Disciplines

Disciples of Magic - Thaumaturge - Astral & Umbral Magic


FFXIV - Disciples of Magic - Thaumaturge



In the hands of a skilled practitioner, thaumaturgy can be a force of terrifying destruction. At the heart of this school of magic lies the ability to call forth and command the latent aether within oneself through deep introspection.

To then mold that aether into sorcery, the thaumaturge makes use of a scepter or staff, within which is housed a medium—a natural stone imbued with magical properties. The guild is centered at the Arrzaneth Ossuary in Ul’dah, within whose hallowed halls are said to reside powers of life, death, and the beyond.

Below is a list of abilities for the Thaumaturge class up to level 50. To allow the table to fit on the page easier we have shortened some of the table headers. Cast and Recast refer to a time in seconds, while TP and MP refer to the number of TP and MP required to execute that action. If anything is listed as 0, that means there is no cast/recast time or TP/MP cost.

LevelAbilityCastRecastMPTPDescription
1Phantom Dart0000Use thaumaturgy to cast a missile attack.
1Exaltation060000Chant in tongues for replenishment recovering MP.
1Banish35110Deals astral damage to enemies within area of effect. Reduces astral defense.
1Scourge35110Deals umbral damage to enemies within area of effect. Reduces umbral defense.
2Blood Rite06000Spill your own blood in a sacrificial rite, enhancing magic potency.
4Sacrifice25100Heals a portion of HP and additional HP over time to party members within area of effect.
6Poison15100Poisons enemies within area of effect.
8Gravity1.56090Reduces the movement speed of enemies within area of effect.
8Slow1.56070Slows the stamina regeneration of enemies within area of effect.
10Damnation01001000Haunt an enemy with visions of the hells, dealing umbral damage. Grants the caster MP in proportion to the damage dealt.
10Punishing Barbs0000Channel your pain to an enemy, redirecting a portion of damage dealt to you back to its source.
12Bio1.530140Deals umbral damage over time and reduces the attack power of enemies within area of effect.
12Dia1.530140Deals astral damage over time and reduces the defense of enemies within area of effect.
14Dark Seal012000Focus your mental energies, increasing the magic accuracy of your next cast.
16Stygian Spikes360110Armours party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.
18Absorb ACC260150Transfers a portion of the target's accuracy to you.
18Absorb ATK260150Transfers a portion of the target's attack power to you.
18Absorb DEF260150Transfers a portion of the target's defense to you.
18Absorb EVA260150Transfers a portion of the target's evasion to you.
20Sacrifice II2.255.5180Heals a portion of HP and additional HP over time to party members within area of effect.
20Silhouette0000Launch a shadowy attack, dealing damage to the target, decreasing enmity. Damage type varies with equipped arm.
20Siphon MP260100Transfers a portion of the target's MP to you.
22Initiation06000Bestow your strengths on another, granting up to four enhancing statuses to an ally.
24Banish II410220Deals astral damage to enemies within area of effect. Reduces astral defense.
24Scourge II410220Deals umbral damage to enemies within area of effect. Reduces umbral defense.
26Drain360300Transfers a portion of HP from enemies within area of effect to you.
28Bind240130Renders moving enemies within area of effect immobile. Does not effect non-moving targets.
28Paralyze260160Paralyzes enemies with area of effect.
28Silence140170Silences enemies within area of effect.
30Numbing Rime0601000Launch an icy attack, dealing damage and temporarily incapacitating the target. Damage type varies with equipped arm.
30Paradigm Shift06000Amplify your voice, increasing area of effect and reducing the range of thaumaturgy spells.
32Mass Fear2180260Causes enemies within area of effect to flee in terror.
32Siphon TP260150Transfers a portion of the target's TP to you.
34Blood Rite II06000Spill your own blood in a sacrificial rite, enhancing magic potency.
36Bio II230300Deals umbral damage over time and reduces the attack power of enemies within area of effect.
36Dia II230300Deals astral damage over time and reduces the defense of enemies within area of effect.
38Blind160150Reduces the accuracy of enemies within area of effect.
38Resurrect106000Revives a KO'd target.
38Soul Ward106000Allows target to instantaneously revive upon being KO'd.
40Emulate06000Imitate the very essence of another, assuming the target's elemental resistances.
40Shadowfall0000Launch a shadowy attack, dealing damage to the target and nearby enemies. Damage varies with equipped arm.
42Shadowsear4180880Deals umbral damage and increases your magic potency in proportion to the difference in HP between you and the target.
42Stygian Spikes II360200Armours party members within area of effect with umbral spikes, granting the ability to absorb MP from attacking enemies.
44Poison II210250Poisons enemies within area of effect.
44Siphon MP II260250Transfers a portion of the target's MP to you.
46Dark Seal II012000Focus your mental energies, increasing the magic accuracy of your next cast.
48Drain II3.560450Transfers a portion of HP from enemies within area of effect to you.
48Sacrifice III2.56320Heals a portion of HP and additional HP over time to party members within area of effect.
50Contagion06000Share your anguish, transferring all of your enfeebling effects to the target.
50Numbing Rime II06001000Launch an icy attack, dealing damage and temporarily incapacitating the target. Damage type varies with equipped arm.


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