Below is a list of all New Items in Patch 2.0 in Final Fantasy XIV.
The information listed includes their stack size, the price you can sell to an NPC for, a description of the item and any info relating to stats that they may have.
The New Items in Patch 2.0 are sorted by level, however you can sort them by any of the columns by clicking on the headers. Under the headers are search boxes that allow you to filter results.
Hover over or click on an item name for more info and any stats.
5.5 5.45 5.41 5.4 5.35 5.31 5.3 5.25 5.21 5.2 5.18 5.11 5.1 5.05 5.01 5.0 4.58 4.56 4.55 4.5 4.45 4.4 4.35 4.31 4.3 4.25 4.2 4.15 4.11 4.1 4.01 4.0 3.5b 3.56 3.5 3.45 3.4 3.35 3.3 3.25 3.2 3.15 3.1 3.07 3.05 3.0 2.55 2.51 2.5 2.45 2.4 2.38 2.35 2.3 2.28 2.25 2.2 2.1 1.23
5.5 5.45 5.41 5.4 5.35 5.31 5.3 5.25 5.21 5.2 5.18 5.11 5.1 5.05 5.01 5.0 4.58 4.56 4.55 4.5 4.45 4.4 4.35 4.31 4.3 4.25 4.2 4.15 4.11 4.1 4.01 4.0 3.5b 3.56 3.5 3.45 3.4 3.35 3.3 3.25 3.2 3.15 3.1 3.07 3.05 3.0 2.55 2.51 2.5 2.45 2.4 2.38 2.35 2.3 2.28 2.25 2.2 2.1 1.23
The information listed includes their stack size, the price you can sell to an NPC for, a description of the item and any info relating to stats that they may have.
The New Items in Patch 2.0 are sorted by level, however you can sort them by any of the columns by clicking on the headers. Under the headers are search boxes that allow you to filter results.
Hover over or click on an item name for more info and any stats.
| Items () | Stats/Compatibility/Description | Level | iLvl | |
|---|---|---|---|---|
| Pine Log | A rough-cut log of pine timber. | 1 | 276 | |
| Pine Lumber | Processed pine lumber. | 1 | 276 | |
| Stiperstone | A variety of hardened sandstone that is often used for sharpening tools and weapons. | 1 | 260 | |
| Teak Log | A rough-cut log of teak timber. | 1 | 250 | |
| Teak Lumber | Processed teak lumber. | 1 | 250 | |
| Carbon Fiber | A powerful man-made fiber originally developed by alchemists of the Garlean Empire. | 1 | 180 | |
| Warlord’s Crown | Strength: +34, Dexterity: +34, Intelligence: +34, Mind: +34, Vitality: +34 | 60 | 160 | |
| Astral Moraine | Gravel with an unbalanced elemental aspect tipping towards astral. | 1 | 160 | |
| Battledance Materia V | Affects the amount of physical and magic damage dealt and received, as well as HP restored. The higher the value, the more damage dealt, the more HP restored, and the less damage taken. Only applicable when role is Tank. | 1 | 160 | |
| Blue Quartz | Several small pieces of deep blue unpolished quartz. | 1 | 160 | |
| Craftsman’s Command Materia V | Affects the amount of quality improved in a single synthesis step. | 1 | 160 | |
| Craftsman’s Competence Materia V | Affects the amount of progress achieved in a single synthesis step. | 1 | 160 | |
| Craftsman’s Cunning Materia V | 1 | 160 | ||
| Dexterity Materia V | Affects physical damage dealt by rogue’s arms, viper’s arms, archer’s arms, machinist’s arms, and dancer’s arms. | 1 | 160 | |
| Earth Materia V | Decreases earth-aspected damage. | 1 | 160 | |
| Fire Materia V | Decreases fire-aspected damage. | 1 | 160 | |
| Gatherer’s Grasp Materia V | 1 | 160 | ||
| Gatherer’s Guerdon Materia V | Affects the rate at which items are gathered. | 1 | 160 | |
| Gatherer’s Guile Materia V | Affects item yield when gathering as a botanist or miner, and the size of fish when fishing or spearfishing. | 1 | 160 | |
| Heavens’ Eye Materia V | Affects the rate at which your physical and magic attacks land direct hits, dealing slightly more damage than normal hits. The higher the value, the higher the frequency with which your hits will be direct. Higher values will also result in greater damage for actions which guarantee direct hits. | 1 | 160 | |
| Ice Materia V | Decreases ice-aspected damage. | 1 | 160 | |
| Intelligence Materia V | Affects attack magic potency when role is DPS. | 1 | 160 | |
| Lightning Materia V | Decreases lightning-aspected damage. | 1 | 160 | |
| Mind Materia V | Affects healing magic potency. Also affects attack magic potency when role is Healer. | 1 | 160 | |
| Piety Materia V | Affects MP regeneration. Regeneration rate is determined by piety. Only applicable when in battle and role is Healer. | 1 | 160 | |
| Quickarm Materia V | Affects both the casting and recast timers, as well as the damage over time potency for weaponskills and auto-attacks. The higher the value, the shorter the timers/higher the potency. | 1 | 160 | |
| Quicktongue Materia V | Affects both the casting and recast timers for spells. The higher the value, the shorter the timers. Also affects a spell’s damage over time or healing over time potency. | 1 | 160 | |
| Savage Aim Materia V | Affects the amount of physical and magic damage dealt, as well as HP restored. The higher the value, the higher the frequency with which your hits will be critical/higher the potency of critical hits. | 1 | 160 | |
| Savage Might Materia V | Affects the amount of damage dealt by both physical and magic attacks, as well as the amount of HP restored by healing spells. | 1 | 160 | |
| Strength Materia V | Affects physical damage dealt by gladiator’s arms, marauder’s arms, dark knight’s arms, gunbreaker’s arms, pugilist’s arms, lancer’s arms, samurai’s arms, reaper’s arms, thaumaturge’s arms, arcanist’s arms, red mage’s arms, pictomancer’s arms, conjurer’s arms, astrologian’s arms, sage’s arms, and blue mage’s arms. | 1 | 160 | |
| Vanilla Beans | 1 | 160 | ||
| Violet Quartz | Several small pieces of deep purple unpolished quartz. | 1 | 160 | |
| Vitality Materia V | Affects maximum HP. | 1 | 160 | |
| Water Materia V | Decreases water-aspected damage. | 1 | 160 | |
| Wind Materia V | Decreases wind-aspected damage. | 1 | 160 | |
| Radiant Fire Moraine | Luminous gravel elementally aspected to fire. | 1 | 150 | |
| Radiant Lightning Moraine | Luminous gravel elementally aspected to lightning. | 1 | 150 | |
| Wyrm Obsidian | Obsidian of legendary quality. Said to have been formed in the flames of a wyrm’s breath and possess magical qualities. | 1 | 150 | |
| Scale Glue | An adhesive substance created by boiling down the hard scales of peistes and dragons. | 1 | 148 | |
| Red Quartz | Several small pieces of deep red unpolished quartz. | 1 | 145 | |
| Light Kidney Ore | A reddish ore containing large quantities of iron. Its wide availability makes it optimal for smelting in locations where purer forms of iron ore are difficult to procure, such as militia forges. This particular type of kidney ore is far more porous than the common variety, making it much easier to transport. | 1 | 142 | |
| Drake Scales | The red-brown scales of a drake. | 1 | 139 | |
| Fire Moraine | Gravel elementally aspected to fire. | 1 | 139 | |
| Lightning Moraine | Gravel elementally aspected to lightning. | 1 | 139 | |
| Biast Scales | The blue-brown scales of a biast. | 1 | 136 | |
| Green Quartz | Several small pieces of deep green unpolished quartz. | 1 | 136 | |
| Wing Glue | An adhesive substance created by boiling down the leathery wings of bats, wyverns, and imps. | 1 | 136 | |
| Limonite | A decent-sized piece of rock containing a small amount of oxidized iron. It is said to have deodorizing properties. | 1 | 133 | |
| Yellow Quartz | Several small pieces of bright-yellow unpolished quartz. | 1 | 125 | |
| Pyrite | A decent-sized piece of rock containing iron and sulphur, creating the mineral pyrite. | 1 | 120 | |
| Void Glue | A powerful adhesive created by boiling down the flesh of various voidsent. | 1 | 120 | |
| Cedar Branch | The thick branch of a cedar tree. | 1 | 115 | |
| Cedar Log | A rough-cut log of cedar timber. | 1 | 115 | |
| Cedar Lumber | Processed cedar lumber. | 1 | 115 | |
| Dragon Obsidian | A hard yet light variety of obsidian. Said to have been formed in the flames of a dragon’s breath. | 1 | 115 | |
| Yellow Copper Ore | A decent-sized piece of rock containing the metal copper mixed with traces of iron and sulphur. | 1 | 115 | |
| Ebony Lumber | Processed ebony lumber. | 1 | 110 | |
| Allagan Baghnakhs | Strength: +34, Vitality: +35, Critical Hit: +39, Determination: +27 | 50 | 95 | |
| Allagan Battleaxe | Strength: +34, Vitality: +35, Direct Hit Rate: +39, Determination: +27 | 50 | 95 | |
| Allagan Blade | Strength: +24, Vitality: +25, Tenacity: +28, Direct Hit Rate: +20 | 50 | 95 | |
| Allagan Cane | Mind: +34, Vitality: +32, Spell Speed: +39, Piety: +27 | 50 | 95 | |
| Allagan Composite Bow | Dexterity: +34, Vitality: +35, Skill Speed: +39, Direct Hit Rate: +27 | 50 | 95 | |
| Allagan Grimoire of Casting | Intelligence: +34, Vitality: +32, Critical Hit: +39, Determination: +27 | 50 | 95 | |
| Allagan Grimoire of Healing | Mind: +34, Vitality: +32, Critical Hit: +39, Determination: +27 | 50 | 95 | |
| Allagan Scepter | 50 | 95 | ||
| Allagan Scepter | Intelligence: +24, Vitality: +23, Direct Hit Rate: +28, Spell Speed: +20 | 50 | 95 | |
| Allagan Spear | Strength: +34, Vitality: +35, Determination: +39, Skill Speed: +27 | 50 | 95 | |
| Darksteel Amalj’ok | A small, curved darksteel blade used as currency by the Amalj’aa. | 1 | 95 | |
| Gold Gobcog | A tiny, multi-toothed rose gold cog widely used by goblins as currency. | 1 | 95 | |
| Goldtide Psashp | A gold-colored shell used as currency by the Sahagin. | 1 | 95 | |
| Ixali Ebonknot | A carved piece of ebony used as currency by the Ixal. | 1 | 95 | |
| Peperoon Fate-die | A tiny die used as currency by the Qiqirn. | 1 | 95 | |
| Sylphic Redleaf | A red, decaying leaf used as currency by the sylphs. | 1 | 95 | |
| Titan Electrumpiece | A crude piece of flattened electrum used as currency by the kobolds of O’Ghomoro. | 1 | 95 | |
| Allagan Boots of Casting | Intelligence: +19, Vitality: +18, Critical Hit: +22, Direct Hit Rate: +15 | 50 | 90 | |
| Allagan Boots of Healing | Mind: +19, Vitality: +18, Spell Speed: +22, Piety: +15 | 50 | 90 | |
| Allagan Bracelets of Aiming | Dexterity: +15, Skill Speed: +18, Determination: +13, Vitality: +16 | 50 | 90 | |
| Allagan Bracelets of Casting | Intelligence: +15, Spell Speed: +18, Critical Hit: +13, Vitality: +14 | 50 | 90 | |
| Allagan Bracelets of Fending | Vitality: +16, Direct Hit Rate: +18, Tenacity: +13, Strength: +15 | 50 | 90 | |
| Allagan Bracelets of Healing | Mind: +15, Spell Speed: +18, Piety: +13, Vitality: +14 | 50 | 90 | |
| Allagan Bracelets of Maiming | Strength: +15, Determination: +18, Critical Hit: +13, Vitality: +16 | 50 | 90 | |
| Allagan Bracelets of Striking | Strength: +15, Skill Speed: +18, Critical Hit: +13, Vitality: +16 | 50 | 90 | |
| Allagan Breeches of Casting | Intelligence: +30, Vitality: +29, Critical Hit: +36, Direct Hit Rate: +25 | 50 | 90 | |
| Allagan Breeches of Healing | Mind: +30, Vitality: +29, Piety: +36, Critical Hit: +25 | 50 | 90 | |
| Allagan Choker of Aiming | Dexterity: +15, Skill Speed: +18, Critical Hit: +13, Vitality: +16 | 50 | 90 | |
| Allagan Choker of Casting | Intelligence: +15, Spell Speed: +18, Critical Hit: +13, Vitality: +14 | 50 | 90 | |
| Allagan Choker of Fending | Vitality: +16, Tenacity: +18, Direct Hit Rate: +13, Strength: +15 | 50 | 90 | |
| Allagan Choker of Healing | Mind: +15, Determination: +18, Piety: +13, Vitality: +14 | 50 | 90 | |
| Allagan Choker of Maiming | Strength: +15, Direct Hit Rate: +18, Critical Hit: +13, Vitality: +16 | 50 | 90 | |
| Allagan Choker of Striking | Strength: +15, Skill Speed: +18, Determination: +13, Vitality: +16 | 50 | 90 | |
| Allagan Circlet of Casting | Intelligence: +19, Vitality: +18, Determination: +22, Direct Hit Rate: +15 | 50 | 90 | |
| Allagan Circlet of Healing | Mind: +19, Vitality: +18, Determination: +22, Piety: +15 | 50 | 90 | |
| Allagan Cuirass of Aiming | Dexterity: +30, Vitality: +32, Skill Speed: +36, Critical Hit: +25 | 50 | 90 | |
| Allagan Cuirass of Striking | Strength: +30, Dexterity: +30, Vitality: +32, Critical Hit: +36, Direct Hit Rate: +25 | 50 | 90 | |
| Allagan Earrings of Aiming | Dexterity: +15, Skill Speed: +18, Critical Hit: +13, Vitality: +16 | 50 | 90 | |
| Allagan Earrings of Casting | Intelligence: +15, Critical Hit: +18, Spell Speed: +13, Vitality: +14 | 50 | 90 | |
| Allagan Earrings of Fending | Vitality: +16, Tenacity: +18, Direct Hit Rate: +13, Strength: +15 | 50 | 90 | |
| Allagan Earrings of Healing | Mind: +15, Piety: +18, Determination: +13, Vitality: +14 | 50 | 90 | |
| Allagan Earrings of Maiming | Strength: +15, Direct Hit Rate: +18, Determination: +13, Vitality: +16 | 50 | 90 | |
| Allagan Earrings of Striking | Strength: +15, Critical Hit: +18, Skill Speed: +13, Vitality: +16 | 50 | 90 | |
| Allagan Gauntlets of Aiming | Dexterity: +19, Vitality: +20, Skill Speed: +22, Determination: +15 | 50 | 90 | |
| Allagan Gauntlets of Striking | Strength: +19, Dexterity: +19, Vitality: +20, Critical Hit: +22, Determination: +15 | 50 | 90 | |
| Allagan Gloves of Casting | Intelligence: +19, Vitality: +18, Spell Speed: +22, Determination: +15 | 50 | 90 | |
| Allagan Gloves of Healing | Mind: +19, Vitality: +18, Piety: +22, Critical Hit: +15 | 50 | 90 | |
| Allagan Helm | Strength: +19, Vitality: +20, Tenacity: +22, Direct Hit Rate: +15 | 50 | 90 | |
| Allagan Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 90 | |
| Allagan Ring of Aiming | Dexterity: +15, Direct Hit Rate: +18, Skill Speed: +13, Vitality: +16 | 50 | 90 | |
| Allagan Ring of Casting | Intelligence: +15, Spell Speed: +18, Direct Hit Rate: +13, Vitality: +14 | 50 | 90 | |
| Allagan Ring of Fending | Vitality: +16, Tenacity: +18, Skill Speed: +13, Strength: +15 | 50 | 90 | |
| Allagan Ring of Healing | Mind: +15, Piety: +18, Determination: +13, Vitality: +14 | 50 | 90 | |
| Allagan Ring of Maiming | Strength: +15, Determination: +18, Direct Hit Rate: +13, Vitality: +16 | 50 | 90 | |
| Allagan Ring of Striking | Strength: +15, Direct Hit Rate: +18, Determination: +13, Vitality: +16 | 50 | 90 | |
| Allagan Rope Belt of Casting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 90 | |
| Allagan Rope Belt of Healing | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 90 | |
| Allagan Round Shield | Strength: +9, Vitality: +9, Tenacity: +11, Direct Hit Rate: +8 | 50 | 90 | |
| Allagan Sollerets of Aiming | Dexterity: +19, Vitality: +20, Determination: +22, Critical Hit: +15 | 50 | 90 | |
| Allagan Sollerets of Striking | Strength: +19, Dexterity: +19, Vitality: +20, Determination: +22, Skill Speed: +15 | 50 | 90 | |
| Allagan Tassets of Aiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 90 | |
| Allagan Tassets of Striking | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 90 | |
| Allagan Trousers of Aiming | Dexterity: +30, Vitality: +32, Direct Hit Rate: +36, Critical Hit: +25 | 50 | 90 | |
| Allagan Trousers of Striking | Strength: +30, Dexterity: +30, Vitality: +32, Critical Hit: +36, Skill Speed: +25 | 50 | 90 | |
| Allagan Tunic of Casting | Intelligence: +30, Vitality: +29, Determination: +36, Spell Speed: +25 | 50 | 90 | |
| Allagan Tunic of Healing | Mind: +30, Vitality: +29, Piety: +36, Determination: +25 | 50 | 90 | |
| Allagan Visor of Aiming | Dexterity: +19, Vitality: +20, Direct Hit Rate: +22, Critical Hit: +15 | 50 | 90 | |
| Allagan Visor of Striking | Strength: +19, Dexterity: +19, Vitality: +20, Determination: +22, Critical Hit: +15 | 50 | 90 | |
| Ancient Buckler | Intelligence: +9, Vitality: +8, Direct Hit Rate: +11, Spell Speed: +8 | 50 | 90 | |
| Argute Boots | Mind: +19, Vitality: +18, Piety: +22, Spell Speed: +15 | 50 | 90 | |
| Argute Culottes | Mind: +30, Vitality: +29, Piety: +36, Critical Hit: +25 | 50 | 90 | |
| Argute Gloves | Mind: +19, Vitality: +18, Piety: +22, Spell Speed: +15 | 50 | 90 | |
| Argute Gown | Mind: +30, Vitality: +29, Piety: +36, Critical Hit: +25 | 50 | 90 | |
| Argute Mortarboard | Mind: +19, Vitality: +18, Determination: +22, Piety: +15 | 50 | 90 | |
| Bard’s Chapeau | Dexterity: +19, Vitality: +20, Critical Hit: +22, Direct Hit Rate: +15 | 50 | 90 | |
| Bard’s Ringbands | Dexterity: +19, Vitality: +20, Critical Hit: +22, Direct Hit Rate: +15 | 50 | 90 | |
| Bard’s Sandals | Dexterity: +19, Vitality: +20, Skill Speed: +22, Critical Hit: +15 | 50 | 90 | |
| Bard’s Shirt | Dexterity: +30, Vitality: +32, Critical Hit: +36, Direct Hit Rate: +25 | 50 | 90 | |
| Bard’s Tights | Dexterity: +30, Vitality: +32, Critical Hit: +36, Determination: +25 | 50 | 90 | |
| Break Blade | Strength: +22, Vitality: +24, Critical Hit: +26, Skill Speed: +18 | 50 | 90 | |
| Cleric’s Boots | Mind: +19, Vitality: +18, Determination: +22, Piety: +15 | 50 | 90 | |
| Cleric’s Circlet | Mind: +19, Vitality: +18, Piety: +22, Spell Speed: +15 | 50 | 90 | |
| Cleric’s Culottes | Mind: +30, Vitality: +29, Piety: +36, Determination: +25 | 50 | 90 | |
| Cleric’s Gloves | Mind: +19, Vitality: +18, Piety: +22, Spell Speed: +15 | 50 | 90 | |
| Cleric’s Robe | Mind: +30, Vitality: +29, Piety: +36, Spell Speed: +25 | 50 | 90 | |
| Cognitome | Mind: +31, Vitality: +30, Piety: +37, Spell Speed: +26 | 50 | 90 | |
| Direwolf Kite Scutum | Strength: +9, Vitality: +9, Determination: +11, Critical Hit: +8 | 50 | 90 | |
| Dual Haken | Strength: +31, Vitality: +33, Direct Hit Rate: +37, Tenacity: +26 | 50 | 90 | |
| Elder Staff | Intelligence: +31, Vitality: +30, Determination: +37, Critical Hit: +26 | 50 | 90 | |
| Elfin Bow | Dexterity: +31, Vitality: +33, Critical Hit: +37, Determination: +26 | 50 | 90 | |
| Heavy Allagan Armor | Strength: +30, Vitality: +32, Direct Hit Rate: +36, Tenacity: +25 | 50 | 90 | |
| Heavy Allagan Cuisses | Strength: +30, Vitality: +32, Critical Hit: +36, Tenacity: +25 | 50 | 90 | |
| Heavy Allagan Gauntlets | Strength: +19, Vitality: +20, Direct Hit Rate: +22, Determination: +15 | 50 | 90 | |
| Heavy Allagan Sollerets | Strength: +19, Vitality: +20, Tenacity: +22, Determination: +15 | 50 | 90 | |
| Hellish Claws | Strength: +31, Vitality: +33, Determination: +37, Direct Hit Rate: +26 | 50 | 90 | |
| Holy Lance | Strength: +31, Vitality: +33, Skill Speed: +37, Direct Hit Rate: +26 | 50 | 90 | |
| Inferno Bangle of Aiming | Dexterity: +15, Determination: +18, Critical Hit: +13, Vitality: +16 | 50 | 90 | |
| Inferno Bangle of Casting | Intelligence: +15, Spell Speed: +18, Direct Hit Rate: +13, Vitality: +14 | 50 | 90 | |
| Inferno Bangle of Fending | Vitality: +16, Skill Speed: +18, Tenacity: +13, Strength: +15 | 50 | 90 | |
| Inferno Bangle of Healing | Mind: +15, Determination: +18, Piety: +13, Vitality: +14 | 50 | 90 | |
| Inferno Bangle of Slaying | Strength: +15, Direct Hit Rate: +18, Critical Hit: +13, Vitality: +16 | 50 | 90 | |
| Melee Boots | Strength: +19, Vitality: +20, Skill Speed: +22, Critical Hit: +15 | 50 | 90 | |
| Melee Circlet | Strength: +19, Vitality: +20, Critical Hit: +22, Direct Hit Rate: +15 | 50 | 90 | |
| Melee Cyclas | Strength: +30, Vitality: +32, Direct Hit Rate: +36, Skill Speed: +25 | 50 | 90 | |
| Melee Gaskins | Strength: +30, Vitality: +32, Direct Hit Rate: +36, Determination: +25 | 50 | 90 | |
| Melee Gloves | Strength: +19, Vitality: +20, Determination: +22, Skill Speed: +15 | 50 | 90 | |
| Omnirod | Mind: +31, Vitality: +30, Piety: +37, Critical Hit: +26 | 50 | 90 | |
| Omnitome | Intelligence: +31, Vitality: +30, Direct Hit Rate: +37, Spell Speed: +26 | 50 | 90 | |
| Onion Shield | Strength: +9, Vitality: +9, Critical Hit: +11, Tenacity: +8 | 50 | 90 | |
| Sorcerer’s Coat | Intelligence: +30, Vitality: +29, Direct Hit Rate: +36, Spell Speed: +25 | 50 | 90 | |
| Sorcerer’s Crakows | Intelligence: +19, Vitality: +18, Critical Hit: +22, Direct Hit Rate: +15 | 50 | 90 | |
| Sorcerer’s Gloves | Intelligence: +19, Vitality: +18, Spell Speed: +22, Direct Hit Rate: +15 | 50 | 90 | |
| Sorcerer’s Petasos | Intelligence: +19, Vitality: +18, Spell Speed: +22, Critical Hit: +15 | 50 | 90 | |
| Sorcerer’s Tonban | Intelligence: +30, Vitality: +29, Spell Speed: +36, Critical Hit: +25 | 50 | 90 | |
| Summoner’s Doublet | Intelligence: +30, Vitality: +29, Critical Hit: +36, Determination: +25 | 50 | 90 | |
| Summoner’s Horn | Intelligence: +19, Vitality: +18, Critical Hit: +22, Direct Hit Rate: +15 | 50 | 90 | |
| Summoner’s Ringbands | Intelligence: +19, Vitality: +18, Direct Hit Rate: +22, Spell Speed: +15 | 50 | 90 | |
| Summoner’s Thighboots | Intelligence: +19, Vitality: +18, Direct Hit Rate: +22, Spell Speed: +15 | 50 | 90 | |
| Summoner’s Waistclout | Intelligence: +30, Vitality: +29, Direct Hit Rate: +36, Determination: +25 | 50 | 90 | |
| Tremor Earrings of Aiming | Dexterity: +15, Direct Hit Rate: +18, Determination: +13, Vitality: +16 | 50 | 90 | |
| Tremor Earrings of Casting | Intelligence: +15, Direct Hit Rate: +18, Critical Hit: +13, Vitality: +14 | 50 | 90 | |
| Tremor Earrings of Fending | Vitality: +16, Direct Hit Rate: +18, Determination: +13, Strength: +15 | 50 | 90 | |
| Tremor Earrings of Healing | Mind: +15, Spell Speed: +18, Piety: +13, Vitality: +14 | 50 | 90 | |
| Tremor Earrings of Slaying | Strength: +15, Determination: +18, Critical Hit: +13, Vitality: +16 | 50 | 90 | |
| Valor Coronet | Strength: +19, Vitality: +20, Direct Hit Rate: +22, Critical Hit: +15 | 50 | 90 | |
| Valor Cuisses | Strength: +30, Vitality: +32, Tenacity: +36, Direct Hit Rate: +25 | 50 | 90 | |
| Valor Gauntlets | Strength: +19, Vitality: +20, Tenacity: +22, Critical Hit: +15 | 50 | 90 | |
| Valor Sollerets | Strength: +19, Vitality: +20, Direct Hit Rate: +22, Tenacity: +15 | 50 | 90 | |
| Valor Surcoat | Strength: +30, Vitality: +32, Tenacity: +36, Determination: +25 | 50 | 90 | |
| Vortex Ring of Aiming | Dexterity: +15, Skill Speed: +18, Critical Hit: +13, Vitality: +16 | 50 | 90 | |
| Vortex Ring of Casting | Intelligence: +15, Direct Hit Rate: +18, Determination: +13, Vitality: +14 | 50 | 90 | |
| Vortex Ring of Fending | Vitality: +16, Determination: +18, Critical Hit: +13, Strength: +15 | 50 | 90 | |
| Vortex Ring of Healing | Mind: +15, Determination: +18, Spell Speed: +13, Vitality: +14 | 50 | 90 | |
| Vortex Ring of Slaying | Strength: +15, Critical Hit: +18, Direct Hit Rate: +13, Vitality: +16 | 50 | 90 | |
| Warrior’s Breeches | Strength: +30, Vitality: +32, Determination: +36, Tenacity: +25 | 50 | 90 | |
| Warrior’s Burgeonet | Strength: +19, Vitality: +20, Determination: +22, Skill Speed: +15 | 50 | 90 | |
| Warrior’s Cuirass | Strength: +30, Vitality: +32, Tenacity: +36, Direct Hit Rate: +25 | 50 | 90 | |
| Warrior’s Gauntlets | Strength: +19, Vitality: +20, Direct Hit Rate: +22, Tenacity: +15 | 50 | 90 | |
| Warrior’s Jackboots | Strength: +19, Vitality: +20, Direct Hit Rate: +22, Tenacity: +15 | 50 | 90 | |
| White Ravens | Slashing Resistance: +2 | 50 | 90 | |
| Wyrm’s Armet | Strength: +19, Vitality: +20, Direct Hit Rate: +22, Determination: +15 | 50 | 90 | |
| Wyrm’s Breeches | Strength: +30, Vitality: +32, Skill Speed: +36, Critical Hit: +25 | 50 | 90 | |
| Wyrm’s Gauntlets | Strength: +19, Vitality: +20, Determination: +22, Skill Speed: +15 | 50 | 90 | |
| Wyrm’s Greaves | Strength: +19, Vitality: +20, Skill Speed: +22, Direct Hit Rate: +15 | 50 | 90 | |
| Wyrm’s Mail | Strength: +30, Vitality: +32, Determination: +36, Critical Hit: +25 | 50 | 90 | |
| Diamond | A transparent jewel. | 1 | 90 | |
| Emerald | A green jewel. | 1 | 90 | |
| Gold Ingot | An ingot of smelted gold. | 1 | 90 | |
| Grade 5 Carbonized Matter | Naturally occurring coal infused with dark matter. | 1 | 90 | |
| Iolite | A purple jewel. | 1 | 90 | |
| Ruby | A red jewel. | 1 | 90 | |
| Sapphire | A blue jewel. | 1 | 90 | |
| Topaz | A yellow jewel. | 1 | 90 | |
| Armor of Light | Strength: +26, Vitality: +27, Tenacity: +32, Critical Hit: +22 | 50 | 80 | |
| Artemis Bow | Dexterity: +27, Vitality: +28, Direct Hit Rate: +33, Skill Speed: +23 | 50 | 80 | |
| Ballad Boots | Dexterity: +16, Vitality: +17, Direct Hit Rate: +20, Skill Speed: +14 | 50 | 80 | |
| Ballad Corselet | Dexterity: +26, Vitality: +27, Direct Hit Rate: +32, Determination: +22 | 50 | 80 | |
| Ballad Crown | Dexterity: +16, Vitality: +17, Determination: +20, Skill Speed: +14 | 50 | 80 | |
| Ballad Gauntlets | Dexterity: +16, Vitality: +17, Determination: +20, Critical Hit: +14 | 50 | 80 | |
| Ballad Sarouel | Dexterity: +26, Vitality: +27, Skill Speed: +32, Direct Hit Rate: +22 | 50 | 80 | |
| Ballad Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 80 | |
| Belt of Light | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 80 | |
| Bravura | Strength: +27, Vitality: +28, Tenacity: +33, Skill Speed: +23 | 50 | 80 | |
| Breeches of Light | Strength: +26, Vitality: +27, Tenacity: +32, Skill Speed: +22 | 50 | 80 | |
| Crimson Breeches | Intelligence: +26, Vitality: +24, Determination: +32, Spell Speed: +22 | 50 | 80 | |
| Crimson Celestial Gloves | Intelligence: +16, Vitality: +15, Critical Hit: +20, Spell Speed: +14 | 50 | 80 | |
| Crimson Hat | Intelligence: +16, Vitality: +15, Critical Hit: +20, Determination: +14 | 50 | 80 | |
| Crimson Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 80 | |
| Crimson Shoes | Intelligence: +16, Vitality: +15, Critical Hit: +20, Determination: +14 | 50 | 80 | |
| Crimson Vest | Intelligence: +26, Vitality: +24, Critical Hit: +32, Direct Hit Rate: +22 | 50 | 80 | |
| Crown of Light | Strength: +16, Vitality: +17, Tenacity: +20, Determination: +14 | 50 | 80 | |
| Curtana | Strength: +19, Vitality: +20, Direct Hit Rate: +23, Tenacity: +16 | 50 | 80 | |
| Fists of Crags | Strength: +27, Vitality: +28, Direct Hit Rate: +33, Determination: +23 | 50 | 80 | |
| Fuma Gantai | Strength: +16, Dexterity: +16, Vitality: +17, Skill Speed: +20, Determination: +14 | 50 | 80 | |
| Fuma Hakama | Strength: +26, Dexterity: +26, Vitality: +27, Determination: +32, Skill Speed: +22 | 50 | 80 | |
| Fuma Koromo | Strength: +26, Dexterity: +26, Vitality: +27, Determination: +32, Critical Hit: +22 | 50 | 80 | |
| Fuma Kyahan | Strength: +16, Dexterity: +16, Vitality: +17, Direct Hit Rate: +20, Determination: +14 | 50 | 80 | |
| Fuma Obi | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 80 | |
| Fuma Tekko | Strength: +16, Dexterity: +16, Vitality: +17, Direct Hit Rate: +20, Critical Hit: +14 | 50 | 80 | |
| Gae Bolg | Strength: +27, Vitality: +28, Direct Hit Rate: +33, Critical Hit: +23 | 50 | 80 | |
| Gauntlets of Light | Strength: +16, Vitality: +17, Tenacity: +20, Skill Speed: +14 | 50 | 80 | |
| Holy Shield | Strength: +8, Vitality: +8, Tenacity: +10, Skill Speed: +7 | 50 | 80 | |
| Omnilex | Mind: +27, Vitality: +25, Spell Speed: +33, Determination: +23 | 50 | 80 | |
| Onion Armor | Strength: +26, Vitality: +27, Direct Hit Rate: +32, Skill Speed: +22 | 50 | 80 | |
| Onion Boots | Strength: +16, Vitality: +17, Critical Hit: +20, Determination: +14 | 50 | 80 | |
| Onion Gauntlets | Strength: +16, Vitality: +17, Critical Hit: +20, Direct Hit Rate: +14 | 50 | 80 | |
| Onion Mask | Strength: +16, Vitality: +17, Direct Hit Rate: +20, Critical Hit: +14 | 50 | 80 | |
| Onion Sarouel | Strength: +26, Vitality: +27, Critical Hit: +32, Direct Hit Rate: +22 | 50 | 80 | |
| Onion Tassets | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 80 | |
| Royal Breeches | Mind: +26, Vitality: +24, Determination: +32, Piety: +22 | 50 | 80 | |
| Royal Celestial Gloves | Mind: +16, Vitality: +15, Critical Hit: +20, Piety: +14 | 50 | 80 | |
| Royal Crown | Mind: +16, Vitality: +15, Spell Speed: +20, Determination: +14 | 50 | 80 | |
| Royal Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 80 | |
| Royal Shoes | Mind: +16, Vitality: +15, Piety: +20, Critical Hit: +14 | 50 | 80 | |
| Royal Vest | Mind: +26, Vitality: +24, Spell Speed: +32, Piety: +22 | 50 | 80 | |
| Sabatons of Light | Strength: +16, Vitality: +17, Determination: +20, Direct Hit Rate: +14 | 50 | 80 | |
| Sphairai | Strength: +27, Vitality: +28, Direct Hit Rate: +33, Skill Speed: +23 | 50 | 80 | |
| Stardust Rod | Intelligence: +27, Vitality: +25, Spell Speed: +33, Determination: +23 | 50 | 80 | |
| The Axe of Crags | Strength: +27, Vitality: +28, Tenacity: +33, Determination: +23 | 50 | 80 | |
| The Bow of Crags | Dexterity: +27, Vitality: +28, Direct Hit Rate: +33, Determination: +23 | 50 | 80 | |
| The Cane of Crags | Mind: +27, Vitality: +25, Piety: +33, Determination: +23 | 50 | 80 | |
| The Cudgel of Crags | 50 | 80 | ||
| The Cudgel of Crags | Intelligence: +19, Vitality: +18, Direct Hit Rate: +23, Determination: +16 | 50 | 80 | |
| The Greater Key of Titan | Intelligence: +27, Vitality: +25, Direct Hit Rate: +33, Determination: +23 | 50 | 80 | |
| The Holy Key of Titan | Mind: +27, Vitality: +25, Piety: +33, Determination: +23 | 50 | 80 | |
| The Spear of Crags | Strength: +27, Vitality: +28, Direct Hit Rate: +33, Determination: +23 | 50 | 80 | |
| The Veil of Wiyu | Intelligence: +27, Vitality: +25, Spell Speed: +33, Determination: +23 | 50 | 80 | |
| The Wall of Crags | Strength: +8, Vitality: +8, Tenacity: +10, Determination: +7 | 50 | 80 | |
| Thyrus | Mind: +27, Vitality: +25, Determination: +33, Spell Speed: +23 | 50 | 80 | |
| Ultima Band of Aiming | Dexterity: +13, Determination: +16, Direct Hit Rate: +11, Vitality: +14 | 50 | 80 | |
| Ultima Band of Casting | Intelligence: +13, Determination: +16, Critical Hit: +11, Vitality: +13 | 50 | 80 | |
| Ultima Band of Fending | Vitality: +14, Tenacity: +16, Determination: +11, Strength: +13 | 50 | 80 | |
| Ultima Band of Healing | Mind: +13, Spell Speed: +16, Piety: +11, Vitality: +13 | 50 | 80 | |
| Ultima Band of Slaying | Strength: +13, Skill Speed: +16, Critical Hit: +11, Vitality: +14 | 50 | 80 | |
| Ultima Choker of Aiming | Dexterity: +13, Critical Hit: +16, Direct Hit Rate: +11, Vitality: +14 | 50 | 80 | |
| Ultima Choker of Casting | Intelligence: +13, Direct Hit Rate: +16, Spell Speed: +11, Vitality: +13 | 50 | 80 | |
| Ultima Choker of Fending | Vitality: +14, Determination: +16, Tenacity: +11, Strength: +13 | 50 | 80 | |
| Ultima Choker of Healing | Mind: +13, Spell Speed: +16, Determination: +11, Vitality: +13 | 50 | 80 | |
| Ultima Choker of Slaying | Strength: +13, Determination: +16, Critical Hit: +11, Vitality: +14 | 50 | 80 | |
| Ebony Log | A rough-cut log of ebony timber. | 1 | 80 | |
| Platinum Ore | A decent-sized piece of rock containing the precious metal platinum. | 1 | 80 | |
| Tricorn | A legendary amphibian with a boomerang-like head said to be powerful enough to split a harpoon in two. | 1 | 77 | |
| Majestic Mogtome | Intelligence: +24, Vitality: +23, Critical Hit: +31, Spell Speed: +22 | 50 | 75 | |
| Maleficent Mogstaff | Intelligence: +24, Vitality: +23, Direct Hit Rate: +31, Critical Hit: +22 | 50 | 75 | |
| Malevolent Mogwand | Mind: +17, Vitality: +17, Piety: +22, Critical Hit: +15 | 50 | 75 | |
| Malignant Mogaxe | Strength: +24, Vitality: +26, Tenacity: +31, Critical Hit: +22 | 50 | 75 | |
| Melancholy Mogfork | Strength: +24, Vitality: +26, Direct Hit Rate: +31, Critical Hit: +22 | 50 | 75 | |
| Mischievous Mogbow | Dexterity: +24, Vitality: +26, Direct Hit Rate: +31, Critical Hit: +22 | 50 | 75 | |
| Morbid Mogblade | Strength: +17, Vitality: +19, Tenacity: +22, Critical Hit: +15 | 50 | 75 | |
| Munificent Mogtome | Mind: +24, Vitality: +23, Critical Hit: +31, Spell Speed: +22 | 50 | 75 | |
| Murderous Mogfists | Strength: +24, Vitality: +26, Direct Hit Rate: +31, Critical Hit: +22 | 50 | 75 | |
| Alkalurops | Mind: +20, Vitality: +20, Piety: +26, Spell Speed: +18 | 50 | 70 | |
| Astral Bracelet | Intelligence: +9, Mind: +9, Critical Hit: +13, Spell Speed: +9, Vitality: +10 | 50 | 70 | |
| Astral Choker | Intelligence: +9, Mind: +9, Direct Hit Rate: +13, Spell Speed: +9, Vitality: +10 | 50 | 70 | |
| Astral Ring | Intelligence: +9, Mind: +9, Determination: +13, Direct Hit Rate: +9, Vitality: +10 | 50 | 70 | |
| Astrolabe | Intelligence: +20, Vitality: +20, Direct Hit Rate: +26, Spell Speed: +18 | 50 | 70 | |
| Avengers | Strength: +20, Vitality: +22, Direct Hit Rate: +26, Skill Speed: +18 | 50 | 70 | |
| Cantamina Thavnaria | Intelligence: +20, Vitality: +20, Critical Hit: +26, Direct Hit Rate: +18 | 50 | 70 | |
| Darklight Band of Aiming | Dexterity: +10, Determination: +14, Critical Hit: +10, Vitality: +11 | 50 | 70 | |
| Darklight Band of Casting | Intelligence: +10, Direct Hit Rate: +14, Determination: +10, Vitality: +10 | 50 | 70 | |
| Darklight Band of Fending | Vitality: +11, Tenacity: +14, Direct Hit Rate: +10, Strength: +10 | 50 | 70 | |
| Darklight Band of Healing | Mind: +10, Piety: +14, Spell Speed: +10, Vitality: +10 | 50 | 70 | |
| Darklight Band of Maiming | Strength: +10, Direct Hit Rate: +14, Skill Speed: +10, Vitality: +11 | 50 | 70 | |
| Darklight Band of Striking | Strength: +10, Skill Speed: +14, Critical Hit: +10, Vitality: +11 | 50 | 70 | |
| Darklight Boots of Casting | Intelligence: +13, Vitality: +13, Critical Hit: +17, Determination: +12 | 50 | 70 | |
| Darklight Boots of Healing | Mind: +13, Vitality: +13, Piety: +17, Determination: +12 | 50 | 70 | |
| Darklight Bracelet of Aiming | Dexterity: +10, Direct Hit Rate: +14, Critical Hit: +10, Vitality: +11 | 50 | 70 | |
| Darklight Bracelet of Casting | Intelligence: +10, Determination: +14, Spell Speed: +10, Vitality: +10 | 50 | 70 | |
| Darklight Bracelet of Fending | Vitality: +11, Direct Hit Rate: +14, Tenacity: +10, Strength: +10 | 50 | 70 | |
| Darklight Bracelet of Healing | Mind: +10, Piety: +14, Spell Speed: +10, Vitality: +10 | 50 | 70 | |
| Darklight Bracelet of Maiming | Strength: +10, Skill Speed: +14, Critical Hit: +10, Vitality: +11 | 50 | 70 | |
| Darklight Bracelet of Striking | Strength: +10, Critical Hit: +14, Determination: +10, Vitality: +11 | 50 | 70 | |
| Darklight Bracers of Aiming | Dexterity: +13, Vitality: +14, Direct Hit Rate: +17, Determination: +12 | 50 | 70 | |
| Darklight Bracers of Striking | Strength: +13, Dexterity: +13, Vitality: +14, Determination: +17, Critical Hit: +12 | 50 | 70 | |
| Darklight Breeches of Casting | Intelligence: +21, Vitality: +21, Critical Hit: +28, Spell Speed: +20 | 50 | 70 | |
| Darklight Breeches of Healing | Mind: +21, Vitality: +21, Critical Hit: +28, Piety: +20 | 50 | 70 | |
| Darklight Caligae of Aiming | Dexterity: +13, Vitality: +14, Direct Hit Rate: +17, Critical Hit: +12 | 50 | 70 | |
| Darklight Caligae of Striking | Strength: +13, Dexterity: +13, Vitality: +14, Direct Hit Rate: +17, Skill Speed: +12 | 50 | 70 | |
| Darklight Choker of Aiming | Dexterity: +10, Direct Hit Rate: +14, Determination: +10, Vitality: +11 | 50 | 70 | |
| Darklight Choker of Casting | Intelligence: +10, Determination: +14, Spell Speed: +10, Vitality: +10 | 50 | 70 | |
| Darklight Choker of Fending | Vitality: +11, Tenacity: +14, Direct Hit Rate: +10, Strength: +10 | 50 | 70 | |
| Darklight Choker of Healing | Mind: +10, Piety: +14, Spell Speed: +10, Vitality: +10 | 50 | 70 | |
| Darklight Choker of Maiming | Strength: +10, Skill Speed: +14, Direct Hit Rate: +10, Vitality: +11 | 50 | 70 | |
| Darklight Choker of Striking | Strength: +10, Direct Hit Rate: +14, Critical Hit: +10, Vitality: +11 | 50 | 70 | |
| Darklight Corselet of Aiming | Dexterity: +21, Vitality: +23, Direct Hit Rate: +28, Critical Hit: +20 | 50 | 70 | |
| Darklight Corselet of Striking | Strength: +21, Dexterity: +21, Vitality: +23, Direct Hit Rate: +28, Determination: +20 | 50 | 70 | |
| Darklight Cowl of Casting | Intelligence: +34, Vitality: +33, Direct Hit Rate: +45, Spell Speed: +32 | 50 | 70 | |
| Darklight Cowl of Healing | Mind: +34, Vitality: +33, Determination: +45, Piety: +32 | 50 | 70 | |
| Darklight Cuirass | Strength: +21, Vitality: +23, Determination: +28, Skill Speed: +20 | 50 | 70 | |
| Darklight Earrings of Aiming | Dexterity: +10, Critical Hit: +14, Direct Hit Rate: +10, Vitality: +11 | 50 | 70 | |
| Darklight Earrings of Casting | Intelligence: +10, Direct Hit Rate: +14, Determination: +10, Vitality: +10 | 50 | 70 | |
| Darklight Earrings of Fending | Vitality: +11, Tenacity: +14, Determination: +10, Strength: +10 | 50 | 70 | |
| Darklight Earrings of Healing | Mind: +10, Piety: +14, Spell Speed: +10, Vitality: +10 | 50 | 70 | |
| Darklight Earrings of Maiming | Strength: +10, Direct Hit Rate: +14, Critical Hit: +10, Vitality: +11 | 50 | 70 | |
| Darklight Earrings of Striking | Strength: +10, Critical Hit: +14, Direct Hit Rate: +10, Vitality: +11 | 50 | 70 | |
| Darklight Eyepatch of Aiming | Dexterity: +13, Vitality: +14, Critical Hit: +17, Direct Hit Rate: +12 | 50 | 70 | |
| Darklight Eyepatch of Striking | Strength: +13, Dexterity: +13, Vitality: +14, Direct Hit Rate: +17, Skill Speed: +12 | 50 | 70 | |
| Darklight Gauntlets | Strength: +13, Vitality: +14, Determination: +17, Skill Speed: +12 | 50 | 70 | |
| Darklight Gloves of Casting | Intelligence: +13, Vitality: +13, Direct Hit Rate: +17, Determination: +12 | 50 | 70 | |
| Darklight Gloves of Healing | Mind: +13, Vitality: +13, Piety: +17, Determination: +12 | 50 | 70 | |
| Darklight Helm | Strength: +13, Vitality: +14, Determination: +17, Direct Hit Rate: +12 | 50 | 70 | |
| Darklight Hunting Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 70 | |
| Darklight Kecks | Dexterity: +21, Vitality: +23, Determination: +28, Direct Hit Rate: +20 | 50 | 70 | |
| Darklight Sash of Casting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 70 | |
| Darklight Sash of Healing | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 70 | |
| Darklight Sollerets | Strength: +13, Vitality: +14, Determination: +17, Direct Hit Rate: +12 | 50 | 70 | |
| Darklight Subligar | Strength: +21, Dexterity: +21, Vitality: +23, Direct Hit Rate: +28, Skill Speed: +20 | 50 | 70 | |
| Darklight Tassets | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 70 | |
| Darklight Trousers | Strength: +21, Vitality: +23, Determination: +28, Direct Hit Rate: +20 | 50 | 70 | |
| Darklight Whipping Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 70 | |
| Darksteel Buckler | Intelligence: +6, Vitality: +7, Determination: +7, Direct Hit Rate: +4 | 50 | 70 | |
| Darksteel Chain Coif | Strength: +12, Vitality: +13, Direct Hit Rate: +15, Determination: +11 | 50 | 70 | |
| Darksteel Haubergeon | Strength: +19, Vitality: +21, Critical Hit: +25, Skill Speed: +18 | 50 | 70 | |
| Darksteel Mitt Gauntlets | Strength: +12, Vitality: +13, Direct Hit Rate: +15, Determination: +11 | 50 | 70 | |
| Darksteel Scutum | Strength: +6, Vitality: +7, Tenacity: +7, Direct Hit Rate: +4 | 50 | 70 | |
| Darksteel Sollerets | Strength: +12, Vitality: +13, Determination: +15, Direct Hit Rate: +11 | 50 | 70 | |
| Darksteel Tassets | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 70 | |
| Deus Ex Gratia | Mind: +20, Vitality: +20, Piety: +26, Spell Speed: +18 | 50 | 70 | |
| Deus Ex Verbis | Intelligence: +20, Vitality: +20, Direct Hit Rate: +26, Spell Speed: +18 | 50 | 70 | |
| Garuda’s Beak | Strength: +22, Vitality: +24, Skill Speed: +29, Direct Hit Rate: +20 | 50 | 70 | |
| Garuda’s Embrace | Mind: +22, Vitality: +22, Spell Speed: +29, Piety: +20 | 50 | 70 | |
| Garuda’s Gaze | Strength: +16, Vitality: +17, Skill Speed: +21, Tenacity: +15 | 50 | 70 | |
| Garuda’s Scream | Strength: +22, Vitality: +24, Skill Speed: +29, Tenacity: +20 | 50 | 70 | |
| Garuda’s Spine | Dexterity: +22, Vitality: +24, Skill Speed: +29, Direct Hit Rate: +20 | 50 | 70 | |
| Garuda’s Talons | Strength: +22, Vitality: +24, Skill Speed: +29, Direct Hit Rate: +20 | 50 | 70 | |
| Garuda’s Van | Intelligence: +22, Vitality: +22, Spell Speed: +29, Direct Hit Rate: +20 | 50 | 70 | |
| Garuda’s Wile | Mind: +16, Vitality: +15, Spell Speed: +21, Piety: +15 | 50 | 70 | |
| Garuda’s Will | Intelligence: +22, Vitality: +22, Spell Speed: +29, Direct Hit Rate: +20 | 50 | 70 | |
| Giantsgall Cane | Mind: +20, Vitality: +20, Critical Hit: +26, Piety: +18 | 50 | 70 | |
| Giantsgall Claws | Strength: +20, Vitality: +22, Critical Hit: +26, Direct Hit Rate: +18 | 50 | 70 | |
| Giantsgall Longbow | Dexterity: +20, Vitality: +22, Critical Hit: +26, Direct Hit Rate: +18 | 50 | 70 | |
| Giantsgall Longstaff | Intelligence: +20, Vitality: +20, Critical Hit: +26, Direct Hit Rate: +18 | 50 | 70 | |
| Giantsgall Longsword | Strength: +14, Vitality: +15, Critical Hit: +19, Tenacity: +14 | 50 | 70 | |
| Giantsgall Trident | Strength: +20, Vitality: +22, Critical Hit: +26, Direct Hit Rate: +18 | 50 | 70 | |
| Giantsgall War Axe | Strength: +20, Vitality: +22, Critical Hit: +26, Tenacity: +18 | 50 | 70 | |
| Gryphonskin Bandana | Strength: +12, Dexterity: +12, Vitality: +13, Determination: +15, Critical Hit: +12 | 50 | 70 | |
| Gryphonskin Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 70 | |
| Gryphonskin Bracers | Dexterity: +12, Vitality: +13, Determination: +15, Critical Hit: +11 | 50 | 70 | |
| Gryphonskin Choker | Strength: +9, Dexterity: +9, Determination: +13, Direct Hit Rate: +9, Vitality: +11 | 50 | 70 | |
| Gryphonskin Gloves | Strength: +12, Dexterity: +12, Vitality: +13, Direct Hit Rate: +15, Critical Hit: +12 | 50 | 70 | |
| Gryphonskin Hat | Dexterity: +12, Vitality: +13, Direct Hit Rate: +15, Skill Speed: +11 | 50 | 70 | |
| Gryphonskin Jerkin | Strength: +19, Dexterity: +19, Vitality: +21, Skill Speed: +25, Direct Hit Rate: +20 | 50 | 70 | |
| Gryphonskin Kecks | Dexterity: +19, Vitality: +21, Direct Hit Rate: +25, Skill Speed: +18 | 50 | 70 | |
| Gryphonskin Moccasins | Dexterity: +12, Vitality: +13, Critical Hit: +15, Direct Hit Rate: +11 | 50 | 70 | |
| Gryphonskin Ring | Strength: +9, Dexterity: +9, Direct Hit Rate: +13, Skill Speed: +9, Vitality: +11 | 50 | 70 | |
| Gryphonskin Thighboots | Strength: +12, Dexterity: +12, Vitality: +13, Determination: +15, Direct Hit Rate: +12 | 50 | 70 | |
| Gryphonskin Trousers | Strength: +19, Dexterity: +19, Vitality: +21, Critical Hit: +25, Determination: +20 | 50 | 70 | |
| Gryphonskin Tunic | Dexterity: +19, Vitality: +21, Direct Hit Rate: +25, Determination: +18 | 50 | 70 | |
| Gryphonskin Voyager’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 70 | |
| Gryphonskin Wristbands | Strength: +9, Dexterity: +9, Direct Hit Rate: +13, Determination: +9, Vitality: +11 | 50 | 70 | |
| Heavy Darklight Armor | Strength: +34, Vitality: +37, Tenacity: +45, Critical Hit: +32 | 50 | 70 | |
| Heavy Darklight Flanchard | Strength: +34, Vitality: +37, Direct Hit Rate: +45, Tenacity: +32 | 50 | 70 | |
| Heavy Darklight Gauntlets | Strength: +13, Vitality: +14, Direct Hit Rate: +17, Tenacity: +12 | 50 | 70 | |
| Heavy Darklight Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 70 | |
| Heavy Darksteel Armor | Strength: +31, Vitality: +33, Determination: +40, Tenacity: +29 | 50 | 70 | |
| Heavy Darksteel Flanchard | Strength: +31, Vitality: +33, Skill Speed: +40, Critical Hit: +29 | 50 | 70 | |
| Heavy Darksteel Gauntlets | Strength: +12, Vitality: +13, Skill Speed: +15, Direct Hit Rate: +11 | 50 | 70 | |
| Mailbreaker | Strength: +14, Vitality: +15, Tenacity: +19, Skill Speed: +14 | 50 | 70 | |
| Medica Thavnaria | Mind: +20, Vitality: +20, Critical Hit: +26, Piety: +18 | 50 | 70 | |
| Obelisk | Strength: +20, Vitality: +22, Direct Hit Rate: +26, Skill Speed: +18 | 50 | 70 | |
| Rampager | Strength: +20, Vitality: +22, Tenacity: +26, Skill Speed: +18 | 50 | 70 | |
| Rose Gold Bracelets | Vitality: +10, Critical Hit: +13, Tenacity: +9, Strength: +9 | 50 | 70 | |
| Rose Gold Circlet | Intelligence: +12, Mind: +12, Vitality: +12, Determination: +15, Critical Hit: +12 | 50 | 70 | |
| Rose Gold Ear Cuffs | Vitality: +10, Tenacity: +13, Critical Hit: +9, Strength: +9 | 50 | 70 | |
| Rose Gold Ear Screws | Strength: +9, Dexterity: +9, Direct Hit Rate: +13, Determination: +9, Vitality: +11 | 50 | 70 | |
| Rose Gold Earrings | Intelligence: +9, Mind: +9, Spell Speed: +13, Critical Hit: +9, Vitality: +10 | 50 | 70 | |
| Rose Gold Gorget | Vitality: +10, Tenacity: +13, Determination: +9, Strength: +9 | 50 | 70 | |
| Rose Gold Ring | Vitality: +10, Direct Hit Rate: +13, Tenacity: +9, Strength: +9 | 50 | 70 | |
| Sarnga | Dexterity: +20, Vitality: +22, Direct Hit Rate: +26, Skill Speed: +18 | 50 | 70 | |
| Spruce Pattens | Mind: +12, Vitality: +12, Critical Hit: +15, Piety: +11 | 50 | 70 | |
| Spruce Round Shield | Mind: +6, Vitality: +7, Piety: +7, Spell Speed: +4 | 50 | 70 | |
| Vanya Breeches of Casting | Intelligence: +19, Vitality: +19, Determination: +25, Spell Speed: +18 | 50 | 70 | |
| Vanya Breeches of Healing | Mind: +19, Vitality: +19, Determination: +25, Spell Speed: +18 | 50 | 70 | |
| Vanya Crakows | Intelligence: +12, Vitality: +12, Spell Speed: +15, Determination: +11 | 50 | 70 | |
| Vanya Gloves of Casting | Intelligence: +12, Vitality: +12, Determination: +15, Spell Speed: +11 | 50 | 70 | |
| Vanya Gloves of Healing | Mind: +12, Vitality: +12, Determination: +15, Spell Speed: +11 | 50 | 70 | |
| Vanya Hat of Casting | Intelligence: +12, Vitality: +12, Determination: +15, Critical Hit: +11 | 50 | 70 | |
| Vanya Hat of Healing | Mind: +12, Vitality: +12, Piety: +15, Critical Hit: +11 | 50 | 70 | |
| Vanya Robe of Casting | Intelligence: +19, Vitality: +19, Direct Hit Rate: +25, Determination: +18 | 50 | 70 | |
| Vanya Robe of Healing | Mind: +19, Vitality: +19, Determination: +25, Spell Speed: +18 | 50 | 70 | |
| Vanya Sash of Casting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 70 | |
| Vanya Sash of Healing | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 70 | |
| Vanya Trousers | Strength: +19, Vitality: +21, Skill Speed: +25, Critical Hit: +18 | 50 | 70 | |
| Animal Fat | The foul-smelling fatty tissue of a beastkin. | 1 | 70 | |
| Apkallu Omelette | 1 | 70 | ||
| Aqueous Whetstone | A whetstone carved from aqueous rock. Used for sharpening metal or stone blades. | 1 | 70 | |
| Astrolabe Clinometer | An astrally charged clinometer used in the creation of astrolabes. | 1 | 70 | |
| Avenger Grips | A pair of tempered darksteel grips used in making avengers. | 1 | 70 | |
| Bamboo Stick | A cut and dried piece of thick bamboo. | 1 | 70 | |
| Battledance Materia IV | Affects the amount of physical and magic damage dealt and received, as well as HP restored. The higher the value, the more damage dealt, the more HP restored, and the less damage taken. Only applicable when role is Tank. | 1 | 70 | |
| Black Truffle Risotto | 1 | 70 | ||
| Cadaver Carp | Neither dead nor necrophagous, the cadaver carp is called such because of where it chooses to live─some of the most tainted, noisome, and foul waters in all of Eorzea. [Suitable for printing on large canvases.] | 1 | 70 | |
| Coeurlfish | Two front teeth of this freshwater fish are exceptionally long and therefore protrude from the mouth, giving them the appearance of coeurl fangs. [Suitable for printing on large canvases.] | 1 | 70 | |
| Coke | A hot-burning fuel created by destructively distilling raw coal. | 1 | 70 | |
| Darksteel Breastplate | A darksteel breastplate, usually coupled with a matching backplate and worn over another piece of body armor, completing the set. | 1 | 70 | |
| Darksteel Couters | Darksteel elbowguards used in the creation of heavy armor. | 1 | 70 | |
| Darksteel Gauntlet Plates | A pair of darksteel plates used in the construction of gauntlets. | 1 | 70 | |
| Darksteel Ingot | An ingot of smelted darksteel. | 1 | 70 | |
| Dexterity Materia IV | Affects physical damage dealt by rogue’s arms, viper’s arms, archer’s arms, machinist’s arms, and dancer’s arms. | 1 | 70 | |
| Dinichthys | A legendary saltwater fish covered in thick armor and said to have once been worshipped by the Sahagin. [Suitable for display in aquariums tier 4 and higher.] [Suitable for printing on extra large canvases.] | 1 | 70 | |
| Earth Materia IV | Decreases earth-aspected damage. | 1 | 70 | |
| Earth Ward Mega-Potion | 1 | 70 | ||
| Enchanted Rose Gold Ink | Ink fortified with rose gold sand to improve aetherial conductivity. | 1 | 70 | |
| Finger Sandwich | 1 | 70 | ||
| Fire Materia IV | Decreases fire-aspected damage. | 1 | 70 | |
| Fire Ward Mega-Potion | 1 | 70 | ||
| Garlean Fiber | A lightweight fiber far more durable than any woven in Eorzea. | 1 | 70 | |
| Garlean Rubber | A lightweight rubber far more elastic than the common variety found in Eorzea. | 1 | 70 | |
| Garlean Steel Joint | A mechanical joint made with a remarkably light variety of steel impossible to reproduce in Eorzean forges. | 1 | 70 | |
| Garlean Steel Plate | A plate hammered from a remarkably light variety of steel impossible to reproduce in Eorzean forges. | 1 | 70 | |
| Gigant Octopus | A legendary cephalopod feared by sailors young and old. Tales of these cyclopean creatures tearing up ships and dragging them down to the abyss can still be heard in alehouses and inns across Hydaelyn. [Suitable for printing on extra large canvases.] | 1 | 70 | |
| Grade 4 Carbonized Matter | Naturally occurring coal infused with dark matter. | 1 | 70 | |
| Growth Formula Delta Concentrate | This alchemically formulated potation accelerates the growth of foliage. Now in concentrate! | 1 | 70 | |
| Gryphonskin Elbow Pads | Pieces of hippogryph leather padding used on hand armor to provide extra protection to the elbows. | 1 | 70 | |
| Gryphonskin Knee Pads | Pieces of hippogryph leather padding used on leg armor to provide extra protection to the knees. | 1 | 70 | |
| Gryphonskin Shin Guards | Pieces of hippogryph leather padding used on foot armor to provide extra protection to the shins. | 1 | 70 | |
| Gryphonskin Shoulder Guards | Pieces of hippogryph leather padding used on body armor to provide extra protection to the shoulders. | 1 | 70 | |
| Hard Hippogryph Leather | A large piece of cured hippogryph hide, treated with a special mixture of alchemical agents to render it hard. | 1 | 70 | |
| Hardened Sap | A partially congealed ball of sticky tree sap. | 1 | 70 | |
| Heavens’ Eye Materia IV | Affects the rate at which your physical and magic attacks land direct hits, dealing slightly more damage than normal hits. The higher the value, the higher the frequency with which your hits will be direct. Higher values will also result in greater damage for actions which guarantee direct hits. | 1 | 70 | |
| Heliobatis | A flat freshwater bottom-feeder found predominantly in marshes and swamps, where it can hide under the blanket of organic detritus collected on the floor. [Suitable for printing on large canvases.] | 1 | 70 | |
| Hi-Elixir | 1 | 70 | ||
| Ice Materia IV | Decreases ice-aspected damage. | 1 | 70 | |
| Ice Ward Mega-Potion | 1 | 70 | ||
| Intelligence Materia IV | Affects attack magic potency when role is DPS. | 1 | 70 | |
| Lava Toad Legs | 1 | 70 | ||
| Lightning Materia IV | Decreases lightning-aspected damage. | 1 | 70 | |
| Lightning Ward Mega-Potion | 1 | 70 | ||
| Lime Sulphur | An alchemical compound made by boiling a mixture of powdered limestone and sulphur. | 1 | 70 | |
| Mailbreaker Blade | A sturdy darksteel blade used in the creation of mailbreakers. | 1 | 70 | |
| Megalodon | A legendary shark with a mouth so big and an appetite so large, it is said it can swallow an adult Roegadyn whole. [Suitable for display in aquariums tier 4 and higher.] [Suitable for printing on extra large canvases.] | 1 | 70 | |
| Mind Materia IV | Affects healing magic potency. Also affects attack magic potency when role is Healer. | 1 | 70 | |
| Minium | A bright-red mineral that, when applied to metal, is thought to prevent it from rusting. | 1 | 70 | |
| Morinabaligi | A giant freshwater fish so shrouded in mystery that naught is known of it. [Suitable for printing on large canvases.] | 1 | 70 | |
| Obelisk Head | A narrow darksteel head used in the creation of obelisks. | 1 | 70 | |
| Peacock Ore | A colorful ore with a high copper content. | 1 | 70 | |
| Piety Materia IV | Affects MP regeneration. Regeneration rate is determined by piety. Only applicable when in battle and role is Healer. | 1 | 70 | |
| Pineapple Juice | 1 | 70 | ||
| Pineapple Ponzecake | 1 | 70 | ||
| Pirarucu | A legendary giant freshwater fish rumored to live in the bottomless swamps hidden deep within the unexplored regions of the Black Shroud. [Suitable for printing on large canvases.] | 1 | 70 | |
| Potash | A mixture of plant ashes soaked in distilled water. | 1 | 70 | |
| Quickarm Materia IV | Affects both the casting and recast timers, as well as the damage over time potency for weaponskills and auto-attacks. The higher the value, the shorter the timers/higher the potency. | 1 | 70 | |
| Quicktongue Materia IV | Affects both the casting and recast timers for spells. The higher the value, the shorter the timers. Also affects a spell’s damage over time or healing over time potency. | 1 | 70 | |
| Radiant Astral Eye | A luminous stone sphere with an unbalanced elemental aspect tipping towards astral. | 1 | 70 | |
| Rampager Head | A double-edged darksteel axe head used in the creation of rampagers. | 1 | 70 | |
| Raw Diamond | An uncut, unpolished stone containing what appears to be diamond. | 1 | 70 | |
| Raw Emerald | An uncut, unpolished stone containing what appears to be emerald. | 1 | 70 | |
| Raw Iolite | An uncut, unpolished stone containing what appears to be iolite. | 1 | 70 | |
| Raw Ruby | An uncut, unpolished stone containing what appears to be ruby. | 1 | 70 | |
| Raw Sapphire | An uncut, unpolished stone containing what appears to be sapphire. | 1 | 70 | |
| Raw Topaz | An uncut, unpolished stone containing what appears to be topaz. | 1 | 70 | |
| Rhamphorhynchus | Its massive lance-shaped nose makes this legendary denizen of the Sea of Clouds a formidable nuisance for airships passing through the area. [Suitable for printing on extra large canvases.] | 1 | 70 | |
| Rose Gold Clasps | Tiny rose gold clasps used to secure earrings to the wearer’s ear. | 1 | 70 | |
| Rose Gold Ingot | An ingot of smelted rose gold. | 1 | 70 | |
| Sarnga Limb | A flexible bow limb carved from spruce used in the creation of Sarnga. | 1 | 70 | |
| Sauteed Coeurl | 1 | 70 | ||
| Savage Aim Materia IV | Affects the amount of physical and magic damage dealt, as well as HP restored. The higher the value, the higher the frequency with which your hits will be critical/higher the potency of critical hits. | 1 | 70 | |
| Savage Might Materia IV | Affects the amount of damage dealt by both physical and magic attacks, as well as the amount of HP restored by healing spells. | 1 | 70 | |
| Strength Materia IV | Affects physical damage dealt by gladiator’s arms, marauder’s arms, dark knight’s arms, gunbreaker’s arms, pugilist’s arms, lancer’s arms, samurai’s arms, reaper’s arms, thaumaturge’s arms, arcanist’s arms, red mage’s arms, pictomancer’s arms, conjurer’s arms, astrologian’s arms, sage’s arms, and blue mage’s arms. | 1 | 70 | |
| Suspended Trillium Flower | A trillium flower, preserved via alchemical agents. Used in the creation of trillium canes. | 1 | 70 | |
| Takitaro | A legendary giant freshwater fish indigenous to the lands of the Far East. The takitaro found in Eorzea are thought to be the offspring of a specimen presented as a gift to an eccentric sultan who loosed the fish into a cenote when it grew too large to keep in the royal aquariums. [Suitable for printing on large canvases.] | 1 | 70 | |
| Titanic Sawfish | Legends say that this gargantuan saltwater fish once ripped a hundred-man galleon in two with its saw-like head. [Suitable for display in aquariums tier 4 and higher.] [Suitable for printing on extra large canvases.] | 1 | 70 | |
| Treated Spruce Lumber | A processed length of spruce lumber, treated with an alchemical agent to improve its durability. | 1 | 70 | |
| Vanya Silk | Several yalms of undyed vanya silk wrapped around a short wooden distaff. | 1 | 70 | |
| Vanya Silk Crakow Lining | A large piece of vanya silk cloth used to line crakows. | 1 | 70 | |
| Vanya Silk Glove Lining | A large piece of vanya silk cloth used to line gloves. | 1 | 70 | |
| Vanya Silk Hat Lining | A large piece of vanya silk cloth used to line a hat. | 1 | 70 | |
| Vanya Silk Robe Lining | A large piece of vanya silk cloth used to line a robe. | 1 | 70 | |
| Vitality Materia IV | Affects maximum HP. | 1 | 70 | |
| Water Materia IV | Decreases water-aspected damage. | 1 | 70 | |
| Water Ward Mega-Potion | 1 | 70 | ||
| Wind Materia IV | Decreases wind-aspected damage. | 1 | 70 | |
| Wind Ward Mega-Potion | 1 | 70 | ||
| X-Ether | 1 | 70 | ||
| X-Potion | 1 | 70 | ||
| X-Potion of Dexterity | 1 | 70 | ||
| X-Potion of Intelligence | 1 | 70 | ||
| X-Potion of Mind | 1 | 70 | ||
| X-Potion of Strength | 1 | 70 | ||
| X-Potion of Vitality | 1 | 70 | ||
| Demagogue Mask | Intelligence: +11, Vitality: +11, Determination: +16, Spell Speed: +11 | 50 | 60 | |
| Hetairos Breeches | Strength: +17, Vitality: +19, Skill Speed: +25, Direct Hit Rate: +18 | 50 | 60 | |
| Hetairos Jackboots | Strength: +11, Vitality: +12, Critical Hit: +16, Direct Hit Rate: +11 | 50 | 60 | |
| Hetairos Mail | Strength: +17, Vitality: +19, Critical Hit: +25, Direct Hit Rate: +18 | 50 | 60 | |
| Ifrit’s Battleaxe | Strength: +18, Vitality: +20, Determination: +26, Tenacity: +18 | 50 | 60 | |
| Ifrit’s Blade | Strength: +13, Vitality: +14, Determination: +19, Tenacity: +13 | 50 | 60 | |
| Ifrit’s Bow | Dexterity: +18, Vitality: +20, Determination: +26, Direct Hit Rate: +18 | 50 | 60 | |
| Ifrit’s Cane | Mind: +18, Vitality: +18, Determination: +26, Piety: +18 | 50 | 60 | |
| Ifrit’s Claws | Strength: +18, Vitality: +20, Determination: +26, Direct Hit Rate: +18 | 50 | 60 | |
| Ifrit’s Codex | Mind: +18, Vitality: +18, Determination: +26, Piety: +18 | 50 | 60 | |
| Ifrit’s Cudgel | 50 | 60 | ||
| Ifrit’s Cudgel | Intelligence: +13, Vitality: +13, Determination: +19, Direct Hit Rate: +13 | 50 | 60 | |
| Ifrit’s Grimoire | Intelligence: +18, Vitality: +18, Determination: +26, Direct Hit Rate: +18 | 50 | 60 | |
| Ifrit’s Harpoon | Strength: +18, Vitality: +20, Determination: +26, Direct Hit Rate: +18 | 50 | 60 | |
| Peltast Helm | Strength: +11, Vitality: +12, Direct Hit Rate: +16, Determination: +11 | 50 | 60 | |
| Peltast Mitts | Strength: +11, Vitality: +12, Skill Speed: +16, Direct Hit Rate: +11 | 50 | 60 | |
| Strategos Bliaud | Mind: +17, Vitality: +17, Piety: +25, Spell Speed: +18 | 50 | 60 | |
| Strategos Breeches | Mind: +17, Vitality: +17, Piety: +25, Spell Speed: +18 | 50 | 60 | |
| Strategos Coif | Mind: +11, Vitality: +11, Piety: +16, Spell Speed: +11 | 50 | 60 | |
| Strategos Duckbills | Mind: +11, Vitality: +11, Piety: +16, Spell Speed: +11 | 50 | 60 | |
| Strategos Gloves | Mind: +11, Vitality: +11, Piety: +16, Spell Speed: +11 | 50 | 60 | |
| Aeolian Scimitar | Strength: +10, Vitality: +13, Tenacity: +16, Determination: +12 | 50 | 55 | |
| Aetheryte Ring | CP: +15, Increased Spiritbond Gain: +1 | 50 | 55 | |
| Alchemist’s Coat | Craftsmanship: +81, Control: +33, CP: +2 | 50 | 55 | |
| Alchemist’s Gloves | Control: +33, CP: +2 | 50 | 55 | |
| Alchemist’s Monocle | Control: +33, CP: +2 | 50 | 55 | |
| Alchemist’s Thighboots | Control: +33, Craftsmanship: +3 | 50 | 55 | |
| Alchemist’s Trousers | Control: +33, Craftsmanship: +3 | 50 | 55 | |
| Alembic of the Luminary | Craftsmanship: +107, Control: +61, Reduced Durability Loss: +10 | 50 | 55 | |
| Alpine War Jacket | Strength: +15, Vitality: +18, Direct Hit Rate: +24, Tenacity: +17 | 50 | 55 | |
| Armorer’s Gloves | Control: +33, CP: +2 | 50 | 55 | |
| Armorer’s Gown | Craftsmanship: +81, Control: +33, CP: +2 | 50 | 55 | |
| Armorer’s Slops | Control: +33, Craftsmanship: +3 | 50 | 55 | |
| Armorer’s Visor | Control: +33, CP: +2 | 50 | 55 | |
| Armorer’s Workboots | Control: +33, Craftsmanship: +3 | 50 | 55 | |
| Axe of the Luminary | Gathering: +112, Perception: +64, Reduced Durability Loss: +10 | 50 | 55 | |
| Barbarian’s Bardiche | Strength: +13, Vitality: +17, Tenacity: +22, Critical Hit: +16 | 50 | 55 | |
| Blacksmith’s Apron | Craftsmanship: +81, Control: +33, CP: +2 | 50 | 55 | |
| Blacksmith’s Gloves | Control: +33, CP: +2 | 50 | 55 | |
| Blacksmith’s Goggles | Control: +33, CP: +2 | 50 | 55 | |
| Blacksmith’s Slops | Control: +33, Craftsmanship: +3 | 50 | 55 | |
| Blacksmith’s Workboots | Control: +33, Craftsmanship: +3 | 50 | 55 | |
| Botanist’s Doublet | Gathering: +56, Perception: +28, GP: +3 | 50 | 55 | |
| Botanist’s Gloves | Gathering: +42, GP: +3 | 50 | 55 | |
| Botanist’s Slops | Gathering: +28, Perception: +14 | 50 | 55 | |
| Botanist’s Workboots | Perception: +31, Gathering: +3 | 50 | 55 | |
| Butcher’s Crown | Paralysis Resistance: +4, Silence Resistance: +4, Blind Resistance: +4, Poison Resistance: +4, Sleep Resistance: +4 | 50 | 55 | |
| Carpenter’s Gloves | Control: +33, CP: +2 | 50 | 55 | |
| Carpenter’s Gown | Craftsmanship: +81, Control: +33, CP: +2 | 50 | 55 | |
| Carpenter’s Hood | Control: +33, CP: +2 | 50 | 55 | |
| Carpenter’s Slops | Control: +33, Craftsmanship: +3 | 50 | 55 | |
| Carpenter’s Workboots | Control: +33, Craftsmanship: +3 | 50 | 55 | |
| Champion’s Lance | Strength: +13, Vitality: +17, Skill Speed: +22, Critical Hit: +16 | 50 | 55 | |
| Chantico | Craftsmanship: +107, Control: +61 | 50 | 55 | |
| Choral Shirt | Dexterity: +15, Vitality: +18, Critical Hit: +24, Direct Hit Rate: +17 | 50 | 55 | |
| Chronicler’s Crown | Slashing Resistance: +2, Piercing Resistance: +2, Blunt Resistance: +2 | 50 | 55 | |
| Clotho | Craftsmanship: +107, Control: +61 | 50 | 55 | |
| Crimson Standard Bracelet | Increased Spiritbond Gain: +2 | 50 | 55 | |
| Crimson Standard Earrings | CP: +32, Increased Spiritbond Gain: +1 | 50 | 55 | |
| Crimson Standard Ring | GP: +22, Increased Spiritbond Gain: +1 | 50 | 55 | |
| Culinarian’s Apron | Craftsmanship: +81, Control: +33, CP: +2 | 50 | 55 | |
| Culinarian’s Gaiters | Control: +33, Craftsmanship: +3 | 50 | 55 | |
| Culinarian’s Hat | Control: +33, CP: +2 | 50 | 55 | |
| Culinarian’s Mitts | Control: +33, CP: +2 | 50 | 55 | |
| Culinarian’s Trousers | Control: +33, Craftsmanship: +3 | 50 | 55 | |
| Dalamud Horn | 50 | 55 | ||
| Darklight Grimoire | Intelligence: +15, Mind: +15, Vitality: +17, Determination: +25, Spell Speed: +18 | 50 | 55 | |
| Drachen Mail | Strength: +15, Vitality: +18, Determination: +24, Critical Hit: +17 | 50 | 55 | |
| Erudite’s Picatrix of Casting | Intelligence: +13, Vitality: +15, Spell Speed: +22, Determination: +16 | 50 | 55 | |
| Erudite’s Picatrix of Healing | Mind: +13, Vitality: +15, Piety: +22, Determination: +16 | 50 | 55 | |
| Evoker’s Doublet | Intelligence: +15, Vitality: +16, Critical Hit: +24, Determination: +17 | 50 | 55 | |
| Fighter’s Cuirass | Strength: +15, Vitality: +18, Tenacity: +24, Direct Hit Rate: +17 | 50 | 55 | |
| Fisher’s Gaskins | Gathering: +28, Perception: +14 | 50 | 55 | |
| Fisher’s Gloves | Gathering: +42, GP: +3 | 50 | 55 | |
| Fisher’s Shirt | Gathering: +56, Perception: +28, GP: +3 | 50 | 55 | |
| Fisher’s Wading Boots | Perception: +31, Gathering: +3 | 50 | 55 | |
| Flame Officer’s Axe | Strength: +15, Vitality: +19, Tenacity: +25 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +25 | 50 | 55 | |
| Flame Officer’s Bow | Dexterity: +15, Vitality: +19, Skill Speed: +25 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +25 | 50 | 55 | |
| Flame Officer’s Cudgel | 50 | 55 | ||
| Flame Officer’s Cudgel | Intelligence: +11, Vitality: +13, Spell Speed: +18 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +18 | 50 | 55 | |
| Flame Officer’s Jamadhars | Strength: +15, Vitality: +19, Determination: +25 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +25 | 50 | 55 | |
| Flame Officer’s Katzbalger | Strength: +11, Vitality: +14, Tenacity: +18 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +18 | 50 | 55 | |
| Flame Officer’s Spear | Strength: +15, Vitality: +19, Determination: +25 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +25 | 50 | 55 | |
| Flame Officer’s Wand | Mind: +11, Vitality: +13, Critical Hit: +18 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +18 | 50 | 55 | |
| Gallant Surcoat | Strength: +15, Vitality: +18, Tenacity: +24, Determination: +17 | 50 | 55 | |
| Gambler’s Crown | Increased Spiritbond Gain: +1 | 50 | 55 | |
| Gavel of the Luminary | Craftsmanship: +107, Control: +61, Reduced Durability Loss: +10 | 50 | 55 | |
| Goldsmith’s Boots | Control: +33, Craftsmanship: +3 | 50 | 55 | |
| Goldsmith’s Doublet | Craftsmanship: +81, Control: +33, CP: +2 | 50 | 55 | |
| Goldsmith’s Gloves | Control: +33, CP: +2 | 50 | 55 | |
| Goldsmith’s Trousers | Control: +33, Craftsmanship: +3 | 50 | 55 | |
| Goldsmith’s Turban | Control: +33, CP: +2 | 50 | 55 | |
| Gridanian Officer’s Boots | Strength: +8, Vitality: +10, Determination: +15, Direct Hit Rate: +11 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Tenacity: +15 | 50 | 55 | |
| Gridanian Officer’s Cap | Strength: +8, Dexterity: +8, Vitality: +10, Direct Hit Rate: +15, Critical Hit: +11 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +15 | 50 | 55 | |
| Gridanian Officer’s Gloves | Intelligence: +8, Mind: +8, Vitality: +10, Direct Hit Rate: +15, Spell Speed: +11 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +15 | 50 | 55 | |
| Gridanian Officer’s Grimoire of Casting | Intelligence: +15, Vitality: +17, Spell Speed: +25 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +25 | 50 | 55 | |
| Gridanian Officer’s Grimoire of Healing | Mind: +15, Vitality: +17, Spell Speed: +25 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +25 | 50 | 55 | |
| Gridanian Officer’s Overcoat | Strength: +14, Dexterity: +14, Vitality: +16, Skill Speed: +24, Determination: +17 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +24 | 50 | 55 | |
| Halcyon Rod | 50 | 55 | ||
| Hamlet Cutter’s Hat | Perception: +56 | 50 | 55 | |
| Hamlet Digger’s Helmet | Perception: +56 | 50 | 55 | |
| Hamlet Puller’s Hat | Perception: +56 | 50 | 55 | |
| Hammer of the Luminary | Craftsmanship: +107, Control: +61, Reduced Durability Loss: +10 | 50 | 55 | |
| Healer’s Robe | Mind: +15, Vitality: +16, Piety: +24, Spell Speed: +17 | 50 | 55 | |
| Imperial Operative Choker | Strength: +6, Dexterity: +6, Critical Hit: +11, Determination: +7, Vitality: +9 | 50 | 55 | |
| Imperial Operative Dalmatica | Mind: +13, Vitality: +14, Spell Speed: +22, Determination: +15 | 50 | 55 | |
| Imperial Operative Hat | Mind: +8, Vitality: +9, Spell Speed: +13, Determination: +10 | 50 | 55 | |
| Imperial Operative Tricorne | Dexterity: +8, Vitality: +10, Critical Hit: +13, Direct Hit Rate: +10 | 50 | 55 | |
| Imperial Operative Wristlets | Strength: +6, Dexterity: +6, Skill Speed: +11, Critical Hit: +7, Vitality: +9 | 50 | 55 | |
| Knife of the Luminary | Craftsmanship: +107, Control: +61, Reduced Durability Loss: +10 | 50 | 55 | |
| Kurdalegon | Craftsmanship: +107, Control: +61 | 50 | 55 | |
| Leatherworker’s Gloves | Control: +33, CP: +2 | 50 | 55 | |
| Leatherworker’s Hat | Control: +33, CP: +2 | 50 | 55 | |
| Leatherworker’s Shirt | Craftsmanship: +81, Control: +33, CP: +2 | 50 | 55 | |
| Leatherworker’s Trousers | Control: +33, Craftsmanship: +3 | 50 | 55 | |
| Leatherworker’s Workboots | Control: +33, Craftsmanship: +3 | 50 | 55 | |
| Lily and Serpent Bracelet | Increased Spiritbond Gain: +2 | 50 | 55 | |
| Lily and Serpent Earrings | CP: +32, Increased Spiritbond Gain: +1 | 50 | 55 | |
| Lily and Serpent Ring | GP: +22, Increased Spiritbond Gain: +1 | 50 | 55 | |
| Lominsan Officer’s Boots | Intelligence: +8, Mind: +8, Vitality: +10, Determination: +15, Spell Speed: +11 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +15 | 50 | 55 | |
| Lominsan Officer’s Cap | Strength: +8, Dexterity: +8, Vitality: +10, Direct Hit Rate: +15, Skill Speed: +11 Set Bonus: Set Bonus: Maelstrom Uniform:Tenacity: +15 | 50 | 55 | |
| Lominsan Officer’s Gloves | Strength: +8, Dexterity: +8, Vitality: +10, Determination: +15, Skill Speed: +11 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +15 | 50 | 55 | |
| Lominsan Officer’s Grimoire of Casting | Intelligence: +15, Vitality: +17, Critical Hit: +25 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +25 | 50 | 55 | |
| Lominsan Officer’s Grimoire of Healing | Mind: +15, Vitality: +17, Critical Hit: +25 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +25 | 50 | 55 | |
| Lominsan Officer’s Overcoat | Strength: +14, Vitality: +16, Direct Hit Rate: +24, Skill Speed: +17 Set Bonus: Set Bonus: Maelstrom Uniform:Tenacity: +24 | 50 | 55 | |
| Longarm’s Composite Bow | Dexterity: +13, Vitality: +17, Determination: +22, Critical Hit: +16 | 50 | 55 | |
| Madman’s Whispering Rod | Mind: +13, Vitality: +15, Piety: +22, Spell Speed: +16 | 50 | 55 | |
| Mallet of the Luminary | Craftsmanship: +107, Control: +61, Reduced Durability Loss: +10 | 50 | 55 | |
| Mammon | Gathering: +112, Perception: +64 | 50 | 55 | |
| Master Alchemist’s Ring | CP: +17, Reduced Durability Loss: +10 | 50 | 55 | |
| Master Arcanist’s Ring | Intelligence: +7, Mind: +7, Spell Speed: +12, Critical Hit: +8, Reduced Durability Loss: +10, Vitality: +8 | 50 | 55 | |
| Master Archer’s Ring | Dexterity: +7, Direct Hit Rate: +12, Critical Hit: +8, Reduced Durability Loss: +10, Vitality: +9 | 50 | 55 | |
| Master Armorer’s Ring | CP: +17, Reduced Durability Loss: +10 | 50 | 55 | |
| Master Blacksmith’s Ring | CP: +17, Reduced Durability Loss: +10 | 50 | 55 | |
| Master Botanist’s Ring | GP: +22, Reduced Durability Loss: +10 | 50 | 55 | |
| Master Carpenter’s Ring | CP: +17, Reduced Durability Loss: +10 | 50 | 55 | |
| Master Conjurer’s Ring | Mind: +7, Piety: +12, Determination: +8, Reduced Durability Loss: +10, Vitality: +8 | 50 | 55 | |
| Master Culinarian’s Ring | CP: +17, Reduced Durability Loss: +10 | 50 | 55 | |
| Master Fisher’s Ring | GP: +22, Reduced Durability Loss: +10 | 50 | 55 | |
| Master Gladiator’s Ring | Vitality: +9, Tenacity: +12, Critical Hit: +8, Reduced Durability Loss: +10, Strength: +7 | 50 | 55 | |
| Master Goldsmith’s Ring | CP: +17, Reduced Durability Loss: +10 | 50 | 55 | |
| Master Lancer’s Ring | Strength: +7, Critical Hit: +12, Determination: +8, Reduced Durability Loss: +10, Vitality: +9 | 50 | 55 | |
| Master Leatherworker’s Ring | CP: +17, Reduced Durability Loss: +10 | 50 | 55 | |
| Master Marauder’s Ring | Vitality: +9, Direct Hit Rate: +12, Tenacity: +8, Reduced Durability Loss: +10, Strength: +7 | 50 | 55 | |
| Master Miner’s Ring | GP: +22, Reduced Durability Loss: +10 | 50 | 55 | |
| Master Pugilist’s Ring | Strength: +7, Determination: +12, Skill Speed: +8, Reduced Durability Loss: +10, Vitality: +9 | 50 | 55 | |
| Master Thaumaturge’s Ring | Intelligence: +7, Determination: +12, Spell Speed: +8, Reduced Durability Loss: +10, Vitality: +8 | 50 | 55 | |
| Master Weaver’s Ring | CP: +17, Reduced Durability Loss: +10 | 50 | 55 | |
| Mercenary’s Acton | Dexterity: +15, Vitality: +18, Determination: +24, Critical Hit: +17, Strength: +15 | 50 | 55 | |
| Mercenary’s Leggings | Dexterity: +9, Vitality: +11, Direct Hit Rate: +15, Critical Hit: +11, Strength: +9 | 50 | 55 | |
| Mercenary’s Mitts | Dexterity: +9, Vitality: +11, Direct Hit Rate: +15, Critical Hit: +11, Strength: +9 | 50 | 55 | |
| Mercenary’s Pot Helm | Dexterity: +9, Vitality: +11, Determination: +15, Critical Hit: +11, Strength: +9 | 50 | 55 | |
| Mercenary’s Slops | Dexterity: +15, Vitality: +18, Direct Hit Rate: +24, Critical Hit: +17, Strength: +15 | 50 | 55 | |
| Militia Armet | Strength: +8, Vitality: +10, Tenacity: +13, Determination: +10 | 50 | 55 | |
| Militia Awl | Craftsmanship: +95, Control: +54 | 50 | 55 | |
| Militia Barbut | Strength: +8, Dexterity: +8, Vitality: +10, Critical Hit: +13, Determination: +11 | 50 | 55 | |
| Militia Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 55 | |
| Militia Bracelets | GP: +38 | 50 | 55 | |
| Militia Caligae | Strength: +8, Dexterity: +8, Vitality: +10, Direct Hit Rate: +13, Critical Hit: +11 | 50 | 55 | |
| Militia Choker | Vitality: +8, Tenacity: +11, Determination: +7, Strength: +6 | 50 | 55 | |
| Militia Claw Hammer | Craftsmanship: +95, Control: +54 | 50 | 55 | |
| Militia Cuirass | Strength: +13, Vitality: +16, Tenacity: +22, Critical Hit: +15 | 50 | 55 | |
| Militia Culinary Knife | Craftsmanship: +95, Control: +54 | 50 | 55 | |
| Militia Duckbills | Intelligence: +8, Mind: +8, Vitality: +9, Critical Hit: +13, Spell Speed: +11 | 50 | 55 | |
| Militia Earrings | Intelligence: +6, Mind: +6, Direct Hit Rate: +11, Vitality: +7 | 50 | 55 | |
| Militia File | Craftsmanship: +95, Control: +54 | 50 | 55 | |
| Militia Gauntlets | Strength: +8, Vitality: +10, Tenacity: +13, Determination: +10 | 50 | 55 | |
| Militia Grinding Wheel | Craftsmanship: +95, Control: +54 | 50 | 55 | |
| Militia Harness | Strength: +13, Dexterity: +13, Vitality: +16, Determination: +22, Critical Hit: +17 | 50 | 55 | |
| Militia Hat | Intelligence: +8, Vitality: +9, Direct Hit Rate: +13, Critical Hit: +10 | 50 | 55 | |
| Militia Mitt Gauntlets | Strength: +8, Dexterity: +8, Vitality: +10, Critical Hit: +13, Determination: +11 | 50 | 55 | |
| Militia Mortar | Craftsmanship: +95, Control: +54 | 50 | 55 | |
| Militia Pliers | Craftsmanship: +95, Control: +54 | 50 | 55 | |
| Militia Ringbands | Intelligence: +8, Mind: +8, Vitality: +9, Direct Hit Rate: +13, Critical Hit: +11 | 50 | 55 | |
| Militia Robe | Intelligence: +13, Vitality: +14, Direct Hit Rate: +22, Spell Speed: +15 | 50 | 55 | |
| Militia Sabatons | Strength: +8, Vitality: +10, Tenacity: +13, Direct Hit Rate: +10 | 50 | 55 | |
| Militia Scythe | Gathering: +56, Perception: +99 | 50 | 55 | |
| Militia Sledgehammer | Gathering: +56, Perception: +99 | 50 | 55 | |
| Militia Spinning Wheel | Craftsmanship: +95, Control: +54 | 50 | 55 | |
| Militia Subligar | Strength: +13, Dexterity: +13, Vitality: +16, Critical Hit: +22, Determination: +17 | 50 | 55 | |
| Militia Tights | Intelligence: +13, Mind: +13, Vitality: +14, Critical Hit: +22, Spell Speed: +17 | 50 | 55 | |
| Militia Trousers | Strength: +13, Vitality: +16, Tenacity: +22, Direct Hit Rate: +15 | 50 | 55 | |
| Militia Wristlets | CP: +28 | 50 | 55 | |
| Miner’s Gloves | Gathering: +42, GP: +3 | 50 | 55 | |
| Miner’s Shirt | Gathering: +56, Perception: +28, GP: +3 | 50 | 55 | |
| Miner’s Slops | Gathering: +28, Perception: +14 | 50 | 55 | |
| Miner’s Workboots | Perception: +31, Gathering: +3 | 50 | 55 | |
| Needle of the Luminary | Craftsmanship: +107, Control: +61, Reduced Durability Loss: +10 | 50 | 55 | |
| Pan of the Luminary | Craftsmanship: +107, Control: +61, Reduced Durability Loss: +10 | 50 | 55 | |
| Paracelsus | Craftsmanship: +107, Control: +61 | 50 | 55 | |
| Paragon’s Crown | Strength: +8, Dexterity: +8, Intelligence: +8, Mind: +8, Vitality: +10 | 50 | 55 | |
| Paragon’s Gown | Strength: +14, Dexterity: +14, Intelligence: +14, Mind: +14, Vitality: +16 | 50 | 55 | |
| Partisan’s Crown | 50 | 55 | ||
| Pick of the Luminary | Gathering: +112, Perception: +64, Reduced Durability Loss: +10 | 50 | 55 | |
| Pinga | Craftsmanship: +107, Control: +61 | 50 | 55 | |
| Rauni | Gathering: +112, Perception: +64 | 50 | 55 | |
| Rod of the Luminary | 50 | 55 | ||
| Sanguine Scepter | 50 | 55 | ||
| Sanguine Scepter | Intelligence: +10, Vitality: +12, Spell Speed: +16, Determination: +12 | 50 | 55 | |
| Saw of the Luminary | Craftsmanship: +107, Control: +61, Reduced Durability Loss: +10 | 50 | 55 | |
| Scholar’s Gown | Mind: +15, Vitality: +16, Piety: +24, Critical Hit: +17 | 50 | 55 | |
| Serpent Officer’s Bardiche | Strength: +15, Vitality: +19, Determination: +25 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Tenacity: +25 | 50 | 55 | |
| Serpent Officer’s Bow | Dexterity: +15, Vitality: +19, Critical Hit: +25 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +25 | 50 | 55 | |
| Serpent Officer’s Claws | Strength: +15, Vitality: +19, Skill Speed: +25 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +25 | 50 | 55 | |
| Serpent Officer’s Longsword | Strength: +11, Vitality: +14, Tenacity: +18 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Skill Speed: +18 | 50 | 55 | |
| Serpent Officer’s Scepter | 50 | 55 | ||
| Serpent Officer’s Scepter | Intelligence: +11, Vitality: +13, Critical Hit: +18 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +18 | 50 | 55 | |
| Serpent Officer’s Spear | Strength: +15, Vitality: +19, Critical Hit: +25 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +25 | 50 | 55 | |
| Serpent Officer’s Wand | Mind: +11, Vitality: +13, Spell Speed: +18 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +18 | 50 | 55 | |
| Sipahi Crakows | Strength: +9, Vitality: +11, Direct Hit Rate: +15, Determination: +11 | 50 | 55 | |
| Sipahi Gloves | Strength: +9, Vitality: +11, Skill Speed: +15, Determination: +11 | 50 | 55 | |
| Sipahi Sarouel | Strength: +15, Vitality: +18, Direct Hit Rate: +24, Determination: +17 | 50 | 55 | |
| Sipahi Shirt | Strength: +15, Vitality: +18, Skill Speed: +24, Determination: +17 | 50 | 55 | |
| Sipahi Turban | Strength: +9, Vitality: +11, Direct Hit Rate: +15, Determination: +11 | 50 | 55 | |
| Storm Officer’s Bow | Dexterity: +15, Vitality: +19, Direct Hit Rate: +25 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +25 | 50 | 55 | |
| Storm Officer’s Cutlass | Strength: +11, Vitality: +14, Skill Speed: +18 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +18 | 50 | 55 | |
| Storm Officer’s Hooks | Strength: +15, Vitality: +19, Critical Hit: +25 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +25 | 50 | 55 | |
| Storm Officer’s Labrys | Strength: +15, Vitality: +19, Direct Hit Rate: +25 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +25 | 50 | 55 | |
| Storm Officer’s Scepter | 50 | 55 | ||
| Storm Officer’s Scepter | Intelligence: +11, Vitality: +13, Direct Hit Rate: +18 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +18 | 50 | 55 | |
| Storm Officer’s Trident | Strength: +15, Vitality: +19, Skill Speed: +25 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +25 | 50 | 55 | |
| Storm Officer’s Wand | Mind: +11, Vitality: +13, Spell Speed: +18 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +18 | 50 | 55 | |
| Temple Cyclas | Strength: +15, Vitality: +18, Direct Hit Rate: +24, Skill Speed: +17 | 50 | 55 | |
| Tipping Scales Bracelet | Increased Spiritbond Gain: +2 | 50 | 55 | |
| Tipping Scales Earrings | CP: +32, Increased Spiritbond Gain: +1 | 50 | 55 | |
| Tipping Scales Ring | GP: +22, Increased Spiritbond Gain: +1 | 50 | 55 | |
| Ul’dahn Officer’s Boots | Strength: +8, Dexterity: +8, Vitality: +10, Determination: +15, Skill Speed: +11 Set Bonus: Set Bonus: Immortal Flames Uniform:Critical Hit: +15 | 50 | 55 | |
| Ul’dahn Officer’s Cap | Intelligence: +8, Mind: +8, Vitality: +10, Direct Hit Rate: +15, Determination: +11 Set Bonus: Set Bonus: Immortal Flames Uniform:Spell Speed: +15 | 50 | 55 | |
| Ul’dahn Officer’s Gloves | Strength: +8, Vitality: +10, Direct Hit Rate: +15, Determination: +11 Set Bonus: Set Bonus: Immortal Flames Uniform:Tenacity: +15 | 50 | 55 | |
| Ul’dahn Officer’s Grimoire of Casting | Intelligence: +15, Vitality: +17, Determination: +25 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +25 | 50 | 55 | |
| Ul’dahn Officer’s Grimoire of Healing | Mind: +15, Vitality: +17, Piety: +25 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +25 | 50 | 55 | |
| Ul’dahn Officer’s Overcoat | Intelligence: +14, Mind: +14, Vitality: +16, Spell Speed: +24, Determination: +17 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +24 | 50 | 55 | |
| Ullikummi | Craftsmanship: +107, Control: +61 | 50 | 55 | |
| Urcaguary | Craftsmanship: +107, Control: +61 | 50 | 55 | |
| Vermilion Chain Coif | Strength: +9, Vitality: +11, Tenacity: +15, Direct Hit Rate: +11 | 50 | 55 | |
| Vermilion Haubergeon | Strength: +15, Vitality: +18, Tenacity: +24, Direct Hit Rate: +17 | 50 | 55 | |
| Vermilion Skirt | Strength: +15, Vitality: +18, Tenacity: +24, Direct Hit Rate: +17 | 50 | 55 | |
| Vermilion Sollerets | Strength: +9, Vitality: +11, Tenacity: +15, Direct Hit Rate: +11 | 50 | 55 | |
| Vulcan | Craftsmanship: +107, Control: +61 | 50 | 55 | |
| Warlock’s Hat | Intelligence: +9, Mind: +9, Vitality: +10, Critical Hit: +15, Determination: +11 | 50 | 55 | |
| Warlock’s Pattens | Intelligence: +9, Mind: +9, Vitality: +10, Direct Hit Rate: +15, Determination: +11 | 50 | 55 | |
| Warlock’s Ringbands | Intelligence: +9, Mind: +9, Vitality: +10, Direct Hit Rate: +15, Determination: +11 | 50 | 55 | |
| Warlock’s Robe | Intelligence: +15, Mind: +15, Vitality: +16, Direct Hit Rate: +24, Determination: +17 | 50 | 55 | |
| Warlock’s Satchel Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 55 | |
| Warlock’s Tights | Intelligence: +15, Mind: +15, Vitality: +16, Direct Hit Rate: +24, Determination: +17 | 50 | 55 | |
| Weaver’s Gibus | Control: +33, CP: +2 | 50 | 55 | |
| Weaver’s Gloves | Control: +33, CP: +2 | 50 | 55 | |
| Weaver’s Swallowtail | Craftsmanship: +81, Control: +33, CP: +2 | 50 | 55 | |
| Weaver’s Thighboots | Control: +33, Craftsmanship: +3 | 50 | 55 | |
| Weaver’s Trousers | Control: +33, Craftsmanship: +3 | 50 | 55 | |
| Wildling’s Cesti | Strength: +13, Vitality: +17, Determination: +22, Direct Hit Rate: +16 | 50 | 55 | |
| Wizard’s Coat | Intelligence: +15, Vitality: +16, Direct Hit Rate: +24, Spell Speed: +17 | 50 | 55 | |
| Alligator Garfish | A legendary freshwater fish said to have a head not unlike that of an alligator, complete with rows of razor-sharp teeth. [Suitable for printing on large canvases.] | 1 | 55 | |
| Astral Eye | A polished stone sphere with an unbalanced elemental aspect tipping towards astral. | 1 | 55 | |
| Astral Rock | An uncut, unpolished stone imbued with an unbalanced elemental aspect tipping towards astral. | 1 | 55 | |
| Bloody Bardiche Head | A blood-encrusted bardiche head found lodged in the thick hide of a great buffalo. | 1 | 55 | |
| Bloody Bow Rim | A bloodstained wooden bow rim retrieved from the site of a gruesome battle. | 1 | 55 | |
| Bloody Cesti Covers | Blood-soaked cesti covers retrieved from the site of a gruesome battle. | 1 | 55 | |
| Bloody Grimoire Binding | A blood-soaked leather grimoire cover retrieved from the site of a gruesome battle. | 1 | 55 | |
| Bloody Lance Head | A blood-encrusted lance head found lodged in the thick hide of a great buffalo. | 1 | 55 | |
| Bouillabaisse | 1 | 55 | ||
| Bowfin | Record of the bowfin being caught in the Black Shroud dates back to the time of the first Elezen settlers. [Suitable for printing on large canvases.] | 1 | 55 | |
| Caravan Eel | After maturing in the Grand Wake, caravan eels will form long lines in the sand and make their way back to the Sagolii Desert to spawn and die. [Suitable for printing on large canvases.] | 1 | 55 | |
| Coelacanth | An ancient species of saltwater fish which appears to have flourished in times well before the Allagans built their empire. [Suitable for display in aquariums tier 3 and higher.] [Suitable for printing on large canvases.] | 1 | 55 | |
| Coeurl Fur | A large piece of cured coeurl hide. | 1 | 55 | |
| Coeurl Skin | The elegant hide of a coeurl. | 1 | 55 | |
| Craftsman’s Command Materia IV | Affects the amount of quality improved in a single synthesis step. | 1 | 55 | |
| Craftsman’s Competence Materia IV | Affects the amount of progress achieved in a single synthesis step. | 1 | 55 | |
| Craftsman’s Cunning Materia IV | 1 | 55 | ||
| Darksteel Nugget | A small nugget of impure darksteel. | 1 | 55 | |
| Darksteel Ore | A decent-sized piece of rock containing the metal darksteel. | 1 | 55 | |
| Darksteel Plate | A sheet of hammered darksteel. | 1 | 55 | |
| Darksteel Rings | Tiny loops of darksteel wire. | 1 | 55 | |
| Darksteel Rivets | Short darksteel pins with large heads. Used in connecting metal plates. | 1 | 55 | |
| Dodore Leather | A large piece of cured Dodore wing. | 1 | 55 | |
| Dodore Wing | The leathery membranous wing of the legendary Dodore. | 1 | 55 | |
| Dzemael Gratin | 1 | 55 | ||
| Emperor Fish | This giant freshwater fish lives out its adulthood feeding in the Indigo Deep before returning all the way back up to the head of the White Maiden to spawn. [Suitable for display in aquariums tier 3 and higher.] [Suitable for printing on large canvases.] | 1 | 55 | |
| Enchanted Gold Ink | Ink fortified with gold sand to improve aetherial conductivity. | 1 | 55 | |
| Gatherer’s Grasp Materia IV | 1 | 55 | ||
| Gatherer’s Guerdon Materia IV | Affects the rate at which items are gathered. | 1 | 55 | |
| Gatherer’s Guile Materia IV | Affects item yield when gathering as a botanist or miner, and the size of fish when fishing or spearfishing. | 1 | 55 | |
| Giant Catfish | A giant freshwater fish found throughout Aldenard and known for the decidedly feline whiskers which it uses to detect the movement of prey. [Suitable for printing on large canvases.] | 1 | 55 | |
| Giant Donko | A giant freshwater fish native to the rivers and swamps of La Noscea. [Suitable for printing on large canvases.] | 1 | 55 | |
| Giant Squid | This rarely seen giant cephalopod makes an appearance in ancient Sea Wolf mythology as the creature on which the legendary whale Bismarck fed. [Suitable for printing on large canvases.] | 1 | 55 | |
| Gold Dust | Several thousand minute flecks of gold ore. | 1 | 55 | |
| Gold Nugget | A small nugget of impure gold. | 1 | 55 | |
| Gold Ore | A decent-sized piece of rock containing the precious metal gold. | 1 | 55 | |
| Gold Sand | Glittering sand consisting of tiny grains of gold. | 1 | 55 | |
| Growth Formula Delta | This alchemically formulated potation accelerates the growth of foliage. | 1 | 55 | |
| Halibut | While similar to the sole or plaice in appearance and behavior, the halibut is much larger than both, and can feed a Lalafellin family of five for several turns of the sun. [Suitable for printing on large canvases.] | 1 | 55 | |
| Hippogryph Leather | A large piece of cured hippogryph hide. | 1 | 55 | |
| Hippogryph Skin | The thick yet light hide of a hippogryph. | 1 | 55 | |
| Judgment Staff | Named after the primal Ramuh’s signature weapon, this strange freshwater fish will only feed when the weather is rainy. [Suitable for display in aquariums tier 2 and higher.] [Suitable for printing on medium canvases.] | 1 | 55 | |
| Jungle Catfish | It is rumored that a jungle catfish can grow to become as large as an aurochs, and while there are sightings aplenty of these massive specimens, one that large has yet to be caught. [Suitable for printing on large canvases.] | 1 | 55 | |
| Landtrap Salad | 1 | 55 | ||
| Little Thalaos | Despite the modifier, the little Thalaos is anything but small; though compared to the Thalaos of legend, even the largest of sea serpents would be deemed “little.” Normally only found far offshore in the Indigo Deep, this rare wavekin can sometimes be found swimming near the eastern cliffs of La Noscea. [Suitable for printing on large canvases.] | 1 | 55 | |
| Mahi-mahi | This deep-sea predator is not only massive, but deceptively fast. Some sailors swear that a mahi-mahi can make the journey from Meracydia to the Cieldalaes in less than a fortnight, though knowing most sailors, that claim may be slightly exaggerated. [Suitable for printing on large canvases.] | 1 | 55 | |
| Mazlaya Marlin | A large saltwater fish found in the warm waters south of the Sea of Ash and known for its remarkable swimming speed. [Suitable for display in aquariums tier 4 and higher.] [Suitable for printing on extra large canvases.] | 1 | 55 | |
| Mushroom Crab | This amazing crab will rub its shell up against funguars to collect spores, which it will then grow on its back. Once the sporelings begin to sprout, the crab will use its claws to slice off the mushrooms and eat them. [Suitable for printing on medium canvases.] | 1 | 55 | |
| Pan-fried Mahi-mahi | 1 | 55 | ||
| Pinprick Pebble | A small spherical stone colored blood red. | 1 | 55 | |
| Poxpike | The rock-hard scales of this variety of freshwater garpike are spattered with scores of unhealthy-looking spots. [Suitable for printing on large canvases.] | 1 | 55 | |
| Rolanberry Cheesecake | 1 | 55 | ||
| Rose Gold Nugget | A small nugget of impure rose gold. | 1 | 55 | |
| Shall Shell | This enormous bivalve mollusk is easily recognizable by the unique wave pattern found on its outer shell. [Suitable for printing on large canvases.] | 1 | 55 | |
| Silk Thread | Light, wispy thread spun from silkworm cocoons. | 1 | 55 | |
| Silkworm Cocoon | The lightweight cocoon of the elusive silkworm. | 1 | 55 | |
| Spruce Log | A rough-cut log of spruce timber. | 1 | 55 | |
| Spruce Lumber | Processed spruce lumber. | 1 | 55 | |
| Sundisc | This freshwater fish has a bright-yellow sun-like pattern across its body, giving rise to the name “sundisc.” [Suitable for printing on large canvases.] | 1 | 55 | |
| Thavnairian Mistletoe | A variety of parasitic plant that is commonly found growing on the stout acacia trees of Thavnair. The inhabitants of Thavnair’s capital city of Radz–at–Han have a strange custom that states if two people meet underneath a sprig of mistletoe, they must each give the other one of their shoes. | 1 | 55 | |
| Tomato Pie | 1 | 55 | ||
| Trillium | A beautiful, white, tripetaloid flower. | 1 | 55 | |
| Trillium Bulb | If planted and tended with loving care, this bulb should grow into a lovely trillium plant. | 1 | 55 | |
| Uraeus Leather | A large piece of cured Uraeus skin. | 1 | 55 | |
| Uraeus Skin | The nitid hide of the legendary scalekin known as Uraeus. | 1 | 55 | |
| Vampire Plant | This rare variety of parasitic plant is known to suck the lifeblood from all flora with which it comes in contact. | 1 | 55 | |
| Wolf Mark | Currency printed and distributed by the Alliance. | 1 | 55 | |
| Wootz Knifefish | It is believed that after living in waters tainted with wootz ore for so long, this knifefish absorbed so much of the mineral that it began showing in its scales. [Suitable for printing on large canvases.] | 1 | 55 | |
| Alesone’s Songbow | Dexterity: +14, Vitality: +18, Determination: +24, Skill Speed: +17 | 50 | 52 | |
| Aubriest’s Allegory | Intelligence: +4, Mind: +4, Vitality: +4, Direct Hit Rate: +7, Spell Speed: +5 | 50 | 52 | |
| Aubriest’s Whisper | Intelligence: +14, Vitality: +16, Direct Hit Rate: +24, Spell Speed: +17 | 50 | 52 | |
| Blessed Earrings | Mind: +7, Spell Speed: +12, Piety: +8, Vitality: +7 | 50 | 52 | |
| Blessed Ring | Mind: +7, Spell Speed: +12, Piety: +8, Vitality: +7 | 50 | 52 | |
| Chiran Zabran’s Tempest | Mind: +14, Vitality: +16, Determination: +24, Piety: +17 | 50 | 52 | |
| Explorer’s Bandana | Dexterity: +9, Vitality: +11, Direct Hit Rate: +15, Critical Hit: +11, Strength: +9 | 50 | 52 | |
| Explorer’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 52 | |
| Explorer’s Breeches | Strength: +14, Dexterity: +14, Vitality: +17, Critical Hit: +23, Skill Speed: +16 | 50 | 52 | |
| Explorer’s Calot | Control: +34, Perception: +59 | 50 | 52 | |
| Explorer’s Choker | Strength: +7, Dexterity: +7, Determination: +12, Skill Speed: +8, Vitality: +8 | 50 | 52 | |
| Explorer’s Earrings | Strength: +7, Dexterity: +7, Skill Speed: +12, Determination: +8, Vitality: +8 | 50 | 52 | |
| Explorer’s Moccasins | Strength: +9, Dexterity: +9, Vitality: +11, Direct Hit Rate: +15, Skill Speed: +11 | 50 | 52 | |
| Explorer’s Ring | Strength: +7, Dexterity: +7, Skill Speed: +12, Determination: +8, Vitality: +8 | 50 | 52 | |
| Explorer’s Sabatons | Strength: +9, Vitality: +11, Determination: +15, Direct Hit Rate: +11 | 50 | 52 | |
| Explorer’s Tabard | Strength: +14, Vitality: +17, Direct Hit Rate: +23, Skill Speed: +16 | 50 | 52 | |
| Explorer’s Tunic | Dexterity: +14, Vitality: +17, Direct Hit Rate: +23, Critical Hit: +16, Strength: +14 | 50 | 52 | |
| Gerbald’s Redspike | Strength: +14, Vitality: +18, Determination: +24, Skill Speed: +17 | 50 | 52 | |
| Mage’s Chausses | Intelligence: +14, Vitality: +15, Spell Speed: +23, Determination: +16 | 50 | 52 | |
| Mage’s Choker | Intelligence: +7, Mind: +7, Determination: +12, Spell Speed: +8, Vitality: +7 | 50 | 52 | |
| Mage’s Earrings | Intelligence: +7, Direct Hit Rate: +12, Determination: +8, Vitality: +7 | 50 | 52 | |
| Mage’s Halfgloves | Intelligence: +9, Vitality: +10, Spell Speed: +15, Determination: +11 | 50 | 52 | |
| Mage’s Halfrobe | Intelligence: +14, Vitality: +15, Spell Speed: +23, Determination: +16 | 50 | 52 | |
| Mage’s Pattens | Intelligence: +9, Vitality: +10, Spell Speed: +15, Determination: +11 | 50 | 52 | |
| Mage’s Ring | Intelligence: +7, Direct Hit Rate: +12, Determination: +8, Vitality: +7 | 50 | 52 | |
| Mage’s Rope Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 52 | |
| Red Onion Helm | Strength: +9, Vitality: +11, Direct Hit Rate: +15, Tenacity: +11 | 50 | 52 | |
| Scarlet Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 52 | |
| Sibold’s Reach | Strength: +14, Vitality: +18, Direct Hit Rate: +24, Skill Speed: +17 | 50 | 52 | |
| Spiked Armguards | Strength: +9, Vitality: +11, Tenacity: +15, Direct Hit Rate: +11 | 50 | 52 | |
| Stonewall Choker | Vitality: +8, Determination: +12, Tenacity: +8, Strength: +7 | 50 | 52 | |
| Stonewall Earrings | Vitality: +8, Direct Hit Rate: +12, Tenacity: +8, Strength: +7 | 50 | 52 | |
| Stonewall Ring | Vitality: +8, Direct Hit Rate: +12, Tenacity: +8, Strength: +7 | 50 | 52 | |
| Symon’s Honeyclaws | Strength: +14, Vitality: +18, Skill Speed: +24, Critical Hit: +17 | 50 | 52 | |
| Thormoen’s Pride | Strength: +10, Vitality: +13, Tenacity: +17, Skill Speed: +12 | 50 | 52 | |
| Thormoen’s Purpose | Strength: +4, Vitality: +5, Tenacity: +7, Determination: +5 | 50 | 52 | |
| Thormoen’s Subligar | Strength: +14, Vitality: +17, Tenacity: +23, Critical Hit: +16 | 50 | 52 | |
| Veteran’s Acton | Strength: +14, Vitality: +17, Direct Hit Rate: +23, Determination: +16 | 50 | 52 | |
| Veteran’s Field Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 52 | |
| Veteran’s Pot Helm | Strength: +9, Vitality: +11, Direct Hit Rate: +15, Determination: +11 | 50 | 52 | |
| Biast Skin | The thorned hide of a biast. | 1 | 52 | |
| Balloon Bug | With wings too underdeveloped for flying, this beetle has adopted another method of locomotion about the Sea of Clouds─a second bladder it fills with a noxious lighter-than-air gas. This foul stench is known to attract larger, hungrier creatures. Live bait for skyfishing. | 50 | 50 | |
| Behemoth Helm | Strength: +8, Dexterity: +8, Vitality: +10, Determination: +14, Critical Hit: +10 | 50 | 50 | |
| Behemoth Knives | Dexterity: +13, Vitality: +17, Skill Speed: +24, Critical Hit: +17 | 50 | 50 | |
| Behemoth Mask | Intelligence: +8, Mind: +8, Vitality: +9, Determination: +14, Critical Hit: +10 | 50 | 50 | |
| Caddisfly Larva | The fact they are extremely difficult to harvest from their underwater homes makes fishing with caddisfly larvae an option for only the most well-to-do anglers. Live bait for freshwater fishing. | 50 | 50 | |
| Felt Trousers | Strength: +12, Dexterity: +12, Vitality: +14, Direct Hit Rate: +21 | 50 | 50 | |
| Heavy Behemoth Helm | Strength: +8, Vitality: +10, Tenacity: +14, Determination: +10 | 50 | 50 | |
| Herklaedi | Strength: +42, Dexterity: +29, Vitality: +53, Tenacity: +75, Skill Speed: +53, Determination: +53 | 50 | 50 | |
| Hjalmr | Strength: +8, Vitality: +10, Critical Hit: +14, Tenacity: +10 | 50 | 50 | |
| Legionary Visor | 50 | 50 | ||
| Northern Krill | Microscopic shrimp which inhabit the colder sea currents hailing from the northern seas. Live bait for ocean fishing. | 50 | 50 | |
| Patrician’s Bottoms | Control: +28, Craftsmanship: +2 | 50 | 50 | |
| Patrician’s Coatee | Craftsmanship: +71, Control: +28 | 50 | 50 | |
| Patrician’s Gaiters | Control: +28 | 50 | 50 | |
| Patrician’s Gloves | Control: +28 | 50 | 50 | |
| Patrician’s Wedge Cap | Control: +28 | 50 | 50 | |
| Pixie Earrings | Blunt Resistance: +1 | 50 | 50 | |
| Raptorskin Ring | GP: +20 | 50 | 50 | |
| Ring of Lasting Shelter | Slashing Resistance: +1, Piercing Resistance: +1, Blunt Resistance: +1, Vitality: +8, Strength: +6 | 50 | 50 | |
| Skjoldr | Strength: +2, Vitality: +4, Intelligence: +3, Mind: +3 | 50 | 50 | |
| Soil Creeper | Atypical of common caterpillars, this sand-dwelling species is covered in a rock-like outer skin which serves to prevent the loss of moisture to the hot desert sun. Live bait for dunefishing. | 50 | 50 | |
| Tane Mahuta | Mind: +12, Vitality: +13, Piety: +22 | 50 | 50 | |
| Thundercloud | Strength: +13, Vitality: +17, Direct Hit Rate: +24, Determination: +17 | 50 | 50 | |
| Unfinished Artemis Bow | Dexterity: +13, Vitality: +17 | 50 | 50 | |
| Unfinished Bravura | Strength: +13, Vitality: +17 | 50 | 50 | |
| Unfinished Curtana | Strength: +10, Vitality: +12 | 50 | 50 | |
| Unfinished Gae Bolg | Strength: +13, Vitality: +17 | 50 | 50 | |
| Unfinished Omnilex | Mind: +13, Vitality: +15 | 50 | 50 | |
| Unfinished Sphairai | Strength: +13, Vitality: +17 | 50 | 50 | |
| Unfinished Stardust Rod | Intelligence: +13, Vitality: +15 | 50 | 50 | |
| Unfinished Thyrus | Mind: +13, Vitality: +15 | 50 | 50 | |
| Unfinished Veil of Wiyu | Intelligence: +13, Vitality: +15 | 50 | 50 | |
| Zantetsuken | Strength: +10, Vitality: +12, Skill Speed: +17, Determination: +12 | 50 | 50 | |
| Aetherial Felt Trousers | Strength: +13, Dexterity: +13, Vitality: +16 | 49 | 50 | |
| Dodore Doublet | Craftsmanship: +71, Control: +28 | 47 | 50 | |
| Mosshorn Scale Mail | Strength: +12, Vitality: +14, Skill Speed: +21 | 47 | 50 | |
| Vintage Bill | Strength: +12, Vitality: +15, Determination: +22 | 47 | 50 | |
| Vintage Bow | Dexterity: +12, Vitality: +15, Critical Hit: +22 | 47 | 50 | |
| Vintage Guisarme | Strength: +12, Vitality: +15, Direct Hit Rate: +22 | 47 | 50 | |
| Vintage Robe | Intelligence: +12, Mind: +12, Vitality: +13, Spell Speed: +21 | 47 | 50 | |
| Choral Chapeau | Dexterity: +8, Vitality: +10, Critical Hit: +14, Direct Hit Rate: +10 | 45 | 50 | |
| Choral Ringbands | Dexterity: +8, Vitality: +10, Critical Hit: +14, Direct Hit Rate: +10 | 45 | 50 | |
| Choral Sandals | Dexterity: +8, Vitality: +10, Skill Speed: +14, Critical Hit: +10 | 45 | 50 | |
| Choral Tights | Dexterity: +13, Vitality: +16, Critical Hit: +23, Determination: +16 | 45 | 50 | |
| Drachen Armet | Strength: +8, Vitality: +10, Direct Hit Rate: +14, Determination: +10 | 45 | 50 | |
| Drachen Breeches | Strength: +13, Vitality: +16, Skill Speed: +23, Critical Hit: +16 | 45 | 50 | |
| Drachen Gauntlets | Strength: +8, Vitality: +10, Determination: +14, Skill Speed: +10 | 45 | 50 | |
| Drachen Greaves | Strength: +8, Vitality: +10, Skill Speed: +14, Direct Hit Rate: +10 | 45 | 50 | |
| Evoker’s Horn | Intelligence: +8, Vitality: +9, Critical Hit: +14, Direct Hit Rate: +10 | 45 | 50 | |
| Evoker’s Ringbands | Intelligence: +8, Vitality: +9, Direct Hit Rate: +14, Spell Speed: +10 | 45 | 50 | |
| Evoker’s Thighboots | Intelligence: +8, Vitality: +9, Direct Hit Rate: +14, Spell Speed: +10 | 45 | 50 | |
| Evoker’s Waistclout | Intelligence: +13, Vitality: +14, Direct Hit Rate: +23, Determination: +16 | 45 | 50 | |
| Fighter’s Breeches | Strength: +13, Vitality: +16, Determination: +23, Tenacity: +16 | 45 | 50 | |
| Fighter’s Burgeonet | Strength: +8, Vitality: +10, Determination: +14, Skill Speed: +10 | 45 | 50 | |
| Fighter’s Gauntlets | Strength: +8, Vitality: +10, Direct Hit Rate: +14, Tenacity: +10 | 45 | 50 | |
| Fighter’s Jackboots | Strength: +8, Vitality: +10, Direct Hit Rate: +14, Tenacity: +10 | 45 | 50 | |
| Gallant Coronet | Strength: +8, Vitality: +10, Direct Hit Rate: +14, Critical Hit: +10 | 45 | 50 | |
| Gallant Cuisses | Strength: +13, Vitality: +16, Tenacity: +23, Direct Hit Rate: +16 | 45 | 50 | |
| Gallant Gauntlets | Strength: +8, Vitality: +10, Tenacity: +14, Critical Hit: +10 | 45 | 50 | |
| Gallant Sollerets | Strength: +8, Vitality: +10, Direct Hit Rate: +14, Tenacity: +10 | 45 | 50 | |
| Healer’s Boots | Mind: +8, Vitality: +9, Determination: +14, Piety: +10 | 45 | 50 | |
| Healer’s Circlet | Mind: +8, Vitality: +9, Piety: +14, Spell Speed: +10 | 45 | 50 | |
| Healer’s Culottes | Mind: +13, Vitality: +14, Piety: +23, Determination: +16 | 45 | 50 | |
| Healer’s Gloves | Mind: +8, Vitality: +9, Piety: +14, Spell Speed: +10 | 45 | 50 | |
| Scholar’s Boots | Mind: +8, Vitality: +9, Piety: +14, Spell Speed: +10 | 45 | 50 | |
| Scholar’s Culottes | Mind: +13, Vitality: +14, Piety: +23, Critical Hit: +16 | 45 | 50 | |
| Scholar’s Gloves | Mind: +8, Vitality: +9, Piety: +14, Spell Speed: +10 | 45 | 50 | |
| Scholar’s Mortarboard | Mind: +8, Vitality: +9, Determination: +14, Piety: +10 | 45 | 50 | |
| Temple Boots | Strength: +8, Vitality: +10, Skill Speed: +14, Critical Hit: +10 | 45 | 50 | |
| Temple Circlet | Strength: +8, Vitality: +10, Critical Hit: +14, Direct Hit Rate: +10 | 45 | 50 | |
| Temple Gaskins | Strength: +13, Vitality: +16, Direct Hit Rate: +23, Determination: +16 | 45 | 50 | |
| Temple Gloves | Strength: +8, Vitality: +10, Determination: +14, Skill Speed: +10 | 45 | 50 | |
| Wizard’s Crakows | Intelligence: +8, Vitality: +9, Critical Hit: +14, Direct Hit Rate: +10 | 45 | 50 | |
| Wizard’s Gloves | Intelligence: +8, Vitality: +9, Spell Speed: +14, Direct Hit Rate: +10 | 45 | 50 | |
| Wizard’s Petasos | Intelligence: +8, Vitality: +9, Spell Speed: +14, Critical Hit: +10 | 45 | 50 | |
| Wizard’s Tonban | Intelligence: +13, Vitality: +14, Spell Speed: +23, Critical Hit: +16 | 45 | 50 | |
| Angry Pike | While all species of freshwater pike are known to be violent, this particular variety has been recorded actually biting the ankles of wading fishers. [Suitable for printing on large canvases.] | 1 | 50 | |
| Beef Stew | 1 | 50 | ||
| Black Truffle | 1 | 50 | ||
| Buttons in a Blanket | 1 | 50 | ||
| Cave Cherax | It is said that not even a fishing line made from adamantite wire can withstand the cutting force of this legendary giant crustacean’s claws. [Suitable for printing on medium canvases.] | 1 | 50 | |
| Company-issue Tonic | 1 | 50 | ||
| Crowned Pie | 1 | 50 | ||
| Deaspected Cluster | This translucent crystal cluster seems to have been completely drained of its elemental aspect. | 1 | 50 | |
| Dusken Draught | 1 | 50 | ||
| Earth Cluster | A large crystalline manifestation of aetheric earth energy. | 1 | 50 | |
| Earth Ward Hi-Potion | 1 | 50 | ||
| Ebony Branch | The thick branch of an ebony tree. | 1 | 50 | |
| Ebony Plank | A thin evenly cut plank of ebony lumber. | 1 | 50 | |
| Eft Steak | 1 | 50 | ||
| Elixir | 1 | 50 | ||
| Fire Cluster | A large crystalline manifestation of aetheric fire energy. | 1 | 50 | |
| Fire Ward Hi-Potion | 1 | 50 | ||
| Gold Needle | 1 | 50 | ||
| Goldfish | The brilliant luster of this freshwater fish native to the Far East has made it a popular addition to the aquariums and garden ponds of Ul’dahn patricians. [Suitable for display in aquariums tier 2 and higher.] [Suitable for printing on medium canvases.] | 1 | 50 | |
| Goosefish | A large-mouthed saltwater glutton, thought to feed on most anything, from smaller fish, to seaweed, to the flesh of drowned sailors. [Suitable for printing on large canvases.] | 1 | 50 | |
| Ice Cluster | A large crystalline manifestation of aetheric ice energy. | 1 | 50 | |
| Ice Ward Hi-Potion | 1 | 50 | ||
| Kiss of the Morning Meadow | 1 | 50 | ||
| Kissing Trout | Native to the freshwater rivers of Abalathia’s Spine, the kissing trout is famous for its mating “dance” in which a male and female will face each other for several moments before proceeding to couple. [Suitable for printing on large canvases.] | 1 | 50 | |
| Lava Toad | 1 | 50 | ||
| Lightning Cluster | A large crystalline manifestation of aetheric lightning energy. | 1 | 50 | |
| Lightning Ward Hi-Potion | 1 | 50 | ||
| Lunar Curtain | Unaspected crystals ground into a fine powder that, when cast in the air, form a magical barrier by means of absorbing free-roaming aetherial particles and concentrating them in a single point. Unfortunately, this particular powder has lost all effectiveness. | 1 | 50 | |
| Mega-Ether | 1 | 50 | ||
| Mega-Potion of Dexterity | 1 | 50 | ||
| Mega-Potion of Intelligence | 1 | 50 | ||
| Mega-Potion of Mind | 1 | 50 | ||
| Mega-Potion of Strength | 1 | 50 | ||
| Mega-Potion of Vitality | 1 | 50 | ||
| Mossy Horn | The massive moss-covered horn of a mosshorn billygoat. | 1 | 50 | |
| Onyx Tears | 1 | 50 | ||
| Over-aspected Cluster | 1 | 50 | ||
| Phoenix Down | 1 | 50 | ||
| Potent Blinding Potion | 1 | 50 | ||
| Potent Paralyzing Potion | 1 | 50 | ||
| Potent Poisoning Potion | 1 | 50 | ||
| Potent Silencing Potion | 1 | 50 | ||
| Potent Sleeping Potion | 1 | 50 | ||
| Prickly Pineapple | 1 | 50 | ||
| Rock Lobster | A large crimson crustacean commonly found hiding in the rocks off the shores of islands dotting the Rhotano Sea. The rich, flavorful tails are regarded as a delicacy across Eorzea. [Suitable for printing on medium canvases.] | 1 | 50 | |
| Sagolii Monkfish | When hunting, the Sagolii monkfish uses a method similar to its sea-bound cousin─attracting potential prey to its location with a glowing appendage situated directly above its gaping maw. [Suitable for printing on large canvases.] | 1 | 50 | |
| Sanction | A scroll containing glyphs which when read aloud invoke Sanction─a spell used by the Grand Companies to temporarily enhance the properties of company-issue armor. Duration: 180m | 1 | 50 | |
| Saucerfish | Lacking feet or wings to propel itself from the ground, only death awaits the saucerfish that is foolish enough to leave the Sea of Clouds. [Suitable for printing on large canvases.] | 1 | 50 | |
| Sunfish | Legends say this giant saltwater fish will help those stranded in the water by allowing them to ride it back to shore. [Suitable for printing on large canvases.] | 1 | 50 | |
| Trapper’s Quiche | 1 | 50 | ||
| Vampire Lampern | Just as its name implies, the vampire lampern is indeed a sucker of blood, using its multiple rows of teeth to latch onto its prey, whether it be sea or land creature, and bore a hole from which to drink. [Suitable for printing on large canvases.] | 1 | 50 | |
| Wandering Sculpin | Legend states that this particular variety of sculpin is a favorite of Oschon, the Wanderer, and that the god will oft dine on this fish while on His journeys through the realm of man. [Suitable for display in aquariums tier 2 and higher.] [Suitable for printing on medium canvases.] | 1 | 50 | |
| Water Cluster | A large crystalline manifestation of aetheric water energy. | 1 | 50 | |
| Water Ward Hi-Potion | 1 | 50 | ||
| Wind Cluster | A large crystalline manifestation of aetheric wind energy. | 1 | 50 | |
| Wind Ward Hi-Potion | 1 | 50 | ||
| Aetherial Budding Rosewood Wand | Mind: +9, Vitality: +11 | 49 | 49 | |
| Aetherial Cobalt Bladed Lantern Shield | Strength: +4, Vitality: +5 | 49 | 49 | |
| Aetherial Cobalt Claws | Strength: +13, Vitality: +17 | 49 | 49 | |
| Aetherial Cobalt Winglet | Strength: +9, Vitality: +12 | 49 | 49 | |
| Aetherial Crab Bow | Dexterity: +13, Vitality: +17 | 49 | 49 | |
| Aetherial Embossed Book of Electrum | Intelligence: +13, Mind: +13, Vitality: +15 | 49 | 49 | |
| Aetherial Hart Guisarme | Strength: +13, Vitality: +17 | 49 | 49 | |
| Aetherial Ivory Staff | Intelligence: +13, Vitality: +15 | 49 | 49 | |
| Aetherial Jade Scepter | 49 | 49 | ||
| Aetherial Jade Scepter | Intelligence: +9, Vitality: +11 | 49 | 49 | |
| Aetherial Oxblood Targe | Intelligence: +4, Mind: +4, Vitality: +4 | 49 | 49 | |
| Aetherial Pastoral Mahogany Cane | Mind: +13, Vitality: +15 | 49 | 49 | |
| Aetherial Spiked Cobalt Labrys | Strength: +13, Vitality: +17 | 49 | 49 | |
| Amber Earrings | Vitality: +7, Tenacity: +10, Strength: +5 | 49 | 49 | |
| Amber Ring | Vitality: +7, Tenacity: +10, Strength: +5 | 49 | 49 | |
| Black Pearl Earrings | Intelligence: +5, Critical Hit: +10, Vitality: +6 | 49 | 49 | |
| Black Pearl Ring | Intelligence: +5, Mind: +5, Direct Hit Rate: +10, Vitality: +6 | 49 | 49 | |
| Budding Rosewood Wand | Mind: +8, Vitality: +10, Piety: +14 | 49 | 49 | |
| Cobalt Bladed Lantern Shield | Strength: +4, Vitality: +4, Direct Hit Rate: +7 | 49 | 49 | |
| Cobalt Celata | Strength: +7, Vitality: +9, Tenacity: +13 | 49 | 49 | |
| Cobalt Claws | Strength: +12, Vitality: +15, Direct Hit Rate: +21 | 49 | 49 | |
| Cobalt Cuirass | Strength: +11, Vitality: +14, Tenacity: +20 | 49 | 49 | |
| Cobalt Gauntlets | Strength: +7, Vitality: +9, Direct Hit Rate: +13 | 49 | 49 | |
| Cobalt Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 49 | 49 | |
| Cobalt Sabatons | Strength: +7, Vitality: +9, Critical Hit: +13 | 49 | 49 | |
| Cobalt Sallet | Strength: +7, Dexterity: +7, Vitality: +9, Critical Hit: +13 | 49 | 49 | |
| Cobalt Winglet | Strength: +8, Vitality: +11, Tenacity: +14 | 49 | 49 | |
| Crab Bow | Dexterity: +12, Vitality: +15, Direct Hit Rate: +21 | 49 | 49 | |
| Electrum Choker | CP: +26 | 49 | 49 | |
| Electrum Ear Cuffs | Strength: +5, Dexterity: +5, Direct Hit Rate: +10, Vitality: +7 | 49 | 49 | |
| Embossed Book of Electrum | Intelligence: +12, Mind: +12, Vitality: +14, Critical Hit: +21 | 49 | 49 | |
| Felt Bliaud | Intelligence: +11, Mind: +11, Vitality: +13, Direct Hit Rate: +20 | 49 | 49 | |
| Felt Cavalier’s Hat | Intelligence: +7, Mind: +7, Vitality: +8, Direct Hit Rate: +13 | 49 | 49 | |
| Felt Dress Gloves | Intelligence: +7, Mind: +7, Vitality: +8, Direct Hit Rate: +13 | 49 | 49 | |
| Felt Dress Shoes | Intelligence: +7, Mind: +7, Vitality: +8, Direct Hit Rate: +13 | 49 | 49 | |
| Felt Gaskins | Intelligence: +11, Mind: +11, Vitality: +13, Direct Hit Rate: +20 | 49 | 49 | |
| Felt Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 49 | 49 | |
| Hart Guisarme | Strength: +12, Vitality: +15, Direct Hit Rate: +21 | 49 | 49 | |
| Ivory Staff | Intelligence: +12, Vitality: +14, Determination: +21 | 49 | 49 | |
| Jade Scepter | 49 | 49 | ||
| Jade Scepter | Intelligence: +8, Vitality: +10, Direct Hit Rate: +14 | 49 | 49 | |
| Oxblood Targe | Intelligence: +4, Mind: +4, Vitality: +4, Direct Hit Rate: +7 | 49 | 49 | |
| Padded Woolen Trousers | Strength: +11, Vitality: +14, Skill Speed: +20 | 49 | 49 | |
| Pastoral Mahogany Cane | Mind: +12, Vitality: +14, Determination: +21 | 49 | 49 | |
| Raptorskin Armguards | Strength: +7, Dexterity: +7, Vitality: +9, Direct Hit Rate: +13 | 49 | 49 | |
| Raptorskin Brais | Strength: +11, Dexterity: +11, Vitality: +14, Direct Hit Rate: +20 | 49 | 49 | |
| Raptorskin Jacket | Strength: +11, Dexterity: +11, Vitality: +14, Determination: +20 | 49 | 49 | |
| Raptorskin Leg Guards | Strength: +7, Dexterity: +7, Vitality: +9, Direct Hit Rate: +13 | 49 | 49 | |
| Raptorskin Voyager’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 49 | 49 | |
| Rubellite Earrings | Strength: +5, Skill Speed: +10, Vitality: +7 | 49 | 49 | |
| Rubellite Ring | Strength: +5, Skill Speed: +10, Vitality: +7 | 49 | 49 | |
| Spiked Cobalt Labrys | Strength: +12, Vitality: +15, Critical Hit: +21 | 49 | 49 | |
| Spinel Earrings | Dexterity: +5, Critical Hit: +10, Vitality: +7 | 49 | 49 | |
| Spinel Ring | Dexterity: +5, Critical Hit: +10, Vitality: +7 | 49 | 49 | |
| Tortoiseshell Armillae | Vitality: +7, Critical Hit: +10, Strength: +5 | 49 | 49 | |
| Tourmaline Earrings | Mind: +5, Piety: +10, Vitality: +6 | 49 | 49 | |
| Tourmaline Ring | Mind: +5, Piety: +10, Vitality: +6 | 49 | 49 | |
| Turquoise Earrings | Mind: +5, Spell Speed: +10, Vitality: +6 | 49 | 49 | |
| Turquoise Ring | Mind: +5, Spell Speed: +10, Vitality: +6 | 49 | 49 | |
| Zircon Earrings | Intelligence: +5, Determination: +10, Vitality: +6 | 49 | 49 | |
| Zircon Ring | Intelligence: +5, Determination: +10, Vitality: +6 | 49 | 49 | |
| Aetherial Raptorskin Brais | Strength: +12, Dexterity: +12, Vitality: +16 | 48 | 49 | |
| Aetherial Amber Earrings | Vitality: +8, Strength: +6 | 47 | 49 | |
| Aetherial Amber Ring | Vitality: +8, Strength: +6 | 47 | 49 | |
| Aetherial Black Pearl Earrings | Intelligence: +6, Vitality: +7 | 47 | 49 | |
| Aetherial Black Pearl Ring | Intelligence: +6, Mind: +6, Vitality: +7 | 47 | 49 | |
| Aetherial Cobalt Celata | Strength: +8, Vitality: +10 | 47 | 49 | |
| Aetherial Cobalt Cuirass | Strength: +12, Vitality: +16 | 47 | 49 | |
| Aetherial Cobalt Gauntlets | Strength: +8, Vitality: +10 | 47 | 49 | |
| Aetherial Cobalt Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 47 | 49 | |
| Aetherial Cobalt Sabatons | Strength: +8, Vitality: +10 | 47 | 49 | |
| Aetherial Cobalt Sallet | Strength: +8, Dexterity: +8, Vitality: +10 | 47 | 49 | |
| Aetherial Electrum Ear Cuffs | Strength: +6, Dexterity: +6, Vitality: +8 | 47 | 49 | |
| Aetherial Felt Bliaud | Intelligence: +12, Mind: +12, Vitality: +14 | 47 | 49 | |
| Aetherial Felt Cavalier’s Hat | Intelligence: +8, Mind: +8, Vitality: +9 | 47 | 49 | |
| Aetherial Felt Dress Gloves | Intelligence: +8, Mind: +8, Vitality: +9 | 47 | 49 | |
| Aetherial Felt Dress Shoes | Intelligence: +8, Mind: +8, Vitality: +9 | 47 | 49 | |
| Aetherial Felt Gaskins | Intelligence: +12, Mind: +12, Vitality: +14 | 47 | 49 | |
| Aetherial Felt Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 47 | 49 | |
| Aetherial Padded Woolen Trousers | Strength: +12, Vitality: +16 | 47 | 49 | |
| Aetherial Raptorskin Armguards | Strength: +8, Dexterity: +8, Vitality: +10 | 47 | 49 | |
| Aetherial Raptorskin Jacket | Strength: +12, Dexterity: +12, Vitality: +16 | 47 | 49 | |
| Aetherial Raptorskin Leg Guards | Strength: +8, Dexterity: +8, Vitality: +10 | 47 | 49 | |
| Aetherial Raptorskin Voyager’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 47 | 49 | |
| Aetherial Rubellite Earrings | Strength: +6, Vitality: +8 | 47 | 49 | |
| Aetherial Rubellite Ring | Strength: +6, Vitality: +8 | 47 | 49 | |
| Aetherial Spinel Earrings | Dexterity: +6, Vitality: +8 | 47 | 49 | |
| Aetherial Spinel Ring | Dexterity: +6, Vitality: +8 | 47 | 49 | |
| Aetherial Tortoiseshell Armillae | Vitality: +8, Strength: +6 | 47 | 49 | |
| Aetherial Tourmaline Earrings | Mind: +6, Vitality: +7 | 47 | 49 | |
| Aetherial Tourmaline Ring | Mind: +6, Vitality: +7 | 47 | 49 | |
| Aetherial Turquoise Earrings | Mind: +6, Vitality: +7 | 47 | 49 | |
| Aetherial Turquoise Ring | Mind: +6, Vitality: +7 | 47 | 49 | |
| Aetherial Zircon Earrings | Intelligence: +6, Vitality: +7 | 47 | 49 | |
| Aetherial Zircon Ring | Intelligence: +6, Vitality: +7 | 47 | 49 | |
| Astaroth Cane | Mind: +13, Vitality: +15, Determination: +23, Spell Speed: +16 | 47 | 49 | |
| Canopus Bill | Strength: +13, Vitality: +17, Tenacity: +23, Determination: +16 | 47 | 49 | |
| Canopus Guisarme | Strength: +13, Vitality: +17, Direct Hit Rate: +23, Determination: +16 | 47 | 49 | |
| Canopus Shield | Strength: +4, Vitality: +5, Tenacity: +7, Direct Hit Rate: +5 | 47 | 49 | |
| Gysahl Ring | Intelligence: +6, Mind: +6, Vitality: +7, Spell Speed: +11, Direct Hit Rate: +8, Heavy Resistance: +3 | 47 | 49 | |
| Pupil’s Book of Mythril | Intelligence: +13, Mind: +13, Vitality: +15, Direct Hit Rate: +23, Spell Speed: +16 | 47 | 49 | |
| Templar’s Falchion | Strength: +9, Vitality: +12, Tenacity: +16, Determination: +11 | 47 | 49 | |
| Verdant Hora | Strength: +13, Vitality: +17, Determination: +23, Skill Speed: +16 | 47 | 49 | |
| Verdant Scepter | 47 | 49 | ||
| Verdant Scepter | Intelligence: +9, Vitality: +11, Spell Speed: +16, Critical Hit: +11 | 47 | 49 | |
| Verdant Shortbow | Dexterity: +13, Vitality: +17, Determination: +23, Critical Hit: +16 | 47 | 49 | |
| Warlock’s Buckler | Intelligence: +4, Vitality: +4, Spell Speed: +7, Critical Hit: +5 | 47 | 49 | |
| Vintage Coif | Perception: +49 | 46 | 49 | |
| Vintage Haubergeon | Strength: +11, Vitality: +14, Direct Hit Rate: +20 | 46 | 49 | |
| Boxing Pleco | The largest pleco known to naturalists, this variety is known for violently flailing its fins at any unfortunate creature that happens to swim by. [Suitable for printing on medium canvases.] | 1 | 49 | |
| Mulled Tea | 1 | 49 | ||
| Paglth’an Discus | A brightly colored freshwater fish native to the warm waters in and around the Amalj’aa territory of Paglth’an. [Suitable for display in aquariums tier 2 and higher.] [Suitable for printing on medium canvases.] | 1 | 49 | |
| Rift Sailor | The rift sailor uses the light elastic webbing between its wings to catch the roiling winds of the Sea of Clouds and glide across the rifts. [Suitable for printing on medium canvases.] | 1 | 49 | |
| Sea Devil | Legends tell of giant sea devils emerging from the sea to wrap their many arms around ships and drag them to the abyss. This seems impossible today, as the largest catches in recent memory are little more than a yalm across. [Suitable for printing on large canvases.] | 1 | 49 | |
| Thanalan Tea Leaves | 1 | 49 | ||
| Amber Bracelet | Vitality: +7, Tenacity: +9, Strength: +5 | 48 | 48 | |
| Amber Choker | Vitality: +7, Tenacity: +9, Strength: +5 | 48 | 48 | |
| Bas-relief Cobalt Saw | Craftsmanship: +80, Control: +46 | 48 | 48 | |
| Black Pearl Bracelet | Intelligence: +5, Critical Hit: +9, Vitality: +6 | 48 | 48 | |
| Black Pearl Choker | Intelligence: +5, Critical Hit: +9, Vitality: +6 | 48 | 48 | |
| Cobalt Chain Coif | Strength: +7, Vitality: +9, Direct Hit Rate: +12 | 48 | 48 | |
| Cobalt Haubergeon | Strength: +11, Vitality: +13, Skill Speed: +19 | 48 | 48 | |
| Cobalt Raising Hammer | Craftsmanship: +80, Control: +46 | 48 | 48 | |
| Cobalt Sollerets | Strength: +7, Vitality: +9, Skill Speed: +12 | 48 | 48 | |
| Demilune Bhuj | Strength: +12, Vitality: +14, Critical Hit: +20 | 48 | 48 | |
| Egret Dolabra | Gathering: +84, Perception: +48 | 48 | 48 | |
| Electrum Circlet (Amber) | Intelligence: +7, Mind: +7, Vitality: +8, Direct Hit Rate: +12 | 48 | 48 | |
| Electrum Circlet (Rubellite) | Intelligence: +7, Mind: +7, Vitality: +8, Direct Hit Rate: +12 | 48 | 48 | |
| Electrum Circlet (Spinel) | Intelligence: +7, Mind: +7, Vitality: +8, Direct Hit Rate: +12 | 48 | 48 | |
| Electrum Circlet (Tourmaline) | Intelligence: +7, Mind: +7, Vitality: +8, Direct Hit Rate: +12 | 48 | 48 | |
| Electrum Circlet (Turquoise) | Intelligence: +7, Mind: +7, Vitality: +8, Direct Hit Rate: +12 | 48 | 48 | |
| Electrum Circlet (Zircon) | Intelligence: +7, Mind: +7, Vitality: +8, Direct Hit Rate: +12 | 48 | 48 | |
| Electrum Head Knife | Craftsmanship: +80, Control: +46 | 48 | 48 | |
| Electrum Lapidary Hammer | Craftsmanship: +80, Control: +46 | 48 | 48 | |
| Electrum Needle | Craftsmanship: +80, Control: +46 | 48 | 48 | |
| Felt Beret | Control: +27 | 48 | 48 | |
| Felt Bracers | Strength: +7, Dexterity: +7, Vitality: +9, Determination: +12 | 48 | 48 | |
| Felt Chausses | Control: +27 | 48 | 48 | |
| Felt Gown | Craftsmanship: +69, Control: +27 | 48 | 48 | |
| Felt Halfgloves | Control: +27 | 48 | 48 | |
| Felt Kecks | Strength: +11, Dexterity: +11, Vitality: +13, Skill Speed: +19 | 48 | 48 | |
| Felt Work Gloves | Gathering: +36 | 48 | 48 | |
| Gilded Rosewood Fishing Rod | 48 | 48 | ||
| Hells’ Kitchen | Craftsmanship: +80, Control: +46 | 48 | 48 | |
| Horned Hatchet | Gathering: +84, Perception: +48 | 48 | 48 | |
| Hunting Moccasins | Strength: +7, Dexterity: +7, Vitality: +9, Critical Hit: +12 | 48 | 48 | |
| Kite Shield | Strength: +4, Vitality: +4, Tenacity: +6 | 48 | 48 | |
| Mahogany Pattens | Control: +27 | 48 | 48 | |
| Rainmaker’s Hat | Strength: +7, Dexterity: +7, Vitality: +9, Critical Hit: +12 | 48 | 48 | |
| Rainmaker’s Tunic | Strength: +11, Dexterity: +11, Vitality: +13, Direct Hit Rate: +19 | 48 | 48 | |
| Raptorskin Culottes | Gathering: +24, Perception: +12 | 48 | 48 | |
| Raptorskin Jerkin | Gathering: +48, Perception: +24 | 48 | 48 | |
| Raptorskin Merchant’s Purse | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 48 | 48 | |
| Raptorskin Survival Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 48 | 48 | |
| Raptorskin Workboots | Perception: +26 | 48 | 48 | |
| Rubellite Bracelet | Strength: +5, Skill Speed: +9, Vitality: +7 | 48 | 48 | |
| Rubellite Choker | Strength: +5, Skill Speed: +9, Vitality: +7 | 48 | 48 | |
| Spinel Bracelet | Dexterity: +5, Critical Hit: +9, Vitality: +7 | 48 | 48 | |
| Spinel Choker | Dexterity: +5, Critical Hit: +9, Vitality: +7 | 48 | 48 | |
| Streamer | A freshwater fly designed to sink below the water’s surface, and by doing so, attract the larger carnivorous fish living near the floor. | 48 | 48 | |
| Thermal Alembic | Craftsmanship: +80, Control: +46 | 48 | 48 | |
| Tourmaline Bracelet | Mind: +5, Piety: +9, Vitality: +6 | 48 | 48 | |
| Tourmaline Choker | Mind: +5, Piety: +9, Vitality: +6 | 48 | 48 | |
| Turquoise Bracelet | Mind: +5, Spell Speed: +9, Vitality: +6 | 48 | 48 | |
| Turquoise Choker | Mind: +5, Spell Speed: +9, Vitality: +6 | 48 | 48 | |
| Wrapped Hawksbeak Hammer | Craftsmanship: +80, Control: +46 | 48 | 48 | |
| Yumizuno | A curved man-made lure used traditionally in the Far East, the name means literally “bow horn.” Increases chances of landing a big catch, even when casting from shore. | 48 | 48 | |
| Zircon Bracelet | Intelligence: +5, Determination: +9, Vitality: +6 | 48 | 48 | |
| Zircon Choker | Intelligence: +5, Determination: +9, Vitality: +6 | 48 | 48 | |
| Aetherial Kite Shield | Strength: +4, Vitality: +5 | 47 | 48 | |
| Flame Sergeant’s Ring | Strength: +6, Dexterity: +6, Critical Hit: +10, Vitality: +8 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +10 | 46 | 48 | |
| Serpent Sergeant’s Ring | Vitality: +8, Direct Hit Rate: +10, Strength: +6 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Tenacity: +10 | 46 | 48 | |
| Storm Sergeant’s Ring | Intelligence: +6, Critical Hit: +10, Vitality: +7 Set Bonus: Set Bonus: Maelstrom Uniform:Spell Speed: +10 | 46 | 48 | |
| Aetherial Amber Bracelet | Vitality: +8, Strength: +6 | 45 | 48 | |
| Aetherial Amber Choker | Vitality: +8, Strength: +6 | 45 | 48 | |
| Aetherial Black Pearl Bracelet | Intelligence: +6, Vitality: +7 | 45 | 48 | |
| Aetherial Black Pearl Choker | Intelligence: +6, Vitality: +7 | 45 | 48 | |
| Aetherial Cobalt Chain Coif | Strength: +8, Vitality: +10 | 45 | 48 | |
| Aetherial Cobalt Haubergeon | Strength: +12, Vitality: +15 | 45 | 48 | |
| Aetherial Cobalt Sollerets | Strength: +8, Vitality: +10 | 45 | 48 | |
| Aetherial Demilune Bhuj | Strength: +13, Vitality: +16 | 45 | 48 | |
| Aetherial Electrum Circlet (Amber) | Intelligence: +8, Mind: +8, Vitality: +9 | 45 | 48 | |
| Aetherial Electrum Circlet (Rubellite) | Intelligence: +8, Mind: +8, Vitality: +9 | 45 | 48 | |
| Aetherial Electrum Circlet (Spinel) | Intelligence: +8, Mind: +8, Vitality: +9 | 45 | 48 | |
| Aetherial Electrum Circlet (Tourmaline) | Intelligence: +8, Mind: +8, Vitality: +9 | 45 | 48 | |
| Aetherial Electrum Circlet (Turquoise) | Intelligence: +8, Mind: +8, Vitality: +9 | 45 | 48 | |
| Aetherial Electrum Circlet (Zircon) | Intelligence: +8, Mind: +8, Vitality: +9 | 45 | 48 | |
| Aetherial Felt Bracers | Strength: +8, Dexterity: +8, Vitality: +10 | 45 | 48 | |
| Aetherial Felt Kecks | Strength: +12, Dexterity: +12, Vitality: +15 | 45 | 48 | |
| Aetherial Hunting Moccasins | Strength: +8, Dexterity: +8, Vitality: +10 | 45 | 48 | |
| Aetherial Rainmaker’s Hat | Strength: +8, Dexterity: +8, Vitality: +10 | 45 | 48 | |
| Aetherial Rainmaker’s Tunic | Strength: +12, Dexterity: +12, Vitality: +15 | 45 | 48 | |
| Aetherial Rubellite Bracelet | Strength: +6, Vitality: +8 | 45 | 48 | |
| Aetherial Rubellite Choker | Strength: +6, Vitality: +8 | 45 | 48 | |
| Aetherial Spinel Bracelet | Dexterity: +6, Vitality: +8 | 45 | 48 | |
| Aetherial Spinel Choker | Dexterity: +6, Vitality: +8 | 45 | 48 | |
| Aetherial Tourmaline Bracelet | Mind: +6, Vitality: +7 | 45 | 48 | |
| Aetherial Tourmaline Choker | Mind: +6, Vitality: +7 | 45 | 48 | |
| Aetherial Turquoise Bracelet | Mind: +6, Vitality: +7 | 45 | 48 | |
| Aetherial Turquoise Choker | Mind: +6, Vitality: +7 | 45 | 48 | |
| Aetherial Zircon Bracelet | Intelligence: +6, Vitality: +7 | 45 | 48 | |
| Aetherial Zircon Choker | Intelligence: +6, Vitality: +7 | 45 | 48 | |
| Goblin Longsword | Strength: +8, Vitality: +10, Tenacity: +14 | 45 | 48 | |
| Vintage Hora | Strength: +12, Vitality: +14, Critical Hit: +20 | 45 | 48 | |
| Vintage Jester’s Cap | Intelligence: +7, Mind: +7, Vitality: +8, Determination: +12 | 45 | 48 | |
| Vintage Kite Shield | Strength: +4, Vitality: +4, Tenacity: +6 | 45 | 48 | |
| Black Pearl | A jet black pearl. | 1 | 48 | |
| Blind Manta | The blind manta is thought to navigate the Sea of Clouds in a manner similar to how bats keep their bearings─using sound and echoes to determine the location of cliff faces and other creatures. [Suitable for printing on large canvases.] | 1 | 48 | |
| Boltfish | This freshwater anomaly possesses high concentrations of lightning-aspected aetherial energy which can be used to inflict serious injury on any foolish enough to provoke the fish. [Suitable for printing on large canvases.] | 1 | 48 | |
| Cloud Cutter | The swiftest inhabitants of the Sea of Clouds, cloud cutters will fly straight in a single direction for malms before quickly turning at some unthinkable angle and darting off in another direction. [Suitable for printing on medium canvases.] | 1 | 48 | |
| Deviled Eggs | 1 | 48 | ||
| Garpike | A hard-scaled freshwater fish native to southern Eorzea. [Suitable for printing on large canvases.] | 1 | 48 | |
| Ilsabardian Bass | Unlike its Eorzean cousins, the Ilsabardian bass is mean-tempered and quick to bite, attacking other species sharing the same lake until there are none left but its own. [Suitable for printing on large canvases.] | 1 | 48 | |
| Plaice | A bottom-feeding flatfish, the plaice is most commonly found blending into the sands covering the sea floor near the Isles of Umbra. [Suitable for printing on large canvases.] | 1 | 48 | |
| Basilisk Grinding Wheel | Craftsmanship: +79, Control: +45 | 47 | 47 | |
| Cobalt Awl | Craftsmanship: +79, Control: +45 | 47 | 47 | |
| Cobalt Barbut | Strength: +6, Vitality: +8, Determination: +12 | 47 | 47 | |
| Cobalt Claw Hammer | Craftsmanship: +79, Control: +45 | 47 | 47 | |
| Cobalt Culinary Knife | Craftsmanship: +79, Control: +45 | 47 | 47 | |
| Cobalt File | Craftsmanship: +79, Control: +45 | 47 | 47 | |
| Cobalt Mesail | Perception: +47 | 47 | 47 | |
| Cobalt Mitt Gauntlets | Strength: +6, Vitality: +8, Skill Speed: +12 | 47 | 47 | |
| Cobalt Mortar | Craftsmanship: +79, Control: +45 | 47 | 47 | |
| Cobalt Pliers | Craftsmanship: +79, Control: +45 | 47 | 47 | |
| Cobalt Scythe | Gathering: +47, Perception: +83 | 47 | 47 | |
| Cobalt Sledgehammer | Gathering: +47, Perception: +83 | 47 | 47 | |
| Cobalt-plated Caligae | Strength: +6, Dexterity: +6, Vitality: +8, Skill Speed: +12 | 47 | 47 | |
| Electrum Earrings | GP: +36 | 47 | 47 | |
| Electrum Monocle | Intelligence: +6, Mind: +6, Vitality: +7, Direct Hit Rate: +12 | 47 | 47 | |
| Electrum Ring | Strength: +5, Dexterity: +5, Direct Hit Rate: +9, Vitality: +6 | 47 | 47 | |
| Electrum Ring of Crafting | CP: +13 | 47 | 47 | |
| Raptorskin Harness | Strength: +11, Dexterity: +11, Vitality: +13, Direct Hit Rate: +18 | 47 | 47 | |
| Raptorskin Pot Helm | Strength: +6, Dexterity: +6, Vitality: +8, Direct Hit Rate: +12 | 47 | 47 | |
| Raptorskin Subligar | Strength: +11, Dexterity: +11, Vitality: +13, Direct Hit Rate: +18 | 47 | 47 | |
| Raptorskin Wristbands | Strength: +5, Dexterity: +5, Direct Hit Rate: +9, Vitality: +6 | 47 | 47 | |
| Raptorskin Wristbands of Gathering | GP: +36 | 47 | 47 | |
| Red Coral Necklace | Intelligence: +5, Mind: +5, Direct Hit Rate: +9, Vitality: +5 | 47 | 47 | |
| Spinnerbait | Several small spinners joined together to resemble a school of fish. Especially effective in rivers. | 47 | 47 | |
| Woolen Cowl | Intelligence: +17, Mind: +17, Vitality: +20, Direct Hit Rate: +30 | 47 | 47 | |
| Aetherial Cobalt Barbut | Strength: +7, Vitality: +9 | 45 | 47 | |
| Aetherial Cobalt Mitt Gauntlets | Strength: +7, Vitality: +9 | 45 | 47 | |
| Aetherial Cobalt-plated Caligae | Strength: +7, Dexterity: +7, Vitality: +9 | 45 | 47 | |
| Aetherial Electrum Monocle | Intelligence: +7, Mind: +7, Vitality: +8 | 45 | 47 | |
| Aetherial Electrum Ring | Strength: +6, Dexterity: +6, Vitality: +7 | 45 | 47 | |
| Aetherial Raptorskin Harness | Strength: +12, Dexterity: +12, Vitality: +15 | 45 | 47 | |
| Aetherial Raptorskin Pot Helm | Strength: +7, Dexterity: +7, Vitality: +9 | 45 | 47 | |
| Aetherial Raptorskin Subligar | Strength: +12, Dexterity: +12, Vitality: +15 | 45 | 47 | |
| Aetherial Raptorskin Wristbands | Strength: +6, Dexterity: +6, Vitality: +7 | 45 | 47 | |
| Aetherial Red Coral Necklace | Intelligence: +6, Mind: +6, Vitality: +6 | 45 | 47 | |
| Aetherial Woolen Cowl | Intelligence: +19, Mind: +19, Vitality: +22 | 45 | 47 | |
| Flamebringer’s Ring | CP: +15 Set Bonus: Set Bonus: Immortal Flames Uniform:Craftsmanship: +3 | 45 | 47 | |
| Flamecarrier’s Ring | GP: +21 Set Bonus: Set Bonus: Immortal Flames Uniform:Gathering: +3 | 45 | 47 | |
| Serpentbringer’s Ring | CP: +15 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Craftsmanship: +3 | 45 | 47 | |
| Serpentcarrier’s Ring | GP: +21 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Gathering: +3 | 45 | 47 | |
| Stormbringer’s Ring | CP: +15 Set Bonus: Set Bonus: Maelstrom Uniform:Craftsmanship: +3 | 45 | 47 | |
| Stormcarrier’s Ring | GP: +21 Set Bonus: Set Bonus: Maelstrom Uniform:Gathering: +3 | 45 | 47 | |
| Vintage Seneschal Coatee | Craftsmanship: +68, Control: +27 | 44 | 47 | |
| Assassin Betta | A violent species of freshwater fish from central Abalathia’s Spine that will attack other assassin betta if they draw too near while feeding. [Suitable for printing on small canvases.] | 1 | 47 | |
| La Noscean Toast | 1 | 47 | ||
| Mummer Wrasse | This saltwater fish’s name comes from the odd lump on its head, thought to resemble a mummer’s motley cap. [Suitable for display in aquariums tier 3 and higher.] [Suitable for printing on large canvases.] | 1 | 47 | |
| Skyfish | One of the more common creatures found living on the thermal currents above the Sea of Clouds, from a distance, the skyfish appears to be no more than a simple rod outfitted with three sets of transparent wings. [Suitable for printing on medium canvases.] | 1 | 47 | |
| Boarskin Ringbands of Flames | Intelligence: +6, Mind: +6, Vitality: +7, Direct Hit Rate: +11 | 46 | 46 | |
| Boarskin Ringbands of Frost | Intelligence: +6, Mind: +6, Vitality: +7, Direct Hit Rate: +11 | 46 | 46 | |
| Boarskin Ringbands of Gales | Intelligence: +6, Mind: +6, Vitality: +7, Direct Hit Rate: +11 | 46 | 46 | |
| Boarskin Ringbands of Storms | Intelligence: +6, Mind: +6, Vitality: +7, Direct Hit Rate: +11 | 46 | 46 | |
| Boarskin Ringbands of Tides | Intelligence: +6, Mind: +6, Vitality: +7, Direct Hit Rate: +11 | 46 | 46 | |
| Boarskin Ringbands of Tremors | Intelligence: +6, Mind: +6, Vitality: +7, Direct Hit Rate: +11 | 46 | 46 | |
| Cobalt Elmo | Strength: +6, Vitality: +8, Skill Speed: +11 | 46 | 46 | |
| Cobalt Shamshir | Strength: +7, Vitality: +10, Tenacity: +13 | 46 | 46 | |
| Cobalt Trident | Strength: +11, Vitality: +14, Direct Hit Rate: +18 | 46 | 46 | |
| Cobalt-plated Jackboots | Strength: +6, Dexterity: +6, Vitality: +8, Direct Hit Rate: +11 | 46 | 46 | |
| Electrum Gorget | Strength: +5, Dexterity: +5, Direct Hit Rate: +9, Vitality: +6 | 46 | 46 | |
| Electrum Wristlets | Intelligence: +5, Mind: +5, Direct Hit Rate: +9, Vitality: +5 | 46 | 46 | |
| Electrum Wristlets of Crafting | CP: +26 | 46 | 46 | |
| Felt Hat | Intelligence: +6, Mind: +6, Vitality: +7, Direct Hit Rate: +11 | 46 | 46 | |
| Felt Robe | Intelligence: +10, Mind: +10, Vitality: +12, Critical Hit: +17 | 46 | 46 | |
| Peisteskin Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 46 | 46 | |
| Peisteskin Cesti | Strength: +11, Vitality: +14, Direct Hit Rate: +18 | 46 | 46 | |
| Rainbow Spoon Lure | A shiny blacklip oyster shell lure shaped like a spoon so it will oscillate when dragged through the water, attracting all manner of aquatic life. Especially effective in lakes. | 46 | 46 | |
| Raptorskin Artisan’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 46 | 46 | |
| Raptorskin Breeches | Strength: +10, Vitality: +13, Direct Hit Rate: +17 | 46 | 46 | |
| Raptorskin Smithy’s Gloves | Control: +26 | 46 | 46 | |
| Raptorskin Thighboots | Control: +26 | 46 | 46 | |
| Tortoiseshell Scale Fingers | Strength: +6, Vitality: +8, Critical Hit: +11 | 46 | 46 | |
| Tortoiseshell Scale Greaves | Strength: +6, Vitality: +8, Determination: +11 | 46 | 46 | |
| Tortoiseshell Scale Mail | Strength: +10, Vitality: +13, Direct Hit Rate: +17 | 46 | 46 | |
| Wand of Flames | Mind: +7, Vitality: +9, Piety: +13 | 46 | 46 | |
| Wand of Gales | Mind: +7, Vitality: +9, Piety: +13 | 46 | 46 | |
| Wand of Storms | Mind: +7, Vitality: +9, Piety: +13 | 46 | 46 | |
| Water Brand | 46 | 46 | ||
| Water Brand | Intelligence: +7, Vitality: +9, Determination: +13 | 46 | 46 | |
| Woolen Deerstalker | Control: +26 | 46 | 46 | |
| Woolen Doublet | Gathering: +47, Perception: +23 | 46 | 46 | |
| Woolen Slops | Control: +26 | 46 | 46 | |
| Woolen Smock | Craftsmanship: +67, Control: +26 | 46 | 46 | |
| Yew Longbow | Dexterity: +11, Vitality: +14, Direct Hit Rate: +18 | 46 | 46 | |
| Aetherial Cobalt Elmo | Strength: +7, Vitality: +9 | 45 | 46 | |
| Aetherial Cobalt-plated Jackboots | Strength: +7, Dexterity: +7, Vitality: +9 | 45 | 46 | |
| Aetherial Electrum Gorget | Strength: +6, Dexterity: +6, Vitality: +7 | 45 | 46 | |
| Aetherial Electrum Wristlets | Intelligence: +6, Mind: +6, Vitality: +6 | 45 | 46 | |
| Aetherial Felt Hat | Intelligence: +7, Mind: +7, Vitality: +8 | 45 | 46 | |
| Aetherial Felt Robe | Intelligence: +11, Mind: +11, Vitality: +13 | 45 | 46 | |
| Aetherial Peisteskin Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 45 | 46 | |
| Aetherial Tortoiseshell Scale Mail | Strength: +11, Vitality: +14 | 45 | 46 | |
| Aetherial Wand of Flames | Mind: +8, Vitality: +10 | 45 | 46 | |
| Aetherial Wand of Gales | Mind: +8, Vitality: +10 | 45 | 46 | |
| Aetherial Wand of Storms | Mind: +8, Vitality: +10 | 45 | 46 | |
| Aetherial Water Brand | 45 | 46 | ||
| Aetherial Water Brand | Intelligence: +8, Vitality: +10 | 45 | 46 | |
| Aetherial Boarskin Ringbands of Flames | Intelligence: +7, Mind: +7, Vitality: +8 | 44 | 46 | |
| Aetherial Boarskin Ringbands of Frost | Intelligence: +7, Mind: +7, Vitality: +8 | 44 | 46 | |
| Aetherial Boarskin Ringbands of Gales | Intelligence: +7, Mind: +7, Vitality: +8 | 44 | 46 | |
| Aetherial Boarskin Ringbands of Storms | Intelligence: +7, Mind: +7, Vitality: +8 | 44 | 46 | |
| Aetherial Boarskin Ringbands of Tides | Intelligence: +7, Mind: +7, Vitality: +8 | 44 | 46 | |
| Aetherial Boarskin Ringbands of Tremors | Intelligence: +7, Mind: +7, Vitality: +8 | 44 | 46 | |
| Aetherial Cobalt Shamshir | Strength: +8, Vitality: +11 | 44 | 46 | |
| Aetherial Cobalt Trident | Strength: +12, Vitality: +15 | 44 | 46 | |
| Aetherial Peisteskin Cesti | Strength: +12, Vitality: +15 | 44 | 46 | |
| Aetherial Yew Longbow | Dexterity: +12, Vitality: +15 | 44 | 46 | |
| Buccaneer’s Boots | Strength: +6, Dexterity: +6, Vitality: +7, Determination: +10 | 44 | 46 | |
| Buccaneer’s Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 44 | 46 | |
| Buccaneer’s Shirt | Strength: +10, Dexterity: +10, Vitality: +11, Direct Hit Rate: +15 | 44 | 46 | |
| Buccaneer’s Tricorne | Strength: +6, Dexterity: +6, Vitality: +7, Skill Speed: +10 | 44 | 46 | |
| Coliseum Galerus | Strength: +10, Dexterity: +10, Vitality: +11, Skill Speed: +15, Critical Hit: +15 | 44 | 46 | |
| Coliseum Loincloth | Intelligence: +10, Mind: +10, Vitality: +10, Spell Speed: +15, Determination: +15 | 44 | 46 | |
| Coliseum Shawl | Intelligence: +10, Mind: +10, Vitality: +10, Spell Speed: +15, Critical Hit: +15 | 44 | 46 | |
| Coliseum Subligar | Strength: +10, Dexterity: +10, Vitality: +11, Skill Speed: +15, Determination: +15 | 44 | 46 | |
| Flame Sergeant’s Axe | Strength: +12, Vitality: +15, Tenacity: +20 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +20 | 44 | 46 | |
| Flame Sergeant’s Beret | Control: +30 Set Bonus: Set Bonus: Immortal Flames Uniform:Craftsmanship: +3 | 44 | 46 | |
| Flame Sergeant’s Book of Brass | Intelligence: +12, Mind: +12, Vitality: +14, Determination: +20 Set Bonus: Set Bonus: Immortal Flames Uniform:Critical Hit: +20 | 44 | 46 | |
| Flame Sergeant’s Bow | Dexterity: +12, Vitality: +15, Skill Speed: +20 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +20 | 44 | 46 | |
| Flame Sergeant’s Circlet | Mind: +7, Vitality: +8, Critical Hit: +12 Set Bonus: Set Bonus: Immortal Flames Uniform:Piety: +12 | 44 | 46 | |
| Flame Sergeant’s Cudgel | 44 | 46 | ||
| Flame Sergeant’s Cudgel | Intelligence: +8, Vitality: +10, Direct Hit Rate: +14 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +14 | 44 | 46 | |
| Flame Sergeant’s Earrings | Dexterity: +4, Vitality: +7, Skill Speed: +10, Strength: +6 Set Bonus: Set Bonus: Immortal Flames Uniform:Tenacity: +10 | 44 | 46 | |
| Flame Sergeant’s Hose | Strength: +11, Vitality: +14, Determination: +19 Set Bonus: Set Bonus: Immortal Flames Uniform:Tenacity: +19 | 44 | 46 | |
| Flame Sergeant’s Mask | Intelligence: +7, Vitality: +8, Spell Speed: +12 Set Bonus: Set Bonus: Immortal Flames Uniform:Critical Hit: +12 | 44 | 46 | |
| Flame Sergeant’s Patas | Strength: +12, Vitality: +15, Skill Speed: +20 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +20 | 44 | 46 | |
| Flame Sergeant’s Pot Helm | Strength: +7, Vitality: +9, Skill Speed: +12 Set Bonus: Set Bonus: Immortal Flames Uniform:Critical Hit: +12 | 44 | 46 | |
| Flame Sergeant’s Radical | Mind: +12, Vitality: +14, Piety: +20 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +20 | 44 | 46 | |
| Flame Sergeant’s Sarouel | Control: +30 Set Bonus: Set Bonus: Immortal Flames Uniform:Craftsmanship: +3 | 44 | 46 | |
| Flame Sergeant’s Shield | Strength: +4, Vitality: +4, Determination: +6 Set Bonus: Set Bonus: Immortal Flames Uniform:Tenacity: +6 | 44 | 46 | |
| Flame Sergeant’s Skirt | Strength: +11, Dexterity: +11, Vitality: +14, Skill Speed: +19 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +19 | 44 | 46 | |
| Flame Sergeant’s Spear | Strength: +12, Vitality: +15, Direct Hit Rate: +20 Set Bonus: Set Bonus: Immortal Flames Uniform:Skill Speed: +20 | 44 | 46 | |
| Flame Sergeant’s Targe | Intelligence: +4, Mind: +4, Vitality: +4, Critical Hit: +6 Set Bonus: Set Bonus: Immortal Flames Uniform:Spell Speed: +6 | 44 | 46 | |
| Harlequin’s Acton | Mind: +10, Intelligence: +9, Piety: +10, Vitality: +10 | 44 | 46 | |
| Harlequin’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 44 | 46 | |
| Harlequin’s Cap | Mind: +6, Intelligence: +6, Spell Speed: +10, Vitality: +6 | 44 | 46 | |
| Harlequin’s Tights | Intelligence: +10, Mind: +10, Vitality: +10, Piety: +10 | 44 | 46 | |
| Pince-nez | Intelligence: +7, Vitality: +8, Direct Hit Rate: +12, Critical Hit: +8 | 44 | 46 | |
| Scorpion Shield | Strength: +4, Vitality: +4, Direct Hit Rate: +6, Skill Speed: +4 | 44 | 46 | |
| Sentinel’s Celata | Strength: +6, Vitality: +7, Tenacity: +10 | 44 | 46 | |
| Sentinel’s Cuirass | Strength: +10, Vitality: +11, Tenacity: +15 | 44 | 46 | |
| Sentinel’s Gauntlets | Strength: +6, Vitality: +7, Tenacity: +10 | 44 | 46 | |
| Sentinel’s Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 44 | 46 | |
| Sentinel’s Sabatons | Strength: +6, Vitality: +7, Tenacity: +10 | 44 | 46 | |
| Sentinel’s Trousers | Strength: +10, Vitality: +11, Tenacity: +15 | 44 | 46 | |
| Serpent Sergeant’s Axe | Strength: +12, Vitality: +15, Skill Speed: +20 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +20 | 44 | 46 | |
| Serpent Sergeant’s Beret | Control: +30 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Craftsmanship: +3 | 44 | 46 | |
| Serpent Sergeant’s Book of Bronze | Intelligence: +12, Mind: +12, Vitality: +14, Spell Speed: +20 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +20 | 44 | 46 | |
| Serpent Sergeant’s Bow | Dexterity: +12, Vitality: +15, Critical Hit: +20 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +20 | 44 | 46 | |
| Serpent Sergeant’s Circlet | Mind: +7, Vitality: +8, Spell Speed: +12 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Piety: +12 | 44 | 46 | |
| Serpent Sergeant’s Coif | Perception: +53 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Gathering: +3 | 44 | 46 | |
| Serpent Sergeant’s Cudgel | 44 | 46 | ||
| Serpent Sergeant’s Cudgel | Intelligence: +8, Vitality: +10, Critical Hit: +14 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +14 | 44 | 46 | |
| Serpent Sergeant’s Earrings | Intelligence: +6, Mind: +6, Critical Hit: +10, Vitality: +6 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Spell Speed: +10 | 44 | 46 | |
| Serpent Sergeant’s Hoplon | Strength: +4, Vitality: +4, Skill Speed: +6 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Tenacity: +6 | 44 | 46 | |
| Serpent Sergeant’s Hose | Intelligence: +11, Mind: +11, Vitality: +13, Determination: +19 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Spell Speed: +19 | 44 | 46 | |
| Serpent Sergeant’s Kecks | Strength: +11, Dexterity: +11, Vitality: +14, Skill Speed: +19 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +19 | 44 | 46 | |
| Serpent Sergeant’s Mask | Intelligence: +7, Vitality: +8, Determination: +12 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +12 | 44 | 46 | |
| Serpent Sergeant’s Patas | Strength: +12, Vitality: +15, Critical Hit: +20 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +20 | 44 | 46 | |
| Serpent Sergeant’s Radical | Mind: +12, Vitality: +14, Critical Hit: +20 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +20 | 44 | 46 | |
| Serpent Sergeant’s Sarouel | Control: +30 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Craftsmanship: +3 | 44 | 46 | |
| Serpent Sergeant’s Spear | Strength: +12, Vitality: +15, Critical Hit: +20 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +20 | 44 | 46 | |
| Serpent Sergeant’s Targe | Intelligence: +4, Mind: +4, Vitality: +4, Determination: +6 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +6 | 44 | 46 | |
| Storm Sergeant’s Axe | Strength: +12, Vitality: +15, Skill Speed: +20 Set Bonus: Set Bonus: Maelstrom Uniform:Tenacity: +20 | 44 | 46 | |
| Storm Sergeant’s Beret | Control: +30 Set Bonus: Set Bonus: Maelstrom Uniform:Craftsmanship: +3 | 44 | 46 | |
| Storm Sergeant’s Book of Iron | Intelligence: +12, Mind: +12, Vitality: +14, Direct Hit Rate: +20 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +20 | 44 | 46 | |
| Storm Sergeant’s Bow | Dexterity: +12, Vitality: +15, Direct Hit Rate: +20 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +20 | 44 | 46 | |
| Storm Sergeant’s Circlet | Mind: +7, Vitality: +8, Determination: +12 Set Bonus: Set Bonus: Maelstrom Uniform:Piety: +12 | 44 | 46 | |
| Storm Sergeant’s Cudgel | 44 | 46 | ||
| Storm Sergeant’s Cudgel | Intelligence: +8, Vitality: +10, Spell Speed: +14 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +14 | 44 | 46 | |
| Storm Sergeant’s Earrings | Strength: +6, Dexterity: +6, Direct Hit Rate: +10, Vitality: +7 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +10 | 44 | 46 | |
| Storm Sergeant’s Hooks | Strength: +12, Vitality: +15, Critical Hit: +20 Set Bonus: Set Bonus: Maelstrom Uniform:Skill Speed: +20 | 44 | 46 | |
| Storm Sergeant’s Hoplon | Strength: +4, Vitality: +4, Critical Hit: +6 Set Bonus: Set Bonus: Maelstrom Uniform:Tenacity: +6 | 44 | 46 | |
| Storm Sergeant’s Hose | Strength: +11, Dexterity: +11, Vitality: +14, Skill Speed: +19 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +19 | 44 | 46 | |
| Storm Sergeant’s Mask | Intelligence: +7, Vitality: +8, Direct Hit Rate: +12 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +12 | 44 | 46 | |
| Storm Sergeant’s Radical | Mind: +12, Vitality: +14, Spell Speed: +20 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +20 | 44 | 46 | |
| Storm Sergeant’s Sallet | Strength: +7, Dexterity: +7, Vitality: +9, Determination: +12 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +12 | 44 | 46 | |
| Storm Sergeant’s Sarouel | Control: +30 Set Bonus: Set Bonus: Maelstrom Uniform:Craftsmanship: +3 | 44 | 46 | |
| Storm Sergeant’s Spear | Strength: +12, Vitality: +15, Determination: +20 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +20 | 44 | 46 | |
| Storm Sergeant’s Targe | Intelligence: +4, Mind: +4, Vitality: +4, Spell Speed: +6 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +6 | 44 | 46 | |
| Storm Sergeant’s Trousers | Strength: +11, Vitality: +14, Determination: +19 Set Bonus: Set Bonus: Maelstrom Uniform:Skill Speed: +19 | 44 | 46 | |
| Templar’s Chain Coif | Strength: +6, Vitality: +7, Determination: +10 | 44 | 46 | |
| Templar’s Haubergeon | Strength: +10, Vitality: +11, Determination: +15 | 44 | 46 | |
| Templar’s Sollerets | Strength: +6, Vitality: +7, Skill Speed: +10 | 44 | 46 | |
| Templar’s Tassets | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 44 | 46 | |
| Silver Tricorne | Strength: +6, Dexterity: +6, Vitality: +8, Direct Hit Rate: +11 | 43 | 46 | |
| Vintage Buckler | Intelligence: +4, Mind: +4, Vitality: +4, Direct Hit Rate: +5 | 43 | 46 | |
| Vintage Hose | Strength: +10, Dexterity: +10, Vitality: +13, Determination: +17 | 43 | 46 | |
| Vintage Round Shield | Strength: +4, Vitality: +4, Direct Hit Rate: +5 | 43 | 46 | |
| Agelyss Carp | A rare species of carp native to the Agelyss River. [Suitable for printing on large canvases.] | 1 | 46 | |
| Goblin Perch | The goblins claim that they brought this variety of perch back from their years-long pilgrimage into Othard and Ilsabard…because it tasted so divine. [Suitable for display in aquariums tier 3 and higher.] [Suitable for printing on large canvases.] | 1 | 46 | |
| Jackal Fang | The stone-like canine of a jackal. | 1 | 46 | |
| Ogre Horn | The curved horn of a cyclopean ogre. | 1 | 46 | |
| Pike Eel | When stretched straight from head to tail, the longest of saltwater pike eels can measure more than a full yalm in length. [Suitable for printing on large canvases.] | 1 | 46 | |
| Rolanberry Lassi | 1 | 46 | ||
| Blunt Aeolian Scimitar | Strength: +8, Vitality: +10 | 50 | 45 | |
| Aetherial Eagle-crested Round Shield | Mind: +3, Vitality: +4 | 45 | 45 | |
| Aetherial Felt Coif | Intelligence: +7, Mind: +7, Vitality: +8 | 45 | 45 | |
| Aetherial Raptorskin Satchel Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 45 | 45 | |
| Book of Electrum | Intelligence: +10, Mind: +10, Vitality: +12, Determination: +17 | 45 | 45 | |
| Buccaneer’s Bardiche | Strength: +10, Vitality: +13, Direct Hit Rate: +17 | 45 | 45 | |
| Cobalt Vambraces | Strength: +6, Vitality: +8, Determination: +10 | 45 | 45 | |
| Eagle-crested Round Shield | Mind: +3, Vitality: +4, Spell Speed: +4 | 45 | 45 | |
| Felt Coif | Intelligence: +6, Mind: +6, Vitality: +7, Direct Hit Rate: +10 | 45 | 45 | |
| Felt Coif of Gathering | Perception: +46 | 45 | 45 | |
| Fingerless Raptorskin Gloves | Strength: +6, Dexterity: +6, Vitality: +8, Direct Hit Rate: +10 | 45 | 45 | |
| Fingerless Raptorskin Gloves of Gathering | Gathering: +34 | 45 | 45 | |
| Glowworm | It is not known why one end of these vilekin shines bright like a candle. It is, however, known that the light emitted by these creatures makes them a perfect target for hungry fish. Live bait for freshwater and ocean fishing. | 45 | 45 | |
| Hoverworm | Unlike other vilekin larvae, the hoverworm is not confined to life on the ground. Filling its belly with air allows it to freely ride the thermals over the Sea of Clouds. Live bait for skyfishing. | 45 | 45 | |
| Jade Crook | Mind: +10, Vitality: +12, Determination: +17 | 45 | 45 | |
| Raptorskin Choker | GP: +35 | 45 | 45 | |
| Raptorskin Satchel Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 45 | 45 | |
| Red Coral Earrings | CP: +25 | 45 | 45 | |
| Rolling Stone | When threatened, this tiny desert crustacean will curl itself into a ball which, to the untrained eye, will appear no more than a simple pebble. Live bait for dunefishing. | 45 | 45 | |
| Rosewood Spinning Wheel | Craftsmanship: +77, Control: +44 | 45 | 45 | |
| Aetherial Book of Electrum | Intelligence: +11, Mind: +11, Vitality: +13 | 44 | 45 | |
| Aetherial Buccaneer’s Bardiche | Strength: +11, Vitality: +14 | 44 | 45 | |
| Aetherial Cobalt Vambraces | Strength: +7, Vitality: +9 | 44 | 45 | |
| Aetherial Fingerless Raptorskin Gloves | Strength: +7, Dexterity: +7, Vitality: +9 | 44 | 45 | |
| Aetherial Jade Crook | Mind: +11, Vitality: +13 | 44 | 45 | |
| Goblin Scimitar | Strength: +7, Vitality: +9, Tenacity: +13 | 42 | 45 | |
| Allagan Platinum Piece | Currency minted in the Third Astral Era by the Allagan Empire. Exchangeable for gil. | 1 | 45 | |
| Archerfish | When feeding, the archerfish will lift its head ever so slightly above a lake’s or river’s surface and spit a stream of water up to a yalm to strike flies from low-lying branches into the water with remarkable accuracy. [Suitable for display in aquariums tier 2 and higher.] [Suitable for printing on medium canvases.] | 1 | 45 | |
| Battledance Materia III | Affects the amount of physical and magic damage dealt and received, as well as HP restored. The higher the value, the more damage dealt, the more HP restored, and the less damage taken. Only applicable when role is Tank. | 1 | 45 | |
| Blessed Decoy | A manikin made with materials blessed by an anointed priestess of the Matron. Grants all nearby militia laborers with the effect of Regen. | 1 | 45 | |
| Blessed Pavis | A large shield made with materials blessed by an anointed priestess of the Matron. Grants all nearby militia laborers with the effect of Regen. | 1 | 45 | |
| Blessed Rations | Small, bite-sized victuals fortified with a sprinkle of holy water blessed by an anointed priestess of the Matron. Grants the effect of Regen to all militia members who consume one. | 1 | 45 | |
| Cloud Jellyfish | Cloud jellyfish aimlessly drift about the Sea of Clouds, tentacles spread out below them, searching for the small birds on which they feed. [Suitable for printing on small canvases.] | 1 | 45 | |
| Cobalt Rivets | Short cobalt pins with large heads. Used in connecting metal plates. | 1 | 45 | |
| Craftsman’s Command Materia III | Affects the amount of quality improved in a single synthesis step. | 1 | 45 | |
| Craftsman’s Competence Materia III | Affects the amount of progress achieved in a single synthesis step. | 1 | 45 | |
| Craftsman’s Cunning Materia III | 1 | 45 | ||
| Dart Frog | This tiny frog found in the swamps and lakes of the Black Shroud secretes a powerful poison known to induce paralysis. | 1 | 45 | |
| Decoy Parts (Blessing) | A set of sanctified wooden limbs used to construct blessed decoys. | 1 | 45 | |
| Decoy Parts (Musk) | A set of wooden limbs and pungent beastkin musk used to construct musked decoys. | 1 | 45 | |
| Decoy Parts (Reinforcement) | A set of wooden limbs and metal plates used to construct reinforced decoys. | 1 | 45 | |
| Decoy Parts (Spikes) | A set of wooden limbs and metal spikes used to construct spiked decoys. | 1 | 45 | |
| Dexterity Materia III | Affects physical damage dealt by rogue’s arms, viper’s arms, archer’s arms, machinist’s arms, and dancer’s arms. | 1 | 45 | |
| Earth Materia III | Decreases earth-aspected damage. | 1 | 45 | |
| Electrum Plate | A sheet of hammered electrum. | 1 | 45 | |
| Fire Materia III | Decreases fire-aspected damage. | 1 | 45 | |
| Fortified Rations | Small, bite-sized victuals fortified with a blend of potent, endurance-enhancing herbs. Increases the defense and evasion of all militia members who consume one. | 1 | 45 | |
| Fortifying Philter | A concentrated potion used to fortify the constitution. | 1 | 45 | |
| Gatherer’s Grasp Materia III | 1 | 45 | ||
| Gatherer’s Guerdon Materia III | Affects the rate at which items are gathered. | 1 | 45 | |
| Gatherer’s Guile Materia III | Affects item yield when gathering as a botanist or miner, and the size of fish when fishing or spearfishing. | 1 | 45 | |
| Goobbue Skin | The clammy hide of a goobbue. | 1 | 45 | |
| Grade 3 Carbonized Matter | Naturally occurring coal infused with dark matter. | 1 | 45 | |
| Heavens’ Eye Materia III | Affects the rate at which your physical and magic attacks land direct hits, dealing slightly more damage than normal hits. The higher the value, the higher the frequency with which your hits will be direct. Higher values will also result in greater damage for actions which guarantee direct hits. | 1 | 45 | |
| Ice Materia III | Decreases ice-aspected damage. | 1 | 45 | |
| Intelligence Materia III | Affects attack magic potency when role is DPS. | 1 | 45 | |
| Kobold Puffer | Similar to the spotted puffer, the kobold puffer can also survive in the brackish waters of deltas and river mouths. Its spots, however, are replaced with a hideous coat of bristly spines which give it the appearance of a bedraggled kobold. [Suitable for printing on small canvases.] | 1 | 45 | |
| Lightning Materia III | Decreases lightning-aspected damage. | 1 | 45 | |
| Mega-Potion | 1 | 45 | ||
| Melancholic Humours | An alchemical paste made from black bile and beastkin gall bladders. When burned, it emits a noxious smoke. | 1 | 45 | |
| Militia Bow | A simple-yet-sturdy longbow commonly used by militia archers throughout Eorzea. | 1 | 45 | |
| Militia Gorget | A simple-yet-durable gorget commonly worn by militiamen throughout Eorzea. | 1 | 45 | |
| Militia Helm | A simple-yet-durable helm commonly worn by militiamen throughout Eorzea. | 1 | 45 | |
| Militia Leggings | A simple-yet-durable pair of leggings commonly worn by militiamen throughout Eorzea. | 1 | 45 | |
| Militia Longboots | A simple-yet-durable pair of boots commonly worn by militiamen throughout Eorzea. | 1 | 45 | |
| Militia Poultice | A simple-yet-effective herbal remedy used by militiamen throughout Eorzea. | 1 | 45 | |
| Militia Rations | Bland-yet-hearty provisions consumed by militiamen throughout Eorzea. | 1 | 45 | |
| Militia Sword | A simple-yet-durable shortsword commonly used by militiamen throughout Eorzea. | 1 | 45 | |
| Mind Materia III | Affects healing magic potency. Also affects attack magic potency when role is Healer. | 1 | 45 | |
| Musked Decoy | A manikin doused with beastkin musk. Distracts enemies, effectively lowering the enmity of all nearby militia laborers, while preventing orders from being properly carried out. | 1 | 45 | |
| Musked Pavis | A large shield doused with beastkin musk. Distracts enemies, effectively lowering the enmity of all nearby militia laborers, while preventing orders from being properly carried out. | 1 | 45 | |
| Musked Rations | Small, bite-sized victuals fortified with a blend of pungent beastkin musk. Distracts enemies, effectively lowering the enmity of all militia laborers who consume one. | 1 | 45 | |
| Musky Philter | A pungent blend of musk from several different varieties of beastkin. | 1 | 45 | |
| Nautilus | A giant cephalopod characterized by its spectacular whorling shell. Commonly found in the nutrient-rich Bay of Dha’yuz, the wavekin are thought by sailors and pirates to be the heralds of the Navigator, Llymlaen, and their shells are often carved into celebratory chalices. [Suitable for printing on large canvases.] | 1 | 45 | |
| Navigator’s Ear | This medium-sized oyster is high in nutrients, making it optimal for use in medicines and rations. | 1 | 45 | |
| Northern Pike | Though classified as a freshwater fish native to the White Maiden, this particular wavekin can survive in the brackish waters where the Maiden meets the Strait of Merlthor. [Suitable for printing on medium canvases.] | 1 | 45 | |
| Pavis Parts (Blessing) | A set of sanctified wooden planks used to construct blessed pavises. | 1 | 45 | |
| Pavis Parts (Musk) | A set of wooden planks and pungent beastkin musk used to construct musked pavises. | 1 | 45 | |
| Pavis Parts (Reinforcement) | A set of wooden planks and metal plates used to construct reinforced pavises. | 1 | 45 | |
| Pavis Parts (Spikes) | A set of wooden planks and metal spikes used to construct spiked pavises. | 1 | 45 | |
| Phlegmatic Humours | An alchemical paste made from phlegm and beastkin lungs. When burned, it emits a noxious smoke. | 1 | 45 | |
| Piety Materia III | Affects MP regeneration. Regeneration rate is determined by piety. Only applicable when in battle and role is Healer. | 1 | 45 | |
| Quickarm Materia III | Affects both the casting and recast timers, as well as the damage over time potency for weaponskills and auto-attacks. The higher the value, the shorter the timers/higher the potency. | 1 | 45 | |
| Quicktongue Materia III | Affects both the casting and recast timers for spells. The higher the value, the shorter the timers. Also affects a spell’s damage over time or healing over time potency. | 1 | 45 | |
| Reinforced Decoy | A manikin reinforced with heavy metal plates. Increases the defense and evasion of all nearby militia members. | 1 | 45 | |
| Reinforced Pavis | A large shield reinforced with heavy metal plates. Increases the defense and evasion of all nearby militia members. | 1 | 45 | |
| Resin | The viscous sap of a coniferous tree. It can be used to not only treat and strengthen wood and leather, but also as a powerful adhesive. | 1 | 45 | |
| Rosewood Branch | The thick branch of a rosewood tree. | 1 | 45 | |
| Rosewood Log | A rough-cut log of rosewood timber. | 1 | 45 | |
| Rosewood Lumber | Processed rosewood lumber. | 1 | 45 | |
| Rosewood Plank | A thin evenly cut plank of rosewood lumber. | 1 | 45 | |
| Sanctifying Philter | Holy water blessed by an anointed priestess of the Matron. | 1 | 45 | |
| Sanguine Humours | An alchemical paste made from blood and beastkin livers. When burned, it emits a noxious smoke. | 1 | 45 | |
| Savage Aim Materia III | Affects the amount of physical and magic damage dealt, as well as HP restored. The higher the value, the higher the frequency with which your hits will be critical/higher the potency of critical hits. | 1 | 45 | |
| Savage Might Materia III | Affects the amount of damage dealt by both physical and magic attacks, as well as the amount of HP restored by healing spells. | 1 | 45 | |
| Snurble Tufts | Long bristly fur taken from a snurble. | 1 | 45 | |
| Southern Pike | Though classified as a freshwater fish native to the Velodyna and Hathoeva rivers, this particular wavekin can survive in the brackish delta where the waterways spill into the Sea of Jade. [Suitable for printing on medium canvases.] | 1 | 45 | |
| Spiked Decoy | A manikin equipped with deadly spikes. Increases the attack power of all nearby militia archers. | 1 | 45 | |
| Spiked Pavis | A large shield equipped with deadly spikes. Increases the attack power of all nearby militia archers. | 1 | 45 | |
| Spiked Rations | Small, bite-sized victuals fortified with a blend of potent distillates. Increases the attack power and puts hair on the chests of all militia members who consume one. | 1 | 45 | |
| Spiking Philter | A concentrated distillate used to stimulate the nerves. | 1 | 45 | |
| Strength Materia III | Affects physical damage dealt by gladiator’s arms, marauder’s arms, dark knight’s arms, gunbreaker’s arms, pugilist’s arms, lancer’s arms, samurai’s arms, reaper’s arms, thaumaturge’s arms, arcanist’s arms, red mage’s arms, pictomancer’s arms, conjurer’s arms, astrologian’s arms, sage’s arms, and blue mage’s arms. | 1 | 45 | |
| Stuffed Cabbage | 1 | 45 | ||
| Supple Spruce Branch | A straight unknotted spruce branch perfect for crafting arrow shafts. | 1 | 45 | |
| Undyed Felt | Several yalms of undyed felt wrapped around a short wooden distaff. | 1 | 45 | |
| Vitality Materia III | Affects maximum HP. | 1 | 45 | |
| Water Materia III | Decreases water-aspected damage. | 1 | 45 | |
| Wind Materia III | Decreases wind-aspected damage. | 1 | 45 | |
| Young Indigo Herring | A large fish native to the Indigo Deep. When packed in salt, it can be preserved for up to a year. | 1 | 45 | |
| Aetherial Black Horn Staff | Intelligence: +11, Vitality: +13 | 44 | 44 | |
| Aetherial Cavalier’s Hat | Intelligence: +7, Mind: +7, Vitality: +7 | 44 | 44 | |
| Aetherial Cobalt Scutum | Strength: +3, Vitality: +4 | 44 | 44 | |
| Aetherial High Mythril Armor | Strength: +17, Vitality: +22 | 44 | 44 | |
| Aetherial High Mythril Flanchard | Strength: +17, Vitality: +22 | 44 | 44 | |
| Aetherial High Mythril Gauntlets | Strength: +7, Vitality: +8 | 44 | 44 | |
| Aetherial High Mythril Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 44 | 44 | |
| Aetherial Reinforced Mythril Elmo | Strength: +7, Vitality: +8 | 44 | 44 | |
| Aetherial Woolen Bliaud | Intelligence: +11, Mind: +11, Vitality: +12 | 44 | 44 | |
| Aetherial Woolen Dress Shoes | Intelligence: +7, Mind: +7, Vitality: +7 | 44 | 44 | |
| Aetherial Woolen Gaskins | Intelligence: +11, Mind: +11, Vitality: +12 | 44 | 44 | |
| Aetherial Woolen Trousers | Strength: +11, Dexterity: +11, Vitality: +13 | 44 | 44 | |
| Black Horn Staff | Intelligence: +10, Vitality: +12, Determination: +16 | 44 | 44 | |
| Cobalt Hatchet | Gathering: +79, Perception: +45 | 44 | 44 | |
| Cobalt Preserves | Control: +26, Perception: +45 | 44 | 44 | |
| Cobalt Scutum | Strength: +3, Vitality: +4, Tenacity: +4 | 44 | 44 | |
| Cobalt Skillet | Craftsmanship: +75, Control: +43 | 44 | 44 | |
| High Mythril Armor | Strength: +15, Vitality: +20, Critical Hit: +25 | 44 | 44 | |
| High Mythril Flanchard | Strength: +15, Vitality: +20, Determination: +25 | 44 | 44 | |
| High Mythril Gauntlets | Strength: +6, Vitality: +7, Tenacity: +10 | 44 | 44 | |
| High Mythril Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 44 | 44 | |
| Reinforced Mythril Elmo | Strength: +6, Vitality: +7, Skill Speed: +10 | 44 | 44 | |
| Topwater Frog | A light freshwater lure crafted to resemble a frog. Best suited for larger prey such as pikes and certain trout. | 44 | 44 | |
| Woolen Bliaud | Intelligence: +10, Mind: +10, Vitality: +11, Direct Hit Rate: +15 | 44 | 44 | |
| Woolen Cavalier’s Hat | Intelligence: +6, Mind: +6, Vitality: +6, Direct Hit Rate: +10 | 44 | 44 | |
| Woolen Dress Shoes | Intelligence: +6, Mind: +6, Vitality: +6, Direct Hit Rate: +10 | 44 | 44 | |
| Woolen Gaskins | Intelligence: +10, Mind: +10, Vitality: +11, Direct Hit Rate: +15 | 44 | 44 | |
| Woolen Trousers | Strength: +10, Dexterity: +10, Vitality: +12, Determination: +15 | 44 | 44 | |
| Flame Sergeant’s Crakows | Control: +29 Set Bonus: Set Bonus: Immortal Flames Uniform:CP: +3 | 43 | 44 | |
| Flame Sergeant’s Jackboots | Strength: +7, Dexterity: +7, Vitality: +8, Critical Hit: +11 Set Bonus: Set Bonus: Immortal Flames Uniform:Skill Speed: +11 | 43 | 44 | |
| Flame Sergeant’s Thighboots | Strength: +7, Dexterity: +7, Vitality: +8, Critical Hit: +11 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +11 | 43 | 44 | |
| Serpent Sergeant’s Crakows | Control: +29 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:CP: +3 | 43 | 44 | |
| Serpent Sergeant’s Jackboots | Strength: +7, Dexterity: +7, Vitality: +8, Determination: +11 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Skill Speed: +11 | 43 | 44 | |
| Serpent Sergeant’s Moccasins | Strength: +7, Dexterity: +7, Vitality: +8, Skill Speed: +11 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +11 | 43 | 44 | |
| Storm Sergeant’s Crakows | Control: +29 Set Bonus: Set Bonus: Maelstrom Uniform:CP: +3 | 43 | 44 | |
| Storm Sergeant’s Jackboots | Strength: +7, Dexterity: +7, Vitality: +8, Direct Hit Rate: +11 Set Bonus: Set Bonus: Maelstrom Uniform:Skill Speed: +11 | 43 | 44 | |
| Storm Sergeant’s Leggings | Strength: +7, Dexterity: +7, Vitality: +8, Direct Hit Rate: +11 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +11 | 43 | 44 | |
| Vintage Chef’s Hat | Control: +26, CP: +2 | 41 | 44 | |
| Vintage Scale Mail | Strength: +10, Vitality: +12, Skill Speed: +15 | 41 | 44 | |
| Vintage Thighboots | Control: +26, CP: +2 | 41 | 44 | |
| Blacklip Oyster | A bivalve mollusk found in the warm waters of the Sea of Ash. On rare occasions, sand will become trapped inside the shell and gradually form into a black pearl. [Suitable for printing on medium canvases.] | 1 | 44 | |
| Button Mushroom Saute | 1 | 44 | ||
| Cobalt Plate | A sheet of hammered cobalt. | 1 | 44 | |
| Cobalt Rings | Tiny loops of cobalt wire. | 1 | 44 | |
| Common Sculpin | This freshwater fish has highly developed fins and spines which not only protect the wavekin, but serve as weapons for hunting its prey. [Suitable for printing on small canvases.] | 1 | 44 | |
| Drake Skin | The thorned hide of a drake. | 1 | 44 | |
| Eft Tail | 1 | 44 | ||
| Mistletoe | A poisonous, parasitic plant which survives by attaching itself to other larger plants. It is often gathered and put on display during regional winter festivals. | 1 | 44 | |
| Oakroot | A giant freshwater fish found in inland lakes and rivers. Its name is derived from its resemblance to a knotty oaken root. [Suitable for printing on medium canvases.] | 1 | 44 | |
| Raptor Leather | A large piece of cured raptor skin. | 1 | 44 | |
| Raptor Skin | The tough hide of a raptor. | 1 | 44 | |
| Sludgeskipper | Similar to its cousin the mudskipper, the sludgeskipper can also survive outside water for several bells. The sludgeskipper, however, is at home in highly polluted pools where other creatures would likely perish. [Suitable for printing on small canvases.] | 1 | 44 | |
| Aetherial Boarskin Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 43 | 43 | |
| Aetherial Boarskin Moccasins | Strength: +6, Dexterity: +6, Vitality: +8 | 43 | 43 | |
| Aetherial Mythril Sollerets | Strength: +6, Vitality: +8 | 43 | 43 | |
| Boarskin Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 43 | 43 | |
| Boarskin Culottes | Gathering: +22, Perception: +11 | 43 | 43 | |
| Boarskin Jerkin | Gathering: +44, Perception: +22 | 43 | 43 | |
| Boarskin Moccasins | Strength: +5, Dexterity: +5, Vitality: +7, Determination: +9 | 43 | 43 | |
| Boarskin Skirt | Strength: +9, Vitality: +12, Critical Hit: +14 | 43 | 43 | |
| Boarskin Survival Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 43 | 43 | |
| Boarskin Workboots | Perception: +24 | 43 | 43 | |
| Cobalt Cavalry Bow | Dexterity: +10, Vitality: +12, Determination: +15 | 43 | 43 | |
| Cobalt Cross-pein Hammer | Craftsmanship: +74, Control: +42 | 43 | 43 | |
| Cobalt Dolabra | Gathering: +77, Perception: +44 | 43 | 43 | |
| Cobalt Doming Hammer | Craftsmanship: +74, Control: +42 | 43 | 43 | |
| Cobalt Halberd | Strength: +10, Vitality: +12, Determination: +15 | 43 | 43 | |
| Cobalt Katzbalger | Strength: +7, Vitality: +9, Tenacity: +11 | 43 | 43 | |
| Cobalt Knuckles | Strength: +10, Vitality: +12, Direct Hit Rate: +15 | 43 | 43 | |
| Electrum Alembic | Craftsmanship: +74, Control: +42 | 43 | 43 | |
| Electrum Scepter | 43 | 43 | ||
| Electrum Scepter | Intelligence: +7, Vitality: +8, Direct Hit Rate: +11 | 43 | 43 | |
| Garnet Grinding Wheel | Craftsmanship: +74, Control: +42 | 43 | 43 | |
| Mythril Awl | Craftsmanship: +74, Control: +42 | 43 | 43 | |
| Mythril Chain Coif | Strength: +5, Vitality: +7, Direct Hit Rate: +9 | 43 | 43 | |
| Mythril Chocobotail Saw | Craftsmanship: +74, Control: +42 | 43 | 43 | |
| Mythril Claw Hammer | Craftsmanship: +74, Control: +42 | 43 | 43 | |
| Mythril Culinary Knife | Craftsmanship: +74, Control: +42 | 43 | 43 | |
| Mythril File | Craftsmanship: +74, Control: +42 | 43 | 43 | |
| Mythril Haubergeon | Strength: +9, Vitality: +12, Skill Speed: +14 | 43 | 43 | |
| Mythril Lapidary Hammer | Craftsmanship: +74, Control: +42 | 43 | 43 | |
| Mythril Mortar | Craftsmanship: +74, Control: +42 | 43 | 43 | |
| Mythril Pliers | Craftsmanship: +74, Control: +42 | 43 | 43 | |
| Mythril Round Knife | Craftsmanship: +74, Control: +42 | 43 | 43 | |
| Mythril Scythe | Gathering: +44, Perception: +77 | 43 | 43 | |
| Mythril Sledgehammer | Gathering: +44, Perception: +77 | 43 | 43 | |
| Mythril Sollerets | Strength: +5, Vitality: +7, Skill Speed: +9 | 43 | 43 | |
| Oak Pattens | Control: +26 | 43 | 43 | |
| Ranger’s Hat | Strength: +5, Dexterity: +5, Vitality: +7, Skill Speed: +9 | 43 | 43 | |
| Ranger’s Tunic | Strength: +9, Dexterity: +9, Vitality: +12, Skill Speed: +14 | 43 | 43 | |
| Red Coral Ring | Intelligence: +4, Mind: +4, Direct Hit Rate: +7, Vitality: +4 | 43 | 43 | |
| Rosewood Fishing Rod | 43 | 43 | ||
| Snurble Fly | A freshwater fishing lure made from a snurble tuft. | 43 | 43 | |
| Thousand Needle | Craftsmanship: +74, Control: +42 | 43 | 43 | |
| Woolen Beret | Control: +26 | 43 | 43 | |
| Woolen Bracers | Strength: +5, Dexterity: +5, Vitality: +7, Critical Hit: +9 | 43 | 43 | |
| Woolen Chausses | Control: +26 | 43 | 43 | |
| Woolen Gown | Craftsmanship: +63, Control: +26 | 43 | 43 | |
| Woolen Halfgloves | Control: +26 | 43 | 43 | |
| Woolen Kecks | Strength: +9, Dexterity: +9, Vitality: +12, Skill Speed: +14 | 43 | 43 | |
| Woolen Work Gloves | Gathering: +33 | 43 | 43 | |
| Gridanian Baghnakhs | Strength: +11, Vitality: +13, Critical Hit: +17 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +17 | 42 | 43 | |
| Gridanian Buckler | Intelligence: +3, Vitality: +3, Spell Speed: +5 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +5 | 42 | 43 | |
| Gridanian Harpoon | Strength: +11, Vitality: +13, Direct Hit Rate: +17 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +17 | 42 | 43 | |
| Gridanian Hora | Strength: +11, Vitality: +13, Determination: +17 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Skill Speed: +17 | 42 | 43 | |
| Gridanian Labrys | Strength: +11, Vitality: +13, Tenacity: +17 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +17 | 42 | 43 | |
| Gridanian Picatrix | Intelligence: +11, Mind: +11, Vitality: +12, Determination: +17 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +17 | 42 | 43 | |
| Gridanian Radical | Mind: +11, Vitality: +12, Critical Hit: +17 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Spell Speed: +17 | 42 | 43 | |
| Gridanian Shield | Mind: +3, Vitality: +3, Piety: +5 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Spell Speed: +5 | 42 | 43 | |
| Gridanian Shortbow | Dexterity: +11, Vitality: +13, Critical Hit: +17 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +17 | 42 | 43 | |
| Gridanian Spatha | Strength: +8, Vitality: +10, Critical Hit: +12 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +12 | 42 | 43 | |
| Gridanian Staff | Intelligence: +11, Vitality: +12, Determination: +17 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +17 | 42 | 43 | |
| Gridanian Wand | Mind: +8, Vitality: +9, Piety: +12 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +12 | 42 | 43 | |
| Lominsan Bhuj | Strength: +11, Vitality: +13, Skill Speed: +17 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +17 | 42 | 43 | |
| Lominsan Bill | Strength: +11, Vitality: +13, Skill Speed: +17 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +17 | 42 | 43 | |
| Lominsan Bow | Dexterity: +11, Vitality: +13, Skill Speed: +17 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +17 | 42 | 43 | |
| Lominsan Broadsword | Strength: +8, Vitality: +10, Skill Speed: +12 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +12 | 42 | 43 | |
| Lominsan Cane | Mind: +11, Vitality: +12, Determination: +17 Set Bonus: Set Bonus: Maelstrom Uniform:Spell Speed: +17 | 42 | 43 | |
| Lominsan Cudgel | 42 | 43 | ||
| Lominsan Cudgel | Intelligence: +8, Vitality: +9, Spell Speed: +12 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +12 | 42 | 43 | |
| Lominsan Halberd | Strength: +11, Vitality: +13, Critical Hit: +17 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +17 | 42 | 43 | |
| Lominsan Knuckles | Strength: +11, Vitality: +13, Skill Speed: +17 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +17 | 42 | 43 | |
| Lominsan Lance | Strength: +11, Vitality: +13, Critical Hit: +17 Set Bonus: Set Bonus: Maelstrom Uniform:Skill Speed: +17 | 42 | 43 | |
| Lominsan Lantern Shield | Strength: +3, Vitality: +3, Critical Hit: +5 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +5 | 42 | 43 | |
| Lominsan Picatrix | Intelligence: +11, Mind: +11, Vitality: +12, Critical Hit: +17 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +17 | 42 | 43 | |
| Lominsan Scepter | 42 | 43 | ||
| Lominsan Scepter | Intelligence: +8, Vitality: +9, Determination: +12 Set Bonus: Set Bonus: Maelstrom Uniform:Spell Speed: +12 | 42 | 43 | |
| Ul’dahn Bardiche | Strength: +11, Vitality: +13, Determination: +17 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +17 | 42 | 43 | |
| Ul’dahn Composite Bow | Dexterity: +11, Vitality: +13, Skill Speed: +17 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +17 | 42 | 43 | |
| Ul’dahn Crook | Mind: +11, Vitality: +12, Piety: +17 Set Bonus: Set Bonus: Immortal Flames Uniform:Spell Speed: +17 | 42 | 43 | |
| Ul’dahn Cudgel | 42 | 43 | ||
| Ul’dahn Cudgel | Intelligence: +8, Vitality: +9, Critical Hit: +12 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +12 | 42 | 43 | |
| Ul’dahn Guisarme | Strength: +11, Vitality: +13, Direct Hit Rate: +17 Set Bonus: Set Bonus: Immortal Flames Uniform:Skill Speed: +17 | 42 | 43 | |
| Ul’dahn Himantes | Strength: +11, Vitality: +13, Determination: +17 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +17 | 42 | 43 | |
| Ul’dahn Hoplon | Strength: +3, Vitality: +3, Skill Speed: +5 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +5 | 42 | 43 | |
| Ul’dahn Longbow | Dexterity: +11, Vitality: +13, Critical Hit: +17 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +17 | 42 | 43 | |
| Ul’dahn Picatrix | Intelligence: +11, Mind: +11, Vitality: +12, Direct Hit Rate: +17 Set Bonus: Set Bonus: Immortal Flames Uniform:Spell Speed: +17 | 42 | 43 | |
| Ul’dahn Scimitar | Strength: +8, Vitality: +10, Determination: +12 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +12 | 42 | 43 | |
| Ul’dahn Scutum | Strength: +3, Vitality: +3, Tenacity: +5 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +5 | 42 | 43 | |
| Ul’dahn Winglet | Strength: +8, Vitality: +10, Tenacity: +12 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +12 | 42 | 43 | |
| Ancient Sword | Strength: +8, Vitality: +10, Critical Hit: +12, Tenacity: +8 | 41 | 43 | |
| Ars Almadel | Intelligence: +11, Vitality: +12, Critical Hit: +17, Determination: +12 | 41 | 43 | |
| Ars Notoria | Mind: +11, Vitality: +12, Piety: +17, Critical Hit: +12 | 41 | 43 | |
| Dryad Cane | Mind: +11, Vitality: +12, Critical Hit: +17, Piety: +12 | 41 | 43 | |
| Eisentaenzer | Strength: +11, Vitality: +13, Tenacity: +17, Critical Hit: +12 | 41 | 43 | |
| Jamadhars | Strength: +11, Vitality: +13, Determination: +17, Critical Hit: +12 | 41 | 43 | |
| Keep of Saints | Intelligence: +11, Vitality: +12, Critical Hit: +17, Spell Speed: +12 | 41 | 43 | |
| Shadow Bow | Dexterity: +11, Vitality: +13, Critical Hit: +17, Determination: +12 | 41 | 43 | |
| Wyvern Spear | Strength: +11, Vitality: +13, Skill Speed: +17, Determination: +12 | 41 | 43 | |
| Aetherial Boarskin Skirt | Strength: +10, Vitality: +13 | 40 | 43 | |
| Aetherial Cobalt Cavalry Bow | Dexterity: +11, Vitality: +13 | 40 | 43 | |
| Aetherial Cobalt Halberd | Strength: +11, Vitality: +13 | 40 | 43 | |
| Aetherial Cobalt Katzbalger | Strength: +8, Vitality: +10 | 40 | 43 | |
| Aetherial Cobalt Knuckles | Strength: +11, Vitality: +13 | 40 | 43 | |
| Aetherial Electrum Scepter | 40 | 43 | ||
| Aetherial Electrum Scepter | Intelligence: +8, Vitality: +9 | 40 | 43 | |
| Aetherial Mythril Chain Coif | Strength: +6, Vitality: +8 | 40 | 43 | |
| Aetherial Mythril Haubergeon | Strength: +10, Vitality: +13 | 40 | 43 | |
| Aetherial Ranger’s Hat | Strength: +6, Dexterity: +6, Vitality: +8 | 40 | 43 | |
| Aetherial Ranger’s Tunic | Strength: +10, Dexterity: +10, Vitality: +13 | 40 | 43 | |
| Aetherial Red Coral Ring | Intelligence: +5, Mind: +5, Vitality: +5 | 40 | 43 | |
| Aetherial Woolen Bracers | Strength: +6, Dexterity: +6, Vitality: +8 | 40 | 43 | |
| Aetherial Woolen Kecks | Strength: +10, Dexterity: +10, Vitality: +13 | 40 | 43 | |
| Vintage Chef’s Apron | Craftsmanship: +63, Control: +26 | 40 | 43 | |
| Vintage Scutum | Strength: +3, Vitality: +3, Tenacity: +4 | 40 | 43 | |
| Ahriman Wing | The large, veined wing of an ahriman. | 1 | 43 | |
| Buffalo Horn | The colossal horn of a giant buffalo. | 1 | 43 | |
| Cobalt Ingot | An ingot of smelted cobalt. | 1 | 43 | |
| Cobalt Ore | A decent-sized piece of rock containing the precious metal cobalt. | 1 | 43 | |
| Electrum Rings | Tiny loops of electrum wire. | 1 | 43 | |
| Enchanted Electrum Ink | Ink fortified with electrum sand to improve aetherial conductivity. | 1 | 43 | |
| Fall Jumper | Fall jumpers are born with an inherent tendency to swim against the current. When they arrive at a falls, this leaves them with no option but to leap out of the water in an attempt to continue upstream. [Suitable for printing on medium canvases.] | 1 | 43 | |
| Fish Soup | 1 | 43 | ||
| Knifefish | The freshwater knifefish is named such due to its resemblance to a flat blade. [Suitable for printing on medium canvases.] | 1 | 43 | |
| Raincaller | A deep-blue freshwater fish native to the lakes and swamps of the Black Shroud. They can be seen sticking their heads out of the water whenever it rains, leading people to believe it is the fish summoning the storm. However, naturalists have surmised that the fish are simply rising to the surface in search of food, mistaking the drops of water for insects. [Suitable for display in aquariums tier 2 and higher.] [Suitable for printing on medium canvases.] | 1 | 43 | |
| Rolanberry | 1 | 43 | ||
| Rolanberry Cheese | 1 | 43 | ||
| Wahoo | A razor-fanged saltwater fish known to migrate throughout the warm waters of the Sea of Ash, following the schools of shrimp on which it feeds. [Suitable for printing on large canvases.] | 1 | 43 | |
| Crooked Guisarme | Strength: +10, Vitality: +13 | 47 | 42 | |
| Notched Bill | Strength: +10, Vitality: +13 | 47 | 42 | |
| Tattered Robe | Intelligence: +10, Mind: +10, Vitality: +11 | 47 | 42 | |
| Warped Bow | Dexterity: +10, Vitality: +13 | 47 | 42 | |
| Boarskin Tool Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 42 | 42 | |
| Mythril Barbut | Strength: +5, Vitality: +7, Determination: +9 | 42 | 42 | |
| Mythril Mesail | Perception: +44 | 42 | 42 | |
| Mythril Mitt Gauntlets | Strength: +5, Vitality: +7, Direct Hit Rate: +9 | 42 | 42 | |
| Mythril-plated Caligae | Strength: +5, Dexterity: +5, Vitality: +7, Skill Speed: +9 | 42 | 42 | |
| Peisteskin Harness | Strength: +9, Dexterity: +9, Vitality: +11, Direct Hit Rate: +14 | 42 | 42 | |
| Peisteskin Hunting Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 42 | 42 | |
| Peisteskin Subligar | Strength: +9, Dexterity: +9, Vitality: +11, Critical Hit: +14 | 42 | 42 | |
| Raptorskin Targe | Intelligence: +3, Mind: +3, Vitality: +4, Direct Hit Rate: +3 | 42 | 42 | |
| Wand of Frost | Mind: +6, Vitality: +7, Piety: +11 | 42 | 42 | |
| Wand of Tides | Mind: +6, Vitality: +7, Piety: +11 | 42 | 42 | |
| Wand of Tremors | Mind: +6, Vitality: +7, Piety: +11 | 42 | 42 | |
| Aetherial Mythril Barbut | Strength: +6, Vitality: +8 | 41 | 42 | |
| Aetherial Mythril Mitt Gauntlets | Strength: +6, Vitality: +8 | 41 | 42 | |
| Aetherial Mythril-plated Caligae | Strength: +6, Dexterity: +6, Vitality: +8 | 41 | 42 | |
| Aetherial Peisteskin Harness | Strength: +10, Dexterity: +10, Vitality: +12 | 41 | 42 | |
| Aetherial Peisteskin Hunting Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 41 | 42 | |
| Aetherial Peisteskin Subligar | Strength: +10, Dexterity: +10, Vitality: +12 | 41 | 42 | |
| Aetherial Raptorskin Targe | Intelligence: +3, Mind: +3, Vitality: +4 | 41 | 42 | |
| Flame Sergeant’s Choker | Intelligence: +5, Mind: +5, Determination: +8, Vitality: +5 Set Bonus: Set Bonus: Immortal Flames Uniform:Critical Hit: +8 | 41 | 42 | |
| Serpent Sergeant’s Choker | Strength: +5, Dexterity: +5, Determination: +8, Vitality: +6 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +8 | 41 | 42 | |
| Storm Sergeant’s Choker | Vitality: +6, Determination: +8, Strength: +5 Set Bonus: Set Bonus: Maelstrom Uniform:Tenacity: +8 | 41 | 42 | |
| Aetherial Wand of Frost | Mind: +7, Vitality: +8 | 40 | 42 | |
| Aetherial Wand of Tides | Mind: +7, Vitality: +8 | 40 | 42 | |
| Aetherial Wand of Tremors | Mind: +7, Vitality: +8 | 40 | 42 | |
| Vintage Smithy’s Gloves | Control: +25, Craftsmanship: +2 | 39 | 42 | |
| Apkallu Down | Down feathers taken from the breast of a young apkallu. | 1 | 42 | |
| Apkallu Egg | 1 | 42 | ||
| Black Scorpion | A deadly desert vilekin from whose venom can be extracted a potent paralyzing poison. | 1 | 42 | |
| Electrum Ore | A decent-sized piece of rock containing the precious metal electrum. | 1 | 42 | |
| Electrum Sand | Blue-gold sand consisting of tiny grains of electrum. | 1 | 42 | |
| Lindwurm Skin | The smooth hide of a lindwurm. | 1 | 42 | |
| Loyal Pleco | This variety of striped freshwater fish earns its name from its tendency to gather by the legs of any man or beast who enters its habitat. [Suitable for printing on medium canvases.] | 1 | 42 | |
| Salt Cod Puffs | 1 | 42 | ||
| Teak Branch | The thick branch of a teak tree. | 1 | 42 | |
| Teak Plank | A thin evenly cut plank of teak lumber. | 1 | 42 | |
| Thunderbolt Sculpin | A rare freshwater fish decorated with a thunderbolt-like pattern down its back. [Suitable for printing on medium canvases.] | 1 | 42 | |
| Ripped Haubergeon | Strength: +10, Vitality: +12 | 46 | 41 | |
| Torn Coif | 46 | 41 | ||
| Aetherial Lightning Brand | 41 | 41 | ||
| Aetherial Lightning Brand | Intelligence: +7, Vitality: +8 | 41 | 41 | |
| Aetherial Mythril Bhuj | Strength: +10, Vitality: +12 | 41 | 41 | |
| Aetherial Plumed Walnut Macuahuitl | Strength: +7, Vitality: +9 | 41 | 41 | |
| Aetherial Sprouting Rosewood Radical | Mind: +10, Vitality: +11 | 41 | 41 | |
| Aetherial Tortoiseshell Hora | Strength: +10, Vitality: +12 | 41 | 41 | |
| Aetherial Woolen Dress Gloves | Intelligence: +6, Mind: +6, Vitality: +6 | 41 | 41 | |
| Aetherial Woolen Hat | Intelligence: +6, Mind: +6, Vitality: +6 | 41 | 41 | |
| Aetherial Woolen Robe | Intelligence: +10, Mind: +10, Vitality: +11 | 41 | 41 | |
| Aetherial Woolen Tights | Intelligence: +10, Mind: +10, Vitality: +11 | 41 | 41 | |
| Boarskin Smithy’s Gloves | Control: +25 | 41 | 41 | |
| Boarskin Thighboots | Control: +25 | 41 | 41 | |
| Book of Mythril | Intelligence: +9, Mind: +9, Vitality: +10, Critical Hit: +13 | 41 | 41 | |
| Lightning Brand | 41 | 41 | ||
| Lightning Brand | Intelligence: +6, Vitality: +7, Determination: +10 | 41 | 41 | |
| Linen Deerstalker | Control: +25 | 41 | 41 | |
| Linen Doublet | Gathering: +43, Perception: +21 | 41 | 41 | |
| Linen Slops | Control: +25 | 41 | 41 | |
| Linen Smock | Craftsmanship: +61, Control: +25 | 41 | 41 | |
| Mythril Bhuj | Strength: +9, Vitality: +11, Direct Hit Rate: +13 | 41 | 41 | |
| Mythril Spoon Lure | A polished mythril lure shaped like a spoon so it will oscillate when dragged through the water, attracting all manner of lake and marsh life. | 41 | 41 | |
| Mythril-plated Jackboots | Strength: +5, Dexterity: +5, Vitality: +6, Critical Hit: +8 | 41 | 41 | |
| Plumed Oak Macuahuitl | Strength: +6, Vitality: +8, Tenacity: +10 | 41 | 41 | |
| Sprouting Rosewood Radical | Mind: +9, Vitality: +10, Determination: +13 | 41 | 41 | |
| Tortoiseshell Hora | Strength: +9, Vitality: +11, Skill Speed: +13 | 41 | 41 | |
| Woolen Dress Gloves | Intelligence: +5, Mind: +5, Vitality: +5, Direct Hit Rate: +8 | 41 | 41 | |
| Woolen Hat | Intelligence: +5, Mind: +5, Vitality: +5, Direct Hit Rate: +8 | 41 | 41 | |
| Woolen Robe | Intelligence: +9, Mind: +9, Vitality: +10, Critical Hit: +13 | 41 | 41 | |
| Woolen Tights | Intelligence: +9, Mind: +9, Vitality: +10, Determination: +13 | 41 | 41 | |
| Aetherial Book of Mythril | Intelligence: +10, Mind: +10, Vitality: +11 | 40 | 41 | |
| Aetherial Mythril-plated Jackboots | Strength: +6, Dexterity: +6, Vitality: +7 | 40 | 41 | |
| Flame Sergeant’s Apron | Craftsmanship: +69, Control: +28 Set Bonus: Set Bonus: Immortal Flames Uniform:CP: +3 | 40 | 41 | |
| Flame Sergeant’s Shirt | Strength: +10, Dexterity: +10, Vitality: +12, Skill Speed: +15 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +15 | 40 | 41 | |
| Flame Sergeant’s Tabard | Strength: +10, Vitality: +12, Skill Speed: +15 Set Bonus: Set Bonus: Immortal Flames Uniform:Critical Hit: +15 | 40 | 41 | |
| Serpent Sergeant’s Apron | Craftsmanship: +69, Control: +28 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:CP: +3 | 40 | 41 | |
| Serpent Sergeant’s Tabard | Strength: +10, Vitality: +12, Critical Hit: +15 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +15 | 40 | 41 | |
| Serpent Sergeant’s Tunic | Strength: +10, Dexterity: +10, Vitality: +12, Critical Hit: +15 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Skill Speed: +15 | 40 | 41 | |
| Storm Sergeant’s Apron | Craftsmanship: +69, Control: +28 Set Bonus: Set Bonus: Maelstrom Uniform:CP: +3 | 40 | 41 | |
| Storm Sergeant’s Bliaud | Intelligence: +10, Mind: +10, Vitality: +11, Determination: +15 Set Bonus: Set Bonus: Maelstrom Uniform:Spell Speed: +15 | 40 | 41 | |
| Storm Sergeant’s Tabard | Strength: +10, Vitality: +12, Determination: +15 Set Bonus: Set Bonus: Maelstrom Uniform:Skill Speed: +15 | 40 | 41 | |
| Vintage Cane | Mind: +9, Vitality: +10, Piety: +13 | 38 | 41 | |
| Vintage Celata | Strength: +5, Vitality: +6, Critical Hit: +8 | 38 | 41 | |
| Vintage Doublet Vest | Gathering: +43, Perception: +21 | 38 | 41 | |
| Vintage Viking Sword | Strength: +6, Vitality: +8, Tenacity: +10 | 38 | 41 | |
| Bronze Lake Trout | A species of trout native to Vylbrand’s Bronze Lake. [Suitable for printing on large canvases.] | 1 | 41 | |
| Buffalo Sirloin | 1 | 41 | ||
| Dune Manta | Remarkably smooth skin allows the dune manta to glide through desert sand as if it were the sea. [Suitable for printing on large canvases.] | 1 | 41 | |
| Ignus Snail | The fiery red shells of this freshwater snail are prized by the Amalj’aa, and are useful when bartering with the beast tribe. [Suitable for printing on small canvases.] | 1 | 41 | |
| Jerked Beef | 1 | 41 | ||
| Nutmeg | 1 | 41 | ||
| Sagolii Sage | 1 | 41 | ||
| Silver Shark | A large, spindle-shaped shark commonly found in the Sea of Ash and known to attack without provocation. [Suitable for display in aquariums tier 4 and higher.] [Suitable for printing on extra large canvases.] | 1 | 41 | |
| Blunt Goblin Longsword | Strength: +7, Vitality: +8 | 45 | 40 | |
| Chipped Hora | Strength: +10, Vitality: +11 | 45 | 40 | |
| Moldering Jester’s Cap | Intelligence: +6, Mind: +6, Vitality: +6 | 45 | 40 | |
| Scarred Kite Shield | Strength: +3, Vitality: +3 | 45 | 40 | |
| Aetherial Boarskin Duckbills | Intelligence: +6, Mind: +6, Vitality: +6 | 40 | 40 | |
| Aetherial Fingerless Peisteskin Gloves | Strength: +6, Dexterity: +6, Vitality: +7 | 40 | 40 | |
| Aetherial Mythril Celata | Strength: +6, Vitality: +7 | 40 | 40 | |
| Aetherial Mythril Cuirass | Strength: +9, Vitality: +11 | 40 | 40 | |
| Aetherial Mythril Ear Cuffs | Strength: +5, Dexterity: +5, Vitality: +5 | 40 | 40 | |
| Aetherial Mythril Lance | Strength: +10, Vitality: +11 | 40 | 40 | |
| Aetherial Mythril Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 40 | 40 | |
| Aetherial Mythril Sabatons | Strength: +6, Vitality: +7 | 40 | 40 | |
| Aetherial Oak Composite Bow | Dexterity: +10, Vitality: +11 | 40 | 40 | |
| Aetherial Padded Linen Trousers | Strength: +9, Vitality: +11 | 40 | 40 | |
| Aetherial Peisteskin Crakows | Strength: +6, Dexterity: +6, Vitality: +7 | 40 | 40 | |
| Aetherial Woolen Coif | Intelligence: +6, Mind: +6, Vitality: +6 | 40 | 40 | |
| Aetherial Woolen Sarouel | Strength: +9, Dexterity: +9, Vitality: +11 | 40 | 40 | |
| Aetherial Woolen Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 40 | 40 | |
| Aetherial Woolen Shirt | Strength: +9, Dexterity: +9, Vitality: +11 | 40 | 40 | |
| Aetherial Woolen Turban | Strength: +6, Dexterity: +6, Vitality: +7 | 40 | 40 | |
| Boarskin Duckbills | Intelligence: +5, Mind: +5, Vitality: +5, Determination: +8 | 40 | 40 | |
| Boarskin Ring | GP: +17 | 40 | 40 | |
| Fingerless Peisteskin Gloves | Strength: +5, Dexterity: +5, Vitality: +6, Direct Hit Rate: +8 | 40 | 40 | |
| Fingerless Peisteskin Gloves of Gathering | Gathering: +32 | 40 | 40 | |
| Krill Cage Feeder | A small metal cage packed with northern krill. Fish are drawn to the area as krill float off from the cage. Processed bait for ocean fishing. | 40 | 40 | |
| Mahogany Fishing Rod | 40 | 40 | ||
| Mahogany Spinning Wheel | Craftsmanship: +70, Control: +40 | 40 | 40 | |
| Midnight Egg Cap | Strength: +4, Dexterity: +4, Intelligence: +4, Mind: +4, Vitality: +6, Direct Hit Rate: +9 | 40 | 40 | |
| Mythril Celata | Strength: +5, Vitality: +6, Tenacity: +8 | 40 | 40 | |
| Mythril Cuirass | Strength: +8, Vitality: +10, Tenacity: +13 | 40 | 40 | |
| Mythril Ear Cuffs | Strength: +4, Dexterity: +4, Direct Hit Rate: +6, Vitality: +4 | 40 | 40 | |
| Mythril Gauntlets | Strength: +5, Vitality: +6, Determination: +8 | 40 | 40 | |
| Mythril Lance | Strength: +9, Vitality: +10, Direct Hit Rate: +14 | 40 | 40 | |
| Mythril Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 40 | 40 | |
| Mythril Sabatons | Strength: +5, Vitality: +6, Critical Hit: +8 | 40 | 40 | |
| Oak Composite Bow | Dexterity: +9, Vitality: +10, Direct Hit Rate: +14 | 40 | 40 | |
| Padded Linen Trousers | Strength: +8, Vitality: +10, Skill Speed: +13 | 40 | 40 | |
| Peisteskin Crakows | Strength: +5, Dexterity: +5, Vitality: +6, Direct Hit Rate: +8 | 40 | 40 | |
| Peisteskin Crakows of Gathering | Perception: +23 | 40 | 40 | |
| Sand Gecko | When night falls, thousands of these tiny scalekin can be seen scampering about the Sagolii Desert in search of the beetles on which they dine. Live bait for dunefishing. | 40 | 40 | |
| Stem Borer | This longhorn beetle larva can most commonly be found burrowed deep into the trunks of fallen logs. Live bait for freshwater fishing. | 40 | 40 | |
| Wolf Fang Needle | Craftsmanship: +70, Control: +40 | 40 | 40 | |
| Woolen Coif | Intelligence: +5, Mind: +5, Vitality: +5, Direct Hit Rate: +8 | 40 | 40 | |
| Woolen Coif of Gathering | Perception: +42 | 40 | 40 | |
| Woolen Sarouel | Strength: +8, Dexterity: +8, Vitality: +10, Direct Hit Rate: +13 | 40 | 40 | |
| Woolen Sarouel of Gathering | Gathering: +21, Perception: +11 | 40 | 40 | |
| Woolen Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 40 | 40 | |
| Woolen Shirt | Strength: +8, Dexterity: +8, Vitality: +10, Direct Hit Rate: +13 | 40 | 40 | |
| Woolen Turban | Strength: +5, Dexterity: +5, Vitality: +6, Direct Hit Rate: +8 | 40 | 40 | |
| Aetherial Mythril Gauntlets | Strength: +6, Vitality: +7 | 39 | 40 | |
| Apprentice’s Awl | Craftsmanship: +70, Control: +40, CP: +2 | 39 | 40 | |
| Apprentice’s Claw Hammer | Craftsmanship: +70, Control: +40, CP: +2 | 39 | 40 | |
| Apprentice’s Culinary Knife | Craftsmanship: +70, Control: +40, CP: +2 | 39 | 40 | |
| Apprentice’s Mortar | Craftsmanship: +70, Control: +40, CP: +2 | 39 | 40 | |
| Apprentice’s Scythe | Gathering: +42, Perception: +74, GP: +3 | 39 | 40 | |
| Flame Sergeant’s Halfgloves | Intelligence: +6, Mind: +6, Vitality: +6, Spell Speed: +9 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +9 | 39 | 40 | |
| Flame Sergeant’s Mitts | Mind: +6, Vitality: +6, Piety: +9 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +9 | 39 | 40 | |
| Flame Sergeant’s Shortgloves | Control: +27 Set Bonus: Set Bonus: Immortal Flames Uniform:CP: +3 | 39 | 40 | |
| Gridanian Bill | Strength: +10, Vitality: +11, Direct Hit Rate: +15 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +15 | 39 | 40 | |
| Gridanian Cane | Mind: +10, Vitality: +10, Determination: +15 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +15 | 39 | 40 | |
| Gridanian Fork | Strength: +10, Vitality: +11, Critical Hit: +15 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +15 | 39 | 40 | |
| Gridanian Grimoire | Intelligence: +10, Mind: +10, Vitality: +10, Spell Speed: +15 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +15 | 39 | 40 | |
| Gridanian Knuckles | Strength: +10, Vitality: +11, Direct Hit Rate: +15 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +15 | 39 | 40 | |
| Gridanian Longbow | Dexterity: +10, Vitality: +11, Direct Hit Rate: +15 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +15 | 39 | 40 | |
| Gridanian Macuahuitl | Strength: +7, Vitality: +8, Direct Hit Rate: +10 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +10 | 39 | 40 | |
| Gridanian Scepter | 39 | 40 | ||
| Gridanian Scepter | Intelligence: +7, Vitality: +7, Determination: +10 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +10 | 39 | 40 | |
| Lominsan Baghnakhs | Strength: +10, Vitality: +11, Direct Hit Rate: +15 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +15 | 39 | 40 | |
| Lominsan Composite Bow | Dexterity: +10, Vitality: +11, Direct Hit Rate: +15 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +15 | 39 | 40 | |
| Lominsan Grimoire | Intelligence: +10, Mind: +10, Vitality: +10, Spell Speed: +15 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +15 | 39 | 40 | |
| Lominsan Guisarme | Strength: +10, Vitality: +11, Determination: +15 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +15 | 39 | 40 | |
| Lominsan Radical | Mind: +10, Vitality: +10, Determination: +15 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +15 | 39 | 40 | |
| Lominsan Shortsword | Strength: +7, Vitality: +8, Skill Speed: +10 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +10 | 39 | 40 | |
| Lominsan Staff | Intelligence: +10, Vitality: +10, Direct Hit Rate: +15 Set Bonus: Set Bonus: Maelstrom Uniform:Spell Speed: +15 | 39 | 40 | |
| Lominsan War Axe | Strength: +10, Vitality: +11, Direct Hit Rate: +15 Set Bonus: Set Bonus: Maelstrom Uniform:Tenacity: +15 | 39 | 40 | |
| Serpent Sergeant’s Bracers | Strength: +6, Dexterity: +6, Vitality: +7, Determination: +9 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +9 | 39 | 40 | |
| Serpent Sergeant’s Mitts | Mind: +6, Vitality: +6, Spell Speed: +9 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +9 | 39 | 40 | |
| Serpent Sergeant’s Shortgloves | Control: +27 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:CP: +3 | 39 | 40 | |
| Storm Sergeant’s Mitts | Mind: +6, Vitality: +6, Piety: +9 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +9 | 39 | 40 | |
| Storm Sergeant’s Shortgloves | Control: +27 Set Bonus: Set Bonus: Maelstrom Uniform:CP: +3 | 39 | 40 | |
| Storm Sergeant’s Wristguards | Gathering: +36 Set Bonus: Set Bonus: Maelstrom Uniform:GP: +4 | 39 | 40 | |
| Ul’dahn Bhuj | Strength: +10, Vitality: +11, Direct Hit Rate: +15 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +15 | 39 | 40 | |
| Ul’dahn Brand | 39 | 40 | ||
| Ul’dahn Brand | Intelligence: +7, Vitality: +7, Direct Hit Rate: +10 Set Bonus: Set Bonus: Immortal Flames Uniform:Spell Speed: +10 | 39 | 40 | |
| Ul’dahn Falchion | Strength: +7, Vitality: +8, Direct Hit Rate: +10 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +10 | 39 | 40 | |
| Ul’dahn Grimoire | Intelligence: +10, Mind: +10, Vitality: +10, Direct Hit Rate: +15 Set Bonus: Set Bonus: Immortal Flames Uniform:Spell Speed: +15 | 39 | 40 | |
| Ul’dahn Halberd | Strength: +10, Vitality: +11, Skill Speed: +15 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +15 | 39 | 40 | |
| Ul’dahn Hora | Strength: +10, Vitality: +11, Direct Hit Rate: +15 Set Bonus: Set Bonus: Immortal Flames Uniform:Skill Speed: +15 | 39 | 40 | |
| Ul’dahn Shortbow | Dexterity: +10, Vitality: +11, Direct Hit Rate: +15 Set Bonus: Set Bonus: Immortal Flames Uniform:Skill Speed: +15 | 39 | 40 | |
| Ul’dahn Wand | Mind: +7, Vitality: +7, Spell Speed: +10 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +10 | 39 | 40 | |
| Conquistador Elmo | Strength: +6, Vitality: +7, Direct Hit Rate: +9, Determination: +6 | 38 | 40 | |
| Divining Hat | Intelligence: +6, Mind: +6, Vitality: +6, Spell Speed: +9, Determination: +6 | 38 | 40 | |
| Engineer’s Leggings | Strength: +6, Dexterity: +6, Vitality: +7, Skill Speed: +9, Critical Hit: +6 | 38 | 40 | |
| Kokoroon’s Darkshell Mail | Strength: +9, Vitality: +11, Direct Hit Rate: +14, Tenacity: +10 | 38 | 40 | |
| Loyalist’s Bliaud | Mind: +9, Intelligence: +9, Spell Speed: +14, Piety: +7, Vitality: +10 | 38 | 40 | |
| Paladin’s Trousers | Strength: +9, Vitality: +11, Direct Hit Rate: +14, Determination: +10 | 38 | 40 | |
| Penance | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 38 | 40 | |
| Poacher’s Hat | Strength: +6, Dexterity: +6, Vitality: +7, Critical Hit: +9, Determination: +6 | 38 | 40 | |
| Poacher’s Tunic | Strength: +9, Dexterity: +9, Vitality: +11, Critical Hit: +14, Direct Hit Rate: +10 | 38 | 40 | |
| Seer’s Cowl | Intelligence: +15, Vitality: +16, Direct Hit Rate: +23, Determination: +16 | 38 | 40 | |
| Venerer’s Bracers | Strength: +6, Dexterity: +6, Vitality: +7, Critical Hit: +9, Skill Speed: +6 | 38 | 40 | |
| Vintage Chef’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 37 | 40 | |
| Vintage Coatee | Craftsmanship: +60, Control: +24 | 37 | 40 | |
| Chocobo Mask | Strength: +5, Dexterity: +5, Intelligence: +5, Mind: +5, Vitality: +6, Direct Hit Rate: +9 | 35 | 40 | |
| Adamantoise Shell | The shell of a giant tortoise originally native to the island of Thavnair, but now found living throughout Eorzea. | 1 | 40 | |
| Almonds | 1 | 40 | ||
| Amber | A yellow jewel. | 1 | 40 | |
| Antlion Slug | This sand-dwelling slug is able to maintain its mucous coating by absorbing the moisture from prey it catches at the bottom of conical pits not unlike the ones antlions are known to dig. [Suitable for printing on medium canvases.] | 1 | 40 | |
| Apple Juice | 1 | 40 | ||
| Basilisk Egg | The egg of a basilisk. Its thick shell contains high concentrations of the various ores and minerals upon which the giant lizards are said to feed. | 1 | 40 | |
| Basilisk Whetstone | A piece of extra-hard basilisk eggshell used to sharpen the blades of tools and weapons. | 1 | 40 | |
| Crimson Trout | A red-scaled trout commonly found in the rivers originating on Abalathia’s Spine. [Suitable for display in aquariums tier 2 and higher.] [Suitable for printing on medium canvases.] | 1 | 40 | |
| Desert Saffron | 1 | 40 | ||
| Discus | A colorful freshwater fish that can only survive in rivers located in more temperate climes. [Suitable for display in aquariums tier 2 and higher.] [Suitable for printing on medium canvases.] | 1 | 40 | |
| Electrum Ingot | An ingot of smelted electrum. | 1 | 40 | |
| Grenade Ash | Dark grey ash produced by the internal combustions of a grenade. | 1 | 40 | |
| Jade | An uncut, unpolished stone containing what appears to be jade. | 1 | 40 | |
| Jadeite | A hard piece of jade. | 1 | 40 | |
| Karakul Skin | The soft hide of a karakul. | 1 | 40 | |
| Mahogany Branch | The thick branch of a mahogany tree. | 1 | 40 | |
| Mahogany Plank | A thin evenly cut plank of mahogany lumber. | 1 | 40 | |
| Mythril Plate | A sheet of hammered mythril. | 1 | 40 | |
| Ochu Vine | The thick, leathery vine of an ochu. | 1 | 40 | |
| Pastry Fish | 1 | 40 | ||
| Pudding Flesh | A foul-smelling, gelatinous mass taken from a pudding. | 1 | 40 | |
| Raptor Sinew | The tough yet flexible tendon of a raptor. | 1 | 40 | |
| Raw Amber | An uncut, unpolished stone containing what appears to be amber. | 1 | 40 | |
| Raw Rubellite | An uncut, unpolished stone containing what appears to be rubellite. | 1 | 40 | |
| Raw Spinel | An uncut, unpolished stone containing what appears to be spinel. | 1 | 40 | |
| Raw Tourmaline | An uncut, unpolished stone containing what appears to be tourmaline. | 1 | 40 | |
| Raw Turquoise | An uncut, unpolished stone containing what appears to be turquoise. | 1 | 40 | |
| Raw Zircon | An uncut, unpolished stone containing what appears to be zircon. | 1 | 40 | |
| Red Coral | A piece of sharp red coral, rarely found in any of Eorzea’s five seas. [Suitable for printing on medium canvases.] | 1 | 40 | |
| Rubellite | A red jewel. | 1 | 40 | |
| Shark Oil | An odorless oil extracted from the fatty tissue of sharks. | 1 | 40 | |
| Smelling Salts | 1 | 40 | ||
| Spinel | A purple jewel. | 1 | 40 | |
| Spoken Blood | The warm blood of a bipedal sentient. For some unknown reason, the humours will not coagulate. | 1 | 40 | |
| Thyme | 1 | 40 | ||
| Tourmaline | A green jewel. | 1 | 40 | |
| Turquoise | A blue jewel. | 1 | 40 | |
| Vitriol | A strong, viscous acid known to corrode almost any metal. | 1 | 40 | |
| Zircon | A transparent jewel. | 1 | 40 | |
| Moth-eaten Seneschal Coatee | 44 | 39 | ||
| Aetherial Bladed Lantern Shield | Strength: +2, Vitality: +3 | 39 | 39 | |
| Amethyst Earrings | Dexterity: +4, Critical Hit: +6, Vitality: +4 | 39 | 39 | |
| Amethyst Ring | Dexterity: +4, Critical Hit: +6, Vitality: +4 | 39 | 39 | |
| Aquamarine Earrings | Mind: +4, Spell Speed: +6, Vitality: +4 | 39 | 39 | |
| Aquamarine Ring | Mind: +4, Spell Speed: +6, Vitality: +4 | 39 | 39 | |
| Bladed Lantern Shield | Strength: +2, Vitality: +3, Direct Hit Rate: +4 | 39 | 39 | |
| Garnet Earrings | Strength: +4, Skill Speed: +6, Vitality: +4 | 39 | 39 | |
| Garnet Ring | Strength: +4, Skill Speed: +6, Vitality: +4 | 39 | 39 | |
| Goshenite Earrings | Intelligence: +4, Determination: +6, Vitality: +4 | 39 | 39 | |
| Goshenite Ring | Intelligence: +4, Determination: +6, Vitality: +4 | 39 | 39 | |
| Heliodor Earrings | Vitality: +4, Tenacity: +6, Strength: +4 | 39 | 39 | |
| Heliodor Ring | Vitality: +4, Tenacity: +6, Strength: +4 | 39 | 39 | |
| Horn Staff | Intelligence: +8, Vitality: +9, Direct Hit Rate: +13 | 39 | 39 | |
| Linen Bliaud | Intelligence: +8, Mind: +8, Vitality: +8, Direct Hit Rate: +12 | 39 | 39 | |
| Linen Gaskins | Intelligence: +8, Mind: +8, Vitality: +8, Direct Hit Rate: +12 | 39 | 39 | |
| Mythril Alembic | Craftsmanship: +69, Control: +39 | 39 | 39 | |
| Mythril Choker | CP: +23 | 39 | 39 | |
| Mythril Hatchet | Gathering: +72, Perception: +41 | 39 | 39 | |
| Mythril Saw | Craftsmanship: +69, Control: +39 | 39 | 39 | |
| Mythril Vambraces | Strength: +5, Vitality: +6, Determination: +7 | 39 | 39 | |
| Pearl Earrings | Intelligence: +4, Critical Hit: +6, Vitality: +4 | 39 | 39 | |
| Pearl Ring | Intelligence: +4, Mind: +4, Direct Hit Rate: +6, Vitality: +4 | 39 | 39 | |
| Peridot Earrings | Mind: +4, Piety: +6, Vitality: +4 | 39 | 39 | |
| Peridot Ring | Mind: +4, Piety: +6, Vitality: +4 | 39 | 39 | |
| Red Coral Armillae | Vitality: +4, Critical Hit: +6, Strength: +4 | 39 | 39 | |
| Spinner | A metal river lure designed to resemble both a mayfly and a minnow, allowing for use in a variety of different situations. | 39 | 39 | |
| Steel Frypan | Craftsmanship: +69, Control: +39 | 39 | 39 | |
| Aetherial Amethyst Earrings | Dexterity: +4, Vitality: +5 | 38 | 39 | |
| Aetherial Amethyst Ring | Dexterity: +4, Vitality: +5 | 38 | 39 | |
| Aetherial Aquamarine Earrings | Mind: +4, Vitality: +5 | 38 | 39 | |
| Aetherial Aquamarine Ring | Mind: +4, Vitality: +5 | 38 | 39 | |
| Aetherial Garnet Earrings | Strength: +4, Vitality: +5 | 38 | 39 | |
| Aetherial Garnet Ring | Strength: +4, Vitality: +5 | 38 | 39 | |
| Aetherial Goshenite Earrings | Intelligence: +4, Vitality: +5 | 38 | 39 | |
| Aetherial Goshenite Ring | Intelligence: +4, Vitality: +5 | 38 | 39 | |
| Aetherial Heliodor Earrings | Vitality: +5, Strength: +4 | 38 | 39 | |
| Aetherial Heliodor Ring | Vitality: +5, Strength: +4 | 38 | 39 | |
| Aetherial Horn Staff | Intelligence: +9, Vitality: +10 | 38 | 39 | |
| Aetherial Pearl Earrings | Intelligence: +4, Vitality: +5 | 38 | 39 | |
| Aetherial Pearl Ring | Intelligence: +4, Mind: +4, Vitality: +5 | 38 | 39 | |
| Aetherial Peridot Earrings | Mind: +4, Vitality: +5 | 38 | 39 | |
| Aetherial Peridot Ring | Mind: +4, Vitality: +5 | 38 | 39 | |
| Aetherial Red Coral Armillae | Vitality: +5, Strength: +4 | 38 | 39 | |
| Apprentice’s File | Craftsmanship: +69, Control: +39, CP: +2 | 38 | 39 | |
| Apprentice’s Grinding Wheel | Craftsmanship: +69, Control: +39, CP: +2 | 38 | 39 | |
| Apprentice’s Pliers | Craftsmanship: +69, Control: +39, CP: +2 | 38 | 39 | |
| Apprentice’s Sledgehammer | Gathering: +41, Perception: +72, GP: +3 | 38 | 39 | |
| Aetherial Mythril Vambraces | Strength: +6, Vitality: +7 | 37 | 39 | |
| Golden Loach | Truly a prize, this bright-gold fish, though rare, can be found in rivers and lakes across Eorzea. [Suitable for printing on medium canvases.] | 1 | 39 | |
| Mahogany Log | A rough-cut log of mahogany timber. | 1 | 39 | |
| Mahogany Lumber | Processed mahogany lumber. | 1 | 39 | |
| Raptor Stew | 1 | 39 | ||
| Ratstool | 1 | 39 | ||
| Storm Rider | These sand-dwelling fish will skip across the desert unless they are fortunate enough to stumble across a sandstorm, in which case they will spread their fins and ride the storm great distances. [Suitable for printing on small canvases.] | 1 | 39 | |
| Stuffed Artichoke | 1 | 39 | ||
| Trader Eel | This freshwater eel native to the rivers and lakes of Thanalan will often display the unique trait of swapping its mate with other nearby eels when spawning. [Suitable for printing on medium canvases.] | 1 | 39 | |
| Umbral Eye | A polished stone sphere with an unbalanced elemental aspect tipping towards umbral. | 1 | 39 | |
| Undyed Woolen Cloth | Several yalms of undyed woolen cloth wrapped around a short wooden distaff. | 1 | 39 | |
| Woolen Yarn | Heavy yarn spun from sheep fleece. | 1 | 39 | |
| Notched Buckler | Intelligence: +3, Mind: +3, Vitality: +3 | 43 | 38 | |
| Ripped Hose | Strength: +9, Dexterity: +9, Vitality: +10 | 43 | 38 | |
| Rotting Round Shield | Strength: +3, Vitality: +3 | 43 | 38 | |
| Aetherial Amethyst Bracelet | Dexterity: +4, Vitality: +5 | 38 | 38 | |
| Aetherial Amethyst Choker | Dexterity: +4, Vitality: +5 | 38 | 38 | |
| Aetherial Aquamarine Bracelet | Mind: +4, Vitality: +5 | 38 | 38 | |
| Aetherial Aquamarine Choker | Mind: +4, Vitality: +5 | 38 | 38 | |
| Aetherial Embossed Book of Silver | Intelligence: +9, Mind: +9, Vitality: +9 | 38 | 38 | |
| Aetherial Garnet Bracelet | Strength: +4, Vitality: +5 | 38 | 38 | |
| Aetherial Garnet Choker | Strength: +4, Vitality: +5 | 38 | 38 | |
| Aetherial Goshenite Bracelet | Intelligence: +4, Vitality: +5 | 38 | 38 | |
| Aetherial Goshenite Choker | Intelligence: +4, Vitality: +5 | 38 | 38 | |
| Aetherial Heliodor Bracelet | Vitality: +5, Strength: +4 | 38 | 38 | |
| Aetherial Heliodor Choker | Vitality: +5, Strength: +4 | 38 | 38 | |
| Aetherial Horn Scale Mail | Strength: +9, Vitality: +10 | 38 | 38 | |
| Aetherial Mythril Broadsword | Strength: +6, Vitality: +7 | 38 | 38 | |
| Aetherial Mythril Circlet (Amber) | Intelligence: +5, Mind: +5, Vitality: +5 | 38 | 38 | |
| Aetherial Mythril Circlet (Rubellite) | Intelligence: +5, Mind: +5, Vitality: +5 | 38 | 38 | |
| Aetherial Mythril Circlet (Spinel) | Intelligence: +5, Mind: +5, Vitality: +5 | 38 | 38 | |
| Aetherial Mythril Circlet (Tourmaline) | Intelligence: +5, Mind: +5, Vitality: +5 | 38 | 38 | |
| Aetherial Mythril Circlet (Turquoise) | Intelligence: +5, Mind: +5, Vitality: +5 | 38 | 38 | |
| Aetherial Mythril Circlet (Zircon) | Intelligence: +5, Mind: +5, Vitality: +5 | 38 | 38 | |
| Aetherial Mythril Claws | Strength: +9, Vitality: +10 | 38 | 38 | |
| Aetherial Mythril Elmo | Strength: +5, Vitality: +6 | 38 | 38 | |
| Aetherial Pearl Bracelet | Intelligence: +4, Vitality: +5 | 38 | 38 | |
| Aetherial Pearl Choker | Intelligence: +4, Vitality: +5 | 38 | 38 | |
| Aetherial Peridot Bracelet | Mind: +4, Vitality: +5 | 38 | 38 | |
| Aetherial Peridot Choker | Mind: +4, Vitality: +5 | 38 | 38 | |
| Aetherial Spiked Mythril Labrys | Strength: +9, Vitality: +10 | 38 | 38 | |
| Amethyst Bracelet | Dexterity: +4, Critical Hit: +5, Vitality: +4 | 38 | 38 | |
| Amethyst Choker | Dexterity: +4, Critical Hit: +5, Vitality: +4 | 38 | 38 | |
| Aquamarine Bracelet | Mind: +4, Spell Speed: +5, Vitality: +4 | 38 | 38 | |
| Aquamarine Choker | Mind: +4, Spell Speed: +5, Vitality: +4 | 38 | 38 | |
| Boarskin Breeches | Strength: +8, Vitality: +9, Direct Hit Rate: +12 | 38 | 38 | |
| Budding Oak Wand | Mind: +5, Vitality: +5, Piety: +8 | 38 | 38 | |
| Embossed Book of Silver | Intelligence: +8, Mind: +8, Vitality: +8, Critical Hit: +12 | 38 | 38 | |
| Garnet Bracelet | Strength: +4, Skill Speed: +5, Vitality: +4 | 38 | 38 | |
| Garnet Choker | Strength: +4, Skill Speed: +5, Vitality: +4 | 38 | 38 | |
| Goshenite Bracelet | Intelligence: +4, Determination: +5, Vitality: +4 | 38 | 38 | |
| Goshenite Choker | Intelligence: +4, Determination: +5, Vitality: +4 | 38 | 38 | |
| Heliodor Bracelet | Vitality: +4, Tenacity: +5, Strength: +4 | 38 | 38 | |
| Heliodor Choker | Vitality: +4, Tenacity: +5, Strength: +4 | 38 | 38 | |
| Horn Scale Fingers | Strength: +4, Vitality: +5, Critical Hit: +7 | 38 | 38 | |
| Horn Scale Greaves | Strength: +4, Vitality: +5, Determination: +7 | 38 | 38 | |
| Horn Scale Mail | Strength: +8, Vitality: +9, Direct Hit Rate: +12 | 38 | 38 | |
| Linen Bottoms | Control: +23 | 38 | 38 | |
| Linen Coatee of Crafting | Craftsmanship: +58, Control: +23 | 38 | 38 | |
| Linen Coatee of Gathering | Gathering: +41, Perception: +20 | 38 | 38 | |
| Linen Gaiters | Control: +23 | 38 | 38 | |
| Linen Half Apron | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 38 | 38 | |
| Linen Shortgloves | Control: +23 | 38 | 38 | |
| Linen Wedge Cap of Crafting | Control: +23 | 38 | 38 | |
| Linen Wedge Cap of Gathering | Perception: +41 | 38 | 38 | |
| Mythril Broadsword | Strength: +5, Vitality: +6, Skill Speed: +8 | 38 | 38 | |
| Mythril Circlet (Amber) | Intelligence: +4, Mind: +4, Vitality: +4, Direct Hit Rate: +7 | 38 | 38 | |
| Mythril Circlet (Rubellite) | Intelligence: +4, Mind: +4, Vitality: +4, Direct Hit Rate: +7 | 38 | 38 | |
| Mythril Circlet (Spinel) | Intelligence: +4, Mind: +4, Vitality: +4, Direct Hit Rate: +7 | 38 | 38 | |
| Mythril Circlet (Tourmaline) | Intelligence: +4, Mind: +4, Vitality: +4, Direct Hit Rate: +7 | 38 | 38 | |
| Mythril Circlet (Turquoise) | Intelligence: +4, Mind: +4, Vitality: +4, Direct Hit Rate: +7 | 38 | 38 | |
| Mythril Circlet (Zircon) | Intelligence: +4, Mind: +4, Vitality: +4, Direct Hit Rate: +7 | 38 | 38 | |
| Mythril Claws | Strength: +8, Vitality: +9, Direct Hit Rate: +12 | 38 | 38 | |
| Mythril Elmo | Strength: +4, Vitality: +5, Skill Speed: +7 | 38 | 38 | |
| Mythril Head Knife | Craftsmanship: +68, Control: +39 | 38 | 38 | |
| Mythril Ornamental Hammer | Craftsmanship: +68, Control: +39 | 38 | 38 | |
| Pastoral Oak Cane | Mind: +8, Vitality: +8, Determination: +12 | 38 | 38 | |
| Pearl Bracelet | Intelligence: +4, Critical Hit: +5, Vitality: +4 | 38 | 38 | |
| Pearl Choker | Intelligence: +4, Critical Hit: +5, Vitality: +4 | 38 | 38 | |
| Peridot Bracelet | Mind: +4, Piety: +5, Vitality: +4 | 38 | 38 | |
| Peridot Choker | Mind: +4, Piety: +5, Vitality: +4 | 38 | 38 | |
| Plumed Mythril Pickaxe | Gathering: +71, Perception: +41 | 38 | 38 | |
| Spiked Mythril Labrys | Strength: +8, Vitality: +9, Skill Speed: +12 | 38 | 38 | |
| Steel Raising Hammer | Craftsmanship: +68, Control: +39 | 38 | 38 | |
| Wrapped Crowsbeak Hammer | Craftsmanship: +68, Control: +39 | 38 | 38 | |
| Gridanian Square Shield | Intelligence: +3, Mind: +3, Vitality: +3, Direct Hit Rate: +4 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +4 | 37 | 38 | |
| Lominsan Kite Shield | Strength: +3, Vitality: +3, Direct Hit Rate: +4 Set Bonus: Set Bonus: Maelstrom Uniform:Tenacity: +4 | 37 | 38 | |
| Ul’dahn Round Shield | Mind: +3, Vitality: +3, Piety: +4 Set Bonus: Set Bonus: Immortal Flames Uniform:Spell Speed: +4 | 37 | 38 | |
| Aetherial Budding Oak Wand | Mind: +6, Vitality: +6 | 35 | 38 | |
| Aetherial Pastoral Oak Cane | Mind: +9, Vitality: +9 | 35 | 38 | |
| Vintage Bastard Sword | Strength: +5, Vitality: +6, Skill Speed: +8 | 35 | 38 | |
| Vintage Cudgel | 35 | 38 | ||
| Vintage Cudgel | Intelligence: +5, Vitality: +5, Critical Hit: +8 | 35 | 38 | |
| Vintage Half Apron | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 35 | 38 | |
| Vintage Hoplon | Strength: +3, Vitality: +3, Skill Speed: +4 | 35 | 38 | |
| Vintage Picatrix | Intelligence: +8, Mind: +8, Vitality: +8, Determination: +12 | 35 | 38 | |
| Vintage Shepherd’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 35 | 38 | |
| Vintage Square Shield | Intelligence: +3, Mind: +3, Vitality: +3, Direct Hit Rate: +4 | 35 | 38 | |
| Dustfish | When threatened, this sand-dwelling fish will beat the ground with its fins, kicking up a cloud of dust and allowing it the opportunity to escape unscathed. [Suitable for printing on medium canvases.] | 1 | 38 | |
| Fleece | Soft white wool sheared from a sheep. | 1 | 38 | |
| Knight’s Bread | 1 | 38 | ||
| Maiden Artichoke | 1 | 38 | ||
| Mugwort | 1 | 38 | ||
| Mugwort Carp | 1 | 38 | ||
| Peiste Leather | A large piece of cured peiste skin. | 1 | 38 | |
| Peiste Skin | The shiny hide of a peiste. | 1 | 38 | |
| Spotted Puffer | A cousin of the sea-dwelling balloonfish, spotted puffers are unique in that they can survive in the brackish waters of deltas and river mouths. [Suitable for printing on small canvases.] | 1 | 38 | |
| Velodyna Carp | This scarlet cousin to the maiden carp can most commonly be found in the Velodyna and Hathoeva rivers. [Suitable for printing on medium canvases.] | 1 | 38 | |
| Blunt Goblin Scimitar | Strength: +6, Vitality: +7 | 42 | 37 | |
| Aetherial Boarskin Harness | Strength: +8, Dexterity: +8, Vitality: +9 | 37 | 37 | |
| Aetherial Boarskin Pot Helm | Strength: +5, Dexterity: +5, Vitality: +6 | 37 | 37 | |
| Aetherial Boarskin Subligar | Strength: +8, Dexterity: +8, Vitality: +9 | 37 | 37 | |
| Aetherial Boarskin Wristbands | Strength: +4, Dexterity: +4, Vitality: +4 | 37 | 37 | |
| Aetherial Linen Cowl | Intelligence: +13, Mind: +13, Vitality: +14 | 37 | 37 | |
| Aetherial Linen Longsash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 37 | 37 | |
| Aetherial Mythril Cavalry Bow | Dexterity: +9, Vitality: +9 | 37 | 37 | |
| Aetherial Mythril Ring | Strength: +4, Dexterity: +4, Vitality: +4 | 37 | 37 | |
| Aetherial Yarzonshell Harpoon | Strength: +9, Vitality: +9 | 37 | 37 | |
| Boarskin Harness | Strength: +7, Dexterity: +7, Vitality: +8, Determination: +11 | 37 | 37 | |
| Boarskin Pot Helm | Strength: +4, Dexterity: +4, Vitality: +5, Direct Hit Rate: +7 | 37 | 37 | |
| Boarskin Shepherd’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 37 | 37 | |
| Boarskin Subligar | Strength: +7, Dexterity: +7, Vitality: +8, Skill Speed: +11 | 37 | 37 | |
| Boarskin Wristbands | Strength: +4, Dexterity: +4, Direct Hit Rate: +5, Vitality: +4 | 37 | 37 | |
| Boarskin Wristbands of Gathering | GP: +30 | 37 | 37 | |
| Heavy Steel Jig | The sheer weight of this steel lure allows for casting tremendous distances, such as from coastlines. | 37 | 37 | |
| Horn Fishing Rod | 37 | 37 | ||
| Linen Cowl | Intelligence: +12, Mind: +12, Vitality: +13, Direct Hit Rate: +18 | 37 | 37 | |
| Linen Longsash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 37 | 37 | |
| Mythril Cavalry Bow | Dexterity: +8, Vitality: +8, Determination: +11 | 37 | 37 | |
| Mythril Earrings | GP: +30 | 37 | 37 | |
| Mythril Needle | Craftsmanship: +66, Control: +38 | 37 | 37 | |
| Mythril Ring | Strength: +4, Dexterity: +4, Direct Hit Rate: +5, Vitality: +4 | 37 | 37 | |
| Mythril Ring of Crafting | CP: +12 | 37 | 37 | |
| Steel Barbut | Strength: +4, Vitality: +5, Determination: +7 | 37 | 37 | |
| Steel Mitt Gauntlets | Strength: +4, Vitality: +5, Skill Speed: +7 | 37 | 37 | |
| Steel-plated Caligae | Strength: +4, Dexterity: +4, Vitality: +5, Critical Hit: +7 | 37 | 37 | |
| Wolf Necklace | Intelligence: +4, Mind: +4, Direct Hit Rate: +5, Vitality: +4 | 37 | 37 | |
| Yarzonshell Harpoon | Strength: +8, Vitality: +8, Direct Hit Rate: +11 | 37 | 37 | |
| Apprentice’s Spinning Wheel | Craftsmanship: +66, Control: +38, CP: +2 | 36 | 37 | |
| Flame Sergeant’s Bracelet | Intelligence: +4, Mind: +4, Determination: +6, Vitality: +4 Set Bonus: Set Bonus: Immortal Flames Uniform:Spell Speed: +6 | 36 | 37 | |
| Serpent Sergeant’s Bracelet | Vitality: +4, Determination: +6, Strength: +4 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Skill Speed: +6 | 36 | 37 | |
| Storm Sergeant’s Bracelet | Strength: +4, Dexterity: +4, Determination: +6, Vitality: +4 Set Bonus: Set Bonus: Maelstrom Uniform:Skill Speed: +6 | 36 | 37 | |
| Aetherial Steel Barbut | Strength: +5, Vitality: +6 | 35 | 37 | |
| Aetherial Steel Mitt Gauntlets | Strength: +5, Vitality: +6 | 35 | 37 | |
| Aetherial Steel-plated Caligae | Strength: +5, Dexterity: +5, Vitality: +6 | 35 | 37 | |
| Aetherial Wolf Necklace | Intelligence: +4, Mind: +4, Vitality: +4 | 35 | 37 | |
| Anathema | 35 | 37 | ||
| Anathema | Intelligence: +6, Vitality: +6, Direct Hit Rate: +9, Critical Hit: +6 | 35 | 37 | |
| Bloodcry | Mind: +9, Vitality: +8, Determination: +12, Piety: +8 | 35 | 37 | |
| Boar’s Bane | Strength: +9, Vitality: +9, Skill Speed: +12, Determination: +8 | 35 | 37 | |
| Fists of the Sixth Sun | Strength: +9, Vitality: +9, Direct Hit Rate: +12, Determination: +8 | 35 | 37 | |
| Flametongue | Strength: +6, Vitality: +7, Tenacity: +9, Determination: +6 | 35 | 37 | |
| Kokoroon’s Nestpicker | Dexterity: +9, Vitality: +9, Direct Hit Rate: +12, Determination: +8 | 35 | 37 | |
| Pupil’s Book of Silver | Intelligence: +9, Mind: +9, Vitality: +8, Determination: +12, Spell Speed: +8 | 35 | 37 | |
| Shellsplitter | Strength: +9, Vitality: +9, Direct Hit Rate: +12, Determination: +8 | 35 | 37 | |
| Armored Pleco | The rock-hard scales of the armored pleco are thought to protect the wavekin from injury when being dashed about swift-water rapids. [Suitable for printing on medium canvases.] | 1 | 37 | |
| Balloonfish | A saltwater fish covered in scores of sharp spines, discouraging would-be predators from dining on this otherwise defenseless fry. [Suitable for printing on large canvases.] | 1 | 37 | |
| Basilisk Leather | A large piece of cured basilisk skin. | 1 | 37 | |
| Basilisk Skin | The shiny hide of a basilisk. | 1 | 37 | |
| Black Alumen | A darker variety of the mineral used by leatherworkers to tan animal hides. It lacks the deodorizing properties of its lighter counterpart. | 1 | 37 | |
| Cream Cheese | 1 | 37 | ||
| Desert Catfish | A large variety of air-breathing catfish. Its near-frictionless scales allow it to “swim” through the desert as a normal fish would through the water. [Suitable for printing on medium canvases.] | 1 | 37 | |
| Giant Bass | Significantly larger than a dark bass, landing a giant bass can prove quite the challenge for even the most seasoned angler. [Suitable for printing on medium canvases.] | 1 | 37 | |
| Pearl | A milky white pearl. | 1 | 37 | |
| Ramhorn Zucchini | 1 | 37 | ||
| Ratatouille | 1 | 37 | ||
| Spruce Branch | The thick branch of a spruce tree. | 1 | 37 | |
| Spruce Plank | A thin evenly cut plank of spruce lumber. | 1 | 37 | |
| Umbral Moraine | Gravel with an unbalanced elemental aspect tipping towards umbral. | 1 | 37 | |
| Uncultured Pearl | A pearl found growing naturally in a bivalve mollusk. | 1 | 37 | |
| Blackened Scale Mail | Strength: +8, Vitality: +9 | 41 | 36 | |
| Mildewed Thighboots | 41 | 36 | ||
| Ripped Chef’s Hat | 41 | 36 | ||
| Boarskin Ringbands | Intelligence: +4, Mind: +4, Vitality: +4, Direct Hit Rate: +6 | 36 | 36 | |
| Decorated Iron Scutum | Strength: +2, Vitality: +3, Tenacity: +4 | 36 | 36 | |
| Fire Brand | 36 | 36 | ||
| Fire Brand | Intelligence: +5, Vitality: +4, Determination: +7 | 36 | 36 | |
| Linen Hat | Intelligence: +4, Mind: +4, Vitality: +4, Spell Speed: +6 | 36 | 36 | |
| Linen Robe | Intelligence: +7, Mind: +7, Vitality: +7, Determination: +10 | 36 | 36 | |
| Linen Tights | Intelligence: +7, Mind: +7, Vitality: +7, Determination: +10 | 36 | 36 | |
| Linen Trousers | Strength: +7, Dexterity: +7, Vitality: +8, Determination: +10 | 36 | 36 | |
| Mythril Gorget | Strength: +4, Dexterity: +4, Direct Hit Rate: +5, Vitality: +4 | 36 | 36 | |
| Mythril Wristlets | Intelligence: +4, Mind: +4, Direct Hit Rate: +5, Vitality: +4 | 36 | 36 | |
| Mythril Wristlets of Crafting | CP: +23 | 36 | 36 | |
| Steel Longsword | Strength: +5, Vitality: +5, Tenacity: +7 | 36 | 36 | |
| Wildfowl Fly | A freshwater lure made from a wildfowl feather. Its uncanny resemblance to a mayfly makes it irresistible to vilekin-feeding fish such as trout. | 36 | 36 | |
| Aetherial Boarskin Ringbands | Intelligence: +5, Mind: +5, Vitality: +5 | 35 | 36 | |
| Aetherial Decorated Iron Scutum | Strength: +2, Vitality: +3 | 35 | 36 | |
| Aetherial Fire Brand | 35 | 36 | ||
| Aetherial Fire Brand | Intelligence: +6, Vitality: +5 | 35 | 36 | |
| Aetherial Linen Hat | Intelligence: +5, Mind: +5, Vitality: +5 | 35 | 36 | |
| Aetherial Linen Robe | Intelligence: +8, Mind: +8, Vitality: +8 | 35 | 36 | |
| Aetherial Linen Tights | Intelligence: +8, Mind: +8, Vitality: +8 | 35 | 36 | |
| Aetherial Linen Trousers | Strength: +8, Dexterity: +8, Vitality: +9 | 35 | 36 | |
| Aetherial Mythril Gorget | Strength: +4, Dexterity: +4, Vitality: +4 | 35 | 36 | |
| Aetherial Mythril Wristlets | Intelligence: +4, Mind: +4, Vitality: +4 | 35 | 36 | |
| Aetherial Steel Longsword | Strength: +6, Vitality: +6 | 35 | 36 | |
| Apprentice’s Doublet | Gathering: +39, Perception: +20, GP: +2 | 35 | 36 | |
| Apprentice’s Smock | Craftsmanship: +56, Control: +22, CP: +2 | 35 | 36 | |
| Flame Sergeant’s Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 35 | 36 | |
| Serpent Sergeant’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 35 | 36 | |
| Storm Sergeant’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 35 | 36 | |
| Woolen Sugarloaf Hat (Red) | Control: +22, Craftsmanship: +2, CP: +2 | 35 | 36 | |
| Meteor Survivor Ring | Increased Spiritbond Gain: +3 | 34 | 36 | |
| Cheese Souffle | 1 | 36 | ||
| Clown Loach | Bright patterns, similar to a clown’s motley, cover this small freshwater fish from head to tail. [Suitable for display in aquariums tier 2 and higher.] [Suitable for printing on medium canvases.] | 1 | 36 | |
| Lavender Remora | A violet-hued fish found in the warmer waters of Eorzea’s southern seas. [Suitable for printing on large canvases.] | 1 | 36 | |
| Sand Bream | A tiny sand-dwelling fish which can spend its whole life out of the water. [Suitable for printing on medium canvases.] | 1 | 36 | |
| Silverfish | As are copperfish and goldfish, freshwater silverfish are prized amongst well-to-do Ul’dahns, and often kept as pets. [Suitable for printing on small canvases.] | 1 | 36 | |
| Rusting Scutum | Strength: +2, Vitality: +3 | 40 | 35 | |
| Stained Chef’s Apron | 40 | 35 | ||
| Aetherial Boarskin Crakows | Strength: +5, Dexterity: +5, Vitality: +5 | 35 | 35 | |
| Aetherial Boarskin Himantes | Strength: +8, Vitality: +9 | 35 | 35 | |
| Aetherial Boarskin Satchel Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 35 | 35 | |
| Aetherial Fingerless Boarskin Gloves | Strength: +5, Dexterity: +5, Vitality: +5 | 35 | 35 | |
| Aetherial Heavy Steel Armor | Strength: +13, Vitality: +13 | 35 | 35 | |
| Aetherial Heavy Steel Flanchard | Strength: +13, Vitality: +13 | 35 | 35 | |
| Aetherial Heavy Steel Gauntlets | Strength: +5, Vitality: +5 | 35 | 35 | |
| Aetherial Linen Sarouel | Strength: +8, Dexterity: +8, Vitality: +8 | 35 | 35 | |
| Aetherial Linen Shirt | Strength: +8, Dexterity: +8, Vitality: +8 | 35 | 35 | |
| Aetherial Linen Turban | Strength: +5, Dexterity: +5, Vitality: +5 | 35 | 35 | |
| Aetherial Mythril Spectacles | Intelligence: +5, Mind: +5, Vitality: +5 | 35 | 35 | |
| Aetherial Oak Longbow | Dexterity: +8, Vitality: +9 | 35 | 35 | |
| Aetherial Oak Radical | Mind: +8, Vitality: +8 | 35 | 35 | |
| Aetherial Reinforced Steel Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 35 | 35 | |
| Aetherial Toadskin Duckbills | Intelligence: +5, Mind: +5, Vitality: +5 | 35 | 35 | |
| Angler’s Hat | Perception: +38 | 35 | 35 | |
| Boarskin Choker | GP: +29 | 35 | 35 | |
| Boarskin Crakows | Strength: +4, Dexterity: +4, Vitality: +4, Determination: +6 | 35 | 35 | |
| Boarskin Crakows of Gathering | Perception: +21 | 35 | 35 | |
| Boarskin Himantes | Strength: +7, Vitality: +8, Skill Speed: +10 | 35 | 35 | |
| Boarskin Satchel Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 35 | 35 | |
| Fingerless Boarskin Gloves | Strength: +4, Dexterity: +4, Vitality: +4, Direct Hit Rate: +6 | 35 | 35 | |
| Fingerless Boarskin Gloves of Gathering | Gathering: +29 | 35 | 35 | |
| Heavy Steel Armor | Strength: +12, Vitality: +12, Critical Hit: +15 | 35 | 35 | |
| Heavy Steel Flanchard | Strength: +12, Vitality: +12, Determination: +15 | 35 | 35 | |
| Heavy Steel Gauntlets | Strength: +4, Vitality: +4, Tenacity: +6 | 35 | 35 | |
| Heavy Steel Mortar | Craftsmanship: +64, Control: +37 | 35 | 35 | |
| Herring Ball | A ball of Indigo herring and sunset flour paste. Processed bait for ocean fishing. | 35 | 35 | |
| Honey Worm | The honeyfly will lay its eggs in beehives where, upon hatching, the larvae will feed on honey until pupation. Live bait for freshwater fishing. | 35 | 35 | |
| Linen Sarouel | Strength: +7, Dexterity: +7, Vitality: +7, Direct Hit Rate: +10 | 35 | 35 | |
| Linen Sarouel of Gathering | Gathering: +19, Perception: +10 | 35 | 35 | |
| Linen Shirt | Strength: +7, Dexterity: +7, Vitality: +7, Direct Hit Rate: +10 | 35 | 35 | |
| Linen Turban | Strength: +4, Dexterity: +4, Vitality: +4, Skill Speed: +6 | 35 | 35 | |
| Mythril Spectacles | Intelligence: +4, Mind: +4, Vitality: +4, Critical Hit: +6 | 35 | 35 | |
| Oak Longbow | Dexterity: +7, Vitality: +8, Skill Speed: +10 | 35 | 35 | |
| Oak Radical | Mind: +7, Vitality: +7, Determination: +10 | 35 | 35 | |
| Reinforced Steel Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 35 | 35 | |
| Sand Leech | A spineless creature which hides patiently under the desert─ofttimes for several moons─until a larger beast passes nearby. The leech will then attach itself to the new host’s leg and proceed to drink deep of the beast’s blood until its belly is full, after which it releases itself back to the desert to wait for its next victim. Live bait for dunefishing. | 35 | 35 | |
| Toadskin Duckbills | Intelligence: +4, Mind: +4, Vitality: +4, Critical Hit: +6 | 35 | 35 | |
| Wolf Earrings | CP: +23 | 35 | 35 | |
| Wrapped Steel Awl | Craftsmanship: +64, Control: +37 | 35 | 35 | |
| Wrapped Steel Claw Hammer | Craftsmanship: +64, Control: +37 | 35 | 35 | |
| Wrapped Steel Culinary Knife | Craftsmanship: +64, Control: +37 | 35 | 35 | |
| Wrapped Steel Scythe | Gathering: +38, Perception: +67 | 35 | 35 | |
| Flame Sergeant’s Subligar | Strength: +8, Dexterity: +8, Vitality: +8, Direct Hit Rate: +11 Set Bonus: Set Bonus: Immortal Flames Uniform:Skill Speed: +11 | 34 | 35 | |
| Flame Sergeant’s Tights | Intelligence: +8, Mind: +8, Vitality: +7, Direct Hit Rate: +11 Set Bonus: Set Bonus: Immortal Flames Uniform:Spell Speed: +11 | 34 | 35 | |
| Flame Sergeant’s Trousers | Strength: +8, Vitality: +8, Direct Hit Rate: +11 Set Bonus: Set Bonus: Immortal Flames Uniform:Tenacity: +11 | 34 | 35 | |
| Serpent Sergeant’s Breeches | Intelligence: +8, Mind: +8, Vitality: +7, Direct Hit Rate: +11 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +11 | 34 | 35 | |
| Serpent Sergeant’s Skirt | Strength: +8, Vitality: +8, Direct Hit Rate: +11 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Tenacity: +11 | 34 | 35 | |
| Serpent Sergeant’s Trousers | Strength: +8, Dexterity: +8, Vitality: +8, Direct Hit Rate: +11 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Skill Speed: +11 | 34 | 35 | |
| Storm Sergeant’s Breeches | Intelligence: +8, Mind: +8, Vitality: +7, Spell Speed: +11 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +11 | 34 | 35 | |
| Storm Sergeant’s Kecks | Strength: +8, Dexterity: +8, Vitality: +8, Direct Hit Rate: +11 Set Bonus: Set Bonus: Maelstrom Uniform:Skill Speed: +11 | 34 | 35 | |
| Storm Sergeant’s Skirt | Strength: +8, Vitality: +8, Direct Hit Rate: +11 Set Bonus: Set Bonus: Maelstrom Uniform:Tenacity: +11 | 34 | 35 | |
| Abalathian Smelt | A tiny freshwater fish native to the lakes and rivers fed by runoff from Abalathia’s Spine. [Suitable for printing on small canvases.] | 1 | 35 | |
| Allagan Gold Piece | Currency minted in the Third Astral Era by the Allagan Empire. Exchangeable for gil. | 1 | 35 | |
| Blinding Potion | 1 | 35 | ||
| Dragon Pepper | 1 | 35 | ||
| Earth Ward Potion | 1 | 35 | ||
| Fire Ward Potion | 1 | 35 | ||
| Hi-Ether | 1 | 35 | ||
| Hi-Potion of Dexterity | 1 | 35 | ||
| Hi-Potion of Intelligence | 1 | 35 | ||
| Hi-Potion of Mind | 1 | 35 | ||
| Hi-Potion of Strength | 1 | 35 | ||
| Hi-Potion of Vitality | 1 | 35 | ||
| Ice Ward Potion | 1 | 35 | ||
| Laurel | 1 | 35 | ||
| Lightning Ward Potion | 1 | 35 | ||
| Mythril Rivets | Short mythril pins with large heads. Used in connecting metal plates. | 1 | 35 | |
| Over-aspected Crystal | 1 | 35 | ||
| Paralyzing Potion | 1 | 35 | ||
| Poisoning Potion | 1 | 35 | ||
| Sandfish | An amphibious fish capable of breathing on land. This trait has allowed it to adapt to life in the deserts of Thanalan. [Suitable for printing on small canvases.] | 1 | 35 | |
| Sauerkraut | 1 | 35 | ||
| Seema | The flesh of this freshwater trout native to central and northern Eorzea is a bright pink, leading to the common nickname, “cherry trout.” [Suitable for printing on medium canvases.] | 1 | 35 | |
| Silencing Potion | 1 | 35 | ||
| Silver Dust | Several thousand minute flecks of silver ore. | 1 | 35 | |
| Sleeping Potion | 1 | 35 | ||
| Tarantula | A deadly forest spider from whose venom can be extracted a potent silencing poison. | 1 | 35 | |
| Water Ward Potion | 1 | 35 | ||
| Whitelip Oyster | A bivalve mollusk found on the cliffs and rocks lining the Rhotano Sea. On rare occasions, sand will become trapped inside the shell and gradually form into a pearl. [Suitable for printing on small canvases.] | 1 | 35 | |
| Wildfowl Feather | The short brown tailfeather of a wildfowl. | 1 | 35 | |
| Wind Ward Potion | 1 | 35 | ||
| Wolf Hide | The rough hide of a wolf. | 1 | 35 | |
| Blackened Smithy’s Gloves | 39 | 34 | ||
| Aetherial Book of Silver | Intelligence: +8, Mind: +8, Vitality: +7 | 34 | 34 | |
| Aetherial Budding Yew Wand | Mind: +5, Vitality: +5 | 34 | 34 | |
| Aetherial Decorated Buckler | Intelligence: +3, Vitality: +2 | 34 | 34 | |
| Aetherial Heavy Steel Spear | Strength: +8, Vitality: +8 | 34 | 34 | |
| Aetherial Steel Bhuj | Strength: +8, Vitality: +8 | 34 | 34 | |
| Aetherial Toothed Goathorn Staff | Intelligence: +8, Vitality: +7 | 34 | 34 | |
| Aetherial Walnut Macuahuitl | Strength: +5, Vitality: +6 | 34 | 34 | |
| Book of Silver | Intelligence: +7, Mind: +7, Vitality: +6, Determination: +10 | 34 | 34 | |
| Budding Yew Wand | Mind: +4, Vitality: +4, Piety: +7 | 34 | 34 | |
| Crosscut Saw | Craftsmanship: +63, Control: +36 | 34 | 34 | |
| Decorated Buckler | Intelligence: +3, Vitality: +2, Direct Hit Rate: +3 | 34 | 34 | |
| Heavy Steel Lance | Strength: +7, Vitality: +7, Determination: +10 | 34 | 34 | |
| Mythril Magnifiers | Control: +21 | 34 | 34 | |
| Plumed Steel Hatchet | Gathering: +66, Perception: +38 | 34 | 34 | |
| Silver Alembic | Craftsmanship: +63, Control: +36 | 34 | 34 | |
| Sinking Minnow | A heavy plug lure made to resemble a minnow. Effective in attracting fish from both surface and floor. | 34 | 34 | |
| Steel Bhuj | Strength: +7, Vitality: +7, Critical Hit: +10 | 34 | 34 | |
| Steel Crowsbeak Hammer | Craftsmanship: +63, Control: +36 | 34 | 34 | |
| Steel Dolabra | Gathering: +66, Perception: +38 | 34 | 34 | |
| Steel Doming Hammer | Craftsmanship: +63, Control: +36 | 34 | 34 | |
| Steel Ornamental Hammer | Craftsmanship: +63, Control: +36 | 34 | 34 | |
| Steel Round Knife | Craftsmanship: +63, Control: +36 | 34 | 34 | |
| Toothed Goathorn Staff | Intelligence: +7, Vitality: +6, Spell Speed: +10 | 34 | 34 | |
| Walnut Macuahuitl | Strength: +4, Vitality: +5, Tenacity: +7 | 34 | 34 | |
| White Skillet | Craftsmanship: +63, Control: +36 | 34 | 34 | |
| Arcanist’s Ring | Intelligence: +4, Mind: +4, Determination: +5, Blunt Resistance: +1, Vitality: +4 | 32 | 34 | |
| Archer’s Ring | Dexterity: +4, Determination: +5, Piercing Resistance: +1, Vitality: +4 | 32 | 34 | |
| Battlemage’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 32 | 34 | |
| Battlemage’s Breeches | Intelligence: +7, Mind: +7, Vitality: +7, Spell Speed: +10, Critical Hit: +7 | 32 | 34 | |
| Battlemage’s Crakows | Intelligence: +5, Mind: +5, Vitality: +5, Spell Speed: +6, Direct Hit Rate: +4 | 32 | 34 | |
| Battlemage’s Gloves | Intelligence: +5, Mind: +5, Vitality: +5, Spell Speed: +6, Determination: +4 | 32 | 34 | |
| Battlemage’s Hat | Intelligence: +5, Mind: +5, Vitality: +5, Spell Speed: +6, Direct Hit Rate: +4 | 32 | 34 | |
| Battlemage’s Robe | Intelligence: +7, Vitality: +7, Mind: +7, Critical Hit: +10, Determination: +7 | 32 | 34 | |
| Cavalry Cuirass | Strength: +7, Vitality: +8, Determination: +10, Direct Hit Rate: +7 | 32 | 34 | |
| Cavalry Gauntlets | Strength: +5, Vitality: +5, Tenacity: +6, Direct Hit Rate: +4 | 32 | 34 | |
| Cavalry Mask | Strength: +5, Vitality: +5, Direct Hit Rate: +6, Tenacity: +4 | 32 | 34 | |
| Cavalry Sabatons | Strength: +5, Vitality: +5, Skill Speed: +6, Direct Hit Rate: +4 | 32 | 34 | |
| Cavalry Tassets | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 32 | 34 | |
| Cavalry Trousers | Strength: +7, Vitality: +8, Tenacity: +10, Direct Hit Rate: +7 | 32 | 34 | |
| Conjurer’s Ring | Mind: +4, Spell Speed: +5, Blunt Resistance: +1, Vitality: +4 | 32 | 34 | |
| Gladiator’s Ring | Vitality: +4, Tenacity: +5, Slashing Resistance: +1, Strength: +4 | 32 | 34 | |
| Infantry Bandana | Strength: +5, Dexterity: +5, Vitality: +5, Critical Hit: +6, Determination: +4 | 32 | 34 | |
| Infantry Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 32 | 34 | |
| Infantry Gloves | Strength: +5, Dexterity: +5, Vitality: +5, Determination: +6, Skill Speed: +4 | 32 | 34 | |
| Infantry Shirt | Strength: +7, Dexterity: +7, Vitality: +8, Critical Hit: +10, Direct Hit Rate: +7 | 32 | 34 | |
| Infantry Skirt | Strength: +7, Dexterity: +7, Vitality: +8, Determination: +10, Critical Hit: +7 | 32 | 34 | |
| Infantry Thighboots | Strength: +5, Dexterity: +5, Vitality: +5, Skill Speed: +6, Determination: +4 | 32 | 34 | |
| Lancer’s Ring | Strength: +4, Critical Hit: +5, Piercing Resistance: +1, Vitality: +4 | 32 | 34 | |
| Marauder’s Ring | Vitality: +4, Determination: +5, Slashing Resistance: +1, Strength: +4 | 32 | 34 | |
| Pugilist’s Ring | Strength: +4, Skill Speed: +5, Blunt Resistance: +1, Vitality: +4 | 32 | 34 | |
| Thaumaturge’s Ring | Intelligence: +4, Spell Speed: +5, Blunt Resistance: +1, Vitality: +4 | 32 | 34 | |
| Bonytongue | A single flat tooth on the bottom of this freshwater species’ mouth gives the bonytongue its name. [Suitable for display in aquariums tier 2 and higher.] [Suitable for printing on medium canvases.] | 1 | 34 | |
| Cawl Cennin | 1 | 34 | ||
| Enchanted Mythril Ink | Ink fortified with mythril sand to improve aetherial conductivity. | 1 | 34 | |
| Fullmoon Sardine | A tiny saltwater fish native to the waters of Vylbrand. Unlike other wavekin, they feed only at night, their activity increasing as Menphina waxes. [Suitable for display in aquariums tier 2 and higher.] [Suitable for printing on medium canvases.] | 1 | 34 | |
| Haraldr Haddock | A tasty saltwater fish indigenous to the cold waters of the Bloodbrine Sea. Its name comes from a legendary northern king who it was said would only eat the fatty flesh of this wavekin. [Suitable for printing on large canvases.] | 1 | 34 | |
| Hellhound Hide | The foul-smelling hide of a hellhound. | 1 | 34 | |
| Mitten Crab | The claws of this freshwater crustacean are covered in myriad tiny bristles which provide the illusion that the crab is wearing mittens. [Suitable for printing on medium canvases.] | 1 | 34 | |
| Mythril Ingot | An ingot of smelted mythril. | 1 | 34 | |
| Mythril Ore | A decent-sized piece of rock containing the precious metal mythril. | 1 | 34 | |
| Mythril Rings | Tiny loops of mythril wire. | 1 | 34 | |
| Salt Leek | 1 | 34 | ||
| Dented Celata | Strength: +4, Vitality: +5 | 38 | 33 | |
| Frayed Cotton Doublet Vest | 38 | 33 | ||
| Nicked Viking Sword | Strength: +5, Vitality: +6 | 38 | 33 | |
| Splintered Cane | Mind: +7, Vitality: +7 | 38 | 33 | |
| Decorated Silver Scepter | 33 | 33 | ||
| Decorated Silver Scepter | Intelligence: +4, Vitality: +4, Direct Hit Rate: +6 | 33 | 33 | |
| Linen Chausses | Control: +21 | 33 | 33 | |
| Linen Halfgloves | Control: +21 | 33 | 33 | |
| Siltstone Grinding Wheel | Craftsmanship: +61, Control: +35 | 33 | 33 | |
| Skull Eyepatch | Strength: +4, Dexterity: +4, Vitality: +4, Critical Hit: +5 | 33 | 33 | |
| Steel File | Craftsmanship: +61, Control: +35 | 33 | 33 | |
| Steel Pliers | Craftsmanship: +61, Control: +35 | 33 | 33 | |
| Toadskin Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 33 | 33 | |
| Walnut Pattens | Control: +21 | 33 | 33 | |
| Wrapped Steel Sledgehammer | Gathering: +37, Perception: +64 | 33 | 33 | |
| Aetherial Decorated Silver Scepter | 32 | 33 | ||
| Aetherial Decorated Silver Scepter | Intelligence: +5, Vitality: +5 | 32 | 33 | |
| Aetherial Skull Eyepatch | Strength: +4, Dexterity: +4, Vitality: +5 | 32 | 33 | |
| Aetherial Toadskin Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 32 | 33 | |
| Flame Sergeant’s Ear Cuffs | Strength: +3, Dexterity: +3, Determination: +5, Vitality: +4 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +5 | 32 | 33 | |
| Serpent Sergeant’s Ear Cuffs | Strength: +3, Dexterity: +3, Determination: +5, Vitality: +4 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +5 | 32 | 33 | |
| Storm Sergeant’s Ear Cuffs | Strength: +3, Dexterity: +3, Determination: +5, Vitality: +4 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +5 | 32 | 33 | |
| Acorn Cookie | 1 | 33 | ||
| Boar Hide | The thick hide of a boar. | 1 | 33 | |
| Boar Leather | A large piece of cured boar hide. | 1 | 33 | |
| Bone Cleaner | A freshwater snail that survives solely on the carrion of animals that get caught and perish in the sucking mud of swamps and marshes. [Suitable for printing on small canvases.] | 1 | 33 | |
| Iron Acorn | 1 | 33 | ||
| Leafy Seadragon | Though once found all across the five seas, seadragon numbers are now but a mere fraction of what they once were, due in part to Ishgardian culling parties. [Suitable for printing on medium canvases.] | 1 | 33 | |
| Monke Onke | A giant freshwater fish found in the tepid rivers and lakes of the Black Shroud. [Suitable for printing on medium canvases.] | 1 | 33 | |
| Mythril Sand | Pale-colored sand consisting of tiny grains of mythril. | 1 | 33 | |
| Oak Lumber | Processed oak lumber. | 1 | 33 | |
| Root Skipper | A small fish that is found only in Rootslake in the Black Shroud. [Suitable for printing on small canvases.] | 1 | 33 | |
| Scrambled Eggs | 1 | 33 | ||
| Undyed Linen | Several yalms of undyed linen wrapped around a short wooden distaff. | 1 | 33 | |
| White Truffle | 1 | 33 | ||
| Frayed Chef’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 37 | 32 | |
| Moth-eaten Coatee | 37 | 32 | ||
| Aetherial Ash Cavalry Bow | Dexterity: +7, Vitality: +7 | 32 | 32 | |
| Aetherial Crabshell Hora | Strength: +7, Vitality: +7 | 32 | 32 | |
| Aetherial Plumed Yew Crook | Mind: +7, Vitality: +6 | 32 | 32 | |
| Aetherial Steel Elmo | Strength: +4, Vitality: +5 | 32 | 32 | |
| Aetherial Steel Scale Fingers | Strength: +4, Vitality: +5 | 32 | 32 | |
| Aetherial Steel Scale Greaves | Strength: +4, Vitality: +5 | 32 | 32 | |
| Aetherial Steel Scale Mail | Strength: +7, Vitality: +7 | 32 | 32 | |
| Aetherial Steel-clad Boots | Strength: +4, Dexterity: +4, Vitality: +5 | 32 | 32 | |
| Aetherial Toadskin Breeches | Strength: +7, Vitality: +7 | 32 | 32 | |
| Aetherial Velveteen Sugarloaf Hat | Intelligence: +4, Mind: +4, Vitality: +5 | 32 | 32 | |
| Ash Cavalry Bow | Dexterity: +6, Vitality: +6, Critical Hit: +9 | 32 | 32 | |
| Crabshell Hora | Strength: +6, Vitality: +6, Determination: +9 | 32 | 32 | |
| Plumed Yew Crook | Mind: +6, Vitality: +5, Determination: +9 | 32 | 32 | |
| Silver Spoon Lure | A polished silver lure shaped like a spoon so it will oscillate when dragged through the water, attracting fish. Especially effective in lakes. | 32 | 32 | |
| Steel Cross-pein Hammer | Craftsmanship: +60, Control: +34 | 32 | 32 | |
| Steel Elmo | Strength: +4, Vitality: +4, Skill Speed: +5 | 32 | 32 | |
| Steel Jig | The weight of this steel lure allows for casting great distances, such as from coastlines. | 32 | 32 | |
| Steel Scale Fingers | Strength: +4, Vitality: +4, Critical Hit: +5 | 32 | 32 | |
| Steel Scale Greaves | Strength: +4, Vitality: +4, Determination: +5 | 32 | 32 | |
| Steel Scale Mail | Strength: +6, Vitality: +6, Direct Hit Rate: +8 | 32 | 32 | |
| Steel-plated Jackboots | Strength: +4, Dexterity: +4, Vitality: +4, Direct Hit Rate: +5 | 32 | 32 | |
| Toadskin Breeches | Strength: +6, Vitality: +6, Direct Hit Rate: +8 | 32 | 32 | |
| Velveteen Doublet Vest of Crafting | Craftsmanship: +52, Control: +20 | 32 | 32 | |
| Velveteen Doublet Vest of Gathering | Gathering: +36, Perception: +18 | 32 | 32 | |
| Velveteen Sugarloaf Hat | Intelligence: +4, Mind: +4, Vitality: +4, Direct Hit Rate: +5 | 32 | 32 | |
| Walnut Fishing Rod | 32 | 32 | ||
| Walnut Spinning Wheel | Craftsmanship: +60, Control: +34 | 32 | 32 | |
| Worm Fang Needle | Craftsmanship: +60, Control: +34 | 32 | 32 | |
| Flame Private’s Bliaud | Intelligence: +7, Mind: +7, Vitality: +6, Spell Speed: +9 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +9 | 31 | 32 | |
| Flame Private’s Haubergeon | Strength: +7, Vitality: +7, Skill Speed: +9 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +9 | 31 | 32 | |
| Flame Private’s Pot Helm | Strength: +4, Dexterity: +4, Vitality: +5, Direct Hit Rate: +6 Set Bonus: Set Bonus: Immortal Flames Uniform:Critical Hit: +6 | 31 | 32 | |
| Flame Private’s Sarouel | Control: +23 Set Bonus: Set Bonus: Immortal Flames Uniform:Craftsmanship: +3 | 31 | 32 | |
| Flame Private’s Shirt | Strength: +7, Dexterity: +7, Vitality: +7, Skill Speed: +9 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +9 | 31 | 32 | |
| Serpent Private’s Bliaud | Intelligence: +7, Mind: +7, Vitality: +6, Determination: +9 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Spell Speed: +9 | 31 | 32 | |
| Serpent Private’s Coif | Perception: +41 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Gathering: +3 | 31 | 32 | |
| Serpent Private’s Haubergeon | Strength: +7, Vitality: +7, Skill Speed: +9 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +9 | 31 | 32 | |
| Serpent Private’s Kecks | Strength: +7, Dexterity: +7, Vitality: +7, Skill Speed: +9 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +9 | 31 | 32 | |
| Serpent Private’s Tunic | Strength: +7, Dexterity: +7, Vitality: +7, Determination: +9 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +9 | 31 | 32 | |
| Storm Private’s Bliaud | Intelligence: +7, Mind: +7, Vitality: +6, Spell Speed: +9 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +9 | 31 | 32 | |
| Storm Private’s Haubergeon | Strength: +7, Vitality: +7, Skill Speed: +9 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +9 | 31 | 32 | |
| Storm Private’s Jacket | Strength: +7, Dexterity: +7, Vitality: +7, Determination: +9 Set Bonus: Set Bonus: Maelstrom Uniform:Skill Speed: +9 | 31 | 32 | |
| Storm Private’s Sallet | Strength: +4, Dexterity: +4, Vitality: +5, Skill Speed: +6 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +6 | 31 | 32 | |
| Storm Private’s Trousers | Strength: +7, Vitality: +7, Skill Speed: +9 Set Bonus: Set Bonus: Maelstrom Uniform:Tenacity: +9 | 31 | 32 | |
| Ash Tuna | A large saltwater fish known to migrate between the Sea of Jade and the Sea of Ash. In recent years, overfishing by boats from the Far East has led to a significant drop in their numbers. [Suitable for printing on large canvases.] | 1 | 32 | |
| Blood Currant Tart | 1 | 32 | ||
| Blood Currants | 1 | 32 | ||
| Flax | Commonly growing in the highlands of Coerthas, the stalk of this fibrous plant is used to create a linen yarn. | 1 | 32 | |
| Gagaroon Luck-die | A tiny die used as currency by the Qiqirn. | 1 | 32 | |
| Grip Killifish | A rare type of fish oft found in stagnant waters such as the isolated pools which collect in the basin of Empty Heart on the western finger of the Gods’ Grip. [Suitable for display in aquariums tier 1 and higher.] [Suitable for printing on small canvases.] | 1 | 32 | |
| Hippogryph Sinew | The tough yet flexible tendon of a hippogryph. | 1 | 32 | |
| Iron Amalj’ok | A small, curved iron blade used as currency by the Amalj’aa. | 1 | 32 | |
| Ixali Mapleknot | A carved piece of maple used as currency by the Ixal. | 1 | 32 | |
| Linen Yarn | Stiff yarn spun from flaxen fiber. | 1 | 32 | |
| Midland Basil | 1 | 32 | ||
| Oak Log | A rough-cut log of oak timber. | 1 | 32 | |
| Oak Plank | A thin evenly cut plank of oak lumber. | 1 | 32 | |
| Raptor Shank | 1 | 32 | ||
| Redtide Psashp | A red-colored shell used as currency by the Sahagin. | 1 | 32 | |
| Ropefish | As it has the tendency to coil up while inactive, this variety of freshwater eel is oft mistaken for lost boat rigging. [Suitable for printing on medium canvases.] | 1 | 32 | |
| Silver Gobcog | A tiny, multi-toothed silver cog widely used by goblins as currency. | 1 | 32 | |
| Sylphic Yellowleaf | A yellow, decaying leaf used as currency by the sylphs. | 1 | 32 | |
| Titan Mythrilpiece | A crude piece of flattened mythril used as currency by the kobolds of O’Ghomoro. | 1 | 32 | |
| Tuna Miq’abob | 1 | 32 | ||
| Aetherial Bull Hoplon | Strength: +2, Vitality: +2 | 31 | 31 | |
| Aetherial Steel Bardiche | Strength: +7, Vitality: +7 | 31 | 31 | |
| Aetherial Steel Falchion | Strength: +5, Vitality: +5 | 31 | 31 | |
| Aetherial Steel Spear | Strength: +7, Vitality: +7 | 31 | 31 | |
| Aetherial Velveteen Dress Gloves | Intelligence: +4, Mind: +4, Vitality: +4 | 31 | 31 | |
| Aetherial Velveteen Dress Shoes | Intelligence: +4, Mind: +4, Vitality: +4 | 31 | 31 | |
| Aetherial Velveteen Gaskins | Intelligence: +6, Mind: +6, Vitality: +6 | 31 | 31 | |
| Aetherial Velveteen Halfrobe | Intelligence: +6, Mind: +6, Vitality: +6 | 31 | 31 | |
| Aetherial Velveteen Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 31 | 31 | |
| Bas-relief Steel Saw | Craftsmanship: +59, Control: +34 | 31 | 31 | |
| Bull Hoplon | Strength: +1, Vitality: +2, Skill Speed: +3 | 31 | 31 | |
| Earth Brand | 31 | 31 | ||
| Earth Brand | Intelligence: +5, Vitality: +5, Determination: +5 | 31 | 31 | |
| Goathorn Staff | Intelligence: +6, Vitality: +5, Determination: +8 | 31 | 31 | |
| Silver Head Knife | Craftsmanship: +59, Control: +34 | 31 | 31 | |
| Steel Alembic | Craftsmanship: +59, Control: +34 | 31 | 31 | |
| Steel Awl | Craftsmanship: +59, Control: +34 | 31 | 31 | |
| Steel Bardiche | Strength: +6, Vitality: +6, Direct Hit Rate: +8 | 31 | 31 | |
| Steel Claw Hammer | Craftsmanship: +59, Control: +34 | 31 | 31 | |
| Steel Culinary Knife | Craftsmanship: +59, Control: +34 | 31 | 31 | |
| Steel Falchion | Strength: +5, Vitality: +4, Tenacity: +5 | 31 | 31 | |
| Steel Goggles | Control: +20, Perception: +35 | 31 | 31 | |
| Steel Hatchet | Gathering: +62, Perception: +35 | 31 | 31 | |
| Steel Mortar | Craftsmanship: +59, Control: +34 | 31 | 31 | |
| Steel Scythe | Gathering: +35, Perception: +62 | 31 | 31 | |
| Steel Skillet | Craftsmanship: +59, Control: +34 | 31 | 31 | |
| Steel Spear | Strength: +6, Vitality: +6, Direct Hit Rate: +8 | 31 | 31 | |
| Velveteen Dress Gloves | Intelligence: +4, Mind: +4, Vitality: +4, Determination: +4 | 31 | 31 | |
| Velveteen Dress Shoes | Intelligence: +4, Mind: +4, Vitality: +4, Direct Hit Rate: +4 | 31 | 31 | |
| Velveteen Gaskins | Intelligence: +5, Mind: +5, Vitality: +5, Direct Hit Rate: +8 | 31 | 31 | |
| Velveteen Robe | Intelligence: +5, Mind: +5, Vitality: +5, Direct Hit Rate: +8 | 31 | 31 | |
| Velveteen Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 31 | 31 | |
| Aetherial Earth Brand | 30 | 31 | ||
| Aetherial Earth Brand | Intelligence: +5, Vitality: +5 | 30 | 31 | |
| Aetherial Goathorn Staff | Intelligence: +7, Vitality: +6 | 30 | 31 | |
| Flame Private’s Bow | Dexterity: +7, Vitality: +7, Direct Hit Rate: +9 Set Bonus: Set Bonus: Immortal Flames Uniform:Skill Speed: +9 | 30 | 31 | |
| Flame Private’s Brand | 30 | 31 | ||
| Flame Private’s Brand | Intelligence: +5, Vitality: +5, Direct Hit Rate: +6 Set Bonus: Set Bonus: Immortal Flames Uniform:Spell Speed: +6 | 30 | 31 | |
| Flame Private’s Cesti | Strength: +7, Vitality: +7, Direct Hit Rate: +9 Set Bonus: Set Bonus: Immortal Flames Uniform:Critical Hit: +9 | 30 | 31 | |
| Flame Private’s Crook | Mind: +7, Vitality: +6, Piety: +9 Set Bonus: Set Bonus: Immortal Flames Uniform:Critical Hit: +9 | 30 | 31 | |
| Flame Private’s Labrys | Strength: +7, Vitality: +7, Determination: +9 Set Bonus: Set Bonus: Immortal Flames Uniform:Skill Speed: +9 | 30 | 31 | |
| Flame Private’s Picatrix | Intelligence: +7, Mind: +7, Vitality: +6, Direct Hit Rate: +9 Set Bonus: Set Bonus: Immortal Flames Uniform:Spell Speed: +9 | 30 | 31 | |
| Flame Private’s Spatha | Strength: +5, Vitality: +5, Tenacity: +6 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +6 | 30 | 31 | |
| Flame Private’s Spear | Strength: +7, Vitality: +7, Determination: +9 Set Bonus: Set Bonus: Immortal Flames Uniform:Skill Speed: +9 | 30 | 31 | |
| Patriot’s Bracelet | Increased Spiritbond Gain: +1 | 30 | 31 | |
| Serpent Private’s Bow | Dexterity: +7, Vitality: +7, Direct Hit Rate: +9 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Skill Speed: +9 | 30 | 31 | |
| Serpent Private’s Brand | 30 | 31 | ||
| Serpent Private’s Brand | Intelligence: +5, Vitality: +5, Direct Hit Rate: +6 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Spell Speed: +6 | 30 | 31 | |
| Serpent Private’s Cesti | Strength: +7, Vitality: +7, Direct Hit Rate: +9 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +9 | 30 | 31 | |
| Serpent Private’s Crook | Mind: +7, Vitality: +6, Piety: +9 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +9 | 30 | 31 | |
| Serpent Private’s Labrys | Strength: +7, Vitality: +7, Determination: +9 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Skill Speed: +9 | 30 | 31 | |
| Serpent Private’s Picatrix | Intelligence: +7, Mind: +7, Vitality: +6, Direct Hit Rate: +9 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Spell Speed: +9 | 30 | 31 | |
| Serpent Private’s Spatha | Strength: +5, Vitality: +5, Tenacity: +6 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +6 | 30 | 31 | |
| Serpent Private’s Spear | Strength: +7, Vitality: +7, Determination: +9 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Skill Speed: +9 | 30 | 31 | |
| Storm Private’s Bow | Dexterity: +7, Vitality: +7, Direct Hit Rate: +9 Set Bonus: Set Bonus: Maelstrom Uniform:Skill Speed: +9 | 30 | 31 | |
| Storm Private’s Brand | 30 | 31 | ||
| Storm Private’s Brand | Intelligence: +5, Vitality: +5, Direct Hit Rate: +6 Set Bonus: Set Bonus: Maelstrom Uniform:Spell Speed: +6 | 30 | 31 | |
| Storm Private’s Cesti | Strength: +7, Vitality: +7, Direct Hit Rate: +9 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +9 | 30 | 31 | |
| Storm Private’s Crook | Mind: +7, Vitality: +6, Piety: +9 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +9 | 30 | 31 | |
| Storm Private’s Labrys | Strength: +7, Vitality: +7, Determination: +9 Set Bonus: Set Bonus: Maelstrom Uniform:Skill Speed: +9 | 30 | 31 | |
| Storm Private’s Picatrix | Intelligence: +7, Mind: +7, Vitality: +6, Direct Hit Rate: +9 Set Bonus: Set Bonus: Maelstrom Uniform:Spell Speed: +9 | 30 | 31 | |
| Storm Private’s Spatha | Strength: +5, Vitality: +5, Tenacity: +6 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +6 | 30 | 31 | |
| Storm Private’s Spear | Strength: +7, Vitality: +7, Determination: +9 Set Bonus: Set Bonus: Maelstrom Uniform:Skill Speed: +9 | 30 | 31 | |
| Aloe | 1 | 31 | ||
| Amethyst | A purple jewel. | 1 | 31 | |
| Aquamarine | A blue jewel. | 1 | 31 | |
| Blindfish | Commonly found in the sea caves and grottoes of Vylbrand, the eyes of this freshwater fish regressed long ago, earning the specimen its name. [Suitable for printing on small canvases.] | 1 | 31 | |
| Formic Acid | The pungent and corrosive secretion of an antling. | 1 | 31 | |
| Garnet | A red jewel. | 1 | 31 | |
| Goshenite | A transparent jewel. | 1 | 31 | |
| Heliodor | A yellow jewel. | 1 | 31 | |
| Indigo Herring | This blue-backed, white-bellied saltwater fish native to the Indigo Deep is known to migrate in large schools from north to south in the winter, and back again in the summer. [Suitable for display in aquariums tier 2 and higher.] [Suitable for printing on medium canvases.] | 1 | 31 | |
| Lamp Marimo | A rare type of luminescent moss found on the bottom of lakes and in caves. Slight currents cause the moss to form into a ball as it grows. [Suitable for printing on small canvases.] | 1 | 31 | |
| Mandrake | The man-shaped root of a wild plant commonly found growing on Vylbrand. | 1 | 31 | |
| Oak Branch | The thick branch of an oak tree. | 1 | 31 | |
| Peridot | A green jewel. | 1 | 31 | |
| Raw Amethyst | An uncut, unpolished stone containing what appears to be amethyst. | 1 | 31 | |
| Raw Aquamarine | An uncut, unpolished stone containing what appears to be aquamarine. | 1 | 31 | |
| Raw Garnet | An uncut, unpolished stone containing what appears to be garnet. | 1 | 31 | |
| Raw Goshenite | An uncut, unpolished stone containing what appears to be goshenite. | 1 | 31 | |
| Raw Heliodor | An uncut, unpolished stone containing what appears to be heliodor. | 1 | 31 | |
| Raw Peridot | An uncut, unpolished stone containing what appears to be peridot. | 1 | 31 | |
| Smoked Raptor | 1 | 31 | ||
| Starlight Log | 1 | 31 | ||
| Blunt Bastard Sword | Strength: +5, Vitality: +5 | 35 | 30 | |
| Brittle Picatrix | Intelligence: +6, Mind: +6, Vitality: +6 | 35 | 30 | |
| Cracked Shepherd’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 35 | 30 | |
| Damaged Cudgel | 35 | 30 | ||
| Damaged Cudgel | Intelligence: +5, Vitality: +5 | 35 | 30 | |
| Greasy Half Apron | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 35 | 30 | |
| Tarnished Hoplon | Strength: +1, Vitality: +2 | 35 | 30 | |
| Worm-eaten Square Shield | Intelligence: +1, Mind: +1, Vitality: +1 | 35 | 30 | |
| Brilliant Egg Cap | Strength: +4, Dexterity: +4, Intelligence: +4, Mind: +4, Vitality: +4, Direct Hit Rate: +5 | 30 | 30 | |
| Engraved Goatskin Grimoire | Intelligence: +5, Mind: +5, Vitality: +5, Direct Hit Rate: +7 | 30 | 30 | |
| Padded Velveteen Trousers | Strength: +5, Vitality: +6, Skill Speed: +7 | 30 | 30 | |
| Peregrine Helm | Strength: +4, Dexterity: +4, Intelligence: +4, Mind: +4, Vitality: +4, Spell Speed: +5 | 30 | 30 | |
| Silver Ear Cuffs | Strength: +3, Dexterity: +3, Direct Hit Rate: +4, Vitality: +3 | 30 | 30 | |
| Soul of the Bard | Upon the surface of this multi-aspected crystal are carved the myriad deeds of bards from eras past. | 30 | 30 | |
| Soul of the Black Mage | Upon the surface of this multi-aspected crystal are carved the myriad deeds of black mages from eras past. | 30 | 30 | |
| Soul of the Dragoon | Upon the surface of this multi-aspected crystal are carved the myriad deeds of dragoons from eras past. | 30 | 30 | |
| Soul of the Monk | Upon the surface of this multi-aspected crystal are carved the myriad deeds of monks from eras past. | 30 | 30 | |
| Soul of the Paladin | Upon the surface of this multi-aspected crystal are carved the myriad deeds of paladins from eras past. | 30 | 30 | |
| Soul of the Scholar | Upon the surface of this multi-aspected crystal are carved the myriad deeds of scholars from eras past. | 30 | 30 | |
| Soul of the Summoner | Upon the surface of this multi-aspected crystal are carved the myriad deeds of summoners from eras past. | 30 | 30 | |
| Soul of the Warrior | Upon the surface of this multi-aspected crystal are carved the myriad deeds of warriors from eras past. | 30 | 30 | |
| Soul of the White Mage | Upon the surface of this multi-aspected crystal are carved the myriad deeds of white mages from eras past. | 30 | 30 | |
| Spoon Worm | Also colorfully known as a “fisherman’s member,” the stench of this sea-dwelling creature when sliced up is perfect for attracting hungry fish. Live bait for ocean fishing. | 30 | 30 | |
| Steel Celata | Strength: +4, Vitality: +4, Tenacity: +4 | 30 | 30 | |
| Steel Cuirass | Strength: +5, Vitality: +6, Tenacity: +7 | 30 | 30 | |
| Steel Gauntlets | Strength: +4, Vitality: +4, Direct Hit Rate: +4 | 30 | 30 | |
| Steel Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 30 | 30 | |
| Steel Sabatons | Strength: +4, Vitality: +4, Critical Hit: +4 | 30 | 30 | |
| Steel Sallet | Strength: +4, Dexterity: +4, Vitality: +4, Direct Hit Rate: +4 | 30 | 30 | |
| Steel Sledgehammer | Gathering: +35, Perception: +60 | 30 | 30 | |
| Syrphid Basket | A tightly knitted wicker basket filled with a swarm of angry syrphids. Live bait for freshwater fishing. | 30 | 30 | |
| Toadskin Armguards | Strength: +4, Dexterity: +4, Vitality: +4, Critical Hit: +4 | 30 | 30 | |
| Toadskin Brais | Strength: +5, Dexterity: +5, Vitality: +6, Direct Hit Rate: +7 | 30 | 30 | |
| Toadskin Culottes | Gathering: +17, Perception: +9 | 30 | 30 | |
| Toadskin Jacket | Strength: +5, Dexterity: +5, Vitality: +6, Direct Hit Rate: +7 | 30 | 30 | |
| Toadskin Leg Guards | Strength: +4, Dexterity: +4, Vitality: +4, Determination: +4 | 30 | 30 | |
| Toadskin Ring | GP: +14 | 30 | 30 | |
| Toadskin Voyager’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 30 | 30 | |
| Toadskin Workboots | Perception: +19 | 30 | 30 | |
| Velveteen Gown | Craftsmanship: +50, Control: +19 | 30 | 30 | |
| Velveteen Work Gloves | Gathering: +26 | 30 | 30 | |
| Novice’s File | Craftsmanship: +58, Control: +33, CP: +2 | 29 | 30 | |
| Novice’s Grinding Wheel | Craftsmanship: +58, Control: +33, CP: +2 | 29 | 30 | |
| Novice’s Pliers | Craftsmanship: +58, Control: +33, CP: +2 | 29 | 30 | |
| Aetherial Engraved Goatskin Grimoire | Intelligence: +6, Mind: +6, Vitality: +6 | 28 | 30 | |
| Aetherial Padded Velveteen Trousers | Strength: +6, Vitality: +7 | 28 | 30 | |
| Aetherial Silver Ear Cuffs | Strength: +3, Dexterity: +3, Vitality: +3 | 28 | 30 | |
| Aetherial Steel Celata | Strength: +4, Vitality: +4 | 28 | 30 | |
| Aetherial Steel Cuirass | Strength: +6, Vitality: +7 | 28 | 30 | |
| Aetherial Steel Gauntlets | Strength: +4, Vitality: +4 | 28 | 30 | |
| Aetherial Steel Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 28 | 30 | |
| Aetherial Steel Sabatons | Strength: +4, Vitality: +4 | 28 | 30 | |
| Aetherial Steel Sallet | Strength: +4, Dexterity: +4, Vitality: +4 | 28 | 30 | |
| Aetherial Toadskin Armguards | Strength: +4, Dexterity: +4, Vitality: +4 | 28 | 30 | |
| Aetherial Toadskin Brais | Strength: +6, Dexterity: +6, Vitality: +7 | 28 | 30 | |
| Aetherial Toadskin Jacket | Strength: +6, Dexterity: +6, Vitality: +7 | 28 | 30 | |
| Aetherial Toadskin Leg Guards | Strength: +4, Dexterity: +4, Vitality: +4 | 28 | 30 | |
| Aetherial Toadskin Voyager’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 28 | 30 | |
| Charred Axe | Strength: +6, Vitality: +7, Direct Hit Rate: +8, Determination: +6 | 28 | 30 | |
| Heart of House d’Arlendre | Mind: +6, Vitality: +6, Spell Speed: +8, Determination: +6 | 28 | 30 | |
| Inquisitor’s Tuck | Strength: +5, Vitality: +5, Skill Speed: +6, Determination: +4 | 28 | 30 | |
| Joukil’s Guile | Dexterity: +6, Vitality: +7, Critical Hit: +8, Determination: +6 | 28 | 30 | |
| Pupil’s Leather Grimoire | Intelligence: +6, Mind: +6, Vitality: +6, Determination: +8, Direct Hit Rate: +6 | 28 | 30 | |
| Shield of the Savage | Intelligence: +1, Mind: +1, Vitality: +1, Direct Hit Rate: +2, Spell Speed: +2 | 28 | 30 | |
| Tenfinger Tallstaff | Intelligence: +6, Vitality: +6, Critical Hit: +8, Direct Hit Rate: +6 | 28 | 30 | |
| Tidesplitter | Strength: +6, Vitality: +7, Skill Speed: +8, Critical Hit: +6 | 28 | 30 | |
| Unbreakable Knuckles | Strength: +6, Vitality: +7, Direct Hit Rate: +8, Determination: +6 | 28 | 30 | |
| Waning Sun Pelta | Strength: +1, Vitality: +2, Skill Speed: +2, Direct Hit Rate: +2 | 28 | 30 | |
| Abyssal Blue Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Alligator Pear | 1 | 30 | ||
| Alligator Salad | 1 | 30 | ||
| Battledance Materia II | Affects the amount of physical and magic damage dealt and received, as well as HP restored. The higher the value, the more damage dealt, the more HP restored, and the less damage taken. Only applicable when role is Tank. | 1 | 30 | |
| Blue Landtrap Leaf | The thin, twitching leaf of a flytrap. | 1 | 30 | |
| Celeste Green Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Chocobo Feather | The stiff yellow tailfeather of a chocobo. | 1 | 30 | |
| Colibri Pink Dye | A labor-saving pink dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Company-issue Expectorant | 1 | 30 | ||
| Cornbread | 1 | 30 | ||
| Craftsman’s Command Materia II | Affects the amount of quality improved in a single synthesis step. | 1 | 30 | |
| Craftsman’s Competence Materia II | Affects the amount of progress achieved in a single synthesis step. | 1 | 30 | |
| Craftsman’s Cunning Materia II | 1 | 30 | ||
| Dalamud Red Dye | A labor-saving red dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Dark Vinegar | 1 | 30 | ||
| Deepwood Green Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Dexterity Materia II | Affects physical damage dealt by rogue’s arms, viper’s arms, archer’s arms, machinist’s arms, and dancer’s arms. | 1 | 30 | |
| Earth Materia II | Decreases earth-aspected damage. | 1 | 30 | |
| Fire Materia II | Decreases fire-aspected damage. | 1 | 30 | |
| Forest Miq’abob | 1 | 30 | ||
| Gatherer’s Grasp Materia II | 1 | 30 | ||
| Gatherer’s Guerdon Materia II | Affects the rate at which items are gathered. | 1 | 30 | |
| Gatherer’s Guile Materia II | Affects item yield when gathering as a botanist or miner, and the size of fish when fishing or spearfishing. | 1 | 30 | |
| Grade 2 Carbonized Matter | Naturally occurring coal infused with dark matter. | 1 | 30 | |
| Growth Formula Gamma | This alchemically formulated potation accelerates the growth of foliage. | 1 | 30 | |
| Heavens’ Eye Materia II | Affects the rate at which your physical and magic attacks land direct hits, dealing slightly more damage than normal hits. The higher the value, the higher the frequency with which your hits will be direct. Higher values will also result in greater damage for actions which guarantee direct hits. | 1 | 30 | |
| Hog Hide | The thick hide of a hog. | 1 | 30 | |
| Honey Yellow Dye | A labor-saving yellow dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Horn Glue | An adhesive substance created by boiling down horns. | 1 | 30 | |
| Hunter Green Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Ice Materia II | Decreases ice-aspected damage. | 1 | 30 | |
| Intelligence Materia II | Affects attack magic potency when role is DPS. | 1 | 30 | |
| Kobold Brown Dye | A labor-saving brown dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Lightning Materia II | Decreases lightning-aspected damage. | 1 | 30 | |
| Linseed Oil | An oil made by pressing flax seeds. Used for lubrication as well as in medicines. | 1 | 30 | |
| Loam Brown Dye | A labor-saving brown dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Lotus Pink Dye | A labor-saving pink dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Millioncorn Yellow Dye | A labor-saving yellow dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Mind Materia II | Affects healing magic potency. Also affects attack magic potency when role is Healer. | 1 | 30 | |
| Moor Leech | A bloodsucking leech. Used by barbers, chirurgeons, and chymists alike to drain the tainted humours from an ill patient. | 1 | 30 | |
| Morbol Green Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Morbol Vine | The squirming vine of a morbol. | 1 | 30 | |
| Ochu Green Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Othard Blue Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Piety Materia II | Affects MP regeneration. Regeneration rate is determined by piety. Only applicable when in battle and role is Healer. | 1 | 30 | |
| Plum Purple Dye | A labor-saving purple dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Pumpkin Orange Dye | A labor-saving orange dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Quickarm Materia II | Affects both the casting and recast timers, as well as the damage over time potency for weaponskills and auto-attacks. The higher the value, the shorter the timers/higher the potency. | 1 | 30 | |
| Quicktongue Materia II | Affects both the casting and recast timers for spells. The higher the value, the shorter the timers. Also affects a spell’s damage over time or healing over time potency. | 1 | 30 | |
| Raptor Talon | The hard razor-sharp claw of a raptor. | 1 | 30 | |
| Regal Purple Dye | A labor-saving purple dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Rolanberry Red Dye | A labor-saving red dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Royal Blue Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Saltpeter | A translucent crystalline substance often used in making glass, firesand, and dyes. | 1 | 30 | |
| Sandworm Fang | The sandpaper-like canine of a giant sandworm. | 1 | 30 | |
| Savage Aim Materia II | Affects the amount of physical and magic damage dealt, as well as HP restored. The higher the value, the higher the frequency with which your hits will be critical/higher the potency of critical hits. | 1 | 30 | |
| Savage Might Materia II | Affects the amount of damage dealt by both physical and magic attacks, as well as the amount of HP restored by healing spells. | 1 | 30 | |
| Sea Pickle | A blue, spiny, sluglike creature found in the shallows off of Vylbrand, and considered a delicacy by Sea Wolves. [Suitable for printing on medium canvases.] | 1 | 30 | |
| Siltstone | A dense stone comprised of layers of river silt compressed down over thousands of generations. | 1 | 30 | |
| Siltstone Whetstone | A piece of fine-grained siltstone used to sharpen the blades of tools and weapons. | 1 | 30 | |
| Silver Leaf | A square of silver pounded until it is paper-thin. Often applied to wood to give it the appearance of solid silver. | 1 | 30 | |
| Snow White Dye | A labor-saving white dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Soot Black Dye | A labor-saving black dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Spine Drops | 1 | 30 | ||
| Spotted Pleco | Tiny white spots cover the body of this rare freshwater fish. [Suitable for printing on medium canvases.] | 1 | 30 | |
| Storm Blue Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Strength Materia II | Affects physical damage dealt by gladiator’s arms, marauder’s arms, dark knight’s arms, gunbreaker’s arms, pugilist’s arms, lancer’s arms, samurai’s arms, reaper’s arms, thaumaturge’s arms, arcanist’s arms, red mage’s arms, pictomancer’s arms, conjurer’s arms, astrologian’s arms, sage’s arms, and blue mage’s arms. | 1 | 30 | |
| Sunset Orange Dye | A labor-saving orange dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Vitality Materia II | Affects maximum HP. | 1 | 30 | |
| Void Blue Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Water Materia II | Decreases water-aspected damage. | 1 | 30 | |
| Wind Materia II | Decreases wind-aspected damage. | 1 | 30 | |
| Wine Red Dye | A labor-saving red dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Woad Blue Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | 1 | 30 | |
| Wyvern Obsidian | A hard variety of obsidian. Said to have been formed in the flames of a wyvern’s breath. | 1 | 30 | |
| Yugr’am Salmon | This freshwater fish matures in the salty waters of the Bloodbrine Sea, only to return up the Yugr’am River where it was born to spawn. [Suitable for printing on medium canvases.] | 1 | 30 | |
| Aetherial Walnut Cane | Mind: +6, Vitality: +6 | 29 | 29 | |
| Danburite Earrings | Intelligence: +3, Determination: +4, Vitality: +3 | 29 | 29 | |
| Danburite Ring | Intelligence: +3, Determination: +4, Vitality: +3 | 29 | 29 | |
| Fluorite Earrings | Dexterity: +3, Critical Hit: +4, Vitality: +3 | 29 | 29 | |
| Fluorite Ring | Dexterity: +3, Critical Hit: +4, Vitality: +3 | 29 | 29 | |
| Heavy Crowsbeak Hammer | Craftsmanship: +56, Control: +32 | 29 | 29 | |
| Horn Armillae | Vitality: +3, Critical Hit: +4, Strength: +3 | 29 | 29 | |
| Horn Ring | Intelligence: +3, Mind: +3, Direct Hit Rate: +4, Vitality: +3 | 29 | 29 | |
| Lapis Lazuli Earrings | Mind: +3, Spell Speed: +4, Vitality: +3 | 29 | 29 | |
| Lapis Lazuli Ring | Mind: +3, Spell Speed: +4, Vitality: +3 | 29 | 29 | |
| Malachite Earrings | Mind: +3, Piety: +4, Vitality: +3 | 29 | 29 | |
| Malachite Ring | Mind: +3, Piety: +4, Vitality: +3 | 29 | 29 | |
| Silver Choker | CP: +21 | 29 | 29 | |
| Sphene Earrings | Vitality: +3, Tenacity: +4, Strength: +3 | 29 | 29 | |
| Sphene Ring | Vitality: +3, Tenacity: +4, Strength: +3 | 29 | 29 | |
| Staghorn Fishing Rod | 29 | 29 | ||
| Steel Chaser Hammer | Craftsmanship: +56, Control: +32 | 29 | 29 | |
| Steel Claws | Strength: +5, Vitality: +6, Skill Speed: +7 | 29 | 29 | |
| Steel Halberd | Strength: +5, Vitality: +6, Skill Speed: +7 | 29 | 29 | |
| Steel Pickaxe | Gathering: +59, Perception: +34 | 29 | 29 | |
| Sunstone Earrings | Strength: +3, Skill Speed: +4, Vitality: +3 | 29 | 29 | |
| Sunstone Ring | Strength: +3, Skill Speed: +4, Vitality: +3 | 29 | 29 | |
| Toadskin Jerkin | Gathering: +34, Perception: +17 | 29 | 29 | |
| Velveteen Beret | Control: +19 | 29 | 29 | |
| Walnut Cane | Mind: +5, Vitality: +5, Determination: +7 | 29 | 29 | |
| Wrapped Iron Raising Hammer | Craftsmanship: +56, Control: +32 | 29 | 29 | |
| Yew Wand | Mind: +4, Vitality: +5, Piety: +5 | 29 | 29 | |
| Aetherial Bone Armillae | Vitality: +3, Strength: +3 | 28 | 29 | |
| Aetherial Danburite Earrings | Intelligence: +3, Vitality: +3 | 28 | 29 | |
| Aetherial Danburite Ring | Intelligence: +3, Vitality: +3 | 28 | 29 | |
| Aetherial Fluorite Earrings | Dexterity: +3, Vitality: +3 | 28 | 29 | |
| Aetherial Fluorite Ring | Dexterity: +3, Vitality: +3 | 28 | 29 | |
| Aetherial Horn Ring | Intelligence: +3, Mind: +3, Vitality: +3 | 28 | 29 | |
| Aetherial Lapis Lazuli Earrings | Mind: +3, Vitality: +3 | 28 | 29 | |
| Aetherial Lapis Lazuli Ring | Mind: +3, Vitality: +3 | 28 | 29 | |
| Aetherial Malachite Earrings | Mind: +3, Vitality: +3 | 28 | 29 | |
| Aetherial Malachite Ring | Mind: +3, Vitality: +3 | 28 | 29 | |
| Aetherial Sphene Earrings | Vitality: +3, Strength: +3 | 28 | 29 | |
| Aetherial Sphene Ring | Vitality: +3, Strength: +3 | 28 | 29 | |
| Aetherial Steel Claws | Strength: +6, Vitality: +7 | 28 | 29 | |
| Aetherial Steel Halberd | Strength: +6, Vitality: +7 | 28 | 29 | |
| Aetherial Sunstone Earrings | Strength: +3, Vitality: +3 | 28 | 29 | |
| Aetherial Sunstone Ring | Strength: +3, Vitality: +3 | 28 | 29 | |
| Aetherial Yew Wand | Mind: +4, Vitality: +5 | 28 | 29 | |
| Flame Private’s Gauntlets | Strength: +4, Vitality: +4, Determination: +5 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +5 | 28 | 29 | |
| Flame Private’s Halfgloves | Strength: +4, Dexterity: +4, Vitality: +4, Determination: +5 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +5 | 28 | 29 | |
| Flame Private’s Ringbands | Intelligence: +4, Mind: +4, Vitality: +4, Determination: +5 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +5 | 28 | 29 | |
| Flame Private’s Shield | Strength: +2, Vitality: +2, Direct Hit Rate: +2 Set Bonus: Set Bonus: Immortal Flames Uniform:Critical Hit: +2 | 28 | 29 | |
| Novice’s Claw Hammer | Craftsmanship: +56, Control: +32, CP: +2 | 28 | 29 | |
| Novice’s Culinary Knife | Craftsmanship: +56, Control: +32, CP: +2 | 28 | 29 | |
| Novice’s Mortar | Craftsmanship: +56, Control: +32, CP: +2 | 28 | 29 | |
| Novice’s Scythe | Gathering: +34, Perception: +59, GP: +2 | 28 | 29 | |
| Novice’s Spinning Wheel | Craftsmanship: +56, Control: +32, CP: +2 | 28 | 29 | |
| Serpent Private’s Bracers | Strength: +4, Dexterity: +4, Vitality: +4, Skill Speed: +5 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +5 | 28 | 29 | |
| Serpent Private’s Gauntlets | Strength: +4, Vitality: +4, Determination: +5 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +5 | 28 | 29 | |
| Serpent Private’s Ringbands | Intelligence: +4, Mind: +4, Vitality: +4, Determination: +5 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +5 | 28 | 29 | |
| Serpent Private’s Targe | Intelligence: +2, Mind: +2, Vitality: +1, Determination: +2 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Spell Speed: +2 | 28 | 29 | |
| Storm Private’s Gauntlets | Strength: +4, Vitality: +4, Determination: +5 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +5 | 28 | 29 | |
| Storm Private’s Ringbands | Intelligence: +4, Mind: +4, Vitality: +4, Determination: +5 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +5 | 28 | 29 | |
| Storm Private’s Scutum | Strength: +2, Vitality: +2, Determination: +2 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +2 | 28 | 29 | |
| Storm Private’s Wristguards | Strength: +4, Dexterity: +4, Vitality: +4, Critical Hit: +5 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +5 | 28 | 29 | |
| Baked Sole | 1 | 29 | ||
| Blue Yarzon Leg | The pronged leg of a bog yarzon. | 1 | 29 | |
| Cactuar Needle | The sharp spine of a cactuar. | 1 | 29 | |
| Cornmeal | 1 | 29 | ||
| Hammerhead Shark | A ravenous shark with a hammer-shaped head it uses to quickly detect its prey. This wavekin is most commonly found living in small schools in the Strait of Merlthor. [Suitable for display in aquariums tier 3 and higher.] [Suitable for printing on large canvases.] | 1 | 29 | |
| Lamprey | A long, ugly freshwater eel found in nearly every river and lake in Eorzea. Its toothy grin is enough to frighten children across the realm. [Suitable for printing on medium canvases.] | 1 | 29 | |
| Plaguefish | This variety of freshwater fish has the queer habit of wearing the skulls of small drowned animals, though it is not known exactly why. [Suitable for printing on small canvases.] | 1 | 29 | |
| Radiant Eye of Earth | A luminous stone sphere elementally aspected to earth. | 1 | 29 | |
| Radiant Eye of Fire | A luminous stone sphere elementally aspected to fire. | 1 | 29 | |
| Radiant Eye of Ice | A luminous stone sphere elementally aspected to ice. | 1 | 29 | |
| Radiant Eye of Lightning | A luminous stone sphere elementally aspected to lightning. | 1 | 29 | |
| Radiant Eye of Water | A luminous stone sphere elementally aspected to water. | 1 | 29 | |
| Radiant Eye of Wind | A luminous stone sphere elementally aspected to wind. | 1 | 29 | |
| Aetherial Ash Composite Bow | Dexterity: +6, Vitality: +6 | 28 | 28 | |
| Aetherial Danburite Bracelet | Intelligence: +3, Vitality: +3 | 28 | 28 | |
| Aetherial Danburite Choker | Intelligence: +3, Vitality: +3 | 28 | 28 | |
| Aetherial Elm Macuahuitl | Strength: +4, Vitality: +4 | 28 | 28 | |
| Aetherial Fluorite Bracelet | Dexterity: +3, Vitality: +3 | 28 | 28 | |
| Aetherial Fluorite Choker | Dexterity: +3, Vitality: +3 | 28 | 28 | |
| Aetherial Goatskin Targe | Intelligence: +2, Mind: +2, Vitality: +1 | 28 | 28 | |
| Aetherial Lapis Lazuli Bracelet | Mind: +3, Vitality: +3 | 28 | 28 | |
| Aetherial Lapis Lazuli Choker | Mind: +3, Vitality: +3 | 28 | 28 | |
| Aetherial Malachite Bracelet | Mind: +3, Vitality: +3 | 28 | 28 | |
| Aetherial Malachite Choker | Mind: +3, Vitality: +3 | 28 | 28 | |
| Aetherial Silver Circlet (Amethyst) | Intelligence: +3, Mind: +3, Vitality: +4 | 28 | 28 | |
| Aetherial Silver Circlet (Aquamarine) | Intelligence: +3, Mind: +3, Vitality: +4 | 28 | 28 | |
| Aetherial Silver Circlet (Garnet) | Intelligence: +3, Mind: +3, Vitality: +4 | 28 | 28 | |
| Aetherial Silver Circlet (Goshenite) | Intelligence: +3, Mind: +3, Vitality: +4 | 28 | 28 | |
| Aetherial Silver Circlet (Heliodor) | Intelligence: +3, Mind: +3, Vitality: +4 | 28 | 28 | |
| Aetherial Silver Circlet (Peridot) | Intelligence: +3, Mind: +3, Vitality: +4 | 28 | 28 | |
| Aetherial Silver Scepter | 28 | 28 | ||
| Aetherial Silver Scepter | Intelligence: +4, Vitality: +4 | 28 | 28 | |
| Aetherial Sphene Bracelet | Vitality: +3, Strength: +3 | 28 | 28 | |
| Aetherial Sphene Choker | Vitality: +3, Strength: +3 | 28 | 28 | |
| Aetherial Spiked Steel Labrys | Strength: +6, Vitality: +6 | 28 | 28 | |
| Aetherial Sunstone Bracelet | Strength: +3, Vitality: +3 | 28 | 28 | |
| Aetherial Sunstone Choker | Strength: +3, Vitality: +3 | 28 | 28 | |
| Aetherial Velveteen Trousers | Strength: +6, Dexterity: +6, Vitality: +6 | 28 | 28 | |
| Ash Composite Bow | Dexterity: +5, Vitality: +5, Determination: +6 | 28 | 28 | |
| Bomb Frypan | Craftsmanship: +55, Control: +32 | 28 | 28 | |
| Conical Alembic | Craftsmanship: +55, Control: +32 | 28 | 28 | |
| Danburite Bracelet | Intelligence: +3, Determination: +4, Vitality: +3 | 28 | 28 | |
| Danburite Choker | Intelligence: +3, Determination: +4, Vitality: +3 | 28 | 28 | |
| Elm Macuahuitl | Strength: +4, Vitality: +4, Tenacity: +4 | 28 | 28 | |
| Fluorite Bracelet | Dexterity: +3, Critical Hit: +4, Vitality: +3 | 28 | 28 | |
| Fluorite Choker | Dexterity: +3, Critical Hit: +4, Vitality: +3 | 28 | 28 | |
| Goatskin Targe | Intelligence: +1, Mind: +1, Direct Hit Rate: +2 | 28 | 28 | |
| Iron Chocobotail Saw | Craftsmanship: +55, Control: +32 | 28 | 28 | |
| Iron Head Knife | Craftsmanship: +55, Control: +32 | 28 | 28 | |
| Lapis Lazuli Bracelet | Mind: +3, Spell Speed: +4, Vitality: +3 | 28 | 28 | |
| Lapis Lazuli Choker | Mind: +3, Spell Speed: +4, Vitality: +3 | 28 | 28 | |
| Malachite Bracelet | Mind: +3, Piety: +4, Vitality: +3 | 28 | 28 | |
| Malachite Choker | Mind: +3, Piety: +4, Vitality: +3 | 28 | 28 | |
| Plumed Iron Hatchet | Gathering: +58, Perception: +33 | 28 | 28 | |
| Silver Circlet (Amethyst) | Intelligence: +3, Mind: +3, Vitality: +4, Direct Hit Rate: +4 | 28 | 28 | |
| Silver Circlet (Aquamarine) | Intelligence: +3, Mind: +3, Vitality: +4, Direct Hit Rate: +4 | 28 | 28 | |
| Silver Circlet (Garnet) | Intelligence: +3, Mind: +3, Vitality: +4, Direct Hit Rate: +4 | 28 | 28 | |
| Silver Circlet (Goshenite) | Intelligence: +3, Mind: +3, Vitality: +4, Direct Hit Rate: +4 | 28 | 28 | |
| Silver Circlet (Heliodor) | Intelligence: +3, Mind: +3, Vitality: +4, Direct Hit Rate: +4 | 28 | 28 | |
| Silver Circlet (Peridot) | Intelligence: +3, Mind: +3, Vitality: +4, Direct Hit Rate: +4 | 28 | 28 | |
| Silver Needle | Craftsmanship: +55, Control: +32 | 28 | 28 | |
| Silver Scepter | 28 | 28 | ||
| Silver Scepter | Intelligence: +4, Vitality: +4, Direct Hit Rate: +4 | 28 | 28 | |
| Sphene Bracelet | Vitality: +3, Tenacity: +4, Strength: +3 | 28 | 28 | |
| Sphene Choker | Vitality: +3, Tenacity: +4, Strength: +3 | 28 | 28 | |
| Spiked Steel Labrys | Strength: +5, Vitality: +5, Direct Hit Rate: +6 | 28 | 28 | |
| Steel Chainmail | Strength: +5, Vitality: +5, Skill Speed: +6 | 28 | 28 | |
| Steel Tassets | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 28 | 28 | |
| Steel Vambraces | Strength: +3, Vitality: +4, Determination: +4 | 28 | 28 | |
| Sunstone Bracelet | Strength: +3, Skill Speed: +4, Vitality: +3 | 28 | 28 | |
| Sunstone Choker | Strength: +3, Skill Speed: +4, Vitality: +3 | 28 | 28 | |
| Velveteen Bottoms | Control: +18 | 28 | 28 | |
| Velveteen Gaiters | Control: +18 | 28 | 28 | |
| Velveteen Half Apron | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 28 | 28 | |
| Velveteen Shortgloves | Control: +18 | 28 | 28 | |
| Velveteen Trousers | Strength: +5, Dexterity: +5, Vitality: +5, Skill Speed: +6 | 28 | 28 | |
| Flame Private’s Chausses | Control: +21 Set Bonus: Set Bonus: Immortal Flames Uniform:Craftsmanship: +2 | 27 | 28 | |
| Flame Private’s Culottes | Perception: +9, Gathering: +19 | 27 | 28 | |
| Novice’s Awl | Craftsmanship: +55, Control: +32, CP: +2 | 27 | 28 | |
| Serpent Private’s Bottoms | Control: +21 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Craftsmanship: +2 | 27 | 28 | |
| Serpent Private’s Slops | Perception: +9, Gathering: +19 | 27 | 28 | |
| Storm Private’s Chausses | Control: +21 Set Bonus: Set Bonus: Maelstrom Uniform:Craftsmanship: +2 | 27 | 28 | |
| Storm Private’s Slops | Perception: +9, Gathering: +19 | 27 | 28 | |
| Aetherial Steel Chainmail | Strength: +6, Vitality: +6 | 26 | 28 | |
| Aetherial Steel Tassets | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 26 | 28 | |
| Aetherial Steel Vambraces | Strength: +3, Vitality: +4 | 26 | 28 | |
| Black Ghost | Native to the rivers and lakes of the Black Shroud, this freshwater fish uses electric receptors on its body to locate food. [Suitable for printing on medium canvases.] | 1 | 28 | |
| Black Sole | A flat bottom-feeder commonly found in the frigid waters of the Bloodbrine Sea. [Suitable for printing on medium canvases.] | 1 | 28 | |
| Blue Pigment | Extracted from natural sources, this blue powder can be prepared to create a plethora of colorful dyes. | 1 | 28 | |
| Brimstone | A natural sulphur occurring in volcanic regions around Eorzea. | 1 | 28 | |
| Brown Pigment | Extracted from natural sources, this brown powder can be prepared to create a plethora of colorful dyes. | 1 | 28 | |
| Chicken Stock | 1 | 28 | ||
| Crumpet | 1 | 28 | ||
| Green Pigment | Extracted from natural sources, this green powder can be prepared to create a plethora of colorful dyes. | 1 | 28 | |
| Grey Pigment | Extracted from natural sources, this grey powder can be prepared to create a plethora of colorful dyes. | 1 | 28 | |
| Orobon Liver | 1 | 28 | ||
| Orobon Stew | 1 | 28 | ||
| Pine Branch | The thick branch of a pine tree. | 1 | 28 | |
| Pine Plank | A thin evenly cut plank of pine lumber. | 1 | 28 | |
| Purple Pigment | Extracted from natural sources, this purple powder can be prepared to create a plethora of colorful dyes. | 1 | 28 | |
| Red Pigment | Extracted from natural sources, this red powder can be prepared to create a plethora of colorful dyes. | 1 | 28 | |
| Steel Rings | Tiny loops of steel wire. | 1 | 28 | |
| Tortoiseshell | A shiny, semi-translucent material made from boiling the shell of a hawksbill tortoise. | 1 | 28 | |
| Yellow Pigment | Extracted from natural sources, this yellow powder can be prepared to create a plethora of colorful dyes. | 1 | 28 | |
| Chocobo Fly | A freshwater fishing lure made from a chocobo feather. The faint aroma of stable hay brings back memories of a simpler time. | 27 | 27 | |
| Goatskin Wristbands | Strength: +3, Dexterity: +3, Direct Hit Rate: +3, Vitality: +3 | 27 | 27 | |
| Goatskin Wristbands of Gathering | GP: +25 | 27 | 27 | |
| Horn Necklace | Intelligence: +3, Mind: +3, Direct Hit Rate: +3, Vitality: +3 | 27 | 27 | |
| Iron Kite Shield | Strength: +1, Vitality: +1, Tenacity: +1 | 27 | 27 | |
| Silver Earrings | GP: +25 | 27 | 27 | |
| Silver Ring | Strength: +3, Dexterity: +3, Direct Hit Rate: +3, Vitality: +3 | 27 | 27 | |
| Silver Ring of Crafting | CP: +11 | 27 | 27 | |
| Toadskin Hunting Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 27 | 27 | |
| Toadskin Survival Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 27 | 27 | |
| Velveteen Coatee of Gathering | Gathering: +32, Perception: +16 | 27 | 27 | |
| Velveteen Cowl | Intelligence: +8, Mind: +8, Vitality: +7, Spell Speed: +10 | 27 | 27 | |
| Velveteen Tights | Intelligence: +4, Mind: +4, Vitality: +4, Determination: +6 | 27 | 27 | |
| Velveteen Wedge Cap of Crafting | Control: +19 | 27 | 27 | |
| Velveteen Wedge Cap of Gathering | Perception: +32 | 27 | 27 | |
| Aetherial Goatskin Wristbands | Strength: +3, Dexterity: +3, Vitality: +3 | 26 | 27 | |
| Aetherial Horn Necklace | Intelligence: +3, Mind: +3, Vitality: +3 | 26 | 27 | |
| Aetherial Iron Kite Shield | Strength: +2, Vitality: +2 | 26 | 27 | |
| Aetherial Silver Ring | Strength: +3, Dexterity: +3, Vitality: +3 | 26 | 27 | |
| Aetherial Toadskin Hunter’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 26 | 27 | |
| Aetherial Velveteen Chausses | Intelligence: +5, Mind: +5, Vitality: +5 | 26 | 27 | |
| Flame Private’s Chainmail | Strength: +5, Vitality: +6, Direct Hit Rate: +7 Set Bonus: Set Bonus: Immortal Flames Uniform:Skill Speed: +7 | 26 | 27 | |
| Flame Private’s Cuirass | Strength: +5, Dexterity: +4, Vitality: +6, Direct Hit Rate: +7 Set Bonus: Set Bonus: Immortal Flames Uniform:Skill Speed: +7 | 26 | 27 | |
| Flame Private’s Harness | Strength: +5, Dexterity: +5, Vitality: +6, Direct Hit Rate: +7 Set Bonus: Set Bonus: Immortal Flames Uniform:Skill Speed: +7 | 26 | 27 | |
| Flame Private’s Robe | Intelligence: +5, Mind: +5, Vitality: +5, Direct Hit Rate: +7 Set Bonus: Set Bonus: Immortal Flames Uniform:Spell Speed: +7 | 26 | 27 | |
| Novice’s Sledgehammer | Gathering: +32, Perception: +56, GP: +2 | 26 | 27 | |
| Patriot’s Choker | Increased Spiritbond Gain: +1 | 26 | 27 | |
| Serpent Private’s Chainmail | Strength: +5, Vitality: +6, Critical Hit: +7 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Skill Speed: +7 | 26 | 27 | |
| Serpent Private’s Cowl | Intelligence: +9, Mind: +9, Vitality: +8, Direct Hit Rate: +11 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +11 | 26 | 27 | |
| Serpent Private’s Cuirass | Strength: +5, Dexterity: +4, Vitality: +6, Direct Hit Rate: +7 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Skill Speed: +7 | 26 | 27 | |
| Serpent Private’s Jacket | Strength: +5, Dexterity: +5, Vitality: +6, Direct Hit Rate: +7 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +7 | 26 | 27 | |
| Storm Private’s Acton | Strength: +5, Dexterity: +5, Vitality: +6, Critical Hit: +7 Set Bonus: Set Bonus: Maelstrom Uniform:Skill Speed: +7 | 26 | 27 | |
| Storm Private’s Chainmail | Strength: +5, Vitality: +6, Direct Hit Rate: +7 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +7 | 26 | 27 | |
| Storm Private’s Cuirass | Strength: +5, Dexterity: +4, Vitality: +6, Direct Hit Rate: +7 Set Bonus: Set Bonus: Maelstrom Uniform:Skill Speed: +7 | 26 | 27 | |
| Storm Private’s Dalmatica | Intelligence: +5, Mind: +5, Vitality: +5, Direct Hit Rate: +7 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +7 | 26 | 27 | |
| Aetherial Velveteen Cowl | Intelligence: +9, Mind: +9, Vitality: +8 | 25 | 27 | |
| Aldgoat Steak | 1 | 27 | ||
| Bianaq Bream | A cherry-colored saltwater fish found in abundance in all of Eorzea’s five seas, though it is said those caught near Bianaq are the largest. [Suitable for printing on large canvases.] | 1 | 27 | |
| Boiled Bream | 1 | 27 | ||
| Cheese Risotto | 1 | 27 | ||
| Climbing Perch | Though not amphibious like the mudskipper, the climbing perch will jump from Black Shroud rivers onto low-lying tree branches in order to catch flies and beetles. [Suitable for printing on small canvases.] | 1 | 27 | |
| Eagle Feather | The wing feather of a noble eagle. Instills illusions of freedom into the hearts of men. | 1 | 27 | |
| Fried Egg | 1 | 27 | ||
| Kabuto Mask | Thin iron plating attached to a kabuto to not only protect the wearer’s face, but to instill fear in all who behold the frightening visage it creates. | 1 | 27 | |
| Midland Cabbage | 1 | 27 | ||
| Nakki Leather | A large piece of cured nakki skin. | 1 | 27 | |
| Nakki Skin | The slimy hide of a nakki. | 1 | 27 | |
| Nether Newt | An amphibious type of scalekin found in the wetlands of Vylbrand. Its body is covered with colorful markings which some of Limsa Lominsa’s more superstitious folk believe are burns the creature received when crawling its way through each of the seven hells before arriving on the face of Hydaelyn. | 1 | 27 | |
| Puk Egg | 1 | 27 | ||
| Radiant Earth Moraine | Luminous gravel elementally aspected to earth. | 1 | 27 | |
| Radiant Ice Moraine | Luminous gravel elementally aspected to ice. | 1 | 27 | |
| Radiant Water Moraine | Luminous gravel elementally aspected to water. | 1 | 27 | |
| Radiant Wind Moraine | Luminous gravel elementally aspected to wind. | 1 | 27 | |
| Shadow Catfish | A large whiskered fish that can be found in the calm marshes of the Black Shroud. [Suitable for printing on medium canvases.] | 1 | 27 | |
| Steel Plate | A sheet of hammered steel. | 1 | 27 | |
| Steel Rivets | Short steel pins with large heads. Used in connecting metal plates. | 1 | 27 | |
| Wizard Eggplant | 1 | 27 | ||
| Aetherial Goatskin Boots | Intelligence: +3, Mind: +3, Vitality: +3 | 26 | 26 | |
| Aetherial Goatskin Ringbands | Intelligence: +3, Mind: +3, Vitality: +3 | 26 | 26 | |
| Aetherial Ice Brand | 26 | 26 | ||
| Aetherial Ice Brand | Intelligence: +4, Vitality: +4 | 26 | 26 | |
| Aetherial Silver Fork | Strength: +5, Vitality: +6 | 26 | 26 | |
| Aetherial Silver Gorget | Strength: +3, Dexterity: +3, Vitality: +3 | 26 | 26 | |
| Aetherial Silver Wristlets | Intelligence: +3, Mind: +3, Vitality: +3 | 26 | 26 | |
| Aetherial Steel Broadsword | Strength: +4, Vitality: +4 | 26 | 26 | |
| Aetherial Toadskin Cesti | Strength: +5, Vitality: +6 | 26 | 26 | |
| Aetherial Toothed Staghorn Staff | Intelligence: +5, Vitality: +5 | 26 | 26 | |
| Aetherial Velveteen Rope Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 26 | 26 | |
| Aetherial Whispering Ash Wand | Mind: +4, Vitality: +4 | 26 | 26 | |
| Goatskin Boots | Intelligence: +3, Mind: +3, Vitality: +3, Direct Hit Rate: +4 | 26 | 26 | |
| Goatskin Grimoire | Intelligence: +4, Vitality: +4, Determination: +5 | 26 | 26 | |
| Goatskin Ringbands | Intelligence: +3, Mind: +3, Vitality: +3, Direct Hit Rate: +4 | 26 | 26 | |
| Ice Brand | 26 | 26 | ||
| Ice Brand | Intelligence: +4, Vitality: +4, Determination: +5 | 26 | 26 | |
| Silver Battle Fork | Strength: +4, Vitality: +5, Critical Hit: +5 | 26 | 26 | |
| Silver Gorget | Strength: +3, Dexterity: +3, Direct Hit Rate: +3, Vitality: +3 | 26 | 26 | |
| Silver Wristlets | Intelligence: +3, Mind: +3, Direct Hit Rate: +3, Vitality: +3 | 26 | 26 | |
| Silver Wristlets of Crafting | CP: +20 | 26 | 26 | |
| Steel Broadsword | Strength: +4, Vitality: +4, Skill Speed: +5 | 26 | 26 | |
| Toadskin Cesti | Strength: +4, Vitality: +5, Critical Hit: +5 | 26 | 26 | |
| Toothed Staghorn Staff | Intelligence: +4, Vitality: +4, Critical Hit: +5 | 26 | 26 | |
| Velveteen Coatee of Crafting | Craftsmanship: +45, Control: +18 | 26 | 26 | |
| Velveteen Rope Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 26 | 26 | |
| Whispering Ash Wand | Mind: +4, Vitality: +4, Piety: +5 | 26 | 26 | |
| Flame Private’s Boots | Intelligence: +3, Mind: +3, Vitality: +3, Determination: +4 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +4 | 25 | 26 | |
| Flame Private’s Crakows | Control: +20 Set Bonus: Set Bonus: Immortal Flames Uniform:CP: +2 | 25 | 26 | |
| Flame Private’s Gown | Craftsmanship: +51, Control: +20 Set Bonus: Set Bonus: Immortal Flames Uniform:CP: +2 | 25 | 26 | |
| Flame Private’s Jackboots | Strength: +3, Dexterity: +3, Vitality: +3, Determination: +4 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +4 | 25 | 26 | |
| Flame Private’s Jerkin | Gathering: +36, Perception: +18 Set Bonus: Set Bonus: Immortal Flames Uniform:GP: +3 | 25 | 26 | |
| Flame Private’s Sabatons | Strength: +3, Vitality: +3, Tenacity: +4 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +4 | 25 | 26 | |
| Serpent Private’s Boots | Intelligence: +3, Mind: +3, Vitality: +3, Determination: +4 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +4 | 25 | 26 | |
| Serpent Private’s Coatee | Craftsmanship: +51, Control: +20 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:CP: +2 | 25 | 26 | |
| Serpent Private’s Doublet | Gathering: +36, Perception: +18 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:GP: +3 | 25 | 26 | |
| Serpent Private’s Moccasins | Strength: +3, Dexterity: +3, Vitality: +3, Skill Speed: +4 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +4 | 25 | 26 | |
| Serpent Private’s Sabatons | Strength: +3, Vitality: +3, Tenacity: +4 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +4 | 25 | 26 | |
| Storm Private’s Apron | Craftsmanship: +51, Control: +20 Set Bonus: Set Bonus: Maelstrom Uniform:CP: +2 | 25 | 26 | |
| Storm Private’s Boots | Intelligence: +3, Mind: +3, Vitality: +3, Spell Speed: +4 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +4 | 25 | 26 | |
| Storm Private’s Doublet Vest | Gathering: +36, Perception: +18 Set Bonus: Set Bonus: Maelstrom Uniform:GP: +3 | 25 | 26 | |
| Storm Private’s Leggings | Strength: +3, Dexterity: +3, Vitality: +3, Determination: +4 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +4 | 25 | 26 | |
| Storm Private’s Sabatons | Strength: +3, Vitality: +3, Tenacity: +4 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +4 | 25 | 26 | |
| Aetherial Goatskin Grimoire | Intelligence: +5, Vitality: +5 | 24 | 26 | |
| Ascetic’s Halfrobe | Mind: +5, Intelligence: +5, Vitality: +5, Determination: +6, Spell Speed: +4 | 24 | 26 | |
| Ascetic’s Tights | Intelligence: +5, Mind: +5, Vitality: +5, Determination: +6, Spell Speed: +4 | 24 | 26 | |
| Bow of Owls | Dexterity: +5, Vitality: +6, Determination: +6, Skill Speed: +4 | 24 | 26 | |
| Brigand’s Acton | Strength: +5, Dexterity: +5, Vitality: +6, Direct Hit Rate: +6, Skill Speed: +4 | 24 | 26 | |
| Brigand’s Gloves | Strength: +3, Dexterity: +3, Vitality: +3, Determination: +4, Direct Hit Rate: +3 | 24 | 26 | |
| Crimson Tide | Strength: +5, Vitality: +6, Direct Hit Rate: +6, Determination: +4 | 24 | 26 | |
| Elmlord’s Tusk | Strength: +5, Vitality: +6, Critical Hit: +6, Determination: +4 | 24 | 26 | |
| Eternal Shade | Strength: +5, Vitality: +6, Direct Hit Rate: +6, Tenacity: +4 | 24 | 26 | |
| Frostbite | Strength: +4, Vitality: +4, Tenacity: +5, Determination: +4 | 24 | 26 | |
| Howling Talons | Strength: +5, Vitality: +6, Direct Hit Rate: +6, Determination: +4 | 24 | 26 | |
| Kple Kple | Mind: +5, Vitality: +5, Critical Hit: +6, Determination: +4 | 24 | 26 | |
| Nighthawk Visor | Strength: +3, Dexterity: +3, Vitality: +3, Direct Hit Rate: +4, Critical Hit: +3 | 24 | 26 | |
| Pupil’s Book of Brass | Intelligence: +5, Vitality: +5, Critical Hit: +6, Determination: +4 | 24 | 26 | |
| Taurus Staff | Intelligence: +5, Vitality: +5, Spell Speed: +6, Direct Hit Rate: +4 | 24 | 26 | |
| Thalassian Targe | Intelligence: +1, Mind: +1, Vitality: +1, Spell Speed: +1 | 24 | 26 | |
| Torturer’s Duckbills | Intelligence: +3, Mind: +3, Vitality: +3, Critical Hit: +4, Determination: +3 | 24 | 26 | |
| Torturer’s Monocle | Intelligence: +3, Mind: +3, Vitality: +3, Critical Hit: +4, Determination: +3 | 24 | 26 | |
| Warden’s Barbut | Strength: +3, Vitality: +3, Direct Hit Rate: +4, Skill Speed: +3 | 24 | 26 | |
| Warden’s Gauntlets | Strength: +3, Vitality: +3, Direct Hit Rate: +4, Skill Speed: +3 | 24 | 26 | |
| Aegis Shrimp | Whereas other shrimp shed their old exoskeletons each summer in favor of new ones, the aegis shrimp simply adds a new layer every year until the shell is so hard, not even a blow from a trained pugilist can break through it. [Suitable for printing on small canvases.] | 1 | 26 | |
| Bomb Ash | Grey ash produced by the internal combustions of a bomb. | 1 | 26 | |
| Five-ilm Pleco | This freshwater fish commonly found in the rivers of the Black Shroud will often grow no larger than a mere five ilms. [Suitable for printing on small canvases.] | 1 | 26 | |
| Gigantoad Skin | The slimy hide of a gigantoad. | 1 | 26 | |
| Jade Peas | 1 | 26 | ||
| Monkfish | This deep-sea-dwelling wavekin attracts its prey with a tiny glowing appendage protruding forth from its disfigured head, and then swallows the poor victim whole with its unnaturally large mouth. [Suitable for printing on large canvases.] | 1 | 26 | |
| Pea Soup | 1 | 26 | ||
| Sea Bo | When swimming upright, this strange sea creature closely resembles a riding chocobo, hence the name. [Suitable for printing on medium canvases.] | 1 | 26 | |
| Silver Goblet | A wine goblet made of solid silver. | 1 | 26 | |
| Steel Ingot | An ingot of smelted steel. | 1 | 26 | |
| Toad Leather | A large piece of cured gigantoad skin. | 1 | 26 | |
| Aetherial Fingerless Goatskin Gloves | Strength: +3, Dexterity: +3, Vitality: +3 | 25 | 25 | |
| Aetherial Goatskin Crakows | Strength: +3, Dexterity: +3, Vitality: +3 | 25 | 25 | |
| Aetherial Heavy Iron Armor | Strength: +8, Vitality: +9 | 25 | 25 | |
| Aetherial Heavy Iron Flanchard | Strength: +8, Vitality: +9 | 25 | 25 | |
| Aetherial Heavy Iron Gauntlets | Strength: +3, Vitality: +3 | 25 | 25 | |
| Aetherial Reinforced Iron Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 25 | 25 | |
| Aetherial Silver Spectacles | Intelligence: +3, Mind: +3, Vitality: +3 | 25 | 25 | |
| Aetherial Thunderstorm Axe | Strength: +5, Vitality: +5 | 25 | 25 | |
| Aetherial Velveteen Longsash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 25 | 25 | |
| Aetherial Velveteen Sarouel | Strength: +5, Dexterity: +5, Vitality: +5 | 25 | 25 | |
| Aetherial Velveteen Shirt | Strength: +5, Dexterity: +5, Vitality: +5 | 25 | 25 | |
| Aetherial Velveteen Turban | Strength: +3, Dexterity: +3, Vitality: +3 | 25 | 25 | |
| Aetherial Viper-crested Round Shield | Mind: +1, Vitality: +1 | 25 | 25 | |
| Aetherial Yew Crook | Mind: +5, Vitality: +5 | 25 | 25 | |
| Bass Ball | A ball of dark bass and sunset flour paste. Processed bait for freshwater fishing. | 25 | 25 | |
| Fingerless Goatskin Gloves | Strength: +3, Dexterity: +3, Vitality: +3, Direct Hit Rate: +4 | 25 | 25 | |
| Fingerless Goatskin Gloves of Gathering | Gathering: +23 | 25 | 25 | |
| Goatskin Choker | GP: +23 | 25 | 25 | |
| Goatskin Crakows | Strength: +3, Dexterity: +3, Vitality: +3, Determination: +4 | 25 | 25 | |
| Goatskin Crakows of Gathering | Perception: +17 | 25 | 25 | |
| Heavy Iron Armor | Strength: +7, Vitality: +8, Critical Hit: +8 | 25 | 25 | |
| Heavy Iron Flanchard | Strength: +7, Vitality: +8, Determination: +8 | 25 | 25 | |
| Heavy Iron Gauntlets | Strength: +3, Vitality: +3, Tenacity: +4 | 25 | 25 | |
| Horn Earrings | CP: +20 | 25 | 25 | |
| Initiate’s File | Craftsmanship: +51, Control: +29 | 25 | 25 | |
| Initiate’s Grinding Wheel | Craftsmanship: +51, Control: +29 | 25 | 25 | |
| Initiate’s Pliers | Craftsmanship: +51, Control: +29 | 25 | 25 | |
| Iron Dolabra | Gathering: +54, Perception: +31 | 25 | 25 | |
| Reinforced Iron Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 25 | 25 | |
| Shrimp Cage Feeder | A small metal cage packed with a pungent mixture of chopped shrimp. Fish are drawn to the area as pieces of shrimp break off from the cage. Processed bait for ocean fishing. | 25 | 25 | |
| Silver Magnifiers | Control: +18 | 25 | 25 | |
| Silver Spectacles | Intelligence: +3, Mind: +3, Vitality: +3, Direct Hit Rate: +4 | 25 | 25 | |
| Striped Velveteen Slops | Intelligence: +4, Mind: +4, Vitality: +4, Direct Hit Rate: +5 | 25 | 25 | |
| Tarred Velveteen Longsash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 25 | 25 | |
| Thunderstorm Axe | Strength: +4, Vitality: +4, Skill Speed: +5 | 25 | 25 | |
| Velveteen Sarouel | Strength: +4, Dexterity: +4, Vitality: +4, Critical Hit: +5 | 25 | 25 | |
| Velveteen Sarouel of Gathering | Gathering: +15, Perception: +8 | 25 | 25 | |
| Velveteen Shirt | Strength: +4, Dexterity: +4, Vitality: +4, Direct Hit Rate: +5 | 25 | 25 | |
| Velveteen Turban | Strength: +3, Dexterity: +3, Vitality: +3, Determination: +4 | 25 | 25 | |
| Viper-crested Round Shield | Vitality: +1, Spell Speed: +1 | 25 | 25 | |
| Yew Crook | Mind: +4, Vitality: +5, Determination: +5 | 25 | 25 | |
| Yew Fishing Rod | 25 | 25 | ||
| Flame Private’s Ring | Strength: +2, Dexterity: +2, Determination: +3, Vitality: +3 Set Bonus: Set Bonus: Immortal Flames Uniform:Critical Hit: +3 | 24 | 25 | |
| Serpent Private’s Ring | Strength: +2, Dexterity: +2, Determination: +3, Vitality: +3 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +3 | 24 | 25 | |
| Storm Private’s Ring | Strength: +2, Dexterity: +2, Determination: +3, Vitality: +3 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +3 | 24 | 25 | |
| Aldgoat Chuck | 1 | 25 | ||
| Aldgoat Horn | The large, curved horn of an aldgoat. | 1 | 25 | |
| Allagan Silver Piece | Currency minted in the Third Astral Era by the Allagan Empire. Exchangeable for gil. | 1 | 25 | |
| Black Eel | Black eels reach maturity in the Sea of Jade, at which point they return back up the Velodyna and Hathoeva rivers to spawn. [Suitable for printing on medium canvases.] | 1 | 25 | |
| Blue Coral | A piece of sharp blue coral native to the shallow coastal regions of the Rhotano Sea. [Suitable for printing on medium canvases.] | 1 | 25 | |
| Dark Bass | This freshwater fish, known for its voracious appetite, is originally native to the southern continent of Meracydia. [Suitable for display in aquariums tier 2 and higher.] [Suitable for printing on medium canvases.] | 1 | 25 | |
| Diremite Sinew | The tough elastic tendon of a diremite. | 1 | 25 | |
| Earth Crystal | A crystalline manifestation of aetheric earth energy. | 1 | 25 | |
| Eel Pie | 1 | 25 | ||
| Fire Crystal | A crystalline manifestation of aetheric fire energy. | 1 | 25 | |
| Ginger Cookie | 1 | 25 | ||
| Hi-Potion | 1 | 25 | ||
| Ice Crystal | A crystalline manifestation of aetheric ice energy. | 1 | 25 | |
| Lanolin | A waxy yellow substance extracted from sheep wool and used in ointments as well as to prevent rusting. | 1 | 25 | |
| Lightning Crystal | A crystalline manifestation of aetheric lightning energy. | 1 | 25 | |
| Ogre Barracuda | A large saltwater wavekin that roams the Rhotano Sea in small schools, preying on smaller fish such as anchovies or sardines. [Suitable for printing on large canvases.] | 1 | 25 | |
| Red Megalocrab Shell | The hard red carapace of a megalocrab. | 1 | 25 | |
| Scalekin Blood | The cold blood of a scaled creature. For some unknown reason, the humours will not coagulate. | 1 | 25 | |
| Silex | A pure white sand made up of finely ground silica. | 1 | 25 | |
| Silver Plate | A sheet of hammered silver. | 1 | 25 | |
| Silver Rivets | Short silver pins with large heads. Used in connecting metal plates. | 1 | 25 | |
| Sticky Rice | 1 | 25 | ||
| Treant Sap | The lifeblood of a living tree. | 1 | 25 | |
| Walnut Branch | The thick branch of a walnut tree. | 1 | 25 | |
| Walnut Log | A rough-cut log of walnut timber. | 1 | 25 | |
| Walnut Lumber | Processed walnut lumber. | 1 | 25 | |
| Walnut Plank | A thin evenly cut plank of walnut lumber. | 1 | 25 | |
| Water Crystal | A crystalline manifestation of aetheric water energy. | 1 | 25 | |
| Wind Crystal | A crystalline manifestation of aetheric wind energy. | 1 | 25 | |
| Wolf Fang | The sharp canine of a wolf. | 1 | 25 | |
| Aetherial Cotton Robe | Intelligence: +5, Mind: +5, Vitality: +5 | 24 | 24 | |
| Aetherial Goatskin Duckbills | Intelligence: +3, Mind: +3, Vitality: +3 | 24 | 24 | |
| Aetherial Iron Spatha | Strength: +3, Vitality: +4 | 24 | 24 | |
| Aetherial Wrapped Elm Longbow | Dexterity: +5, Vitality: +5 | 24 | 24 | |
| Cotton Robe | Intelligence: +4, Mind: +4, Vitality: +4, Spell Speed: +4 | 24 | 24 | |
| Crowsbeak Hammer | Craftsmanship: +50, Control: +29 | 24 | 24 | |
| Elm Pattens | Control: +17 | 24 | 24 | |
| Goatskin Duckbills | Intelligence: +3, Mind: +3, Vitality: +3, Critical Hit: +3 | 24 | 24 | |
| Initiate’s Claw Hammer | Craftsmanship: +50, Control: +29 | 24 | 24 | |
| Initiate’s Culinary Knife | Craftsmanship: +50, Control: +29 | 24 | 24 | |
| Initiate’s Doublet Vest | Gathering: +30, Perception: +15 | 24 | 24 | |
| Initiate’s Gown | Craftsmanship: +43, Control: +17 | 24 | 24 | |
| Initiate’s Mortar | Craftsmanship: +50, Control: +29 | 24 | 24 | |
| Initiate’s Needle | Craftsmanship: +50, Control: +29 | 24 | 24 | |
| Initiate’s Scythe | Gathering: +30, Perception: +53 | 24 | 24 | |
| Iron Ornamental Hammer | Craftsmanship: +50, Control: +29 | 24 | 24 | |
| Iron Raising Hammer | Craftsmanship: +50, Control: +29 | 24 | 24 | |
| Iron Spatha | Strength: +3, Vitality: +4, Tenacity: +4 | 24 | 24 | |
| Velveteen Chausses | Control: +17 | 24 | 24 | |
| Velveteen Halfgloves | Control: +17 | 24 | 24 | |
| Wrapped Elm Longbow | Dexterity: +5, Vitality: +4, Critical Hit: +5 | 24 | 24 | |
| Flame Private’s Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 23 | 24 | |
| Serpent Private’s Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 23 | 24 | |
| Storm Private’s Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 23 | 24 | |
| Chamomile | A fragrant yellow flower found growing throughout Vylbrand. | 1 | 24 | |
| Chamomile Tea | 1 | 24 | ||
| Chestnut Branch | The thick branch of a chestnut tree. | 1 | 24 | |
| Chestnut Log | A rough-cut log of chestnut timber. | 1 | 24 | |
| Chestnut Lumber | Processed chestnut lumber. | 1 | 24 | |
| Chestnut Plank | A thin evenly cut plank of chestnut lumber. | 1 | 24 | |
| Coal Tar | An oily black liquid made from coal. Used in the coloring and waterproofing of leather and cloth, as well as in the production of firesand. | 1 | 24 | |
| Four-eyed Fish | Four-eyed fish do not actually have four eyes, but two eyes that are divided into an upper and lower portion that allow the wavekin to see both above and below the water at the same time. [Suitable for printing on small canvases.] | 1 | 24 | |
| Glass Perch | With an almost completely transparent body, this variety of freshwater perch is coveted by naturalists wishing to study the inner workings of organs on a living specimen. [Suitable for printing on medium canvases.] | 1 | 24 | |
| Matron’s Mistletoe | This variety of parasitic plant is named after the goddess Nophica as it appears to embrace the trees on which it grows. | 1 | 24 | |
| Pearl Ginger | 1 | 24 | ||
| Roast Dodo | 1 | 24 | ||
| Saber Sardine | This tiny saltwater fish travels in giant schools through the Indigo Deep searching for food. Its razor-like fins have been known to cut straight through the strongest of fishing nets. [Suitable for printing on medium canvases.] | 1 | 24 | |
| Silver Rings | Tiny loops of silver wire. | 1 | 24 | |
| Swan Feather | The wing feather of a beautiful white swan. | 1 | 24 | |
| Undyed Velveteen | Several yalms of undyed velveteen wrapped around a short wooden distaff. | 1 | 24 | |
| Wolf Leather | A large piece of cured wolf hide. | 1 | 24 | |
| Aetherial Cotton Bracers | Strength: +3, Dexterity: +3, Vitality: +3 | 23 | 23 | |
| Aetherial Cotton Kecks | Strength: +4, Dexterity: +4, Vitality: +5 | 23 | 23 | |
| Aetherial Cotton Trapper’s Tunic | Strength: +4, Dexterity: +4, Vitality: +5 | 23 | 23 | |
| Aetherial Goatskin Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 23 | 23 | |
| Aetherial Goatskin Lightmitts | Intelligence: +3, Mind: +3, Vitality: +3 | 23 | 23 | |
| Aetherial Goatskin Satchel Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 23 | 23 | |
| Aetherial Iron Bill | Strength: +4, Vitality: +5 | 23 | 23 | |
| Aetherial Iron Elmo | Strength: +3, Vitality: +3 | 23 | 23 | |
| Aetherial Iron Guisarme | Strength: +4, Vitality: +5 | 23 | 23 | |
| Aetherial Iron Scale Mail | Strength: +4, Vitality: +5 | 23 | 23 | |
| Aetherial Iron Scutum | Strength: +1, Vitality: +2 | 23 | 23 | |
| Aetherial Ironclad Boots | Strength: +3, Dexterity: +3, Vitality: +3 | 23 | 23 | |
| Aetherial Reinforced Iron Sallet | Strength: +3, Dexterity: +3, Vitality: +3 | 23 | 23 | |
| Aetherial Spiked Knuckles | Strength: +4, Vitality: +5 | 23 | 23 | |
| Bas-relief Iron Saw | Craftsmanship: +49, Control: +28 | 23 | 23 | |
| Brass Hatchet | Gathering: +51, Perception: +29 | 23 | 23 | |
| Brass Spoon Lure | A polished brass lure shaped like a spoon so it will oscillate when dragged through the water, attracting fish. Especially effective in lakes. | 23 | 23 | |
| Cotton Bracers | Strength: +3, Dexterity: +3, Vitality: +3, Critical Hit: +3 | 23 | 23 | |
| Cotton Kecks | Strength: +4, Dexterity: +4, Vitality: +4, Skill Speed: +4 | 23 | 23 | |
| Cotton Trapper’s Tunic | Strength: +4, Dexterity: +4, Vitality: +4, Direct Hit Rate: +4 | 23 | 23 | |
| Elm Spinning Wheel | Craftsmanship: +49, Control: +28 | 23 | 23 | |
| Goatskin Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 23 | 23 | |
| Goatskin Breeches | Strength: +4, Vitality: +4, Direct Hit Rate: +4 | 23 | 23 | |
| Goatskin Lightmitts | Intelligence: +3, Mind: +3, Vitality: +3, Critical Hit: +3 | 23 | 23 | |
| Goatskin Satchel Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 23 | 23 | |
| Initiate’s Awl | Craftsmanship: +49, Control: +28 | 23 | 23 | |
| Iron Alembic | Craftsmanship: +49, Control: +28 | 23 | 23 | |
| Iron Bill | Strength: +4, Vitality: +5, Direct Hit Rate: +4 | 23 | 23 | |
| Iron Elmo | Strength: +3, Vitality: +3, Skill Speed: +3 | 23 | 23 | |
| Iron Frypan | Craftsmanship: +49, Control: +28 | 23 | 23 | |
| Iron Guisarme | Strength: +4, Vitality: +5, Determination: +4 | 23 | 23 | |
| Iron Round Knife | Craftsmanship: +49, Control: +28 | 23 | 23 | |
| Iron Scale Fingers | Strength: +3, Vitality: +3, Critical Hit: +3 | 23 | 23 | |
| Iron Scale Greaves | Strength: +3, Vitality: +3, Determination: +3 | 23 | 23 | |
| Iron Scale Mail | Strength: +4, Vitality: +4, Direct Hit Rate: +4 | 23 | 23 | |
| Iron Scutum | Strength: +1, Vitality: +2 | 23 | 23 | |
| Iron-plated Jackboots | Strength: +3, Dexterity: +3, Vitality: +3, Direct Hit Rate: +3 | 23 | 23 | |
| Pastoral Yew Cane | Mind: +4, Vitality: +5, Determination: +4 | 23 | 23 | |
| Reinforced Iron Sallet | Strength: +3, Dexterity: +3, Vitality: +3, Direct Hit Rate: +3 | 23 | 23 | |
| Sanguine Horn Staff | Intelligence: +4, Vitality: +5, Direct Hit Rate: +4 | 23 | 23 | |
| Spiked Knuckles | Strength: +4, Vitality: +5, Determination: +4 | 23 | 23 | |
| Velveteen Bandana | Control: +17, Perception: +29 | 23 | 23 | |
| Flame Private’s Cane | Mind: +4, Vitality: +5, Piety: +5 Set Bonus: Set Bonus: Immortal Flames Uniform:Critical Hit: +5 | 22 | 23 | |
| Flame Private’s Grimoire | Intelligence: +4, Vitality: +5, Direct Hit Rate: +5 Set Bonus: Set Bonus: Immortal Flames Uniform:Spell Speed: +5 | 22 | 23 | |
| Flame Private’s Shortbow | Dexterity: +4, Vitality: +5, Direct Hit Rate: +5 Set Bonus: Set Bonus: Immortal Flames Uniform:Skill Speed: +5 | 22 | 23 | |
| Flame Private’s Staff | Intelligence: +4, Vitality: +5, Direct Hit Rate: +5 Set Bonus: Set Bonus: Immortal Flames Uniform:Spell Speed: +5 | 22 | 23 | |
| Flame Private’s Sword | Strength: +3, Vitality: +3, Tenacity: +4 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +4 | 22 | 23 | |
| Serpent Private’s Cane | Mind: +4, Vitality: +5, Piety: +5 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +5 | 22 | 23 | |
| Serpent Private’s Grimoire | Intelligence: +4, Vitality: +5, Direct Hit Rate: +5 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Spell Speed: +5 | 22 | 23 | |
| Serpent Private’s Shortbow | Dexterity: +4, Vitality: +5, Direct Hit Rate: +5 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Skill Speed: +5 | 22 | 23 | |
| Serpent Private’s Staff | Intelligence: +4, Vitality: +5, Direct Hit Rate: +5 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Spell Speed: +5 | 22 | 23 | |
| Serpent Private’s Sword | Strength: +3, Vitality: +3, Tenacity: +4 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +4 | 22 | 23 | |
| Storm Private’s Cane | Mind: +4, Vitality: +5, Piety: +5 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +5 | 22 | 23 | |
| Storm Private’s Grimoire | Intelligence: +4, Vitality: +5, Direct Hit Rate: +5 Set Bonus: Set Bonus: Maelstrom Uniform:Spell Speed: +5 | 22 | 23 | |
| Storm Private’s Shortbow | Dexterity: +4, Vitality: +5, Direct Hit Rate: +5 Set Bonus: Set Bonus: Maelstrom Uniform:Skill Speed: +5 | 22 | 23 | |
| Storm Private’s Staff | Intelligence: +4, Vitality: +5, Direct Hit Rate: +5 Set Bonus: Set Bonus: Maelstrom Uniform:Spell Speed: +5 | 22 | 23 | |
| Storm Private’s Sword | Strength: +3, Vitality: +3, Tenacity: +4 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +4 | 22 | 23 | |
| Acidic Secretions | The acidic secretions of a sea hare. | 1 | 23 | |
| Cotton Stuffing | Processed cotton fiber commonly used in padding. | 1 | 23 | |
| Dark Pretzel | 1 | 23 | ||
| Dew Thread | Sticky thread spun from diremite webs. | 1 | 23 | |
| Diremite Web | A thick sticky web used to entangle exceptionally large prey. | 1 | 23 | |
| Dormouse Pelt | The white hide of a dormouse. | 1 | 23 | |
| Enchanted Silver Ink | Ink fortified with silver sand to improve aetherial conductivity. | 1 | 23 | |
| Pond Mussel | This bivalve freshwater mollusk with a tear-shaped shell can be found either clinging to the side of submerged boulders or simply lying half-buried in the mud. [Suitable for printing on small canvases.] | 1 | 23 | |
| Rattan Lumber | Processed rattan lumber. | 1 | 23 | |
| Salmon Meuniere | 1 | 23 | ||
| Silver Ingot | An ingot of smelted silver. | 1 | 23 | |
| Silver Ore | A decent-sized piece of rock containing the semi-precious metal silver. | 1 | 23 | |
| Warmwater Trout | This freshwater fish was once found only in the waters heated by the flows of lava coursing beneath the mighty volcano O’Ghomoro. After the Calamity, however, fishers began finding the wavekin in other warm locations such as Thanalan. [Suitable for printing on medium canvases.] | 1 | 23 | |
| Aetherial Cotton Dress Shoes | Intelligence: +3, Mind: +3, Vitality: +3 | 22 | 22 | |
| Aetherial Cotton Gaskins | Intelligence: +4, Mind: +4, Vitality: +4 | 22 | 22 | |
| Cotton Dress Shoes | Intelligence: +3, Mind: +3, Vitality: +3, Direct Hit Rate: +3 | 22 | 22 | |
| Cotton Gaskins | Intelligence: +4, Mind: +4, Vitality: +4, Direct Hit Rate: +4 | 22 | 22 | |
| Cotton Sugarloaf Hat | Intelligence: +3, Mind: +3, Vitality: +3, Direct Hit Rate: +3 | 22 | 22 | |
| Floating Minnow | A light plug lure made to resemble a minnow. Especially effective when used to land fish swimming close to the water’s surface. | 22 | 22 | |
| Goatskin Espadrilles | Perception: +16 | 22 | 22 | |
| Initiate’s Pickaxe | Gathering: +50, Perception: +29 | 22 | 22 | |
| Iron Shortsword | Strength: +3, Vitality: +3, Tenacity: +4 | 22 | 22 | |
| Iron Sledgehammer | Gathering: +29, Perception: +50 | 22 | 22 | |
| Yew Picatrix | Intelligence: +4, Vitality: +4, Direct Hit Rate: +5 | 22 | 22 | |
| Aetherial Iron Shortsword | Strength: +3, Vitality: +3 | 21 | 22 | |
| Flame Private’s Axe | Strength: +4, Vitality: +4, Determination: +5 Set Bonus: Set Bonus: Immortal Flames Uniform:Skill Speed: +5 | 21 | 22 | |
| Flame Private’s Harpoon | Strength: +4, Vitality: +4, Direct Hit Rate: +5 Set Bonus: Set Bonus: Immortal Flames Uniform:Skill Speed: +5 | 21 | 22 | |
| Flame Private’s Hora | Strength: +4, Vitality: +4, Direct Hit Rate: +5 Set Bonus: Set Bonus: Immortal Flames Uniform:Critical Hit: +5 | 21 | 22 | |
| Serpent Private’s Axe | Strength: +4, Vitality: +4, Determination: +5 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Skill Speed: +5 | 21 | 22 | |
| Serpent Private’s Harpoon | Strength: +4, Vitality: +4, Direct Hit Rate: +5 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Skill Speed: +5 | 21 | 22 | |
| Serpent Private’s Hora | Strength: +4, Vitality: +4, Direct Hit Rate: +5 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +5 | 21 | 22 | |
| Storm Private’s Axe | Strength: +4, Vitality: +4, Determination: +5 Set Bonus: Set Bonus: Maelstrom Uniform:Skill Speed: +5 | 21 | 22 | |
| Storm Private’s Harpoon | Strength: +4, Vitality: +4, Direct Hit Rate: +5 Set Bonus: Set Bonus: Maelstrom Uniform:Skill Speed: +5 | 21 | 22 | |
| Storm Private’s Hora | Strength: +4, Vitality: +4, Direct Hit Rate: +5 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +5 | 21 | 22 | |
| Aetherial Cotton Sugarloaf Hat | Intelligence: +3, Mind: +3, Vitality: +3 | 20 | 22 | |
| Coeurl’s Eye | Strength: +3, Dexterity: +3, Vitality: +3, Skill Speed: +3, Critical Hit: +2, Paralysis Resistance: +4 | 20 | 22 | |
| Doctore’s Armored Bow | Dexterity: +4, Vitality: +4, Direct Hit Rate: +5, Critical Hit: +4 | 20 | 22 | |
| Doctore’s Bill | Strength: +4, Vitality: +4, Direct Hit Rate: +5, Skill Speed: +4 | 20 | 22 | |
| Doctore’s Chain Coif | Strength: +3, Vitality: +3, Tenacity: +3, Determination: +2 | 20 | 22 | |
| Doctore’s Chainmail | Strength: +4, Vitality: +4, Tenacity: +5, Determination: +4 | 20 | 22 | |
| Doctore’s Crook | Mind: +4, Vitality: +4, Critical Hit: +5, Piety: +4 | 20 | 22 | |
| Doctore’s Cudgel | 20 | 22 | ||
| Doctore’s Cudgel | Intelligence: +3, Vitality: +3, Spell Speed: +4, Critical Hit: +3 | 20 | 22 | |
| Doctore’s Fork | Strength: +4, Vitality: +4, Skill Speed: +5, Critical Hit: +4 | 20 | 22 | |
| Doctore’s Grimoire | Intelligence: +4, Vitality: +4, Spell Speed: +5, Determination: +4 | 20 | 22 | |
| Doctore’s Harness | Strength: +4, Dexterity: +4, Vitality: +4, Determination: +5, Skill Speed: +4 | 20 | 22 | |
| Doctore’s Hat | Intelligence: +3, Mind: +3, Vitality: +3, Critical Hit: +3, Spell Speed: +2 | 20 | 22 | |
| Doctore’s Hora | Strength: +4, Vitality: +4, Determination: +5, Skill Speed: +4 | 20 | 22 | |
| Doctore’s Robe | Intelligence: +4, Mind: +4, Vitality: +4, Determination: +5, Critical Hit: +4 | 20 | 22 | |
| Doctore’s Scimitar | Strength: +3, Vitality: +3, Tenacity: +4, Skill Speed: +3 | 20 | 22 | |
| Ala Mhigan Mustard | 1 | 22 | ||
| Blowfish | A saltwater fish that, when provoked, blows up to three times its normal size to intimidate the would-be attacker. It is also known to have an organ which contains a potent silencing poison. [Suitable for display in aquariums tier 2 and higher.] [Suitable for printing on medium canvases.] | 1 | 22 | |
| Button Mushroom | 1 | 22 | ||
| Earth Rock | An uncut, unpolished stone imbued with aetheric earth energy. | 1 | 22 | |
| Eunuch Crayfish | The grip of this tiny freshwater crustacean’s claw is so strong, it has been the end of many a Lalafell’s fingers…and more. Take care when handling. [Suitable for printing on small canvases.] | 1 | 22 | |
| Eye of Earth | A polished stone sphere elementally aspected to earth. | 1 | 22 | |
| Eye of Fire | A polished stone sphere elementally aspected to fire. | 1 | 22 | |
| Eye of Ice | A polished stone sphere elementally aspected to ice. | 1 | 22 | |
| Eye of Lightning | A polished stone sphere elementally aspected to lightning. | 1 | 22 | |
| Eye of Water | A polished stone sphere elementally aspected to water. | 1 | 22 | |
| Eye of Wind | A polished stone sphere elementally aspected to wind. | 1 | 22 | |
| Fire Rock | An uncut, unpolished stone imbued with aetheric fire energy. | 1 | 22 | |
| Ice Rock | An uncut, unpolished stone imbued with aetheric ice energy. | 1 | 22 | |
| Jade Eel | Similar to salmon, this green-grey freshwater eel lives the majority of its life in the salty waters of the sea, returning to inland rivers to only spawn and die. [Suitable for printing on medium canvases.] | 1 | 22 | |
| Lightning Rock | An uncut, unpolished stone imbued with aetheric lightning energy. | 1 | 22 | |
| Megalocrab Leg | 1 | 22 | ||
| Mustard Eggs | 1 | 22 | ||
| Shepherd’s Pie | 1 | 22 | ||
| Silver Sand | Dull-colored sand consisting of tiny grains of silver. | 1 | 22 | |
| Spinach Saute | 1 | 22 | ||
| Water Rock | An uncut, unpolished stone imbued with aetheric water energy. | 1 | 22 | |
| Wind Rock | An uncut, unpolished stone imbued with aetheric wind energy. | 1 | 22 | |
| Yew Plank | A thin evenly cut plank of yew lumber. | 1 | 22 | |
| Budding Ash Wand | Mind: +3, Vitality: +3, Piety: +3 | 21 | 21 | |
| Cotton Doublet Vest of Crafting | Craftsmanship: +40, Control: +16 | 21 | 21 | |
| Cotton Doublet Vest of Gathering | Gathering: +28, Perception: +14 | 21 | 21 | |
| Cotton Dress Gloves | Intelligence: +2, Mind: +2, Vitality: +2, Spell Speed: +3 | 21 | 21 | |
| Cotton Halfrobe | Intelligence: +4, Mind: +4, Vitality: +4, Determination: +4 | 21 | 21 | |
| Cotton Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 21 | 21 | |
| Elm Velocity Bow | Dexterity: +4, Vitality: +4, Critical Hit: +4 | 21 | 21 | |
| Initiate’s Chaser Hammer | Craftsmanship: +46, Control: +26 | 21 | 21 | |
| Initiate’s Cross-pein Hammer | Craftsmanship: +46, Control: +26 | 21 | 21 | |
| Initiate’s Doming Hammer | Craftsmanship: +46, Control: +26 | 21 | 21 | |
| Iron File | Craftsmanship: +46, Control: +26 | 21 | 21 | |
| Iron Lantern Shield | Strength: +1, Vitality: +1, Direct Hit Rate: +1 | 21 | 21 | |
| Iron Pliers | Craftsmanship: +46, Control: +26 | 21 | 21 | |
| Ironclad Bronze Buckler | Intelligence: +1, Vitality: +1, Direct Hit Rate: +1 | 21 | 21 | |
| Mudstone Grinding Wheel | Craftsmanship: +46, Control: +26 | 21 | 21 | |
| Wind Brand | 21 | 21 | ||
| Wind Brand | Intelligence: +3, Vitality: +3, Determination: +3 | 21 | 21 | |
| Yew Radical | Mind: +4, Vitality: +4, Determination: +4 | 21 | 21 | |
| Aetherial Budding Ash Wand | Mind: +3, Vitality: +3 | 20 | 21 | |
| Aetherial Cotton Dress Gloves | Intelligence: +2, Mind: +2, Vitality: +2 | 20 | 21 | |
| Aetherial Cotton Halfrobe | Intelligence: +4, Mind: +4, Vitality: +4 | 20 | 21 | |
| Aetherial Cotton Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 20 | 21 | |
| Aetherial Elm Velocity Bow | Dexterity: +4, Vitality: +4 | 20 | 21 | |
| Aetherial Ironclad Buckler | Intelligence: +1, Vitality: +1 | 20 | 21 | |
| Aetherial Wind Brand | 20 | 21 | ||
| Aetherial Wind Brand | Intelligence: +3, Vitality: +3 | 20 | 21 | |
| Aetherial Yew Radical | Mind: +4, Vitality: +4 | 20 | 21 | |
| Gridanian Soldier’s Boots | Strength: +2, Dexterity: +2, Intelligence: +2, Mind: +2, Vitality: +2 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +3 | 20 | 21 | |
| Gridanian Soldier’s Cap | Strength: +2, Dexterity: +2, Intelligence: +2, Mind: +2, Vitality: +2 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +3 | 20 | 21 | |
| Gridanian Soldier’s Gloves | Strength: +2, Dexterity: +2, Intelligence: +2, Mind: +2, Vitality: +2 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +3 | 20 | 21 | |
| Gridanian Soldier’s Overcoat | Strength: +4, Dexterity: +4, Intelligence: +4, Mind: +4, Vitality: +4 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +4 | 20 | 21 | |
| Lominsan Soldier’s Boots | Strength: +2, Dexterity: +2, Intelligence: +2, Mind: +2, Vitality: +2 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +3 | 20 | 21 | |
| Lominsan Soldier’s Cap | Strength: +2, Dexterity: +2, Intelligence: +2, Mind: +2, Vitality: +2 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +3 | 20 | 21 | |
| Lominsan Soldier’s Gloves | Strength: +2, Dexterity: +2, Intelligence: +2, Mind: +2, Vitality: +2 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +3 | 20 | 21 | |
| Lominsan Soldier’s Overcoat | Strength: +4, Dexterity: +4, Intelligence: +4, Mind: +4, Vitality: +4 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +4 | 20 | 21 | |
| Ul’dahn Soldier’s Boots | Strength: +2, Dexterity: +2, Intelligence: +2, Mind: +2, Vitality: +2 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +3 | 20 | 21 | |
| Ul’dahn Soldier’s Cap | Strength: +2, Dexterity: +2, Intelligence: +2, Mind: +2, Vitality: +2 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +3 | 20 | 21 | |
| Ul’dahn Soldier’s Gloves | Strength: +2, Dexterity: +2, Intelligence: +2, Mind: +2, Vitality: +2 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +3 | 20 | 21 | |
| Ul’dahn Soldier’s Overcoat | Strength: +4, Dexterity: +4, Intelligence: +4, Mind: +4, Vitality: +4 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +4 | 20 | 21 | |
| Wood Wailer’s Jacket | Craftsmanship: +40, Control: +16, Gathering: +28, Perception: +14, CP: +1, GP: +2 | 20 | 21 | |
| Blue Octopus | The somber blue tone of its skin does not make this variety of octopus any more docile than its crimson cousins. It is a crafty hunter who lurks in the shadows, snatching unwary prey and strangling it with its powerful eight arms before shredding it with its razor-sharp beak. [Suitable for printing on medium canvases.] | 1 | 21 | |
| Condor Feather | The feather of a condor. | 1 | 21 | |
| Dried Plums | 1 | 21 | ||
| Honey Muffin | 1 | 21 | ||
| Mudcrab | As its name implies, the mudcrab spends most of its life in the muddy freshwater shallows of swamps and moors. [Suitable for printing on small canvases.] | 1 | 21 | |
| Pixie Plums | 1 | 21 | ||
| Tricolored Carp | Patches of gold, silver, and bronze cover this medium-sized freshwater fish’s body, making it a favorite choice for the private garden pools of Ul’dahn nobles. [Suitable for display in aquariums tier 2 and higher.] [Suitable for printing on medium canvases.] | 1 | 21 | |
| Aetherial Ash Mask (Lapis Lazuli) | Intelligence: +2, Mind: +2, Vitality: +2 | 20 | 20 | |
| Aetherial Brass Ear Cuffs | Strength: +2, Dexterity: +2, Vitality: +2 | 20 | 20 | |
| Aetherial Carnage Sword | Strength: +3, Vitality: +3 | 20 | 20 | |
| Aetherial Elm Crook | Mind: +4, Vitality: +4 | 20 | 20 | |
| Aetherial Engraved Hard Leather Grimoire | Intelligence: +4, Vitality: +4 | 20 | 20 | |
| Aetherial Goatskin Armguards | Strength: +2, Dexterity: +2, Vitality: +2 | 20 | 20 | |
| Aetherial Goatskin Brais | Strength: +4, Dexterity: +4, Vitality: +4 | 20 | 20 | |
| Aetherial Goatskin Jacket | Strength: +4, Dexterity: +4, Vitality: +4 | 20 | 20 | |
| Aetherial Goatskin Leg Guards | Strength: +2, Dexterity: +2, Vitality: +2 | 20 | 20 | |
| Aetherial Inferno Axe | Strength: +4, Vitality: +4 | 20 | 20 | |
| Aetherial Iron Celata | Strength: +2, Vitality: +2 | 20 | 20 | |
| Aetherial Iron Cuirass | Strength: +4, Vitality: +4 | 20 | 20 | |
| Aetherial Iron Gauntlets | Strength: +2, Vitality: +2 | 20 | 20 | |
| Aetherial Iron Lance | Strength: +4, Vitality: +4 | 20 | 20 | |
| Aetherial Iron Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 20 | 20 | |
| Aetherial Iron Sabatons | Strength: +2, Vitality: +2 | 20 | 20 | |
| Aetherial Iron Sallet | Strength: +2, Dexterity: +2, Vitality: +2 | 20 | 20 | |
| Aetherial Padded Cotton Trousers | Strength: +4, Vitality: +4 | 20 | 20 | |
| Aetherial Staghorn Staff | Intelligence: +4, Vitality: +4 | 20 | 20 | |
| Aetherial Voyager’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 20 | 20 | |
| Ash Mask (Lapis Lazuli) | Intelligence: +2, Mind: +2, Vitality: +2, Critical Hit: +3 | 20 | 20 | |
| Black Usagi Kabuto | 20 | 20 | ||
| Brass Ear Cuffs | Strength: +2, Dexterity: +2, Direct Hit Rate: +2, Vitality: +2 | 20 | 20 | |
| Brass Needle | Craftsmanship: +45, Control: +26 | 20 | 20 | |
| Butterworm | If allowed to pupate, this bright-yellow larva will transform into a hideous moth which can devour an entire tunic in a single turn of the sun. Live bait for freshwater fishing. | 20 | 20 | |
| Carnage Sword | Strength: +3, Vitality: +3, Skill Speed: +3 | 20 | 20 | |
| Cotton Work Gloves | Gathering: +20 | 20 | 20 | |
| Crab Ball | A ball of crabmeat and rye flour paste. Processed bait for ocean fishing. | 20 | 20 | |
| Crow Fly | A caddisfly-shaped lure crafted from a crow feather. Recommended for freshwater fly fishing novices. | 20 | 20 | |
| Elm Crook | Mind: +4, Vitality: +4, Determination: +4 | 20 | 20 | |
| Engraved Hard Leather Grimoire | Intelligence: +4, Vitality: +4, Determination: +4 | 20 | 20 | |
| Goatskin Armguards | Strength: +2, Dexterity: +2, Vitality: +2, Skill Speed: +3 | 20 | 20 | |
| Goatskin Brais | Strength: +4, Dexterity: +4, Vitality: +4, Determination: +4 | 20 | 20 | |
| Goatskin Eyepatch | Strength: +2, Dexterity: +2, Vitality: +2, Critical Hit: +3 | 20 | 20 | |
| Goatskin Jacket | Strength: +4, Dexterity: +4, Vitality: +4, Critical Hit: +4 | 20 | 20 | |
| Goatskin Leg Guards | Strength: +2, Dexterity: +2, Vitality: +2, Critical Hit: +3 | 20 | 20 | |
| Goatskin Ring | GP: +11 | 20 | 20 | |
| Inferno Axe | Strength: +4, Vitality: +4, Determination: +4 | 20 | 20 | |
| Initiate’s Fishing Rod | 20 | 20 | ||
| Initiate’s Gloves | Control: +16 | 20 | 20 | |
| Initiate’s Headgear | Control: +16 | 20 | 20 | |
| Initiate’s Slops | Gathering: +14, Perception: +7 | 20 | 20 | |
| Initiate’s Thighboots | Control: +16 | 20 | 20 | |
| Iron Celata | Strength: +2, Vitality: +2, Tenacity: +3 | 20 | 20 | |
| Iron Claw Hammer | Craftsmanship: +45, Control: +26 | 20 | 20 | |
| Iron Cuirass | Strength: +4, Vitality: +4, Tenacity: +4 | 20 | 20 | |
| Iron Culinary Knife | Craftsmanship: +45, Control: +26 | 20 | 20 | |
| Iron Gauntlets | Strength: +2, Vitality: +2, Direct Hit Rate: +3 | 20 | 20 | |
| Iron Lance | Strength: +4, Vitality: +4, Determination: +4 | 20 | 20 | |
| Iron Mortar | Craftsmanship: +45, Control: +26 | 20 | 20 | |
| Iron Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 20 | 20 | |
| Iron Sabatons | Strength: +2, Vitality: +2, Critical Hit: +3 | 20 | 20 | |
| Iron Sallet | Strength: +2, Dexterity: +2, Vitality: +2, Direct Hit Rate: +3 | 20 | 20 | |
| Iron Scythe | Gathering: +27, Perception: +47 | 20 | 20 | |
| Manderville Earrings | Vitality: +2, Direct Hit Rate: +2, Critical Hit: +2 | 20 | 20 | |
| Padded Cotton Trousers | Strength: +4, Vitality: +4, Skill Speed: +4 | 20 | 20 | |
| Silver Usagi Kabuto | 20 | 20 | ||
| Staghorn Staff | Intelligence: +4, Vitality: +4, Critical Hit: +4 | 20 | 20 | |
| Vibrant Egg Cap | Strength: +2, Dexterity: +2, Intelligence: +2, Mind: +2, Vitality: +2, Direct Hit Rate: +3 | 20 | 20 | |
| Voyager’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 20 | 20 | |
| Aetherial Goatskin Eyepatch | Strength: +2, Dexterity: +2, Vitality: +2 | 19 | 20 | |
| Antelope Shank | 1 | 20 | ||
| Antelope Steak | 1 | 20 | ||
| Antelope Stew | 1 | 20 | ||
| Bluebell Salmon | Hatched far up inland rivers, bluebell salmon will travel all the way downstream to the Indigo Deep where they will spend the majority of their adulthood. Then, however, when it comes time to spawn, they will return back upstream to the place of their birth. [Suitable for printing on small canvases.] | 1 | 20 | |
| Buffalo Hide | The smooth hide of a buffalo. | 1 | 20 | |
| Buffalo Leather | A large piece of cured buffalo hide. | 1 | 20 | |
| Copperfish | The copperfish’s dull orange scales─a hue rare in freshwater wavekin─make this species popular amongst Ul’dahn nobles, who apparently prefer even their fish to be the color of their coin. [Suitable for display in aquariums tier 1 and higher.] [Suitable for printing on small canvases.] | 1 | 20 | |
| Crab Oil | A fragrant oil extracted from crabs. | 1 | 20 | |
| Echo Drops | 1 | 20 | ||
| Elm Branch | The thick branch of an elm tree. | 1 | 20 | |
| Elm Plank | A thin evenly cut plank of elm lumber. | 1 | 20 | |
| Firefly Elytron | The glowing wing case of a firefly, used to protect the vilekin’s paper-thin wings from damage. | 1 | 20 | |
| Goblin Mask | A leather mask that filters out bad odors, as well as most poisonous gases. Due to its odd shape, only goblins can wear it. | 1 | 20 | |
| Grape Juice | 1 | 20 | ||
| Green Megalocrab Shell | The hard green carapace of a megalocrab. | 1 | 20 | |
| Gysahl Greens | A leafy vegetable indigenous to the Near East. While too bitter for most people’s tastes, chocobos are known to enjoy the flavor, and thus the greens are often used as fodder for the animals. Duration: 30m (Duration can be extended to 60m by offering multiple servings) | 1 | 20 | |
| Hedgemole Spine | The remarkably lightweight, yet sharp, spine of a hedgemole. | 1 | 20 | |
| Limestone | A soft stone comprised of shells and bones compressed down over thousands of generations. | 1 | 20 | |
| Potion of Dexterity | 1 | 20 | ||
| Potion of Intelligence | 1 | 20 | ||
| Potion of Mind | 1 | 20 | ||
| Potion of Strength | 1 | 20 | ||
| Potion of Vitality | 1 | 20 | ||
| Razor Clam | A long bivalve mollusk most commonly found buried in the beaches of islands situated in the Rhotano Sea. They are known to leap out of their burrows when surprised or agitated. [Suitable for printing on small canvases.] | 1 | 20 | |
| Tallow Candle | A stout candle made from sheep fat. | 1 | 20 | |
| Weak Blinding Potion | 1 | 20 | ||
| Weak Paralyzing Potion | 1 | 20 | ||
| Weak Poisoning Potion | 1 | 20 | ||
| Weak Silencing Potion | 1 | 20 | ||
| Weak Sleeping Potion | 1 | 20 | ||
| White Scorpion | A rare albino scorpion, thought to be an ill omen by the early Dunesfolk tribes. | 1 | 20 | |
| Yew Branch | The thick branch of a yew tree. | 1 | 20 | |
| Yew Log | A rough-cut log of yew timber. | 1 | 20 | |
| Yew Lumber | Processed yew lumber. | 1 | 20 | |
| Aetherial Coral Armillae | Vitality: +2, Strength: +2 | 19 | 19 | |
| Aetherial Coral Ring | Intelligence: +2, Mind: +2, Vitality: +2 | 19 | 19 | |
| Aetherial Cotton Breeches | Intelligence: +3, Mind: +3, Vitality: +3 | 19 | 19 | |
| Aetherial Cotton Coif | Intelligence: +2, Mind: +2, Vitality: +2 | 19 | 19 | |
| Aetherial Hard Leather Cesti | Strength: +4, Vitality: +3 | 19 | 19 | |
| Aetherial Iron Vambraces | Strength: +2, Vitality: +2 | 19 | 19 | |
| Aetherial Padded Leather Duckbills | Intelligence: +2, Mind: +2, Vitality: +2 | 19 | 19 | |
| Brass Choker | CP: +18 | 19 | 19 | |
| Coral Armillae | Vitality: +2, Critical Hit: +2, Strength: +2 | 19 | 19 | |
| Coral Ring | Intelligence: +2, Mind: +2, Direct Hit Rate: +2, Vitality: +2 | 19 | 19 | |
| Cotton Breeches | Intelligence: +3, Mind: +3, Vitality: +3, Critical Hit: +4 | 19 | 19 | |
| Cotton Breeches of Crafting | Control: +15 | 19 | 19 | |
| Cotton Coif | Intelligence: +2, Mind: +2, Vitality: +2, Spell Speed: +2 | 19 | 19 | |
| Cotton Coif of Gathering | Perception: +26 | 19 | 19 | |
| Goatskin Cesti | Strength: +4, Vitality: +3, Direct Hit Rate: +4 | 19 | 19 | |
| Initiate’s Alembic | Craftsmanship: +44, Control: +25 | 19 | 19 | |
| Initiate’s Hatchet | Gathering: +46, Perception: +26 | 19 | 19 | |
| Initiate’s Head Knife | Craftsmanship: +44, Control: +25 | 19 | 19 | |
| Initiate’s Saw | Craftsmanship: +44, Control: +25 | 19 | 19 | |
| Initiate’s Skillet | Craftsmanship: +44, Control: +25 | 19 | 19 | |
| Initiate’s Sledgehammer | Gathering: +26, Perception: +46 | 19 | 19 | |
| Initiate’s Spinning Wheel | Craftsmanship: +44, Control: +25 | 19 | 19 | |
| Iron Awl | Craftsmanship: +44, Control: +25 | 19 | 19 | |
| Iron Pickaxe | Gathering: +46, Perception: +26 | 19 | 19 | |
| Iron Vambraces | Strength: +2, Vitality: +2, Determination: +2 | 19 | 19 | |
| Padded Leather Duckbills | Intelligence: +2, Mind: +2, Vitality: +2, Spell Speed: +2 | 19 | 19 | |
| Padded Leather Duckbills of Gathering | Perception: +14 | 19 | 19 | |
| Angelfish | A small colorful fish native to the warmer waters of the seas near Meracydia. Since the Calamity, more and more have been caught off Eorzea’s southern coastline. [Suitable for display in aquariums tier 2 and higher.] [Suitable for printing on medium canvases.] | 1 | 19 | |
| Black Odoshi Cord | A thick, raven black cord used to securely fasten a kabuto to its wearer’s head. | 1 | 19 | |
| Blue Odoshi Cord | A thick, woad-blue cord used to securely fasten a kabuto to its wearer’s head. | 1 | 19 | |
| Chicken and Mushrooms | 1 | 19 | ||
| Chicken Breast | 1 | 19 | ||
| Dodo Feather | The striped feather of an adult dodo. | 1 | 19 | |
| Dodo Stuffing | 1 | 19 | ||
| Dream Boots Materials | Pre-cut leather used in the cobbling of Starlight Celebration dream boots. | 1 | 19 | |
| Gil Bun | 1 | 19 | ||
| Iron Rings | Tiny loops of iron wire. | 1 | 19 | |
| Moat Carp | This freshwater fish is found in lakes and marshes throughout the Black Shroud…but rarely in moats. [Suitable for printing on small canvases.] | 1 | 19 | |
| Mudstone | A flaky stone comprised of layers of mud condensed and compressed down over thousands of generations. | 1 | 19 | |
| Mudstone Whetstone | A piece of fine-grained mudstone used to sharpen the blades of tools and weapons. | 1 | 19 | |
| Brass Circlet (Danburite) | Intelligence: +2, Mind: +2, Vitality: +2, Direct Hit Rate: +2 | 18 | 18 | |
| Brass Circlet (Fluorite) | Intelligence: +2, Mind: +2, Vitality: +2, Direct Hit Rate: +2 | 18 | 18 | |
| Brass Circlet (Lapis Lazuli) | Intelligence: +2, Mind: +2, Vitality: +2, Direct Hit Rate: +2 | 18 | 18 | |
| Brass Circlet (Malachite) | Intelligence: +2, Mind: +2, Vitality: +2, Direct Hit Rate: +2 | 18 | 18 | |
| Brass Circlet (Sphene) | Intelligence: +2, Mind: +2, Vitality: +2, Direct Hit Rate: +2 | 18 | 18 | |
| Brass Circlet (Sunstone) | Intelligence: +2, Mind: +2, Vitality: +2, Direct Hit Rate: +2 | 18 | 18 | |
| Brass Ring | Strength: +2, Dexterity: +2, Direct Hit Rate: +2, Vitality: +1 | 18 | 18 | |
| Brass Ring of Crafting | CP: +9 | 18 | 18 | |
| Brass Viking Sword | Strength: +2, Vitality: +2, Tenacity: +3 | 18 | 18 | |
| Cotton Acton | Strength: +3, Dexterity: +3, Vitality: +3, Determination: +4 | 18 | 18 | |
| Cotton Dalmatica | Intelligence: +3, Mind: +3, Vitality: +3, Direct Hit Rate: +4 | 18 | 18 | |
| Cotton Dalmatica of Gathering | Gathering: +26, Perception: +13 | 18 | 18 | |
| Cotton Kurta | Craftsmanship: +36, Control: +15 | 18 | 18 | |
| Dawn Wristguards | Strength: +2, Dexterity: +2, Vitality: +1, Intelligence: +2, Mind: +2 | 18 | 18 | |
| Decorated Copper Scepter | 18 | 18 | ||
| Decorated Copper Scepter | Intelligence: +2, Vitality: +2, Spell Speed: +3 | 18 | 18 | |
| Elm Longbow | Dexterity: +3, Vitality: +3, Determination: +4 | 18 | 18 | |
| Goatskin Pot Helm | Strength: +2, Dexterity: +2, Vitality: +2, Skill Speed: +2 | 18 | 18 | |
| Goatskin Tool Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 18 | 18 | |
| Iron Chaser Hammer | Craftsmanship: +43, Control: +24 | 18 | 18 | |
| Iron Cross-pein Hammer | Craftsmanship: +43, Control: +24 | 18 | 18 | |
| Iron Doming Hammer | Craftsmanship: +43, Control: +24 | 18 | 18 | |
| Iron Hoplon | Strength: +1, Vitality: +1, Skill Speed: +1 | 18 | 18 | |
| Iron Labrys | Strength: +3, Vitality: +3, Direct Hit Rate: +4 | 18 | 18 | |
| Aetherial Brass Circlet (Danburite) | Intelligence: +2, Mind: +2, Vitality: +2 | 17 | 18 | |
| Aetherial Brass Circlet (Fluorite) | Intelligence: +2, Mind: +2, Vitality: +2 | 17 | 18 | |
| Aetherial Brass Circlet (Lapis Lazuli) | Intelligence: +2, Mind: +2, Vitality: +2 | 17 | 18 | |
| Aetherial Brass Circlet (Malachite) | Intelligence: +2, Mind: +2, Vitality: +2 | 17 | 18 | |
| Aetherial Brass Circlet (Sphene) | Intelligence: +2, Mind: +2, Vitality: +2 | 17 | 18 | |
| Aetherial Brass Circlet (Sunstone) | Intelligence: +2, Mind: +2, Vitality: +2 | 17 | 18 | |
| Aetherial Brass Ring | Strength: +2, Dexterity: +2, Vitality: +1 | 17 | 18 | |
| Aetherial Brass Viking Sword | Strength: +2, Vitality: +2 | 17 | 18 | |
| Aetherial Cotton Acton | Strength: +3, Dexterity: +3, Vitality: +3 | 17 | 18 | |
| Aetherial Cotton Dalmatica | Intelligence: +3, Mind: +3, Vitality: +3 | 17 | 18 | |
| Aetherial Decorated Copper Scepter | 17 | 18 | ||
| Aetherial Decorated Copper Scepter | Intelligence: +2, Vitality: +2 | 17 | 18 | |
| Aetherial Elm Longbow | Dexterity: +3, Vitality: +3 | 17 | 18 | |
| Aetherial Goatskin Pot Helm | Strength: +2, Dexterity: +2, Vitality: +2 | 17 | 18 | |
| Aetherial Iron Labrys | Strength: +3, Vitality: +3 | 17 | 18 | |
| Aldgoat Leather | A large piece of cured aldgoat skin. | 1 | 18 | |
| Belladonna | A beautiful flower common in Aldenard from which a potent sleeping poison can be extracted. | 1 | 18 | |
| Brass Dish | A serving dish made of solid brass. | 1 | 18 | |
| Dark Sleeper | A small freshwater fish originally from the eastern continent of Othard. It is said that the first dark sleeper was introduced to Eorzea by an exiled Lalafellin prince who wished to once again experience the luxuries of his homeland. [Suitable for printing on small canvases.] | 1 | 18 | |
| La Noscean Perch | A fair-sized freshwater fish found distributed evenly throughout the lakes and rivers of lower Vylbrand. [Suitable for printing on small canvases.] | 1 | 18 | |
| Marmot Pelt | The fluffy hide of a marmot. | 1 | 18 | |
| Mashed Popotoes | 1 | 18 | ||
| Navigator’s Dagger | These thin, long saltwater fish will oft jump out of the water and glide for yalms across the surface, using their pectoral fins as ersatz wings. [Suitable for printing on medium canvases.] | 1 | 18 | |
| Popoto | 1 | 18 | ||
| Vulture Feather | The wing feather of a carnivorous vulture. | 1 | 18 | |
| Brass Earrings | GP: +19 | 17 | 17 | |
| Cotton Trousers | Strength: +3, Dexterity: +3, Vitality: +3, Skill Speed: +3 | 17 | 17 | |
| Decorated Bronze Barbut | Strength: +2, Vitality: +2, Determination: +2 | 17 | 17 | |
| Decorated Bronze Mitt Gauntlets | Strength: +2, Vitality: +2, Skill Speed: +2 | 17 | 17 | |
| Elm Cane | Mind: +3, Vitality: +3, Determination: +4 | 17 | 17 | |
| Fang Necklace | Intelligence: +2, Mind: +2, Direct Hit Rate: +2, Vitality: +1 | 17 | 17 | |
| Goatskin Leggings | Strength: +2, Dexterity: +2, Vitality: +2, Skill Speed: +2 | 17 | 17 | |
| Goatskin Mitts | Strength: +2, Dexterity: +2, Vitality: +2, Skill Speed: +2 | 17 | 17 | |
| Hard Leather Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 17 | 17 | |
| Hard Leather Shepherd’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 17 | 17 | |
| Hard Leather Wristbands | Strength: +2, Dexterity: +2, Direct Hit Rate: +2, Vitality: +1 | 17 | 17 | |
| Hard Leather Wristbands of Gathering | GP: +19 | 17 | 17 | |
| Square Ash Shield | Intelligence: +1, Mind: +1, Vitality: +1, Direct Hit Rate: +1 | 17 | 17 | |
| Toothed Ramhorn Staff | Intelligence: +3, Vitality: +3, Spell Speed: +4 | 17 | 17 | |
| Aetherial Cotton Trousers | Strength: +3, Dexterity: +3, Vitality: +3 | 16 | 17 | |
| Aetherial Decorated Bronze Barbut | Strength: +2, Vitality: +2 | 16 | 17 | |
| Aetherial Elm Cane | Mind: +3, Vitality: +3 | 16 | 17 | |
| Aetherial Fang Necklace | Intelligence: +2, Mind: +2, Vitality: +1 | 16 | 17 | |
| Aetherial Goatskin Leggings | Strength: +2, Dexterity: +2, Vitality: +2 | 16 | 17 | |
| Aetherial Goatskin Mitts | Strength: +2, Dexterity: +2, Vitality: +2 | 16 | 17 | |
| Aetherial Hard Leather Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 16 | 17 | |
| Aetherial Hard Leather Wristbands | Strength: +2, Dexterity: +2, Vitality: +1 | 16 | 17 | |
| Aetherial Reinforced Bronze Mitt Gauntlets | Strength: +2, Vitality: +2 | 16 | 17 | |
| Aetherial Toothed Ramhorn Staff | Intelligence: +3, Vitality: +3 | 16 | 17 | |
| Recruit’s Claw Hammer | Craftsmanship: +41, Control: +24, CP: +1 | 16 | 17 | |
| Recruit’s File | Craftsmanship: +41, Control: +24, CP: +1 | 16 | 17 | |
| Recruit’s Grinding Wheel | Craftsmanship: +41, Control: +24, CP: +1 | 16 | 17 | |
| Recruit’s Pliers | Craftsmanship: +41, Control: +24, CP: +1 | 16 | 17 | |
| Acolyte’s Halfgloves | Intelligence: +2, Mind: +2, Vitality: +2, Direct Hit Rate: +2, Determination: +1 | 15 | 17 | |
| Acolyte’s Robe | Intelligence: +3, Mind: +3, Vitality: +3, Critical Hit: +3, Determination: +2 | 15 | 17 | |
| Acolyte’s Skirt | Intelligence: +3, Mind: +3, Vitality: +3, Critical Hit: +3, Determination: +2 | 15 | 17 | |
| Acolyte’s Thighboots | Intelligence: +2, Mind: +2, Vitality: +2, Critical Hit: +2, Determination: +1 | 15 | 17 | |
| Foestriker’s Boots | Strength: +2, Dexterity: +2, Vitality: +2, Critical Hit: +2, Determination: +1 | 15 | 17 | |
| Foestriker’s Mitts | Strength: +2, Dexterity: +2, Vitality: +2, Direct Hit Rate: +2, Determination: +1 | 15 | 17 | |
| Foestriker’s Skirt | Strength: +3, Dexterity: +3, Vitality: +3, Direct Hit Rate: +3, Determination: +2 | 15 | 17 | |
| Foestriker’s Tabard | Strength: +3, Dexterity: +3, Vitality: +3, Skill Speed: +3, Determination: +2 | 15 | 17 | |
| Nightprowler’s Targe | Intelligence: +1, Mind: +1, Vitality: +1, Determination: +1, Direct Hit Rate: +1 | 15 | 17 | |
| Pirate’s Bandana | Dexterity: +2, Vitality: +2, Determination: +2, Direct Hit Rate: +1, Strength: +2 | 15 | 17 | |
| Plundered Bliaud | Intelligence: +3, Mind: +3, Vitality: +3, Direct Hit Rate: +3, Determination: +2 | 15 | 17 | |
| Plundered Cavalier’s Hat | Intelligence: +2, Mind: +2, Vitality: +2, Direct Hit Rate: +2, Determination: +1 | 15 | 17 | |
| Plundered Celata | Strength: +2, Vitality: +2, Tenacity: +2, Direct Hit Rate: +1 | 15 | 17 | |
| Plundered Cuirass | Strength: +3, Vitality: +3, Tenacity: +3, Direct Hit Rate: +2 | 15 | 17 | |
| Plundered Duckbills | Intelligence: +2, Mind: +2, Vitality: +2, Direct Hit Rate: +2, Determination: +1 | 15 | 17 | |
| Plundered Ear Cuffs | Strength: +2, Dexterity: +2, Direct Hit Rate: +1, Vitality: +1 | 15 | 17 | |
| Plundered Earrings | Intelligence: +2, Mind: +2, Direct Hit Rate: +1, Vitality: +1 | 15 | 17 | |
| Plundered Gauntlets | Strength: +2, Vitality: +2, Critical Hit: +2, Direct Hit Rate: +1 | 15 | 17 | |
| Plundered Goggles | Strength: +2, Dexterity: +2, Vitality: +2, Direct Hit Rate: +2, Determination: +1 | 15 | 17 | |
| Plundered Haubergeon | Strength: +3, Vitality: +3, Direct Hit Rate: +3, Determination: +2 | 15 | 17 | |
| Plundered Jacket | Strength: +3, Dexterity: +3, Vitality: +3, Direct Hit Rate: +3, Determination: +2 | 15 | 17 | |
| Plundered Leather Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 15 | 17 | |
| Plundered Moccasins | Strength: +2, Dexterity: +2, Vitality: +2, Direct Hit Rate: +2, Determination: +1 | 15 | 17 | |
| Plundered Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 15 | 17 | |
| Plundered Rope Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 15 | 17 | |
| Plundered Sabatons | Strength: +2, Vitality: +2, Skill Speed: +2, Direct Hit Rate: +1 | 15 | 17 | |
| Plundered Trousers | Strength: +3, Vitality: +3, Determination: +3, Direct Hit Rate: +2 | 15 | 17 | |
| Warded Round Shield | Strength: +1, Vitality: +1, Tenacity: +1, Direct Hit Rate: +1 | 15 | 17 | |
| Acorn Snail | Believed to have hitched a ride on the hull of a trade ship, the acorn snail is an invasive species originally from the New World, far to the west. As it has few natural predators in Eorzea, its numbers have exploded in recent years. [Suitable for printing on small canvases.] | 1 | 17 | |
| Aldgoat Skin | The heavy hide of an aldgoat. | 1 | 17 | |
| Alumen | A white mineral used by leatherworkers to tan animal hides. It also has deodorizing properties. | 1 | 17 | |
| Apple Tart | 1 | 17 | ||
| Box Turtle | A common, thick-shelled turtle found in wetlands throughout Eorzea. | 1 | 17 | |
| Earth Moraine | Gravel elementally aspected to earth. | 1 | 17 | |
| Faerie Bass | A common freshwater fish found in rivers and lakes in almost every corner of Eorzea. A staple for many of the realm’s smallfolk. [Suitable for printing on small canvases.] | 1 | 17 | |
| Gridanian Walnut | 1 | 17 | ||
| Ice Moraine | Gravel elementally aspected to ice. | 1 | 17 | |
| Raw Oyster | 1 | 17 | ||
| Rothlyt Oyster | Also known as the milk of the sea, these tasty bivalve mollusks can be found on sea rocks all around Eorzea, but it is said the plumpest, most succulent grow in the nutrient-rich waters of the Rothlyt Sound. [Suitable for printing on small canvases.] | 1 | 17 | |
| Stone Soup | 1 | 17 | ||
| Sun Lemon | 1 | 17 | ||
| Sunrise Tellin | A tiny bivalve mollusk commonly harvested on the Pearl. Its pink shells are prized by goldsmiths who craft them into beautiful jewelry. | 1 | 17 | |
| Walnut Bread | 1 | 17 | ||
| Water Moraine | Gravel elementally aspected to water. | 1 | 17 | |
| Wind Moraine | Gravel elementally aspected to wind. | 1 | 17 | |
| Ash Mask | Intelligence: +2, Mind: +2, Vitality: +2, Direct Hit Rate: +2 | 16 | 16 | |
| Ash Wand | Mind: +2, Vitality: +2, Piety: +2 | 16 | 16 | |
| Bat Fang Needle | Craftsmanship: +40, Control: +23 | 16 | 16 | |
| Brass Gorget | Strength: +1, Dexterity: +1, Direct Hit Rate: +2, Vitality: +1 | 16 | 16 | |
| Brass Knuckles | Strength: +3, Vitality: +3, Skill Speed: +3 | 16 | 16 | |
| Brass Wristlets | Intelligence: +1, Mind: +1, Direct Hit Rate: +2, Vitality: +1 | 16 | 16 | |
| Brass Wristlets of Crafting | CP: +17 | 16 | 16 | |
| Chocobotail Saw | Craftsmanship: +40, Control: +23 | 16 | 16 | |
| Cotton Tabard | Strength: +3, Dexterity: +3, Vitality: +2, Skill Speed: +3 | 16 | 16 | |
| Goatskin Wristguards | Gathering: +18 | 16 | 16 | |
| Hard Leather Ringbands | Intelligence: +2, Mind: +2, Vitality: +2, Spell Speed: +2 | 16 | 16 | |
| Hunting Hat | Strength: +2, Dexterity: +2, Vitality: +2, Direct Hit Rate: +2 | 16 | 16 | |
| Iron Spear | Strength: +3, Vitality: +3, Critical Hit: +3 | 16 | 16 | |
| Rope Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 16 | 16 | |
| Aetherial Ash Mask | Intelligence: +2, Mind: +2, Vitality: +2 | 15 | 16 | |
| Aetherial Ash Wand | Mind: +2, Vitality: +2 | 15 | 16 | |
| Aetherial Brass Gorget | Strength: +1, Dexterity: +1, Vitality: +1 | 15 | 16 | |
| Aetherial Brass Knuckles | Strength: +3, Vitality: +3 | 15 | 16 | |
| Aetherial Brass Wristlets | Intelligence: +1, Mind: +1, Vitality: +1 | 15 | 16 | |
| Aetherial Cotton Tabard | Strength: +3, Dexterity: +3, Vitality: +2 | 15 | 16 | |
| Aetherial Hard Leather Ringbands | Intelligence: +2, Mind: +2, Vitality: +2 | 15 | 16 | |
| Aetherial Hunting Hat | Strength: +2, Dexterity: +2, Vitality: +2 | 15 | 16 | |
| Aetherial Iron Spear | Strength: +3, Vitality: +3 | 15 | 16 | |
| Aetherial Rope Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 15 | 16 | |
| Recruit’s Awl | Craftsmanship: +40, Control: +23, CP: +1 | 15 | 16 | |
| Recruit’s Culinary Knife | Craftsmanship: +40, Control: +23, CP: +1 | 15 | 16 | |
| Recruit’s Mortar | Craftsmanship: +40, Control: +23, CP: +1 | 15 | 16 | |
| Recruit’s Scythe | Gathering: +24, Perception: +42, GP: +1 | 15 | 16 | |
| Recruit’s Sledgehammer | Gathering: +24, Perception: +42, GP: +1 | 15 | 16 | |
| Recruit’s Spinning Wheel | Craftsmanship: +40, Control: +23, CP: +1 | 15 | 16 | |
| Star-spangled Subligar | Gathering: +14, Perception: +7, GP: +2 | 15 | 16 | |
| Ala Mhigan Fighting Fish | A beautiful blue freshwater fish known for its violent disposition. [Suitable for printing on small canvases.] | 1 | 16 | |
| Ash Plank | A thin evenly cut plank of ash lumber. | 1 | 16 | |
| Elm Log | A rough-cut log of elm timber. | 1 | 16 | |
| Elm Lumber | Processed elm lumber. | 1 | 16 | |
| Gridanian Chestnut | 1 | 16 | ||
| Helmet Crab | This saltwater wavekin, most commonly found in the shallows of the Strait of Merlthor, is protected by a hard shell resembling a helmet. [Suitable for printing on small canvases.] | 1 | 16 | |
| Lalafellin Lentil | 1 | 16 | ||
| Lentils and Chestnuts | 1 | 16 | ||
| Millioncorn | 1 | 16 | ||
| Nopales | 1 | 16 | ||
| Roasted Nopales | 1 | 16 | ||
| Young Dodo Roaster | 1 | 16 | ||
| Aetherial Ash Shortbow | Dexterity: +3, Vitality: +2 | 15 | 15 | |
| Aetherial Brass Bastard Sword | Strength: +2, Vitality: +2 | 15 | 15 | |
| Aetherial Brass Cudgel | 15 | 15 | ||
| Aetherial Brass Cudgel | Intelligence: +2, Vitality: +2 | 15 | 15 | |
| Aetherial Bronze Celata | Strength: +2, Vitality: +1 | 15 | 15 | |
| Aetherial Bronze Cuirass | Strength: +3, Vitality: +2 | 15 | 15 | |
| Aetherial Bronze Gauntlets | Strength: +2, Vitality: +1 | 15 | 15 | |
| Aetherial Bronze Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 15 | 15 | |
| Aetherial Bronze Sabatons | Strength: +2, Vitality: +1 | 15 | 15 | |
| Aetherial Cotton Cowl | Intelligence: +4, Mind: +4, Vitality: +4 | 15 | 15 | |
| Aetherial Cotton Tights | Intelligence: +3, Mind: +3, Vitality: +2 | 15 | 15 | |
| Aetherial Hard Leather Boots | Intelligence: +2, Mind: +2, Vitality: +1 | 15 | 15 | |
| Aetherial Hard Leather Grimoire | Intelligence: +3, Vitality: +2 | 15 | 15 | |
| Aetherial Iron War Axe | Strength: +3, Vitality: +2 | 15 | 15 | |
| Aetherial Padded Hempen Trousers | Strength: +3, Vitality: +2 | 15 | 15 | |
| Ash Pattens | Control: +13 | 15 | 15 | |
| Ash Shortbow | Dexterity: +3, Vitality: +2, Skill Speed: +3 | 15 | 15 | |
| Brass Alembic | Craftsmanship: +39, Control: +22 | 15 | 15 | |
| Brass Bastard Sword | Strength: +2, Vitality: +2, Skill Speed: +2 | 15 | 15 | |
| Brass Cudgel | 15 | 15 | ||
| Brass Cudgel | Intelligence: +2, Vitality: +2, Determination: +2 | 15 | 15 | |
| Bronze Celata | Strength: +2, Vitality: +1, Tenacity: +2 | 15 | 15 | |
| Bronze Cuirass | Strength: +3, Vitality: +2, Tenacity: +3 | 15 | 15 | |
| Bronze Gauntlets | Strength: +2, Vitality: +1, Direct Hit Rate: +2 | 15 | 15 | |
| Bronze Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 15 | 15 | |
| Bronze Sabatons | Strength: +2, Vitality: +1, Critical Hit: +2 | 15 | 15 | |
| Chocobo Egg Cap | Strength: +2, Dexterity: +2, Intelligence: +2, Mind: +2, Vitality: +1, Direct Hit Rate: +2 | 15 | 15 | |
| Cotton Chausses | Control: +13 | 15 | 15 | |
| Cotton Cowl | Intelligence: +4, Mind: +4, Vitality: +4, Critical Hit: +4 | 15 | 15 | |
| Cotton Halfgloves | Control: +13 | 15 | 15 | |
| Cotton Scarf | Control: +13 | 15 | 15 | |
| Cotton Shepherd’s Slops | Gathering: +12, Perception: +6 | 15 | 15 | |
| Cotton Shepherd’s Tunic | Gathering: +23, Perception: +12, Craftsmanship: +33, Control: +13 | 15 | 15 | |
| Cotton Tights | Intelligence: +3, Mind: +3, Vitality: +2, Determination: +3 | 15 | 15 | |
| Elm Fishing Rod | 15 | 15 | ||
| Fang Earrings | CP: +17 | 15 | 15 | |
| Fingerless Hard Leather Gloves | Strength: +2, Dexterity: +2, Vitality: +1, Determination: +2 | 15 | 15 | |
| Gridanian Ring | Direct Hit Rate: +1, Slashing Resistance: +1 | 15 | 15 | |
| Hard Leather Boots | Intelligence: +2, Mind: +2, Vitality: +1, Determination: +2 | 15 | 15 | |
| Hard Leather Choker | GP: +18 | 15 | 15 | |
| Hard Leather Crakows | Strength: +2, Dexterity: +2, Vitality: +1, Direct Hit Rate: +2 | 15 | 15 | |
| Hard Leather Espadrilles | Perception: +13 | 15 | 15 | |
| Hard Leather Grimoire | Intelligence: +3, Vitality: +2, Critical Hit: +3 | 15 | 15 | |
| Hard Leather Skullcap | Perception: +23 | 15 | 15 | |
| Iron Hatchet | Gathering: +41, Perception: +23 | 15 | 15 | |
| Iron Skillet | Craftsmanship: +39, Control: +22 | 15 | 15 | |
| Iron War Axe | Strength: +3, Vitality: +2, Skill Speed: +3 | 15 | 15 | |
| Lominsan Ring | Direct Hit Rate: +1, Piercing Resistance: +1 | 15 | 15 | |
| Midge Basket | A tightly knitted wicker basket filled with a swarm of biting midges. Live bait for freshwater fishing. | 15 | 15 | |
| Padded Hempen Trousers | Strength: +3, Vitality: +2, Skill Speed: +3 | 15 | 15 | |
| Rat Tail | The thin tail of a rat, often carried by young Lalafellin boys as a good-luck charm. Bait for ocean fishing. | 15 | 15 | |
| Ul’dahn Ring | Direct Hit Rate: +1, Blunt Resistance: +1 | 15 | 15 | |
| Allagan Bronze Piece | Currency minted in the Third Astral Era by the Allagan Empire. Exchangeable for gil. | 1 | 15 | |
| Antelope Horn | The thin coiled horn of an antelope buck. | 1 | 15 | |
| Battledance Materia I | Affects the amount of physical and magic damage dealt and received, as well as HP restored. The higher the value, the more damage dealt, the more HP restored, and the less damage taken. Only applicable when role is Tank. | 1 | 15 | |
| Blue Cheese | 1 | 15 | ||
| Brass Plate | A sheet of hammered brass. | 1 | 15 | |
| Brass Rings | Tiny loops of brass wire. | 1 | 15 | |
| Brass Rivets | Short brass pins with large heads. Used in connecting metal plates. | 1 | 15 | |
| Cedar Plank | A thin evenly cut plank of cedar lumber. | 1 | 15 | |
| Cider Vinegar | 1 | 15 | ||
| Cockatrice Feather | The wing feather of a cockatrice. | 1 | 15 | |
| Cottage Cheese | 1 | 15 | ||
| Craftsman’s Command Materia I | Affects the amount of quality improved in a single synthesis step. | 1 | 15 | |
| Craftsman’s Competence Materia I | Affects the amount of progress achieved in a single synthesis step. | 1 | 15 | |
| Craftsman’s Cunning Materia I | 1 | 15 | ||
| Danburite | A transparent jewel. | 1 | 15 | |
| Dexterity Materia I | Affects physical damage dealt by rogue’s arms, viper’s arms, archer’s arms, machinist’s arms, and dancer’s arms. | 1 | 15 | |
| Dodo Omelette | 1 | 15 | ||
| Dream Tunic Materials | Pre-cut cloth used in the sewing of a Starlight Celebration dream tunic. | 1 | 15 | |
| Earth Materia I | Decreases earth-aspected damage. | 1 | 15 | |
| Ether | 1 | 15 | ||
| Faerie Apple | 1 | 15 | ||
| Fire Materia I | Decreases fire-aspected damage. | 1 | 15 | |
| Fluorite | A purple jewel. | 1 | 15 | |
| Gatherer’s Grasp Materia I | 1 | 15 | ||
| Gatherer’s Guerdon Materia I | Affects the rate at which items are gathered. | 1 | 15 | |
| Gatherer’s Guile Materia I | Affects item yield when gathering as a botanist or miner, and the size of fish when fishing or spearfishing. | 1 | 15 | |
| Goobbue Fang | The knife-like canine of a goobbue. | 1 | 15 | |
| Grade 1 Carbonized Matter | Naturally occurring coal infused with dark matter. | 1 | 15 | |
| Grilled Carp | 1 | 15 | ||
| Growth Formula Beta | This alchemically formulated potation accelerates the growth of foliage. | 1 | 15 | |
| Heavens’ Eye Materia I | Affects the rate at which your physical and magic attacks land direct hits, dealing slightly more damage than normal hits. The higher the value, the higher the frequency with which your hits will be direct. Higher values will also result in greater damage for actions which guarantee direct hits. | 1 | 15 | |
| Hellhound Fang | The saw-like canine of a hellhound. | 1 | 15 | |
| Hippogryph Talon | The sharp, curved talon of a hippogryph. | 1 | 15 | |
| Ice Materia I | Decreases ice-aspected damage. | 1 | 15 | |
| Imp Wing | The membranous wing of an imp. | 1 | 15 | |
| Intelligence Materia I | Affects attack magic potency when role is DPS. | 1 | 15 | |
| Iron Plate | A sheet of hammered iron. | 1 | 15 | |
| Jellyfish Umbrella | The soft, gelatinous body of a jellyfish. | 1 | 15 | |
| Ladybug Elytron | The chitinous wing case of a ladybug, used to protect the vilekin’s paper-thin wings from damage. | 1 | 15 | |
| Lapis Lazuli | A blue jewel. | 1 | 15 | |
| Lavender Oil | 1 | 15 | ||
| Lightning Materia I | Decreases lightning-aspected damage. | 1 | 15 | |
| Malachite | A green jewel. | 1 | 15 | |
| Marjoram | 1 | 15 | ||
| Meat Miq’abob | 1 | 15 | ||
| Mind Materia I | Affects healing magic potency. Also affects attack magic potency when role is Healer. | 1 | 15 | |
| Paprika | 1 | 15 | ||
| Piety Materia I | Affects MP regeneration. Regeneration rate is determined by piety. Only applicable when in battle and role is Healer. | 1 | 15 | |
| Quickarm Materia I | Affects both the casting and recast timers, as well as the damage over time potency for weaponskills and auto-attacks. The higher the value, the shorter the timers/higher the potency. | 1 | 15 | |
| Quicktongue Materia I | Affects both the casting and recast timers for spells. The higher the value, the shorter the timers. Also affects a spell’s damage over time or healing over time potency. | 1 | 15 | |
| Rainbow Trout | Found in the crystal-clear rivers and lakes of Mor Dhona and Coerthas, this fish’s scales reflect all seven colors of the rainbow, making it difficult to locate in the water. [Suitable for printing on small canvases.] | 1 | 15 | |
| River Crab | A tiny freshwater crustacean commonly found in rivers throughout Eorzea. [Suitable for printing on small canvases.] | 1 | 15 | |
| Salamander Tail | 1 | 15 | ||
| Savage Aim Materia I | Affects the amount of physical and magic damage dealt, as well as HP restored. The higher the value, the higher the frequency with which your hits will be critical/higher the potency of critical hits. | 1 | 15 | |
| Savage Might Materia I | Affects the amount of damage dealt by both physical and magic attacks, as well as the amount of HP restored by healing spells. | 1 | 15 | |
| Snowflake Peak | 1 | 15 | ||
| Sphene | A yellow jewel. | 1 | 15 | |
| Strength Materia I | Affects physical damage dealt by gladiator’s arms, marauder’s arms, dark knight’s arms, gunbreaker’s arms, pugilist’s arms, lancer’s arms, samurai’s arms, reaper’s arms, thaumaturge’s arms, arcanist’s arms, red mage’s arms, pictomancer’s arms, conjurer’s arms, astrologian’s arms, sage’s arms, and blue mage’s arms. | 1 | 15 | |
| Sunstone | A red jewel. | 1 | 15 | |
| Tiger Cod | A striped saltwater fish indigenous to the cold northern waters of the Bloodbrine Sea. [Suitable for display in aquariums tier 1 and higher.] [Suitable for printing on small canvases.] | 1 | 15 | |
| Tiny Crown | A tiny golden crown used to decorate pastries. | 1 | 15 | |
| Vitality Materia I | Affects maximum HP. | 1 | 15 | |
| Water Materia I | Decreases water-aspected damage. | 1 | 15 | |
| Wind Materia I | Decreases wind-aspected damage. | 1 | 15 | |
| Yellow Yarzon Leg | The pronged leg of a sand yarzon. | 1 | 15 | |
| Aetherial Ash Radical | Mind: +3, Vitality: +2 | 14 | 14 | |
| Ash Radical | Mind: +3, Vitality: +2, Determination: +3 | 14 | 14 | |
| Birdsbeak Hammer | Craftsmanship: +38, Control: +21 | 14 | 14 | |
| Brass Head Knife | Craftsmanship: +38, Control: +21 | 14 | 14 | |
| Brass Spear | Strength: +3, Vitality: +2, Direct Hit Rate: +3 | 14 | 14 | |
| Bronze Buckler | Intelligence: +1, Vitality: +1, Direct Hit Rate: +1 | 14 | 14 | |
| Bronze Ornamental Hammer | Craftsmanship: +38, Control: +21 | 14 | 14 | |
| Bronze Raising Hammer | Craftsmanship: +38, Control: +21 | 14 | 14 | |
| Cotton Longsash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 14 | 14 | |
| Cotton Sarouel | Strength: +3, Dexterity: +3, Vitality: +2, Critical Hit: +3 | 14 | 14 | |
| Cotton Shirt | Strength: +3, Dexterity: +3, Vitality: +2, Critical Hit: +3 | 14 | 14 | |
| Hard Leather Eyepatch | Strength: +2, Dexterity: +2, Vitality: +1, Critical Hit: +2 | 14 | 14 | |
| Hard Leather Himantes | Strength: +3, Vitality: +2, Determination: +3 | 14 | 14 | |
| Hard Leather Lightmitts | Intelligence: +2, Mind: +2, Vitality: +1, Critical Hit: +2 | 14 | 14 | |
| Hard Leather Lightpouch | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 14 | 14 | |
| Plumed Bronze Pickaxe | Gathering: +39, Perception: +23 | 14 | 14 | |
| Bat Wing | The leathery wing of a bat. | 1 | 14 | |
| Brass Ingot | An ingot of smelted brass. | 1 | 14 | |
| Cloves | 1 | 14 | ||
| Dodo Egg | 1 | 14 | ||
| Enchanted Iron Ink | Ink fortified with iron sand to improve aetherial conductivity. | 1 | 14 | |
| Gelatin | 1 | 14 | ||
| Heart Chocolate | 1 | 14 | ||
| Highland Parsley | 1 | 14 | ||
| Iron Ingot | An ingot of smelted iron. | 1 | 14 | |
| Iron Rivets | Short iron pins with large heads. Used in connecting metal plates. | 1 | 14 | |
| Pie Dough | 1 | 14 | ||
| Rubber Band | A pliant, durable band made from rubber. | 1 | 14 | |
| Sour Red | 1 | 14 | ||
| Sweet Rice Cake | 1 | 14 | ||
| White Chocolate | 1 | 14 | ||
| Zinc Ore | A decent-sized piece of rock containing the metal zinc. | 1 | 14 | |
| Ash Picatrix | Intelligence: +2, Vitality: +2, Direct Hit Rate: +3 | 13 | 13 | |
| Binding Rod | Mind: +2, Vitality: +1, Piety: +2, Spell Speed: +2 | 13 | 13 | |
| Bladed Lance | Strength: +2, Vitality: +2, Determination: +3, Critical Hit: +3 | 13 | 13 | |
| Blazefire Saber | Strength: +2, Vitality: +1, Tenacity: +2, Determination: +2 | 13 | 13 | |
| Bohemian’s Boots | Strength: +1, Dexterity: +1, Intelligence: +1, Mind: +1, Vitality: +1 | 13 | 13 | |
| Bohemian’s Coat | Strength: +2, Dexterity: +2, Intelligence: +2, Mind: +2, Vitality: +2 | 13 | 13 | |
| Bohemian’s Gloves | Strength: +1, Dexterity: +1, Intelligence: +1, Mind: +1, Vitality: +1 | 13 | 13 | |
| Bohemian’s Trousers | Strength: +2, Dexterity: +2, Intelligence: +2, Mind: +2, Vitality: +2 | 13 | 13 | |
| Brass Spectacles | Intelligence: +1, Mind: +1, Vitality: +1, Direct Hit Rate: +2 | 13 | 13 | |
| Bronze Scutum | Vitality: +1, Tenacity: +1 | 13 | 13 | |
| Bronze Spatha | Strength: +2, Vitality: +1, Tenacity: +2 | 13 | 13 | |
| Grimoire Wing | Intelligence: +2, Mind: +2, Vitality: +2, Critical Hit: +3, Spell Speed: +3 | 13 | 13 | |
| Guardian Corps Boots | Strength: +1, Dexterity: +1, Intelligence: +1, Mind: +1, Vitality: +1 | 13 | 13 | |
| Guardian Corps Coat | Strength: +2, Dexterity: +2, Intelligence: +2, Mind: +2, Vitality: +2 | 13 | 13 | |
| Guardian Corps Gauntlets | Strength: +1, Dexterity: +1, Intelligence: +1, Mind: +1, Vitality: +1 | 13 | 13 | |
| Guardian Corps Skirt | Strength: +2, Dexterity: +2, Intelligence: +2, Mind: +2, Vitality: +2 | 13 | 13 | |
| Hard Leather Armguards | Strength: +1, Dexterity: +1, Vitality: +1, Direct Hit Rate: +2 | 13 | 13 | |
| l’Cie Bardiche | Strength: +2, Vitality: +2, Tenacity: +3, Determination: +3 | 13 | 13 | |
| Mog’s Staff | 13 | 13 | ||
| Mog’s Staff | Intelligence: +2, Vitality: +1, Spell Speed: +2, Critical Hit: +2 | 13 | 13 | |
| Spiked Bronze Labrys | Strength: +2, Vitality: +2, Determination: +3 | 13 | 13 | |
| Stablehand’s Hat | Perception: +22 | 13 | 13 | |
| Starseeker | Dexterity: +2, Vitality: +2, Critical Hit: +3, Determination: +3 | 13 | 13 | |
| Striped Cotton Slops | Intelligence: +2, Mind: +2, Vitality: +2, Direct Hit Rate: +3 | 13 | 13 | |
| Vega Knuckles | Strength: +2, Vitality: +2, Determination: +3, Critical Hit: +3 | 13 | 13 | |
| Wrapped Maple Longbow | Dexterity: +2, Vitality: +2, Determination: +3 | 13 | 13 | |
| Alpine Parsnip | 1 | 13 | ||
| Ash Branch | The thick branch of an ash tree. | 1 | 13 | |
| Cieldalaes Spinach | 1 | 13 | ||
| Clear Glass Lens | A hard flat lens made of uncolored glass. | 1 | 13 | |
| Iron Ore | A decent-sized piece of rock containing the metal iron. | 1 | 13 | |
| Iron Sand | Dark-colored sand consisting of tiny grains of iron. | 1 | 13 | |
| La Noscean Lettuce | 1 | 13 | ||
| Miter Shell | Native to the Rhotano Sea, the vortex-shaped shell of this wavekin is prized by goldsmiths who use it to craft beautiful jewelry. | 1 | 13 | |
| Mudskipper | An amphibious fish which can survive for bells out of water as long as its skin remains moist. When on land, the mudskipper uses its pectoral fins to “wander” about in search of shelter. Because of this trait, the fish is sometimes associated with the god Oschon. [Suitable for printing on small canvases.] | 1 | 13 | |
| Natron | A white powder used in alchemy as a deodorizer and leavening agent. | 1 | 13 | |
| Nephrite | A soft piece of jade. | 1 | 13 | |
| Parsnip Salad | 1 | 13 | ||
| Raw Danburite | An uncut, unpolished stone containing what appears to be danburite. | 1 | 13 | |
| Raw Fluorite | An uncut, unpolished stone containing what appears to be fluorite. | 1 | 13 | |
| Raw Lapis Lazuli | An uncut, unpolished stone containing what appears to be lapis lazuli. | 1 | 13 | |
| Raw Malachite | An uncut, unpolished stone containing what appears to be malachite. | 1 | 13 | |
| Raw Sphene | An uncut, unpolished stone containing what appears to be a sphene. | 1 | 13 | |
| Raw Sunstone | An uncut, unpolished stone containing what appears to be sunstone. | 1 | 13 | |
| Rubber Sole | Durable, shock-absorbent soles made from rubber. | 1 | 13 | |
| Squirrel Pelt | The fine-haired hide of a squirrel. | 1 | 13 | |
| Undyed Cotton Cloth | Several yalms of undyed cotton cloth wrapped around a short wooden distaff. | 1 | 13 | |
| Viscous Secretions | The viscous secretions of a slug. | 1 | 13 | |
| Amateur’s Alembic | Craftsmanship: +35, Control: +20 | 12 | 12 | |
| Amateur’s Fishing Rod | 12 | 12 | ||
| Amateur’s Hatchet | Gathering: +37, Perception: +21 | 12 | 12 | |
| Amateur’s Needle | Craftsmanship: +35, Control: +20 | 12 | 12 | |
| Amateur’s Saw | Craftsmanship: +35, Control: +20 | 12 | 12 | |
| Amateur’s Skillet | Craftsmanship: +35, Control: +20 | 12 | 12 | |
| Bronze Barbut | Strength: +1, Vitality: +1, Determination: +1 | 12 | 12 | |
| Bronze Knuckles | Strength: +2, Vitality: +2, Critical Hit: +2 | 12 | 12 | |
| Bronze Mitt Gauntlets | Strength: +1, Vitality: +1, Skill Speed: +1 | 12 | 12 | |
| Bronze Scepter | 12 | 12 | ||
| Bronze Scepter | Intelligence: +2, Vitality: +1, Critical Hit: +2 | 12 | 12 | |
| Cotton Turban | Strength: +1, Dexterity: +1, Vitality: +1, Determination: +1 | 12 | 12 | |
| Decorated Bone Staff | Intelligence: +2, Vitality: +2, Determination: +2 | 12 | 12 | |
| Feathered Harpoon | Strength: +2, Vitality: +2, Skill Speed: +2 | 12 | 12 | |
| Hard Leather Caligae | Strength: +1, Dexterity: +1, Vitality: +1, Determination: +1 | 12 | 12 | |
| Hard Leather Harness | Strength: +2, Dexterity: +2, Vitality: +2, Skill Speed: +2 | 12 | 12 | |
| Hard Leather Hunting Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 12 | 12 | |
| Hard Leather Sandals | Intelligence: +1, Mind: +1, Vitality: +1, Spell Speed: +1 | 12 | 12 | |
| Hard Leather Satchel Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 12 | 12 | |
| Hard Leather Subligar | Strength: +2, Dexterity: +2, Vitality: +2, Determination: +2 | 12 | 12 | |
| Hempen Doublet Vest of Crafting | Craftsmanship: +30, Control: +12 | 12 | 12 | |
| Hempen Doublet Vest of Gathering | Gathering: +21, Perception: +11 | 12 | 12 | |
| Hempen Robe | Intelligence: +2, Mind: +2, Vitality: +2, Spell Speed: +2 | 12 | 12 | |
| Leather Targe | Vitality: +1 | 12 | 12 | |
| Stablemaid’s Hat | Perception: +21 | 12 | 12 | |
| Black Pepper | 1 | 12 | ||
| Carnation | A beautiful red flower often planted in public gardens or picked and put on display in houses. Large plantations of carnations can be found in and around Gridania. | 1 | 12 | |
| Cotton Boll | The fibrous flower of the cotton plant. Grown in abundance in the Black Shroud for Gridania’s textile industry. | 1 | 12 | |
| Cotton Yarn | Light yarn spun from cotton. | 1 | 12 | |
| Dream Hat Materials | Pre-cut cloth used in the sewing of a Starlight Celebration dream hat. | 1 | 12 | |
| Mole Loaf | 1 | 12 | ||
| Mole Meat | 1 | 12 | ||
| Pearl Chocolate | 1 | 12 | ||
| Pebble Crab | A small bluish grey crab found in tide pools along the La Noscean coast. [Suitable for printing on small canvases.] | 1 | 12 | |
| Puk Wing | The membranous wing of a puk. Often carried by young Lalafellin girls as a good-luck charm. | 1 | 12 | |
| Tomato Sauce | 1 | 12 | ||
| Amateur’s Chaser Hammer | Craftsmanship: +34, Control: +19 | 11 | 11 | |
| Amateur’s Cross-pein Hammer | Craftsmanship: +34, Control: +19 | 11 | 11 | |
| Amateur’s Doming Hammer | Craftsmanship: +34, Control: +19 | 11 | 11 | |
| Amateur’s Head Knife | Craftsmanship: +34, Control: +19 | 11 | 11 | |
| Amateur’s Pickaxe | Gathering: +35, Perception: +20 | 11 | 11 | |
| Ash Spinning Wheel | Craftsmanship: +34, Control: +19 | 11 | 11 | |
| Bronze Awl | Craftsmanship: +34, Control: +19 | 11 | 11 | |
| Bronze Claw Hammer | Craftsmanship: +34, Control: +19 | 11 | 11 | |
| Bronze Culinary Knife | Craftsmanship: +34, Control: +19 | 11 | 11 | |
| Bronze File | Craftsmanship: +34, Control: +19 | 11 | 11 | |
| Bronze Mortar | Craftsmanship: +34, Control: +19 | 11 | 11 | |
| Bronze Pliers | Craftsmanship: +34, Control: +19 | 11 | 11 | |
| Budding Maple Wand | Mind: +2, Vitality: +1, Piety: +2 | 11 | 11 | |
| Copper Ear Cuffs | Strength: +1, Dexterity: +1, Vitality: +1 | 11 | 11 | |
| Hard Leather Shoes | Perception: +11 | 11 | 11 | |
| Hard Leather Wristguards | Gathering: +15 | 11 | 11 | |
| Hempen Bracers | Strength: +1, Dexterity: +1, Vitality: +1, Critical Hit: +1 | 11 | 11 | |
| Hempen Dress Gloves | Intelligence: +1, Mind: +1, Vitality: +1, Direct Hit Rate: +1 | 11 | 11 | |
| Ragstone Grinding Wheel | Craftsmanship: +34, Control: +19 | 11 | 11 | |
| Bronze Scythe | Gathering: +20, Perception: +35 | 10 | 11 | |
| Bronze Sledgehammer | Gathering: +20, Perception: +35 | 10 | 11 | |
| Asuran Armguards | Strength: +1, Dexterity: +1, Intelligence: +1, Mind: +1, Gathering: +16, Craftsmanship: +2 | 1 | 11 | |
| Bomb Earrings | 1 | 11 | ||
| Bubble Chocolate | 1 | 11 | ||
| Cactuar Earring | Strength: +1, Dexterity: +1, Intelligence: +1, Mind: +1, Vitality: +1 | 1 | 11 | |
| Cherry Branch | The flowering branch of a cherry tree. | 1 | 11 | |
| Cinderfoot Olive | 1 | 11 | ||
| Dodo Tenderloin | 1 | 11 | ||
| Effervescent Water | Naturally sparkling water bottled at the source. | 1 | 11 | |
| Garlond Goggles | Vitality: +1, Piety: +1 | 1 | 11 | |
| Grilled Dodo | 1 | 11 | ||
| Helm of Light | Strength: +1, Mind: +1 | 1 | 11 | |
| Hermes’ Shoes | 1 | 11 | ||
| Jellyfish Cnida | The poison-producing spines of a jellyfish. | 1 | 11 | |
| Kukuru Powder | 1 | 11 | ||
| Lavender | A fragrant purple flower found growing in coastal areas throughout Aldenard. | 1 | 11 | |
| Moogle Cap | Dexterity: +1, Intelligence: +1 | 1 | 11 | |
| Moogle Earrings | Strength: +1, Dexterity: +1, Intelligence: +1, Mind: +1, Vitality: +1 | 1 | 11 | |
| Olive Oil | 1 | 11 | ||
| Onion Helm | Vitality: +1, Piety: +1, Reduced Durability Loss: +20 | 1 | 11 | |
| Peach Branch | The flowering branch of a peach tree. | 1 | 11 | |
| Ring of Fidelity | Vitality: +1 | 1 | 11 | |
| Ring of Fortitude | Critical Hit: +1 | 1 | 11 | |
| Ring of Fortune | CP: +8 | 1 | 11 | |
| Ring of Freedom | Determination: +1 | 1 | 11 | |
| Ruby Tomato | 1 | 11 | ||
| Straw | Earless stalks of wheat. | 1 | 11 | |
| Amateur’s Breeches | Intelligence: +2, Mind: +2, Vitality: +1, Spell Speed: +2 | 10 | 10 | |
| Amateur’s Dalmatica | Intelligence: +2, Mind: +2, Vitality: +1, Direct Hit Rate: +2 | 10 | 10 | |
| Amateur’s Duckbills | Intelligence: +1, Mind: +1, Vitality: +1, Critical Hit: +1 | 10 | 10 | |
| Amateur’s Headgear | Control: +12 | 10 | 10 | |
| Amateur’s Hempen Coif | Intelligence: +1, Mind: +1, Vitality: +1, Direct Hit Rate: +1 | 10 | 10 | |
| Amateur’s Slops | Gathering: +10, Perception: +5 | 10 | 10 | |
| Amateur’s Smithing Gloves | Control: +12 | 10 | 10 | |
| Amateur’s Thighboots | Control: +12 | 10 | 10 | |
| Ash Macuahuitl | Strength: +1, Vitality: +1, Tenacity: +1 | 10 | 10 | |
| Bloodworm | A common earthworm that earns its name from the blood red tint of its body. Live bait for freshwater fishing. | 10 | 10 | |
| Bone Armillae | Critical Hit: +1 | 10 | 10 | |
| Bronze Sallet | Strength: +1, Dexterity: +1, Vitality: +1, Direct Hit Rate: +1 | 10 | 10 | |
| Cloud Axe | Strength: +2, Vitality: +1, Direct Hit Rate: +2 | 10 | 10 | |
| Engraved Leather Grimoire | Intelligence: +2, Vitality: +1, Spell Speed: +2 | 10 | 10 | |
| Goby Ball | A ball of goby and rye flour paste. Processed bait for ocean fishing. | 10 | 10 | |
| Hard Leather Merchant’s Pouch | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 10 | 10 | |
| Hempen Bottoms | Control: +12 | 10 | 10 | |
| Hempen Trousers | Strength: +2, Dexterity: +2, Vitality: +1, Direct Hit Rate: +2 | 10 | 10 | |
| Leather Jackboots | Strength: +1, Dexterity: +1, Vitality: +1, Critical Hit: +1 | 10 | 10 | |
| Leather Jacket | Strength: +2, Dexterity: +2, Vitality: +1, Direct Hit Rate: +2 | 10 | 10 | |
| Leather Survival Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 10 | 10 | |
| Maple Crook | Mind: +2, Vitality: +1, Determination: +2 | 10 | 10 | |
| Plumed Maple Shortbow | Dexterity: +2, Vitality: +1, Direct Hit Rate: +2 | 10 | 10 | |
| Pristine Egg Cap | Strength: +1, Dexterity: +1, Intelligence: +1, Mind: +1, Vitality: +1 | 10 | 10 | |
| Ramhorn Claws | Strength: +2, Vitality: +1, Direct Hit Rate: +2 | 10 | 10 | |
| Ramhorn Harpoon | Strength: +2, Vitality: +1, Direct Hit Rate: +2 | 10 | 10 | |
| Round Shield | Mind: +1, Direct Hit Rate: +1 | 10 | 10 | |
| Straw Hat | Perception: +20 | 10 | 10 | |
| Thug’s Mug | Strength: +1, Dexterity: +1, Intelligence: +1, Mind: +1, Vitality: +1 | 10 | 10 | |
| Antidote | 1 | 10 | ||
| Ash Log | A rough-cut log of ash timber. | 1 | 10 | |
| Ash Lumber | Processed ash lumber. | 1 | 10 | |
| Bat Fang | The tiny canine of a bat. | 1 | 10 | |
| Beast Sinew | The tough yet flexible tendon of a large beastkin. | 1 | 10 | |
| Beeswax | Fragrant yellow wax created by melting down beehives. | 1 | 10 | |
| Brass Gobcog | A tiny, multi-toothed brass cog widely used by goblins as currency. | 1 | 10 | |
| Bronze Amalj’ok | A small, curved bronze blade used as currency by the Amalj’aa. | 1 | 10 | |
| Clove Oil | 1 | 10 | ||
| Consecrated Chocolate | 1 | 10 | ||
| Crow Feather | The glossy black tailfeather of a crow. | 1 | 10 | |
| Fish Glue | An adhesive substance created by boiling down various parts of fish and other wavekin. | 1 | 10 | |
| Galago Mint | 1 | 10 | ||
| Gnat Wing | The light translucent wing of a gnat. | 1 | 10 | |
| Greentide Psashp | A green-colored shell used as currency by the Sahagin. | 1 | 10 | |
| Ixali Willowknot | A carved piece of willow used as currency by the Ixal. | 1 | 10 | |
| Jack-o’-lantern | 1 | 10 | ||
| Jackal Hide | The flea-ridden hide of a jackal. | 1 | 10 | |
| Jellyfish Humours | A thick, viscid oil extracted from a variety of jellyfish known as the ocean cloud. | 1 | 10 | |
| Kukuru Butter | 1 | 10 | ||
| Maiden Carp | Large schools of these dark silver fish can be found in the White Maiden and her tributaries. [Suitable for printing on small canvases.] | 1 | 10 | |
| Maple Plank | A thin evenly cut plank of maple lumber. | 1 | 10 | |
| Mint Lassi | 1 | 10 | ||
| Moraby Flounder | A flat bottom-feeder commonly found in the relatively calm waters of Moraby Bay. [Suitable for printing on small canvases.] | 1 | 10 | |
| Muddy Water | Cloudy water taken from a stagnant source. | 1 | 10 | |
| Ogre Pumpkin | 1 | 10 | ||
| Potion | 1 | 10 | ||
| Ququroon Doom-die | A tiny die used as currency by the Qiqirn. | 1 | 10 | |
| Rabbit Pie | 1 | 10 | ||
| Red Landtrap Leaf | The thin, twitching leaf of a roseling. | 1 | 10 | |
| Sylphic Brownleaf | A brown, decaying leaf used as currency by the sylphs. | 1 | 10 | |
| Titan Copperpiece | A crude piece of flattened copper used as currency by the kobolds of O’Ghomoro. | 1 | 10 | |
| Weevil Elytron | The chitinous wing case of a weevil, used to protect the vilekin’s paper-thin wings from damage. | 1 | 10 | |
| Amateur’s Doublet Vest | Gathering: +19, Perception: +9 | 9 | 9 | |
| Amateur’s Kurta | Craftsmanship: +27, Control: +11 | 9 | 9 | |
| Bone Ring | Intelligence: +1, Mind: +1 | 9 | 9 | |
| Copper Choker | CP: +15 | 9 | 9 | |
| Copper Ring | Strength: +1, Dexterity: +1 | 9 | 9 | |
| Copper Scepter | 9 | 9 | ||
| Copper Scepter | Intelligence: +1 | 9 | 9 | |
| Ramhorn Staff | Intelligence: +2 | 9 | 9 | |
| Black Quartz | Several small pieces of black unpolished quartz. | 1 | 9 | |
| Brass Loach | This long, thin, brass-colored freshwater fish is most commonly found in the Yafaem Saltmoor and surrounding rivers and lakes. [Suitable for printing on small canvases.] | 1 | 9 | |
| Coerthan Carrot | 1 | 9 | ||
| Coral Butterfly | A colorful saltwater fish commonly found in the warm seas around the island of Bianaq. Not known for its flavor, the wavekin is most often kept as a pet. [Suitable for display in aquariums tier 1 and higher.] [Suitable for printing on small canvases.] | 1 | 9 | |
| Fish Stock | 1 | 9 | ||
| Humus | Nutrient-rich soil consisting of decaying leaves. | 1 | 9 | |
| Indigo Quartz | Several small pieces of light-blue unpolished quartz. | 1 | 9 | |
| Kukuru Bean | 1 | 9 | ||
| Mutton Loin | 1 | 9 | ||
| Mutton Stew | 1 | 9 | ||
| Ore Fruitcake | 1 | 9 | ||
| Salt Cod | 1 | 9 | ||
| White Quartz | Several small pieces of milky white unpolished quartz. | 1 | 9 | |
| Zoni | 1 | 9 | ||
| Bone Necklace | Intelligence: +1, Mind: +1 | 8 | 8 | |
| Bronze Alembic | Craftsmanship: +30, Control: +17 | 8 | 8 | |
| Bronze Chain Coif | Strength: +1 | 8 | 8 | |
| Bronze Chaser Hammer | Craftsmanship: +30, Control: +17 | 8 | 8 | |
| Bronze Cross-pein Hammer | Craftsmanship: +30, Control: +17 | 8 | 8 | |
| Bronze Doming Hammer | Craftsmanship: +30, Control: +17 | 8 | 8 | |
| Bronze Hatchet | Gathering: +32 | 8 | 8 | |
| Bronze Haubergeon | Strength: +2 | 8 | 8 | |
| Bronze Head Knife | Craftsmanship: +30, Control: +17 | 8 | 8 | |
| Bronze Hoplon | Strength: +1 | 8 | 8 | |
| Bronze Labrys | Strength: +2 | 8 | 8 | |
| Bronze Pickaxe | Gathering: +32 | 8 | 8 | |
| Bronze Saw | Craftsmanship: +30, Control: +17 | 8 | 8 | |
| Bronze Skillet | Craftsmanship: +30, Control: +17 | 8 | 8 | |
| Bronze Sollerets | Strength: +1 | 8 | 8 | |
| Bronze Spear | Strength: +2 | 8 | 8 | |
| Copper Gorget | Strength: +1, Dexterity: +1 | 8 | 8 | |
| Copper Needle | Craftsmanship: +30, Control: +17 | 8 | 8 | |
| Copper Wristlets | Intelligence: +1, Mind: +1 | 8 | 8 | |
| Hard Leather Pot Helm | Strength: +1, Dexterity: +1 | 8 | 8 | |
| Hempen Acton | Strength: +2, Dexterity: +2 | 8 | 8 | |
| Hempen Cowl | Intelligence: +3, Mind: +3 | 8 | 8 | |
| Hempen Gaskins | Intelligence: +2, Mind: +2 | 8 | 8 | |
| Hempen Kecks | Strength: +2, Dexterity: +2 | 8 | 8 | |
| Hempen Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 8 | 8 | |
| Leather Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 8 | 8 | |
| Leather Boots | Intelligence: +1, Mind: +1 | 8 | 8 | |
| Leather Himantes | Strength: +2 | 8 | 8 | |
| Leather Leggings | Strength: +1, Dexterity: +1 | 8 | 8 | |
| Leather Mitts | Strength: +1, Dexterity: +1 | 8 | 8 | |
| Leather Ringbands | Intelligence: +1, Mind: +1 | 8 | 8 | |
| Leather Wristbands | Strength: +1, Dexterity: +1 | 8 | 8 | |
| Maple Fishing Rod | 8 | 8 | ||
| Maple Longbow | Dexterity: +2 | 8 | 8 | |
| Maple Picatrix | Intelligence: +2 | 8 | 8 | |
| Whispering Maple Wand | Mind: +1 | 8 | 8 | |
| Animal Hide | The tough hide of a wild animal. | 1 | 8 | |
| Boiled Crayfish | 1 | 8 | ||
| Buffalo Beans | 1 | 8 | ||
| Crimson Crayfish | A crimson-carapaced freshwater crustacean commonly found in the streams and lakes of Vylbrand. [Suitable for printing on small canvases.] | 1 | 8 | |
| Grilled Trout | 1 | 8 | ||
| Gudgeon | Each night, this freshwater fish will use its fins to dig a shallow burrow in river or lake beds, where it will sleep, relatively safe from predators. [Suitable for printing on small canvases.] | 1 | 8 | |
| Hard Leather | A large, tough piece of cured animal hide. | 1 | 8 | |
| Rat Pelt | The dirty hide of a rat. | 1 | 8 | |
| Tinolqa Mistletoe | A variety of parasitic plant that is commonly found growing on trees in the Black Shroud. | 1 | 8 | |
| Vongola Clam | A tasty bivalve mollusk commonly found on and near the island of Bianaq. [Suitable for printing on small canvases.] | 1 | 8 | |
| Willow Branch | The thick branch of a willow tree. | 1 | 8 | |
| Willow Log | A rough-cut log of willow timber. | 1 | 8 | |
| Willow Lumber | Processed willow lumber. | 1 | 8 | |
| Willow Plank | A thin evenly cut plank of willow lumber. | 1 | 8 | |
| Yellow Ginseng | A Far Eastern root used in various medicines. | 1 | 8 | |
| Copper Earrings | GP: +13 | 7 | 7 | |
| Viking Sword | Strength: +1 | 7 | 7 | |
| Bee Basket | A tightly knitted wicker basket filled with a swarm of agitated honeybees. | 1 | 7 | |
| Braised Pipira | 1 | 7 | ||
| Chanterelle | 1 | 7 | ||
| Chanterelle Saute | 1 | 7 | ||
| Harbor Herring | This particular variety of herring will gather in busy harbors to feed on the small sea creatures which consume the waste dumped from ships. [Suitable for display in aquariums tier 1 and higher.] [Suitable for printing on small canvases.] | 1 | 7 | |
| Lauan Branch | The thick branch of a lauan tree. | 1 | 7 | |
| Lauan Log | A rough-cut log of lauan timber. | 1 | 7 | |
| Lauan Lumber | Processed lauan lumber. | 1 | 7 | |
| Lauan Plank | A thin evenly cut plank of lauan lumber. | 1 | 7 | |
| Pipira | A fierce freshwater fish most commonly found in Gridania’s Jadeite Flood and Black Tea Brook. [Suitable for printing on small canvases.] | 1 | 7 | |
| Potter’s Clay | Thick, sticky clay used to make cups, pots, and jars. | 1 | 7 | |
| Sea Cucumber | A purple, spiny, sluglike creature found in the shallows off of the island of Mazlaya, and treasured in the Far East as a delicacy. [Suitable for printing on small canvases.] | 1 | 7 | |
| Smooth Butter | 1 | 7 | ||
| Sunset Wheat Flour | 1 | 7 | ||
| Tree Toad Legs | 1 | 7 | ||
| Years-old Pumpkin Cookie | 1 | 7 | ||
| Hempen Shepherd’s Tunic | Craftsmanship: +23, Gathering: +17 | 6 | 6 | |
| Hempen Shortgloves | Control: +10 | 6 | 6 | |
| Hempen Work Gloves | Gathering: +12 | 6 | 6 | |
| Maple Cane | Mind: +1 | 6 | 6 | |
| Custom-made Cuirass | Strength: +1 | 5 | 6 | |
| Custom-made Robe of Casting | Intelligence: +1 | 5 | 6 | |
| Custom-made Robe of Healing | Mind: +1 | 5 | 6 | |
| Custom-made Scale Mail | Strength: +1 | 5 | 6 | |
| Custom-made Shirt | Strength: +1 | 5 | 6 | |
| Custom-made Tunic | Dexterity: +1, Strength: +1 | 5 | 6 | |
| Arrowwood Branch | The thick branch of an arrowwood tree. | 1 | 6 | |
| Dusk Goby | A hardy species, the dusk goby can survive not only in freshwater, but also the mouths of rivers, where the tides can bring saltwater malms inland. [Suitable for printing on small canvases.] | 1 | 6 | |
| Enchanted Copper Ink | Ink fortified with copper sand to improve aetherial conductivity. | 1 | 6 | |
| Immortal Flames Escutcheon | 1 | 6 | ||
| La Noscean Orange | 1 | 6 | ||
| Maelstrom Escutcheon | 1 | 6 | ||
| Ocean Cloud | A semi-transparent jellyfish commonly found in the Strait of Merlthor, where it goes through nine separate stages of development before reaching adulthood. [Suitable for printing on small canvases.] | 1 | 6 | |
| Orange Juice | 1 | 6 | ||
| Ragstone Whetstone | A piece of fine-grained ragstone used to sharpen the blades of tools and weapons. | 1 | 6 | |
| Rope | Rope made by spinning together several stalks of wheat straw. | 1 | 6 | |
| Sweet Cream | 1 | 6 | ||
| Twin Adder Escutcheon | 1 | 6 | ||
| Amateur’s Awl | Craftsmanship: +26, Control: +15 | 5 | 5 | |
| Amateur’s Claw Hammer | Craftsmanship: +26, Control: +15 | 5 | 5 | |
| Amateur’s Culinary Knife | Craftsmanship: +26, Control: +15 | 5 | 5 | |
| Amateur’s File | Craftsmanship: +26, Control: +15 | 5 | 5 | |
| Amateur’s Grinding Wheel | Craftsmanship: +26, Control: +15 | 5 | 5 | |
| Amateur’s Mortar | Craftsmanship: +26, Control: +15 | 5 | 5 | |
| Amateur’s Pliers | Craftsmanship: +26, Control: +15 | 5 | 5 | |
| Amateur’s Spinning Wheel | Craftsmanship: +26, Control: +15 | 5 | 5 | |
| Bone Brand | 5 | 5 | ||
| Bone Brand | Intelligence: +1 | 5 | 5 | |
| Bone Harpoon | Strength: +1 | 5 | 5 | |
| Bone Hora | Strength: +1 | 5 | 5 | |
| Bone Staff | Intelligence: +1 | 5 | 5 | |
| Bronze Bastard Sword | Strength: +1 | 5 | 5 | |
| Bronze War Axe | Strength: +1 | 5 | 5 | |
| Crayfish Ball | A ball of crayfish and rye flour paste. Processed bait for freshwater fishing. | 5 | 5 | |
| Fingerless Leather Gloves | Strength: +1, Dexterity: +1 | 5 | 5 | |
| Hempen Bandana | Control: +9, Perception: +16 | 5 | 5 | |
| Hempen Chausses | Control: +9 | 5 | 5 | |
| Hempen Halfrobe | Intelligence: +1, Mind: +1 | 5 | 5 | |
| Hempen Hat | Intelligence: +1, Mind: +1 | 5 | 5 | |
| Hempen Sarouel | Strength: +1, Dexterity: +1 | 5 | 5 | |
| Hempen Tabard | Strength: +1, Dexterity: +1 | 5 | 5 | |
| Hempen Tights | Intelligence: +1, Mind: +1 | 5 | 5 | |
| Leather Choker | GP: +12 | 5 | 5 | |
| Leather Crakows | Strength: +1, Dexterity: +1 | 5 | 5 | |
| Leather Culottes | Gathering: +8, Perception: +4 | 5 | 5 | |
| Leather Eyepatch | Strength: +1, Dexterity: +1 | 5 | 5 | |
| Leather Grimoire | Intelligence: +1 | 5 | 5 | |
| Leather Lightmitts | Intelligence: +1, Mind: +1 | 5 | 5 | |
| Leather Sandals | Intelligence: +1, Mind: +1 | 5 | 5 | |
| Leather Shoes | Perception: +9 | 5 | 5 | |
| Maple Pattens | Control: +9 | 5 | 5 | |
| Maple Shortbow | Dexterity: +1 | 5 | 5 | |
| Maple Wand | Mind: +1 | 5 | 5 | |
| Pill Bug | A small insect covered in a grey protective carapace. Is known to curl up in a ball when agitated. Live bait for ocean fishing. | 5 | 5 | |
| Allagan Snail | 1 | 5 | ||
| Allagan Tin Piece | Currency minted in the Third Astral Era by the Allagan Empire. Exchangeable for gil. | 1 | 5 | |
| Beastkin Blood | The warm blood of a beast. For some unknown reason, the humours will not coagulate. | 1 | 5 | |
| Beeswax Candle | A stout candle made from hardened beeswax. | 1 | 5 | |
| Bone Crayfish | A white-carapaced freshwater crustacean commonly found living in caves or deep lakes where sunlight is absent. [Suitable for printing on small canvases.] | 1 | 5 | |
| Copper Dust | Several thousand minute flecks of copper ore. | 1 | 5 | |
| Copper Plate | A sheet of hammered copper. | 1 | 5 | |
| Copper Rivets | Short copper pins with large heads. Used in connecting metal plates. | 1 | 5 | |
| Copper Sand | Bright-colored sand consisting of tiny grains of copper. | 1 | 5 | |
| Elezen Braccae | 1 | 5 | ||
| Elezen Gloves | 1 | 5 | ||
| Elezen Gown | 1 | 5 | ||
| Elezen Halfgloves | 1 | 5 | ||
| Elezen Jackboots | 1 | 5 | ||
| Elezen Shoes | 1 | 5 | ||
| Elezen Surcoat | 1 | 5 | ||
| Elezen Tights | 1 | 5 | ||
| Eye Drops | 1 | 5 | ||
| Flatbread | 1 | 5 | ||
| Flint Stone | An extremely hard rock often used in stone weapons and firearms. | 1 | 5 | |
| Garlean Garlic | 1 | 5 | ||
| Grass Viper | A deadly snake common in grasslands across Eorzea. Its venom is known to contain a potent bleeding poison. | 1 | 5 | |
| Hyuran Breeches | 1 | 5 | ||
| Hyuran Chemisette | 1 | 5 | ||
| Hyuran Gloves | 1 | 5 | ||
| Hyuran Halfgloves | 1 | 5 | ||
| Hyuran Longboots | 1 | 5 | ||
| Hyuran Skirt | 1 | 5 | ||
| Hyuran Thighboots | 1 | 5 | ||
| Hyuran Tunic | 1 | 5 | ||
| Lalafellin Bloomers | 1 | 5 | ||
| Lalafellin Bootees | 1 | 5 | ||
| Lalafellin Gaskins | 1 | 5 | ||
| Lalafellin Kaftan | 1 | 5 | ||
| Lalafellin Top Boots | 1 | 5 | ||
| Lalafellin Tunic | 1 | 5 | ||
| Lalafellin Wristbands | 1 | 5 | ||
| Lalafellin Wristguards | 1 | 5 | ||
| Latex | The milky sap of a mature tree. | 1 | 5 | |
| Marmot Meat | 1 | 5 | ||
| Marmot Steak | 1 | 5 | ||
| Miqo’te Gauntlets | 1 | 5 | ||
| Miqo’te Gloves | 1 | 5 | ||
| Miqo’te Loincloth | 1 | 5 | ||
| Miqo’te Longboots | 1 | 5 | ||
| Miqo’te Separates | 1 | 5 | ||
| Miqo’te Shoes | 1 | 5 | ||
| Miqo’te Vest | 1 | 5 | ||
| Miqo’te Zouaves | 1 | 5 | ||
| Obsidian | A sharp, glossy volcanic stone often used in the manufacture of weapons and jewelry. | 1 | 5 | |
| Powdered Sugar | 1 | 5 | ||
| Princess Pudding | 1 | 5 | ||
| Princess Trout | Unlike other freshwater trout which make their habitat in swift-flowing rivers, the silver princess trout prefers the relative seclusion of inland lakes. [Suitable for printing on small canvases.] | 1 | 5 | |
| Ram Horn | The coiled horn of a male sheep. | 1 | 5 | |
| Roegadyn Armguards | 1 | 5 | ||
| Roegadyn Bodice | 1 | 5 | ||
| Roegadyn Boots | 1 | 5 | ||
| Roegadyn Bracers | 1 | 5 | ||
| Roegadyn Breeches | 1 | 5 | ||
| Roegadyn Harness | 1 | 5 | ||
| Roegadyn Legstraps | 1 | 5 | ||
| Roegadyn Sandals | 1 | 5 | ||
| Tree Toad | 1 | 5 | ||
| White Coral | A piece of sharp white coral native to the shallow seas all along Eorzea’s coastlines. [Suitable for printing on small canvases.] | 1 | 5 | |
| Wild Onion | 1 | 5 | ||
| Aldgoat Milk | 1 | 4 | ||
| Beehive Chip | The nest of a honeybee, comprised of several hundred hexagonal chambers made of a waxy substance secreted by the vilekin. | 1 | 4 | |
| Bone Ash | The fine grey ash left over after cremating a body. | 1 | 4 | |
| Cinnamon | 1 | 4 | ||
| Copper Rings | Tiny loops of copper wire. | 1 | 4 | |
| Dwarf Catfish | An undersized variety of catfish found in still, swampy waters across Aldenard. [Suitable for printing on small canvases.] | 1 | 4 | |
| Finger Shrimp | A common saltwater shrimp found in the plankton-rich waters of the Sea of Jade. [Suitable for printing on small canvases.] | 1 | 4 | |
| Frumenty | 1 | 4 | ||
| Honey | 1 | 4 | ||
| Hourglass Biscuit | 1 | 4 | ||
| Malm Kelp | This dark green variety of seaweed found in all five of Eorzea’s seas has been known to grow up to a malm in length. [Suitable for printing on small canvases.] | 1 | 4 | |
| Mizzenmast Biscuit | 1 | 4 | ||
| Roost Biscuit | 1 | 4 | ||
| Striped Goby | A brightly striped freshwater fish native to the rivers and lakes of the Coerthas and Mor Dhona regions. [Suitable for printing on small canvases.] | 1 | 4 | |
| Sunset Wheat | 1 | 4 | ||
| Boiled Egg | 1 | 3 | ||
| Bronze Plate | A sheet of hammered bronze. | 1 | 3 | |
| Buffalo Milk | 1 | 3 | ||
| Chalk | A soft, white powder made by heating seashells in a furnace. | 1 | 3 | |
| Chicken Egg | 1 | 3 | ||
| Chub | A common freshwater fish found in rivers across Eorzea. Prefers the slow-moving waters found near a river’s mouth to the rapids found upstream. [Suitable for display in aquariums tier 1 and higher.] [Suitable for printing on small canvases.] | 1 | 3 | |
| Lominsan Anchovy | These small saltwater fish form massive schools resembling colossal sea creatures to discourage predators from approaching. [Suitable for printing on small canvases.] | 1 | 3 | |
| Lowland Grapes | 1 | 3 | ||
| Marbled Eye | A polished stone sphere containing several elementally charged layers. | 1 | 3 | |
| Merlthor Goby | A vividly striped saltwater fish commonly found in the Strait of Merlthor. [Suitable for printing on small canvases.] | 1 | 3 | |
| Mineral Water | 1 | 3 | ||
| Quicksilver | Liquid metal widely utilized by alchemists in the production of firesand and by smiths in the production of alloys. | 1 | 3 | |
| Raisins | 1 | 3 | ||
| Rubber | Pliable rubber made from latex. | 1 | 3 | |
| Scallop Shell | A tasty bivalve mollusk found in the cold waters of the Bloodbrine Sea. Its foot is considered a delicacy, while its shell is used for jewelry. | 1 | 3 | |
| Shriekshroom | 1 | 3 | ||
| Sunflower Seeds | 1 | 3 | ||
| Black Mor Dhonan Slag | A blackish volcanic rock prevalent near Silvertear Falls. | 1 | 2 | |
| Black O’Ghomoro Slag | A blackish volcanic rock prevalent in La Noscea. | 1 | 2 | |
| Black Sagolii Slag | A blackish volcanic rock prevalent in Thanalan. | 1 | 2 | |
| Black Tinolqa Slag | A blackish volcanic rock prevalent in the Black Shroud. | 1 | 2 | |
| Blue Abalathian Slag | A bluish volcanic rock prevalent in Coerthas. | 1 | 2 | |
| Bronze Rings | Tiny loops of bronze wire. | 1 | 2 | |
| Bronze Rivets | Short bronze pins with large heads. Used in connecting metal plates. | 1 | 2 | |
| Brown Abalathian Slag | A brownish volcanic rock prevalent in Coerthas. | 1 | 2 | |
| Brown O’Ghomoro Slag | A brownish volcanic rock prevalent in La Noscea. | 1 | 2 | |
| Brown Sagolii Slag | A brownish volcanic rock prevalent in Thanalan. | 1 | 2 | |
| Brown Tinolqa Slag | A brownish volcanic rock prevalent in the Black Shroud. | 1 | 2 | |
| Crayfish | A brown-carapaced freshwater crustacean commonly found in the rivers and lakes of Aldenard. [Suitable for printing on small canvases.] | 1 | 2 | |
| Fine Sand | Extra-fine sand made up of particles barely visible to the eyes of men. | 1 | 2 | |
| Green Tinolqa Slag | A greenish volcanic rock prevalent in the Black Shroud. | 1 | 2 | |
| Grey Abalathian Slag | A greyish volcanic rock prevalent in Coerthas. | 1 | 2 | |
| Grey Mor Dhonan Slag | A greyish volcanic rock prevalent near Silvertear Falls. | 1 | 2 | |
| Grey O’Ghomoro Slag | A greyish volcanic rock prevalent in La Noscea. | 1 | 2 | |
| Grey Sagolii Slag | A greyish volcanic rock prevalent in Thanalan. | 1 | 2 | |
| Grey Tinolqa Slag | A greyish volcanic rock prevalent in the Black Shroud. | 1 | 2 | |
| Maple Branch | The thick branch of a maple tree. | 1 | 2 | |
| Maple Syrup | 1 | 2 | ||
| Moon Nut | 1 | 2 | ||
| Purple Sagolii Slag | A purplish volcanic rock prevalent in Thanalan. | 1 | 2 | |
| Red Abalathian Slag | A reddish volcanic rock prevalent in Coerthas. | 1 | 2 | |
| Red Mor Dhonan Slag | A reddish volcanic rock prevalent near Silvertear Falls. | 1 | 2 | |
| Red O’Ghomoro Slag | A reddish volcanic rock prevalent in La Noscea. | 1 | 2 | |
| Rye | 1 | 2 | ||
| Rye Flour | 1 | 2 | ||
| Undyed Hempen Cloth | Several yalms of undyed hempen cloth wrapped around a short wooden distaff. | 1 | 2 | |
| White Abalathian Slag | A whitish volcanic rock prevalent in Coerthas. | 1 | 2 | |
| White Mor Dhonan Slag | A whitish volcanic rock prevalent near Silvertear Falls. | 1 | 2 | |
| Yellow Mor Dhonan Slag | A yellowish volcanic rock prevalent near Silvertear Falls. | 1 | 2 | |
| Yellow O’Ghomoro Slag | A yellowish volcanic rock prevalent in La Noscea. | 1 | 2 | |
| Yellow Sagolii Slag | A yellowish volcanic rock prevalent in Thanalan. | 1 | 2 | |
| Yellow Tinolqa Slag | A yellowish volcanic rock prevalent in the Black Shroud. | 1 | 2 | |
| Acorn Brown Dye | A labor-saving brown dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Adamantoise Green Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Ahriman Choker | Petrification Resistance: +1 | 1 | 1 | |
| Aldgoat Brown Dye | A labor-saving brown dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Allagan Band | An old, weathered ring carved with ancient runes thought to be of Allagan origin. | 1 | 1 | |
| Allagan Runestone – Althyk | A small, smoothed stone featuring in its center a single carved symbol representing Althyk, the Keeper. | 1 | 1 | |
| Allagan Runestone – Azeyma | A small, smoothed stone featuring in its center a single carved symbol representing Azeyma, the Warden. | 1 | 1 | |
| Allagan Runestone – Byregot | A small, smoothed stone featuring in its center a single carved symbol representing Byregot, the Builder. | 1 | 1 | |
| Allagan Runestone – Halone | A small, smoothed stone featuring in its center a single carved symbol representing Halone, the Fury. | 1 | 1 | |
| Allagan Runestone – Llymlaen | A small, smoothed stone featuring in its center a single carved symbol representing Llymlaen, the Navigator. | 1 | 1 | |
| Allagan Runestone – Menphina | A small, smoothed stone featuring in its center a single carved symbol representing Menphina, the Lover. | 1 | 1 | |
| Allagan Runestone – Nald’thal | A small, smoothed stone featuring in its center a single carved symbol representing Nald’thal, the Traders. | 1 | 1 | |
| Allagan Runestone – Nophica | A small, smoothed stone featuring in its center a single carved symbol representing Nophica, the Matron. | 1 | 1 | |
| Allagan Runestone – Nymeia | A small, smoothed stone featuring in its center a single carved symbol representing Nymeia, the Spinner. | 1 | 1 | |
| Allagan Runestone – Oschon | A small, smoothed stone featuring in its center a single carved symbol representing Oschon, the Wanderer. | 1 | 1 | |
| Allagan Runestone – Rhalgr | A small, smoothed stone featuring in its center a single carved symbol representing Rhalgr, the Destroyer. | 1 | 1 | |
| Allagan Runestone – Thaliak | A small, smoothed stone featuring in its center a single carved symbol representing Thaliak, the Scholar. | 1 | 1 | |
| Allagan Tomestone of Aesthetics | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information on the nature of beauty gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Allegory | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information on allegories gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Aphorism | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable principles gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Astronomy | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information on the sea of stars gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Causality | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information on the nature of cause and effect gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Comedy | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of uplifting narrative poetry gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Creation | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Esoterics | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Genesis | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information on creation gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Goetia | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information on demonology gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Heliometry | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information on solar measurements gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Law | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Lore | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Mendacity | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information on untruths gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Mythology | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Phantasmagoria | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information on the fantastic gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Philosophy | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Poetics | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Revelation | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information on allegories gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Scripture | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Soldiery | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire. | 1 | 1 | |
| Allagan Tomestone of Verity | Though they appear to be naught more than simple stones, Garlond Ironworks engineers insist they contain reams of invaluable information gathered by the lost Allagan Empire. | 1 | 1 | |
| Allied Seal | Yet another currency printed and distributed by the Eorzean Alliance. Rewarded for slaying marks specified in the Hunt. | 1 | 1 | |
| Althyk’s Ring | 1 | 1 | ||
| Alumina Salts | A fine-grain form of the mineral alumina found in the stomach of a chimera. It is believed the creature grinds chunks of alumina ore with its powerful jaws and swallows the resulting powder to use as a catalyst for its fiery breath. | 1 | 1 | |
| Animal Glue | An adhesive substance created by boiling down the hides of various animals. | 1 | 1 | |
| Animal Sinew | The short, tough tendon of a wild animal. | 1 | 1 | |
| Animal Skin | The supple hide of a wild animal. | 1 | 1 | |
| Apple Green Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Aquamarine Cross | This medal featuring two crossed oars is awarded to those petty officers who have shown exceptional performance in service to the Maelstrom. | 1 | 1 | |
| Armor Identification Key | A thin, rectangular piece of what appears to be cermet. Placing it near your suit of magitek armor will magically bring the machine to life. | 1 | 1 | |
| Ash Grey Dye | A labor-saving grey dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Astral Archon Egg | A prophetic egg given an astral charge. | 1 | 1 | |
| Azeyma’s Candle | A firework designed and manufactured by the Cascadiers, named to honor the most radiant of the Twelve. It is loaded with Bombard ash. | 1 | 1 | |
| Azeyma’s Ring | 1 | 1 | ||
| Band of Eternal Passion | Blind Resistance: +1 | 1 | 1 | |
| Bark Brown Dye | A labor-saving brown dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Behemoth Barding | A suit of chocobo armor designed to resemble a ferocious behemoth. | 1 | 1 | |
| Black Bombard Ash | A black incendiary ash left by a Bombard upon its fiery death. | 1 | 1 | |
| Black Dragon Kabuto | 1 | 1 | ||
| Black Mage Barding | An expertly crafted suit of aether-infused chocobo armor, designed to mimic the garb of the black mages of days past. | 1 | 1 | |
| Black Summer Halter | 1 | 1 | ||
| Black Summer Tanga | 1 | 1 | ||
| Black Summer Top | 1 | 1 | ||
| Black Summer Trunks | 1 | 1 | ||
| Black Urushi | Originating from a country in the Far East, this glossy black coating, made from the sap of the lacquer tree, is often used on wooden crafts. | 1 | 1 | |
| Blood Red Dye | A labor-saving red dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Blue Archon Egg | An Archon egg painted solid blue by the Dreamer. | 1 | 1 | |
| Blue Bombard Ash | A blue incendiary ash left by a Bombard upon its fiery death. | 1 | 1 | |
| Blue Spinner | A firework designed and manufactured by the Cascadiers, named for the web-spinning arachnid. It is loaded with Bombard ash. | 1 | 1 | |
| Blue Summer Halter | 1 | 1 | ||
| Blue Summer Tanga | 1 | 1 | ||
| Blue Summer Top | 1 | 1 | ||
| Blue Summer Trunks | 1 | 1 | ||
| Bombard Ash | Grey ash produced by the internal combustions of a Bombard. | 1 | 1 | |
| Bombard Bloom | A festive handheld firework made from the ash of a Bombard. | 1 | 1 | |
| Bone Chip | A broken piece of bone from some man or beast. | 1 | 1 | |
| Bone White Dye | A labor-saving white dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Brass Natalan Coffer Key | A small, bent key found in the Ixal settlement of Natalan. | 1 | 1 | |
| Brass Shposhae Coffer Key | A small, bent key found in the subterranean caverns of Shposhae. | 1 | 1 | |
| Brass U’Ghamaro Coffer Key | A small, bent key found deep in the kobold-infested U’Ghamaro Mines. | 1 | 1 | |
| Brass Zahar’ak Coffer Key | A small, bent key found in the Amalj’aa stronghold of Zahar’ak. | 1 | 1 | |
| Brilliant Archon Egg | A prophetic egg decorated with a stunning tri-color pattern. | 1 | 1 | |
| Brilliant Egg Ring | Piety: +1 | 1 | 1 | |
| Brittle Motley Egg | A prophetic egg featuring a hastily sketched caricature of the First Archon, Radcliffe the Red. Age has left its shell in a most woebegone state. | 1 | 1 | |
| Bronze Ingot | An ingot of smelted bronze. | 1 | 1 | |
| Bronze Shposhae Coffer Key | A small, patinated key found in the subterranean caverns of Shposhae. | 1 | 1 | |
| Bronze U’Ghamaro Coffer Key | A small, patinated key found deep in the kobold-infested U’Ghamaro Mines. | 1 | 1 | |
| Byregot’s Ring | 1 | 1 | ||
| Cactuar Green Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Cascadier Uniform Voucher | Exchange for one new item of Cascadier frippery. Guaranteed to help you beat the heat so that you might remain in the kitchen. | 1 | 1 | |
| Ceruleum Blue Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Charcoal Grey Dye | A labor-saving grey dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Cherry Bomb | Summons a miniature recreation of a voidsent bomb, created via the thaumaturgical rendering of umbrally charged aetherial energy. Guaranteed never to self-destruct, or your gil back. Use item to acquire the cherry bomb minion. | 1 | 1 | |
| Cherry Confetti | This festive confetti consists of fragrant petals taken from special cherry trees which only blossom for the duration of the Dance of the Five Petals festivities. | 1 | 1 | |
| Chestnut Brown Dye | A labor-saving brown dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Chocobo Egg Ring | 1 | 1 | ||
| Chocobo Suit | 1 | 1 | ||
| Chocobo Whistle | A small hand-carved whistle that emits a unique, high-pitched tone discernible only by a chocobo trained from birth to recognize and respond to the sound. Use to summon your personal chocobo. | 1 | 1 | |
| Chocolate Brown Dye | A labor-saving brown dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Cinnabar | This red mineral is used to create quicksilver, as well as potent sedatives. | 1 | 1 | |
| Cock Feather | The soft white tailfeather of a domesticated fowl. | 1 | 1 | |
| Coeurl Bell | A tiny brass bell used to summon your personal coeurl mount, trained on the Pearl by the last of the legendary coeurltamers. | 1 | 1 | |
| Coeurl Yellow Dye | A labor-saving yellow dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Commemorative Coin | A one-gil coin minted by the three Grand Companies of Limsa Lominsa, Gridania, and Ul’dah to commemorate the reforming of the Eorzean Alliance. Guaranteed never to depreciate in value! | 1 | 1 | |
| Company Escutcheon | 1 | 1 | ||
| Company Hat | 1 | 1 | ||
| Company Tabard | 1 | 1 | ||
| Company-issue Engineering Manual | This comprehensive manual on crafting contains knowledge amassed over centuries by well-traveled Disciples of the Hand. It is known to inspire all who read it, granting a temporary 150% boost to experience points earned from synthesis (up to a maximum of 250,000 points). Effect is halved at level 40 and above. Duration: 18 hours | 1 | 1 | |
| Company-issue Engineering Manual II | The second in a series of comprehensive manuals on crafting containing knowledge amassed over centuries by well-traveled Disciples of the Hand. It is known to inspire all who read it, granting a temporary 150% boost to experience points earned from synthesis (up to a maximum of 500,000 points). Effect is halved at level 50 and above. Duration: 18 hours | 1 | 1 | |
| Company-issue Survival Manual | This comprehensive manual on survival techniques contains knowledge amassed over centuries by trackers, hunters, and woodsmen. It is known to inspire all who read it, granting a temporary 150% boost to experience points earned from gathering (up to a maximum of 250,000 points). Effect is halved at level 40 and above. Duration: 18 hours | 1 | 1 | |
| Company-issue Survival Manual II | The second in a series of comprehensive manuals on survival techniques containing knowledge amassed over centuries by trackers, hunters, and woodsmen. It is known to inspire all who read it, granting a temporary 150% boost to experience points earned from gathering (up to a maximum of 500,000 points). Effect is halved at level 50 and above. Duration: 18 hours | 1 | 1 | |
| Copper Castrum Coffer Key | A small, rusted key found in the imperial fortress, Castrum Novum. | 1 | 1 | |
| Copper Ingot | An ingot of smelted copper. | 1 | 1 | |
| Copper Natalan Coffer Key | A small, rusted key found in the Ixal settlement of Natalan. | 1 | 1 | |
| Copper Ore | A decent-sized piece of rock containing the metal copper. | 1 | 1 | |
| Copper Shposhae Coffer Key | A small, rusted key found in the subterranean caverns of Shposhae. | 1 | 1 | |
| Copper U’Ghamaro Coffer Key | A small, rusted key found deep in the kobold-infested U’Ghamaro Mines. | 1 | 1 | |
| Copper Zahar’ak Coffer Key | A small, rusted key found in the Amalj’aa stronghold of Zahar’ak. | 1 | 1 | |
| Coral Pink Dye | A labor-saving pink dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Cork Brown Dye | A labor-saving brown dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Corpse Blue Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Cracked Materia I | 1 | 1 | ||
| Cracked Materia II | 1 | 1 | ||
| Cracked Materia III | 1 | 1 | ||
| Cracked Materia IV | 1 | 1 | ||
| Cream Yellow Dye | A labor-saving yellow dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Crimson Dragon Kabuto | 1 | 1 | ||
| Currant Purple Dye | A labor-saving purple dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Dalamud Nut | 1 | 1 | ||
| Deaspected Crystal | This translucent crystal seems to have been completely drained of its elemental aspect. | 1 | 1 | |
| Desert Yellow Dye | A labor-saving yellow dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Distilled Water | The distilling process has removed all impurities from this water. | 1 | 1 | |
| Dragon Kabuto | 1 | 1 | ||
| Dream Boots | 1 | 1 | ||
| Dream Hat | 1 | 1 | ||
| Dream Tunic | 1 | 1 | ||
| Dress Shoes | 1 | 1 | ||
| Earth Archon Egg | A prophetic egg aspected to the element of earth. | 1 | 1 | |
| Earth Shard | A tiny crystalline manifestation of aetheric earth energy. | 1 | 1 | |
| Electrum Shposhae Coffer Key | A small, burnished key found in the subterranean caverns of Shposhae. | 1 | 1 | |
| Emerald Bough | This medal featuring a leafed branch is awarded to those petty officers who have shown exceptional performance in service to the Order of the Twin Adder. | 1 | 1 | |
| Emerald Leaf | This medal featuring a single green leaf is awarded to those enlisted soldiers who have shown exceptional performance in service to the Order of the Twin Adder. | 1 | 1 | |
| Enchiridion | A leather-bound copy of the teachings of Halone─the holiest of Ishgardian scripture. | 1 | 1 | |
| Faded Page | A slip of paper covered with arcane symbols and queer handwriting. Used by imperial operatives to identify the handwriting of the Twelve Archons. | 1 | 1 | |
| Fire Archon Egg | A prophetic egg aspected to the element of fire. | 1 | 1 | |
| Fire Shard | A tiny crystalline manifestation of aetheric fire energy. | 1 | 1 | |
| Fish Oil | A clear oil extracted from the fatty tissue of various fish. | 1 | 1 | |
| Flame Chocobo Issuance | Present this deed to the Immortal Flames company stables to receive your own chocobo. | 1 | 1 | |
| Flame Seal | Grand Company currency printed and distributed by the Immortal Flames. | 1 | 1 | |
| Flame Tracer | A handheld incendiary device distributed by the Immortal Flames. | 1 | 1 | |
| Flyer Shaffron | Headgear designed specially for flying chocobos. | 1 | 1 | |
| Gil | Standard Eorzean currency. | 1 | 1 | |
| Gloom Purple Dye | A labor-saving purple dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Gobbiebag Brown Dye | A labor-saving brown dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Gold Castrum Coffer Key | A small, glowing key found in the imperial fortress, Castrum Novum. | 1 | 1 | |
| Gold Natalan Coffer Key | A small, glowing key found in the Ixal settlement of Natalan. | 1 | 1 | |
| Gold Scales | This medal featuring a solid-gold set of scales is awarded to those enlisted soldiers who have shown exceptional performance in service to the Immortal Flames. | 1 | 1 | |
| Gold Shposhae Coffer Key | A small, glowing key found in the subterranean caverns of Shposhae. | 1 | 1 | |
| Gold U’Ghamaro Coffer Key | A small, glowing key found deep in the kobold-infested U’Ghamaro Mines. | 1 | 1 | |
| Gold Zahar’ak Coffer Key | A small, glowing key found in the Amalj’aa stronghold of Zahar’ak. | 1 | 1 | |
| Golden Dragon Kabuto | 1 | 1 | ||
| Goobbue Grey Dye | A labor-saving grey dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Goobbue Horn | This polished horn emits a deep, bellowing tone that creates subtle vibrations in the land that carry for malms. While undetectable by most, goobbues can sense these mini tremblors which they often mistake for mating calls. | 1 | 1 | |
| Grade 1 Dark Matter | It has recently been discovered that this substance of unknown origin has the faculty to assimilate with other forms of matter, effectively restoring them to their original condition. This specific grade of dark matter has been shown to bond best with simple items crafted from common materials. [Used to repair equipment for levels 1-10.] | 1 | 1 | |
| Grade 2 Dark Matter | It has recently been discovered that this substance of unknown origin has the faculty to assimilate with other forms of matter, effectively restoring them to their original condition. This specific grade of dark matter has been shown to bond best with relatively simple items crafted from common materials. [Used to repair equipment for levels 1-20.] | 1 | 1 | |
| Grade 3 Dark Matter | It has recently been discovered that this substance of unknown origin has the faculty to assimilate with other forms of matter, effectively restoring them to their original condition. This specific grade of dark matter has been shown to bond best with items crafted from standard materials. [Used to repair equipment for levels 1-30.] | 1 | 1 | |
| Grade 4 Dark Matter | It has recently been discovered that this substance of unknown origin has the faculty to assimilate with other forms of matter, effectively restoring them to their original condition. This specific grade of dark matter has been shown to bond best with expertly crafted items made from quality materials. [Used to repair equipment for levels 1-40.] | 1 | 1 | |
| Grade 5 Dark Matter | It has recently been discovered that this substance of unknown origin has the faculty to assimilate with other forms of matter, effectively restoring them to their original condition. This specific grade of dark matter has been shown to bond best with precisely crafted items made from high-quality materials. [Used to repair equipment for levels 1-50.] | 1 | 1 | |
| Grape Purple Dye | A labor-saving purple dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Green Archon Egg | An Archon egg painted solid green by the Dreamer. | 1 | 1 | |
| Green Bombard Ash | A green incendiary ash left by a Bombard upon its fiery death. | 1 | 1 | |
| Green Comet | A firework designed and manufactured by the Cascadiers, named for the lone voyager of the celestial sea. It is loaded with Bombard ash. | 1 | 1 | |
| Green Summer Halter | 1 | 1 | ||
| Green Summer Tanga | 1 | 1 | ||
| Green Summer Top | 1 | 1 | ||
| Green Summer Trunks | 1 | 1 | ||
| Gridanian Barding | A full-plate suit of Twin Adder-issue chocobo armor. | 1 | 1 | |
| Gridanian Crested Barding | An elaborately decorated suit of Twin Adder-issue chocobo armor. | 1 | 1 | |
| Gridanian Half Barding | A lightweight suit of Twin Adder-issue chocobo armor. | 1 | 1 | |
| Gridanian Sparkler | This green-sparking festive firework is often distributed in Gridania during citywide festivals and celebrations. | 1 | 1 | |
| Growth Formula Alpha | This alchemically formulated potation accelerates the growth of foliage. | 1 | 1 | |
| Halatali Yellow Dye | A labor-saving yellow dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Halone’s Ring | 1 | 1 | ||
| Hempen Breeches | 1 | 1 | ||
| Hempen Breeches of Crafting | Control: +7 | 1 | 1 | |
| Hempen Camise | 1 | 1 | ||
| Hempen Coif | 1 | 1 | ||
| Hempen Coif of Gathering | Perception: +13 | 1 | 1 | |
| Hempen Dalmatica | 1 | 1 | ||
| Hempen Dalmatica of Gathering | Gathering: +13 | 1 | 1 | |
| Hempen Halfgloves | Control: +7 | 1 | 1 | |
| Hempen Kurta | Craftsmanship: +18 | 1 | 1 | |
| Hempen Pantalettes | 1 | 1 | ||
| Hempen Shepherd’s Slops | Gathering: +6, Perception: +3 | 1 | 1 | |
| Hempen Tunic | 1 | 1 | ||
| Hempen Underpants | 1 | 1 | ||
| Hempen Undershirt | 1 | 1 | ||
| Hempen Yarn | Coarse yarn spun from moko grass fiber. | 1 | 1 | |
| Ice Archon Egg | A prophetic egg aspected to the element of ice. | 1 | 1 | |
| Ice Blue Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Ice Shard | A tiny crystalline manifestation of aetheric ice energy. | 1 | 1 | |
| Inferno Seal | A hand-carved medal said to grant its wearer the protection of the Lord of the Inferno. | 1 | 1 | |
| Inferno Taper | A taper that burns with the eternal flame of Ifrit’s own body, bestowed upon the most devout of Amalj’aa zealots as a token of the primal’s favor. | 1 | 1 | |
| Inferno Totem | This darksteel idol resembling the primal Ifrit is used by Amalj’aa shamans during summoning ceremonies. | 1 | 1 | |
| Ink Blue Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Iris Purple Dye | A labor-saving purple dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Judge’s Bow | 1 | 1 | ||
| Judge’s Chain Coif | 1 | 1 | ||
| Judge’s Goggles | 1 | 1 | ||
| Judge’s Haubergeon | 1 | 1 | ||
| Judge’s Ringbands | 1 | 1 | ||
| Judge’s Shirt | 1 | 1 | ||
| Judge’s Skirt | 1 | 1 | ||
| Judge’s Slops | 1 | 1 | ||
| Judge’s Sollerets | 1 | 1 | ||
| Judge’s Thighboots | 1 | 1 | ||
| Judge’s Vambraces | 1 | 1 | ||
| Kupo Nut Charm | This simple talisman carved from a single kupo nut is often presented by moogles as an offering in sacred rituals. | 1 | 1 | |
| Lady’s Clogs | 1 | 1 | ||
| Lady’s Knickers (Black) | 1 | 1 | ||
| Lady’s Knickers (Gold) | 1 | 1 | ||
| Lady’s Knickers (White) | 1 | 1 | ||
| Lady’s Yukata (Black) | 1 | 1 | ||
| Lady’s Yukata (Blue) | 1 | 1 | ||
| Lady’s Yukata (Red) | 1 | 1 | ||
| Lapis Cross | This medal featuring two crossed oars is awarded to those enlisted soldiers who have shown exceptional performance in service to the Maelstrom. | 1 | 1 | |
| Lavender Purple Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Leather | A large piece of cured animal skin. | 1 | 1 | |
| Leather Calot | Control: +7 | 1 | 1 | |
| Leather Duckbills | 1 | 1 | ||
| Leather Duckbills of Gathering | Perception: +7 | 1 | 1 | |
| Leather Shepherd’s Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 1 | 1 | |
| Leather Wristguards | Gathering: +10 | 1 | 1 | |
| Legacy Chocobo Whistle | A small hand-carved whistle that emits a unique, high-pitched tone discernible only by a chocobo trained from birth to recognize and respond to the sound. Use to summon your legacy chocobo. | 1 | 1 | |
| Lightning Archon Egg | A prophetic egg aspected to the element of lightning. | 1 | 1 | |
| Lightning Shard | A tiny crystalline manifestation of aetheric lightning energy. | 1 | 1 | |
| Lilac Purple Dye | A labor-saving purple dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Lime Green Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Llymlaen’s Ring | 1 | 1 | ||
| Lominsan Barding | A full-plate suit of Maelstrom-issue chocobo armor. | 1 | 1 | |
| Lominsan Crested Barding | An elaborately decorated suit of Maelstrom-issue chocobo armor. | 1 | 1 | |
| Lominsan Half Barding | A lightweight suit of Maelstrom-issue chocobo armor. | 1 | 1 | |
| Lominsan Sparkler | This red-sparking festive firework is often distributed in Limsa Lominsa during citywide festivals and celebrations. | 1 | 1 | |
| Lord’s Clogs | 1 | 1 | ||
| Lord’s Drawers (Black) | 1 | 1 | ||
| Lord’s Drawers (Gold) | 1 | 1 | ||
| Lord’s Drawers (White) | 1 | 1 | ||
| Lord’s Yukata (Blue) | 1 | 1 | ||
| Lord’s Yukata (Green) | 1 | 1 | ||
| Lord’s Yukata (Grey) | 1 | 1 | ||
| Lugworm | A hairy marine worm that lives under beach sand. Live bait for ocean fishing. | 1 | 1 | |
| Lunar Summer Halter | 1 | 1 | ||
| Lunar Summer Tanga | 1 | 1 | ||
| Lunar Summer Top | 1 | 1 | ||
| Lunar Summer Trunks | 1 | 1 | ||
| Magicked Prism (Crimson Star) | This peculiar contraption creates illusions by weaving together myriad shades of light. Used in the hamlet of Aleport for celebratory purposes. | 1 | 1 | |
| Magicked Prism (Emerald Star) | This peculiar contraption creates illusions by weaving together myriad shades of light. Used in the Golden Bazaar for celebratory purposes. | 1 | 1 | |
| Magicked Prism (Harbor Herald) | This peculiar contraption creates illusions by weaving together myriad shades of light. Used by the Harbor Herald for promotional purposes. | 1 | 1 | |
| Magicked Prism (Immortal Flames) | This peculiar contraption creates illusions by weaving together myriad shades of light. Used by Immortal Flames for military purposes. | 1 | 1 | |
| Magicked Prism (Indigo Star) | This peculiar contraption creates illusions by weaving together myriad shades of light. Used in the hamlet of Hyrstmill for celebratory purposes. | 1 | 1 | |
| Magicked Prism (Maelstrom) | This peculiar contraption creates illusions by weaving together myriad shades of light. Used by Maelstrom for military purposes. | 1 | 1 | |
| Magicked Prism (Mythril Eye) | This peculiar contraption creates illusions by weaving together myriad shades of light. Used by the Mythril Eye for promotional purposes. | 1 | 1 | |
| Magicked Prism (The Raven) | This peculiar contraption creates illusions by weaving together myriad shades of light. Used by The Raven for promotional purposes. | 1 | 1 | |
| Magicked Prism (Twin Adder) | This peculiar contraption creates illusions by weaving together myriad shades of light. Used by the Order of the Twin Adder for military purposes. | 1 | 1 | |
| Mammet #001 | Summons a fully operational clockwork puppet built in a joint effort by the Alchemists’ and Goldsmiths’ Guilds. Use item to acquire the mammet #001 minion. | 1 | 1 | |
| Mandragora Choker | Sleep Resistance: +1 | 1 | 1 | |
| Maple Clogs | Control: +7 | 1 | 1 | |
| Maple Log | A rough-cut log of maple timber. | 1 | 1 | |
| Maple Lumber | Processed maple lumber. | 1 | 1 | |
| Maple Sap | An odorless and colorless liquid extracted from maple trees. Can be boiled down to make sweet maple sugar. | 1 | 1 | |
| Maple Sugar | 1 | 1 | ||
| Marsh Green Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Meadow Green Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Menphina’s Ring | 1 | 1 | ||
| Merchant’s Purse | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 1 | 1 | |
| Mesa Red Dye | A labor-saving red dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| MGP | Official currency of the Manderville Gold Saucer. Redeemable only on Manderville property. | 1 | 1 | |
| Midnight Archon Egg | A prophetic egg decorated with a dark enamel finish. | 1 | 1 | |
| Midnight Blue Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Midnight Egg Ring | Vitality: +1, Piety: +1 | 1 | 1 | |
| Miser’s Mythril | Very rarely, when consuming the bodies of her victims, the Miser’s Mistress will accidentally ingest chunks of mythril ore found lying about the Aurum Vale. The strong acids found within the seedkin’s stomach dissolve away impurities, leaving only a near-pure form of the metal. | 1 | 1 | |
| Moko Grass | A common grass found growing throughout Aldenard. From its stalks, hempen yarn is created. | 1 | 1 | |
| Mole Brown Dye | A labor-saving brown dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Monoa Mask | 1 | 1 | ||
| Moonlet | Blind Resistance: +1 | 1 | 1 | |
| Moss Green Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Moth Pupa | A moth in the third stage of its development into an adult. Live bait for freshwater fishing. | 1 | 1 | |
| Mud Green Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Mythril Natalan Coffer Key | A small, lightweight key found in the Ixal settlement of Natalan. | 1 | 1 | |
| Mythril Shposhae Coffer Key | A small, lightweight key found in the subterranean caverns of Shposhae. | 1 | 1 | |
| Nald’thal’s Ring | 1 | 1 | ||
| Nophica Green Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Nophica’s Ring | 1 | 1 | ||
| Nymeia’s Ring | 1 | 1 | ||
| Odd Egg | One of many strange eggs found mixed in with those sent by Radz–at–Han suppliers for the Dreamer’s celebration. | 1 | 1 | |
| Olive Green Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| On the Properties of Beastmen | A text distributed by the Grand Companies of Eorzea explaining the various physical and physiological properties of the realm’s beastmen. | 1 | 1 | |
| Onion Doublet | 1 | 1 | ||
| Onion Gaskins | 1 | 1 | ||
| Onion Pattens | 1 | 1 | ||
| Opo-opo Brown Dye | A labor-saving brown dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Orchard Brown Dye | A labor-saving brown dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Oschon’s Finger | When a thief is caught, a common punishment is to remove a number of fingers proportional to the value of the items stolen. These fingers are then taken and blessed by anointed priests of Oschon, the Wanderer. It is thought that, when carried on a journey, these fingers will point out the safest routes, and are therefore cherished by caravan drivers and traveling merchants throughout Eorzea. | 1 | 1 | |
| Oschon’s Ring | 1 | 1 | ||
| Otherworldly Parcel | A carefully wrapped package left by a pink-haired knight in queer garb. | 1 | 1 | |
| Paramour’s Pendant | 1 | 1 | ||
| Peach Blossoms | Sleep Resistance: +1 | 1 | 1 | |
| Peach Confetti | This festive confetti consists of fragrant petals taken from special peach trees which only blossom for the duration of the Little Ladies’ Day festivities. | 1 | 1 | |
| Peacock Blue Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Platinum Paramour’s Pendant | Blind Resistance: +1 | 1 | 1 | |
| Platinum Scales | This medal featuring a solid platinum set of scales is awarded to those petty officers who have shown exceptional performance in service to the Immortal Flames. | 1 | 1 | |
| Pristine Archon Egg | A prophetic egg decorated with gold trim. | 1 | 1 | |
| Pristine Egg Ring | 1 | 1 | ||
| Pumpkin Head | 1 | 1 | ||
| Qiqirn Brown Dye | A labor-saving brown dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Ragstone | A coarse, brittle stone comprised of layers of sand compressed down over thousands of generations. | 1 | 1 | |
| Raisin Brown Dye | A labor-saving brown dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Raptor Blue Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Raw Urushi | Originating from a country in the Far East, this glossy coating, made from the sap of the lacquer tree, is often used on wooden crafts. | 1 | 1 | |
| Red Archon Egg | An Archon egg painted solid red by the Dreamer. | 1 | 1 | |
| Red Bombard Ash | A red incendiary ash left by a Bombard upon its fiery death. | 1 | 1 | |
| Red Lion | A firework designed and manufactured by the Cascadiers, named for the noble king of the jungle. It is loaded with Bombard ash. | 1 | 1 | |
| Red Summer Halter | 1 | 1 | ||
| Red Summer Tanga | 1 | 1 | ||
| Red Summer Top | 1 | 1 | ||
| Red Summer Trunks | 1 | 1 | ||
| Reindeer Antlers | 1 | 1 | ||
| Reindeer Suit | 1 | 1 | ||
| Rhalgr’s Ring | 1 | 1 | ||
| Rhotano Blue Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Ripened Pumpkin Head | 1 | 1 | ||
| River Sand | Dense, rocky sand collected from riverbeds. | 1 | 1 | |
| Rock Salt | A large chunk of naturally occurring salt crystals. It is often ground into fine grains before being used to flavor and preserve food. | 1 | 1 | |
| Rose Gold Shposhae Coffer Key | A small, lusterless key found in the subterranean caverns of Shposhae. | 1 | 1 | |
| Rose Pink Dye | A labor-saving pink dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Russet Brown Dye | A labor-saving brown dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Rust Red Dye | A labor-saving red dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Rusty Needle | Craftsmanship: +24 | 1 | 1 | |
| Salmon Pink Dye | A labor-saving pink dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Scarf of Wondrous Wit | 1 | 1 | ||
| Sea Sand | Light, smooth sand collected from the sea. | 1 | 1 | |
| Seafog Blue Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Serpent Chocobo Issuance | Present this deed to the Order of the Twin Adder company stables to receive your own chocobo. | 1 | 1 | |
| Serpent Seal | Grand Company currency printed and distributed by the Order of the Twin Adder. | 1 | 1 | |
| Serpent Tracer | A handheld incendiary device distributed by the Order of the Twin Adder. | 1 | 1 | |
| Shadow Blue Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Shale Brown Dye | A labor-saving brown dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Silver Castrum Coffer Key | A small, tarnished key found in the imperial fortress, Castrum Novum. | 1 | 1 | |
| Silver Natalan Coffer Key | A small, tarnished key found in the Ixal settlement of Natalan. | 1 | 1 | |
| Silver Shposhae Coffer Key | A small, tarnished key found in the subterranean caverns of Shposhae. | 1 | 1 | |
| Silver Snake Kabuto | 1 | 1 | ||
| Silver U’Ghamaro Coffer Key | A small, tarnished key found deep in the kobold-infested U’Ghamaro Mines. | 1 | 1 | |
| Silver Zahar’ak Coffer Key | A small, tarnished key found in the Amalj’aa stronghold of Zahar’ak. | 1 | 1 | |
| Simple Otherworldly Parcel | A carefully wrapped package left by a pink-haired knight in queer garb. | 1 | 1 | |
| Sky Blue Dye | A labor-saving blue dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Slate Grey Dye | A labor-saving grey dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Sleipnir Barding | A suit of pitch-black chocobo armor designed to resemble that worn by the legendary steed of the elder primal Odin. | 1 | 1 | |
| Slime Earrings | 1 | 1 | ||
| Soiled Femur | The dirty bone of a large beast. It appears to have been gnawed on. | 1 | 1 | |
| Solar Summer Halter | 1 | 1 | ||
| Solar Summer Tanga | 1 | 1 | ||
| Solar Summer Top | 1 | 1 | ||
| Solar Summer Trunks | 1 | 1 | ||
| Square Maple Shield | 1 | 1 | ||
| Steel Natalan Coffer Key | A small, heavy key found in the Ixal settlement of Natalan. | 1 | 1 | |
| Steel Shposhae Coffer Key | A small, heavy key found in the subterranean caverns of Shposhae. | 1 | 1 | |
| Storm Chocobo Issuance | Present this deed to the Maelstrom company stables to receive your own chocobo. | 1 | 1 | |
| Storm Seal | Grand Company currency printed and distributed by the Maelstrom. | 1 | 1 | |
| Storm Tracer | A handheld incendiary device distributed by the Maelstrom. | 1 | 1 | |
| Strange Otherworldly Parcel | A carefully wrapped package left by a pink-haired knight in queer garb. | 1 | 1 | |
| Striped Summer Halter | 1 | 1 | ||
| Striped Summer Tanga | 1 | 1 | ||
| Striped Summer Top | 1 | 1 | ||
| Striped Summer Trunks | 1 | 1 | ||
| Stunning Otherworldly Parcel | A carefully wrapped package left by a pink-haired knight in queer garb. | 1 | 1 | |
| Summer Evening Top | 1 | 1 | ||
| Summer Evening Trunks | 1 | 1 | ||
| Summer Morning Halter | 1 | 1 | ||
| Summer Morning Tanga | 1 | 1 | ||
| Sylph Green Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Table Salt | 1 | 1 | ||
| Terebinth | This foul-smelling sap can be used to remove dyes quickly and easily. Remember to always use in a well-ventilated area. | 1 | 1 | |
| Thaliak’s Ring | 1 | 1 | ||
| The Howling Spirit | 1 | 1 | ||
| The Keeper’s Hymn | In days past, this hallowed verse could invoke the hand of Althyk when sung…but it can do so no longer. | 1 | 1 | |
| The Wailing Spirit | 1 | 1 | ||
| Tin Ore | A decent-sized piece of rock containing the metal tin. | 1 | 1 | |
| Tremor Seal | A hand-carved medal said to grant its wearer the protection of the Lord of Crags. | 1 | 1 | |
| Turquoise Green Dye | A labor-saving green dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Twinklebox | A lavishly decorated box containing a special Starlight Celebration gift. Given ONLY to those boys and girls who have been nice, not naughty. | 1 | 1 | |
| Ul Brown Dye | A labor-saving brown dye, used for coloring anything from cloth to metal. | 1 | 1 | |
| Ul’dahn Barding | A full-plate suit of Immortal Flame-issue chocobo armor. | 1 | 1 | |
| Ul’dahn Crested Barding | An elaborately decorated suit of Immortal Flame-issue chocobo armor. | 1 | 1 | |
| Ul’dahn Half Barding | A lightweight suit of Immortal Flame-issue chocobo armor. | 1 | 1 | |
| Ul’dahn Sparkler | This blue-sparking festive firework is often distributed in Ul’dah during citywide festivals and celebrations. | 1 | 1 | |
| Umbral Archon Egg | A prophetic egg given an umbral charge. | 1 | 1 | |
| Unmarked Keystone | An ensorcelled stone employed by the moogles in the raising of protective wards. It has yet to be etched with a rune of power. | 1 | 1 | |
| Unripened Pumpkin Head | 1 | 1 | ||
| Unsealed Memorandum | Upon this rolled slip of parchment is scrawled the seventh verse of Mezaya Thousand Eyes’s Divine Chronicles. | 1 | 1 | |
| Usagi Kabuto | 1 | 1 | ||
| Vibrant Archon Egg | A prophetic egg decorated with colorful camouflage. | 1 | 1 | |
| Vibrant Egg Ring | Vitality: +1 | 1 | 1 | |
| Violet Archon Egg | An Archon egg painted solid purple by the Dreamer. | 1 | 1 | |
| Voice of the Just | 1 | 1 | ||
| Voidal Resonator | A metal tuning fork that, when struck, emits a low tone which opens a temporary rift in the void, allowing your personal ahriman─and your personal ahriman only─to pass through to this plane. | 1 | 1 | |
| Vortex Headdress | This feathered headdress is presented to Ixali warriors who have proven themselves devout followers of the Lady of the Vortex. | 1 | 1 | |
| Vortex Seal | A hand-carved medal said to grant its wearer the protection of the Lady of the Vortex. | 1 | 1 | |
| Vortex Totem | This mahogany idol carved in the likeness of the primal Garuda is used by Ixali callers during summoning ceremonies. | 1 | 1 | |
| Wanted: Gauwyn the Gannet | An official wanted poster for weapons dealer Gauwyn the Gannet, charged with theft and other various forms of petty villainy. | 1 | 1 | |
| Water Archon Egg | A prophetic egg aspected to the element of water. | 1 | 1 | |
| Water Shard | A tiny crystalline manifestation of aetheric water energy. | 1 | 1 | |
| Wayward Hatchling | Summons a lost chocobo chick. Until he finds his real mother, you’ll have to suffice. Use item to acquire the wayward hatchling minion. | 1 | 1 | |
| Weathered Acton (Grey) | 1 | 1 | ||
| Weathered Alembic | Craftsmanship: +21 | 1 | 1 | |
| Weathered Bandana | 1 | 1 | ||
| Weathered Beach Hat (Blue) | 1 | 1 | ||
| Weathered Beret (Beige) | 1 | 1 | ||
| Weathered Breeches (Grey) | 1 | 1 | ||
| Weathered Cane | 1 | 1 | ||
| Weathered Chaser Hammer | Craftsmanship: +21 | 1 | 1 | |
| Weathered Chausses | 1 | 1 | ||
| Weathered Chausses (Grey) | 1 | 1 | ||
| Weathered Coif (Grey) | 1 | 1 | ||
| Weathered Crakows | 1 | 1 | ||
| Weathered Cross-pein Hammer | Craftsmanship: +21 | 1 | 1 | |
| Weathered Culottes (Grey) | 1 | 1 | ||
| Weathered Dalmatica | 1 | 1 | ||
| Weathered Dalmatica (Grey) | 1 | 1 | ||
| Weathered Doming Hammer | Craftsmanship: +21 | 1 | 1 | |
| Weathered Doublet (Yellow) | 1 | 1 | ||
| Weathered Doublet Vest (Grey) | 1 | 1 | ||
| Weathered Duckbills | 1 | 1 | ||
| Weathered Field Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 1 | 1 | |
| Weathered Fingerless Gloves | 1 | 1 | ||
| Weathered Fishing Rod | 1 | 1 | ||
| Weathered Gown (Beige) | 1 | 1 | ||
| Weathered Gown (Grey) | 1 | 1 | ||
| Weathered Grimoire | 1 | 1 | ||
| Weathered Halfgloves | 1 | 1 | ||
| Weathered Halfrobe (Beige) | 1 | 1 | ||
| Weathered Hatchet | Gathering: +22 | 1 | 1 | |
| Weathered Head Knife | Craftsmanship: +21 | 1 | 1 | |
| Weathered Hora | 1 | 1 | ||
| Weathered Hunting Tunic (Brown) | 1 | 1 | ||
| Weathered Jackboots (Taupe) | 1 | 1 | ||
| Weathered Jerkin (Brown) | 1 | 1 | ||
| Weathered Kecks (Brown) | 1 | 1 | ||
| Weathered Kecks (Grey) | 1 | 1 | ||
| Weathered Moccasins | 1 | 1 | ||
| Weathered Pattens | 1 | 1 | ||
| Weathered Pattens (Grey) | 1 | 1 | ||
| Weathered Pickaxe | Gathering: +22 | 1 | 1 | |
| Weathered Robe | 1 | 1 | ||
| Weathered Sarouel (Brown) | 1 | 1 | ||
| Weathered Satchel Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 1 | 1 | |
| Weathered Saw | Craftsmanship: +21 | 1 | 1 | |
| Weathered Scepter | 1 | 1 | ||
| Weathered Scepter | 1 | 1 | ||
| Weathered Scythe | Gathering: +13 | 1 | 1 | |
| Weathered Shepherd’s Slops | 1 | 1 | ||
| Weathered Shepherd’s Tunic | 1 | 1 | ||
| Weathered Shirt | 1 | 1 | ||
| Weathered Shoes | 1 | 1 | ||
| Weathered Shoes (Taupe) | 1 | 1 | ||
| Weathered Shortbow | 1 | 1 | ||
| Weathered Shortsword | 1 | 1 | ||
| Weathered Skillet | Craftsmanship: +21 | 1 | 1 | |
| Weathered Sledgehammer | Gathering: +13 | 1 | 1 | |
| Weathered Slops (Beige) | 1 | 1 | ||
| Weathered Slops (Brown) | 1 | 1 | ||
| Weathered Slops (Grey) | 1 | 1 | ||
| Weathered Smithy’s Gloves | 1 | 1 | ||
| Weathered Spear | 1 | 1 | ||
| Weathered Spectacles | 1 | 1 | ||
| Weathered Sun Hat | 1 | 1 | ||
| Weathered Survival Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 1 | 1 | |
| Weathered Tabard | 1 | 1 | ||
| Weathered Thighboots | 1 | 1 | ||
| Weathered Thighboots (Grey) | 1 | 1 | ||
| Weathered Tights | 1 | 1 | ||
| Weathered Tool Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 1 | 1 | |
| Weathered Trousers | 1 | 1 | ||
| Weathered War Axe | 1 | 1 | ||
| Weathered Work Gloves | 1 | 1 | ||
| Weathered Workboots | 1 | 1 | ||
| Weathered Workboots (Grey) | 1 | 1 | ||
| Wet Bombard Ash | Grey ash produced by the internal combustions of a Bombard. | 1 | 1 | |
| White Pumpkin Head | 1 | 1 | ||
| Wind Archon Egg | A prophetic egg aspected to the element of wind. | 1 | 1 | |
| Wind Shard | A tiny crystalline manifestation of aetheric wind energy. | 1 | 1 | |
| Yellow Archon Egg | An Archon egg painted solid yellow by the Dreamer. | 1 | 1 |
