Quest | NPC | Location | Conditions |
A Song of Bards and Bowmen | Luciane | Gridania, Archers' Guild | ARC 30 |
Name | Level | Cast | Recast | MP | TP | Range | Radius | ||
![]() | Mage's Ballad | 30 | 0 | 80 | 0 | 0 | 25y | 0y | |
Deals unaspected damage with a potency of 100. Additional Effect: Grants Mage's Ballad to all party members within 30 yalms, increasing their damage dealt by 1% Duration: 30s Additional Effect: 40% chance to grant Repertoire when damage over time is dealt by Caustic Bite or Stormbite Repertoire Effect: Resets the recast timer of Bloodletter and Rain of Death This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. |
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![]() | the Warden's Paean | 35 | 0 | 45 | 0 | 0 | 30y | 0y | |
Removes one select detrimental effect from self or target party member. If the target is not enfeebled, a barrier is created nullifying the target's next detrimental effect suffered. Duration: 30s |
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![]() | Army's Paeon | 40 | 0 | 80 | 0 | 0 | 25y | 0y | |
Deals unaspected damage with a potency of 100. Additional Effect: Grants Army's Paeon to all party members within 30 yalms, increasing their direct hit rate by 3% Duration: 30s Additional Effect: 40% chance to grant Repertoire when damage over time is dealt by Caustic Bite or Stormbite Repertoire Effect: Reduces weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay by 4% Can be stacked up to 4 times. This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. |
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![]() | Battle Voice | 50 | 0 | 180 | 0 | 0 | 0y | 20y | |
Increases direct hit rate of all nearby party members by 20%. Duration: 20s Can only be executed while singing Mage's Ballad, Army's Paeon, or the Wanderer's Minuet. |
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![]() | the Wanderer's Minuet | 52 | 0 | 80 | 0 | 0 | 25y | 0y | |
Deals unaspected damage with a potency of 100. Additional Effect: Grants the Wanderer's Minuet to all party members within 30 yalms, increasing their critical hit rate by 2% Duration: 30s Additional Effect: 40% chance to grant Repertoire when damage over time is dealt by Caustic Bite or Stormbite Repertoire Effect: Allows execution of Pitch Perfect Can be stacked up to 3 times. This action does not share a recast timer with any other actions. Furthermore, the recast timer cannot be affected by other actions. |
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![]() | Pitch Perfect | 52 | 0 | 3 | 0 | 0 | 0y | 0y | |
Delivers an attack with a potency of 100 when Repertoire stack is 1, 250 when Repertoire stack is 2, and 450 when Repertoire stack is 3. Can only be executed when the Wanderer's Minuet is active. |
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![]() | Empyreal Arrow | 54 | 0 | 15 | 0 | 0 | 0y | 0y | |
Delivers an attack with a potency of 230. | |||||||||
![]() | Iron Jaws | 56 | 0 | 2.5 | 0 | 0 | 0y | 0y | |
Delivers an attack with a potency of 100. Additional Effect: If the target is suffering from a Caustic Bite or Stormbite effect inflicted by you, the effect timer is reset Additional Effect: 35% chance of becoming Straight Shot Ready Duration: 10s |
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![]() | Sidewinder | 60 | 0 | 60 | 0 | 0 | 0y | 0y | |
Delivers an attack with a potency of 100. Additional Effect: If the target is suffering from a Caustic Bite or Stormbite effect inflicted by you, Sidewinder potency is increased to 200 for one effect, or 350 for both Shares a recast timer with Shadowbite. |
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![]() | Troubadour | 62 | 0 | 120 | 0 | 0 | 0y | 20y | |
Reduces damage taken by self and nearby party members by 10%. Duration: 15s Effect cannot be stacked with machinist's Tactician or dancer's Shield Samba. |
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![]() | Caustic Bite | 64 | 0 | 2.5 | 0 | 0 | 0y | 0y | |
Delivers an attack with a potency of 150. Additional Effect: Poison Potency: 40 Duration: 30s Additional Effect: 35% chance of becoming Straight Shot Ready Duration: 10s |
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![]() | Stormbite | 64 | 0 | 2.5 | 0 | 0 | 0y | 0y | |
Deals wind damage with a potency of 100. Additional Effect: Wind damage over time Potency: 50 Duration: 30s Additional Effect: 35% chance of becoming Straight Shot Ready Duration: 10s |
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![]() | Nature's Minne | 66 | 0 | 90 | 0 | 0 | 30y | 0y | |
Increases HP recovery via healing actions for a party member or self by 20%. Duration: 15s |
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![]() | Refulgent Arrow | 70 | 0 | 2.5 | 0 | 0 | 0y | 0y | |
Delivers an attack with a potency of 340. Can only be executed when Straight Shot Ready. |
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![]() | Shadowbite | 72 | 0 | 60 | 0 | 0 | 0y | 5y | |
Delivers an attack with a potency of 100 to target and all enemies nearby it. Additional Effect: If the target is suffering from a Caustic Bite or Stormbite effect inflicted by you, Shadowbite potency is increased to 160 for one effect, or 220 for both Shares a recast timer with Sidewinder. |
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![]() | Burst Shot | 76 | 0 | 2.5 | 0 | 0 | 0y | 0y | |
Delivers an attack with a potency of 250. Additional Effect: 35% chance of becoming Straight Shot Ready Duration: 10s |
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![]() | Apex Arrow | 80 | 0 | 2.5 | 0 | 0 | 25y | 25y | |
Delivers an attack with a potency of 120 to all enemies in a straight line before you. Soul Voice Gauge Cost: 20 Potency increases up to 600 as Soul Voice Gauge exceeds minimum cost. Consumes Soul Voice Gauge upon execution. |
Name | Level | Cast | Recast | MP | TP | Range | Radius |
Name | Cast | Recast | MP | TP | Range | Radius | |||
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Terminal Velocity | 1.5 | 15 | 0 | 0 | 30y | 30y | ||
Delivers an attack to all enemies in a straight line before you with a potency of 6,000 for the first enemy, 25% less for the second, 50% less for the third, and 75% less for all remaining enemies. Additional Effect: Reduces target's HP recovered by healing magic by 25% Duration: 15s Can only be executed while the Adrenaline Gauge is full. |
Name | Cast | Recast | MP | TP | Range | Radius | |||
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Aetheric Siphon | 0 | 6 | 0 | 0 | 25y | 0y | ||
Activates the instrument. | |||||||||
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Anti-gravity Gimbal | 0 | 5 | 0 | 0 | 0y | 0y | ||
Simulates the spell Levitate using Nero tol Scaeva's odd contraption. | |||||||||
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Bolt | 0 | 45 | 0 | 0 | 0y | 0y | ||
Movement speed is increased. Duration: 10s |
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Chimatsuri | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
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Concentrate | 0 | 45 | 0 | 0 | 0y | 0y | ||
Creates a barrier preventing Stun, Sleep, Bind, Heavy, Slow, Silence, and knockback effects. Duration: 10s |
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Deflect | 0 | 2 | 0 | 0 | 0y | 4y | ||
Scatters potentially harmful aether. | |||||||||
Doom Of The Living | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
Dragonsong Dive | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
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Enliven | 0 | 90 | 0 | 0 | 0y | 0y | ||
Restores 50% of maximum TP. | |||||||||
Final Heaven | 4.5 | 45 | 0 | 0 | 8y | 0y | |||
Delivers an attack with a potency of 9,000. | |||||||||
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Muse | 0 | 90 | 0 | 0 | 0y | 0y | ||
Restores 25% of maximum MP. | |||||||||
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Purify | 0 | 45 | 0 | 0 | 0y | 0y | ||
Removes Stun, Sleep, Bind, Heavy, Slow, and Silence from target. Can be used regardless of own status affliction. | |||||||||
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Recuperate | 0 | 45 | 0 | 0 | 0y | 0y | ||
Restores 25% of maximum HP. | |||||||||
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Safeguard | 0 | 90 | 0 | 0 | 0y | 0y | ||
Reduces damage taken by 25%. Duration: 10s |
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Smoke Screen | 0 | 2.5 | 0 | 0 | 0y | 20y | ||
Throw an incendiary device that creates a blanket of smoke temporarily granting you the Stealth status. | |||||||||
Ungarmax | 3 | 30 | 0 | 0 | 14y | 20y | |||
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Vril | 0 | 3 | 0 | 0 | 0y | 0y | ||
Use the aetheric residue lingering on your body to temporarily disguise yourself as one of Lakshmi's loyal dreamers. |
Name | Description | |
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Decreased Damage Taken | Decreases damage taken by 3%. |
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Decreased Recast Time | Decreases recast time of additional actions by 20%. |
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Increased Action Speed | Decreases weaponskill and spell cast and recast times by 3%. |
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Increased Damage Dealt | Increases damage dealt by 3%. |
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Increased Healing Potency | Increases spell-based HP restoration by 5%. |
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Increased HP | Increases maximum HP by 5%. |
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Increased MP Regeneration | Increases MP regeneration rate by 25%. |
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Increased Resistance Duration | Increases duration of resistances by 50%. |
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Increased TP Regeneration | Increases TP regeneration rate by 40%. |
Nimrod [Anon]![]() |
Jun 22, 2015 - 21:09:27 | Location: Nowhere, In a Box |
There seems to be an error in the explanation of Iron Jaws. (Potency taken from Empyreal Arrow) |
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Anonymous![]() |
Jul 15, 2014 - 08:50:19 | Location: Nowhere, In a Box |
I have a question. Farshot said Potency is not affected by distance. Is distance affected only in pvp or both pvp and pve? |
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Anonymous![]() |
Jan 15, 2014 - 03:46:30 | Location: Nowhere, In a Box |
Invigorate restores 400tp |
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Koramu Akura [Anon]![]() |
Sep 19, 2013 - 02:32:46 | Location: Nowhere, In a Box |
Feint only slows attack/skill//cast speed. It does not slow run speed so it isnt that great. Best cross class skills for BRD are: Groups: 1.Internal Release 2.Blood For Blood 3.Mantra 4.Invigorate 5.Second Wind Solo: 1.Second Wind 2.Haymaker 3.Internal Release 4.Invigorate 5.Featherfoot |
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Nanaki386 [Anon]![]() |
Sep 06, 2013 - 19:34:11 | Location: Nowhere, In a Box |
Anyone know if the "additional effect: slow" of Feint is a movement speed decrease? Or if its just attack speed? |
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Calder [Anon]![]() |
Sep 05, 2013 - 18:53:55 | Location: Nowhere, In a Box |
Cure is horrible for anyone that doesn't have mind, even a Paladin it's almost worthless. Bard is better off with PGL and LNC abilities, Second Wind will work way better as a heal anyway. |
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Xenor![]() |
Sep 02, 2013 - 07:34:54 | Location: Durham, United Kingdom |
I'll fix this tonight. I don't know how it was over looked when I updated the jobs after phase 4. |
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Darq [Anon]![]() |
Aug 30, 2013 - 17:06:43 | Location: Nowhere, In a Box |
Agreed with Mirth Alfa. This needs to be updated. Can't use the CNJ abilities and need to add the PUG abilities that can be used as cross skills. |
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Euphya [Anon]![]() |
Aug 30, 2013 - 09:40:10 | Location: Nowhere, In a Box |
Dang too bad....,cure and raise were actually two big reasons for me going bard...especially cure argh. |
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Anonymous![]() |
Aug 30, 2013 - 03:45:19 | Location: Nowhere, In a Box |
yeah I heard we can only cross skill from pugilist(duh) and lancer now. I'm not quite sure about lancer since I haven't levelled it and I'm kinda sad I can't cross skills my conjurer abilities when I'm a bard.. self heals saved me alot of times because I tend to solo alot and move at a fast pace that sometimes my HP doesn't regen to full before I start another fight. |
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Anonymous![]() |
Aug 30, 2013 - 03:45:07 | Location: Nowhere, In a Box |
yeah I heard we can only cross skill from pugilist(duh) and lancer now. I'm not quite sure about lancer since I haven't levelled it and I'm kinda sad I can't cross skills my conjurer abilities when I'm a bard.. self heals saved me alot of times because I tend to solo alot and move at a fast pace that sometimes my HP doesn't regen to full before I start another fight. |
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Anonymous![]() |
Aug 30, 2013 - 03:42:32 | Location: Nowhere, In a Box |
yeah I'm kinda sad that I can't cross skill other classes anymore as a bard. I've heard that We can only cross skill pugilist and lancer skills now. I don't know about lancer since I haven't levelled one |
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Mirth Alfa [Anon]![]() |
Aug 29, 2013 - 07:21:21 | Location: Nowhere, In a Box |
I can confirm that cure is no longer usable by BRD nor is protect or Raise |
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KazumiAmano![]() |
Aug 04, 2013 - 17:53:37 | Location: Unknown, United States |
In Phase 3, I'm almost sure you wanted to stay a Bard. The best weapon was for BRD only, Rain of Death gave 10% damage taken debuff, and I think BRD got a bunch of DEX as a bonus just for changing to BRD. The cross-class skills you could use would never make up for this. In Phase 4, I saw there are variations of top level gear (relic+1 and an equivalent) for class and job, so that shouldn't be an issue, and Rain of Death lost that damage taken debuff. It may well be that for purely top DPS you'll want to choose Archer when you're completely decked out, but even then a Bard will almost certainly be more desirable in any party formation even IF it does slightly less DPS, as an 8 man buff is well worth a little DPS loss for the individual. |
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Dps archer [Anon]![]() |
Aug 04, 2013 - 01:44:41 | Location: Nowhere, In a Box |
Does max lvl archer have to go bard for max dps? |
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fate167![]() |
Aug 01, 2013 - 12:45:50 | Location: Unknown, United States |
do conjurers and white mages have skills or spells that can restore the mp of party members to help when a bard does run out of mp? |
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Xenor![]() |
Aug 01, 2013 - 12:34:11 | Location: Durham, United Kingdom |
It is a constant MP drain until you run out of MP, cn't remember if it restores your own too but I don't think it does. You can turn the songs off and on however by recasting them. From what I read elsewhere you get abut a minute before your MP runs out. You can boost this time with PIE and ethers, and I think having a second BRD will mean unlimited time with a rotation. |
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fate167![]() |
Jul 31, 2013 - 12:59:16 | Location: Unknown, United States |
If it doesn't restore your own mp then I'm assuming that the mp drain while singing will probably be a slow drain so that you can still use a decent amount before running out of mp. At least most of the attacking skills that the bard would use come from the archer and use tp instead of mp. Other than singing, most of your need for mp would be for healing spells, which would be minimal in a dungeon or party since there would more than likely be a dedicated healer anyway. |
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Anonymous![]() |
Jul 31, 2013 - 01:11:42 | Location: Nowhere, In a Box |
Is this a constant MP drain or just during cast time? I'm really hoping that Mage's Ballad can be used to regenerate the Bard's own MP as well as the party. I would hate to lose more MP than I can regenerate. This is vital for long battles in my experience. |
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Anonymous![]() |
Jul 16, 2013 - 18:50:53 | Location: Nowhere, In a Box |
need a heal over time song... |
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Posted: Feb 06, 2021 - 20:10 0 comments | 335 views |