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Accessory Reform - News

Posted by Xenor Vernix on Feb 03, 2012 - 12:27.

FFXIV News - Accessory Reform

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A new post full of FFXIV information has now been released by Square Enix. The information from the Lodestone is quoted below.

" * The following changes are planned for patch 1.21.
* All features are under development and subject to change.

  • Patch 1.21 will see major reforms carried out on accessories.

    Currently, the equipping of accessories is regulated by slot cost, and players cannot equip items in the location of their choice. In order to improve usability and achieve balance with the battle reforms commenced in patch 1.18, slot cost will be removed from the game and new accessories with revised attributes will be added.

    Once slot cost is phased out, players will be able to freely equip accessories, given that other equipping requirements are fulfilled. In order to preserve balance with the recently commenced battle reforms, however, the number of accessory slots will be reduced from nine to five.

    Recipes and attributes for "dated" accessories will remain unchanged. Similar to the Recipe Revamp, old and new recipes will coexist for a time, with the former to be phased out at some time in the future.

  • New Items & Recipes

    New items and recipes will be added, and their attributes and optimal equipping/synthesis levels will be implemented as follows:
  • Attribute Revisions
    The new accessories being planned will not necessarily offer enhanced Physical Defense; however, among them will be those that grant benefits such as increased Enmity, Control, and Gathering.

    Item Comparison
    Bone Armilla
    Suits: All Classes
    Optimal Level: 14
    Defense: +2
    MP: +16
    Bone ArmillaSuits: All Classes
    Required Level: 14
    Defense: +1
    Enmity: +4
    Pearl Ring
    Suits: All Classes
    Optimal Level: 32
    Defense: +2
    Magic Accuracy: +4
    Pearl RingSuits: All Classes
    Required Level: 39
    Magic Accuracy: +7
    Magic Crit Rate: +7

    Disciple of the Hand/Land accessories:
    Fang EarringSuits: All Classes
    Required Level: 15
    Control: +2
    Raptor Choker
    * New item
    Suits: All Classes
    Required Level: 45
    Gathering: +5
  • Optimal Equipping/Synthesis Levels
    The optimal equipping/synthesis levels of new recipes will reflect the difficulty in obtaining their materials.

  • New Slot Structure

    Accessory slots will be consolidated as follows:
    Patch 1.20Patch 1.21
    Right EarEar (*1)
    Left Ear
    Right WristWrist (*2)
    Left Wrist
    Right Index FingerRight Hand Finger (*3)
    Right Ring Finger
    Left Index FingerLeft Hand Finger (*3)
    Left Ring Finger
    * 1: With the exception of the moonlet, an equipped pair of earrings will appear on both ears.
    * 2: With the exception of the patriot’s bracelet, an equipped pair of bracelets will appear on both wrists.
    * 3: Rings will be worn on the index finger in patch 1.21. In the future, however, rings for the ring finger will also be added.

  • -----
    To hold a discussion and/or submit feedbacks on this topic, please use "dev1244" as a tag. "

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