The enduring popularity of the bow is a testament to its elegant design, but this simple weapon would be of little worth without the surpassing skill of those who master it–the archers. Projectile techniques such as high–angle fire enable archers to assail their foes with deadly precision even at great distances.
Constant assessment of the battlefield enables them to carefully determine the most advantageous ground from which to loose, as well as the nature of the arrows best suited to their enemy. Together with the longbow sentries of the Elezen military, the shortbow hunters among the Miqo’te are widely regarded as the most skilled with a bow. The guild’s teachings cover a variety of projectile weapons, down to the simplest throwing rock.
Below is a list of abilities for the Archer class up to level 50. To allow the table to fit on the page easier we have shortened some of the table headers. Cast and Recast refer to a time in seconds, while TP refers to the number of TP required to execute that action. If anything is listed as 0, that means there is no cast/recast time or TP cost.
| Level | Ability | Cast | Recast | MP | TP | Description |
| 1 | Light Shot | 0 | 0 | 0 | 0 | Attack with your bow, dealing piercing damage. |
| 1 | Close Shot | 0 | 0 | 0 | 0 | Attack with your bow, dealing piercing damage and binding the target. |
| 1 | Refill | 0 | 0 | 0 | 0 | Refill your quiver with arrows. |
| 2 | Puncture | 0 | 10 | 0 | 1000 | Apply full force to your attack, dealing projectile damage to all enemies between you and the target. |
| 4 | Raging Strike | 0 | 30 | 0 | 0 | Strengthen your grip, increasing the attack power of your next attack. |
| 6 | Shadowbind | 0 | 40 | 0 | 250 | Fetter an enemy's shadow, rendering the target immobile. |
| 8 | Wide Volley | 0 | 10 | 0 | 1000 | Launch a wide-ranged assault, dealing projectile damage to the target and nearby enemies. |
| 10 | Quelling Strike | 0 | 30 | 0 | 0 | Stifle the noise made by your weapon, reducing the enmity generated by your next attack. |
| 12 | Scourging Strike | 0 | 40 | 0 | 500 | Deliver a debilitating attack, dealing projectile damage and removing an enhancement effect from the target. |
| 14 | Hawk's Eye | 0 | 60 | 0 | 0 | Your eyes gain hawk-like precision, increasing the accuracy of your next attack. |
| 16 | Arrow Helix | 0 | 10 | 0 | 1000 | Loose arrows in all directions, dealing projectile damage to nearby enemies. |
| 18 | Scavenge | 0 | 5 | 0 | 0 | Gather a stray arrow for your next attack, can only be executed when no arrows are equipped. |
| 20 | Multishot | 0 | 0 | 0 | 0 | Nock an additional arrow for your next attack, up to a maximum of three. |
| 20 | Quick Nock | 0 | 60 | 0 | 2000 | Nock and release repeatedly with blinding speed, dealing projectile damage to enemies in a cone before you. |
| 22 | Quickstride | 0 | 180 | 0 | 0 | Quicken your stride, increasing movement speed. |
| 24 | Shrieker | 0 | 40 | 0 | 500 | Loose a shrilling arrow, dealing projectile damage. |
| 26 | Chameleon | 0 | 300 | 0 | 250 | Blend in with your surroundings, reducing enmity. |
| 28 | Puncture II | 0 | 10 | 0 | 1000 | Apply full force to your attack, dealing projectile damage to all enemies, between you and the target. |
| 30 | Trifurcate | 0 | 120 | 0 | 30 | Seek to inflict massive damage, nocking up to a maximum of three arrows. |
| 32 | Shadowbind II | 0 | 40 | 0 | 250 | Fetter an enemy's shadow, rendering the target immobile. |
| 34 | Barrage | 0 | 30 | 0 | 1500 | Get the most out of your weapon, dealing up to fourfold damage and increasing enmity. |
| 36 | Decoy | 0 | 90 | 0 | 250 | Deploy a decoy capable of absorbing ranged and magic attacks. |
| 38 | Forseeker | 0 | 10 | 0 | 1000 | Deliver a deadly precise shot, dealing projectile damage. Increases accuracy for each arrow lost. |
| 40 | Raging Strike II | 0 | 30 | 0 | 0 | Strengthen your grip, increasing the attack power of your next attack. |
| 42 | Quelling Strike II | 0 | 30 | 0 | 0 | Stifle the noise made by your weapon, reducing the enmity generated by your next attack. |
| 44 | Wide Volley II | 0 | 10 | 0 | 1000 | Launch a wide-ranged assault, dealing projectile damage to the target and nearby enemies. |
| 46 | Farshot | 0 | 40 | 0 | 0 | Heighten the angle of your attack, increasing range and reducing attack power by X. |
| 48 | Bloodletter | 0 | 10 | 0 | 1000 | Snipe a vital area to cause excruciating pain, dealing projectile damage and additional damage over time. Deals further damage when the effect fades. |
| 50 | Subtle Release | 0 | 180 | 0 | 0 | Carefully place your attack, reducing the chance for changes in the targets enmity. |