It is in the fires and on the anvils of Eorzea's blacksmiths that weapons and tools of metal are crafted. Their work is in demand at all times in nearly every location, whether it be hammering the blade of a sword at the forge, or whetting the edge of an axe at camp.
The tradition itself stretches back to the realm’s Age of Bronze, though the advanced metallurgical techniques passed on from master to apprentice today bear little resemblance to the simple practices of ancient times. The relatively recent birth of firearms has created an entirely new area of expertise which is being adopted with fervor by many ambitious members of the guild. The primary tool of the blacksmith is the cross-pein hammer.
Below is a list of abilities for the Blacksmith class up to level 50. All of the Blacksmith's abilities use 0 MP or TP and have 0 cast time or recast time.
| Level | Ability | Description |
| 1 | Stone Throw | Throw a rock at an enemy. |
| 1 | Wrist Flick | Throw with great velocity, causing your next attack to stun the target. |
| 10 | Maker's Muse | Temporarily increases rate of success for standard syntheses. Most effective for mass production. |
| 15 | Hasty Hand | Advances synthesis progress. Most effective for parts. |
| 20 | Brand of Fire | Temporarily improves stability of harnessed fire elements. |
| 30 | Ingenuity | Temporarily reduces synthesis difficulty. Most effective for parts. |
| 30 | Soulkin Eluder | Temporarily avoid enemy encounters. Effective against soulkin. |
| 35 | Greater Calling | Temporarily increases rate of success. Most effective for parts. |
| 40 | Sublimation | Temporarily increases influence of strength on craftsmanship. |
| 50 | High Return | Temporarily increases rate of success in proportion to risk. Most effective for finished items. |