototype Alexandrian Bracelets of Casting | Intelligence: +44, Direct Hit Rate: +44, Spell Speed: +31, Vitality: +41 | 60 | 250 | |
Prototype Alexandrian Bracelets of Fending | Vitality: +45, Critical Hit: +44, Direct Hit Rate: +31, Strength: +44 | 60 | 250 | |
Prototype Alexandrian Bracelets of Healing | Mind: +44, Spell Speed: +44, Piety: +31, Vitality: +41 | 60 | 250 | |
Prototype Alexandrian Bracelets of Slaying | Strength: +44, Determination: +44, Critical Hit: +31, Vitality: +45 | 60 | 250 | |
Prototype Alexandrian Breeches of Fending | Strength: +88, Vitality: +92, Direct Hit Rate: +88, Skill Speed: +62 | 60 | 250 | |
Prototype Alexandrian Breeches of Maiming | Strength: +88, Vitality: +92, Skill Speed: +88, Determination: +62 | 60 | 250 | |
Prototype Alexandrian Breeches of Striking | Strength: +88, Vitality: +92, Direct Hit Rate: +88, Skill Speed: +62 | 60 | 250 | |
Prototype Alexandrian Circlet of Aiming | Dexterity: +55, Vitality: +58, Determination: +56, Critical Hit: +39 | 60 | 250 | |
Prototype Alexandrian Coat of Casting | Intelligence: +88, Vitality: +83, Direct Hit Rate: +88, Spell Speed: +62 | 60 | 250 | |
Prototype Alexandrian Coat of Scouting | Dexterity: +88, Vitality: +92, Critical Hit: +88, Determination: +62 | 60 | 250 | |
Prototype Alexandrian Earrings of Aiming | Dexterity: +44, Direct Hit Rate: +44, Skill Speed: +31, Vitality: +45 | 60 | 250 | |
Prototype Alexandrian Earrings of Casting | Intelligence: +44, Critical Hit: +44, Determination: +31, Vitality: +41 | 60 | 250 | |
Prototype Alexandrian Earrings of Fending | Vitality: +45, Tenacity: +44, Determination: +31, Strength: +44 | 60 | 250 | |
Prototype Alexandrian Earrings of Healing | Mind: +44, Piety: +44, Critical Hit: +31, Vitality: +41 | 60 | 250 | |
Prototype Alexandrian Earrings of Slaying | Strength: +44, Skill Speed: +44, Direct Hit Rate: +31, Vitality: +45 | 60 | 250 | |
Prototype Alexandrian Gaskins of Aiming | Dexterity: +88, Vitality: +92, Direct Hit Rate: +88, Determination: +62 | 60 | 250 | |
Prototype Alexandrian Gaskins of Scouting | Dexterity: +88, Vitality: +92, Direct Hit Rate: +88, Critical Hit: +62 | 60 | 250 | |
Prototype Alexandrian Gauntlets of Fending | Strength: +55, Vitality: +58, Determination: +56, Direct Hit Rate: +39 | 60 | 250 | |
Prototype Alexandrian Gauntlets of Maiming | Strength: +55, Vitality: +58, Critical Hit: +56, Direct Hit Rate: +39 | 60 | 250 | |
Prototype Alexandrian Gloves of Aiming | Dexterity: +55, Vitality: +58, Direct Hit Rate: +56, Skill Speed: +39 | 60 | 250 | |
Prototype Alexandrian Gloves of Casting | Intelligence: +55, Vitality: +52, Spell Speed: +56, Direct Hit Rate: +39 | 60 | 250 | |
Prototype Alexandrian Gloves of Healing | Mind: +55, Vitality: +52, Piety: +56, Critical Hit: +39 | 60 | 250 | |
Prototype Alexandrian Gloves of Scouting | Dexterity: +55, Vitality: +58, Skill Speed: +56, Determination: +39 | 60 | 250 | |
Prototype Alexandrian Gloves of Striking | Strength: +55, Vitality: +58, Critical Hit: +56, Direct Hit Rate: +39 | 60 | 250 | |
Prototype Alexandrian Hood of Casting | Intelligence: +55, Vitality: +52, Critical Hit: +56, Determination: +39 | 60 | 250 | |
Prototype Alexandrian Hood of Healing | Mind: +55, Vitality: +52, Piety: +56, Spell Speed: +39 | 60 | 250 | |
Prototype Alexandrian Jacket of Aiming | Dexterity: +88, Vitality: +92, Skill Speed: +88, Determination: +62 | 60 | 250 | |
Prototype Alexandrian Jacket of Healing | Mind: +88, Vitality: +83, Spell Speed: +88, Determination: +62 | 60 | 250 | |
Prototype Alexandrian Jacket of Maiming | Strength: +88, Vitality: +92, Direct Hit Rate: +88, Determination: +62 | 60 | 250 | |
Prototype Alexandrian Jacket of Striking | Strength: +88, Vitality: +92, Determination: +88, Critical Hit: +62 | 60 | 250 | |
Prototype Alexandrian Mail of Fending | Strength: +88, Vitality: +92, Skill Speed: +88, Tenacity: +62 | 60 | 250 | |
Prototype Alexandrian Mask of Scouting | Dexterity: +55, Vitality: +58, Direct Hit Rate: +56, Skill Speed: +39 | 60 | 250 | |
Prototype Alexandrian Mask of Striking | Strength: +55, Vitality: +58, Direct Hit Rate: +56, Determination: +39 | 60 | 250 | |
Prototype Alexandrian Neckband of Aiming | Dexterity: +44, Determination: +44, Skill Speed: +31, Vitality: +45 | 60 | 250 | |
Prototype Alexandrian Neckband of Casting | Intelligence: +44, Determination: +44, Direct Hit Rate: +31, Vitality: +41 | 60 | 250 | |
Prototype Alexandrian Neckband of Fending | Vitality: +45, Direct Hit Rate: +44, Skill Speed: +31, Strength: +44 | 60 | 250 | |
Prototype Alexandrian Neckband of Healing | Mind: +44, Piety: +44, Spell Speed: +31, Vitality: +41 | 60 | 250 | |
Prototype Alexandrian Neckband of Slaying | Strength: +44, Direct Hit Rate: +44, Critical Hit: +31, Vitality: +45 | 60 | 250 | |
Prototype Alexandrian Ring of Aiming | Dexterity: +44, Skill Speed: +44, Critical Hit: +31, Vitality: +45 | 60 | 250 | |
Prototype Alexandrian Ring of Casting | Intelligence: +44, Critical Hit: +44, Determination: +31, Vitality: +41 | 60 | 250 | |
Prototype Alexandrian Ring of Fending | Vitality: +45, Skill Speed: +44, Determination: +31, Strength: +44 | 60 | 250 | |
Prototype Alexandrian Ring of Healing | Mind: +44, Critical Hit: +44, Spell Speed: +31, Vitality: +41 | 60 | 250 | |
Prototype Alexandrian Ring of Slaying | Strength: +44, Critical Hit: +44, Skill Speed: +31, Vitality: +45 | 60 | 250 | |
Prototype Alexandrian Sollerets of Fending | Strength: +55, Vitality: +58, Critical Hit: +56, Tenacity: +39 | 60 | 250 | |
Prototype Alexandrian Sollerets of Maiming | Strength: +55, Vitality: +58, Direct Hit Rate: +56, Critical Hit: +39 | 60 | 250 | |
Prototype Alexandrian Thighboots of Aiming | Dexterity: +55, Vitality: +58, Critical Hit: +56, Direct Hit Rate: +39 | 60 | 250 | |
Prototype Alexandrian Thighboots of Scouting | Dexterity: +55, Vitality: +58, Determination: +56, Direct Hit Rate: +39 | 60 | 250 | |
Prototype Alexandrian Thighboots of Striking | Strength: +55, Vitality: +58, Skill Speed: +56, Critical Hit: +39 | 60 | 250 | |
Prototype Alexandrian Visor of Fending | Strength: +55, Vitality: +58, Direct Hit Rate: +56, Critical Hit: +39 | 60 | 250 | |
Prototype Alexandrian Visor of Maiming | Strength: +55, Vitality: +58, Determination: +56, Skill Speed: +39 | 60 | 250 | |
Scintillant Circlet of Aiming | Dexterity: +49, Vitality: +52, Skill Speed: +50, Direct Hit Rate: +35 | 60 | 250 | |
Scintillant Circlet of Scouting | Dexterity: +49, Vitality: +52, Determination: +50, Critical Hit: +35 | 60 | 250 | |
Scintillant Circlet of Striking | Strength: +49, Vitality: +52, Critical Hit: +50, Skill Speed: +35 | 60 | 250 | |
Scintillant Earring of Aiming | Dexterity: +40, Determination: +40, Direct Hit Rate: +28, Vitality: +40 | 60 | 250 | |
Scintillant Earring of Casting | Intelligence: +40, Spell Speed: +40, Direct Hit Rate: +28, Vitality: +37 | 60 | 250 | |
Scintillant Earring of Fending | Vitality: +40, Direct Hit Rate: +40, Skill Speed: +28, Strength: +40 | 60 | 250 | |
Scintillant Earring of Healing | Mind: +40, Piety: +40, Spell Speed: +28, Vitality: +37 | 60 | 250 | |
Scintillant Earring of Slaying | Strength: +40, Critical Hit: +40, Determination: +28, Vitality: +40 | 60 | 250 | |
Scintillant Planisphere | Mind: +82, Vitality: +77, Piety: +83, Critical Hit: +58 | 60 | 250 | |
Scintillant Ring of Aiming | Dexterity: +40, Determination: +40, Skill Speed: +28, Vitality: +40 | 60 | 250 | |
Scintillant Ring of Casting | Intelligence: +40, Determination: +40, Spell Speed: +28, Vitality: +37 | 60 | 250 | |
Scintillant Ring of Fending | Vitality: +40, Tenacity: +40, Critical Hit: +28, Strength: +40 | 60 | 250 | |
Scintillant Ring of Healing | Mind: +40, Determination: +40, Critical Hit: +28, Vitality: +37 | 60 | 250 | |
Scintillant Ring of Slaying | Strength: +40, Determination: +40, Critical Hit: +28, Vitality: +40 | 60 | 250 | |
Scintillant Staff | Intelligence: +82, Vitality: +77, Determination: +83, Critical Hit: +58 | 60 | 250 | |
Star Velvet Bottoms of Casting | Intelligence: +79, Vitality: +75, Direct Hit Rate: +79, Spell Speed: +56 | 60 | 250 | |
Star Velvet Bottoms of Healing | Mind: +79, Vitality: +75, Spell Speed: +79, Piety: +56 | 60 | 250 | |
Star Velvet Himation of Casting | Intelligence: +79, Vitality: +75, Determination: +79, Critical Hit: +56 | 60 | 250 | |
Star Velvet Himation of Healing | Mind: +79, Vitality: +75, Piety: +79, Critical Hit: +56 | 60 | 250 | |
Star Velvet Hood of Casting | Intelligence: +49, Vitality: +47, Direct Hit Rate: +50, Spell Speed: +35 | 60 | 250 | |
Star Velvet Hood of Healing | Mind: +49, Vitality: +47, Critical Hit: +50, Determination: +35 | 60 | 250 | |
Star Velvet Long Gloves of Casting | Intelligence: +49, Vitality: +47, Critical Hit: +50, Determination: +35 | 60 | 250 | |
Star Velvet Long Gloves of Healing | Mind: +49, Vitality: +47, Determination: +50, Spell Speed: +35 | 60 | 250 | |
Star Velvet Sash of Casting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 250 | |
Star Velvet Sash of Healing | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 250 | |
Star Velvet Tabard of Aiming | Dexterity: +79, Vitality: +83, Direct Hit Rate: +79, Critical Hit: +56 | 60 | 250 | |
Star Velvet Tabard of Scouting | Dexterity: +79, Vitality: +83, Direct Hit Rate: +79, Skill Speed: +56 | 60 | 250 | |
Star Velvet Tabard of Striking | Strength: +79, Vitality: +83, Direct Hit Rate: +79, Skill Speed: +56 | 60 | 250 | |
Teak Bracelet of Aiming | Dexterity: +40, Critical Hit: +40, Skill Speed: +28, Vitality: +40 | 60 | 250 | |
Teak Bracelet of Casting | Intelligence: +40, Determination: +40, Direct Hit Rate: +28, Vitality: +37 | 60 | 250 | |
Teak Bracelet of Fending | Vitality: +40, Direct Hit Rate: +40, Tenacity: +28, Strength: +40 | 60 | 250 | |
Teak Bracelet of Healing | Mind: +40, Piety: +40, Determination: +28, Vitality: +37 | 60 | 250 | |
Teak Bracelet of Slaying | Strength: +40, Direct Hit Rate: +40, Skill Speed: +28, Vitality: +40 | 60 | 250 | |
Teak Cane | Mind: +82, Vitality: +77, Piety: +83, Spell Speed: +58 | 60 | 250 | |
Teak Choker of Aiming | Dexterity: +40, Direct Hit Rate: +40, Critical Hit: +28, Vitality: +40 | 60 | 250 | |
Teak Choker of Casting | Intelligence: +40, Spell Speed: +40, Critical Hit: +28, Vitality: +37 | 60 | 250 | |
Teak Choker of Fending | Vitality: +40, Critical Hit: +40, Determination: +28, Strength: +40 | 60 | 250 | |
Teak Choker of Healing | Mind: +40, Critical Hit: +40, Piety: +28, Vitality: +37 | 60 | 250 | |
Teak Choker of Slaying | Strength: +40, Skill Speed: +40, Determination: +28, Vitality: +40 | 60 | 250 | |
Teak Composite Bow | Dexterity: +82, Vitality: +86, Critical Hit: +83, Skill Speed: +58 | 60 | 250 | |
Alexander Exoplating | A heavy metal square removed from the outermost layer of Alexander’s protective plating. | 1 | 250 | |
Alexander Miniature | An expertly crafted replica of the primal Alexander. (Arms, cuffs, and burdens included.) ※One per estate only. | 1 | 250 | |
Brown Mushroom | 1 | 250 | ||
Demicrystal | Aetherial residue seeped forth from spiritbound weapons. | 1 | 250 | |
Demicrystal | Aetherial residue seeped forth from spiritbound weapons. | 1 | 250 | |
Flaugnarde | 1 | 250 | ||
Goblacquer | A protective sealant created by goblins and used to protect wood from rot and water damage, as well as provide it a lustrous sheen. | 1 | 250 | |
Goblinol | A potent solvent created by goblins and known for its biting odor said to resemble unrefined ceruleum. | 1 | 250 | |
Heavenly Eggnog | 1 | 250 | ||
Heavy Metal Ingot | An ingot of smelted wolfram alloy. | 1 | 250 | |
Hemicyon Hide | The thick bristly hide of an ancient breed of canine believed unchanged for seven Astral Eras. | 1 | 250 | |
Hemicyon Leather | A large piece of cured hemicyon hide. | 1 | 250 | |
Invisible Silk | Silk so thin, it is barely discernable with the naked eye, despite proving as tensile as normal silken thread. Only silkworms bred under strict conditions will produce such fiber. | 1 | 250 | |
Loaghtan Cordon Bleu | 1 | 250 | ||
Luminium Ore | A decent-sized piece of rock containing the precious metal luminium. | 1 | 250 | |
Noble Sage | 1 | 250 | ||
Priestly Omelette | 1 | 250 | ||
Scintillant Ingot | An ingot of smelted luminium ore. | 1 | 250 | |
Scintillant Nugget | A small nugget of impure luminium. | 1 | 250 | |
Sophic Bead Fragment | The radiant shard of a shattered bead that once bedecked the Meracydian goddess Sophia’s holy raiment. | 1 | 250 | |
Spaghetti Carbonara | 1 | 250 | ||
Spaghetti Pescatore | 1 | 250 | ||
Star Cotton Boll | A rare variety of cotton which produces nitid fibers that, when struck by light, coruscate like the very stars in the heavens. | 1 | 250 | |
Star Velvet | Tufted fabric with extremely short pile rendering it smooth to the touch. This rare velvet’s thin fibers grant it a unique glossiness from which it earns its name. | 1 | 250 | |
Stone Cheese | 1 | 250 | ||
Supramax-Potion of Dexterity | 1 | 250 | ||
Supramax-Potion of Intelligence | 1 | 250 | ||
Supramax-Potion of Mind | 1 | 250 | ||
Supramax-Potion of Strength | 1 | 250 | ||
Supramax-Potion of Vitality | 1 | 250 | ||
Sweet Cream Milk | 1 | 250 | ||
Tier 4 Aquarium | A rectangular glass tank that, when filled with water, can serve as a home for select wavekin caught in the wild. The higher an aquarium’s tier, the larger the specimens that can be kept within. ※Private chambers (apartments), cottages, houses, and mansions can hold 4, 6, 8, and 10 aquariums, respectively. | 1 | 250 | |
Titanium Carbide | Titanium that has been ground to a powder and carbonized via extreme heat. | 1 | 250 | |
Tungstite | A bright-yellow mineral formed by the weathering of scheelite. | 1 | 250 | |
Wildwood Scrambled Eggs | 1 | 250 | ||
Zeolite Ore | A porous silicate that adsorbs poisons, making it invaluable in myriad alchemical and medical concoctions. | 1 | 250 | |
Allagan Bladeshark | Only found near the Flagship in Azys Lla, the bladeshark is an alpha predator with few enemies─a true lord of the skies. [Suitable for printing on large canvases.] | 1 | 240 | |
Basking Shark | The basking shark’s characteristic colossal maw makes it the de facto lord of the skies near Mok Oogl Island. [Suitable for printing on extra large canvases.] | 1 | 240 | |
Dimorphodon | This rarely seen winged scalekin is thought to be lord of the skies adjacent the Sohm Al summit. [Suitable for printing on extra large canvases.] | 1 | 240 | |
Sunstreak Armillae of Aiming | Dexterity: +41, Vitality: +42 | 60 | 235 | |
Sunstreak Armillae of Casting | Intelligence: +41, Vitality: +38 | 60 | 235 | |
Sunstreak Armillae of Fending | Vitality: +42, Strength: +41 | 60 | 235 | |
Sunstreak Armillae of Healing | Mind: +41, Vitality: +38 | 60 | 235 | |
Sunstreak Armillae of Slaying | Strength: +41, Vitality: +42 | 60 | 235 | |
Sunstreak Belt of Aiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 235 | |
Sunstreak Belt of Casting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 235 | |
Sunstreak Belt of Fending | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 235 | |
Sunstreak Belt of Healing | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 235 | |
Sunstreak Belt of Maiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 235 | |
Sunstreak Belt of Scouting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 235 | |
Sunstreak Belt of Striking | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 235 | |
Sunstreak Beret of Aiming | Dexterity: +53, Vitality: +53 | 60 | 235 | |
Sunstreak Boots of Aiming | Dexterity: +53, Vitality: +53 | 60 | 235 | |
Sunstreak Boots of Fending | Strength: +53, Vitality: +53 | 60 | 235 | |
Sunstreak Boots of Maiming | Strength: +53, Vitality: +53 | 60 | 235 | |
Sunstreak Boots of Scouting | Dexterity: +53, Vitality: +53 | 60 | 235 | |
Sunstreak Boots of Striking | Strength: +53, Vitality: +53 | 60 | 235 | |
Sunstreak Bottoms of Casting | Intelligence: +83, Vitality: +77 | 60 | 235 | |
Sunstreak Bottoms of Healing | Mind: +83, Vitality: +77 | 60 | 235 | |
Sunstreak Cap of Casting | Intelligence: +53, Vitality: +48 | 60 | 235 | |
Sunstreak Cap of Healing | Mind: +53, Vitality: +48 | 60 | 235 | |
Sunstreak Coat of Casting | Intelligence: +83, Vitality: +77 | 60 | 235 | |
Sunstreak Coat of Fending | Strength: +83, Vitality: +85 | 60 | 235 | |
Sunstreak Coat of Healing | Mind: +83, Vitality: +77 | 60 | 235 | |
Sunstreak Coat of Maiming | Strength: +83, Vitality: +85 | 60 | 235 | |
Sunstreak Earring of Aiming | Dexterity: +41, Vitality: +42 | 60 | 235 | |
Sunstreak Earring of Casting | Intelligence: +41, Vitality: +38 | 60 | 235 | |
Sunstreak Earring of Fending | Vitality: +42, Strength: +41 | 60 | 235 | |
Sunstreak Earring of Healing | Mind: +41, Vitality: +38 | 60 | 235 | |
Sunstreak Earring of Slaying | Strength: +41, Vitality: +42 | 60 | 235 | |
Sunstreak Gaskins of Fending | Strength: +83, Vitality: +85 | 60 | 235 | |
Sunstreak Gaskins of Maiming | Strength: +83, Vitality: +85 | 60 | 235 | |
Sunstreak Gauntlets of Fending | Strength: +53, Vitality: +53 | 60 | 235 | |
Sunstreak Gauntlets of Maiming | Strength: +53, Vitality: +53 | 60 | 235 | |
Sunstreak Gloves of Aiming | Dexterity: +53, Vitality: +53 | 60 | 235 | |
Sunstreak Gloves of Casting | Intelligence: +53, Vitality: +48 | 60 | 235 | |
Sunstreak Gloves of Healing | Mind: +53, Vitality: +48 | 60 | 235 | |
Sunstreak Gloves of Scouting | Dexterity: +53, Vitality: +53 | 60 | 235 | |
Sunstreak Gloves of Striking | Strength: +53, Vitality: +53 | 60 | 235 | |
Sunstreak Halfslops of Aiming | Dexterity: +83, Vitality: +85 | 60 | 235 | |
Sunstreak Helm of Fending | Strength: +53, Vitality: +53 | 60 | 235 | |
Sunstreak Helm of Maiming | Strength: +53, Vitality: +53 | 60 | 235 | |
Sunstreak Jacket of Scouting | Dexterity: +83, Vitality: +85 | 60 | 235 | |
Sunstreak Jacket of Striking | Strength: +83, Vitality: +85 | 60 | 235 | |
Sunstreak Mask of Scouting | Dexterity: +53, Vitality: +53 | 60 | 235 | |
Sunstreak Mask of Striking | Strength: +53, Vitality: +53 | 60 | 235 | |
Sunstreak Necklace of Aiming | Dexterity: +41, Vitality: +42 | 60 | 235 | |
Sunstreak Necklace of Casting | Intelligence: +41, Vitality: +38 | 60 | 235 | |
Sunstreak Necklace of Fending | Vitality: +42, Strength: +41 | 60 | 235 | |
Sunstreak Necklace of Healing | Mind: +41, Vitality: +38 | 60 | 235 | |
Sunstreak Necklace of Slaying | Strength: +41, Vitality: +42 | 60 | 235 | |
Sunstreak Ring of Aiming | Dexterity: +41, Vitality: +42 | 60 | 235 | |
Sunstreak Ring of Casting | Intelligence: +41, Vitality: +38 | 60 | 235 | |
Sunstreak Ring of Fending | Vitality: +42, Strength: +41 | 60 | 235 | |
Sunstreak Ring of Healing | Mind: +41, Vitality: +38 | 60 | 235 | |
Sunstreak Ring of Slaying | Strength: +41, Vitality: +42 | 60 | 235 | |
Sunstreak Shoes of Casting | Intelligence: +53, Vitality: +48 | 60 | 235 | |
Sunstreak Shoes of Healing | Mind: +53, Vitality: +48 | 60 | 235 | |
Sunstreak Trousers of Scouting | Dexterity: +83, Vitality: +85 | 60 | 235 | |
Sunstreak Trousers of Striking | Strength: +83, Vitality: +85 | 60 | 235 | |
Sunstreak Vest of Aiming | Dexterity: +83, Vitality: +85 | 60 | 235 | |
Aetherochemical Compound #666 | A king among aetherochemical compounds, and lord of the aetherochemical spill. [Suitable for printing on medium canvases.] | 1 | 230 | |
Bobgoblin Bass | A king among goblin bass, and lord of the waters of the middle Thaliak River. [Suitable for printing on extra large canvases.] | 1 | 230 | |
Cirrostratus | A king among fleece stingrays, and lord of the skies off Cloudtop. [Suitable for printing on extra large canvases.] | 1 | 230 | |
Flarefish | A king among sorcerer fish, and lord of the waters of the unfrozen pond. [Suitable for printing on large canvases.] | 1 | 230 | |
Hailfinder | A king among rime eaters, and lord of the skies near Greytail Falls. [Suitable for printing on large canvases.] | 1 | 230 | |
Hundred-eyed Axolotl | A king among tiny axolotls, and lord of the waters near the Pappus Tree. [Suitable for printing on medium canvases.] | 1 | 230 | |
Madam Butterfly | A queen among Orn butterflies, and lady of the waters of the Quickspill Delta. [Suitable for printing on medium canvases.] | 1 | 230 | |
Twin-tongued Carp | A king among three-lip carp, and lord of the waters of the Whilom River. [Suitable for printing on large canvases.] | 1 | 230 | |
Valkyrie’s Belt of Aiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 225 | |
Valkyrie’s Belt of Casting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 225 | |
Valkyrie’s Belt of Healing | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 225 | |
Valkyrie’s Belt of Scouting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 225 | |
Valkyrie’s Belt of Striking | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 225 | |
Valkyrie’s Boots of Aiming | Dexterity: +50, Vitality: +51, Skill Speed: +53, Critical Hit: +37 | 60 | 225 | |
Valkyrie’s Boots of Casting | Intelligence: +50, Vitality: +46, Spell Speed: +53, Direct Hit Rate: +37 | 60 | 225 | |
Valkyrie’s Boots of Healing | Mind: +50, Vitality: +46, Determination: +53, Piety: +37 | 60 | 225 | |
Valkyrie’s Boots of Scouting | Dexterity: +50, Vitality: +51, Direct Hit Rate: +53, Critical Hit: +37 | 60 | 225 | |
Valkyrie’s Boots of Striking | Strength: +50, Vitality: +51, Direct Hit Rate: +53, Determination: +37 | 60 | 225 | |
Valkyrie’s Bracelet of Aiming | Dexterity: +40, Determination: +41, Direct Hit Rate: +29, Vitality: +40 | 60 | 225 | |
Valkyrie’s Bracelet of Casting | Intelligence: +40, Direct Hit Rate: +41, Determination: +29, Vitality: +36 | 60 | 225 | |
Valkyrie’s Bracelet of Fending | Vitality: +40, Direct Hit Rate: +41, Determination: +29, Strength: +40 | 60 | 225 | |
Valkyrie’s Bracelet of Healing | Mind: +40, Spell Speed: +41, Piety: +29, Vitality: +36 | 60 | 225 | |
Valkyrie’s Bracelet of Slaying | Strength: +40, Determination: +41, Direct Hit Rate: +29, Vitality: +40 | 60 | 225 | |
Valkyrie’s Brais of Fending | Strength: +80, Vitality: +81, Direct Hit Rate: +84, Skill Speed: +59 | 60 | 225 | |
Valkyrie’s Brais of Maiming | Strength: +80, Vitality: +81, Determination: +84, Critical Hit: +59 | 60 | 225 | |
Valkyrie’s Choker of Aiming | Dexterity: +40, Direct Hit Rate: +41, Skill Speed: +29, Vitality: +40 | 60 | 225 | |
Valkyrie’s Choker of Casting | Intelligence: +40, Critical Hit: +41, Direct Hit Rate: +29, Vitality: +36 | 60 | 225 | |
Valkyrie’s Choker of Fending | Vitality: +40, Skill Speed: +41, Critical Hit: +29, Strength: +40 | 60 | 225 | |
Valkyrie’s Choker of Healing | Mind: +40, Piety: +41, Determination: +29, Vitality: +36 | 60 | 225 | |
Valkyrie’s Choker of Slaying | Strength: +40, Direct Hit Rate: +41, Skill Speed: +29, Vitality: +40 | 60 | 225 | |
Valkyrie’s Coat of Aiming | Dexterity: +80, Vitality: +81, Determination: +84, Critical Hit: +59 | 60 | 225 | |
Valkyrie’s Coat of Casting | Intelligence: +80, Vitality: +73, Direct Hit Rate: +84, Determination: +59 | 60 | 225 | |
Valkyrie’s Coat of Healing | Mind: +80, Vitality: +73, Critical Hit: +84, Piety: +59 | 60 | 225 | |
Valkyrie’s Coat of Scouting | Dexterity: +80, Vitality: +81, Skill Speed: +84, Direct Hit Rate: +59 | 60 | 225 | |
Valkyrie’s Coat of Striking | Strength: +80, Vitality: +81, Skill Speed: +84, Direct Hit Rate: +59 | 60 | 225 | |
Valkyrie’s Cuirass of Fending | Strength: +80, Vitality: +81, Direct Hit Rate: +84, Tenacity: +59 | 60 | 225 | |
Valkyrie’s Cuirass of Maiming | Strength: +80, Vitality: +81, Critical Hit: +84, Direct Hit Rate: +59 | 60 | 225 | |
Valkyrie’s Earrings of Aiming | Dexterity: +40, Direct Hit Rate: +41, Critical Hit: +29, Vitality: +40 | 60 | 225 | |
Valkyrie’s Earrings of Casting | Intelligence: +40, Spell Speed: +41, Direct Hit Rate: +29, Vitality: +36 | 60 | 225 | |
Valkyrie’s Earrings of Fending | Vitality: +40, Tenacity: +41, Direct Hit Rate: +29, Strength: +40 | 60 | 225 | |
Valkyrie’s Earrings of Healing | Mind: +40, Piety: +41, Critical Hit: +29, Vitality: +36 | 60 | 225 | |
Valkyrie’s Earrings of Slaying | Strength: +40, Skill Speed: +41, Determination: +29, Vitality: +40 | 60 | 225 | |
Valkyrie’s Gloves of Aiming | Dexterity: +50, Vitality: +51, Direct Hit Rate: +53, Skill Speed: +37 | 60 | 225 | |
Valkyrie’s Gloves of Casting | Intelligence: +50, Vitality: +46, Determination: +53, Critical Hit: +37 | 60 | 225 | |
Valkyrie’s Gloves of Fending | Strength: +50, Vitality: +51, Tenacity: +53, Critical Hit: +37 | 60 | 225 | |
Valkyrie’s Gloves of Healing | Mind: +50, Vitality: +46, Spell Speed: +53, Determination: +37 | 60 | 225 | |
Valkyrie’s Gloves of Maiming | Strength: +50, Vitality: +51, Direct Hit Rate: +53, Determination: +37 | 60 | 225 | |
Valkyrie’s Gloves of Scouting | Dexterity: +50, Vitality: +51, Direct Hit Rate: +53, Determination: +37 | 60 | 225 | |
Valkyrie’s Gloves of Striking | Strength: +50, Vitality: +51, Determination: +53, Skill Speed: +37 | 60 | 225 | |
Valkyrie’s Hat of Casting | Intelligence: +50, Vitality: +46, Direct Hit Rate: +53, Determination: +37 | 60 | 225 | |
Valkyrie’s Hat of Healing | Mind: +50, Vitality: +46, Piety: +53, Spell Speed: +37 | 60 | 225 | |
Valkyrie’s Helm of Fending | Strength: +50, Vitality: +51, Determination: +53, Direct Hit Rate: +37 | 60 | 225 | |
Valkyrie’s Helm of Maiming | Strength: +50, Vitality: +51, Direct Hit Rate: +53, Skill Speed: +37 | 60 | 225 | |
Valkyrie’s Jackboots of Fending | Strength: +50, Vitality: +51, Critical Hit: +53, Determination: +37 | 60 | 225 | |
Valkyrie’s Jackboots of Maiming | Strength: +50, Vitality: +51, Skill Speed: +53, Determination: +37 | 60 | 225 | |
Valkyrie’s Ring of Aiming | Dexterity: +40, Critical Hit: +41, Skill Speed: +29, Vitality: +40 | 60 | 225 | |
Valkyrie’s Ring of Casting | Intelligence: +40, Determination: +41, Spell Speed: +29, Vitality: +36 | 60 | 225 | |
Valkyrie’s Ring of Fending | Vitality: +40, Critical Hit: +41, Tenacity: +29, Strength: +40 | 60 | 225 | |
Valkyrie’s Ring of Healing | Mind: +40, Determination: +41, Spell Speed: +29, Vitality: +36 | 60 | 225 | |
Valkyrie’s Ring of Slaying | Strength: +40, Critical Hit: +41, Skill Speed: +29, Vitality: +40 | 60 | 225 | |
Valkyrie’s Ringbelt of Fending | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 225 | |
Valkyrie’s Ringbelt of Maiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 225 | |
Valkyrie’s Tricorne of Aiming | Dexterity: +50, Vitality: +51, Direct Hit Rate: +53, Determination: +37 | 60 | 225 | |
Valkyrie’s Tricorne of Scouting | Dexterity: +50, Vitality: +51, Critical Hit: +53, Skill Speed: +37 | 60 | 225 | |
Valkyrie’s Tricorne of Striking | Strength: +50, Vitality: +51, Critical Hit: +53, Determination: +37 | 60 | 225 | |
Valkyrie’s Trousers of Aiming | Dexterity: +80, Vitality: +81, Critical Hit: +84, Direct Hit Rate: +59 | 60 | 225 | |
Valkyrie’s Trousers of Casting | Intelligence: +80, Vitality: +73, Critical Hit: +84, Spell Speed: +59 | 60 | 225 | |
Valkyrie’s Trousers of Healing | Mind: +80, Vitality: +73, Piety: +84, Critical Hit: +59 | 60 | 225 | |
Valkyrie’s Trousers of Scouting | Dexterity: +80, Vitality: +81, Determination: +84, Critical Hit: +59 | 60 | 225 | |
Valkyrie’s Trousers of Striking | Strength: +80, Vitality: +81, Direct Hit Rate: +84, Critical Hit: +59 | 60 | 225 | |
Hraesvelgr’s Tear | A king among Aithon’s colts, and lord of the lava pools of west Mourn. [Suitable for printing on medium canvases.] | 1 | 220 | |
Merciless | A queen among mercy staves, and lady of the waters of Banepool. [Suitable for printing on large canvases.] | 1 | 220 | |
Moggle Mogpom | A king among mogpoms, and lord of the skies near Greensward. [Suitable for printing on small canvases.] | 1 | 220 | |
Crystal Chandelier | The aether contained within the crystals used to construct this magnificent lighting fixture emits an ethereal glow which enhances the mood of any hall or parlor. | 1 | 210 | |
Grade 3 Dexterity Dissolvent | When applied to items such as battle gear, this alchemical liquid will dissolve away minute amounts of aether aspected to elements detrimental to dexterity, and by doing so, better attune the item and its wearer to the remaining beneficial elements. | 1 | 210 | |
Grade 3 Intelligence Dissolvent | When applied to items such as battle gear, this alchemical liquid will dissolve away minute amounts of aether aspected to elements detrimental to intelligence, and by doing so, better attune the item and its wearer to the remaining beneficial elements. | 1 | 210 | |
Grade 3 Mind Dissolvent | When applied to items such as battle gear, this alchemical liquid will dissolve away minute amounts of aether aspected to elements detrimental to mind, and by doing so, better attune the item and its wearer to the remaining beneficial elements. | 1 | 210 | |
Grade 3 Strength Dissolvent | When applied to items such as battle gear, this alchemical liquid will dissolve away minute amounts of aether aspected to elements detrimental to strength, and by doing so, better attune the item and its wearer to the remaining beneficial elements. | 1 | 210 | |
Grade 3 Vitality Dissolvent | When applied to items such as battle gear, this alchemical liquid will dissolve away minute amounts of aether aspected to elements detrimental to vitality, and by doing so, better attune the item and its wearer to the remaining beneficial elements. | 1 | 210 | |
Indirect Wall Lighting | A mounted wall light focused in a single direction for a dramatic theatrical effect. ※Up to two may be placed in a single estate, regardless of type. | 1 | 210 | |
Knightly Round Table | A handcrafted replica of the table at which the Heavens’ Ward hold conclave. | 1 | 210 | |
Augmented Boltkeep’s Spinning Wheel | Craftsmanship: +315, Control: +169 | 60 | 200 | |
Augmented Cauldronkeep’s Mortar | Craftsmanship: +315, Control: +169 | 60 | 200 | |
Augmented Fieldkeep’s Scythe | Gathering: +167, Perception: +292 | 60 | 200 | |
Augmented Forgekeep’s File | Craftsmanship: +315, Control: +169 | 60 | 200 | |
Augmented Galleykeep’s Culinary Knife | Craftsmanship: +315, Control: +169 | 60 | 200 | |
Augmented Gemkeep’s Grinding Wheel | Craftsmanship: +315, Control: +169 | 60 | 200 | |
Augmented Hammerkeep’s Pliers | Craftsmanship: +315, Control: +169 | 60 | 200 | |
Augmented Handmaster’s Armillae | CP: +47, Craftsmanship: +5 | 60 | 200 | |
Augmented Handmaster’s Earrings | CP: +47, Craftsmanship: +5 | 60 | 200 | |
Augmented Handmaster’s Necklace | CP: +47, Craftsmanship: +5 | 60 | 200 | |
Augmented Handmaster’s Ring | CP: +24, Craftsmanship: +5 | 60 | 200 | |
Augmented Handmaster’s Tool Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 200 | |
Augmented Hidekeep’s Awl | Craftsmanship: +315, Control: +169 | 60 | 200 | |
Augmented Landmaster’s Choker | GP: +60, Gathering: +5 | 60 | 200 | |
Augmented Landmaster’s Earrings | GP: +60, Gathering: +5 | 60 | 200 | |
Augmented Landmaster’s Ring | GP: +31, Perception: +5 | 60 | 200 | |
Augmented Landmaster’s Survival Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 200 | |
Augmented Landmaster’s Wristbands | GP: +60, Gathering: +5 | 60 | 200 | |
Augmented Millkeep’s Claw Hammer | Craftsmanship: +315, Control: +169 | 60 | 200 | |
Augmented Minekeep’s Sledgehammer | Gathering: +167, Perception: +292 | 60 | 200 | |
Compact Level 6 Aetherial Wheel Stand | A small metal stand upon which aetherial wheels are placed and spun to charge. Holds three grade 1, two grade 2, and one grade 3 wheel. ※One stand per estate only. | 1 | 200 | |
Palace Pedestal | A boxlike pedestal designed according to an adventurer’s harrowing recollection of a similar accursed object discovered deep within the Palace of the Dead. | 1 | 200 | |
Ornate Ironworks Apron of Crafting | Craftsmanship: +225, Control: +84, CP: +3 | 60 | 190 | |
Ornate Ironworks Boots of Crafting | Control: +84, Craftsmanship: +7 | 60 | 190 | |
Ornate Ironworks Boots of Gathering | Perception: +76, Gathering: +7, Vitality: +13 | 60 | 190 | |
Ornate Ironworks Breeches of Crafting | Control: +84, Craftsmanship: +7 | 60 | 190 | |
Ornate Ironworks Cap of Crafting | Control: +84, CP: +3 | 60 | 190 | |
Ornate Ironworks Cap of Gathering | Perception: +138, Vitality: +13 | 60 | 190 | |
Ornate Ironworks Gloves of Gathering | Gathering: +104, GP: +4, Vitality: +13 | 60 | 190 | |
Ornate Ironworks Sleeves of Crafting | Control: +84, CP: +3 | 60 | 190 | |
Ornate Ironworks Slops of Gathering | Gathering: +69, Perception: +35, Vitality: +21 | 60 | 190 | |
Ornate Ironworks Vest of Gathering | Gathering: +138, Perception: +69, GP: +4, Vitality: +21 | 60 | 190 | |
Astrometer of the Round | Mind: +63, Vitality: +54, Critical Hit: +71, Piety: +49 | 60 | 180 | |
Axe of the Round | Strength: +63, Vitality: +60, Skill Speed: +71, Critical Hit: +49 | 60 | 180 | |
Bow of the Round | Dexterity: +63, Vitality: +60, Determination: +71, Critical Hit: +49 | 60 | 180 | |
Cane of the Round | Mind: +63, Vitality: +54, Spell Speed: +71, Piety: +49 | 60 | 180 | |
Claymore of the Round | Strength: +63, Vitality: +60, Critical Hit: +71, Tenacity: +49 | 60 | 180 | |
Codex of the Round | Mind: +63, Vitality: +54, Determination: +71, Piety: +49 | 60 | 180 | |
Daggers of the Round | Dexterity: +63, Vitality: +60, Determination: +71, Critical Hit: +49 | 60 | 180 | |
Dead Hive Battleaxe | Strength: +63, Vitality: +60, Determination: +71, Tenacity: +49 | 60 | 180 | |
Dead Hive Bow | Dexterity: +63, Vitality: +60, Critical Hit: +71, Determination: +49 | 60 | 180 | |
Dead Hive Cane | Mind: +63, Vitality: +54, Determination: +71, Spell Speed: +49 | 60 | 180 | |
Dead Hive Claws | Strength: +63, Vitality: +60, Critical Hit: +71, Determination: +49 | 60 | 180 | |
Dead Hive Claymore | Strength: +63, Vitality: +60, Critical Hit: +71, Skill Speed: +49 | 60 | 180 | |
Dead Hive Codex | Mind: +63, Vitality: +54, Critical Hit: +71, Spell Speed: +49 | 60 | 180 | |
Dead Hive Grimoire | Intelligence: +63, Vitality: +54, Critical Hit: +71, Determination: +49 | 60 | 180 | |
Dead Hive Kris | Dexterity: +63, Vitality: +60, Determination: +71, Skill Speed: +49 | 60 | 180 | |
Dead Hive Longpole | Intelligence: +63, Vitality: +54, Determination: +71, Critical Hit: +49 | 60 | 180 | |
Dead Hive Musketoon | Dexterity: +63, Vitality: +60, Skill Speed: +71, Determination: +49 | 60 | 180 | |
Dead Hive Planisphere | Mind: +63, Vitality: +54, Critical Hit: +71, Spell Speed: +49 | 60 | 180 | |
Dead Hive Scutum | Strength: +18, Vitality: +17, Tenacity: +21, Skill Speed: +14 | 60 | 180 | |
Dead Hive Shamshir | Strength: +45, Vitality: +43, Determination: +50, Skill Speed: +35 | 60 | 180 | |
Dead Hive Spear | Strength: +63, Vitality: +60, Critical Hit: +71, Skill Speed: +49 | 60 | 180 | |
Fire of the Round | Dexterity: +63, Vitality: +60, Determination: +71, Critical Hit: +49 | 60 | 180 | |
Grimoire of the Round | Intelligence: +63, Vitality: +54, Critical Hit: +71, Determination: +49 | 60 | 180 | |
Halberd of the Round | Strength: +63, Vitality: +60, Critical Hit: +71, Determination: +49 | 60 | 180 | |
Knuckles of the Round | Strength: +63, Vitality: +60, Critical Hit: +71, Determination: +49 | 60 | 180 | |
Shield of the Round | Strength: +18, Vitality: +17, Skill Speed: +21, Tenacity: +14 | 60 | 180 | |
Staff of the Round | Intelligence: +63, Vitality: +54, Spell Speed: +71, Critical Hit: +49 | 60 | 180 | |
Sword of the Round | Strength: +45, Vitality: +43, Determination: +50, Critical Hit: +35 | 60 | 180 | |
Chocobo Cottage Walls | A set of four walls designed for those whose love for chocobos transcends mundane aesthetic sensibilities. ※Can only be used with cottages on small plots of land. | 1 | 180 | |
Chocobo House Walls | A set of four walls designed for those whose love for chocobos transcends mundane aesthetic sensibilities. ※Can only be used with houses on medium plots of land. | 1 | 180 | |
Chocobo Mansion Walls | A set of four walls designed for those whose love for chocobos transcends mundane aesthetic sensibilities. ※Can only be used with mansions on large plots of land. | 1 | 180 | |
Great Gubal Floor Lamp | A tall, standing lamp of the same design as the light fixtures found in the Great Gubal Library. | 1 | 180 | |
Mammet Lantern | A stout table lantern designed to resemble an automaton mammet. | 1 | 180 | |
Stuffed Brina | What every impressionable toddler needs in her toy box. Psychosomatic trauma increased tenfold when paired with a stuffed Calca. | 1 | 180 | |
Stuffed Calca | What every impressionable toddler needs in her toy box. Psychosomatic trauma increased tenfold when paired with a stuffed Brina. | 1 | 180 | |
Tempered Glass | Glass treated in flame and then quickly cooled to increase its resistance to heat as well as its overall hardness. | 1 | 180 | |
Tier 3 Aquarium | A rectangular glass tank that, when filled with water, can serve as a home for select wavekin caught in the wild. The higher an aquarium’s tier, the larger the specimens that can be kept within. ※Private chambers (apartments), cottages, houses, and mansions can hold 4, 6, 8, and 10 aquariums, respectively. | 1 | 180 | |
Troupe Stage | A large portable stage suitable for the performance of concertos or large-scale productions of literary masterpieces such as the Ballad of Longhaft. | 1 | 180 | |
Tier 2 Aquarium | A rectangular glass tank that, when filled with water, can serve as a home for select wavekin caught in the wild. The higher an aquarium’s tier, the larger the specimens that can be kept within. ※Private chambers (apartments), cottages, houses, and mansions can hold 4, 6, 8, and 10 aquariums, respectively. | 1 | 145 | |
Flame Lieutenant’s Coat | Vitality: +33, Strength: +32, Dexterity: +32, Intelligence: +32, Mind: +32 | 50 | 100 | |
Flame Lieutenant’s Helm | Vitality: +21, Strength: +20, Dexterity: +20, Intelligence: +20, Mind: +20 | 50 | 100 | |
Serpent Lieutenant’s Coat | Vitality: +33, Strength: +32, Dexterity: +32, Intelligence: +32, Mind: +32 | 50 | 100 | |
Serpent Lieutenant’s Hat | Vitality: +21, Strength: +20, Dexterity: +20, Intelligence: +20, Mind: +20 | 50 | 100 | |
Storm Lieutenant’s Jacket | Vitality: +33, Strength: +32, Dexterity: +32, Intelligence: +32, Mind: +32 | 50 | 100 | |
Storm Lieutenant’s Tricorne | Vitality: +21, Strength: +20, Dexterity: +20, Intelligence: +20, Mind: +20 | 50 | 100 | |
Round Stage | All the world is a stage. Now your room can be even more so. | 1 | 70 | |
Combed Wool Rug | A plush throw rug so soft, it will have your guests swearing they tread upon the very Sea of Clouds. | 1 | 55 | |
Watered Cordial | 1 | 55 | ||
Contemporary Warfare: Defense | Grand Company-issue literature on defensive battle techniques. Used to change the class of a squadron member to gladiator or marauder. | 1 | 50 | |
Contemporary Warfare: Magicks | Grand Company-issue literature on magic battle techniques. Used to change the class of a squadron member to conjurer, thaumaturge, or arcanist. | 1 | 50 | |
Contemporary Warfare: Offense | Grand Company-issue literature on offensive battle techniques. Used to change the class of a squadron member to pugilist, archer, lancer, or rogue. | 1 | 50 | |
Gold Saucer VIP Card | A Grand Company-issue pass for officers granting a temporary increase in MGP payouts at the Manderville Gold Saucer. Increases quantity of MGP earned by participating in Gold Saucer attractions. MGP Bonus: +15% Duration: 120m Overwrites company actions with similar effects. | 1 | 50 | |
Priority Aetheryte Pass | A Grand Company-issue pass authorizing priority use of realm-wide aetherytes at a discounted rate. Decreases aetheryte teleportation fees. Fee Reduction: 40% Duration: 120m Overwrites company actions with similar effects. | 1 | 50 | |
Priority Seal Allowance | A Grand Company-issue pass authorizing a temporary increase in payment for services rendered. Increases number of company seals earned by completing Grand Company duties. Seal Bonus: +15% Duration: 120m Overwrites company actions with similar effects. | 1 | 50 | |
Squadron Battle Manual | Grand Company-issue literature outlining basic combat techniques. Increases EXP earned by defeating enemies in the field. EXP Bonus: +15% Duration: 120m Overwrites company actions with similar effects. | 1 | 50 | |
Squadron Engineering Manual | Grand Company-issue literature outlining basic sapping and engineering techniques. Increases EXP earned from crafting activities. EXP Bonus: +20% Duration: 120m Overwrites company actions with similar effects. | 1 | 50 | |
Squadron Enlistment Manual | Grand Company-issue literature outlining basic techniques used in soldier recruitment. Increases the chance a new recruit will request enlistment in your squadron. Effect ends upon recruit arrival. | 1 | 50 | |
Squadron Gear Maintenance Manual | Grand Company-issue literature outlining basic gear maintenance techniques. Decreases gear wear. Wear Decrease: +30% Duration: 120m Overwrites company actions with similar effects. | 1 | 50 | |
Squadron Rationing Manual | Grand Company-issue literature outlining basic cooking and rationing techniques. Increases meal effect duration. Duration Increase: +15m Duration: 120m Overwrites company actions with similar effects. | 1 | 50 | |
Squadron Spiritbonding Manual | Grand Company-issue literature outlining advanced weapon techniques. Increases spiritbonding speed. Spiritbond Bonus: +3 Duration: 120m Overwrites company actions with similar effects. | 1 | 50 | |
Squadron Survival Manual | Grand Company-issue literature outlining basic foraging techniques. Increases EXP earned from gathering activities. EXP Bonus: +20% Duration: 120m Overwrites company actions with similar effects. | 1 | 50 | |
Tier 1 Aquarium | A circular glass tank that, when filled with water, can serve as a home for select wavekin caught in the wild. The higher an aquarium’s tier, the larger the specimens that can be kept within. ※Private chambers (apartments), cottages, houses, and mansions can hold 4, 6, 8, and 10 aquariums, respectively. | 1 | 50 | |
Mounted Bookshelf | A large bookshelf commonly found in private libraries. | 1 | 45 | |
Autumnal Ginkgo Tree | A young ginkgo tree transplanted at the moment its leaves began turning yellow, and magicked so that it might remain in this state for all eternity (or until the spell weakens). | 1 | 40 | |
Autumnal Maple Tree | A young maple tree transplanted at the moment its leaves began turning red, and magicked so that it might remain in this state for all eternity (or until the spell weakens). | 1 | 40 | |
Ginkgo Leaf Pile | This near-perfect pile of meticulously gathered ginkgo leaves simply begs passersby to throw all self-restraint to the wind and take the plunge. | 1 | 40 | |
Maple Leaf Pile | This near-perfect pile of meticulously gathered maple leaves simply begs passersby to throw all self-restraint to the wind and take the plunge. | 1 | 40 | |
Mounted Box Shelf | Several interconnected boxes hung on walls to store knickknacks, gewgaws, and other assorted miscellany. | 1 | 33 | |
Potting Soil | Standard-grade earth for growing plants and vegetables. Exhibits absolutely no standout properties. | 1 | 30 | |
Brooklet Tank Trimmings | An assortment of items used to outfit an aquarium that it might resemble a babbling forest brooklet. [For use in any tier aquarium.] | 1 | 24 | |
Southern Sea Tank Trimmings | An assortment of items used to outfit an aquarium that it might resemble the shallows of the tropical southern seas. [For use in any tier aquarium.] | 1 | 24 | |
Eastern Lady’s Crakows | Set Bonus: Set Bonus: Eastern Garb for Women:Strength: +2 | 1 | 15 | |
Eastern Lady’s Loincloth | Set Bonus: Set Bonus: Eastern Garb for Women:Dexterity: +3 | 1 | 15 | |
Eastern Lady’s Togi | Set Bonus: Set Bonus: Eastern Garb for Women:Vitality: +3 | 1 | 15 | |
Eastern Lord’s Crakows | Set Bonus: Set Bonus: Eastern Garb for Men:Strength: +2 | 1 | 15 | |
Eastern Lord’s Togi | Set Bonus: Set Bonus: Eastern Garb for Men:Vitality: +3 | 1 | 15 | |
Eastern Lord’s Trousers | Set Bonus: Set Bonus: Eastern Garb for Men:Dexterity: +3 | 1 | 15 | |
Far Eastern Matriarch’s Boots | Set Bonus: Set Bonus: Far Eastern Attire for Women:Strength: +2 | 1 | 15 | |
Far Eastern Matriarch’s Dress | Set Bonus: Set Bonus: Far Eastern Attire for Women:Vitality: +3 | 1 | 15 | |
Far Eastern Matriarch’s Sun Hat | Set Bonus: Set Bonus: Far Eastern Attire for Women:Dexterity: +2 | 1 | 15 | |
Far Eastern Patriarch’s Hat | Set Bonus: Set Bonus: Far Eastern Attire for Men:Dexterity: +2 | 1 | 15 | |
Far Eastern Patriarch’s Longboots | Set Bonus: Set Bonus: Far Eastern Attire for Men:Strength: +2 | 1 | 15 | |
Far Eastern Patriarch’s Tunic | Set Bonus: Set Bonus: Far Eastern Attire for Men:Vitality: +3 | 1 | 15 | |
Abigail Barding | A suit of chocobo armor designed to fulfill your lifelong desire to see a chocobo dressed like a scullery maid. | 1 | 1 | |
Alexander Prime Card | A rare (★★★) card used in the game Triple Triad. Card No. 150 | 1 | 1 | |
Alexandrian Gear | A round cog removed from Alexander’s main sector. | 1 | 1 | |
Alexandrian Manifesto – Page 1 | The opening page of the Illuminati’s least-known catechismal masterwork. Manifesto pages of the same type can be traded for special gear. | 1 | 1 | |
Alexandrian Manifesto – Page 2 | The second page of the Illuminati’s least-known catechismal masterwork. Manifesto pages of the same type can be traded for special gear. | 1 | 1 | |
Alexandrian Manifesto – Page 3 | The third page of the Illuminati’s least-known catechismal masterwork. Manifesto pages of the same type can be traded for special gear. | 1 | 1 | |
Alexandrian Manifesto – Page 4 | The fourth page of the Illuminati’s least-known catechismal masterwork. Manifesto pages of the same type can be traded for special gear. | 1 | 1 | |
All Saints’ Wake Orchestrion Roll | Music roll for All Saints’ Wake. Use to add to your orchestrion list. | 1 | 1 | |
All Saints’ Wake Orchestrion Roll | Music roll for All Saints’ Wake. Use to add to your orchestrion list. | 1 | 1 | |
Apkallu Card | A common (★) card used in the game Triple Triad. Card No. 141 | 1 | 1 | |
Arrhidaeus Master Key | A heavy gold key that, when inserted into the proper slot on the Arrhidaeus transport module, will power the superannuated device. | 1 | 1 | |
Astral Silk Robe | 1 | 1 | ||
Ballroom Etiquette – Exotic Greetings | An illustrated manual of curious greeting customs from the Far East. Use to learn the /easterngreeting emote. | 1 | 1 | |
Ballroom Etiquette – Zantetsuken | An illustrated manual detailing how to best cleave an enemy or acquaintance in twain. Use to learn the /zantetsuken emote. | 1 | 1 | |
Battle Theme 1.x Orchestrion Roll | Music roll for Battle Theme 1.x. Use to add to your orchestrion list. | 1 | 1 | |
Battle Theme 1.x Orchestrion Roll | Music roll for Battle Theme 1.x. Use to add to your orchestrion list. | 1 | 1 | |
Behind Closed Doors Orchestrion Roll | Music roll for Behind Closed Doors. Use to add to your orchestrion list. | 1 | 1 | |
Behind Closed Doors Orchestrion Roll | Music roll for Behind Closed Doors. Use to add to your orchestrion list. | 1 | 1 | |
Black Viola Corsage | 1 | 1 | ||
Black Violas | A bunch of black violas, selectively fertilized to achieve their vibrant color. Bouquets can be placed within select vases for display in estates. | 1 | 1 | |
Blue Viola Corsage | 1 | 1 | ||
Blue Violas | A bunch of blue violas, selectively fertilized to achieve their vibrant color. Bouquets can be placed within select vases for display in estates. | 1 | 1 | |
Brendt, Brennan, & Bremondt Card | A rare (★★★) card used in the game Triple Triad. Card No. 151 | 1 | 1 | |
Bronze-trimmed Sack | This heavy bag containing a portion of the Palace of the Dead’s Accursed Hoard has been sealed with powerful magicks. Only following an appraisal at the hands of a bishop trained in the dispelling of hexes can the seal be broken. | 1 | 1 | |
Calamity Unbound Orchestrion Roll | Music roll for Calamity Unbound. Use to add to your orchestrion list. | 1 | 1 | |
Calamity Unbound Orchestrion Roll | Music roll for Calamity Unbound. Use to add to your orchestrion list. | 1 | 1 | |
Cashmere Hood | 1 | 1 | ||
Cashmere Poncho | 1 | 1 | ||
Cashmere Slops | 1 | 1 | ||
Close to the Heavens Orchestrion Roll | Music roll for Close to the Heavens. Use to add to your orchestrion list. | 1 | 1 | |
Close to the Heavens Orchestrion Roll | Music roll for Close to the Heavens. Use to add to your orchestrion list. | 1 | 1 | |
Colibri Card | A common (★) card used in the game Triple Triad. Card No. 142 | 1 | 1 | |
Coming Home Orchestrion Roll | Music roll for Coming Home. Use to add to your orchestrion list. | 1 | 1 | |
Coming Home Orchestrion Roll | Music roll for Coming Home. Use to add to your orchestrion list. | 1 | 1 | |
Continental Eye | I see you. You see me. Use item to acquire the Continental eye minion. | 1 | 1 | |
Dark Brown Dye | A rare and expensive brown dye, used for coloring anything from cloth to metal. | 1 | 1 | |
Dark Red Dye | A rare and expensive red dye, used for coloring anything from cloth to metal. | 1 | 1 | |
Delivery Moogle Card | An uncommon (★★) card used in the game Triple Triad. Card No. 146 | 1 | 1 | |
Deluxe Eerie Wallpaper | Ready your estate for All Saints’ Wake with this frightening-yet-festive interior wall covering. Decidedly better than last year’s wallpaper in ways far too numerous to list here. | 1 | 1 | |
Deluxe Pumpkin Basket | A pumpkin-shaped basket filled with All Saints’ Wake goodies. Decidedly better than last year’s basket in ways far too numerous to list here. | 1 | 1 | |
Deluxe Pumpkin Candlestand | A decorated lamppost displayed during All Saints’ Wake. Decidedly better than last year’s candlestand in ways far too numerous to list here. | 1 | 1 | |
Deluxe Pumpkin Chair | The perfect partner for a pumpkin desk. Decidedly better than last year’s chair in ways far too numerous to list here. | 1 | 1 | |
Deluxe Pumpkin Desk | A pumpkin-themed desk designed with All Saints’ Wake in mind. Decidedly better than last year’s desk in ways far too numerous to list here. | 1 | 1 | |
Deluxe Stuffed Succubus | Take this All Saints’ Wake-themed doll to bed at your own risk. Decidedly better than last year’s succubus in ways far too numerous to list here. | 1 | 1 | |
Dream of the Fayth | A slip of what appears to be parchment containing what appears to be some sort of foreign script. | 1 | 1 | |
Dress-up Alisaie | Now 120% more discernable from the wind-up Alphinaud minion. Use item to acquire the dress-up Alisaie minion. | 1 | 1 | |
Dress-up Thancred | Take a walk on Thancred’s wild side…but with fewer nutkins. Use item to acquire the dress-up Thancred minion. | 1 | 1 | |
Equilibrium Orchestrion Roll | Music roll for Equilibrium. Use to add to your orchestrion list. | 1 | 1 | |
Equilibrium Orchestrion Roll | Music roll for Equilibrium. Use to add to your orchestrion list. | 1 | 1 | |
Exponential Entropy Orchestrion Roll | Music roll for Exponential Entropy. Use to add to your orchestrion list. | 1 | 1 | |
Exponential Entropy Orchestrion Roll | Music roll for Exponential Entropy. Use to add to your orchestrion list. | 1 | 1 | |
Extreme Survival Shirt | 1 | 1 | ||
Extreme Survival Slops | 1 | 1 | ||
Faded Copy of Equilibrium | Timeworn pages of sheet music containing the full score for Equilibrium. | 1 | 1 | |
Faded Copy of Equilibrium | Timeworn pages of sheet music containing the full score for Equilibrium. | 1 | 1 | |
Faded Copy of Footsteps in the Snow | Timeworn pages of sheet music containing the full score for Footsteps in the Snow. | 1 | 1 | |
Faded Copy of Footsteps in the Snow | Timeworn pages of sheet music containing the full score for Footsteps in the Snow. | 1 | 1 | |
Faded Copy of Oblivion | Timeworn pages of sheet music containing the full score for Oblivion. | 1 | 1 | |
Faded Copy of Oblivion | Timeworn pages of sheet music containing the full score for Oblivion. | 1 | 1 | |
Faded Copy of Thunder Rolls | Timeworn pages of sheet music containing the full score for Thunder Rolls. | 1 | 1 | |
Faded Copy of Thunder Rolls | Timeworn pages of sheet music containing the full score for Thunder Rolls. | 1 | 1 | |
Far Eastern Barding | An extravagant suit of celebratory chocobo armor. | 1 | 1 | |
Footsteps in the Snow Orchestrion Roll | Music roll for Footsteps in the Snow. Use to add to your orchestrion list. | 1 | 1 | |
Footsteps in the Snow Orchestrion Roll | Music roll for Footsteps in the Snow. Use to add to your orchestrion list. | 1 | 1 | |
Fur-lined Dhalmelskin Boots | 1 | 1 | ||
Fur-lined Saurian Boots | 1 | 1 | ||
General-purpose Dark Brown Dye | A rare and expensive brown dye, used for coloring anything from cloth to metal. | 1 | 1 | |
General-purpose Dark Red Dye | A rare and expensive red dye, used for coloring anything from cloth to metal. | 1 | 1 | |
Glade Chocobo Stable | A simple stable designed in the Gridanian glade style. ※Cannot be retrieved once placed. ※One per estate only. | 1 | 1 | |
Goddess Totem | This hardwood idol resembling the primal Sophia is said to have been used by various Meracydian tribes during summoning ceremonies. | 1 | 1 | |
Gold-trimmed Sack | This heavy bag containing a portion of the Palace of the Dead’s Accursed Hoard has been sealed with powerful magicks. Only following an appraisal at the hands of a bishop trained in the dispelling of hexes can the seal be broken. | 1 | 1 | |
Green Viola Corsage | 1 | 1 | ||
Green Violas | A bunch of green violas, selectively fertilized to achieve their vibrant color. Bouquets can be placed within select vases for display in estates. | 1 | 1 | |
Griffin Leather Cuffs | 1 | 1 | ||
Grounded Orchestrion Roll | Music roll for Grounded. Use to add to your orchestrion list. | 1 | 1 | |
Grounded Orchestrion Roll | Music roll for Grounded. Use to add to your orchestrion list. | 1 | 1 | |
Heavensward Thancred Card | An epic (★★★★) card used in the game Triple Triad. Card No. 152 | 1 | 1 | |
Heavensward Y’shtola Card | An epic (★★★★) card used in the game Triple Triad. Card No. 153 | 1 | 1 | |
Homestead Orchestrion Roll | Music roll for Homestead. Use to add to your orchestrion list. | 1 | 1 | |
Homestead Orchestrion Roll | Music roll for Homestead. Use to add to your orchestrion list. | 1 | 1 | |
Illuminati Darkest Gobcoat | An alchemical potion concocted in the dark laboratoriums of the Illuminati. Some of Idyllshire’s goblin goldsmiths have applied the unnaturally viscous substance to a variety of precious stones and found that it heightens the attributes of the gear and accessories crafted in their workshops. However, advances in crafting technology have rendered it obsolete. | 1 | 1 | |
Illuminati Deepest Gobdip | An alchemical potion concocted in the dark laboratoriums of the Illuminati. Some of Idyllshire’s goblin smithies have applied the unnaturally illuminated substance to a variety of metals and found that it heightens the attributes of weapons crafted in their forges. However, advances in crafting technology have rendered it obsolete. | 1 | 1 | |
Illuminati Tautest Gobtwine | An alchemical thread woven in the dark laboratoriums of the Illuminati. Some of Idyllshire’s goblin weavers have applied the unnaturally pliable substance to a variety of vestments and found that it heightens the attributes of gear woven in their looms. However, advances in crafting technology have rendered it obsolete. | 1 | 1 | |
Iron-trimmed Sack | This heavy bag containing a portion of the Palace of the Dead’s Accursed Hoard has been sealed with powerful magicks. Only following an appraisal at the hands of a bishop trained in the dispelling of hexes can the seal be broken. | 1 | 1 | |
Liquid Flame Card | An uncommon (★★) card used in the game Triple Triad. Card No. 144 | 1 | 1 | |
Locus Orchestrion Roll | Music roll for Locus. Use to add to your orchestrion list. | 1 | 1 | |
Locus Orchestrion Roll | Music roll for Locus. Use to add to your orchestrion list. | 1 | 1 | |
Lost Lamb Card | An uncommon (★★) card used in the game Triple Triad. Card No. 145 | 1 | 1 | |
Magicked Prism (Pumpkin) | This peculiar contraption creates illusions by weaving together myriad shades of light. Releases a heart-stopping disembodied pumpkin head. | 1 | 1 | |
Magitek Colossus Card | An uncommon (★★) card used in the game Triple Triad. Card No. 147 | 1 | 1 | |
Magitek Death Claw Card | A common (★) card used in the game Triple Triad. Card No. 143 | 1 | 1 | |
Mandervillian Barding | Expertly tailored trumpery designed to resemble the uniforms worn by the maidservants employed at the Manderville manor. | 1 | 1 | |
Materia Melder Permit | This permit allows the hiring of materia melders on the estate. ※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively. | 1 | 1 | |
Metal – Brute Justice Mode Orchestrion Roll | Music roll for Metal – Brute Justice Mode. Use to add to your orchestrion list. | 1 | 1 | |
Metal – Brute Justice Mode Orchestrion Roll | Music roll for Metal – Brute Justice Mode. Use to add to your orchestrion list. | 1 | 1 | |
Metal Orchestrion Roll | Music roll for Metal. Use to add to your orchestrion list. | 1 | 1 | |
Metal Orchestrion Roll | Music roll for Metal. Use to add to your orchestrion list. | 1 | 1 | |
MGP Platinum Card | Use to immediately add 50,000 MGP to your Manderville Gold Saucer account. | 1 | 1 | |
Mhachi Demimatter | A distinct variety of dark matter only found in areas with ties to the ancient civilization of Mhach. [Can be exchanged for select non-combat-based varieties of materia V.] | 1 | 1 | |
Micro Tomestone | Similar to the more common tomestones believed to store the lost knowledge of the Allagan Empire, yet at the fraction of the size, micro tomestones are highly sought by collectors and scholars alike. However, that was before the market became flooded with this particular variety, and as a result, it is no longer accepted as a viable bartering material. | 1 | 1 | |
Modern Aesthetics – Samsonian Locks | The realm’s premier publication on beauty and fashion, this specific copy of Modern Aesthetics covers, in detail, methods for styling longer hair. Use to unlock a new hairstyle at the aesthetician. Unavailable to Hrothgar. | 1 | 1 | |
Nael van Darnus Card | An epic (★★★★) card used in the game Triple Triad. Card No. 154 | 1 | 1 | |
Namingway | Do not think this means you can now change your character’s name. Use item to acquire the Namingway minion. | 1 | 1 | |
New World Armlets | 1 | 1 | ||
New World Headdress | 1 | 1 | ||
New World Hose | 1 | 1 | ||
New World Jacket | 1 | 1 | ||
New World Macrame | Colorful textile created by knotting together several lengths of coarse thread. | 1 | 1 | |
New World Moccasins | 1 | 1 | ||
Night in the Brume Orchestrion Roll | Music roll for Night in the Brume. Use to add to your orchestrion list. | 1 | 1 | |
Night in the Brume Orchestrion Roll | Music roll for Night in the Brume. Use to add to your orchestrion list. | 1 | 1 | |
Night Pegasus Whistle | A small ebon ocarina that, when played, emits a rainbow of sound that summons forth a night pegasus. | 1 | 1 | |
Nobility Sleeps Orchestrion Roll | Music roll for Nobility Sleeps. Use to add to your orchestrion list. | 1 | 1 | |
Nobility Sleeps Orchestrion Roll | Music roll for Nobility Sleeps. Use to add to your orchestrion list. | 1 | 1 | |
Oasis Chocobo Stable | A simple stable designed in the Ul’dahn oasis style. ※Cannot be retrieved once placed. ※One per estate only. | 1 | 1 | |
Oblivion Orchestrion Roll | Music roll for Oblivion. Use to add to your orchestrion list. | 1 | 1 | |
Oblivion Orchestrion Roll | Music roll for Oblivion. Use to add to your orchestrion list. | 1 | 1 | |
Orange Viola Corsage | 1 | 1 | ||
Orange Violas | A bunch of orange violas, selectively fertilized to achieve their vibrant color. Bouquets can be placed within select vases for display in estates. | 1 | 1 | |
Palace of the Dead Flooring | Flooring designed using reports penned by those fortunate enough to return from their expeditionary missions into the Palace of the Dead…with their sanity intact. | 1 | 1 | |
Palace of the Dead Interior Wall | An interior wall designed using reports penned by those fortunate enough to return from their expeditionary missions into the Palace of the Dead…with their sanity intact. | 1 | 1 | |
Pumpkin Stew | An All Saints’ Wake culinary tradition, this rich, buttery soup is oft served in a hollowed-out pumpkin. ※Cannot be retrieved once used. ※Can be used up to 10 times. Meal benefits when used: CP Bonus: +9% (Max 23) GP Bonus: +5% (Max 22) Gear Durability Bonus: +2 EXP Bonus: +3% Duration: 30m (Duration can be extended to 60m by consuming multiple servings) | 1 | 1 | |
Purple Viola Corsage | 1 | 1 | ||
Purple Violas | A bunch of purple violas, selectively fertilized to achieve their vibrant color. Bouquets can be placed within select vases for display in estates. | 1 | 1 | |
Rainbow Viola Corsage | 1 | 1 | ||
Rainbow Violas | A bunch of multicolored violas, selectively fertilized to achieve a variety of vibrant colors. Bouquets can be placed within select vases for display in estates. | 1 | 1 | |
Ramie Hood | 1 | 1 | ||
Ramie Poncho | 1 | 1 | ||
Ramie Slops | 1 | 1 | ||
Red Viola Corsage | 1 | 1 | ||
Red Violas | A bunch of red violas, selectively fertilized to achieve their vibrant color. Bouquets can be placed within select vases for display in estates. | 1 | 1 | |
Reflections Orchestrion Roll | Music roll for Reflections. Use to add to your orchestrion list. | 1 | 1 | |
Reflections Orchestrion Roll | Music roll for Reflections. Use to add to your orchestrion list. | 1 | 1 | |
Rise Orchestrion Roll | Music roll for Rise. Use to add to your orchestrion list. | 1 | 1 | |
Rise Orchestrion Roll | Music roll for Rise. Use to add to your orchestrion list. | 1 | 1 | |
Riviera Chocobo Stable | A simple stable designed in the La Noscean riviera style. ※Cannot be retrieved once placed. ※One per estate only. | 1 | 1 | |
Rowena’s Token (Scripture) | A note of promise received from Rowena for the delivery of Allagan tomestones of scripture or poetics. However, due to the House of Splendors changing its policies, it is now worth less than the paper on which it is scribed. | 1 | 1 | |
Shaggy Shoat | This adorable piglet will gore your heart and leave you yearning for more. Use item to acquire the shaggy shoat minion. | 1 | 1 | |
Silver Tears Orchestrion Roll | Music roll for Silver Tears. Use to add to your orchestrion list. | 1 | 1 | |
Silver Tears Orchestrion Roll | Music roll for Silver Tears. Use to add to your orchestrion list. | 1 | 1 | |
Silver-trimmed Sack | This heavy bag containing a portion of the Palace of the Dead’s Accursed Hoard has been sealed with powerful magicks. Only following an appraisal at the hands of a bishop trained in the dispelling of hexes can the seal be broken. | 1 | 1 | |
Sins of the Father, Sins of the Son Orchestrion Roll | Music roll for Sins of the Father, Sins of the Son. Use to add to your orchestrion list. | 1 | 1 | |
Sins of the Father, Sins of the Son Orchestrion Roll | Music roll for Sins of the Father, Sins of the Son. Use to add to your orchestrion list. | 1 | 1 | |
Slumber Eternal Orchestrion Roll | Music roll for Slumber Eternal. Use to add to your orchestrion list. | 1 | 1 | |
Slumber Eternal Orchestrion Roll | Music roll for Slumber Eternal. Use to add to your orchestrion list. | 1 | 1 | |
Smoulder Orchestrion Roll | Music roll for Smoulder. Use to add to your orchestrion list. | 1 | 1 | |
Smoulder Orchestrion Roll | Music roll for Smoulder. Use to add to your orchestrion list. | 1 | 1 | |
Sophia Card | A legendary (★★★★★) card used in the game Triple Triad. Card No. 155 | 1 | 1 | |
Sophic Barding | A suit of chocobo armor designed to resemble Sophia, the Goddess. | 1 | 1 | |
Sophic Lanner Whistle | This whistle emits a shrill tone that is said to summon a legendary falcon bred to serve the ancient Meracydian goddess, Sophia. | 1 | 1 | |
Spirits Collection | Several half-filled bottles of rare potables certain to impress any crapulent callers. | 1 | 1 | |
Stale Pumpkin Cookie | A devilish imp is thought to have made this slightly burnt biscuit shaped like a pumpkin head. Not recommended for consumption…especially after having been sitting in your inventory for more than a twelvemoon. | 1 | 1 | |
Strix Card | A rare (★★★) card used in the game Triple Triad. Card No. 148 | 1 | 1 | |
Tarnished Alexandrian Bolt | A uniquely crafted bolt discovered in Alexander’s main sector. One bolt can be traded for a special accessory. | 1 | 1 | |
Tarnished Alexandrian Chain | A uniquely crafted chain discovered in Alexander’s main sector. Alas, advancements in trouser technology have rendered it worthless. | 1 | 1 | |
Tarnished Alexandrian Crank | A uniquely crafted crank discovered in Alexander’s main sector. Two cranks can be traded for special arm gear. | 1 | 1 | |
Tarnished Alexandrian Lens | A uniquely crafted lens discovered in Alexander’s main sector. Two lenses can be traded for special headgear. | 1 | 1 | |
Tarnished Alexandrian Pedal | A uniquely crafted pedal discovered in Alexander’s main sector. Two pedals can be traded for special foot gear. | 1 | 1 | |
Tarnished Alexandrian Shaft | A uniquely crafted shaft discovered in Alexander’s main sector. Four shafts can be traded for special body gear. | 1 | 1 | |
Tarnished Alexandrian Spring | A uniquely crafted spring discovered in Alexander’s main sector. Four springs can be traded for special leg gear. | 1 | 1 | |
The Seventh Sun Orchestrion Roll | Music roll for The Seventh Sun. Use to add to your orchestrion list. | 1 | 1 | |
The Seventh Sun Orchestrion Roll | Music roll for The Seventh Sun. Use to add to your orchestrion list. | 1 | 1 | |
Thunder Rolls Orchestrion Roll | Music roll for Thunder Rolls. Use to add to your orchestrion list. | 1 | 1 | |
Thunder Rolls Orchestrion Roll | Music roll for Thunder Rolls. Use to add to your orchestrion list. | 1 | 1 | |
Toy Alexander | A special something for all good Illuminati gobs and girls. Use item to acquire the toy Alexander minion. | 1 | 1 | |
Tozol Huatotl Card | A rare (★★★) card used in the game Triple Triad. Card No. 149 | 1 | 1 | |
Unspoken Orchestrion Roll | Music roll for Unspoken. Use to add to your orchestrion list. | 1 | 1 | |
Unspoken Orchestrion Roll | Music roll for Unspoken. Use to add to your orchestrion list. | 1 | 1 | |
Up at Dawn Orchestrion Roll | Music roll for Up at Dawn. Use to add to your orchestrion list. | 1 | 1 | |
Up at Dawn Orchestrion Roll | Music roll for Up at Dawn. Use to add to your orchestrion list. | 1 | 1 | |
Vampire’s Vest | 1 | 1 | ||
Viola Seeds | And there is pansies, that’s for thoughts. And there is pansy seeds, that’s for growing pansies. ※For use in planters. | 1 | 1 | |
Where the Heart Is Orchestrion Roll | Music roll for Where the Heart Is. Use to add to your orchestrion list. | 1 | 1 | |
Where the Heart Is Orchestrion Roll | Music roll for Where the Heart Is. Use to add to your orchestrion list. | 1 | 1 | |
White Viola Corsage | 1 | 1 | ||
White Violas | A bunch of white violas, selectively fertilized to achieve their vibrant color. Bouquets can be placed within select vases for display in estates. | 1 | 1 | |
Wind-up Edda | Because true love never dies. Use item to acquire the wind-up Edda minion. | 1 | 1 | |
Wind-up Lulu | “Magic has no limits.” Nor does the list of exciting things you can do with this automaton. Use item to acquire the wind-up Lulu minion. | 1 | 1 | |
Wind-up Moenbryda | Destined to die a hero…and live on as a mechanized servitor. Use item to acquire the wind-up Moenbryda minion. | 1 | 1 | |
Wind-up Rikku | “Victory is ours!” This automaton is yours. Use item to acquire the wind-up Rikku minion. | 1 | 1 | |
Wool Top | Raw, soft sheep wool combed, bound, and braided. Can be spun into yarn or pressed into felt. | 1 | 1 | |
Yellow Viola Corsage | 1 | 1 | ||
Yellow Violas | A bunch of yellow violas, selectively fertilized to achieve their vibrant color. Bouquets can be placed within select vases for display in estates. | 1 | 1 |