Conjury calls upon elemental forces present in nature and concentrates them to a potency at which spells can be weaved. Through practiced meditation on the essences of creation, conjurers draw forth and absorb aether from their immediate surroundings. A wand or cane made from unworked wood is then utilized to focus the aether until it manifests as the desired spell.
The seat of the Conjurers’ Guild lies at the Stillglade Fane in Gridania, where the voices of Eorzea’s elementals are said to be most powerful.
Below is a list of current actions and traits for the Conjurer class.
By completing quests the Conjurer can become a White Mage.
As a Conjurer you should be focusing on MND as this increases healing magic potency. PIE may also be useful if you are having MP issues.