Below is a list of New Items in Patch 2.4 in FFXIV: A Realm Reborn.
The information listed includes the level you can equip the New Items in Patch 2.4, the item level of the item and the attributes that the item has.
The New Items in Patch 2.4 are sorted by level, however you can sort them by any of the columns by clicking on the headers. Under the headers are search boxes that allow you to filter results.
Hover over or click on an item name for more info and any stats.
5.5 5.45 5.41 5.4 5.35 5.31 5.3 5.25 5.21 5.2 5.18 5.11 5.1 5.05 5.01 5.0 4.58 4.56 4.55 4.5 4.45 4.4 4.35 4.31 4.3 4.25 4.2 4.15 4.11 4.1 4.01 4.0 3.5b 3.56 3.5 3.45 3.4 3.35 3.3 3.25 3.2 3.15 3.1 3.07 3.05 3.0 2.55 2.51 2.5 2.45 2.4 2.38 2.35 2.3 2.28 2.25 2.2 2.1 1.23
5.5 5.45 5.41 5.4 5.35 5.31 5.3 5.25 5.21 5.2 5.18 5.11 5.1 5.05 5.01 5.0 4.58 4.56 4.55 4.5 4.45 4.4 4.35 4.31 4.3 4.25 4.2 4.15 4.11 4.1 4.01 4.0 3.5b 3.56 3.5 3.45 3.4 3.35 3.3 3.25 3.2 3.15 3.1 3.07 3.05 3.0 2.55 2.51 2.5 2.45 2.4 2.38 2.35 2.3 2.28 2.25 2.2 2.1 1.23
The information listed includes the level you can equip the New Items in Patch 2.4, the item level of the item and the attributes that the item has.
The New Items in Patch 2.4 are sorted by level, however you can sort them by any of the columns by clicking on the headers. Under the headers are search boxes that allow you to filter results.
Hover over or click on an item name for more info and any stats.
Items () | Stats/Compatibility/Description | Level | iLvl | |
---|---|---|---|---|
Dreadwyrm Bardiche | Strength: +55, Vitality: +59, Tenacity: +54, Determination: +38 | 50 | 135 | |
Dreadwyrm Blade | Strength: +39, Vitality: +42, Critical Hit: +39, Tenacity: +27 | 50 | 135 | |
Dreadwyrm Cane | Mind: +55, Vitality: +53, Piety: +54, Spell Speed: +38, Direct Hit Rate: +11 | 50 | 135 | |
Dreadwyrm Claws | Strength: +55, Vitality: +59, Determination: +54, Critical Hit: +38 | 50 | 135 | |
Dreadwyrm Codex | Mind: +55, Vitality: +53, Critical Hit: +54, Piety: +38, Direct Hit Rate: +11 | 50 | 135 | |
Dreadwyrm Daggers | Dexterity: +55, Vitality: +59, Critical Hit: +54, Determination: +38 | 50 | 135 | |
Dreadwyrm Grimoire | Intelligence: +55, Vitality: +53, Critical Hit: +54, Spell Speed: +38 | 50 | 135 | |
Dreadwyrm Longbow | Dexterity: +55, Vitality: +59, Critical Hit: +54, Determination: +38 | 50 | 135 | |
Dreadwyrm Shield | Strength: +16, Vitality: +17, Skill Speed: +15, Determination: +11 | 50 | 135 | |
Dreadwyrm Spear | Strength: +55, Vitality: +59, Determination: +54, Critical Hit: +38 | 50 | 135 | |
Dreadwyrm Staff | Intelligence: +55, Vitality: +53, Spell Speed: +54, Critical Hit: +38 | 50 | 135 | |
Augmented Ironworks Armguards of Maiming | Strength: +33, Vitality: +35, Skill Speed: +31, Critical Hit: +22 | 50 | 130 | |
Augmented Ironworks Armguards of Striking | Strength: +33, Vitality: +35, Critical Hit: +31, Skill Speed: +22 | 50 | 130 | |
Augmented Ironworks Armor of Fending | Strength: +52, Vitality: +56, Tenacity: +49, Direct Hit Rate: +34 | 50 | 130 | |
Augmented Ironworks Belt of Aiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 130 | |
Augmented Ironworks Belt of Casting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 130 | |
Augmented Ironworks Belt of Fending | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 130 | |
Augmented Ironworks Belt of Healing | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 130 | |
Augmented Ironworks Belt of Maiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 130 | |
Augmented Ironworks Belt of Scouting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 130 | |
Augmented Ironworks Belt of Striking | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 130 | |
Augmented Ironworks Boots of Casting | Intelligence: +33, Vitality: +32, Spell Speed: +31, Direct Hit Rate: +22 | 50 | 130 | |
Augmented Ironworks Bracelet of Aiming | Dexterity: +26, Direct Hit Rate: +24, Skill Speed: +17, Vitality: +28 | 50 | 130 | |
Augmented Ironworks Bracelet of Casting | Intelligence: +26, Critical Hit: +24, Direct Hit Rate: +17, Vitality: +25 | 50 | 130 | |
Augmented Ironworks Bracelet of Fending | Vitality: +28, Direct Hit Rate: +24, Tenacity: +17, Strength: +26 | 50 | 130 | |
Augmented Ironworks Bracelet of Healing | Mind: +26, Critical Hit: +24, Determination: +17, Direct Hit Rate: +5, Vitality: +25 | 50 | 130 | |
Augmented Ironworks Bracelet of Slaying | Strength: +26, Direct Hit Rate: +24, Determination: +17, Vitality: +28 | 50 | 130 | |
Augmented Ironworks Brais of Aiming | Dexterity: +52, Vitality: +56, Direct Hit Rate: +49, Skill Speed: +34 | 50 | 130 | |
Augmented Ironworks Brais of Scouting | Dexterity: +52, Vitality: +56, Determination: +49, Critical Hit: +34 | 50 | 130 | |
Augmented Ironworks Breeches of Casting | Intelligence: +52, Vitality: +50, Direct Hit Rate: +49, Determination: +34 | 50 | 130 | |
Augmented Ironworks Choker of Aiming | Dexterity: +26, Determination: +24, Direct Hit Rate: +17, Vitality: +28 | 50 | 130 | |
Augmented Ironworks Choker of Casting | Intelligence: +26, Determination: +24, Spell Speed: +17, Vitality: +25 | 50 | 130 | |
Augmented Ironworks Choker of Fending | Vitality: +28, Tenacity: +24, Skill Speed: +17, Strength: +26 | 50 | 130 | |
Augmented Ironworks Choker of Healing | Mind: +26, Piety: +24, Spell Speed: +17, Direct Hit Rate: +5, Vitality: +25 | 50 | 130 | |
Augmented Ironworks Choker of Slaying | Strength: +26, Skill Speed: +24, Direct Hit Rate: +17, Vitality: +28 | 50 | 130 | |
Augmented Ironworks Corselet of Aiming | Dexterity: +52, Vitality: +56, Skill Speed: +49, Direct Hit Rate: +34 | 50 | 130 | |
Augmented Ironworks Corselet of Scouting | Dexterity: +52, Vitality: +56, Determination: +49, Direct Hit Rate: +34 | 50 | 130 | |
Augmented Ironworks Cuirass of Maiming | Strength: +52, Vitality: +56, Direct Hit Rate: +49, Determination: +34 | 50 | 130 | |
Augmented Ironworks Cuirass of Striking | Strength: +52, Vitality: +56, Determination: +49, Critical Hit: +34 | 50 | 130 | |
Augmented Ironworks Doublet of Casting | Intelligence: +52, Vitality: +50, Critical Hit: +49, Spell Speed: +34 | 50 | 130 | |
Augmented Ironworks Earrings of Aiming | Dexterity: +26, Direct Hit Rate: +24, Skill Speed: +17, Vitality: +28 | 50 | 130 | |
Augmented Ironworks Earrings of Casting | Intelligence: +26, Spell Speed: +24, Direct Hit Rate: +17, Vitality: +25 | 50 | 130 | |
Augmented Ironworks Earrings of Fending | Vitality: +28, Tenacity: +24, Direct Hit Rate: +17, Strength: +26 | 50 | 130 | |
Augmented Ironworks Earrings of Healing | Mind: +26, Spell Speed: +24, Piety: +17, Direct Hit Rate: +5, Vitality: +25 | 50 | 130 | |
Augmented Ironworks Earrings of Slaying | Strength: +26, Direct Hit Rate: +24, Critical Hit: +17, Vitality: +28 | 50 | 130 | |
Augmented Ironworks Gauntlets of Fending | Strength: +33, Vitality: +35, Tenacity: +31, Determination: +22 | 50 | 130 | |
Augmented Ironworks Gloves of Casting | Intelligence: +33, Vitality: +32, Direct Hit Rate: +31, Determination: +22 | 50 | 130 | |
Augmented Ironworks Gloves of Healing | Mind: +33, Vitality: +32, Spell Speed: +31, Determination: +22, Direct Hit Rate: +6 | 50 | 130 | |
Augmented Ironworks Helm of Fending | Strength: +33, Vitality: +35, Critical Hit: +31, Direct Hit Rate: +22 | 50 | 130 | |
Augmented Ironworks Hood of Casting | Intelligence: +33, Vitality: +32, Spell Speed: +31, Determination: +22 | 50 | 130 | |
Augmented Ironworks Hose of Maiming | Strength: +52, Vitality: +56, Determination: +49, Critical Hit: +34 | 50 | 130 | |
Augmented Ironworks Hose of Striking | Strength: +52, Vitality: +56, Direct Hit Rate: +49, Determination: +34 | 50 | 130 | |
Augmented Ironworks Leg Guards of Aiming | Dexterity: +33, Vitality: +35, Critical Hit: +31, Direct Hit Rate: +22 | 50 | 130 | |
Augmented Ironworks Leg Guards of Scouting | Dexterity: +33, Vitality: +35, Direct Hit Rate: +31, Determination: +22 | 50 | 130 | |
Augmented Ironworks Magitek Axe | Strength: +54, Vitality: +58, Direct Hit Rate: +51, Critical Hit: +36 | 50 | 130 | |
Augmented Ironworks Magitek Bow | Dexterity: +54, Vitality: +58, Skill Speed: +51, Determination: +36 | 50 | 130 | |
Augmented Ironworks Magitek Cane | Mind: +54, Vitality: +52, Critical Hit: +51, Piety: +36, Direct Hit Rate: +10 | 50 | 130 | |
Augmented Ironworks Magitek Codex | Mind: +54, Vitality: +52, Spell Speed: +51, Critical Hit: +36, Direct Hit Rate: +10 | 50 | 130 | |
Augmented Ironworks Magitek Daggers | Dexterity: +54, Vitality: +58, Critical Hit: +51, Direct Hit Rate: +36 | 50 | 130 | |
Augmented Ironworks Magitek Grimoire | Intelligence: +54, Vitality: +52, Direct Hit Rate: +51, Spell Speed: +36 | 50 | 130 | |
Augmented Ironworks Magitek Jamadhars | Strength: +54, Vitality: +58, Determination: +51, Direct Hit Rate: +36 | 50 | 130 | |
Augmented Ironworks Magitek Rod | Intelligence: +54, Vitality: +52, Critical Hit: +51, Direct Hit Rate: +36 | 50 | 130 | |
Augmented Ironworks Magitek Shield | Strength: +15, Vitality: +17, Tenacity: +15, Direct Hit Rate: +11 | 50 | 130 | |
Augmented Ironworks Magitek Spear | Strength: +54, Vitality: +58, Direct Hit Rate: +51, Determination: +36 | 50 | 130 | |
Augmented Ironworks Magitek Sword | Strength: +39, Vitality: +41, Determination: +36, Direct Hit Rate: +25 | 50 | 130 | |
Augmented Ironworks Mask of Aiming | Dexterity: +33, Vitality: +35, Direct Hit Rate: +31, Determination: +22 | 50 | 130 | |
Augmented Ironworks Mask of Scouting | Dexterity: +33, Vitality: +35, Direct Hit Rate: +31, Skill Speed: +22 | 50 | 130 | |
Augmented Ironworks Optics of Healing | Mind: +33, Vitality: +32, Piety: +31, Critical Hit: +22, Direct Hit Rate: +6 | 50 | 130 | |
Augmented Ironworks Ring of Aiming | Dexterity: +26, Direct Hit Rate: +24, Critical Hit: +17, Vitality: +28 | 50 | 130 | |
Augmented Ironworks Ring of Casting | Intelligence: +26, Direct Hit Rate: +24, Determination: +17, Vitality: +25 | 50 | 130 | |
Augmented Ironworks Ring of Fending | Vitality: +28, Tenacity: +24, Determination: +17, Strength: +26 | 50 | 130 | |
Augmented Ironworks Ring of Healing | Mind: +26, Piety: +24, Determination: +17, Direct Hit Rate: +5, Vitality: +25 | 50 | 130 | |
Augmented Ironworks Ring of Slaying | Strength: +26, Direct Hit Rate: +24, Critical Hit: +17, Vitality: +28 | 50 | 130 | |
Augmented Ironworks Robe of Healing | Mind: +52, Vitality: +50, Piety: +49, Determination: +34, Direct Hit Rate: +10 | 50 | 130 | |
Augmented Ironworks Sabatons of Fending | Strength: +33, Vitality: +35, Direct Hit Rate: +31, Determination: +22 | 50 | 130 | |
Augmented Ironworks Slops of Healing | Mind: +52, Vitality: +50, Determination: +49, Spell Speed: +34, Direct Hit Rate: +10 | 50 | 130 | |
Augmented Ironworks Sollerets of Maiming | Strength: +33, Vitality: +35, Critical Hit: +31, Determination: +22 | 50 | 130 | |
Augmented Ironworks Sollerets of Striking | Strength: +33, Vitality: +35, Critical Hit: +31, Skill Speed: +22 | 50 | 130 | |
Augmented Ironworks Thighboots of Healing | Mind: +33, Vitality: +32, Piety: +31, Critical Hit: +22, Direct Hit Rate: +6 | 50 | 130 | |
Augmented Ironworks Trousers of Fending | Strength: +52, Vitality: +56, Direct Hit Rate: +49, Tenacity: +34 | 50 | 130 | |
Augmented Ironworks Vambraces of Aiming | Dexterity: +33, Vitality: +35, Determination: +31, Critical Hit: +22 | 50 | 130 | |
Augmented Ironworks Vambraces of Scouting | Dexterity: +33, Vitality: +35, Critical Hit: +31, Skill Speed: +22 | 50 | 130 | |
Augmented Ironworks Visor of Maiming | Strength: +33, Vitality: +35, Direct Hit Rate: +31, Critical Hit: +22 | 50 | 130 | |
Augmented Ironworks Visor of Striking | Strength: +33, Vitality: +35, Direct Hit Rate: +31, Critical Hit: +22 | 50 | 130 | |
Dreadwyrm Armor of Fending | Strength: +52, Vitality: +56, Determination: +49, Direct Hit Rate: +34 | 50 | 130 | |
Dreadwyrm Barbut of Maiming | Strength: +33, Vitality: +35, Determination: +31, Direct Hit Rate: +22 | 50 | 130 | |
Dreadwyrm Belt of Casting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 130 | |
Dreadwyrm Belt of Healing | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 130 | |
Dreadwyrm Boots of Scouting | Dexterity: +33, Vitality: +35, Critical Hit: +31, Direct Hit Rate: +22 | 50 | 130 | |
Dreadwyrm Boots of Striking | Strength: +33, Vitality: +35, Determination: +31, Direct Hit Rate: +22 | 50 | 130 | |
Dreadwyrm Bracelet of Aiming | Dexterity: +26, Critical Hit: +24, Determination: +17, Vitality: +28 | 50 | 130 | |
Dreadwyrm Bracelet of Casting | Intelligence: +26, Direct Hit Rate: +24, Determination: +17, Vitality: +25 | 50 | 130 | |
Dreadwyrm Bracelet of Fending | Vitality: +28, Tenacity: +24, Determination: +17, Strength: +26 | 50 | 130 | |
Dreadwyrm Bracelet of Healing | Mind: +26, Piety: +24, Spell Speed: +17, Direct Hit Rate: +5, Vitality: +25 | 50 | 130 | |
Dreadwyrm Bracelet of Slaying | Strength: +26, Skill Speed: +24, Direct Hit Rate: +17, Vitality: +28 | 50 | 130 | |
Dreadwyrm Bracers of Aiming | Dexterity: +33, Vitality: +35, Direct Hit Rate: +31, Determination: +22 | 50 | 130 | |
Dreadwyrm Bracers of Scouting | Dexterity: +33, Vitality: +35, Determination: +31, Direct Hit Rate: +22 | 50 | 130 | |
Dreadwyrm Bracers of Striking | Strength: +33, Vitality: +35, Direct Hit Rate: +31, Determination: +22 | 50 | 130 | |
Dreadwyrm Breeches of Aiming | Dexterity: +52, Vitality: +56, Critical Hit: +49, Direct Hit Rate: +34 | 50 | 130 | |
Dreadwyrm Breeches of Maiming | Strength: +52, Vitality: +56, Direct Hit Rate: +49, Skill Speed: +34 | 50 | 130 | |
Dreadwyrm Chapeau of Aiming | Dexterity: +33, Vitality: +35, Skill Speed: +31, Critical Hit: +22 | 50 | 130 | |
Dreadwyrm Choker of Aiming | Dexterity: +26, Direct Hit Rate: +24, Skill Speed: +17, Vitality: +28 | 50 | 130 | |
Dreadwyrm Choker of Casting | Intelligence: +26, Direct Hit Rate: +24, Critical Hit: +17, Vitality: +25 | 50 | 130 | |
Dreadwyrm Choker of Fending | Vitality: +28, Critical Hit: +24, Direct Hit Rate: +17, Strength: +26 | 50 | 130 | |
Dreadwyrm Choker of Healing | Mind: +26, Determination: +24, Spell Speed: +17, Direct Hit Rate: +5, Vitality: +25 | 50 | 130 | |
Dreadwyrm Choker of Slaying | Strength: +26, Critical Hit: +24, Determination: +17, Vitality: +28 | 50 | 130 | |
Dreadwyrm Circlet of Scouting | Dexterity: +33, Vitality: +35, Critical Hit: +31, Determination: +22 | 50 | 130 | |
Dreadwyrm Circlet of Striking | Strength: +33, Vitality: +35, Skill Speed: +31, Direct Hit Rate: +22 | 50 | 130 | |
Dreadwyrm Coronet of Fending | Strength: +33, Vitality: +35, Direct Hit Rate: +31, Tenacity: +22 | 50 | 130 | |
Dreadwyrm Cyclas of Scouting | Dexterity: +52, Vitality: +56, Critical Hit: +49, Skill Speed: +34 | 50 | 130 | |
Dreadwyrm Cyclas of Striking | Strength: +52, Vitality: +56, Direct Hit Rate: +49, Skill Speed: +34 | 50 | 130 | |
Dreadwyrm Earring of Aiming | Dexterity: +26, Determination: +24, Direct Hit Rate: +17, Vitality: +28 | 50 | 130 | |
Dreadwyrm Earring of Casting | Intelligence: +26, Determination: +24, Critical Hit: +17, Vitality: +25 | 50 | 130 | |
Dreadwyrm Earring of Fending | Vitality: +28, Direct Hit Rate: +24, Determination: +17, Strength: +26 | 50 | 130 | |
Dreadwyrm Earring of Healing | Mind: +26, Piety: +24, Critical Hit: +17, Direct Hit Rate: +5, Vitality: +25 | 50 | 130 | |
Dreadwyrm Earring of Slaying | Strength: +26, Determination: +24, Skill Speed: +17, Vitality: +28 | 50 | 130 | |
Dreadwyrm Gauntlets of Fending | Strength: +33, Vitality: +35, Direct Hit Rate: +31, Skill Speed: +22 | 50 | 130 | |
Dreadwyrm Gloves of Casting | Intelligence: +33, Vitality: +32, Spell Speed: +31, Critical Hit: +22 | 50 | 130 | |
Dreadwyrm Gloves of Healing | Mind: +33, Vitality: +32, Piety: +31, Spell Speed: +22, Direct Hit Rate: +6 | 50 | 130 | |
Dreadwyrm Greaves of Aiming | Dexterity: +33, Vitality: +35, Direct Hit Rate: +31, Skill Speed: +22 | 50 | 130 | |
Dreadwyrm Greaves of Maiming | Strength: +33, Vitality: +35, Critical Hit: +31, Skill Speed: +22 | 50 | 130 | |
Dreadwyrm Hood of Healing | Mind: +33, Vitality: +32, Spell Speed: +31, Piety: +22, Direct Hit Rate: +6 | 50 | 130 | |
Dreadwyrm Mail of Maiming | Strength: +52, Vitality: +56, Skill Speed: +49, Critical Hit: +34 | 50 | 130 | |
Dreadwyrm Petasos of Casting | Intelligence: +33, Vitality: +32, Direct Hit Rate: +31, Critical Hit: +22 | 50 | 130 | |
Dreadwyrm Ring of Aiming | Dexterity: +26, Skill Speed: +24, Determination: +17, Vitality: +28 | 50 | 130 | |
Dreadwyrm Ring of Casting | Intelligence: +26, Critical Hit: +24, Spell Speed: +17, Vitality: +25 | 50 | 130 | |
Dreadwyrm Ring of Fending | Vitality: +28, Critical Hit: +24, Direct Hit Rate: +17, Strength: +26 | 50 | 130 | |
Dreadwyrm Ring of Healing | Mind: +26, Spell Speed: +24, Critical Hit: +17, Direct Hit Rate: +5, Vitality: +25 | 50 | 130 | |
Dreadwyrm Ring of Slaying | Strength: +26, Determination: +24, Direct Hit Rate: +17, Vitality: +28 | 50 | 130 | |
Dreadwyrm Robe of Casting | Intelligence: +52, Vitality: +50, Spell Speed: +49, Direct Hit Rate: +34 | 50 | 130 | |
Dreadwyrm Robe of Healing | Mind: +52, Vitality: +50, Critical Hit: +49, Spell Speed: +34, Direct Hit Rate: +10 | 50 | 130 | |
Dreadwyrm Sabatons of Fending | Strength: +33, Vitality: +35, Tenacity: +31, Direct Hit Rate: +22 | 50 | 130 | |
Dreadwyrm Sarouel of Fending | Strength: +52, Vitality: +56, Critical Hit: +49, Determination: +34 | 50 | 130 | |
Dreadwyrm Sash of Aiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 130 | |
Dreadwyrm Sash of Scouting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 130 | |
Dreadwyrm Sash of Striking | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 130 | |
Dreadwyrm Shoes of Casting | Intelligence: +33, Vitality: +32, Direct Hit Rate: +31, Determination: +22 | 50 | 130 | |
Dreadwyrm Shoes of Healing | Mind: +33, Vitality: +32, Spell Speed: +31, Determination: +22, Direct Hit Rate: +6 | 50 | 130 | |
Dreadwyrm Slops of Scouting | Dexterity: +52, Vitality: +56, Direct Hit Rate: +49, Skill Speed: +34 | 50 | 130 | |
Dreadwyrm Slops of Striking | Strength: +52, Vitality: +56, Skill Speed: +49, Determination: +34 | 50 | 130 | |
Dreadwyrm Tabard of Aiming | Dexterity: +52, Vitality: +56, Determination: +49, Skill Speed: +34 | 50 | 130 | |
Dreadwyrm Tassets of Fending | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 130 | |
Dreadwyrm Tassets of Maiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 130 | |
Dreadwyrm Tonban of Casting | Intelligence: +52, Vitality: +50, Critical Hit: +49, Spell Speed: +34 | 50 | 130 | |
Dreadwyrm Tonban of Healing | Mind: +52, Vitality: +50, Piety: +49, Critical Hit: +34, Direct Hit Rate: +10 | 50 | 130 | |
Dreadwyrm Vambraces of Maiming | Strength: +33, Vitality: +35, Direct Hit Rate: +31, Determination: +22 | 50 | 130 | |
Burning Auricle | A crystallized fragment of the dreadwyrm Bahamut’s burning heart. | 1 | 130 | |
Ironworks Armguards of Maiming | Strength: +29, Vitality: +30, Skill Speed: +29, Critical Hit: +20 | 50 | 120 | |
Ironworks Armguards of Striking | Strength: +29, Vitality: +30, Critical Hit: +29, Skill Speed: +20 | 50 | 120 | |
Ironworks Armor of Fending | Strength: +46, Vitality: +48, Tenacity: +46, Direct Hit Rate: +32 | 50 | 120 | |
Ironworks Belt of Aiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 120 | |
Ironworks Belt of Casting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 120 | |
Ironworks Belt of Fending | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 120 | |
Ironworks Belt of Healing | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 120 | |
Ironworks Belt of Maiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 120 | |
Ironworks Belt of Scouting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 120 | |
Ironworks Belt of Striking | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 120 | |
Ironworks Boots of Casting | Intelligence: +29, Vitality: +27, Spell Speed: +29, Direct Hit Rate: +20 | 50 | 120 | |
Ironworks Bracelet of Aiming | Dexterity: +23, Direct Hit Rate: +23, Skill Speed: +16, Vitality: +24 | 50 | 120 | |
Ironworks Bracelet of Casting | Intelligence: +23, Critical Hit: +23, Direct Hit Rate: +16, Vitality: +22 | 50 | 120 | |
Ironworks Bracelet of Fending | Vitality: +24, Direct Hit Rate: +23, Tenacity: +16, Strength: +23 | 50 | 120 | |
Ironworks Bracelet of Healing | Mind: +23, Critical Hit: +23, Determination: +16, Direct Hit Rate: +5, Vitality: +22 | 50 | 120 | |
Ironworks Bracelet of Slaying | Strength: +23, Direct Hit Rate: +23, Determination: +16, Vitality: +24 | 50 | 120 | |
Ironworks Brais of Aiming | Dexterity: +46, Vitality: +48, Direct Hit Rate: +46, Skill Speed: +32 | 50 | 120 | |
Ironworks Brais of Scouting | Dexterity: +46, Vitality: +48, Determination: +46, Critical Hit: +32 | 50 | 120 | |
Ironworks Breeches of Casting | Intelligence: +46, Vitality: +43, Direct Hit Rate: +46, Determination: +32 | 50 | 120 | |
Ironworks Choker of Aiming | Dexterity: +23, Determination: +23, Direct Hit Rate: +16, Vitality: +24 | 50 | 120 | |
Ironworks Choker of Casting | Intelligence: +23, Determination: +23, Spell Speed: +16, Vitality: +22 | 50 | 120 | |
Ironworks Choker of Fending | Vitality: +24, Tenacity: +23, Skill Speed: +16, Strength: +23 | 50 | 120 | |
Ironworks Choker of Healing | Mind: +23, Piety: +23, Spell Speed: +16, Direct Hit Rate: +5, Vitality: +22 | 50 | 120 | |
Ironworks Choker of Slaying | Strength: +23, Skill Speed: +23, Direct Hit Rate: +16, Vitality: +24 | 50 | 120 | |
Ironworks Corselet of Aiming | Dexterity: +46, Vitality: +48, Skill Speed: +46, Direct Hit Rate: +32 | 50 | 120 | |
Ironworks Corselet of Scouting | Dexterity: +46, Vitality: +48, Determination: +46, Direct Hit Rate: +32 | 50 | 120 | |
Ironworks Cuirass of Maiming | Strength: +46, Vitality: +48, Direct Hit Rate: +46, Determination: +32 | 50 | 120 | |
Ironworks Cuirass of Striking | Strength: +46, Vitality: +48, Determination: +46, Critical Hit: +32 | 50 | 120 | |
Ironworks Doublet of Casting | Intelligence: +46, Vitality: +43, Critical Hit: +46, Spell Speed: +32 | 50 | 120 | |
Ironworks Earrings of Aiming | Dexterity: +23, Direct Hit Rate: +23, Skill Speed: +16, Vitality: +24 | 50 | 120 | |
Ironworks Earrings of Casting | Intelligence: +23, Spell Speed: +23, Direct Hit Rate: +16, Vitality: +22 | 50 | 120 | |
Ironworks Earrings of Fending | Vitality: +24, Tenacity: +23, Direct Hit Rate: +16, Strength: +23 | 50 | 120 | |
Ironworks Earrings of Healing | Mind: +23, Spell Speed: +23, Piety: +16, Direct Hit Rate: +5, Vitality: +22 | 50 | 120 | |
Ironworks Earrings of Slaying | Strength: +23, Direct Hit Rate: +23, Critical Hit: +16, Vitality: +24 | 50 | 120 | |
Ironworks Gauntlets of Fending | Strength: +29, Vitality: +30, Tenacity: +29, Determination: +20 | 50 | 120 | |
Ironworks Gloves of Casting | Intelligence: +29, Vitality: +27, Direct Hit Rate: +29, Determination: +20 | 50 | 120 | |
Ironworks Gloves of Healing | Mind: +29, Vitality: +27, Spell Speed: +29, Determination: +20, Direct Hit Rate: +6 | 50 | 120 | |
Ironworks Helm of Fending | Strength: +29, Vitality: +30, Critical Hit: +29, Direct Hit Rate: +20 | 50 | 120 | |
Ironworks Hood of Casting | Intelligence: +29, Vitality: +27, Spell Speed: +29, Determination: +20 | 50 | 120 | |
Ironworks Hose of Maiming | Strength: +46, Vitality: +48, Determination: +46, Critical Hit: +32 | 50 | 120 | |
Ironworks Hose of Striking | Strength: +46, Vitality: +48, Direct Hit Rate: +46, Determination: +32 | 50 | 120 | |
Ironworks Leg Guards of Aiming | Dexterity: +29, Vitality: +30, Critical Hit: +29, Direct Hit Rate: +20 | 50 | 120 | |
Ironworks Leg Guards of Scouting | Dexterity: +29, Vitality: +30, Direct Hit Rate: +29, Determination: +20 | 50 | 120 | |
Ironworks Magitek Axe | Strength: +48, Vitality: +50, Direct Hit Rate: +47, Critical Hit: +33 | 50 | 120 | |
Ironworks Magitek Bow | Dexterity: +48, Vitality: +50, Skill Speed: +47, Determination: +33 | 50 | 120 | |
Ironworks Magitek Cane | Mind: +48, Vitality: +45, Critical Hit: +47, Piety: +33, Direct Hit Rate: +9 | 50 | 120 | |
Ironworks Magitek Codex | Mind: +48, Vitality: +45, Spell Speed: +47, Critical Hit: +33, Direct Hit Rate: +9 | 50 | 120 | |
Ironworks Magitek Daggers | Dexterity: +48, Vitality: +50, Critical Hit: +47, Direct Hit Rate: +33 | 50 | 120 | |
Ironworks Magitek Grimoire | Intelligence: +48, Vitality: +45, Direct Hit Rate: +47, Spell Speed: +33 | 50 | 120 | |
Ironworks Magitek Jamadhars | Strength: +48, Vitality: +50, Determination: +47, Direct Hit Rate: +33 | 50 | 120 | |
Ironworks Magitek Rod | Intelligence: +48, Vitality: +45, Critical Hit: +47, Direct Hit Rate: +33 | 50 | 120 | |
Ironworks Magitek Shield | Strength: +14, Vitality: +14, Tenacity: +13, Direct Hit Rate: +9 | 50 | 120 | |
Ironworks Magitek Spear | Strength: +48, Vitality: +50, Direct Hit Rate: +47, Determination: +33 | 50 | 120 | |
Ironworks Magitek Sword | Strength: +34, Vitality: +36, Determination: +34, Direct Hit Rate: +24 | 50 | 120 | |
Ironworks Mask of Aiming | Dexterity: +29, Vitality: +30, Direct Hit Rate: +29, Determination: +20 | 50 | 120 | |
Ironworks Mask of Scouting | Dexterity: +29, Vitality: +30, Direct Hit Rate: +29, Skill Speed: +20 | 50 | 120 | |
Ironworks Optics of Healing | Mind: +29, Vitality: +27, Piety: +29, Critical Hit: +20, Direct Hit Rate: +6 | 50 | 120 | |
Ironworks Ring of Aiming | Dexterity: +23, Direct Hit Rate: +23, Critical Hit: +16, Vitality: +24 | 50 | 120 | |
Ironworks Ring of Casting | Intelligence: +23, Direct Hit Rate: +23, Determination: +16, Vitality: +22 | 50 | 120 | |
Ironworks Ring of Fending | Vitality: +24, Tenacity: +23, Determination: +16, Strength: +23 | 50 | 120 | |
Ironworks Ring of Healing | Mind: +23, Piety: +23, Determination: +16, Direct Hit Rate: +5, Vitality: +22 | 50 | 120 | |
Ironworks Ring of Slaying | Strength: +23, Direct Hit Rate: +23, Critical Hit: +16, Vitality: +24 | 50 | 120 | |
Ironworks Robe of Healing | Mind: +46, Vitality: +43, Piety: +46, Determination: +32, Direct Hit Rate: +9 | 50 | 120 | |
Ironworks Sabatons of Fending | Strength: +29, Vitality: +30, Direct Hit Rate: +29, Determination: +20 | 50 | 120 | |
Ironworks Slops of Healing | Mind: +46, Vitality: +43, Determination: +46, Spell Speed: +32, Direct Hit Rate: +9 | 50 | 120 | |
Ironworks Sollerets of Maiming | Strength: +29, Vitality: +30, Critical Hit: +29, Determination: +20 | 50 | 120 | |
Ironworks Sollerets of Striking | Strength: +29, Vitality: +30, Critical Hit: +29, Skill Speed: +20 | 50 | 120 | |
Ironworks Thighboots of Healing | Mind: +29, Vitality: +27, Piety: +29, Critical Hit: +20, Direct Hit Rate: +6 | 50 | 120 | |
Ironworks Trousers of Fending | Strength: +46, Vitality: +48, Direct Hit Rate: +46, Tenacity: +32 | 50 | 120 | |
Ironworks Vambraces of Aiming | Dexterity: +29, Vitality: +30, Determination: +29, Critical Hit: +20 | 50 | 120 | |
Ironworks Vambraces of Scouting | Dexterity: +29, Vitality: +30, Critical Hit: +29, Skill Speed: +20 | 50 | 120 | |
Ironworks Visor of Maiming | Strength: +29, Vitality: +30, Direct Hit Rate: +29, Critical Hit: +20 | 50 | 120 | |
Ironworks Visor of Striking | Strength: +29, Vitality: +30, Direct Hit Rate: +29, Critical Hit: +20 | 50 | 120 | |
True Ice Bracelet of Aiming | Dexterity: +23, Skill Speed: +23, Critical Hit: +16, Vitality: +24 | 50 | 120 | |
True Ice Bracelet of Casting | Intelligence: +23, Spell Speed: +23, Critical Hit: +16, Vitality: +22 | 50 | 120 | |
True Ice Bracelet of Fending | Vitality: +24, Critical Hit: +23, Skill Speed: +16, Strength: +23 | 50 | 120 | |
True Ice Bracelet of Healing | Mind: +23, Determination: +23, Piety: +16, Direct Hit Rate: +5, Vitality: +22 | 50 | 120 | |
True Ice Bracelet of Slaying | Strength: +23, Determination: +23, Critical Hit: +16, Vitality: +24 | 50 | 120 | |
High Allagan Cleavers | Dexterity: +45, Vitality: +46, Critical Hit: +46, Skill Speed: +32 | 50 | 115 | |
Yoshimitsu Nexus | Dexterity: +45, Vitality: +46 | 50 | 115 | |
Arachne Bandana of Scouting | Dexterity: +23, Vitality: +23, Determination: +24, Critical Hit: +17 | 50 | 110 | |
Arachne Bandana of Striking | Strength: +23, Vitality: +23, Skill Speed: +24, Determination: +17 | 50 | 110 | |
Arachne Bolero | Intelligence: +37, Vitality: +33, Spell Speed: +38, Direct Hit Rate: +26 | 50 | 110 | |
Arachne Culottes of Casting | Intelligence: +37, Vitality: +33, Direct Hit Rate: +38, Spell Speed: +26 | 50 | 110 | |
Arachne Culottes of Healing | Mind: +37, Vitality: +33, Piety: +38, Determination: +26, Direct Hit Rate: +11 | 50 | 110 | |
Arachne Field Dressing of Scouting | Dexterity: +23, Vitality: +23, Skill Speed: +24, Critical Hit: +17 | 50 | 110 | |
Arachne Field Dressing of Striking | Strength: +23, Vitality: +23, Critical Hit: +24, Direct Hit Rate: +17 | 50 | 110 | |
Arachne Gaskins of Scouting | Dexterity: +37, Vitality: +37, Direct Hit Rate: +38, Critical Hit: +26 | 50 | 110 | |
Arachne Gaskins of Striking | Strength: +37, Vitality: +37, Critical Hit: +38, Direct Hit Rate: +26 | 50 | 110 | |
Arachne Robe | Mind: +37, Vitality: +33, Piety: +38, Spell Speed: +26, Direct Hit Rate: +11 | 50 | 110 | |
Arachne Sash | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 110 | |
Arachne Shirt of Scouting | Dexterity: +37, Vitality: +37, Determination: +38, Direct Hit Rate: +26 | 50 | 110 | |
Arachne Shirt of Striking | Strength: +37, Vitality: +37, Direct Hit Rate: +38, Determination: +26 | 50 | 110 | |
Batliege Haidate | Dexterity: +41, Vitality: +41, Critical Hit: +42, Skill Speed: +29 | 50 | 110 | |
Batliege Kawa-obi | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 110 | |
Batliege Kote | Dexterity: +26, Vitality: +26, Critical Hit: +27, Determination: +19 | 50 | 110 | |
Batliege Okabuto | Dexterity: +26, Vitality: +26, Direct Hit Rate: +27, Skill Speed: +19 | 50 | 110 | |
Batliege Osode | Dexterity: +41, Vitality: +41, Skill Speed: +42, Determination: +29 | 50 | 110 | |
Batliege Soto | Dexterity: +42, Vitality: +43, Determination: +44, Critical Hit: +31 | 50 | 110 | |
Batliege Sune-ate | Dexterity: +26, Vitality: +26, Determination: +27, Critical Hit: +19 | 50 | 110 | |
Bearliege Armet | Strength: +26, Vitality: +26, Skill Speed: +27, Determination: +19 | 50 | 110 | |
Bearliege Axe | Strength: +42, Vitality: +43, Determination: +44, Critical Hit: +31 | 50 | 110 | |
Bearliege Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 110 | |
Bearliege Cuirass | Strength: +41, Vitality: +41, Critical Hit: +42, Determination: +29 | 50 | 110 | |
Bearliege Gauntlets | Strength: +26, Vitality: +26, Determination: +27, Critical Hit: +19 | 50 | 110 | |
Bearliege Hose | Strength: +41, Vitality: +41, Skill Speed: +42, Determination: +29 | 50 | 110 | |
Bearliege Sabatons | Strength: +26, Vitality: +26, Direct Hit Rate: +27, Critical Hit: +19 | 50 | 110 | |
Birdliege Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 110 | |
Birdliege Boots | Dexterity: +26, Vitality: +26, Critical Hit: +27, Skill Speed: +19 | 50 | 110 | |
Birdliege Bow | Dexterity: +42, Vitality: +43, Critical Hit: +44, Determination: +31 | 50 | 110 | |
Birdliege Breeches | Dexterity: +41, Vitality: +41, Determination: +42, Critical Hit: +29 | 50 | 110 | |
Birdliege Coat | Dexterity: +41, Vitality: +41, Determination: +42, Skill Speed: +29 | 50 | 110 | |
Birdliege Gloves | Dexterity: +26, Vitality: +26, Skill Speed: +27, Critical Hit: +19 | 50 | 110 | |
Birdliege Mask | Dexterity: +26, Vitality: +26, Critical Hit: +27, Skill Speed: +19 | 50 | 110 | |
Elkliege Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 110 | |
Elkliege Gloves | Intelligence: +26, Vitality: +23, Spell Speed: +27, Determination: +19 | 50 | 110 | |
Elkliege Grimoire | Intelligence: +42, Vitality: +39, Spell Speed: +44, Determination: +31 | 50 | 110 | |
Elkliege Hat | Intelligence: +26, Vitality: +23, Determination: +27, Critical Hit: +19 | 50 | 110 | |
Elkliege Robe | Intelligence: +41, Vitality: +37, Spell Speed: +42, Critical Hit: +29 | 50 | 110 | |
Elkliege Slops | Intelligence: +41, Vitality: +37, Determination: +42, Critical Hit: +29 | 50 | 110 | |
Elkliege Thighboots | Intelligence: +26, Vitality: +23, Determination: +27, Critical Hit: +19 | 50 | 110 | |
Elklord Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 110 | |
Elklord Gloves | Mind: +26, Vitality: +23, Critical Hit: +27, Determination: +19 | 50 | 110 | |
Elklord Grimoire | Mind: +42, Vitality: +39, Critical Hit: +44, Spell Speed: +31 | 50 | 110 | |
Elklord Hat | Mind: +26, Vitality: +23, Critical Hit: +27, Spell Speed: +19 | 50 | 110 | |
Elklord Robe | Mind: +41, Vitality: +37, Critical Hit: +42, Determination: +29 | 50 | 110 | |
Elklord Slops | Mind: +41, Vitality: +37, Spell Speed: +42, Determination: +29 | 50 | 110 | |
Elklord Thighboots | Mind: +26, Vitality: +23, Critical Hit: +27, Determination: +19 | 50 | 110 | |
Hawkliege Armet | Strength: +26, Vitality: +26, Direct Hit Rate: +27, Critical Hit: +19 | 50 | 110 | |
Hawkliege Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 110 | |
Hawkliege Boots | Strength: +26, Vitality: +26, Determination: +27, Critical Hit: +19 | 50 | 110 | |
Hawkliege Claws | Strength: +42, Vitality: +43, Critical Hit: +44, Determination: +31 | 50 | 110 | |
Hawkliege Cyclas | Strength: +41, Vitality: +41, Determination: +42, Skill Speed: +29 | 50 | 110 | |
Hawkliege Gaskins | Strength: +41, Vitality: +41, Skill Speed: +42, Critical Hit: +29 | 50 | 110 | |
Hawkliege Gauntlets | Strength: +26, Vitality: +26, Skill Speed: +27, Critical Hit: +19 | 50 | 110 | |
Kirimu Belt of Casting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 110 | |
Kirimu Belt of Healing | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 110 | |
Kirimu Belt of Maiming | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 110 | |
Kirimu Belt of Scouting | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 110 | |
Kirimu Belt of Striking | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 110 | |
Kirimu Boots of Aiming | Dexterity: +23, Vitality: +23, Direct Hit Rate: +24, Critical Hit: +17 | 50 | 110 | |
Kirimu Boots of Casting | Intelligence: +23, Vitality: +21, Determination: +24, Direct Hit Rate: +17 | 50 | 110 | |
Kirimu Boots of Healing | Mind: +23, Vitality: +21, Spell Speed: +24, Piety: +17, Direct Hit Rate: +7 | 50 | 110 | |
Kirimu Bracers | Dexterity: +23, Vitality: +23, Determination: +24, Critical Hit: +17 | 50 | 110 | |
Kirimu Brais | Dexterity: +37, Vitality: +37, Direct Hit Rate: +38, Determination: +26 | 50 | 110 | |
Kirimu Breeches of Fending | Strength: +37, Vitality: +37, Determination: +38, Tenacity: +26 | 50 | 110 | |
Kirimu Breeches of Maiming | Strength: +37, Vitality: +37, Direct Hit Rate: +38, Determination: +26 | 50 | 110 | |
Kirimu Coat | Dexterity: +37, Vitality: +37, Direct Hit Rate: +38, Determination: +26 | 50 | 110 | |
Kirimu Gloves of Casting | Intelligence: +23, Vitality: +21, Determination: +24, Critical Hit: +17 | 50 | 110 | |
Kirimu Gloves of Healing | Mind: +23, Vitality: +21, Critical Hit: +24, Piety: +17, Direct Hit Rate: +7 | 50 | 110 | |
Kirimu Sandals of Scouting | Dexterity: +23, Vitality: +23, Determination: +24, Direct Hit Rate: +17 | 50 | 110 | |
Kirimu Sandals of Striking | Strength: +23, Vitality: +23, Direct Hit Rate: +24, Critical Hit: +17 | 50 | 110 | |
Kirimu Tricorne | Dexterity: +23, Vitality: +23, Determination: +24, Critical Hit: +17 | 50 | 110 | |
Lionliege Armet | Strength: +26, Vitality: +26, Critical Hit: +27, Skill Speed: +19 | 50 | 110 | |
Lionliege Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 110 | |
Lionliege Blade | Strength: +30, Vitality: +31, Determination: +31, Critical Hit: +22 | 50 | 110 | |
Lionliege Breeches | Strength: +41, Vitality: +41, Critical Hit: +42, Skill Speed: +29 | 50 | 110 | |
Lionliege Cuirass | Strength: +41, Vitality: +41, Skill Speed: +42, Determination: +29 | 50 | 110 | |
Lionliege Gauntlets | Strength: +26, Vitality: +26, Direct Hit Rate: +27, Determination: +19 | 50 | 110 | |
Lionliege Sabatons | Strength: +26, Vitality: +26, Critical Hit: +27, Determination: +19 | 50 | 110 | |
Lionliege Shield | Strength: +12, Vitality: +12, Determination: +13, Skill Speed: +9 | 50 | 110 | |
Platinum Circlet of Casting | Intelligence: +23, Vitality: +21, Determination: +24, Direct Hit Rate: +17 | 50 | 110 | |
Platinum Circlet of Healing | Mind: +23, Vitality: +21, Critical Hit: +24, Piety: +17, Direct Hit Rate: +7 | 50 | 110 | |
Snakeliege Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 110 | |
Snakeliege Brais | Strength: +41, Vitality: +41, Critical Hit: +42, Determination: +29 | 50 | 110 | |
Snakeliege Gauntlets | Strength: +26, Vitality: +26, Determination: +27, Skill Speed: +19 | 50 | 110 | |
Snakeliege Greaves | Strength: +26, Vitality: +26, Direct Hit Rate: +27, Critical Hit: +19 | 50 | 110 | |
Snakeliege Helm | Strength: +26, Vitality: +26, Determination: +27, Skill Speed: +19 | 50 | 110 | |
Snakeliege Scale Mail | Strength: +41, Vitality: +41, Critical Hit: +42, Determination: +29 | 50 | 110 | |
Snakeliege Spear | Strength: +42, Vitality: +43, Skill Speed: +44, Critical Hit: +31 | 50 | 110 | |
Swanliege Armguards | Mind: +26, Vitality: +23, Determination: +27, Critical Hit: +19 | 50 | 110 | |
Swanliege Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 110 | |
Swanliege Boots | Mind: +26, Vitality: +23, Critical Hit: +27, Determination: +19 | 50 | 110 | |
Swanliege Cane | Mind: +42, Vitality: +39, Determination: +44, Spell Speed: +31 | 50 | 110 | |
Swanliege Coat | Mind: +41, Vitality: +37, Spell Speed: +42, Determination: +29 | 50 | 110 | |
Swanliege Hood | Mind: +26, Vitality: +23, Spell Speed: +27, Determination: +19 | 50 | 110 | |
Swanliege Hose | Mind: +41, Vitality: +37, Determination: +42, Spell Speed: +29 | 50 | 110 | |
True Codex of Ice | Mind: +42, Vitality: +39, Piety: +44, Determination: +31, Direct Hit Rate: +9 | 50 | 110 | |
True Grimoire of Ice | Intelligence: +42, Vitality: +39, Critical Hit: +44, Direct Hit Rate: +31 | 50 | 110 | |
True Ice Axe | Strength: +42, Vitality: +43, Determination: +44, Skill Speed: +31 | 50 | 110 | |
True Ice Bow | Dexterity: +42, Vitality: +43, Direct Hit Rate: +44, Skill Speed: +31 | 50 | 110 | |
True Ice Brand | Strength: +30, Vitality: +31, Tenacity: +31, Skill Speed: +22 | 50 | 110 | |
True Ice Cane | Mind: +42, Vitality: +39, Critical Hit: +44, Piety: +31, Direct Hit Rate: +9 | 50 | 110 | |
True Ice Claws | Strength: +42, Vitality: +43, Critical Hit: +44, Direct Hit Rate: +31 | 50 | 110 | |
True Ice Daggers | Dexterity: +42, Vitality: +43, Skill Speed: +44, Direct Hit Rate: +31 | 50 | 110 | |
True Ice Rod | Intelligence: +42, Vitality: +39, Determination: +44, Direct Hit Rate: +31 | 50 | 110 | |
True Ice Shield | Strength: +12, Vitality: +12, Tenacity: +13, Critical Hit: +9 | 50 | 110 | |
True Ice Spear | Strength: +42, Vitality: +43, Direct Hit Rate: +44, Critical Hit: +31 | 50 | 110 | |
Vajras | Dexterity: +42, Vitality: +43, Direct Hit Rate: +44, Determination: +31 | 50 | 110 | |
Werewolf Bracelet of Aiming | Dexterity: +20, Determination: +21, Direct Hit Rate: +15, Vitality: +20 | 50 | 110 | |
Werewolf Bracelet of Casting | Intelligence: +20, Determination: +21, Spell Speed: +15, Vitality: +18 | 50 | 110 | |
Werewolf Bracelet of Fending | Vitality: +20, Skill Speed: +21, Determination: +15, Strength: +20 | 50 | 110 | |
Werewolf Bracelet of Healing | Mind: +20, Spell Speed: +21, Determination: +15, Vitality: +18 | 50 | 110 | |
Werewolf Bracelet of Slaying | Strength: +20, Skill Speed: +21, Determination: +15, Vitality: +20 | 50 | 110 | |
Werewolf Choker of Aiming | Dexterity: +20, Skill Speed: +21, Critical Hit: +15, Vitality: +20 | 50 | 110 | |
Werewolf Choker of Casting | Intelligence: +20, Determination: +21, Critical Hit: +15, Vitality: +18 | 50 | 110 | |
Werewolf Choker of Fending | Vitality: +20, Critical Hit: +21, Determination: +15, Strength: +20 | 50 | 110 | |
Werewolf Choker of Healing | Mind: +20, Critical Hit: +21, Determination: +15, Vitality: +18 | 50 | 110 | |
Werewolf Choker of Slaying | Strength: +20, Determination: +21, Critical Hit: +15, Vitality: +20 | 50 | 110 | |
Werewolf Earrings of Aiming | Dexterity: +20, Determination: +21, Skill Speed: +15, Vitality: +20 | 50 | 110 | |
Werewolf Earrings of Casting | Intelligence: +20, Critical Hit: +21, Spell Speed: +15, Vitality: +18 | 50 | 110 | |
Werewolf Earrings of Fending | Vitality: +20, Skill Speed: +21, Critical Hit: +15, Strength: +20 | 50 | 110 | |
Werewolf Earrings of Healing | Mind: +20, Determination: +21, Critical Hit: +15, Vitality: +18 | 50 | 110 | |
Werewolf Earrings of Slaying | Strength: +20, Skill Speed: +21, Critical Hit: +15, Vitality: +20 | 50 | 110 | |
Werewolf Ring of Aiming | Dexterity: +20, Critical Hit: +21, Determination: +15, Vitality: +20 | 50 | 110 | |
Werewolf Ring of Casting | Intelligence: +20, Spell Speed: +21, Critical Hit: +15, Vitality: +18 | 50 | 110 | |
Werewolf Ring of Fending | Vitality: +20, Skill Speed: +21, Critical Hit: +15, Strength: +20 | 50 | 110 | |
Werewolf Ring of Healing | Mind: +20, Critical Hit: +21, Spell Speed: +15, Vitality: +18 | 50 | 110 | |
Werewolf Ring of Slaying | Strength: +20, Critical Hit: +21, Skill Speed: +15, Vitality: +20 | 50 | 110 | |
Wolfliege Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 110 | |
Wolfliege Brais | Intelligence: +41, Vitality: +37, Critical Hit: +42, Spell Speed: +29 | 50 | 110 | |
Wolfliege Coat | Intelligence: +41, Vitality: +37, Critical Hit: +42, Spell Speed: +29 | 50 | 110 | |
Wolfliege Hat | Intelligence: +26, Vitality: +23, Spell Speed: +27, Determination: +19 | 50 | 110 | |
Wolfliege Long Gloves | Intelligence: +26, Vitality: +23, Spell Speed: +27, Determination: +19 | 50 | 110 | |
Wolfliege Staff | Intelligence: +42, Vitality: +39, Critical Hit: +44, Determination: +31 | 50 | 110 | |
Wolfliege Thighboots | Intelligence: +26, Vitality: +23, Spell Speed: +27, Determination: +19 | 50 | 110 | |
Wootz Cuirass | Strength: +37, Vitality: +37, Direct Hit Rate: +38, Critical Hit: +26 | 50 | 110 | |
Wootz Gauntlets | Strength: +23, Vitality: +23, Skill Speed: +24, Critical Hit: +17 | 50 | 110 | |
Wootz Mail | Strength: +37, Vitality: +37, Direct Hit Rate: +38, Critical Hit: +26 | 50 | 110 | |
Wootz Mask | Strength: +23, Vitality: +23, Critical Hit: +24, Determination: +17 | 50 | 110 | |
Wootz Mitten Gauntlets | Strength: +23, Vitality: +23, Tenacity: +24, Skill Speed: +17 | 50 | 110 | |
Wootz Plate Belt | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 110 | |
Wootz Sabatons | Strength: +23, Vitality: +23, Skill Speed: +24, Tenacity: +17 | 50 | 110 | |
Wootz Sallet | Strength: +23, Vitality: +23, Tenacity: +24, Determination: +17 | 50 | 110 | |
Wootz Sollerets | Strength: +23, Vitality: +23, Skill Speed: +24, Direct Hit Rate: +17 | 50 | 110 | |
Yoshimitsu Novus | Dexterity: +42, Vitality: +43 | 50 | 110 | |
Alchemy for Beginners | A volume covering only the most basic information. The majority of its content is considered common knowledge. | 1 | 110 | |
Arachne Velveteen | Thick cloth woven from the web of the chimerical monstrosity Arachne. | 1 | 110 | |
Arachne Web | The wire-like web of the Allagan chimerical miscreation, Arachne. | 1 | 110 | |
Armoire | A large wooden wardrobe in which sets of special gear may be stored. ※One per estate only. | 1 | 110 | |
Armoring for Beginners | A volume covering only the most basic information. The majority of its content is considered common knowledge. | 1 | 110 | |
Bacon Bread | 1 | 110 | ||
Bacon Broth | 1 | 110 | ||
Blacksmithing for Beginners | A volume covering only the most basic information. The majority of its content is considered common knowledge. | 1 | 110 | |
Borax | This soft lusterless crystal is believed to stay the hands of corruption and is used in the preservation of organics. | 1 | 110 | |
Carpentry for Beginners | A volume covering only the most basic information. The majority of its content is considered common knowledge. | 1 | 110 | |
Cooking for Beginners | A volume covering only the most basic information. The majority of its content is considered common knowledge. | 1 | 110 | |
Diamond Chandelier | An awe-inspiring ceiling fixture crafted using tears taken from the Lady of Frost herself and imbued with magicks ancient and forbidden. | 1 | 110 | |
Diamond Tear | A glass-like shard retrieved from the fallen Lady of Frost. It pulses with uncontrollably powerful ice-aspected energies. | 1 | 110 | |
Dubbin | A greasy mixture of wax, oil, and tallow used for waterproofing and softening leather, while helping maintain its luster. | 1 | 110 | |
Flint Caviar | 1 | 110 | ||
Glade Canopy Bed | A luxurious canopied bed designed in the glade style. | 1 | 110 | |
Goldsmithing for Beginners | A volume covering only the most basic information. The majority of its content is considered common knowledge. | 1 | 110 | |
Head of the Dreadwyrm | An impressive objet d’art depicting the head of the dreadwyrm, Bahamut. ※One per estate only. | 1 | 110 | |
Kirimu Leather | A large piece of cured skin from the chimerical monstrosity Kirimu. | 1 | 110 | |
Leatherworking for Beginners | A volume covering only the most basic information. The majority of its content is considered common knowledge. | 1 | 110 | |
Oasis Canopy Bed | A luxurious canopied bed designed in the oasis style. | 1 | 110 | |
Platinum Ingot | An ingot of smelted platinum. | 1 | 110 | |
Raziqsap | Developed by a Far Eastern alchemist, this powder is used to harden platinum. | 1 | 110 | |
Riviera Canopy Bed | A luxurious canopied bed designed in the riviera style. | 1 | 110 | |
Roasted Coffee Beans | 1 | 110 | ||
Smoked Bacon | 1 | 110 | ||
Triple Cream Coffee | 1 | 110 | ||
Weaving for Beginners | A volume covering only the most basic information. The majority of its content is considered common knowledge. | 1 | 110 | |
Wootz Ingot | An ingot of smelted wootz alloy. | 1 | 110 | |
Wootz Ore | A decent-sized piece of rock containing naturally occurring wootz alloy. | 1 | 110 | |
Xelphatol Spring Water | Slightly effervescent water bottled at a spring located deep in the heart of the Ixali homeland, Xelphatol. It has a light-blue tint and a distinctly metallic flavor. | 1 | 110 | |
Batsight Haidate | Dexterity: +36, Vitality: +37, Determination: +39, Skill Speed: +27 | 50 | 100 | |
Batsight Kawa-obi | Before becoming obsolete due to advancements in tailoring, belts such as this were used for holding up trousers and the like. | 50 | 100 | |
Batsight Kote | Dexterity: +22, Vitality: +23, Critical Hit: +25, Determination: +18 | 50 | 100 | |
Batsight Okabuto | Dexterity: +22, Vitality: +23, Critical Hit: +25, Skill Speed: +18 | 50 | 100 | |
Batsight Osode | Dexterity: +36, Vitality: +37, Skill Speed: +39, Determination: +27 | 50 | 100 | |
Batsight Soto | Dexterity: +37, Vitality: +38, Critical Hit: +40, Determination: +28 | 50 | 100 | |
Batsight Sune-ate | Dexterity: +22, Vitality: +23, Skill Speed: +25, Critical Hit: +18 | 50 | 100 | |
Thundersparks | Dexterity: +37, Vitality: +38, Critical Hit: +40, Skill Speed: +28 | 50 | 100 | |
Tidal Wave Kris | Dexterity: +37, Vitality: +38, Determination: +40, Direct Hit Rate: +28 | 50 | 100 | |
Weathered Vajras | Dexterity: +37, Vitality: +38, Direct Hit Rate: +40, Determination: +28 | 50 | 100 | |
Yoshimitsu Animus | Dexterity: +37, Vitality: +38, Critical Hit: +40, Direct Hit Rate: +28 | 50 | 100 | |
Yoshimitsu Atma | Dexterity: +31, Vitality: +33, Critical Hit: +37, Direct Hit Rate: +26 | 50 | 100 | |
Allagan Daggers | Dexterity: +34, Vitality: +35, Critical Hit: +39, Skill Speed: +27 | 50 | 95 | |
Inferno Kris | Dexterity: +31, Vitality: +31, Critical Hit: +35, Skill Speed: +24 | 50 | 95 | |
Mortal Moggle Mogknives | Dexterity: +31, Vitality: +31, Direct Hit Rate: +35, Critical Hit: +24 | 50 | 95 | |
Plumes of the Vortex | Dexterity: +31, Vitality: +31, Skill Speed: +35, Direct Hit Rate: +24 | 50 | 95 | |
Tremor Cleavers | Dexterity: +31, Vitality: +31, Critical Hit: +35, Determination: +24 | 50 | 95 | |
Wave Kris | Dexterity: +34, Vitality: +35, Determination: +39, Direct Hit Rate: +27 | 50 | 95 | |
Air Knives | Dexterity: +31, Vitality: +33, Skill Speed: +37, Critical Hit: +26 | 50 | 90 | |
Direwolf Cleavers | Dexterity: +31, Vitality: +33, Critical Hit: +37, Determination: +26 | 50 | 90 | |
Koga Chainmail | Dexterity: +30, Vitality: +32, Direct Hit Rate: +36, Skill Speed: +25 | 50 | 90 | |
Koga Hakama | Dexterity: +30, Vitality: +32, Direct Hit Rate: +36, Determination: +25 | 50 | 90 | |
Koga Hatsuburi | Dexterity: +19, Vitality: +20, Critical Hit: +22, Direct Hit Rate: +15 | 50 | 90 | |
Koga Kyahan | Dexterity: +19, Vitality: +20, Skill Speed: +22, Critical Hit: +15 | 50 | 90 | |
Koga Tekko | Dexterity: +19, Vitality: +20, Determination: +22, Skill Speed: +15 | 50 | 90 | |
Yoshimitsu Zenith | Dexterity: +31, Vitality: +33, Critical Hit: +37, Direct Hit Rate: +26 | 50 | 90 | |
Allagan Leather | A large piece of treated chimerical leather used by the Allagan Empire to craft light armor. | 1 | 90 | |
Allagan Silk | A spool of thick chimerical silk used by the Allagan Empire to craft mage robes. | 1 | 90 | |
Allagan Wootz Nugget | A small chunk of the alloy used by the Allagan Empire to craft heavy armor. | 1 | 90 | |
Glade Path Light | A small crystal-powered lantern designed in the glade style used outdoors to light walkways. | 1 | 90 | |
Haddock Dip | 1 | 90 | ||
Ice Chandelier | A breathtaking ceiling fixture crafted using tears taken from the Lady of Frost herself. | 1 | 90 | |
Ice Tear | A glass-like shard retrieved from the fallen Lady of Frost. | 1 | 90 | |
Incensory | A ceramic censer into which aromatic herbs and oils are inserted and then heated to produce a fragrant smoke. | 1 | 90 | |
Large Woven Rug | Try not to wipe your well-traveled feet on this luxurious import. | 1 | 90 | |
Ninja Garb Augmentation | Materials required to augment a set of ninja garb. | 1 | 90 | |
Oasis Path Light | A small crystal-powered lantern designed in the oasis style used outdoors to light walkways. | 1 | 90 | |
Platinum Nugget | A small nugget of impure platinum. | 1 | 90 | |
Quick-hardening Sealant | A powerful adhesive developed and used by the Ehcatl Nine. | 1 | 90 | |
Riviera Path Light | A small crystal-powered lantern designed in the riviera style used outdoors to light walkways. | 1 | 90 | |
Shark Fin Soup | 1 | 90 | ||
Shower Stand | A simple indoor shower, perfect for cleansing the body and spirit after a long day of adventure. | 1 | 90 | |
Cleavers of Crags | Dexterity: +27, Vitality: +28, Critical Hit: +33, Determination: +23 | 50 | 80 | |
Ironworks Fishing Rod | Rumor has that fishing enthusiast Biggs used the Garlond Ironworks crafting facilities after-hours to create this magitek-enhanced rod. | 50 | 80 | |
Yoshimitsu | Dexterity: +27, Vitality: +28, Critical Hit: +33, Direct Hit Rate: +23 | 50 | 80 | |
Bat-o’-Nine-Tails | A king among vampire lamperns. [Suitable for printing on large canvases.] | 1 | 80 | |
Blood Red Bonytongue | A king among bonytongue. [Suitable for display in aquariums tier 3 and higher.] [Suitable for printing on large canvases.] | 1 | 80 | |
Blue Corpse | A king among wandering sculpin. [Suitable for printing on large canvases.] | 1 | 80 | |
Canavan | A king among morinabaligi. [Suitable for display in aquariums tier 4 and higher.] [Suitable for printing on extra large canvases.] | 1 | 80 | |
Coelacanthus | A king among coelacanths. [Suitable for printing on large canvases.] | 1 | 80 | |
Cornelia | A champion among boxing plecos. [Suitable for printing on large canvases.] | 1 | 80 | |
Darkstar | A king among angry pike. [Suitable for printing on large canvases.] | 1 | 80 | |
Endoceras | An ancient sea-dweller with a body like a lance and a temper like the Fury’s. Only few have ever seen this living legend, let alone landed one. [Suitable for printing on extra large canvases.] | 1 | 80 | |
Giant Takitaro | A king among takitaro. [Suitable for display in aquariums tier 4 and higher.] [Suitable for printing on extra large canvases.] | 1 | 80 | |
Helicoprion | A legendary denizen of the sands, the helicoprion’s maw is lined with long curved teeth that help it latch onto its airborne prey. [Suitable for printing on extra large canvases.] | 1 | 80 | |
Ignus Horn | A king among ignus snails. [Suitable for printing on small canvases.] | 1 | 80 | |
Imperial Goldfish | A king among goldfish. [Suitable for printing on medium canvases.] | 1 | 80 | |
Kuno the Killer | A legendary white catfish rarely seen by even the eldest of fisherfolk. [Suitable for printing on extra large canvases.] | 1 | 80 | |
Magicked Mushroom | A king among mushroom crabs. [Suitable for printing on medium canvases.] | 1 | 80 | |
Mahar | A king among rhamphorhynchus. [Suitable for printing on extra large canvases.] | 1 | 80 | |
Namitaro | This legendary freshwater fish cares not for those kings or queens who encroach upon his territory, and will turn to regicide to keep his waters his own. [Suitable for printing on extra large canvases.] | 1 | 80 | |
Ndendecki | A king among soft-shelled snapping turtles. [Suitable for printing on extra large canvases.] | 1 | 80 | |
Nepto Dragon | Believed by Eorzean fisherfolk to be the spawn of Thalaos─legendary creator of seas. It is, however, more likely to be no more than an overgrown little Thalaos. [Suitable for printing on extra large canvases.] | 1 | 80 | |
Ninja Betta | A king among assassin betta. [Suitable for printing on small canvases.] | 1 | 80 | |
Pirate’s Bane | A king among titanic saws. [Suitable for printing on extra large canvases.] | 1 | 80 | |
Seahag | A queen among dinichthys. [Suitable for printing on extra large canvases.] | 1 | 80 | |
Shonisaurus | Within this legendary scalekin’s body can be found a massive secondary bladder containing lighter-than-air gas. [Suitable for printing on extra large canvases.] | 1 | 80 | |
The Old Man in the Sea | A king among Mazlaya marlin. [Suitable for printing on extra large canvases.] | 1 | 80 | |
Void Bass | A king among Ilsabardian bass. [Suitable for printing on large canvases.] | 1 | 80 | |
Wootz Knifefish Zenith | A king among wootz knifefish. [Suitable for printing on large canvases.] | 1 | 80 | |
Mortal Mogknives | Dexterity: +24, Vitality: +26, Direct Hit Rate: +31, Critical Hit: +22 | 50 | 75 | |
Artisan’s Awl | Craftsmanship: +123, Control: +69 | 50 | 70 | |
Artisan’s Claw Hammer | Craftsmanship: +123, Control: +69 | 50 | 70 | |
Artisan’s Culinary Knife | Craftsmanship: +123, Control: +69 | 50 | 70 | |
Artisan’s File | Craftsmanship: +123, Control: +69 | 50 | 70 | |
Artisan’s Grinding Wheel | Craftsmanship: +123, Control: +69 | 50 | 70 | |
Artisan’s Mortar | Craftsmanship: +123, Control: +69 | 50 | 70 | |
Artisan’s Pliers | Craftsmanship: +123, Control: +69 | 50 | 70 | |
Artisan’s Spinning Wheel | Craftsmanship: +123, Control: +69 | 50 | 70 | |
Flame Elite’s Machetes | Dexterity: +22, Vitality: +24, Skill Speed: +29 Set Bonus: Set Bonus: Immortal Flames Uniform:Determination: +20 | 50 | 70 | |
Forager’s Scythe | Gathering: +72, Perception: +126 | 50 | 70 | |
Forager’s Sledgehammer | Gathering: +72, Perception: +126 | 50 | 70 | |
Garuda’s Plumes | Dexterity: +22, Vitality: +24, Skill Speed: +29, Direct Hit Rate: +20 | 50 | 70 | |
Giantsgall Cleavers | Dexterity: +20, Vitality: +22, Direct Hit Rate: +26, Skill Speed: +18 | 50 | 70 | |
Misericordes | Dexterity: +20, Vitality: +22, Determination: +26, Critical Hit: +18 | 50 | 70 | |
Serpent Elite’s Knives | Dexterity: +22, Vitality: +24, Skill Speed: +29 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Determination: +20 | 50 | 70 | |
Storm Elite’s Kris | Dexterity: +22, Vitality: +24, Skill Speed: +29 Set Bonus: Set Bonus: Maelstrom Uniform:Determination: +20 | 50 | 70 | |
Warwolf Daggers | Dexterity: +22, Vitality: +24, Skill Speed: +29, Critical Hit: +20 | 50 | 70 | |
Afternoon Tea Set | Add a hint of sophistication to your residence with this elegant collection of ceramic ware. ※Cannot be retrieved once used. ※Can be used up to 10 times. Meal benefits when used: Spell Speed Bonus: +4% (Max 22) VIT Bonus: +4% (Max 15) Gear Durability Bonus: +3 EXP Bonus: +3% Duration: 30m (Duration can be extended to 60m by consuming multiple servings) | 1 | 70 | |
Gourmet Supper | A multiple-course meal certain to impress all manner of dinner guests, whether invited or not. ※Cannot be retrieved once used. ※Can be used up to 10 times. Meal benefits when used: Skill Speed Bonus: +4% (Max 22) VIT Bonus: +4% (Max 15) Gear Durability Bonus: +3 EXP Bonus: +3% Duration: 30m (Duration can be extended to 60m by consuming multiple servings) | 1 | 70 | |
Megalodon Jaws | The sheer size of these jawbones adds credit to rumors that megalodons enjoy feeding on unwary swimmers, and will swallow them whole so as not to saturate the surrounding waters with blood, thereby alerting other nearby predators. | 1 | 70 | |
Misericorde Blades | Deadly darksteel blades used in the creation of misericordes. | 1 | 70 | |
Mossy Stone Daggers | A pair of daggers crafted from giantsgall, a type of stone found on Thavnair. They are so covered in moss as to be rendered unusable. | 1 | 70 | |
South Seas Armchair | A plush chair designed in the south seas style. | 1 | 70 | |
South Seas Couch | An L-shaped couch designed in the south seas style. | 1 | 70 | |
Stuffed Takitaro | No more half-hearted tales about the one that got away. This legend of this rare, elusive fish will live on in style above your mantle or in your den. | 1 | 70 | |
Artisan’s Culottes | Control: +35, Craftsmanship: +3 | 50 | 60 | |
Artisan’s Mitts | Control: +35, CP: +2 | 50 | 60 | |
Artisan’s Sandals | Control: +35, Craftsmanship: +3 | 50 | 60 | |
Forager’s Shoes | Perception: +34, Gathering: +3 | 50 | 60 | |
Forager’s Slops | Gathering: +31, Perception: +15 | 50 | 60 | |
Forager’s Vest | Gathering: +62, Perception: +31, GP: +3 | 50 | 60 | |
Forager’s Wristguards | Gathering: +46, GP: +3 | 50 | 60 | |
Ifrit’s Kris | Dexterity: +18, Vitality: +20, Critical Hit: +26, Skill Speed: +18 | 50 | 60 | |
Augmented Ninja Chainmail | Dexterity: +15, Vitality: +18, Direct Hit Rate: +24, Skill Speed: +17 | 50 | 55 | |
Darklight Baselards | Dexterity: +15, Vitality: +19, Direct Hit Rate: +25, Skill Speed: +18 | 50 | 55 | |
Flame Officer’s Machetes | Dexterity: +15, Vitality: +19, Determination: +25 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +25 | 50 | 55 | |
Master Rogue’s Ring | Dexterity: +7, Critical Hit: +12, Determination: +8, Reduced Durability Loss: +10, Vitality: +9 | 50 | 55 | |
Ninja Chainmail | Dexterity: +15, Vitality: +18, Direct Hit Rate: +24, Skill Speed: +17 | 50 | 55 | |
Serpent Officer’s Knives | Dexterity: +15, Vitality: +19, Skill Speed: +25 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +25 | 50 | 55 | |
Storm Officer’s Knives | Dexterity: +15, Vitality: +19, Critical Hit: +25 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +25 | 50 | 55 | |
The Best Gown Ever | 50 | 55 | ||
Vamper’s Knives | Dexterity: +13, Vitality: +17, Direct Hit Rate: +22, Critical Hit: +16 | 50 | 55 | |
Wolf Pugiones | Dexterity: +13, Vitality: +17, Direct Hit Rate: +22, Determination: +16 | 50 | 55 | |
Bloody Knife Blades | A pair of blood-soaked blades retrieved from the site of a gruesome battle. | 1 | 55 | |
Glade Open-shelf Bookcase | A backless bookshelf designed in the glade fashion. | 1 | 55 | |
Oasis Open-shelf Bookcase | A backless bookshelf designed in the oasis fashion. | 1 | 55 | |
Potted Oliphant’s Ear | A broad-leafed perennial common on south seas islands such as the Cieldalaes. The shape of the leaf is said to resemble the ear of a legendary beast twice as tall as a Roegadyn and ten times as heavy. | 1 | 55 | |
Riviera Open-shelf Bookcase | A backless bookshelf designed in the riviera fashion. | 1 | 55 | |
Stuffed Mazlaya Marlin | As magnificent as the day it was caught, but without the unpleasant stench of decay. | 1 | 55 | |
Unfinished Yoshimitsu | Dexterity: +13, Vitality: +17 | 50 | 50 | |
Augmented Ninja Hakama | Dexterity: +13, Vitality: +16, Direct Hit Rate: +23, Determination: +16 | 45 | 50 | |
Augmented Ninja Hatsuburi | Dexterity: +8, Vitality: +10, Critical Hit: +14, Direct Hit Rate: +10 | 45 | 50 | |
Augmented Ninja Kyahan | Dexterity: +8, Vitality: +10, Skill Speed: +14, Critical Hit: +10 | 45 | 50 | |
Augmented Ninja Tekko | Dexterity: +8, Vitality: +10, Determination: +14, Skill Speed: +10 | 45 | 50 | |
Ninja Hakama | Dexterity: +13, Vitality: +16, Direct Hit Rate: +23, Determination: +16 | 45 | 50 | |
Ninja Hatsuburi | Dexterity: +8, Vitality: +10, Critical Hit: +14, Direct Hit Rate: +10 | 45 | 50 | |
Ninja Kyahan | Dexterity: +8, Vitality: +10, Skill Speed: +14, Critical Hit: +10 | 45 | 50 | |
Ninja Tekko | Dexterity: +8, Vitality: +10, Determination: +14, Skill Speed: +10 | 45 | 50 | |
Assorted Fruit | The world is better off oblivious of the fell magicks used to keep this basket of fruit eternally free of bruises and mold. ※Cannot be retrieved once used. ※Can be used up to 10 times. Meal benefits when used: Direct Hit Bonus: +4% (Max 20) VIT Bonus: +4% (Max 12) Gear Durability Bonus: +2 EXP Bonus: +3% Duration: 30m (Duration can be extended to 60m by consuming multiple servings) | 1 | 50 | |
Checkered Flooring | Give your estate a modern feel with this quality flooring’s contemporary pattern. | 1 | 50 | |
Large Planter Box | A deep rectangular box for planting flowers or vegetables. | 1 | 50 | |
Wall Lantern | A rectangular oil lamp for indoor use. | 1 | 50 | |
Cobalt Baselards | Dexterity: +12, Vitality: +15, Direct Hit Rate: +21 | 49 | 49 | |
Canopus Stilettos | Dexterity: +13, Vitality: +17, Critical Hit: +23, Direct Hit Rate: +16 | 47 | 49 | |
Flame Sergeant’s Knives | Dexterity: +12, Vitality: +15, Determination: +20 Set Bonus: Set Bonus: Immortal Flames Uniform:Skill Speed: +20 | 44 | 46 | |
Serpent Sergeant’s Knives | Dexterity: +12, Vitality: +15, Direct Hit Rate: +20 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Skill Speed: +20 | 44 | 46 | |
Storm Sergeant’s Knives | Dexterity: +12, Vitality: +15, Critical Hit: +20 Set Bonus: Set Bonus: Maelstrom Uniform:Skill Speed: +20 | 44 | 46 | |
Oasis Stool | A quaint round stool designed in the oasis fashion. | 1 | 46 | |
Mythril Pugiones | Dexterity: +10, Vitality: +13, Critical Hit: +17 | 45 | 45 | |
Aetherial Mythril Pugiones | Dexterity: +11, Vitality: +14 | 44 | 45 | |
Glade Stool | A quaint round stool designed in the glade fashion. | 1 | 45 | |
Oasis Doormat | A welcome mat designed to complement oasis residences. | 1 | 45 | |
Riviera Stool | A quaint round stool designed in the riviera fashion. | 1 | 44 | |
Gridanian Stilettos | Dexterity: +11, Vitality: +13, Critical Hit: +17 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +17 | 42 | 43 | |
Lominsan Stilettos | Dexterity: +11, Vitality: +13, Skill Speed: +17 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +17 | 42 | 43 | |
Ul’dahn Stilettos | Dexterity: +11, Vitality: +13, Determination: +17 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +17 | 42 | 43 | |
Jambiyas | Dexterity: +11, Vitality: +13, Skill Speed: +17, Determination: +12 | 41 | 43 | |
Mythril Baselards | Dexterity: +9, Vitality: +11, Determination: +13 | 41 | 41 | |
Aetherial Mythril Baselards | Dexterity: +10, Vitality: +12 | 40 | 41 | |
Gridanian Pugiones | Dexterity: +10, Vitality: +11, Determination: +15 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +15 | 39 | 40 | |
Lominsan Pugiones | Dexterity: +10, Vitality: +11, Skill Speed: +15 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +15 | 39 | 40 | |
Ul’dahn Pugiones | Dexterity: +10, Vitality: +11, Direct Hit Rate: +15 Set Bonus: Set Bonus: Immortal Flames Uniform:Critical Hit: +15 | 39 | 40 | |
Glade Doormat | A lawn-green welcome mat designed to complement glade residences. | 1 | 40 | |
Gourmet Lunch | A freshly prepared lunch, complete with a healthy green salad. ※Cannot be retrieved once used. ※Can be used up to 10 times. Meal benefits when used: Critical Hit Bonus: +4% (Max 14) VIT Bonus: +4% (Max 9) Gear Durability Bonus: +2 EXP Bonus: +3% Duration: 30m (Duration can be extended to 60m by consuming multiple servings) | 1 | 40 | |
Aetherial Mythril Knives | Dexterity: +9, Vitality: +10 | 38 | 38 | |
Mythril Knives | Dexterity: +8, Vitality: +9, Determination: +12 | 38 | 38 | |
Maddening Daggers | Dexterity: +8, Vitality: +9, Critical Hit: +12 | 35 | 38 | |
Banos Del Sol | Dexterity: +9, Vitality: +9, Critical Hit: +12, Skill Speed: +8 | 35 | 37 | |
Glade Lamppost | A lamppost of steel such as one might see lining a Gridanian street. | 1 | 35 | |
Wine Barrel | A wooden barrel once used to mature wine. | 1 | 35 | |
Aetherial Steel Baselards | Dexterity: +8, Vitality: +8 | 34 | 34 | |
Steel Baselards | Dexterity: +7, Vitality: +7, Direct Hit Rate: +10 | 34 | 34 | |
Rogue’s Ring | Dexterity: +4, Critical Hit: +5, Slashing Resistance: +1, Vitality: +4 | 32 | 34 | |
Flame Private’s Daggers | Dexterity: +7, Vitality: +7, Determination: +9 Set Bonus: Set Bonus: Immortal Flames Uniform:Critical Hit: +9 | 30 | 31 | |
Serpent Private’s Daggers | Dexterity: +7, Vitality: +7, Direct Hit Rate: +9 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Critical Hit: +9 | 30 | 31 | |
Storm Private’s Daggers | Dexterity: +7, Vitality: +7, Skill Speed: +9 Set Bonus: Set Bonus: Maelstrom Uniform:Critical Hit: +9 | 30 | 31 | |
Cracked Daggers | Dexterity: +6, Vitality: +7 | 35 | 30 | |
Soul of the Ninja | Upon the surface of this multi-aspected crystal are carved the myriad deeds of ninjas from eras past. | 30 | 30 | |
Steel Knives | Dexterity: +5, Vitality: +6, Determination: +7 | 30 | 30 | |
Aetherial Steel Knives | Dexterity: +6, Vitality: +7 | 28 | 30 | |
Heart Snatchers | Dexterity: +6, Vitality: +7, Critical Hit: +8, Direct Hit Rate: +6 | 28 | 30 | |
Chilled Red | Ice shards applied to the cooler’s inner lining keep this bottle of Wineport’s unfermented finest as cold as a Coerthan winter. ※Cannot be retrieved once used. ※Can be used up to 10 times. Meal benefits when used: Piety Bonus: +4% (Max 5) VIT Bonus: +4% (Max 6) Gear Durability Bonus: +2 EXP Bonus: +3% Duration: 30m (Duration can be extended to 60m by consuming multiple servings) | 1 | 30 | |
Manor Sofa | An extravagant sofa crafted from the rarest wood and finest cloth obtainable; no expense was spared for this Haukke Manor original. | 1 | 30 | |
Masonwork Flooring | A smooth stone floor guaranteed to stay cool in the summer and toe-numbingly cold in the winter. | 1 | 30 | |
Masonwork Interior Wall | A sturdy wall of locally quarried stones. | 1 | 30 | |
Masonwork Stove | A handcrafted stone stove similar to the ones found in the homes of the realm’s smallfolk. | 1 | 30 | |
Oasis Lamppost | A lamppost of steel such as one might see lining an Ul’dahn street. | 1 | 30 | |
Iron Plate Flooring | Hammered steel flooring for those seeking an imperial feel to their residence. | 1 | 29 | |
Steel Daggers | Dexterity: +4, Vitality: +5, Direct Hit Rate: +5 | 26 | 26 | |
Aetherial Steel Daggers | Dexterity: +5, Vitality: +6 | 24 | 26 | |
Antares Needles | Dexterity: +5, Vitality: +6, Critical Hit: +6, Skill Speed: +4 | 24 | 26 | |
Shipping Crate | A sturdy wooden box once used to import exotics from across the boundless seas. | 1 | 25 | |
Flame Private’s Baselards | Dexterity: +4, Vitality: +5, Skill Speed: +5 Set Bonus: Set Bonus: Immortal Flames Uniform:Direct Hit Rate: +5 | 22 | 23 | |
Serpent Private’s Baselards | Dexterity: +4, Vitality: +5, Determination: +5 Set Bonus: Set Bonus: Order of the Twin Adder Uniform:Direct Hit Rate: +5 | 22 | 23 | |
Storm Private’s Baselards | Dexterity: +4, Vitality: +5, Critical Hit: +5 Set Bonus: Set Bonus: Maelstrom Uniform:Direct Hit Rate: +5 | 22 | 23 | |
Iron Pugiones | Dexterity: +4, Vitality: +4, Determination: +5 | 22 | 22 | |
Doctore’s Stilettos | Dexterity: +4, Vitality: +4, Skill Speed: +5, Direct Hit Rate: +4 | 20 | 22 | |
Aetherial Iron Daggers | Dexterity: +4, Vitality: +4 | 20 | 20 | |
Iron Daggers | Dexterity: +4, Vitality: +4, Critical Hit: +4 | 20 | 20 | |
Towel Hanger | Without a hanger, where would towels hang? | 1 | 20 | |
Aetherial Brass Knives | Dexterity: +3, Vitality: +2 | 15 | 15 | |
Brass Knives | Dexterity: +3, Vitality: +2, Direct Hit Rate: +3 | 15 | 15 | |
Brass Daggers | Dexterity: +2, Vitality: +2, Skill Speed: +3 | 13 | 13 | |
Bronze Baselards | Dexterity: +2, Vitality: +1, Critical Hit: +2 | 10 | 10 | |
Adventurers’ Guild Aduyses | A semi-complete collection of notices and timetables, warnings and wanted posters, found in Eorzea’s many Adventurers’ Guilds. | 1 | 10 | |
Bronze Knives | Dexterity: +2 | 8 | 8 | |
Bronze Daggers | Dexterity: +1 | 5 | 5 | |
Antique Breeches | While this legwear is far too old and moth-eaten to survive any further battles, collectors have been known to pay sizable sums for similar pieces. | 1 | 1 | |
Antique Gauntlets | While these gauntlets are far too old and rusted to survive any further battles, collectors have been known to pay sizable sums for similar pieces. | 1 | 1 | |
Antique Helm | While this headpiece is far too old and dented to survive any further battles, collectors have been known to pay sizable sums for similar pieces. | 1 | 1 | |
Antique Mail | While this suit is far too old and battered to survive any further battles, collectors have been known to pay sizable sums for similar pieces. | 1 | 1 | |
Antique Sollerets | While this footwear is far too old and worn to survive any further battles, collectors have been known to pay sizable sums for similar pieces. | 1 | 1 | |
Antique Tassets | Collectors were once known to pay sizable sums for similar pieces. Alas, advancements in trouser technology have rendered these worthless. | 1 | 1 | |
Assassin Fry | There was an old betta who swallowed a fry. No one knows why it swallowed the fry, but for some reason, the fry can now fly. Use item to acquire the assassin fry minion. | 1 | 1 | |
Best Man’s Gaiters | 1 | 1 | ||
Best Man’s Jacket | 1 | 1 | ||
Best Man’s Slacks | 1 | 1 | ||
Boreas Whistle | This whistle emits a shrill tone that is said to summon Boreas, the steed of legend. | 1 | 1 | |
Bridesmaid’s Dress | 1 | 1 | ||
Bridesmaid’s Sandals | 1 | 1 | ||
Bridesmaid’s Tights | 1 | 1 | ||
Carboncoat | Born of Allagan ingenuity, this aetherochemical concoction is said to increase a gem’s hardness. However, advances in crafting technology have rendered it obsolete. | 1 | 1 | |
Carbontwine | Born of Allagan ingenuity, this aetherochemically engineered fiber can be used to improve the durability of almost anything. However, advances in crafting technology have rendered it obsolete. | 1 | 1 | |
Classic Spectacles | 1 | 1 | ||
Encrypted Tomestone | While Garlond Ironworks engineers insist tomestones contain reams of invaluable information gathered by the lost Allagan Empire, even they are at a loss how to decipher the content of this particular one. This variety is not as highly sought as it once was, and may no longer be exchanged for other wares. | 1 | 1 | |
Fat Cat | Despite convincing research by top academics from around the realm and beyond, most Miqo’te scholars refuse to believe that there may be some ancestral connection between their race and cats (fat or not). Use item to acquire the fat cat minion. | 1 | 1 | |
Fat Chocobo Head | 1 | 1 | ||
Gryphonskin Eyepatch | 1 | 1 | ||
Heavy Hatchling | Currently, “baby fat” is the prevailing excuse for this cherubic chick’s gigant-like girth. Use item to acquire the heavy hatchling minion. | 1 | 1 | |
Ice Barding | A suit of chocobo armor designed to resemble the Lady of Frost, Shiva. | 1 | 1 | |
Imitation Mistbeard Mask | 1 | 1 | ||
Imperial Shadow Visor | 1 | 1 | ||
Littlefoot | This particular yeti is content in knowing that bigger is not always necessarily better. Use item to acquire the Littlefoot minion. | 1 | 1 | |
Master Alchemist II | This esoteric tome─the second in an equally esoteric series─contains advanced alchemy recipes that can only be learned by highly skilled alchemists. | 1 | 1 | |
Master Armorer II | This esoteric tome─the second in an equally esoteric series─contains advanced armorcraft recipes that can only be learned by highly skilled armorers. | 1 | 1 | |
Master Blacksmith II | This esoteric tome─the second in an equally esoteric series─contains advanced smithing recipes that can only be learned by highly skilled blacksmiths. | 1 | 1 | |
Master Carpenter II | This esoteric tome─the second in an equally esoteric series─contains advanced woodworking recipes that can only be learned by highly skilled carpenters. | 1 | 1 | |
Master Culinarian II | This esoteric tome─the second in an equally esoteric series─contains advanced cooking recipes that can only be learned by highly skilled culinarians. | 1 | 1 | |
Master Goldsmith II | This esoteric tome─the second in an equally esoteric series─contains advanced goldsmithing recipes that can only be learned by highly skilled goldsmiths. | 1 | 1 | |
Master Leatherworker II | This esoteric tome─the second in an equally esoteric series─contains advanced leatherworking recipes that can only be learned by highly skilled leatherworkers. | 1 | 1 | |
Master Weaver II | This esoteric tome─the second in an equally esoteric series─contains advanced clothcraft recipes that can only be learned by highly skilled weavers. | 1 | 1 | |
Minstrel’s Spectacles | 1 | 1 | ||
Mummy’s Little Mummy | While as cute as a button, remember, mummies are ultimately embalmed corpses damned to eternal thralldom in the land of the living. Have fun. Use item to acquire the mummy’s little mummy minion. | 1 | 1 | |
Nana Bear | Pundits claim bears to be the deadliest beasts in the realm. They obviously have never stared into this cute cub’s nebulous eyes. Use item to acquire the Nana bear minion. | 1 | 1 | |
Parade Chocobo Whistle | A small hand-carved whistle that emits a unique, high-pitched tone discernible only by a chocobo trained from birth to recognize and respond to the sound. Use to summon your parade chocobo. | 1 | 1 | |
Plain Long Skirt | 1 | 1 | ||
Retainer Fantasia | 1 | 1 | ||
Rowena’s Token (Poetics) | A note of promise received from Rowena for the delivery of Allagan tomestones of poetics. However, due to the House of Splendors changing its policies, it is now worth less than the paper on which it is scribed. | 1 | 1 | |
Sphere Scroll: Yoshimitsu | A scroll bearing arcanima patterns of power for enhancing the relic Yoshimitsu daggers. | 1 | 1 | |
The Emperor’s New Bracelet | 1 | 1 | ||
The Emperor’s New Earrings | 1 | 1 | ||
The Emperor’s New Necklace | 1 | 1 | ||
The Emperor’s New Ring | 1 | 1 | ||
Tight-beaked Parrot | For best results, summon while wearing an eyepatch. Use item to acquire the tight-beaked parrot minion. | 1 | 1 | |
Weathered Daggers | 1 | 1 | ||
Wind-up Louisoix | The Seventh Astral Era is secure as long as the Archon is ever at our sides. Use item to acquire the wind-up Louisoix minion. | 1 | 1 | |
Wind-up Ultros | A fraction of the size, yet every bit as annoying as the real thing. Be forewarned: once Ultros shows up, he’s liable to stick around. Use item to acquire the wind-up Ultros minion. | 1 | 1 |