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White Mage

White Mage (WHM) Actions, Traits and Role Actions

FFXIV - Disciples of Magic - White Mage
While it is commonly known that Gridania's leaders, the three Seedseer siblings, are unsurpassed in their mastery of conjury, none save a few souls are aware that they are also keepers of white magic, the arcane art of succor.
Taking healing and protection for its dominion, white magic came into existence eras past in order that the destructive force of black magic be kept in check and balance preserved.

Over time, however, even those who donned the white came to pervert their powers for the sake of personal gain, a decaying of virtue that led to the demise of the men of the Fifth Astral Era.

Though thought to have become buried in the sands of history, white magic is in the midst of revival at the hands of the Padjal, who desire that the light of succor shine throughout Eorzea.

Patch 1.21 saw the introduction of jobs to FFXIV, which allows you to become one of the traditional jobs from the FF series after completing a quest.

A Conjurer can become a White Mage by equipping the Soul of the White Mage item after completing the first quest. The details for this quest are below.

Quest NPC Location Conditions
Seer Folly E-Sumi-Yan Gridania, Conjurers' Guild CNJ 30

For each quest you complete, you will be rewarded with a new ability, while the latter quests will also reward you with artifact (AF) armour that is shown in the screenshot above.

Introduction to White Mage

White Mage is a classic healing job that branches off Conjurer. Its role is to restore the HP of party members that take damage from monsters, cure bad status effects from party members and to revive fallen members of the party upon death. The White Mage can also deal damage with Holy, Aero and Stone but this should be seen as secondary to everything else.


As a White Mage your main attribute is Mind (MND) as this increases healing magic potency. You should be focusing on equipment with this stat. For secondary stats you should be focusing on the likes of Spell Speed, Direct Hit Rate, Determination and Critical Hit Rate in addition to simply boosting MND.

Spell Speed and Critical Hit Rate are self explantory in what they do. For the other two, Determination is used to boost the damage dealt by all attacks and the amount of HP recovered when healed while Direct Hit Rate is Stormblood's replacement for Accuracy. Instead of a simple hit or miss effect that Accuracy could give, having low Direct Hit Rate for a fight will reduce damage dealt so it is important to improve this stat.


Actions are skills that the White Mage can equip to their bar and select to use at any time as long as their timer is available. Actions used in a combo will generate additional damage and effects. All White Mage actions are exclusive to that job.


Name Level Cast Recast MP TP Range Radius
FFXIV - White Mage - Cure IIICure III 40 2 2.50 0 30y 6y
Restores HP of target and all party members nearby target.

Cure Potency: 550
FFXIV - White Mage - AsylumAsylum 52 0 900 0 30y 8y
Envelops a designated area in a veil of succor, granting healing over time to self and any party members who enter.

Cure Potency: 100

Duration: 24s
Additional Effect: Increases HP recovery via healing actions on party members in the designated area by 10%
FFXIV - White Mage - Afflatus SolaceAfflatus Solace 52 0 2.50 0 30y 0y
Restores target's HP.

Cure Potency: 700
Additional Effect: Nourishes the Blood Lily Healing Gauge Cost: 1 Lily
FFXIV - White Mage - Stone IIIStone III 54 2.5 2.50 0 25y 0y
Deals earth damage with a potency of 240.
FFXIV - White Mage - AssizeAssize 56 0 450 0 0y 15y
Deals unaspected damage with a potency of 400 to all nearby enemies.

Additional Effect: Restores own HP and the HP of nearby party members

Cure Potency: 400

Additional Effect: Restores 5% of maximum MP
FFXIV - White Mage - Aero IIIAero III 58 2.5 2.50 0 25y 5y
Deals wind damage with a potency of 50 to target and all enemies nearby it.

F201F8F201F9Additional Effect:0101 Wind damage over time

F201F8F201F9Potency:0101 40

F201F8F201F9Duration:0101 24s
FFXIV - White Mage - Thin AirThin Air 58 0 1200 0 0y 0y
Reduces MP cost of all actions by 100%.

Duration: 12s
FFXIV - White Mage - TetragrammatonTetragrammaton 60 0 600 0 30y 0y
Restores target's HP.

Cure Potency: 700
FFXIV - White Mage - Stone IVStone IV 64 2.5 2.50 0 25y 0y
Deals earth damage with a potency of 280.
FFXIV - White Mage - Divine BenisonDivine Benison 66 0 300 0 30y 0y
Creates a barrier around self or target party member that absorbs damage equivalent to a heal of 500 potency.

Duration: 15s
FFXIV - White Mage - Plenary IndulgencePlenary Indulgence 70 0 600 0 0y 20y
Grants Confession to self and nearby party members.

Upon receiving HP recovery via Medica, Medica II, Cure III, or Afflatus Rapture cast by self, Confession triggers an additional healing effect.

Cure Potency: 200

Duration: 10s
FFXIV - White Mage - DiaDia 72 0 2.50 0 25y 0y
Deals unaspected damage with a potency of 120.

Additional Effect: Unaspected damage over time

Potency: 60

Duration: 30s
FFXIV - White Mage - GlareGlare 72 2.5 2.50 0 25y 0y
Deals unaspected damage with a potency of 300.
FFXIV - White Mage - Afflatus MiseryAfflatus Misery 74 0 2.50 0 25y 5y
Deals unaspected damage to target and all enemies nearby it with a potency of 900 for the first enemy, and 25% less for all remaining enemies.

Can only be executed when the Blood Lily is in full bloom.
FFXIV - White Mage - Afflatus RaptureAfflatus Rapture 76 0 2.50 0 0y 20y
Restores own HP and the HP of all nearby party members.

Cure Potency: 300

Additional Effect: Nourishes the Blood Lily

Healing Gauge Cost: 1 Lily
FFXIV - White Mage - TemperanceTemperance 80 0 1200 0 0y 0y
Increases healing magic potency by 20%, while reducing damage taken by self and all party members within a radius of 30 yalms by 10%.

Duration: 20s

As well as these the White Mage can also equip Conjurer actions.

Role Actions

Since the A Realm Reborn expansion for FFXIV, cross class actions were removed and replaced with the concept of "role" actions. Role actions are more generic as they don't belong to specific classes, but instead to roles such as melee DPS, magic DPS, healer or tank. The White Mage can equip up to 5 of these.

Name Level Cast Recast MP TP Range Radius

PvP Actions

From the Stormblood expansion PvP was revamped significantly and you can no longer use PvE actions during PvP battles. That means all of the actions above you can no longer use in PvP. Action Points (AP) were also removed. While some of the dedicated PvP actions do have the same name, they will have different potencies or effects. Below are the PvP actions that are unique to the White Mage. There exists even more PvP actions and even traits but these are not unique to the White Mage. You can find these further down the page.

Name Cast Recast MP TP Range Radius
FFXIV - PVP - Benediction Benediction 0 120 0 0 30y 0y
Restores all of a target's HP.

Additional Effect: Reduces Benediction recast time by a percentage corresponding to the number of healing Lilies stacked at time of action execution (at which time the Lilies are removed)

1 Lily: 10%
2 Lilies: 25%
3 Lilies: 50%
FFXIV - PVP - Empyrean Rain Empyrean Rain 0 0 0 0 0y 30y
Restores 50% of own HP and the HP of all nearby party members.

Additional Effect: Removes Stun, Sleep, Bind, Heavy, Slow, and Silence
Can only be executed while the Adrenaline Gauge is full.

Shared PvP Actions

The following is a list of PvP actions which are shared across all classes and jobs. These can only be used in PvP areas and you are limited to selecting two of them.

Name Cast Recast MP TP Range Radius
FFXIV - PVP - Aetheric Siphon Aetheric Siphon 0 6 0 0 25y 0y
Activates the instrument.
FFXIV - PVP - Anti-gravity Gimbal Anti-gravity Gimbal 0 5 0 0 0y 0y
Simulates the spell Levitate using Nero tol Scaeva's odd contraption.
FFXIV - PVP - Bolt Bolt 0 45 0 0 0y 0y
Movement speed is increased.
Duration: 10s
Chimatsuri 4.5 45 0 0 8y 0y
FFXIV - PVP - Concentrate Concentrate 0 45 0 0 0y 0y
Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects.
Duration: 10s
FFXIV - PVP - Deflect Deflect 0 2 0 0 0y 4y
Scatters potentially harmful aether.
Doom Of The Living 4.5 45 0 0 8y 0y
Dragonsong Dive 4.5 45 0 0 8y 0y
FFXIV - PVP - Enliven Enliven 0 90 0 0 0y 0y
Restores 50% of maximum TP.
Final Heaven 4.5 45 0 0 8y 0y
Delivers an attack with a potency of 9,000.
FFXIV - PVP - Muse Muse 0 90 0 0 0y 0y
Restores 25% of maximum MP.
FFXIV - PVP - Purify Purify 0 45 0 0 0y 0y
Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction.
FFXIV - PVP - Recuperate Recuperate 0 45 0 0 0y 0y
Restores 25% of maximum HP.
FFXIV - PVP - Safeguard Safeguard 0 90 0 0 0y 0y
Reduces damage taken by 25%.
Duration: 10s
FFXIV - PVP - Smoke Screen Smoke Screen 0 2.5 0 0 0y 20y
Throw an incendiary device that creates a blanket of smoke temporarily granting you the Stealth status.
Ungarmax 3 30 0 0 14y 20y
FFXIV - PVP - Vril Vril 0 3 0 0 0y 0y
Use the aetheric residue lingering on your body to temporarily disguise yourself as one of Lakshmi's loyal dreamers.

Shared PvP Traits

The following is a list of PvP traits which are shared across all classes and jobs. These can only be used in PvP areas and you are limited to selecting three of them.

Name Description
FFXIV - PVP - Decreased Damage Taken Decreased Damage Taken Decreases damage taken by 3%.
FFXIV - PVP - Decreased Recast Time Decreased Recast Time Decreases recast time of additional actions by 20%.
FFXIV - PVP - Increased Action Speed Increased Action Speed Decreases weaponskill and spell cast and recast times by 3%.
FFXIV - PVP - Increased Damage Dealt Increased Damage Dealt Increases damage dealt by 3%.
FFXIV - PVP - Increased Healing Potency Increased Healing Potency Increases spell-based HP restoration by 5%.
FFXIV - PVP - Increased HP Increased HP Increases maximum HP by 5%.
FFXIV - PVP - Increased MP Regeneration Increased MP Regeneration Increases MP regeneration rate by 25%.
FFXIV - PVP - Increased Resistance Duration Increased Resistance Duration Increases duration of resistances by 50%.
FFXIV - PVP - Increased TP Regeneration Increased TP Regeneration Increases TP regeneration rate by 40%.

White Mage Equipment

The best equipment for your White Mage constantly changes depending on what was added in the latest patch so it is important to do your own research on top of this guide. We have broken the equipment down into tiers in order to give some indication of what you can use before you get up to that item level tier.

Slot Best Next Tier Third Tier
Main Hand Edenmorn Cane
Augmented Cryptlurker's Crook
Cryptlurker's Crook
Shield Tidal Wave Buckler
Wave Buckler
Ancient Shield
Head Augmented Cryptlurker's Helm of Healing
Edenmorn Hat of Healing
Cryptlurker's Helm of Healing
Edenmete Hat of Healing
Exarchic Circlet of Healing
Body Edenmorn Gown of Healing
Augmented Cryptlurker's Robe of Healing
Cryptlurker's Robe of Healing
Edenmete Gown of Healing
Ornate Exarchic Coat of Healing
Exarchic Coat of Healing
Hands Augmented Cryptlurker's Vambraces of Healing
Edenmorn Dress Sleeves of Healing
Cryptlurker's Vambraces of Healing
Edenmete Dress Sleeves of Healing
Exarchic Gloves of Healing
Legs Augmented Cryptlurker's Chausses of Healing
Edenmorn Chausses of Healing
Cryptlurker's Chausses of Healing
Edenmete Chausses of Healing
Exarchic Hose of Healing
Feet Augmented Cryptlurker's Shoes of Healing
Edenmorn Boots of Healing
Cryptlurker's Shoes of Healing
Edenmete Boots of Healing
Exarchic Shoes of Healing
Waist Augmented Cryptlurker's Belt of Healing
Edenmorn Leather Belt of Healing
Cryptlurker's Belt of Healing
Edenmete Leather Belt of Healing
Exarchic Plate Belt of Healing
Neck Augmented Cryptlurker's Choker of Healing
Edenmorn Necklace of Healing
Cryptlurker's Choker of Healing
Edenmete Necklace of Healing
Exarchic Choker of Healing
Ear Augmented Cryptlurker's Earring of Healing
Edenmorn Earrings of Healing
Cryptlurker's Earring of Healing
Edenmete Earrings of Healing
Exarchic Earrings of Healing
Rings Augmented Cryptlurker's Ring of Healing
Edenmorn Ring of Healing
Cryptlurker's Ring of Healing
Edenmete Ring of Healing
Exarchic Ring of Healing
Wrist Augmented Cryptlurker's Bracelet of Healing
Edenmorn Wristlet of Healing
Cryptlurker's Bracelet of Healing
Edenmete Wristlet of Healing
Exarchic Bracelet of Healing



The following comments are from our legacy commenting system.

Oct 05, 2014 - 17:51:29 | Location: Durham, United Kingdom

Correct, BLM only. WHM would be too strong if they could do that.
acorn [Anon]
Oct 01, 2014 - 00:01:53 | Location: Nowhere, In a Box

It most likely isn't the case but can anyone tell me with certainty if you cast ice II as a cnj/whm, will you be bestowed umbral ice and regain mana? Its just a black mage thing right?
Dec 21, 2013 - 11:40:51 | Location: Nowhere, In a Box

The Latest Patch Update made Thunder a THM/BLM Specific ability
Sep 27, 2013 - 09:55:31 | Location: Nowhere, In a Box

I can see some pretty nice insta raises with swiftcast :3
whitewisper [Anon]
Sep 26, 2013 - 11:04:25 | Location: Nowhere, In a Box

wow is white mage a hard job to handle in this game. I have played mmorpgs for the 13 years or so and in most cases i have played support class i.e contollor or white mage and never had a problem. so this is my question to all of you would you say that i should unlock the cross class abiltys before starting the end-game content.
Sep 13, 2013 - 22:34:51 | Location: Nowhere, In a Box

White mage has a MP restoration skill. Shroud of Saints also applies Regen ^^
Krojack [Anon]
Sep 13, 2013 - 21:20:02 | Location: Nowhere, In a Box

@Tabby [Anon]: At level 38 you get "Shroud of Saints" which reduces enmity by half but also puts a 15s buff on you that restores MP (Refresh Potency: 60). At level 48 this is increased to Refresh Potency: 80. You can use this every 2 minutes.
Sound [Anon]
Sep 13, 2013 - 11:12:46 | Location: Nowhere, In a Box

What are you talking about, Tabby?
Conj gets shroud of Saints.
Tabby [Anon]
Sep 11, 2013 - 23:18:13 | Location: Nowhere, In a Box

Can I just say, that I'm upset that Conjurer/White Mage doesn't have access to any MP restoration skills? 3:
Aug 28, 2013 - 07:37:25 | Location: Nowhere, In a Box

Remember to complete your CNJ quests, so every 5 levels, E-Sumi (Guildmaster) will give you quest every 5 levels, complete them and you will get the quest for your WHM