Below is a list of New Items in Patch 3.1 in FFXIV: Heavensward.
The information listed includes the level you can equip the New Items in Patch 3.1, the price you can sell it to an NPC for, info on who can equip the item and any info relating to stats that the item may have.
The New Items in Patch 3.1 are sorted by level, however you can sort them by any of the columns by clicking on the headers. Under the headers are search boxes that allow you to filter results.
For example, filter the compatibility by your class name or discipline and you will get a list of which New Items in Patch 3.1 you can equip.
Hover over or click on an item name for more info and any stats.
5.5 5.45 5.41 5.4 5.35 5.31 5.3 5.25 5.21 5.2 5.18 5.11 5.1 5.05 5.01 5.0 4.58 4.56 4.55 4.5 4.45 4.4 4.35 4.31 4.3 4.25 4.2 4.15 4.11 4.1 4.01 4.0 3.5b 3.56 3.5 3.45 3.4 3.35 3.3 3.25 3.2 3.15 3.1 3.07 3.05 3.0 2.55 2.51 2.5 2.45 2.4 2.38 2.35 2.3 2.28 2.25 2.2 2.1 1.23
5.5 5.45 5.41 5.4 5.35 5.31 5.3 5.25 5.21 5.2 5.18 5.11 5.1 5.05 5.01 5.0 4.58 4.56 4.55 4.5 4.45 4.4 4.35 4.31 4.3 4.25 4.2 4.15 4.11 4.1 4.01 4.0 3.5b 3.56 3.5 3.45 3.4 3.35 3.3 3.25 3.2 3.15 3.1 3.07 3.05 3.0 2.55 2.51 2.5 2.45 2.4 2.38 2.35 2.3 2.28 2.25 2.2 2.1 1.23
The information listed includes the level you can equip the New Items in Patch 3.1, the price you can sell it to an NPC for, info on who can equip the item and any info relating to stats that the item may have.
The New Items in Patch 3.1 are sorted by level, however you can sort them by any of the columns by clicking on the headers. Under the headers are search boxes that allow you to filter results.
For example, filter the compatibility by your class name or discipline and you will get a list of which New Items in Patch 3.1 you can equip.
Hover over or click on an item name for more info and any stats.
Items () | Stats/Compatibility/Description | Level | iLvl | |
---|---|---|---|---|
Mistbreak Alb of Healing | Mind: +76, Vitality: +68 | 60 | 210 | |
Mistbreak Armguards of Aiming | Dexterity: +48, Vitality: +47 | 60 | 210 | |
Mistbreak Armguards of Scouting | Dexterity: +48, Vitality: +47 | 60 | 210 | |
Mistbreak Armguards of Striking | Strength: +48, Vitality: +47 | 60 | 210 | |
Mistbreak Armillae of Aiming | Dexterity: +38, Vitality: +37 | 60 | 210 | |
Mistbreak Armillae of Casting | Intelligence: +38, Vitality: +33 | 60 | 210 | |
Mistbreak Armillae of Fending | Vitality: +37, Strength: +38 | 60 | 210 | |
Mistbreak Armillae of Healing | Mind: +38, Vitality: +33 | 60 | 210 | |
Mistbreak Armillae of Slaying | Strength: +38, Vitality: +37 | 60 | 210 | |
Mistbreak Armor of Fending | Strength: +76, Vitality: +75 | 60 | 210 | |
Mistbreak Armor of Maiming | Strength: +76, Vitality: +75 | 60 | 210 | |
Mistbreak Boots of Aiming | Dexterity: +48, Vitality: +47 | 60 | 210 | |
Mistbreak Boots of Scouting | Dexterity: +48, Vitality: +47 | 60 | 210 | |
Mistbreak Boots of Striking | Strength: +48, Vitality: +47 | 60 | 210 | |
Mistbreak Breeches of Casting | Intelligence: +76, Vitality: +68 | 60 | 210 | |
Mistbreak Cap of Aiming | Dexterity: +48, Vitality: +47 | 60 | 210 | |
Mistbreak Cap of Scouting | Dexterity: +48, Vitality: +47 | 60 | 210 | |
Mistbreak Cap of Striking | Strength: +48, Vitality: +47 | 60 | 210 | |
Mistbreak Chain Hose of Fending | Strength: +76, Vitality: +75 | 60 | 210 | |
Mistbreak Chain Hose of Maiming | Strength: +76, Vitality: +75 | 60 | 210 | |
Mistbreak Chausses of Healing | Mind: +76, Vitality: +68 | 60 | 210 | |
Mistbreak Corset of Casting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 210 | |
Mistbreak Corset of Healing | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 210 | |
Mistbreak Cyclas of Aiming | Dexterity: +76, Vitality: +75 | 60 | 210 | |
Mistbreak Cyclas of Scouting | Dexterity: +76, Vitality: +75 | 60 | 210 | |
Mistbreak Cyclas of Striking | Strength: +76, Vitality: +75 | 60 | 210 | |
Mistbreak Dress Gloves of Casting | Intelligence: +48, Vitality: +42 | 60 | 210 | |
Mistbreak Earrings of Aiming | Dexterity: +38, Vitality: +37 | 60 | 210 | |
Mistbreak Earrings of Casting | Intelligence: +38, Vitality: +33 | 60 | 210 | |
Mistbreak Earrings of Fending | Vitality: +37, Strength: +38 | 60 | 210 | |
Mistbreak Earrings of Healing | Mind: +38, Vitality: +33 | 60 | 210 | |
Mistbreak Earrings of Slaying | Strength: +38, Vitality: +37 | 60 | 210 | |
Mistbreak Gauntlets of Fending | Strength: +48, Vitality: +47 | 60 | 210 | |
Mistbreak Gauntlets of Maiming | Strength: +48, Vitality: +47 | 60 | 210 | |
Mistbreak Gloves of Healing | Mind: +48, Vitality: +42 | 60 | 210 | |
Mistbreak Hat of Casting | Intelligence: +48, Vitality: +42 | 60 | 210 | |
Mistbreak Helm of Fending | Strength: +48, Vitality: +47 | 60 | 210 | |
Mistbreak Helm of Maiming | Strength: +48, Vitality: +47 | 60 | 210 | |
Mistbreak Hose of Aiming | Dexterity: +76, Vitality: +75 | 60 | 210 | |
Mistbreak Hose of Scouting | Dexterity: +76, Vitality: +75 | 60 | 210 | |
Mistbreak Hose of Striking | Strength: +76, Vitality: +75 | 60 | 210 | |
Mistbreak Klobuk of Healing | Mind: +48, Vitality: +42 | 60 | 210 | |
Mistbreak Necklace of Aiming | Dexterity: +38, Vitality: +37 | 60 | 210 | |
Mistbreak Necklace of Casting | Intelligence: +38, Vitality: +33 | 60 | 210 | |
Mistbreak Necklace of Fending | Vitality: +37, Strength: +38 | 60 | 210 | |
Mistbreak Necklace of Healing | Mind: +38, Vitality: +33 | 60 | 210 | |
Mistbreak Necklace of Slaying | Strength: +38, Vitality: +37 | 60 | 210 | |
Mistbreak Ring of Aiming | Dexterity: +38, Vitality: +37 | 60 | 210 | |
Mistbreak Ring of Casting | Intelligence: +38, Vitality: +33 | 60 | 210 | |
Mistbreak Ring of Fending | Vitality: +37, Strength: +38 | 60 | 210 | |
Mistbreak Ring of Healing | Mind: +38, Vitality: +33 | 60 | 210 | |
Mistbreak Ring of Slaying | Strength: +38, Vitality: +37 | 60 | 210 | |
Mistbreak Ringbelt of Aiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 210 | |
Mistbreak Ringbelt of Scouting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 210 | |
Mistbreak Ringbelt of Striking | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 210 | |
Mistbreak Robe of Casting | Intelligence: +76, Vitality: +68 | 60 | 210 | |
Mistbreak Sabatons of Fending | Strength: +48, Vitality: +47 | 60 | 210 | |
Mistbreak Sabatons of Maiming | Strength: +48, Vitality: +47 | 60 | 210 | |
Mistbreak Tassets of Fending | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 210 | |
Mistbreak Tassets of Maiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 210 | |
Mistbreak Thighboots of Casting | Intelligence: +48, Vitality: +42 | 60 | 210 | |
Mistbreak Thighboots of Healing | Mind: +48, Vitality: +42 | 60 | 210 | |
Axe of the Heavens | Strength: +77, Vitality: +76, Skill Speed: +83, Critical Hit: +58 | 60 | 205 | |
Bow of the Heavens | Dexterity: +77, Vitality: +76, Determination: +83, Critical Hit: +58 | 60 | 205 | |
Cane of the Heavens | Mind: +77, Vitality: +68, Spell Speed: +83, Piety: +58 | 60 | 205 | |
Claymore of the Heavens | Strength: +77, Vitality: +76, Critical Hit: +83, Tenacity: +58 | 60 | 205 | |
Codex of the Heavens | Mind: +77, Vitality: +68, Determination: +83, Piety: +58 | 60 | 205 | |
Daggers of the Heavens | Dexterity: +77, Vitality: +76, Determination: +83, Critical Hit: +58 | 60 | 205 | |
Grimoire of the Heavens | Intelligence: +77, Vitality: +68, Critical Hit: +83, Determination: +58 | 60 | 205 | |
Halberd of the Heavens | Strength: +77, Vitality: +76, Critical Hit: +83, Determination: +58 | 60 | 205 | |
Heavensfire | Dexterity: +77, Vitality: +76, Determination: +83, Critical Hit: +58 | 60 | 205 | |
Heavensmeter | Mind: +77, Vitality: +68, Critical Hit: +83, Piety: +58 | 60 | 205 | |
Knuckles of the Heavens | Strength: +77, Vitality: +76, Critical Hit: +83, Determination: +58 | 60 | 205 | |
Shield of the Heavens | Strength: +22, Vitality: +22, Skill Speed: +24, Tenacity: +17 | 60 | 205 | |
Staff of the Heavens | Intelligence: +77, Vitality: +68, Spell Speed: +83, Critical Hit: +58 | 60 | 205 | |
Sword of the Heavens | Strength: +55, Vitality: +54, Determination: +59, Critical Hit: +41 | 60 | 205 | |
Void Ark Armor of Fending | Strength: +72, Vitality: +72, Direct Hit Rate: +79, Critical Hit: +55 | 60 | 200 | |
Void Ark Belt of Aiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 200 | |
Void Ark Belt of Casting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 200 | |
Void Ark Belt of Fending | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 200 | |
Void Ark Belt of Healing | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 200 | |
Void Ark Belt of Maiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 200 | |
Void Ark Belt of Scouting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 200 | |
Void Ark Belt of Striking | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 200 | |
Void Ark Boots of Aiming | Dexterity: +46, Vitality: +45, Determination: +50, Direct Hit Rate: +35 | 60 | 200 | |
Void Ark Boots of Casting | Intelligence: +46, Vitality: +41, Determination: +50, Direct Hit Rate: +35 | 60 | 200 | |
Void Ark Boots of Healing | Mind: +46, Vitality: +41, Spell Speed: +50, Piety: +35 | 60 | 200 | |
Void Ark Boots of Striking | Strength: +46, Vitality: +45, Critical Hit: +50, Determination: +35 | 60 | 200 | |
Void Ark Breeches of Aiming | Dexterity: +72, Vitality: +72, Critical Hit: +79, Determination: +55 | 60 | 200 | |
Void Ark Breeches of Casting | Intelligence: +72, Vitality: +65, Direct Hit Rate: +79, Spell Speed: +55 | 60 | 200 | |
Void Ark Breeches of Healing | Mind: +72, Vitality: +65, Piety: +79, Critical Hit: +55 | 60 | 200 | |
Void Ark Breeches of Maiming | Strength: +72, Vitality: +72, Direct Hit Rate: +79, Determination: +55 | 60 | 200 | |
Void Ark Breeches of Scouting | Dexterity: +72, Vitality: +72, Skill Speed: +79, Critical Hit: +55 | 60 | 200 | |
Void Ark Cap of Aiming | Dexterity: +46, Vitality: +45, Direct Hit Rate: +50, Critical Hit: +35 | 60 | 200 | |
Void Ark Cap of Scouting | Dexterity: +46, Vitality: +45, Determination: +50, Skill Speed: +35 | 60 | 200 | |
Void Ark Coat of Striking | Strength: +72, Vitality: +72, Skill Speed: +79, Critical Hit: +55 | 60 | 200 | |
Void Ark Gauntlets of Fending | Strength: +46, Vitality: +45, Critical Hit: +50, Direct Hit Rate: +35 | 60 | 200 | |
Void Ark Gauntlets of Maiming | Strength: +46, Vitality: +45, Skill Speed: +50, Determination: +35 | 60 | 200 | |
Void Ark Gloves of Aiming | Dexterity: +46, Vitality: +45, Critical Hit: +50, Skill Speed: +35 | 60 | 200 | |
Void Ark Gloves of Casting | Intelligence: +46, Vitality: +41, Critical Hit: +50, Determination: +35 | 60 | 200 | |
Void Ark Gloves of Healing | Mind: +46, Vitality: +41, Critical Hit: +50, Piety: +35 | 60 | 200 | |
Void Ark Gloves of Scouting | Dexterity: +46, Vitality: +45, Direct Hit Rate: +50, Determination: +35 | 60 | 200 | |
Void Ark Greaves of Maiming | Strength: +46, Vitality: +45, Critical Hit: +50, Skill Speed: +35 | 60 | 200 | |
Void Ark Halfgloves of Striking | Strength: +46, Vitality: +45, Determination: +50, Critical Hit: +35 | 60 | 200 | |
Void Ark Halfmask of Striking | Strength: +46, Vitality: +45, Critical Hit: +50, Direct Hit Rate: +35 | 60 | 200 | |
Void Ark Hat of Casting | Intelligence: +46, Vitality: +41, Critical Hit: +50, Direct Hit Rate: +35 | 60 | 200 | |
Void Ark Hat of Healing | Mind: +46, Vitality: +41, Determination: +50, Critical Hit: +35 | 60 | 200 | |
Void Ark Helm of Fending | Strength: +46, Vitality: +45, Skill Speed: +50, Determination: +35 | 60 | 200 | |
Void Ark Helm of Maiming | Strength: +46, Vitality: +45, Direct Hit Rate: +50, Critical Hit: +35 | 60 | 200 | |
Void Ark Jacket of Aiming | Dexterity: +72, Vitality: +72, Skill Speed: +79, Direct Hit Rate: +55 | 60 | 200 | |
Void Ark Jacket of Scouting | Dexterity: +72, Vitality: +72, Critical Hit: +79, Direct Hit Rate: +55 | 60 | 200 | |
Void Ark Mail of Maiming | Strength: +72, Vitality: +72, Determination: +79, Skill Speed: +55 | 60 | 200 | |
Void Ark Robe of Casting | Intelligence: +72, Vitality: +65, Determination: +79, Spell Speed: +55 | 60 | 200 | |
Void Ark Robe of Healing | Mind: +72, Vitality: +65, Spell Speed: +79, Piety: +55 | 60 | 200 | |
Void Ark Sabatons of Fending | Strength: +46, Vitality: +45, Skill Speed: +50, Direct Hit Rate: +35 | 60 | 200 | |
Void Ark Shoes of Scouting | Dexterity: +46, Vitality: +45, Skill Speed: +50, Determination: +35 | 60 | 200 | |
Void Ark Skirt of Fending | Strength: +72, Vitality: +72, Critical Hit: +79, Determination: +55 | 60 | 200 | |
Void Ark Trousers of Striking | Strength: +72, Vitality: +72, Direct Hit Rate: +79, Determination: +55 | 60 | 200 | |
Belt of the Daring Duelist | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 185 | |
Belt of the Defiant Duelist | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 185 | |
Belt of the Ghost Thief | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 185 | |
Belt of the Lost Thief | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 185 | |
Belt of the Red Thief | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 185 | |
Boots of the Daring Duelist | Strength: +43, Vitality: +42, Direct Hit Rate: +48, Determination: +34 | 60 | 185 | |
Boots of the Defiant Duelist | Strength: +43, Vitality: +42, Direct Hit Rate: +48, Tenacity: +34 | 60 | 185 | |
Boots of the Ghost Thief | Dexterity: +43, Vitality: +42, Determination: +48, Skill Speed: +34 | 60 | 185 | |
Boots of the Lost Thief | Dexterity: +43, Vitality: +42, Skill Speed: +48, Direct Hit Rate: +34 | 60 | 185 | |
Boots of the Red Thief | Strength: +43, Vitality: +42, Direct Hit Rate: +48, Skill Speed: +34 | 60 | 185 | |
Bracelet of the Daring Duelist | Strength: +34, Direct Hit Rate: +38, Critical Hit: +27, Vitality: +33 | 60 | 185 | |
Bracelet of the Defiant Duelist | Vitality: +33, Critical Hit: +38, Direct Hit Rate: +27, Strength: +34 | 60 | 185 | |
Bracelet of the Lost Thief | Dexterity: +34, Skill Speed: +38, Determination: +27, Vitality: +33 | 60 | 185 | |
Choker of the Daring Duelist | Strength: +34, Skill Speed: +38, Direct Hit Rate: +27, Vitality: +33 | 60 | 185 | |
Choker of the Defiant Duelist | Vitality: +33, Skill Speed: +38, Tenacity: +27, Strength: +34 | 60 | 185 | |
Choker of the Lost Thief | Dexterity: +34, Direct Hit Rate: +38, Critical Hit: +27, Vitality: +33 | 60 | 185 | |
Coat of the Daring Duelist | Strength: +68, Vitality: +66, Direct Hit Rate: +77, Skill Speed: +54 | 60 | 185 | |
Coat of the Defiant Duelist | Strength: +68, Vitality: +66, Direct Hit Rate: +77, Critical Hit: +54 | 60 | 185 | |
Coat of the Ghost Thief | Dexterity: +68, Vitality: +66, Skill Speed: +77, Direct Hit Rate: +54 | 60 | 185 | |
Coat of the Lost Thief | Dexterity: +68, Vitality: +66, Critical Hit: +77, Skill Speed: +54 | 60 | 185 | |
Coat of the Red Thief | Strength: +68, Vitality: +66, Skill Speed: +77, Critical Hit: +54 | 60 | 185 | |
Earrings of the Daring Duelist | Strength: +34, Direct Hit Rate: +38, Skill Speed: +27, Vitality: +33 | 60 | 185 | |
Earrings of the Defiant Duelist | Vitality: +33, Direct Hit Rate: +38, Critical Hit: +27, Strength: +34 | 60 | 185 | |
Earrings of the Lost Thief | Dexterity: +34, Determination: +38, Direct Hit Rate: +27, Vitality: +33 | 60 | 185 | |
Gloves of the Daring Duelist | Strength: +43, Vitality: +42, Critical Hit: +48, Determination: +34 | 60 | 185 | |
Gloves of the Defiant Duelist | Strength: +43, Vitality: +42, Critical Hit: +48, Skill Speed: +34 | 60 | 185 | |
Gloves of the Ghost Thief | Dexterity: +43, Vitality: +42, Direct Hit Rate: +48, Determination: +34 | 60 | 185 | |
Gloves of the Lost Thief | Dexterity: +43, Vitality: +42, Determination: +48, Direct Hit Rate: +34 | 60 | 185 | |
Gloves of the Red Thief | Strength: +43, Vitality: +42, Determination: +48, Skill Speed: +34 | 60 | 185 | |
Hat of the Ghost Thief | Dexterity: +43, Vitality: +42, Direct Hit Rate: +48, Critical Hit: +34 | 60 | 185 | |
Hat of the Lost Thief | Dexterity: +43, Vitality: +42, Direct Hit Rate: +48, Determination: +34 | 60 | 185 | |
Hat of the Red Thief | Strength: +43, Vitality: +42, Critical Hit: +48, Direct Hit Rate: +34 | 60 | 185 | |
Plague Bringer’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 185 | |
Plague Bringer’s Bracelet | Intelligence: +34, Determination: +38, Direct Hit Rate: +27, Vitality: +30 | 60 | 185 | |
Plague Bringer’s Choker | Intelligence: +34, Spell Speed: +38, Critical Hit: +27, Vitality: +30 | 60 | 185 | |
Plague Bringer’s Coat | Intelligence: +68, Vitality: +59, Critical Hit: +77, Determination: +54 | 60 | 185 | |
Plague Bringer’s Earrings | Intelligence: +34, Direct Hit Rate: +38, Determination: +27, Vitality: +30 | 60 | 185 | |
Plague Bringer’s Gloves | Intelligence: +43, Vitality: +38, Direct Hit Rate: +48, Spell Speed: +34 | 60 | 185 | |
Plague Bringer’s Mask | Intelligence: +43, Vitality: +38, Determination: +48, Direct Hit Rate: +34 | 60 | 185 | |
Plague Bringer’s Ring | Intelligence: +34, Critical Hit: +38, Determination: +27, Vitality: +30 | 60 | 185 | |
Plague Bringer’s Shoes | Intelligence: +43, Vitality: +38, Spell Speed: +48, Direct Hit Rate: +34 | 60 | 185 | |
Plague Bringer’s Trousers | Intelligence: +68, Vitality: +59, Direct Hit Rate: +77, Critical Hit: +54 | 60 | 185 | |
Plague Doctor’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 185 | |
Plague Doctor’s Bracelet | Mind: +34, Critical Hit: +38, Piety: +27, Vitality: +30 | 60 | 185 | |
Plague Doctor’s Choker | Mind: +34, Determination: +38, Piety: +27, Vitality: +30 | 60 | 185 | |
Plague Doctor’s Coat | Mind: +68, Vitality: +59, Piety: +77, Spell Speed: +54 | 60 | 185 | |
Plague Doctor’s Earrings | Mind: +34, Piety: +38, Spell Speed: +27, Vitality: +30 | 60 | 185 | |
Plague Doctor’s Gloves | Mind: +43, Vitality: +38, Critical Hit: +48, Piety: +34 | 60 | 185 | |
Plague Doctor’s Mask | Mind: +43, Vitality: +38, Spell Speed: +48, Critical Hit: +34 | 60 | 185 | |
Plague Doctor’s Ring | Mind: +34, Critical Hit: +38, Determination: +27, Vitality: +30 | 60 | 185 | |
Plague Doctor’s Shoes | Mind: +43, Vitality: +38, Determination: +48, Critical Hit: +34 | 60 | 185 | |
Plague Doctor’s Trousers | Mind: +68, Vitality: +59, Piety: +77, Determination: +54 | 60 | 185 | |
Ring of the Daring Duelist | Strength: +34, Critical Hit: +38, Determination: +27, Vitality: +33 | 60 | 185 | |
Ring of the Defiant Duelist | Vitality: +33, Determination: +38, Skill Speed: +27, Strength: +34 | 60 | 185 | |
Ring of the Lost Thief | Dexterity: +34, Critical Hit: +38, Determination: +27, Vitality: +33 | 60 | 185 | |
Sky Pirate’s Beret of Aiming | Dexterity: +39, Vitality: +38, Critical Hit: +43, Direct Hit Rate: +31 | 60 | 185 | |
Sky Pirate’s Boots of Aiming | Dexterity: +39, Vitality: +38, Determination: +43, Critical Hit: +31 | 60 | 185 | |
Sky Pirate’s Boots of Fending | Strength: +39, Vitality: +38, Critical Hit: +43, Skill Speed: +31 | 60 | 185 | |
Sky Pirate’s Boots of Maiming | Strength: +39, Vitality: +38, Skill Speed: +43, Critical Hit: +31 | 60 | 185 | |
Sky Pirate’s Boots of Scouting | Dexterity: +39, Vitality: +38, Direct Hit Rate: +43, Determination: +31 | 60 | 185 | |
Sky Pirate’s Boots of Striking | Strength: +39, Vitality: +38, Determination: +43, Critical Hit: +31 | 60 | 185 | |
Sky Pirate’s Bottoms of Casting | Intelligence: +61, Vitality: +53, Spell Speed: +69, Critical Hit: +49 | 60 | 185 | |
Sky Pirate’s Bottoms of Healing | Mind: +61, Vitality: +53, Critical Hit: +69, Piety: +49 | 60 | 185 | |
Sky Pirate’s Cap of Casting | Intelligence: +39, Vitality: +34, Critical Hit: +43, Spell Speed: +31 | 60 | 185 | |
Sky Pirate’s Cap of Healing | Mind: +39, Vitality: +34, Piety: +43, Determination: +31 | 60 | 185 | |
Sky Pirate’s Coat of Casting | Intelligence: +61, Vitality: +53, Determination: +69, Direct Hit Rate: +49 | 60 | 185 | |
Sky Pirate’s Coat of Fending | Strength: +61, Vitality: +59, Skill Speed: +69, Tenacity: +49 | 60 | 185 | |
Sky Pirate’s Coat of Healing | Mind: +61, Vitality: +53, Spell Speed: +69, Critical Hit: +49 | 60 | 185 | |
Sky Pirate’s Coat of Maiming | Strength: +61, Vitality: +59, Critical Hit: +69, Determination: +49 | 60 | 185 | |
Sky Pirate’s Gaskins of Fending | Strength: +61, Vitality: +59, Direct Hit Rate: +69, Critical Hit: +49 | 60 | 185 | |
Sky Pirate’s Gaskins of Maiming | Strength: +61, Vitality: +59, Determination: +69, Direct Hit Rate: +49 | 60 | 185 | |
Sky Pirate’s Gauntlets of Fending | Strength: +39, Vitality: +38, Tenacity: +43, Direct Hit Rate: +31 | 60 | 185 | |
Sky Pirate’s Gauntlets of Maiming | Strength: +39, Vitality: +38, Skill Speed: +43, Direct Hit Rate: +31 | 60 | 185 | |
Sky Pirate’s Gloves of Aiming | Dexterity: +39, Vitality: +38, Direct Hit Rate: +43, Skill Speed: +31 | 60 | 185 | |
Sky Pirate’s Gloves of Casting | Intelligence: +39, Vitality: +34, Critical Hit: +43, Direct Hit Rate: +31 | 60 | 185 | |
Sky Pirate’s Gloves of Healing | Mind: +39, Vitality: +34, Piety: +43, Spell Speed: +31 | 60 | 185 | |
Sky Pirate’s Gloves of Scouting | Dexterity: +39, Vitality: +38, Direct Hit Rate: +43, Critical Hit: +31 | 60 | 185 | |
Sky Pirate’s Gloves of Striking | Strength: +39, Vitality: +38, Skill Speed: +43, Critical Hit: +31 | 60 | 185 | |
Sky Pirate’s Halfslops of Aiming | Dexterity: +61, Vitality: +59, Skill Speed: +69, Determination: +49 | 60 | 185 | |
Sky Pirate’s Helm of Fending | Strength: +39, Vitality: +38, Skill Speed: +43, Tenacity: +31 | 60 | 185 | |
Sky Pirate’s Helm of Maiming | Strength: +39, Vitality: +38, Direct Hit Rate: +43, Critical Hit: +31 | 60 | 185 | |
Sky Pirate’s Jacket of Scouting | Dexterity: +61, Vitality: +59, Determination: +69, Critical Hit: +49 | 60 | 185 | |
Sky Pirate’s Jacket of Striking | Strength: +61, Vitality: +59, Direct Hit Rate: +69, Determination: +49 | 60 | 185 | |
Sky Pirate’s Mask of Scouting | Dexterity: +39, Vitality: +38, Skill Speed: +43, Determination: +31 | 60 | 185 | |
Sky Pirate’s Mask of Striking | Strength: +39, Vitality: +38, Direct Hit Rate: +43, Skill Speed: +31 | 60 | 185 | |
Sky Pirate’s Shoes of Casting | Intelligence: +39, Vitality: +34, Direct Hit Rate: +43, Determination: +31 | 60 | 185 | |
Sky Pirate’s Shoes of Healing | Mind: +39, Vitality: +34, Piety: +43, Spell Speed: +31 | 60 | 185 | |
Sky Pirate’s Trousers of Scouting | Dexterity: +61, Vitality: +59, Direct Hit Rate: +69, Skill Speed: +49 | 60 | 185 | |
Sky Pirate’s Trousers of Striking | Strength: +61, Vitality: +59, Critical Hit: +69, Skill Speed: +49 | 60 | 185 | |
Sky Pirate’s Vest of Aiming | Dexterity: +61, Vitality: +59, Determination: +69, Direct Hit Rate: +49 | 60 | 185 | |
Tricorne of the Daring Duelist | Strength: +43, Vitality: +42, Determination: +48, Direct Hit Rate: +34 | 60 | 185 | |
Tricorne of the Defiant Duelist | Strength: +43, Vitality: +42, Determination: +48, Direct Hit Rate: +34 | 60 | 185 | |
Trousers of the Daring Duelist | Strength: +68, Vitality: +66, Skill Speed: +77, Critical Hit: +54 | 60 | 185 | |
Trousers of the Defiant Duelist | Strength: +68, Vitality: +66, Tenacity: +77, Determination: +54 | 60 | 185 | |
Trousers of the Ghost Thief | Dexterity: +68, Vitality: +66, Critical Hit: +77, Determination: +54 | 60 | 185 | |
Trousers of the Lost Thief | Dexterity: +68, Vitality: +66, Direct Hit Rate: +77, Critical Hit: +54 | 60 | 185 | |
Trousers of the Red Thief | Strength: +68, Vitality: +66, Direct Hit Rate: +77, Determination: +54 | 60 | 185 | |
Deepmist Armguards of Aiming | Dexterity: +42, Vitality: +41 | 60 | 180 | |
Deepmist Armguards of Scouting | Dexterity: +42, Vitality: +41 | 60 | 180 | |
Deepmist Armguards of Striking | Strength: +42, Vitality: +41 | 60 | 180 | |
Deepmist Armillae of Aiming | Dexterity: +33, Vitality: +32 | 60 | 180 | |
Deepmist Armillae of Casting | Intelligence: +33, Vitality: +29 | 60 | 180 | |
Deepmist Armillae of Fending | Vitality: +32, Strength: +33 | 60 | 180 | |
Deepmist Armillae of Healing | Mind: +33, Vitality: +29 | 60 | 180 | |
Deepmist Armillae of Slaying | Strength: +33, Vitality: +32 | 60 | 180 | |
Deepmist Belt of Aiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 180 | |
Deepmist Belt of Maiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 180 | |
Deepmist Belt of Scouting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 180 | |
Deepmist Belt of Striking | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 180 | |
Deepmist Boots of Casting | Intelligence: +42, Vitality: +37 | 60 | 180 | |
Deepmist Boots of Healing | Mind: +42, Vitality: +37 | 60 | 180 | |
Deepmist Breeches of Fending | Strength: +67, Vitality: +65 | 60 | 180 | |
Deepmist Breeches of Maiming | Strength: +67, Vitality: +65 | 60 | 180 | |
Deepmist Cuirass of Fending | Strength: +67, Vitality: +65 | 60 | 180 | |
Deepmist Doublet of Casting | Intelligence: +67, Vitality: +59 | 60 | 180 | |
Deepmist Doublet of Healing | Mind: +67, Vitality: +59 | 60 | 180 | |
Deepmist Earrings of Aiming | Dexterity: +33, Vitality: +32 | 60 | 180 | |
Deepmist Earrings of Casting | Intelligence: +33, Vitality: +29 | 60 | 180 | |
Deepmist Earrings of Fending | Vitality: +32, Strength: +33 | 60 | 180 | |
Deepmist Earrings of Healing | Mind: +33, Vitality: +29 | 60 | 180 | |
Deepmist Earrings of Slaying | Strength: +33, Vitality: +32 | 60 | 180 | |
Deepmist Gaskins of Casting | Intelligence: +67, Vitality: +59 | 60 | 180 | |
Deepmist Gaskins of Healing | Mind: +67, Vitality: +59 | 60 | 180 | |
Deepmist Gloves of Casting | Intelligence: +42, Vitality: +37 | 60 | 180 | |
Deepmist Gloves of Healing | Mind: +42, Vitality: +37 | 60 | 180 | |
Deepmist Helm of Fending | Strength: +42, Vitality: +41 | 60 | 180 | |
Deepmist Jacket of Aiming | Dexterity: +67, Vitality: +65 | 60 | 180 | |
Deepmist Jacket of Scouting | Dexterity: +67, Vitality: +65 | 60 | 180 | |
Deepmist Jacket of Striking | Strength: +67, Vitality: +65 | 60 | 180 | |
Deepmist Leggings of Aiming | Dexterity: +42, Vitality: +41 | 60 | 180 | |
Deepmist Leggings of Scouting | Dexterity: +42, Vitality: +41 | 60 | 180 | |
Deepmist Leggings of Striking | Strength: +42, Vitality: +41 | 60 | 180 | |
Deepmist Mail of Maiming | Strength: +67, Vitality: +65 | 60 | 180 | |
Deepmist Mask of Aiming | Dexterity: +42, Vitality: +41 | 60 | 180 | |
Deepmist Mask of Casting | Intelligence: +42, Vitality: +37 | 60 | 180 | |
Deepmist Mask of Healing | Mind: +42, Vitality: +37 | 60 | 180 | |
Deepmist Mask of Maiming | Strength: +42, Vitality: +41 | 60 | 180 | |
Deepmist Mask of Scouting | Dexterity: +42, Vitality: +41 | 60 | 180 | |
Deepmist Mask of Striking | Strength: +42, Vitality: +41 | 60 | 180 | |
Deepmist Necklace of Aiming | Dexterity: +33, Vitality: +32 | 60 | 180 | |
Deepmist Necklace of Casting | Intelligence: +33, Vitality: +29 | 60 | 180 | |
Deepmist Necklace of Fending | Vitality: +32, Strength: +33 | 60 | 180 | |
Deepmist Necklace of Healing | Mind: +33, Vitality: +29 | 60 | 180 | |
Deepmist Necklace of Slaying | Strength: +33, Vitality: +32 | 60 | 180 | |
Deepmist Ring of Aiming | Dexterity: +33, Vitality: +32 | 60 | 180 | |
Deepmist Ring of Casting | Intelligence: +33, Vitality: +29 | 60 | 180 | |
Deepmist Ring of Fending | Vitality: +32, Strength: +33 | 60 | 180 | |
Deepmist Ring of Healing | Mind: +33, Vitality: +29 | 60 | 180 | |
Deepmist Ring of Slaying | Strength: +33, Vitality: +32 | 60 | 180 | |
Deepmist Sabatons of Fending | Strength: +42, Vitality: +41 | 60 | 180 | |
Deepmist Sash of Casting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 180 | |
Deepmist Sash of Healing | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 180 | |
Deepmist Sollerets of Maiming | Strength: +42, Vitality: +41 | 60 | 180 | |
Deepmist Tassets of Fending | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 180 | |
Deepmist Trousers of Aiming | Dexterity: +67, Vitality: +65 | 60 | 180 | |
Deepmist Trousers of Scouting | Dexterity: +67, Vitality: +65 | 60 | 180 | |
Deepmist Trousers of Striking | Strength: +67, Vitality: +65 | 60 | 180 | |
Deepmist Vambraces of Fending | Strength: +42, Vitality: +41 | 60 | 180 | |
Deepmist Vambraces of Maiming | Strength: +42, Vitality: +41 | 60 | 180 | |
Cloud Cotton Boll | The cloud-like flower of a cotton plant native to the Diadem. | 1 | 180 | |
Coerthan Clione | Though believed by scholars to be a distant cousin of the snail, this tiny transparent mollusk does not have a shell. [Suitable for printing on small canvases.] | 1 | 180 | |
Coffin Lid | Pried from the lid of a coffin, this plank of ancient wood is cold to the touch. | 1 | 180 | |
Dravanian Down Tree | A unique species of flora found only growing in the Sea of Clouds. As its seeds do not take in soil from the lower realm, the trees must be planted and raised on sky islets before being transplanted. ※Up to ten flower plots may be placed in a single garden, regardless of type. | 1 | 180 | |
Dravanian Mote | This lighter-than-air flora is unique to the Churning Mists. | 1 | 180 | |
Eurhinosaur | A rare scalekin that utilizes its highly developed air bladder to float above the Sea of Clouds. | 1 | 180 | |
Functional Proto-hropken | A remarkably developed manlike fish living in the aetherochemical pools of Azys Lla. [Suitable for printing on medium canvases.] | 1 | 180 | |
Goblin Bass | Introduced to the Thaliak River by goblins, this variety of voracious bass has driven native species to the brink of extinction. [Suitable for printing on large canvases.] | 1 | 180 | |
Heavens Coral | A lightweight, sky blue coral found growing on the floating islands above Eorzea. [Suitable for printing on large canvases.] | 1 | 180 | |
Mhachi Coffin | A faithful replica of a coffin discovered in the Void Ark. ※One per estate only. | 1 | 180 | |
Sphalerite | A semi-translucent mineral containing large amounts of zinc and iron. | 1 | 180 | |
Sunsail | A flying fish found in the skies near the Landlord Colony. [Suitable for printing on medium canvases.] | 1 | 180 | |
Thief Betta | An aggressive freshwater fish native to the Diadem. | 1 | 180 | |
Mistfall Armillae of Aiming | Dexterity: +30, Vitality: +30 | 60 | 160 | |
Mistfall Armillae of Casting | Intelligence: +30, Vitality: +27 | 60 | 160 | |
Mistfall Armillae of Fending | Vitality: +30, Strength: +30 | 60 | 160 | |
Mistfall Armillae of Healing | Mind: +30, Vitality: +27 | 60 | 160 | |
Mistfall Armillae of Slaying | Strength: +30, Vitality: +30 | 60 | 160 | |
Mistfall Belt of Casting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 160 | |
Mistfall Belt of Healing | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 160 | |
Mistfall Belt of Striking | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 160 | |
Mistfall Bolero of Striking | Strength: +60, Vitality: +60 | 60 | 160 | |
Mistfall Boots of Scouting | Dexterity: +38, Vitality: +38 | 60 | 160 | |
Mistfall Boots of Striking | Strength: +38, Vitality: +38 | 60 | 160 | |
Mistfall Breeches of Fending | Strength: +60, Vitality: +60 | 60 | 160 | |
Mistfall Breeches of Maiming | Strength: +60, Vitality: +60 | 60 | 160 | |
Mistfall Cap of Aiming | Dexterity: +38, Vitality: +38 | 60 | 160 | |
Mistfall Circlet of Striking | Strength: +38, Vitality: +38 | 60 | 160 | |
Mistfall Coif of Scouting | Dexterity: +38, Vitality: +38 | 60 | 160 | |
Mistfall Crakows of Casting | Intelligence: +38, Vitality: +34 | 60 | 160 | |
Mistfall Crakows of Healing | Mind: +38, Vitality: +34 | 60 | 160 | |
Mistfall Culottes of Striking | Strength: +60, Vitality: +60 | 60 | 160 | |
Mistfall Earrings of Aiming | Dexterity: +30, Vitality: +30 | 60 | 160 | |
Mistfall Earrings of Casting | Intelligence: +30, Vitality: +27 | 60 | 160 | |
Mistfall Earrings of Fending | Vitality: +30, Strength: +30 | 60 | 160 | |
Mistfall Earrings of Healing | Mind: +30, Vitality: +27 | 60 | 160 | |
Mistfall Earrings of Slaying | Strength: +30, Vitality: +30 | 60 | 160 | |
Mistfall Gauntlets of Fending | Strength: +38, Vitality: +38 | 60 | 160 | |
Mistfall Gauntlets of Maiming | Strength: +38, Vitality: +38 | 60 | 160 | |
Mistfall Gloves of Aiming | Dexterity: +38, Vitality: +38 | 60 | 160 | |
Mistfall Gloves of Striking | Strength: +38, Vitality: +38 | 60 | 160 | |
Mistfall Halfgloves of Casting | Intelligence: +38, Vitality: +34 | 60 | 160 | |
Mistfall Halfgloves of Healing | Mind: +38, Vitality: +34 | 60 | 160 | |
Mistfall Halfgloves of Scouting | Dexterity: +38, Vitality: +38 | 60 | 160 | |
Mistfall Hauberk of Fending | Strength: +60, Vitality: +60 | 60 | 160 | |
Mistfall Hauberk of Maiming | Strength: +60, Vitality: +60 | 60 | 160 | |
Mistfall Magnifiers of Casting | Intelligence: +38, Vitality: +34 | 60 | 160 | |
Mistfall Monocle of Healing | Mind: +38, Vitality: +34 | 60 | 160 | |
Mistfall Necklace of Aiming | Dexterity: +30, Vitality: +30 | 60 | 160 | |
Mistfall Necklace of Casting | Intelligence: +30, Vitality: +27 | 60 | 160 | |
Mistfall Necklace of Fending | Vitality: +30, Strength: +30 | 60 | 160 | |
Mistfall Necklace of Healing | Mind: +30, Vitality: +27 | 60 | 160 | |
Mistfall Necklace of Slaying | Strength: +30, Vitality: +30 | 60 | 160 | |
Mistfall Ring of Aiming | Dexterity: +30, Vitality: +30 | 60 | 160 | |
Mistfall Ring of Casting | Intelligence: +30, Vitality: +27 | 60 | 160 | |
Mistfall Ring of Fending | Vitality: +30, Strength: +30 | 60 | 160 | |
Mistfall Ring of Healing | Mind: +30, Vitality: +27 | 60 | 160 | |
Mistfall Ring of Slaying | Strength: +30, Vitality: +30 | 60 | 160 | |
Mistfall Robe of Aiming | Dexterity: +60, Vitality: +60 | 60 | 160 | |
Mistfall Robe of Casting | Intelligence: +60, Vitality: +54 | 60 | 160 | |
Mistfall Robe of Healing | Mind: +60, Vitality: +54 | 60 | 160 | |
Mistfall Sabatons of Fending | Strength: +38, Vitality: +38 | 60 | 160 | |
Mistfall Sabatons of Maiming | Strength: +38, Vitality: +38 | 60 | 160 | |
Mistfall Sallet of Fending | Strength: +38, Vitality: +38 | 60 | 160 | |
Mistfall Sallet of Maiming | Strength: +38, Vitality: +38 | 60 | 160 | |
Mistfall Sarouel of Scouting | Dexterity: +60, Vitality: +60 | 60 | 160 | |
Mistfall Sash of Aiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 160 | |
Mistfall Sash of Scouting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 160 | |
Mistfall Shirt of Scouting | Dexterity: +60, Vitality: +60 | 60 | 160 | |
Mistfall Shoes of Aiming | Dexterity: +38, Vitality: +38 | 60 | 160 | |
Mistfall Slops of Aiming | Dexterity: +60, Vitality: +60 | 60 | 160 | |
Mistfall Tassets of Fending | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 160 | |
Mistfall Tassets of Maiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 60 | 160 | |
Mistfall Tonban of Casting | Intelligence: +60, Vitality: +54 | 60 | 160 | |
Mistfall Tonban of Healing | Mind: +60, Vitality: +54 | 60 | 160 | |
Blood Pepper | A deep red variety of dragon pepper so hot it is widely believed by Far Eastern cultures to drive away malignant spirits. | 1 | 160 | |
Blood Pepper Seeds | Blood pepper seeds suitable for garden cultivation. | 1 | 160 | |
Cassia Block | An expertly cut cube of fragrant cassia lumber. | 1 | 160 | |
Cloud Cloth | Soft, light cotton woven from rare cloud cotton bolls. | 1 | 160 | |
Dinosaur Leather | A large piece of cured dinosaur skin. | 1 | 160 | |
Faerie Chandelier | This delicate light fixture will remind you the wood is alive and always watching… | 1 | 160 | |
Falconer’s Hemp | A double-weave variety of hemp used by falconers to protect themselves from the sharp talons of their raptors. | 1 | 160 | |
Microscopically Small Mogwalls | A set of four walls designed for those who wish to transform their estate into a home fit for a moogle. ※Can only be used with cottages on small plots of land. | 1 | 160 | |
Middlingly Medium Mogwalls | A set of four walls designed for those who wish to transform their estate into a home fit for a moogle. ※Can only be used with houses on medium plots of land. | 1 | 160 | |
Monstrously Large Mogwalls | A set of four walls designed for those who wish to transform their estate into a home fit for a moogle. ※Can only be used with mansions on large plots of land. | 1 | 160 | |
Potters Stone | A hard clay found exclusively on the islets of the Diadem. When fired in a kiln, the result is a brilliant white pottery. | 1 | 160 | |
Pterodactyl Leather | A large piece of cured pterodactyl skin. | 1 | 160 | |
Steamed Staff | 1 | 160 | ||
Titanium Alloy Ingot | A durable alloy created by smelting titanium with zinc. | 1 | 160 | |
Wind Silk | This silk is exposed to aetherial turbulence in order to strengthen its aspect to wind. | 1 | 160 | |
Crown Trout | A freshwater fish native to the Diadem. | 1 | 150 | |
Dravanian Smelt | A tiny freshwater fish native to the lakes fed by runoff from the Slate Mountains. [Suitable for printing on small canvases.] | 1 | 150 | |
Eventide Jade | A rare form of jade as red as a sunset. | 1 | 150 | |
Gem Marimo | A bright-green variety of aquatic moss found on the bottom of lakes. Slight currents cause the moss to gather and form into a ball as it grows. | 1 | 150 | |
Goldsmith Crab | A tiny freshwater crustacean native to the Diadem. | 1 | 150 | |
Max-Ether | 1 | 150 | ||
Max-Potion | 1 | 150 | ||
Periwinkle | A mildly poisonous flower found across the Three Great Continents. | 1 | 150 | |
Pterodactyl | A winged scalekin native to the Diadem. | 1 | 150 | |
Retribution Staff | A large freshwater fish native to the Diadem. | 1 | 150 | |
Royal Mistletoe | A parasitic plant that is only found growing on the trees of the Diadem. | 1 | 150 | |
Cloud Mushroom | An aptly named fungus commonly found in the Sea of Clouds, wind providing a means of spore distribution from one islet to the next. | 1 | 148 | |
Tektite | A type of naturally occurring glass first discovered after the Calamity which ushered in the Seventh Umbral Era. | 1 | 148 | |
Oriental Grass Plot | A tall variety of wild grass with stalks that end in large silver tufts of wispy flowers. ※Up to ten flower plots may be placed in a single garden, regardless of type. | 1 | 145 | |
Oriental Grass Tuft | A tall variety of grass common in the Far East. | 1 | 145 | |
Oriental Tea Set | Bring a touch of the exotic to teatime with this collection of authentic Doman woodware. ※Cannot be retrieved once used. ※Can be used up to 10 times. Meal benefits when used: Piety Bonus: +4% (Max 28) VIT Bonus: +4% (Max 27) Gear Durability Bonus: +3 EXP Bonus: +3% Duration: 30m (Duration can be extended to 60m by consuming multiple servings) | 1 | 139 | |
Sesame Cookie | 1 | 139 | ||
Fossilized Dragon Bone | There is much debate amongst Eorzean scholars as to how much time must pass before a bone becomes fossilized. Some say a mere generation will suffice, citing evidence such as the proliferation of petrification magicks. Others believe it may take upwards of a thousand thousand years, casting doubts on the theories which state Hydaelyn was created a mere twenty thousand summers past. | 1 | 136 | |
Topiary Chocobo | A specially bred shrub pruned to the shape of a chipper chocobo. | 1 | 136 | |
Wind Widow | A tiny poisonous spider that weaves sail-like webs used by the vilekin to traverse the Sea of Clouds. | 1 | 136 | |
Coerthan Tea Seeds | Coerthan tea seeds suitable for garden cultivation. | 1 | 125 | |
Pearl Sprout Seeds | Pearl sprout seeds suitable for garden cultivation. | 1 | 125 | |
Old World Fig Seeds | Old World fig seeds suitable for garden cultivation. | 1 | 115 | |
Cob Inner Wall | A rustic wall made of soil, straw, and lime. | 1 | 70 | |
Manor Counter | A large counter designed in a similar fashion to the unit found in Haukke Manor’s kitchens. | 1 | 70 | |
Manor Flooring | Flooring similar in design to that used in Haukke Manor. | 1 | 70 | |
Manor Oven | A large cooking oven designed in a similar fashion to the unit found in Haukke Manor’s kitchens. | 1 | 70 | |
Colibri Cannon | Dexterity: +13, Vitality: +17 | 50 | 50 | |
Gigas Axe | Strength: +13, Vitality: +17 | 50 | 50 | |
Mahogany Partition Door | A partition and door combination, reaching to the ceiling and so sturdy that it may as well be a wall. | 1 | 40 | |
The Unending Journey | A full record of your past adventures, in one massive volume. ※One per estate only. | 1 | 39 | |
Funguar Chair | A low stool designed to resemble a mushroom. | 1 | 25 | |
Oriental Round Table | A low, circular table used for sitting on the floor. | 1 | 18 | |
Iron Clapper | A short piece of iron loosely affixed to the inside of a bell, causing it to ring when the clapper strikes the bell’s wall. | 1 | 15 | |
A Knight to Remember | A commissioned portrait of recently deceased companion Haurchefant Greystone entitled A Knight to Remember. | 1 | 1 | |
Amatsu Hachigane | 1 | 1 | ||
Amatsu Haidate | 1 | 1 | ||
Amatsu Sune-ate | 1 | 1 | ||
Amatsu Tekko | 1 | 1 | ||
Amatsu Togi | 1 | 1 | ||
Antecedent’s Attire | 1 | 1 | ||
Archaeornis Card | An uncommon (★★) card used in the game Triple Triad. Card No. 89 | 1 | 1 | |
Archaeoskin Boots | 1 | 1 | ||
Archaeoskin Cloche | 1 | 1 | ||
Archaeoskin Halfboots | 1 | 1 | ||
Archbishop Thordan VII Card | A legendary (★★★★★) card used in the game Triple Triad. Card No. 107 | 1 | 1 | |
Ballroom Etiquette – The Gold Dance | An illustrated manual of the various steps that comprise the Gold dance. Use to learn the /golddance emote. | 1 | 1 | |
Ballroom Etiquette – The Thavnairian Dance | An illustrated manual of the various steps that comprise the exotic Thavnairian dance. Use to learn the /thavnairiandance emote. | 1 | 1 | |
Bandersnatch Card | An uncommon (★★) card used in the game Triple Triad. Card No. 92 | 1 | 1 | |
Belladonna Card | A rare (★★★) card used in the game Triple Triad. Card No. 98 | 1 | 1 | |
Brass Sky Pirate Spoil | When sky pirates raiding in the Sea of Clouds board another vessel, it is tradition to claim a piece of the airship to serve as proof of the deadly deed. These objects of honor and bravery have also been known to be used as currency between the brigands. | 1 | 1 | |
Bunny Chief Bustier | 1 | 1 | ||
Bunny Chief Crown | 1 | 1 | ||
Bunny Chief Loops | 1 | 1 | ||
Bunny Chief Pumps | 1 | 1 | ||
Bunny Chief Tights | 1 | 1 | ||
Charibert Card | A rare (★★★) card used in the game Triple Triad. Card No. 103 | 1 | 1 | |
Chive Seeds | Chive seeds suitable for garden cultivation. | 1 | 1 | |
Clan Mark Log | A list of elite marks slain by the log’s owner…before the owner himself vanished without a trace following an embarrassing defeat at the hands of a ladybug. | 1 | 1 | |
Clockwork Twintania | Another advanced Allagan creation. Is there anything the Allagans couldn’t create? The Allagans are believed to have created an instrument to answer this very question. Use item to acquire the clockwork Twintania minion. | 1 | 1 | |
Cockscomb | 1 | 1 | ||
Coeurl Mask | 1 | 1 | ||
Coeurlregina Card | A rare (★★★) card used in the game Triple Triad. Card No. 96 | 1 | 1 | |
Cold Knight’s Cookfire | A warm fire and a place to rest one’s weary legs─two things every Ishgardian knight looks forward to after a long cold day of duty. | 1 | 1 | |
Crawler Card | An uncommon (★★) card used in the game Triple Triad. Card No. 93 | 1 | 1 | |
Dark Blue Dye | A rare and expensive blue dye, used for coloring anything from cloth to metal. | 1 | 1 | |
Dark Green Dye | A rare and expensive green dye, used for coloring anything from cloth to metal. | 1 | 1 | |
Dark Purple Dye | A rare and expensive purple dye, used for coloring anything from cloth to metal. | 1 | 1 | |
Deepeye Card | A common (★) card used in the game Triple Triad. Card No. 88 | 1 | 1 | |
Demon Brick Earring | 1 | 1 | ||
Dhalmel Card | An uncommon (★★) card used in the game Triple Triad. Card No. 91 | 1 | 1 | |
Dragonskin Boots | 1 | 1 | ||
Dragonskin Bottoms | 1 | 1 | ||
Echidna Card | A rare (★★★) card used in the game Triple Triad. Card No. 99 | 1 | 1 | |
Elegant Rimless Glasses | 1 | 1 | ||
Falconer’s Boots | 1 | 1 | ||
Falconer’s Bottoms | 1 | 1 | ||
Falconer’s Shirt | 1 | 1 | ||
Flat Cap | 1 | 1 | ||
Gaelicap | 1 | 1 | ||
General-purpose Dark Blue Dye | A rare and expensive blue dye, used for coloring anything from cloth to metal. | 1 | 1 | |
General-purpose Dark Green Dye | A rare and expensive green dye, used for coloring anything from cloth to metal. | 1 | 1 | |
General-purpose Dark Purple Dye | A rare and expensive purple dye, used for coloring anything from cloth to metal. | 1 | 1 | |
General-purpose Jet Black Dye | A rare and expensive black dye, used for coloring anything from cloth to metal. | 1 | 1 | |
General-purpose Metallic Blue Dye | A rare and expensive blue dye, used for coloring anything from cloth to metal. | 1 | 1 | |
General-purpose Metallic Gold Dye | A rare and expensive gold dye, used for coloring anything from cloth to metal. | 1 | 1 | |
General-purpose Metallic Green Dye | A rare and expensive green dye, used for coloring anything from cloth to metal. | 1 | 1 | |
General-purpose Metallic Purple Dye | A rare and expensive purple dye, used for coloring anything from cloth to metal. | 1 | 1 | |
General-purpose Metallic Red Dye | A rare and expensive red dye, used for coloring anything from cloth to metal. | 1 | 1 | |
General-purpose Metallic Silver Dye | A rare and expensive silver dye, used for coloring anything from cloth to metal. | 1 | 1 | |
General-purpose Metallic Sky Blue Dye | A rare and expensive blue dye, used for coloring anything from cloth to metal. | 1 | 1 | |
General-purpose Pastel Blue Dye | A rare and expensive blue dye, used for coloring anything from cloth to metal. | 1 | 1 | |
General-purpose Pastel Green Dye | A rare and expensive green dye, used for coloring anything from cloth to metal. | 1 | 1 | |
General-purpose Pastel Pink Dye | A rare and expensive pink dye, used for coloring anything from cloth to metal. | 1 | 1 | |
General-purpose Pastel Purple Dye | A rare and expensive purple dye, used for coloring anything from cloth to metal. | 1 | 1 | |
General-purpose Pure White Dye | A rare and expensive white dye, used for coloring anything from cloth to metal. | 1 | 1 | |
Green Beret | 1 | 1 | ||
Hear No Helm | 1 | 1 | ||
Heavens’ Ward Helm Fragment | A small piece of steel salvaged from a helm worn by one of the Heavens’ Ward. | 1 | 1 | |
High House Boots | 1 | 1 | ||
High House Breeches | 1 | 1 | ||
High House Bustle | 1 | 1 | ||
High House Cloche | 1 | 1 | ||
High House Halfboots | 1 | 1 | ||
High House Justaucorps | 1 | 1 | ||
House Fortemps Kite Shield | 1 | 1 | ||
Hunting Hawk | She loves you more than life itself. She’s had to. Use item to acquire the hunting hawk minion. | 1 | 1 | |
Julyan Manderville Card | A rare (★★★) card used in the game Triple Triad. Card No. 101 | 1 | 1 | |
Korpokkur Kid | For best results, keep moist at all times. Use item to acquire the korpokkur kid minion. | 1 | 1 | |
Level 4 Aetherial Wheel Stand | A metal stand upon which aetherial wheels are placed and spun to charge. Holds two grade 1, one grade 2, and one grade 3 wheel. ※One stand per estate only. | 1 | 1 | |
Metallic Purple Dye | A rare and expensive purple dye, used for coloring anything from cloth to metal. | 1 | 1 | |
Metallic Sky Blue Dye | A rare and expensive blue dye, used for coloring anything from cloth to metal. | 1 | 1 | |
Mhachi Farthing | A small coin of low denomination once used in the long-fallen nation of Mhach. Once actively sought by numismatists across Eorzea, the market soon became oversaturated, causing this ancient currency to lose its value entirely. | 1 | 1 | |
Mission Ceruleum | Airship-grade refined ceruleum. Having long since begun the process of decay, it is not recommended for use─unless one is keen to die in a fiery explosion. | 1 | 1 | |
Mission Ceruleum Voucher | Proof of purchase for a single tank of airship-grade refined ceruleum. Alas, it has long since passed its date of validity. | 1 | 1 | |
Modern Aesthetics – Adventure | The realm’s premier publication on beauty and fashion, this limited edition of Modern Aesthetics covers, in detail, a hair styling technique submitted by one of the realm’s readers. Use to unlock a new hairstyle at the aesthetician. Unavailable to female Hrothgar. | 1 | 1 | |
Modern Aesthetics – Curls | The realm’s premier publication on beauty and fashion, this specific copy of Modern Aesthetics covers, in detail, techniques on crafting a perfect dome of tight curls. Use to unlock a new hairstyle at the aesthetician. Unavailable to Viera and Hrothgar. | 1 | 1 | |
Modern Aesthetics – Scion Special Issue | The realm’s premier publication on beauty and fashion, this limited edition of Modern Aesthetics covers, in detail, techniques on transforming yourself into Scions of the Seventh Dawn Antecedent Minfilia. Use to unlock a new hairstyle at the aesthetician. Fits: ♀ (excepting Viera and Hrothgar) | 1 | 1 | |
Moglin Card | A rare (★★★) card used in the game Triple Triad. Card No. 102 | 1 | 1 | |
Mythril Triad Card | One of nine extremely high rarity Triple Triad cards. | 1 | 1 | |
Oriental Orange Basket | Oriental oranges, while small, are far softer and sweeter than the oranges found growing in Eorzea. ※Cannot be retrieved once used. ※Can be used up to 10 times. Meal benefits when used: VIT Bonus: +4% (Max 6) Gear Durability Bonus: +2 EXP Bonus: +3% Duration: 30m (Duration can be extended to 60m by consuming multiple servings) | 1 | 1 | |
Oriental Snowcave | A tightly packed pile of snow hollowed out and formed into a tiny dwelling. A thin coating of eternal ice ensures the snowcave will never melt. | 1 | 1 | |
Paissa Brat | The eyes of a newborn paissa are said to see only the truth. The truth and food. Use item to acquire the paissa brat minion. | 1 | 1 | |
Paissa Card | An uncommon (★★) card used in the game Triple Triad. Card No. 90 | 1 | 1 | |
Paissa Doll | A stuffed toy recently adopted for use in Heavensturn festivities. | 1 | 1 | |
Pegasus Whistle | A small opaline ocarina that, when played, emits a rainbow of sound that summons forth a pegasus. | 1 | 1 | |
Penguin Prince | An empire awaits. Use item to acquire the penguin prince minion. | 1 | 1 | |
Pile of Tomes | A slightly strewn collection of works ranging from mythology to philosophy. A tidy bibliophile’s nightmare. | 1 | 1 | |
Pipin Tarupin Card | A rare (★★★) card used in the game Triple Triad. Card No. 100 | 1 | 1 | |
Poroggo Card | An uncommon (★★) card used in the game Triple Triad. Card No. 94 | 1 | 1 | |
Progenitrix Card | A rare (★★★) card used in the game Triple Triad. Card No. 97 | 1 | 1 | |
Punching Gloves | 1 | 1 | ||
Rainbow Breeches | 1 | 1 | ||
Rainbow Bustle | 1 | 1 | ||
Rainbow Justaucorps | 1 | 1 | ||
Ramie Shirt | 1 | 1 | ||
Reading Glasses | 1 | 1 | ||
Red Baron Identification Key | A thin, rectangular piece of what appears to be cermet. Placing it near the Red Baron suit of magitek armor will magically bring the machine to life. | 1 | 1 | |
Red Beret | 1 | 1 | ||
Regula van Hydrus Card | A legendary (★★★★★) card used in the game Triple Triad. Card No. 106 | 1 | 1 | |
Reindeer Antler Headband | 1 | 1 | ||
Reindeer Gloves | 1 | 1 | ||
Reindeer Hooves | 1 | 1 | ||
Round Table Barding | A suit of chocobo armor crafted using a design employed during the age of Thordan and his knights twelve. | 1 | 1 | |
Roundrox Card | A rare (★★★) card used in the game Triple Triad. Card No. 104 | 1 | 1 | |
Saint’s Beard | 1 | 1 | ||
Saint’s Cap | 1 | 1 | ||
Sanuwa Horn | A small bone whistle that, when blown, emits a piercing tone that resembles the cry of a sanuwa fledgling. Use to summon your sanuwa mount. | 1 | 1 | |
Scion Chronocler’s Caligae | 1 | 1 | ||
Scion Chronocler’s Cowl | 1 | 1 | ||
Scion Chronocler’s Ringbands | 1 | 1 | ||
Scion Chronocler’s Tights | 1 | 1 | ||
Scion Conjurer’s Chausses | 1 | 1 | ||
Scion Conjurer’s Dalmatica | 1 | 1 | ||
Scion Conjurer’s Pattens | 1 | 1 | ||
Scion Striker’s Attire | 1 | 1 | ||
Scion Striker’s Visor | 1 | 1 | ||
Scion Thaumaturge’s Gaskins | 1 | 1 | ||
Scion Thaumaturge’s Gauntlets | 1 | 1 | ||
Scion Thaumaturge’s Moccasins | 1 | 1 | ||
Scion Thaumaturge’s Monocle | 1 | 1 | ||
Scion Thaumaturge’s Robe | 1 | 1 | ||
Scion Thief’s Armored Caligae | 1 | 1 | ||
Scion Thief’s Gaskins | 1 | 1 | ||
Scion Thief’s Halfgloves | 1 | 1 | ||
Scion Thief’s Tunic | 1 | 1 | ||
See No Helm | 1 | 1 | ||
Senor Sabotender Card | An epic (★★★★) card used in the game Triple Triad. Card No. 105 | 1 | 1 | |
Shaded Visor | 1 | 1 | ||
Shalloweye | Please refrain from staring. Use item to acquire the shalloweye minion. | 1 | 1 | |
Speak No Helm | 1 | 1 | ||
Stack of Tomes | A neatly assembled collection of works ranging from poetry to history. A tidy bibliophile’s dream. | 1 | 1 | |
Starlight Ornament | A wall decoration hung in homes during the Starlight Celebration. | 1 | 1 | |
Starlight Sentinel | A potted conifer displayed in homes during the Starlight Celebration. | 1 | 1 | |
Steel Sky Pirate Spoil | When sky pirates raiding in the Sea of Clouds board another vessel, it is tradition to claim a piece of the airship to serve as proof of the deadly deed. These objects of honor and bravery have also been known to be used as currency between the brigands. | 1 | 1 | |
Steward Permit | This permit allows the hiring of stewards on the estate. ※Private chambers (apartments), cottages, houses, and mansions can host 4, 6, 8, and 10 vendors, respectively. | 1 | 1 | |
Succubus Horns | 1 | 1 | ||
The Emperor’s New Fists | 1 | 1 | ||
Twin Star Ornament | A brilliant wall decoration hung in homes during the Starlight Celebration. | 1 | 1 | |
Vedrfolnir Card | A rare (★★★) card used in the game Triple Triad. Card No. 95 | 1 | 1 | |
White Beret | 1 | 1 | ||
White Devil Identification Key | A thin, rectangular piece of what appears to be cermet. Placing it near the White Devil suit of magitek armor will magically bring the machine to life. | 1 | 1 | |
Wind-up Echidna | A remarkably lifelike recreation of the shape-shifting seductress. Perhaps a tad too lifelike… Use item to acquire the wind-up Echidna minion. | 1 | 1 | |
Wind-up Gundu Warrior | He weighs far less than he appears. Use item to acquire the wind-up Gundu warrior minion. | 1 | 1 | |
Wind-up Haurchefant | What isn’t dead (or is recreated in a goldsmith’s workshop) can never die. Use item to acquire the wind-up Haurchefant minion. | 1 | 1 | |
Wind-up Ifrit | It doesn’t bleed. You cannot kill it. (But you may discard it at your leisure.) Use item to acquire the wind-up Ifrit minion. | 1 | 1 | |
Wind-up Illuminatus | Comes complete with two hands, both blue as an Illuminati baby’s bum. Use item to acquire the wind-up Illuminatus minion. | 1 | 1 | |
Wind-up Relm | Come on now, you stubborn old bag of bones! Use item to acquire the wind-up Relm minion. | 1 | 1 | |
Wind-up Zundu Warrior | Like a spring wind, the Zundu warrior is strong…until he winds down. Use item to acquire the wind-up Zundu warrior minion. | 1 | 1 | |
Wyvern Horn | This heavy horn emits a bellowing blare that summons your trained wyvern mount. | 1 | 1 |